[00:00:00]: System Memory: Memory Load: 37% Available Physical Memory: 10216m/16334m Available Page File: 10373m/18766m Available Virtual Memory: 134213482m/134217727m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 30m Working Set Size: 30m Quota Peak Page Pool Usage: 216k Quota Page Pool Usage: 212k Quota Peak Non Paged Pool Usage:15k Quota Non Paged Pool Usage: 14k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/89510388/Cluster_2/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 527877 [00:00:00]: Current time: Sat Oct 22 15:29:07 2022 [00:00:00]: Don't Starve Together: 527877 WIN32 [00:00:00]: Build Date: 1481 [00:00:00]: Mode: 64-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 8156 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_2 -ownernetid 76561198049776116 -ownerdir 89510388 -clouddir 89510388 -backup_log_count 25 -backup_log_period 0 -ugc_directory D:\\Program Files\\Steam\\steamapps\\steamapps\\workshop -shard Master -secondary_log_prefix master -sigprefix DST_Master -token *********************************************************************************** [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (14852) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: [Steam] SteamGameServer_Init(10999, 27016) [00:00:00]: [Steam] SteamGameServer_Init success [00:00:00]: ProfileIndex:4.24 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (14596) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application D:\Program Files\Steam\steamapps\steamapps\common\Don't Starve Together\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/89510388/client_save/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (10772) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/89510388/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/89510388/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198049776116 [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home Single Language version 10.0.19043 platformSpecific SP 0.0 architecture 64-bit CPU clockSpeed 2808 name Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz manufacturer GenuineIntel numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX RAM megsOfRam 16384 GPU megsOfRam 4095 videoModeDescription 1920 x 1080 x 4294967296 colors name NVIDIA GeForce GTX 1060 with Max-Q Design driverVersion 30.0.15.1278 driverDate 20220505000000.000000-000 refreshRate 120 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: AppVersion::GetArchitecture() x64 [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: Running main.lua [00:00:00]: Could not load modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: SUCCESS: Loaded modoverrides.lua [00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: ConsoleScreenSettings could not load consolescreen [00:00:02]: bloom_enabled true [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:04]: Load FE [00:00:05]: Load FE: done [00:00:05]: THREAD - started 'FilesExistAsyncThread' (4660) [00:00:05]: FilesExistAsyncThread started (20977 files)... [00:00:05]: Check for write access: TRUE [00:00:05]: Check for read access: TRUE [00:00:05]: Available disk space for save files: 50674 MB [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:05]: [IPC] Signal 'DST_Master_Kill' opened #0000000000000940 [00:00:05]: [IPC] Registering handler for signal #0000000000000940 [00:00:05]: [IPC] Handle #0000000000000940 added to the Eventhandles [00:00:05]: [IPC] Signal 'DST_Master_ShutdownNoSave' opened #00000000000008FC [00:00:05]: [IPC] Registering handler for signal #00000000000008FC [00:00:05]: [IPC] Handle #00000000000008FC added to the Eventhandles [00:00:05]: [IPC] Signal 'DST_Master_Starting' opened #0000000000000680 [00:00:05]: [IPC] Sending signal... #0000000000000680 [00:00:06]: [200] Account Communication Success (6) [00:00:06]: Cached userid (null) saved to APP:Klei//DoNotStarveTogether/89510388/Cluster_2/Master/save/cached_userid [00:00:06]: Received (KU_LDjhU8a7) from TokenPurpose [00:00:06]: Starting Dedicated Server Game [00:00:06]: Network tick rate: U=15(2), D=0 [00:00:06]: About to start a server with the following settings: [00:00:06]: Dedicated: true [00:00:06]: Online: true [00:00:06]: Passworded: false [00:00:06]: ServerPort: 10999 [00:00:06]: SteamAuthPort: 8766 [00:00:06]: SteamMasterServerPort: 27016 [00:00:06]: ClanID: false [00:00:06]: ClanOnly: false [00:00:06]: ClanAdmin: false [00:00:06]: LanOnly: false [00:00:06]: FriendsOnly: false [00:00:06]: EnableAutosaver: true [00:00:06]: EncodeUserPath: true [00:00:06]: PVP: false [00:00:06]: MaxPlayers: 6 [00:00:06]: GameMode: survival [00:00:06]: OverridenDNS: [00:00:06]: PauseWhenEmpty: true [00:00:06]: IdleTimeout: 1800s [00:00:06]: VoteEnabled: false [00:00:06]: InternetBroadcasting: true [00:00:06]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:06]: Online Server Started on port: 10999 [00:00:06]: SUCCESS: Loaded modoverrides.lua [00:00:06]: Found a level data override file with these contents: [00:00:06]: K: desc V: A never-ending Don't Starve sandbox. Resurrection is always available via the Florid Postern. [00:00:06]: K: hideminimap V: false [00:00:06]: K: id V: ENDLESS [00:00:06]: K: location V: forest [00:00:06]: K: max_playlist_position V: 999 [00:00:06]: K: min_playlist_position V: 0 [00:00:06]: K: name V: Endless [00:00:06]: K: numrandom_set_pieces V: 4 [00:00:06]: K: override_level_string V: false [00:00:06]: K: overrides V: table: 0000000011DF2EF0 [00:00:06]: K: alternatehunt V: default [00:00:06]: K: angrybees V: default [00:00:06]: K: antliontribute V: default [00:00:06]: K: autumn V: default [00:00:06]: K: bananabush_portalrate V: often [00:00:06]: K: basicresource_regrowth V: always [00:00:06]: K: bats_setting V: default [00:00:06]: K: bearger V: default [00:00:06]: K: beefalo V: default [00:00:06]: K: beefaloheat V: default [00:00:06]: K: beequeen V: default [00:00:06]: K: bees V: default [00:00:06]: K: bees_setting V: default [00:00:06]: K: berrybush V: default [00:00:06]: K: birds V: default [00:00:06]: K: boons V: default [00:00:06]: K: branching V: default [00:00:06]: K: brightmarecreatures V: default [00:00:06]: K: bunnymen_setting V: default [00:00:06]: K: butterfly V: default [00:00:06]: K: buzzard V: default [00:00:06]: K: cactus V: default [00:00:06]: K: cactus_regrowth V: default [00:00:06]: K: carrot V: default [00:00:06]: K: carrots_regrowth V: default [00:00:06]: K: catcoon V: default [00:00:06]: K: catcoons V: default [00:00:06]: K: chess V: default [00:00:06]: K: cookiecutters V: default [00:00:06]: K: crabking V: default [00:00:06]: K: crow_carnival V: default [00:00:06]: K: darkness V: default [00:00:06]: K: day V: default [00:00:06]: K: deciduousmonster V: default [00:00:06]: K: deciduoustree_regrowth V: default [00:00:06]: K: deerclops V: default [00:00:06]: K: dragonfly V: default [00:00:06]: K: dropeverythingondespawn V: default [00:00:06]: K: evergreen_regrowth V: default [00:00:06]: K: extrastartingitems V: 0 [00:00:06]: K: eyeofterror V: default [00:00:06]: K: fishschools V: default [00:00:06]: K: flint V: default [00:00:06]: K: flowers V: default [00:00:06]: K: flowers_regrowth V: default [00:00:06]: K: frograin V: default [00:00:06]: K: frogs V: default [00:00:06]: K: fruitfly V: default [00:00:06]: K: ghostenabled V: always [00:00:06]: K: ghostsanitydrain V: none [00:00:06]: K: gnarwail V: default [00:00:06]: K: goosemoose V: default [00:00:06]: K: grass V: default [00:00:06]: K: grassgekkos V: default [00:00:06]: K: hallowed_nights V: default [00:00:06]: K: has_ocean V: true [00:00:06]: K: healthpenalty V: always [00:00:06]: K: hound_mounds V: default [00:00:06]: K: houndmound V: default [00:00:06]: K: hounds V: default [00:00:06]: K: hunger V: default [00:00:06]: K: hunt V: default [00:00:06]: K: keep_disconnected_tiles V: true [00:00:06]: K: klaus V: often [00:00:06]: K: krampus V: default [00:00:06]: K: layout_mode V: LinkNodesByKeys [00:00:06]: K: lessdamagetaken V: more [00:00:06]: K: liefs V: default [00:00:06]: K: lightcrab_portalrate V: default [00:00:06]: K: lightning V: default [00:00:06]: K: lightninggoat V: default [00:00:06]: K: loop V: default [00:00:06]: K: lureplants V: default [00:00:06]: K: malbatross V: default [00:00:06]: K: marshbush V: default [00:00:06]: K: merm V: default [00:00:06]: K: merms V: default [00:00:06]: K: meteorshowers V: default [00:00:06]: K: meteorspawner V: default [00:00:06]: K: moles V: default [00:00:06]: K: moles_setting V: default [00:00:06]: K: monkeytail_portalrate V: often [00:00:06]: K: moon_berrybush V: default [00:00:06]: K: moon_bullkelp V: default [00:00:06]: K: moon_carrot V: default [00:00:06]: K: moon_fissure V: default [00:00:06]: K: moon_fruitdragon V: default [00:00:06]: K: moon_hotspring V: default [00:00:06]: K: moon_rock V: default [00:00:06]: K: moon_sapling V: default [00:00:06]: K: moon_spider V: default [00:00:06]: K: moon_spiders V: default [00:00:06]: K: moon_starfish V: default [00:00:06]: K: moon_tree V: default [00:00:06]: K: moon_tree_regrowth V: default [00:00:06]: K: mosquitos V: default [00:00:06]: K: mushroom V: default [00:00:06]: K: mutated_hounds V: default [00:00:06]: K: no_joining_islands V: true [00:00:06]: K: no_wormholes_to_disconnected_tiles V: true [00:00:06]: K: ocean_bullkelp V: default [00:00:06]: K: ocean_seastack V: ocean_uncommon [00:00:06]: K: ocean_shoal V: often [00:00:06]: K: ocean_waterplant V: ocean_default [00:00:06]: K: ocean_wobsterden V: default [00:00:06]: K: palmcone_seed_portalrate V: default [00:00:06]: K: palmconetree V: default [00:00:06]: K: palmconetree_regrowth V: default [00:00:06]: K: penguins V: default [00:00:06]: K: penguins_moon V: default [00:00:06]: K: perd V: default [00:00:06]: K: petrification V: default [00:00:06]: K: pigs V: often [00:00:06]: K: pigs_setting V: often [00:00:06]: K: pirateraids V: default [00:00:06]: K: ponds V: default [00:00:06]: K: portal_spawnrate V: default [00:00:06]: K: portalresurection V: always [00:00:06]: K: powder_monkey_portalrate V: default [00:00:06]: K: prefabswaps_start V: default [00:00:06]: K: rabbits V: default [00:00:06]: K: rabbits_setting V: default [00:00:06]: K: reeds V: default [00:00:06]: K: reeds_regrowth V: default [00:00:06]: K: regrowth V: default [00:00:06]: K: resettime V: none [00:00:06]: K: roads V: default [00:00:06]: K: rock V: default [00:00:06]: K: rock_ice V: default [00:00:06]: K: saltstack_regrowth V: default [00:00:06]: K: sapling V: default [00:00:06]: K: season_start V: default [00:00:06]: K: seasonalstartingitems V: default [00:00:06]: K: shadowcreatures V: default [00:00:06]: K: sharks V: default [00:00:06]: K: spawnmode V: scatter [00:00:06]: K: spawnprotection V: always [00:00:06]: K: specialevent V: default [00:00:06]: K: spider_warriors V: default [00:00:06]: K: spiderqueen V: default [00:00:06]: K: spiders V: default [00:00:06]: K: spiders_setting V: default [00:00:06]: K: spring V: default [00:00:06]: K: squid V: default [00:00:06]: K: stageplays V: default [00:00:06]: K: start_location V: default [00:00:06]: K: summer V: default [00:00:06]: K: summerhounds V: default [00:00:06]: K: tallbirds V: default [00:00:06]: K: task_set V: default [00:00:06]: K: temperaturedamage V: default [00:00:06]: K: tentacles V: default [00:00:06]: K: terrariumchest V: default [00:00:06]: K: touchstone V: default [00:00:06]: K: trees V: default [00:00:06]: K: tumbleweed V: default [00:00:06]: K: twiggytrees_regrowth V: default [00:00:06]: K: walrus V: mostly [00:00:06]: K: walrus_setting V: often [00:00:06]: K: wasps V: default [00:00:06]: K: weather V: default [00:00:06]: K: wildfires V: never [00:00:06]: K: winter V: default [00:00:06]: K: winterhounds V: default [00:00:06]: K: winters_feast V: default [00:00:06]: K: wobsters V: default [00:00:06]: K: world_size V: default [00:00:06]: K: wormhole_prefab V: wormhole [00:00:06]: K: year_of_the_beefalo V: default [00:00:06]: K: year_of_the_carrat V: default [00:00:06]: K: year_of_the_catcoon V: default [00:00:06]: K: year_of_the_gobbler V: default [00:00:06]: K: year_of_the_pig V: default [00:00:06]: K: year_of_the_varg V: default [00:00:06]: K: playstyle V: endless [00:00:06]: K: random_set_pieces V: table: 0000000011DF2F40 [00:00:06]: K: 1 V: Sculptures_2 [00:00:06]: K: 2 V: Sculptures_3 [00:00:06]: K: 3 V: Sculptures_4 [00:00:06]: K: 4 V: Sculptures_5 [00:00:06]: K: 5 V: Chessy_1 [00:00:06]: K: 6 V: Chessy_2 [00:00:06]: K: 7 V: Chessy_3 [00:00:06]: K: 8 V: Chessy_4 [00:00:06]: K: 9 V: Chessy_5 [00:00:06]: K: 10 V: Chessy_6 [00:00:06]: K: 11 V: Maxwell1 [00:00:06]: K: 12 V: Maxwell2 [00:00:06]: K: 13 V: Maxwell3 [00:00:06]: K: 14 V: Maxwell4 [00:00:06]: K: 15 V: Maxwell6 [00:00:06]: K: 16 V: Maxwell7 [00:00:06]: K: 17 V: Warzone_1 [00:00:06]: K: 18 V: Warzone_2 [00:00:06]: K: 19 V: Warzone_3 [00:00:06]: K: required_prefabs V: table: 0000000011DEF160 [00:00:06]: K: 1 V: multiplayer_portal [00:00:06]: K: required_setpieces V: table: 00000000109A3FA0 [00:00:06]: K: 1 V: Sculptures_1 [00:00:06]: K: 2 V: Maxwell5 [00:00:06]: K: settings_desc V: A never-ending Don't Starve sandbox. Resurrection is always available via the Florid Postern. [00:00:06]: K: settings_id V: ENDLESS [00:00:06]: K: settings_name V: Endless [00:00:06]: K: substitutes V: table: 00000000109A3CD0 [00:00:06]: K: version V: 4 [00:00:06]: K: worldgen_desc V: A never-ending Don't Starve sandbox. Resurrection is always available via the Florid Postern. [00:00:06]: K: worldgen_id V: ENDLESS [00:00:06]: K: worldgen_name V: Endless [00:00:06]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:06]: Overwriting savedata with level data file. [00:00:06]: Not applying world gen overrides. [00:00:06]: Collecting garbage... [00:00:06]: lua_gc took 0.06 seconds [00:00:06]: ~ShardLuaProxy() [00:00:06]: ~cEventLeaderboardProxy() [00:00:06]: ~ItemServerLuaProxy() [00:00:06]: ~InventoryLuaProxy() [00:00:06]: ~NetworkLuaProxy() [00:00:06]: ~SimLuaProxy() [00:00:06]: FilesExistAsyncThread aborted. [00:00:06]: ... FilesExistAsyncThread complete [00:00:06]: lua_close took 0.07 seconds [00:00:06]: ReleaseAll [00:00:06]: ReleaseAll Finished [00:00:06]: cGame::StartPlaying [00:00:06]: AppVersion::GetArchitecture() x64 [00:00:06]: LOADING LUA [00:00:06]: DoLuaFile scripts/main.lua [00:00:06]: DoLuaFile loading buffer scripts/main.lua [00:00:06]: taskgrouplist: default Together [00:00:06]: taskgrouplist: