Mono path[0] = '/home/ericvin/.steam/debian-installation/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = '/home/ericvin/.steam/debian-installation/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/MonoBleedingEdge/etc' PlayerConnection initialized from /home/ericvin/.steam/debian-installation/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55015 Multi-casting "[IP] 10.223.12.112 [Port] 55015 [Flags] 2 [Guid] 413768836 [EditorId] 4155749028 [Version] 1048832 [Id] LinuxPlayer(10.223.12.112) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] Oxygen Not Included" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55015] Preloaded 'cimgui.so' Preloaded 'libSimDLL.so' Preloaded 'libfmod.so' Preloaded 'libfmodL.so' Preloaded 'libfmodstudioL.so' Preloaded 'libresonanceaudio.so' Preloaded 'libsdkencryptedappticket.so' Preloaded 'libsteam_api.so' PlayerConnection already initialized - listening to [0.0.0.0:55015] Display 0 '0': 1920x1080 (primary device). Desktop is 1920 x 1080 @ 144 Hz Initialize engine version: 2020.3.30f1 (1fb1bf06830e) [Subsystems] Discovering subsystems at path /home/ericvin/.steam/debian-installation/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Renderer: NVIDIA GeForce RTX 2070 with Max-Q Design/PCIe/SSE2 Vendor: NVIDIA Corporation Version: 4.5.0 NVIDIA 510.68.02 GLES: 0 GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoki ng_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_A RB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_t ranspose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod G L_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced _coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap GL_NV_conservative_raster_pre_snap_triangles GL_NV_conservative_raster_underestimation GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_barycentric GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_g pu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_mesh_shader GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_representative_fragment_test GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_scissor_exclusive GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_texture_footprint GL_NV_shadin g_rate_image GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL _SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level ; Context handle 32858792 Begin MonoManager ReloadAssembly - Completed reload, in 0.096 seconds Default vsync count 1 requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 0 Hz Desktop is 1920 x 1080 @ 144 Hz UnloadTime: 0.372137 ms [02:03:05.040] [1] [INFO] KProfiler: Start [02:03:05.184] [1] [INFO] Applying resolution 1920x1080 @144hz (fullscreen: True) [02:03:05.184] [1] [INFO] Low Res Textures? No [02:03:05.237] [1] [INFO] Current date: 05/26/2022 19:03:05 [02:03:05.238] [1] [INFO] preview Build: ??-509101-? [02:03:05.239] [1] [INFO] Creating SteamManager. [S_API] SteamAPI_Init(): Loaded '/home/ericvin/.steam/debian-installation/linux64/steamclient.so' OK. Setting breakpad minidump AppID = 457140 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198076196704 [API loaded no] [02:03:05.276] [1] [INFO] DistributionPlatform initialized. [02:03:05.278] [1] [INFO] preview Build: U42-509101-S [02:03:05.278] [1] [INFO] EXPANSION1 installed: True active: True [02:03:06.936] [1] [INFO] Expansion1: True [02:03:06.936] [1] [INFO] Loading Expansion1 assets from bundle SYSTEM INFO: Platform=LinuxPlayer OSname=Linux 5.17 Pop!_OS 22.04 64bit OSversion=5.17.5.76051705 CPUmodel=PC CPUdeviceType=Desktop [02:03:10.524] [1] [INFO] DevNotification: OutputSystemInfo_BadValue - [02:03:10.525] [1] [INFO] Reporting error. [02:03:10.525] [1] [INFO] DevNotification: OutputSystemInfo_BadValue [02:03:10.525] [1] [INFO] at Global.OutputSystemInfo () [0x0003f] in <816c1397ba3546fb84c4eaaa4d19f220>:0 [02:03:10.573] [1] [INFO] Submitting crash: ProcBits=64 CPUcount=12 CPUtype=Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz SystemMemoryMegs=31816 GPUgraphicsDeviceID=16027 GPUname=NVIDIA GeForce RTX 2070 with Max-Q Design/PCIe/SSE2 GPUgraphicsDeviceType=OpenGLCore GPUgraphicsDeviceVendor=NVIDIA Corporation GPUgraphicsDeviceVendorID=32902 GPUgraphicsDeviceVersion=OpenGL 4.5.0 NVIDIA 510.68.02 GPUmemoryMegs=8192 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=32768 