classic Classic [00:00:06]: taskgrouplist: cave_default Underground [00:00:06]: taskgrouplist: lavaarena_taskset The Forge [00:00:06]: taskgrouplist: quagmire_taskset The Gorge [00:00:07]: Running main.lua [00:00:07]: loaded modindex [00:00:07]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:07]: SUCCESS: Loaded modoverrides.lua [00:00:07]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:07]: LOADING LUA SUCCESS [00:00:07]: PlayerDeaths could not load morgue [00:00:07]: PlayerHistory could not load player_history [00:00:07]: ServerPreferences could not load server_preferences [00:00:07]: ConsoleScreenSettings could not load consolescreen [00:00:07]: bloom_enabled true [00:00:07]: OnFilesLoaded() [00:00:07]: OnUpdatePurchaseStateComplete [00:00:07]: SUCCESS: Loaded modoverrides.lua [00:00:07]: Found a level data override file with these contents: [00:00:07]: K: desc V: A never-ending Don't Starve sandbox. Resurrection is always available via the Florid Postern. [00:00:07]: K: hideminimap V: false [00:00:07]: K: id V: ENDLESS [00:00:07]: K: location V: forest [00:00:07]: K: max_playlist_position V: 999 [00:00:07]: K: min_playlist_position V: 0 [00:00:07]: K: name V: Endless [00:00:07]: K: numrandom_set_pieces V: 4 [00:00:07]: K: override_level_string V: false [00:00:07]: K: overrides V: table: 0000000012BFBF90 [00:00:07]: K: alternatehunt V: default [00:00:07]: K: angrybees V: default [00:00:07]: K: antliontribute V: default [00:00:07]: K: autumn V: default [00:00:07]: K: bananabush_portalrate V: often [00:00:07]: K: basicresource_regrowth V: always [00:00:07]: K: bats_setting V: default [00:00:07]: K: bearger V: default [00:00:07]: K: beefalo V: default [00:00:07]: K: beefaloheat V: default [00:00:07]: K: beequeen V: default [00:00:07]: K: bees V: default [00:00:07]: K: bees_setting V: default [00:00:07]: K: berrybush V: default [00:00:07]: K: birds V: default [00:00:07]: K: boons V: default [00:00:07]: K: branching V: default [00:00:07]: K: brightmarecreatures V: default [00:00:07]: K: bunnymen_setting V: default [00:00:07]: K: butterfly V: default [00:00:07]: K: buzzard V: default [00:00:07]: K: cactus V: default [00:00:07]: K: cactus_regrowth V: default [00:00:07]: K: carrot V: default [00:00:07]: K: carrots_regrowth V: default [00:00:07]: K: catcoon V: default [00:00:07]: K: catcoons V: default [00:00:07]: K: chess V: default [00:00:07]: K: cookiecutters V: default [00:00:07]: K: crabking V: default [00:00:07]: K: crow_carnival V: default [00:00:07]: K: darkness V: default [00:00:07]: K: day V: default [00:00:07]: K: deciduousmonster V: default [00:00:07]: K: deciduoustree_regrowth V: default [00:00:07]: K: deerclops V: default [00:00:07]: K: dragonfly V: default [00:00:07]: K: dropeverythingondespawn V: default [00:00:07]: K: evergreen_regrowth V: default [00:00:07]: K: extrastartingitems V: 0 [00:00:07]: K: eyeofterror V: default [00:00:07]: K: fishschools V: default [00:00:07]: K: flint V: default [00:00:07]: K: flowers V: default [00:00:07]: K: flowers_regrowth V: default [00:00:07]: K: frograin V: default [00:00:07]: K: frogs V: default [00:00:07]: K: fruitfly V: default [00:00:07]: K: ghostenabled V: always [00:00:07]: K: ghostsanitydrain V: none [00:00:07]: K: gnarwail V: default [00:00:07]: K: goosemoose V: default [00:00:07]: K: grass V: default [00:00:07]: K: grassgekkos V: default [00:00:07]: K: hallowed_nights V: default [00:00:07]: K: has_ocean V: true [00:00:07]: K: healthpenalty V: always [00:00:07]: K: hound_mounds V: default [00:00:07]: K: houndmound V: default [00:00:07]: K: hounds V: default [00:00:07]: K: hunger V: default [00:00:07]: K: hunt V: default [00:00:07]: K: keep_disconnected_tiles V: true [00:00:07]: K: klaus V: often [00:00:07]: K: krampus V: default [00:00:07]: K: layout_mode V: LinkNodesByKeys [00:00:07]: K: lessdamagetaken V: more [00:00:07]: K: liefs V: default [00:00:07]: K: lightcrab_portalrate V: default [00:00:07]: K: lightning V: default [00:00:07]: K: lightninggoat V: default [00:00:07]: K: loop V: default [00:00:07]: K: lureplants V: default [00:00:07]: K: malbatross V: default [00:00:07]: K: marshbush V: default [00:00:07]: K: merm V: default [00:00:07]: K: merms V: default [00:00:07]: K: meteorshowers V: default [00:00:07]: K: meteorspawner V: default [00:00:07]: K: moles V: default [00:00:07]: K: moles_setting V: default [00:00:07]: K: monkeytail_portalrate V: often [00:00:07]: K: moon_berrybush V: default [00:00:07]: K: moon_bullkelp V: default [00:00:07]: K: moon_carrot V: default [00:00:07]: K: moon_fissure V: default [00:00:07]: K: moon_fruitdragon V: default [00:00:07]: K: moon_hotspring V: default [00:00:07]: K: moon_rock V: default [00:00:07]: K: moon_sapling V: default [00:00:07]: K: moon_spider V: default [00:00:07]: K: moon_spiders V: default [00:00:07]: K: moon_starfish V: default [00:00:07]: K: moon_tree V: default [00:00:07]: K: moon_tree_regrowth V: default [00:00:07]: K: mosquitos V: default [00:00:07]: K: mushroom V: default [00:00:07]: K: mutated_hounds V: default [00:00:07]: K: no_joining_islands V: true [00:00:07]: K: no_wormholes_to_disconnected_tiles V: true [00:00:07]: K: ocean_bullkelp V: default [00:00:07]: K: ocean_seastack V: ocean_uncommon [00:00:07]: K: ocean_shoal V: often [00:00:07]: K: ocean_waterplant V: ocean_default [00:00:07]: K: ocean_wobsterden V: default [00:00:07]: K: palmcone_seed_portalrate V: default [00:00:07]: K: palmconetree V: default [00:00:07]: K: palmconetree_regrowth V: default [00:00:07]: K: penguins V: default [00:00:07]: K: penguins_moon V: default [00:00:07]: K: perd V: default [00:00:07]: K: petrification V: default [00:00:07]: K: pigs V: often [00:00:07]: K: pigs_setting V: often [00:00:07]: K: pirateraids V: default [00:00:07]: K: ponds V: default [00:00:07]: K: portal_spawnrate V: default [00:00:07]: K: portalresurection V: always [00:00:07]: K: powder_monkey_portalrate V: default [00:00:07]: K: prefabswaps_start V: default [00:00:07]: K: rabbits V: default [00:00:07]: K: rabbits_setting V: default [00:00:07]: K: reeds V: default [00:00:07]: K: reeds_regrowth V: default [00:00:07]: K: regrowth V: default [00:00:07]: K: resettime V: none [00:00:07]: K: roads V: default [00:00:07]: K: rock V: default [00:00:07]: K: rock_ice V: default [00:00:07]: K: saltstack_regrowth V: default [00:00:07]: K: sapling V: default [00:00:07]: K: season_start V: default [00:00:07]: K: seasonalstartingitems V: default [00:00:07]: K: shadowcreatures V: default [00:00:07]: K: sharks V: default [00:00:07]: K: spawnmode V: scatter [00:00:07]: K: spawnprotection V: always [00:00:07]: K: specialevent V: default [00:00:07]: K: spider_warriors V: default [00:00:07]: K: spiderqueen V: default [00:00:07]: K: spiders V: default [00:00:07]: K: spiders_setting V: default [00:00:07]: K: spring V: default [00:00:07]: K: squid V: default [00:00:07]: K: stageplays V: default [00:00:07]: K: start_location V: default [00:00:07]: K: summer V: default [00:00:07]: K: summerhounds V: default [00:00:07]: K: tallbirds V: default [00:00:07]: K: task_set V: default [00:00:07]: K: temperaturedamage V: default [00:00:07]: K: tentacles V: default [00:00:07]: K: terrariumchest V: default [00:00:07]: K: touchstone V: default [00:00:07]: K: trees V: default [00:00:07]: K: tumbleweed V: default [00:00:07]: K: twiggytrees_regrowth V: default [00:00:07]: K: walrus V: mostly [00:00:07]: K: walrus_setting V: often [00:00:07]: K: wasps V: default [00:00:07]: K: weather V: default [00:00:07]: K: wildfires V: never [00:00:07]: K: winter V: default [00:00:07]: K: winterhounds V: default [00:00:07]: K: winters_feast V: default [00:00:07]: K: wobsters V: default [00:00:07]: K: world_size V: default [00:00:07]: K: wormhole_prefab V: wormhole [00:00:07]: K: year_of_the_beefalo V: default [00:00:07]: K: year_of_the_carrat V: default [00:00:07]: K: year_of_the_catcoon V: default [00:00:07]: K: year_of_the_gobbler V: default [00:00:07]: K: year_of_the_pig V: default [00:00:07]: K: year_of_the_varg V: default [00:00:07]: K: playstyle V: endless [00:00:07]: K: random_set_pieces V: table: 0000000012BFC800 [00:00:07]: K: 1 V: Sculptures_2 [00:00:07]: K: 2 V: Sculptures_3 [00:00:07]: K: 3 V: Sculptures_4 [00:00:07]: K: 4 V: Sculptures_5 [00:00:07]: K: 5 V: Chessy_1 [00:00:07]: K: 6 V: Chessy_2 [00:00:07]: K: 7 V: Chessy_3 [00:00:07]: K: 8 V: Chessy_4 [00:00:07]: K: 9 V: Chessy_5 [00:00:07]: K: 10 V: Chessy_6 [00:00:07]: K: 11 V: Maxwell1 [00:00:07]: K: 12 V: Maxwell2 [00:00:07]: K: 13 V: Maxwell3 [00:00:07]: K: 14 V: Maxwell4 [00:00:07]: K: 15 V: Maxwell6 [00:00:07]: K: 16 V: Maxwell7 [00:00:07]: K: 17 V: Warzone_1 [00:00:07]: K: 18 V: Warzone_2 [00:00:07]: K: 19 V: Warzone_3 [00:00:07]: K: required_prefabs V: table: 0000000012BFBFE0 [00:00:07]: K: 1 V: multiplayer_portal [00:00:07]: K: required_setpieces V: table: 0000000012BFC3A0 [00:00:07]: K: 1 V: Sculptures_1 [00:00:07]: K: 2 V: Maxwell5 [00:00:07]: K: settings_desc V: A never-ending Don't Starve sandbox. Resurrection is always available via the Florid Postern. [00:00:07]: K: settings_id V: ENDLESS [00:00:07]: K: settings_name V: Endless [00:00:07]: K: substitutes V: table: 0000000012BFC3F0 [00:00:07]: K: version V: 4 [00:00:07]: K: worldgen_desc V: A never-ending Don't Starve sandbox. Resurrection is always available via the Florid Postern. [00:00:07]: K: worldgen_id V: ENDLESS [00:00:07]: K: worldgen_name V: Endless [00:00:07]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:07]: Overwriting savedata with level data file. [00:00:07]: Not applying world gen overrides. [00:00:07]: [IPC] Signal 'DST_Master_WorldGen' opened #0000000000000A1C [00:00:07]: [IPC] Sending signal... #0000000000000A1C [00:00:07]: WorldSim::SimThread::SimThread() [00:00:07]: ABOUT TO INSTALL STACKTRACE [00:00:07]: DoLuaFile scripts/stacktrace.lua [00:00:07]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:07]: INSTALLED STACKTRACE [00:00:07]: WorldSim::SimThread::SimThread() complete [00:00:07]: THREAD - started 'WorldSim' (12444) [00:00:07]: WorldSim::SimThread::Main() [00:00:07]: DoLuaFile scripts/worldgen_main.lua [00:00:07]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:07]: Check for write access: TRUE [00:00:07]: Check for read access: TRUE [00:00:07]: Available disk space for save files: 50674 MB [00:00:07]: ModIndex: Load sequence finished successfully. [00:00:07]: Reset() returning [00:00:07]: DLC enabled : false [00:00:07]: taskgrouplist: default Together [00:00:07]: taskgrouplist: classic Classic [00:00:07]: taskgrouplist: cave_default Underground [00:00:07]: taskgrouplist: lavaarena_taskset The Forge [00:00:07]: taskgrouplist: quagmire_taskset The Gorge [00:00:07]: running worldgen_main.lua [00:00:07]: SEED = 1666463354 [00:00:07]: Generating world with these parameters: [00:00:07]: level_type SURVIVAL [00:00:07]: level_data: [00:00:07]: K: desc V: A never-ending Don't Starve sandbox. Resurrection is always available via the Florid Postern. [00:00:07]: K: hideminimap V: false [00:00:07]: K: id V: ENDLESS [00:00:07]: K: location V: forest [00:00:07]: K: max_playlist_position V: 999 [00:00:07]: K: min_playlist_position V: 0 [00:00:07]: K: name V: Endless [00:00:07]: K: numrandom_set_pieces V: 4 [00:00:07]: K: override_level_string V: false [00:00:07]: K: overrides V: table: 000000000941B070 [00:00:07]: K: alternatehunt V: default [00:00:07]: K: angrybees V: default [00:00:07]: K: antliontribute V: default [00:00:07]: K: autumn V: default [00:00:07]: K: bananabush_portalrate V: often [00:00:07]: K: basicresource_regrowth V: always [00:00:07]: K: bats_setting V: default [00:00:07]: K: bearger V: default [00:00:07]: K: beefalo V: default [00:00:07]: K: beefaloheat V: default [00:00:07]: K: beequeen V: default [00:00:07]: K: bees V: default [00:00:07]: K: bees_setting V: default [00:00:07]: K: berrybush V: default [00:00:07]: K: birds V: default [00:00:07]: K: boons V: default [00:00:07]: K: branching V: default [00:00:07]: K: brightmarecreatures V: default [00:00:07]: K: bunnymen_setting V: default [00:00:07]: K: butterfly V: default [00:00:07]: K: buzzard V: default [00:00:07]: K: cactus V: default [00:00:07]: K: cactus_regrowth V: default [00:00:07]: K: carrot V: default [00:00:07]: K: carrots_regrowth V: default [00:00:07]: K: catcoon V: default [00:00:07]: K: catcoons V: default [00:00:07]: K: chess V: default [00:00:07]: K: cookiecutters V: default [00:00:07]: K: crabking V: default [00:00:07]: K: crow_carnival V: default [00:00:07]: K: darkness V: default [00:00:07]: K: day V: default [00:00:07]: K: deciduousmonster V: default [00:00:07]: K: deciduoustree_regrowth V: default [00:00:07]: K: deerclops V: default [00:00:07]: K: dragonfly V: default [00:00:07]: K: dropeverythingondespawn V: default [00:00:07]: K: evergreen_regrowth V: default [00:00:07]: K: extrastartingitems V: 0 [00:00:07]: K: eyeofterror V: default [00:00:07]: K: fishschools V: default [00:00:07]: K: flint V: default [00:00:07]: K: flowers V: default [00:00:07]: K: flowers_regrowth V: default [00:00:07]: K: frograin V: default [00:00:07]: K: frogs V: default [00:00:07]: K: fruitfly V: default [00:00:07]: K: ghostenabled V: always [00:00:07]: K: ghostsanitydrain V: none [00:00:07]: K: gnarwail V: default [00:00:07]: K: goosemoose V: default [00:00:07]: K: grass V: default [00:00:07]: K: grassgekkos V: default [00:00:07]: K: hallowed_nights V: default [00:00:07]: K: has_ocean V: true [00:00:07]: K: healthpenalty V: always [00:00:07]: K: hound_mounds V: default [00:00:07]: K: houndmound V: default [00:00:07]: K: hounds V: default [00:00:07]: K: hunger V: default [00:00:07]: K: hunt V: default [00:00:07]: K: keep_disconnected_tiles V: true [00:00:07]: K: klaus V: often [00:00:07]: K: krampus V: default [00:00:07]: K: layout_mode V: LinkNodesByKeys [00:00:07]: K: lessdamagetaken V: more [00:00:07]: K: liefs V: default [00:00:07]: K: lightcrab_portalrate V: default [00:00:07]: K: lightning V: default [00:00:07]: K: lightninggoat V: default [00:00:07]: K: loop V: default [00:00:07]: K: lureplants V: default [00:00:07]: K: malbatross V: default [00:00:07]: K: marshbush V: default [00:00:07]: K: merm V: default [00:00:07]: K: merms V: default [00:00:07]: K: meteorshowers V: default [00:00:07]: K: meteorspawner V: default [00:00:07]: K: moles V: default [00:00:07]: K: moles_setting V: default [00:00:07]: K: monkeytail_portalrate V: often [00:00:07]: K: moon_berrybush V: default [00:00:07]: K: moon_bullkelp V: default [00:00:07]: K: moon_carrot V: default [00:00:07]: K: moon_fissure V: default [00:00:07]: K: moon_fruitdragon V: default [00:00:07]: K: moon_hotspring V: default [00:00:07]: K: moon_rock V: default [00:00:07]: K: moon_sapling V: default [00:00:07]: K: moon_spider V: default [00:00:07]: K: moon_spiders V: default [00:00:07]: K: moon_starfish V: default [00:00:07]: K: moon_tree V: default [00:00:07]: K: moon_tree_regrowth V: default [00:00:07]: K: mosquitos V: default [00:00:07]: K: mushroom V: default [00:00:07]: K: mutated_hounds V: default [00:00:07]: K: no_joining_islands V: true [00:00:07]: K: no_wormholes_to_disconnected_tiles V: true [00:00:07]: K: ocean_bullkelp V: default [00:00:07]: K: ocean_seastack V: ocean_uncommon [00:00:07]: K: ocean_shoal V: often [00:00:07]: K: ocean_waterplant V: ocean_default [00:00:07]: K: ocean_wobsterden V: default [00:00:07]: K: palmcone_seed_portalrate V: default [00:00:07]: K: palmconetree V: default [00:00:07]: K: palmconetree_regrowth V: default [00:00:07]: K: penguins V: default [00:00:07]: K: penguins_moon V: default [00:00:07]: K: perd V: default [00:00:07]: K: petrification V: default [00:00:07]: K: pigs V: often [00:00:07]: K: pigs_setting V: often [00:00:07]: K: pirateraids V: default [00:00:07]: K: ponds V: default [00:00:07]: K: portal_spawnrate V: default [00:00:07]: K: portalresurection V: always [00:00:07]: K: powder_monkey_portalrate V: default [00:00:07]: K: prefabswaps_start V: default [00:00:07]: K: rabbits V: default [00:00:07]: K: rabbits_setting V: default [00:00:07]: K: reeds V: default [00:00:07]: K: reeds_regrowth V: default [00:00:07]: K: regrowth V: default [00:00:07]: K: resettime V: none [00:00:07]: K: roads V: default [00:00:07]: K: rock V: default [00:00:07]: K: rock_ice V: default [00:00:07]: K: saltstack_regrowth V: default [00:00:07]: K: sapling V: default [00:00:07]: K: season_start V: default [00:00:07]: K: seasonalstartingitems V: default [00:00:07]: K: shadowcreatures V: default [00:00:07]: K: sharks V: default [00:00:07]: K: spawnmode V: scatter [00:00:07]: K: spawnprotection V: always [00:00:07]: K: specialevent V: default [00:00:07]: K: spider_warriors V: default [00:00:07]: K: spiderqueen V: default [00:00:07]: K: spiders V: default [00:00:07]: K: spiders_setting V: default [00:00:07]: K: spring V: default [00:00:07]: K: squid V: default [00:00:07]: K: stageplays V: default [00:00:07]: K: start_location V: default [00:00:07]: K: summer V: default [00:00:07]: K: summerhounds V: default [00:00:07]: K: tallbirds V: default [00:00:07]: K: task_set V: default [00:00:07]: K: temperaturedamage V: default [00:00:07]: K: tentacles V: default [00:00:07]: K: terrariumchest V: default [00:00:07]: K: touchstone V: default [00:00:07]: K: trees V: default [00:00:07]: K: tumbleweed V: default [00:00:07]: K: twiggytrees_regrowth V: default [00:00:07]: K: walrus V: mostly [00:00:07]: K: walrus_setting V: often [00:00:07]: K: wasps V: default [00:00:07]: K: weather V: default [00:00:07]: K: wildfires V: never [00:00:07]: K: winter V: default [00:00:07]: K: winterhounds V: default [00:00:07]: K: winters_feast V: default [00:00:07]: K: wobsters V: default [00:00:07]: K: world_size V: default [00:00:07]: K: wormhole_prefab V: wormhole [00:00:07]: K: year_of_the_beefalo V: default [00:00:07]: K: year_of_the_carrat V: default [00:00:07]: K: year_of_the_catcoon V: default [00:00:07]: K: year_of_the_gobbler V: default [00:00:07]: K: year_of_the_pig V: default [00:00:07]: K: year_of_the_varg V: default [00:00:07]: K: playstyle V: endless [00:00:07]: K: random_set_pieces V: table: 000000000941A080 [00:00:07]: K: 1 V: Sculptures_2 [00:00:07]: K: 2 V: Sculptures_3 [00:00:07]: K: 3 V: Sculptures_4 [00:00:07]: K: 4 V: Sculptures_5 [00:00:07]: K: 5 V: Chessy_1 [00:00:07]: K: 6 V: Chessy_2 [00:00:07]: K: 7 V: Chessy_3 [00:00:07]: K: 8 V: Chessy_4 [00:00:07]: K: 9 V: Chessy_5 [00:00:07]: K: 10 V: Chessy_6 [00:00:07]: K: 11 V: Maxwell1 [00:00:07]: K: 12 V: Maxwell2 [00:00:07]: K: 13 V: Maxwell3 [00:00:07]: K: 14 V: Maxwell4 [00:00:07]: K: 15 V: Maxwell6 [00:00:07]: K: 16 V: Maxwell7 [00:00:07]: K: 17 V: Warzone_1 [00:00:07]: K: 18 V: Warzone_2 [00:00:07]: K: 19 V: Warzone_3 [00:00:07]: K: required_prefabs V: table: 0000000009419C70 [00:00:07]: K: 1 V: multiplayer_portal [00:00:07]: K: required_setpieces V: table: 000000000941A030 [00:00:07]: K: 1 V: Sculptures_1 [00:00:07]: K: 2 V: Maxwell5 [00:00:07]: K: settings_desc V: A never-ending Don't Starve sandbox. Resurrection is always available via the Florid Postern. [00:00:07]: K: settings_id V: ENDLESS [00:00:07]: K: settings_name V: Endless [00:00:07]: K: substitutes V: table: 0000000009419040 [00:00:07]: K: version V: 4 [00:00:07]: K: worldgen_desc V: A never-ending Don't Starve sandbox. Resurrection is always available via the Florid Postern. [00:00:07]: K: worldgen_id V: ENDLESS [00:00:07]: K: worldgen_name V: Endless [00:00:07]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:07]: Prefab Swap Selection: regular grass [00:00:07]: Prefab Swap Selection: regular twigs [00:00:07]: Prefab Swap Selection: juicy berries [00:00:07]: Sculptures_1 added to task Speak to the king [00:00:07]: Maxwell5 added to task Kill the spiders [00:00:07]: Chessy_4 added to task Badlands [00:00:07]: Chessy_2 added to task Badlands [00:00:07]: Maxwell2 added to task Lightning Bluff [00:00:07]: Chessy_3 added to task Kill the spiders [00:00:07]: New size: 425 default [00:00:07]: Creating story... [00:00:07]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:00:07]: [Story Gen] LinkNodesByKeys [00:00:07]: Finding valid start task... [00:00:07]: ...picked Make a pick [00:00:07]: Has start node Clearing [00:00:07]: Adding Background Nodes [00:00:08]: [Story Gen] Adding Cove Nodes [00:00:08]: [Ocean] Processing ocean fake room content. [00:00:08]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:08]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:08]: GenerateVoronoiMap [100]: [00:00:10]: ...Done. [00:00:10]: [Story Gen] Finding nodes on mainland to connect a region to. [00:00:10]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards' [00:00:10]: [Story Gen] RestrictNodesByKey [00:00:10]: [Story Gen] Adding Cove Nodes [00:00:10]: [WorldSimActual::WorldGen_AddNewPositions] [00:00:10]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:10]: GenerateVoronoiMap [50]: [00:00:11]: ...Done. [00:00:11]: ... story created [00:00:11]: Baking map... 425 [00:00:11]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:11]: [WorldSimActual::ConvertToTileMap] [00:00:11]: [ConvertToTileMap] [00:00:11]: [WorldSimActual::ConvertToTileMap] complete [00:00:11]: [WorldSimActual::SeparateIslands] [00:00:11]: [SeparateIslands] [00:00:11]: [WorldSimActual::SeparateIslands] complete [00:00:11]: Map Baked! [00:00:11]: [WorldSimActual::ForceConnectivity] [00:00:11]: [GenerateLandmasses] [00:00:11]: [GenerateLandmasses] islands: 12 [00:00:11]: [MergeConnectedLandmasses] false [00:00:11]: [WorldSimActual::ForceConnectivity] complete [00:00:11]: [WorldSimActual::DrawRoads] [00:00:11]: [DrawRoads] [00:00:11]: [WorldSimActual::DrawRoads] complete [00:00:11]: Encoding... [00:00:11]: [WorldSimActual::CreateNodeIdTileMap] [00:00:11]: Encoding... DONE [00:00:11]: Checking Tags [00:00:11]: Populating voronoi... [00:00:11]: [ReplaceSingleNonLandTiles] Validating... [00:00:11]: [ReplaceSingleNonLandTiles] Replaced 4 tiles. [00:00:11]: Not checking for disconnected tiles. [00:00:11]: [Ocean] Placing ocean set pieces. [00:00:11]: [Ocean] Placed 11 of 11 ocean set pieces. [00:00:11]: [Ocean] Convert impassible to water... [00:00:11]: [Ocean] Square fill... [00:00:13]: [Ocean] Ground fill... [00:00:14]: [Ocean] Noise... [00:00:14]: [Ocean] Blend... [00:00:14]: [Ocean] Adding shoreline... [00:00:15]: [Ocean] Void Outline... [00:00:15]: [Ocean] Populating the ocean with lots of fun things to do... [00:00:15]: [Ocean] Placing ocean set pieces. [00:00:15]: [Ocean] Placed 9 of 9 ocean set pieces. [00:00:15]: [Ocean] Placing ocean set pieces. [00:00:15]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:15]: [Ocean] Placing ocean set pieces. [00:00:15]: [Ocean] Placed 1 of 2 ocean set pieces. [00:00:15]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found). [00:00:15]: Checking Required Prefab sculpture_bishop has at least 1 instances (1 found). [00:00:15]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:15]: Checking Required Prefab moon_fissure has at least 2 instances (77 found). [00:00:15]: Checking Required Prefab monkeyqueen has at least 1 instances (0 found). [00:00:15]: PANIC: missing required prefab [monkeyqueen]! Expected 1, got 0 [00:00:15]: An error occured during world gen we will retry! [was 1 of 5 ] [00:00:15]: New size: 425 default [00:00:15]: Creating story... [00:00:15]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:00:15]: [Story Gen] LinkNodesByKeys [00:00:15]: Finding valid start task... [00:00:15]: ...picked Make a pick [00:00:15]: Has start node Clearing [00:00:15]: Adding Background Nodes [00:00:15]: [Story Gen] Adding Cove Nodes [00:00:15]: [Ocean] Processing ocean fake room content. [00:00:15]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:15]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:15]: GenerateVoronoiMap [100]: [00:00:17]: ...Done. [00:00:17]: [Story Gen] Finding nodes on mainland to connect a region to. [00:00:17]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards' [00:00:17]: [Story Gen] RestrictNodesByKey [00:00:17]: [Story Gen] Adding Cove Nodes [00:00:17]: [WorldSimActual::WorldGen_AddNewPositions] [00:00:17]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:17]: GenerateVoronoiMap [50]: [00:00:18]: ...Done. [00:00:18]: ... story created [00:00:18]: Baking map... 425 [00:00:18]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:18]: [WorldSimActual::ConvertToTileMap] [00:00:18]: [ConvertToTileMap] [00:00:18]: [WorldSimActual::ConvertToTileMap] complete [00:00:18]: [WorldSimActual::SeparateIslands] [00:00:18]: [SeparateIslands] [00:00:18]: [WorldSimActual::SeparateIslands] complete [00:00:18]: Map Baked! [00:00:18]: [WorldSimActual::ForceConnectivity] [00:00:18]: [GenerateLandmasses] [00:00:18]: [GenerateLandmasses] islands: 12 [00:00:18]: [MergeConnectedLandmasses] false [00:00:18]: [WorldSimActual::ForceConnectivity] complete [00:00:18]: [WorldSimActual::DrawRoads] [00:00:18]: [DrawRoads] [00:00:18]: [WorldSimActual::DrawRoads] complete [00:00:18]: Encoding... [00:00:18]: [WorldSimActual::CreateNodeIdTileMap] [00:00:18]: Encoding... DONE [00:00:18]: Checking Tags [00:00:18]: Populating voronoi... [00:00:18]: Warning! Could not find a spot for CaveEntrance in node Beeeees!:BG_42:BGGrass [00:00:18]: [ReplaceSingleNonLandTiles] Validating... [00:00:18]: [ReplaceSingleNonLandTiles] Replaced 3 tiles. [00:00:18]: Not checking for disconnected tiles. [00:00:18]: [Ocean] Placing ocean set pieces. [00:00:18]: [Ocean] Placed 11 of 11 ocean set pieces. [00:00:18]: [Ocean] Convert impassible to water... [00:00:18]: [Ocean] Square fill... [00:00:19]: [Ocean] Ground fill... [00:00:20]: [Ocean] Noise... [00:00:20]: [Ocean] Blend... [00:00:20]: [Ocean] Adding shoreline... [00:00:21]: [Ocean] Void Outline... [00:00:21]: [Ocean] Populating the ocean with lots of fun things to do... [00:00:21]: [Ocean] Placing ocean set pieces. [00:00:21]: [Ocean] Placed 9 of 9 ocean set pieces. [00:00:21]: [Ocean] Placing ocean set pieces. [00:00:21]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:21]: [Ocean] Placing ocean set pieces. [00:00:21]: [Ocean] Placed 1 of 2 ocean set pieces. [00:00:21]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found). [00:00:21]: Checking Required Prefab sculpture_bishop has at least 1 instances (1 found). [00:00:21]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:21]: Checking Required Prefab moon_fissure has at least 2 instances (64 found). [00:00:21]: Checking Required Prefab monkeyqueen has at least 1 instances (0 found). [00:00:21]: PANIC: missing required prefab [monkeyqueen]! Expected 1, got 0 [00:00:21]: An error occured during world gen we will retry! [was 2 of 5 ] [00:00:21]: New size: 425 default [00:00:21]: Creating story... [00:00:21]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:00:21]: [Story Gen] LinkNodesByKeys [00:00:21]: Finding valid start task... [00:00:21]: ...picked Make a pick [00:00:21]: Has start node Clearing [00:00:21]: Adding Background Nodes [00:00:21]: [Story Gen] Adding Cove Nodes [00:00:21]: [Ocean] Processing ocean fake room content. [00:00:21]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:21]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:21]: GenerateVoronoiMap [100]: [00:00:23]: ...Done. [00:00:23]: [Story Gen] Finding nodes on mainland to connect a region to. [00:00:23]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards' [00:00:23]: [Story Gen] RestrictNodesByKey [00:00:23]: [Story Gen] Adding Cove Nodes [00:00:23]: [WorldSimActual::WorldGen_AddNewPositions] [00:00:23]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:23]: GenerateVoronoiMap [50]: [00:00:23]: ...Done. [00:00:23]: ... story created [00:00:23]: Baking map... 425 [00:00:23]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:23]: [WorldSimActual::ConvertToTileMap] [00:00:23]: [ConvertToTileMap] [00:00:23]: [WorldSimActual::ConvertToTileMap] complete [00:00:23]: [WorldSimActual::SeparateIslands] [00:00:23]: [SeparateIslands] [00:00:23]: [WorldSimActual::SeparateIslands] complete [00:00:23]: Map Baked! [00:00:23]: [WorldSimActual::ForceConnectivity] [00:00:23]: [GenerateLandmasses] [00:00:23]: [GenerateLandmasses] islands: 13 [00:00:23]: [MergeConnectedLandmasses] false [00:00:23]: [WorldSimActual::ForceConnectivity] complete [00:00:23]: [WorldSimActual::DrawRoads] [00:00:23]: [DrawRoads] [00:00:23]: [WorldSimActual::DrawRoads] complete [00:00:23]: Encoding... [00:00:23]: [WorldSimActual::CreateNodeIdTileMap] [00:00:23]: Encoding... DONE [00:00:23]: Checking Tags [00:00:23]: Populating voronoi... [00:00:23]: Warning! Could not find a spot for Rotted Base in node Squeltch:BG_90:BGMarsh [00:00:23]: Warning! Could not find a spot for Maxwell2 in node Lightning Bluff:BG_95:BGLightningBluff [00:00:23]: [ReplaceSingleNonLandTiles] Validating... [00:00:23]: [ReplaceSingleNonLandTiles] Replaced 12 tiles. [00:00:23]: Not checking for disconnected tiles. [00:00:24]: [Ocean] Placing ocean set pieces. [00:00:24]: [Ocean] Placed 11 of 11 ocean set pieces. [00:00:24]: [Ocean] Convert impassible to water... [00:00:24]: [Ocean] Square fill... [00:00:26]: [Ocean] Ground fill... [00:00:26]: [Ocean] Noise... [00:00:26]: [Ocean] Blend... [00:00:27]: [Ocean] Adding shoreline... [00:00:27]: [Ocean] Void Outline... [00:00:27]: [Ocean] Populating the ocean with lots of fun things to do... [00:00:27]: [Ocean] Placing ocean set pieces. [00:00:27]: [Ocean] Placed 9 of 9 ocean set pieces. [00:00:27]: [Ocean] Placing ocean set pieces. [00:00:27]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:27]: [Ocean] Placing ocean set pieces. [00:00:27]: [Ocean] Placed 1 of 2 ocean set pieces. [00:00:27]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found). [00:00:27]: Checking Required Prefab sculpture_bishop has at least 1 instances (1 found). [00:00:27]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:27]: Checking Required Prefab moon_fissure has at least 2 instances (66 found). [00:00:27]: Checking Required Prefab monkeyqueen has at least 1 instances (0 found). [00:00:27]: PANIC: missing required prefab [monkeyqueen]! Expected 1, got 0 [00:00:27]: An error occured during world gen we will retry! [was 3 of 5 ] [00:00:27]: New size: 425 default [00:00:27]: Creating story... [00:00:27]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:00:27]: [Story Gen] LinkNodesByKeys [00:00:27]: Finding valid start task... [00:00:27]: ...picked Make a pick [00:00:27]: Has start node Clearing [00:00:27]: Adding Background Nodes [00:00:27]: [Story Gen] Adding Cove Nodes [00:00:27]: [Ocean] Processing ocean fake room content. [00:00:27]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:27]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:27]: GenerateVoronoiMap [100]: [00:00:29]: ...Done. [00:00:29]: [Story Gen] Finding nodes on mainland to connect a region to. [00:00:29]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards' [00:00:29]: [Story Gen] RestrictNodesByKey [00:00:29]: [Story Gen] Adding Cove Nodes [00:00:29]: [WorldSimActual::WorldGen_AddNewPositions] [00:00:29]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:29]: GenerateVoronoiMap [50]: [00:00:31]: ...Done. [00:00:31]: ... story created [00:00:31]: Baking map... 425 [00:00:31]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:31]: [WorldSimActual::ConvertToTileMap] [00:00:31]: [ConvertToTileMap] [00:00:31]: [WorldSimActual::ConvertToTileMap] complete [00:00:31]: [WorldSimActual::SeparateIslands] [00:00:31]: [SeparateIslands] [00:00:31]: [WorldSimActual::SeparateIslands] complete [00:00:31]: Map Baked! [00:00:31]: [WorldSimActual::ForceConnectivity] [00:00:31]: [GenerateLandmasses] [00:00:31]: [GenerateLandmasses] islands: 12 [00:00:31]: [MergeConnectedLandmasses] false [00:00:31]: [WorldSimActual::ForceConnectivity] complete [00:00:31]: [WorldSimActual::DrawRoads] [00:00:31]: [DrawRoads] [00:00:31]: [WorldSimActual::DrawRoads] complete [00:00:31]: Encoding... [00:00:31]: [WorldSimActual::CreateNodeIdTileMap] [00:00:31]: Encoding... DONE [00:00:31]: Checking Tags [00:00:31]: Populating voronoi... [00:00:31]: Warning! Could not find a spot for Rotted Base in node Squeltch:4:Marsh [00:00:31]: Warning! Could not find a spot for moontrees_2 in node MoonIsland_Forest:2:MoonIsland_Forest [00:00:31]: [ReplaceSingleNonLandTiles] Validating... [00:00:31]: [ReplaceSingleNonLandTiles] Replaced 5 tiles. [00:00:31]: Not checking for disconnected tiles. [00:00:31]: Badlands:5:DragonflyArena Cant process points [00:00:31]: [Ocean] Placing ocean set pieces. [00:00:31]: [Ocean] Placed 11 of 11 ocean set pieces. [00:00:31]: [Ocean] Convert impassible to water... [00:00:31]: [Ocean] Square fill... [00:00:33]: [Ocean] Ground fill... [00:00:33]: [Ocean] Noise... [00:00:34]: [Ocean] Blend... [00:00:34]: [Ocean] Adding shoreline... [00:00:34]: [Ocean] Void Outline... [00:00:34]: [Ocean] Populating the ocean with lots of fun things to do... [00:00:34]: [Ocean] Placing ocean set pieces. [00:00:34]: [Ocean] Placed 9 of 9 ocean set pieces. [00:00:34]: [Ocean] Placing ocean set pieces. [00:00:34]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:34]: [Ocean] Placing ocean set pieces. [00:00:34]: [Ocean] Placed 1 of 2 ocean set pieces. [00:00:34]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found). [00:00:34]: Checking Required Prefab sculpture_bishop has at least 1 instances (1 found). [00:00:34]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:34]: Checking Required Prefab moon_fissure has at least 2 instances (50 found). [00:00:34]: Checking Required Prefab monkeyqueen has at least 1 instances (0 found). [00:00:34]: PANIC: missing required prefab [monkeyqueen]! Expected 1, got 0 [00:00:34]: An error occured during world gen we will retry! [was 4 of 5 ] [00:00:35]: New size: 425 default [00:00:35]: Creating story... [00:00:35]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:00:35]: [Story Gen] LinkNodesByKeys [00:00:35]: Finding valid start task... [00:00:35]: ...picked Make a pick [00:00:35]: Has start node Clearing [00:00:35]: Adding Background Nodes [00:00:35]: [Story Gen] Adding Cove Nodes [00:00:35]: [Ocean] Processing ocean fake room content. [00:00:35]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:35]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:35]: GenerateVoronoiMap [100]: [00:00:36]: ...Done. [00:00:36]: [Story Gen] Finding nodes on mainland to connect a region to. [00:00:36]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards' [00:00:36]: [Story Gen] RestrictNodesByKey [00:00:36]: [Story Gen] Adding Cove Nodes [00:00:36]: [WorldSimActual::WorldGen_AddNewPositions] [00:00:36]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:36]: GenerateVoronoiMap [50]: [00:00:37]: ...Done. [00:00:37]: ... story created [00:00:37]: Baking map... 425 [00:00:37]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:37]: [WorldSimActual::ConvertToTileMap] [00:00:37]: [ConvertToTileMap] [00:00:37]: [WorldSimActual::ConvertToTileMap] complete [00:00:37]: [WorldSimActual::SeparateIslands] [00:00:37]: [SeparateIslands] [00:00:37]: [WorldSimActual::SeparateIslands] complete [00:00:37]: Map Baked! [00:00:37]: [WorldSimActual::ForceConnectivity] [00:00:37]: [GenerateLandmasses] [00:00:37]: [GenerateLandmasses] islands: 11 [00:00:37]: [MergeConnectedLandmasses] false [00:00:37]: [WorldSimActual::ForceConnectivity] complete [00:00:37]: [WorldSimActual::DrawRoads] [00:00:37]: [DrawRoads] [00:00:37]: [WorldSimActual::DrawRoads] complete [00:00:37]: Encoding... [00:00:37]: [WorldSimActual::CreateNodeIdTileMap] [00:00:37]: Encoding... DONE [00:00:37]: Checking Tags [00:00:37]: Populating voronoi... [00:00:37]: [ReplaceSingleNonLandTiles] Validating... [00:00:37]: [ReplaceSingleNonLandTiles] Replaced 3 tiles. [00:00:37]: Not checking for disconnected tiles. [00:00:37]: [Ocean] Placing ocean set pieces. [00:00:37]: [Ocean] Placed 11 of 11 ocean set pieces. [00:00:37]: [Ocean] Convert impassible to water... [00:00:37]: [Ocean] Square fill... [00:00:39]: [Ocean] Ground fill... [00:00:39]: [Ocean] Noise... [00:00:39]: [Ocean] Blend... [00:00:40]: [Ocean] Adding shoreline... [00:00:40]: [Ocean] Void Outline... [00:00:40]: [Ocean] Populating the ocean with lots of fun things to do... [00:00:40]: [Ocean] Placing ocean set pieces. [00:00:40]: [Ocean] Placed 9 of 9 ocean set pieces. [00:00:40]: [Ocean] Placing ocean set pieces. [00:00:40]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:40]: [Ocean] Placing ocean set pieces. [00:00:40]: [Ocean] Placed 2 of 2 ocean set pieces. [00:00:40]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found). [00:00:40]: Checking Required Prefab sculpture_bishop has at least 1 instances (1 found). [00:00:40]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:40]: Checking Required Prefab moon_fissure has at least 2 instances (83 found). [00:00:40]: Checking Required Prefab monkeyqueen has at least 1 instances (1 found). [00:00:40]: Checking Required Prefab terrariumchest has at least 1 instances (1 found). [00:00:40]: Checking Required Prefab gravestone has at least 1 instances (16 found). [00:00:40]: Checking Required Prefab statueglommer has at least 1 instances (1 found). [00:00:40]: Checking Required Prefab waterplant has at least 1 instances (166 found). [00:00:40]: Checking Required Prefab sculpture_rook has at least 1 instances (1 found). [00:00:40]: Checking Required Prefab hermithouse_construction1 has at least 1 instances (1 found). [00:00:40]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found). [00:00:40]: Checking Required Prefab statueharp_hedgespawner has at least 1 instances (1 found). [00:00:40]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found). [00:00:40]: Checking Required Prefab crabking_spawner has at least 1 instances (1 found). [00:00:40]: Checking Required Prefab sculpture_knight has at least 1 instances (1 found). [00:00:40]: Checking Required Prefab charlie_stage_post has at least 1 instances (1 found). [00:00:40]: [ReplaceSingleNonLandTiles] Validating... [00:00:40]: [ReplaceSingleNonLandTiles] Replaced 0 tiles. [00:00:40]: Done forest map gen! [00:00:40]: Checking map... [00:00:40]: Generation complete [00:00:41]: WorldSim::SimThread::Main() complete [00:00:41]: Serializing world: session/0370114361E57AC2/0000000002 [00:00:41]: Klump load on boot started. [00:00:41]: Klump files loaded: 0 [00:00:41]: Unload FE [00:00:41]: Unload FE done [00:00:42]: LOAD BE [00:00:53]: LOAD BE: done [00:00:53]: Begin Session: 0370114361E57AC2 [00:00:53]: saving to server_temp/server_save [00:00:53]: OVERRIDE: setting healthpenalty to always [00:00:53]: OVERRIDE: setting extrastartingitems to 0 [00:00:53]: OVERRIDE: setting wildfires to never [00:00:53]: OVERRIDE: setting lessdamagetaken to more [00:00:53]: OVERRIDE: setting pigs_setting to often [00:00:53]: OVERRIDE: setting monkeytail_portalrate to often [00:00:53]: OVERRIDE: setting bananabush_portalrate to often [00:00:53]: OVERRIDE: setting walrus_setting to often [00:00:53]: OVERRIDE: setting klaus to often [00:00:53]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:53]: Loading 19 new character(s) [00:00:54]: Total 19 character(s) loaded [00:00:54]: Loading Nav Grid [00:00:54]: World generated on build 527877 with save version: 5.13, using seed: 1666463354 [00:00:54]: OVERRIDE: setting ghostenabled to always [00:00:54]: OVERRIDE: setting resettime to none [00:00:54]: OVERRIDE: setting basicresource_regrowth to always [00:00:54]: OVERRIDE: setting portalresurection to always [00:00:54]: OVERRIDE: setting spawnmode to scatter [00:00:54]: OVERRIDE: setting ghostsanitydrain to none [00:00:59]: Reconstructing topology [00:00:59]: ...Sorting points [00:00:59]: ...Sorting edges [00:00:59]: ...Connecting nodes [00:00:59]: ...Validating connections [00:00:59]: ...Housekeeping [00:00:59]: ...Done! [00:00:59]: [Special Event] Setting up hallowed_nights [00:00:59]: [Hallowed Nights] Halloween Trinkets added: 49 [00:00:59]: 1 uploads added to server. From server_temp [00:00:59]: About to start a shard with these settings: [00:00:59]: ShardName: [SHDMASTER] [00:00:59]: ShardID: 1 [00:00:59]: ShardRole: MASTER [00:00:59]: MasterHost: (null) [00:00:59]: MasterBind: 127.0.0.1 [00:00:59]: MasterPort: 10888 [00:00:59]: [Shard] Starting master server [00:00:59]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:59]: [Shard] Shard server started on port: 10888 [00:00:59]: [IPC] Signal 'DST_Master_Ready' opened #0000000000000458 [00:00:59]: [IPC] Sending signal... #0000000000000458 [00:00:59]: Telling Client our new session identifier: 0370114361E57AC2 [00:00:59]: Validating portal[1] <-> [1] (inactive) [00:00:59]: Validating portal[2] <-> [2] (inactive) [00:00:59]: Validating portal[3] <-> [3] (inactive) [00:00:59]: Validating portal[4] <-> [4] (inactive) [00:00:59]: Validating portal[5] <-> [5] (inactive) [00:01:00]: Validating portal[6] <-> [6] (inactive) [00:01:00]: Validating portal[7] <-> [7] (inactive) [00:01:00]: Validating portal[8] <-> [8] (inactive) [00:01:00]: Validating portal[9] <-> [9] (inactive) [00:01:00]: Validating portal[10] <-> [10] (inactive) [00:01:00]: Sim paused [00:01:00]: Server registered via geo DNS in US [00:01:02]: [Shard] Secondary shard Caves(1609603224) connected: [LAN] 127.0.0.1 [00:01:03]: [Shard] Secondary Caves(1609603224) ready! [00:01:03]: World 1609603224 is now connected [00:01:03]: Validating portal[1] <-> 1609603224[1] (disabled) [00:01:03]: Validating portal[2] <-> 1609603224[2] (disabled) [00:01:03]: Validating portal[3] <-> 1609603224[3] (disabled) [00:01:03]: Validating portal[4] <-> 1609603224[4] (disabled) [00:01:03]: Validating portal[5] <-> 1609603224[5] (disabled) [00:01:03]: Validating portal[6] <-> 1609603224[6] (disabled) [00:01:03]: Validating portal[7] <-> 1609603224[7] (disabled) [00:01:03]: Validating portal[8] <-> 1609603224[8] (disabled) [00:01:03]: Validating portal[9] <-> 1609603224[9] (disabled) [00:01:03]: Validating portal[10] <-> 1609603224[10] (disabled) [00:01:05]: New incoming connection 127.0.0.1|53923 <4454069908778777079> [00:01:05]: Client connected from [LAN] 127.0.0.1|53923 <4454069908778777079> [00:01:05]: ValidateGameSessionToken GUID<4454069908778777079> [00:01:06]: Client authenticated: (KU_LDjhU8a7) ShadowDuelist [00:01:07]: [Steam] Authenticated host '76561198049776116' [00:01:09]: There is no active event to validate against. [00:01:09]: [Shard] Read save location file for (KU_LDjhU8a7) [00:01:39]: Parent process is dead, exiting... [00:01:39]: Available disk space for save files: 50662 MB [00:01:41]: Serializing world: session/0370114361E57AC2/0000000003 [00:01:41]: Removing server from lobby [00:01:41]: [Shard] Stopping shard mode [00:01:41]: [Steam] SendUserDisconnect for '' [00:01:41]: [Steam] SendUserDisconnect for '76561198049776116' [00:01:41]: Collecting garbage... [00:01:42]: lua_gc took 0.30 seconds [00:01:42]: ~ShardLuaProxy() [00:01:42]: ~cEventLeaderboardProxy() [00:01:42]: ~ItemServerLuaProxy() [00:01:42]: ~InventoryLuaProxy() [00:01:42]: ~NetworkLuaProxy() [00:01:42]: ~SimLuaProxy() [00:01:42]: lua_close took 0.50 seconds [00:01:42]: CurlRequestManager::ClientThread::Main() complete [00:01:42]: HttpClient2 discarded 0 callbacks. [00:01:42]: Shutting down