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=True GPUcopyTextureSupport=Basic, Copy3D, DifferentTypes, TextureToRT, RTToTexture System Language=English [02:03:10.661] [1] [INFO] Initializing at 2022-05-27 02:03:10.661 [02:03:10.661] [1] [INFO] Save path: /home/ericvin/.config/unity3d/Klei/Oxygen Not Included [02:03:11.264] [1] [INFO] Using builtin mod system. [02:03:11.293] [1] [INFO] Localization.Initialize! [02:03:11.296] [1] [INFO] Logged into Steam with ID:76561198076196704, NAME:Westoluth [02:03:11.297] [1] [INFO] [Account] Requesting auth ticket from Steam [02:03:12.175] [10] [INFO] [Account] Got login for user KU_OVovUVU8 [02:03:16.589] [9] [INFO] World settings reload complete! [02:03:17.424] [1] [WARNING] Do not call MakeBuildingAlwaysOperational directly if LogicInputPorts or LogicOutputPorts are defined. Instead set BuildingDef.AlwaysOperational = true [02:03:17.428] [1] [WARNING] Do not call MakeBuildingAlwaysOperational directly if LogicInputPorts or LogicOutputPorts are defined. Instead set BuildingDef.AlwaysOperational = true [02:03:19.132] [1] [WARNING] Tried loading prefab with duplicate tag, ignoring: HighEnergyParticle Unloading 5 Unused Serialized files (Serialized files now loaded: 1) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 144 Hz Desktop is 1920 x 1080 @ 144 Hz System memory in use before: 438.1 MB. System memory in use after: 231.5 MB. Unloading 3760 unused Assets to reduce memory usage. Loaded Objects now: 53101. Total: 156.401922 ms (FindLiveObjects: 2.946912 ms CreateObjectMapping: 1.849188 ms MarkObjects: 139.038963 ms DeleteObjects: 12.565877 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.621666 ms System memory in use before: 248.0 MB. System memory in use after: 240.9 MB. Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 55582. Total: 153.717655 ms (FindLiveObjects: 2.875925 ms CreateObjectMapping: 1.320265 ms MarkObjects: 149.348146 ms DeleteObjects: 0.172382 ms) [02:03:20.254] [1] [INFO] -- MAIN MENU -- [02:03:20.333] [1] [INFO] Checking which steam branch we're on. Got: [public_testing] [02:03:20.410] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 144, fullscreen: True [02:03:20.481] [1] [INFO] Using local MOTD at version: 86, web version at 65 [02:03:29.766] [1] [INFO] Set worldgen seed to 781763098 [02:03:29.769] [1] [INFO] Set worldgen seed to 781763098 [02:03:29.782] [1] [INFO] Getting traits for seed 1645916873 traits/MagmaVents, traits/Geodes [02:03:29.784] [1] [INFO] Getting traits for seed 1645916874 expansion1::traits/LushCore, traits/MetalPoor [02:03:29.785] [1] [INFO] Getting traits for seed 1645916875 [02:03:29.785] [1] [INFO] Getting traits for seed 1645916876 traits/FrozenCore [02:03:29.788] [1] [INFO] Getting traits for seed 1645916873 traits/MagmaVents, traits/Geodes [02:03:29.789] [1] [INFO] Getting traits for seed 1645916874 expansion1::traits/LushCore, traits/MetalPoor [02:03:29.789] [1] [INFO] Getting traits for seed 1645916875 [02:03:29.789] [1] [INFO] Getting traits for seed 1645916876 traits/FrozenCore [02:03:29.795] [1] [INFO] Getting traits for seed 1645916873 traits/MagmaVents, traits/Geodes [02:03:29.795] [1] [INFO] Getting traits for seed 1645916874 expansion1::traits/LushCore, traits/MetalPoor [02:03:29.796] [1] [INFO] Getting traits for seed 1645916875 [02:03:29.796] [1] [INFO] Getting traits for seed 1645916876 traits/FrozenCore [02:03:29.798] [1] [INFO] Getting traits for seed 1645916873 traits/MagmaVents, traits/Geodes [02:03:29.798] [1] [INFO] Getting traits for seed 1645916874 expansion1::traits/LushCore, traits/MetalPoor [02:03:29.798] [1] [INFO] Getting traits for seed 1645916875 [02:03:29.798] [1] [INFO] Getting traits for seed 1645916876 traits/FrozenCore [02:03:32.090] [1] [INFO] Getting traits for seed 1645916872 traits/BouldersMedium, traits/MetalRich, traits/DeepOil, expansion1::traits/CrashedSatellites [02:03:32.091] [1] [INFO] Getting traits for seed 1645916873 traits/MagmaVents, traits/Geodes [02:03:32.092] [1] [INFO] Getting traits for seed 1645916874 expansion1::traits/LushCore, traits/MetalPoor [02:03:32.093] [1] [INFO] Getting traits for seed 1645916875 [02:03:32.094] [1] [INFO] Getting traits for seed 1645916876 traits/FrozenCore [02:03:32.096] [1] [INFO] Getting traits for seed 1645916872 traits/BouldersMedium, traits/MetalRich, traits/DeepOil, expansion1::traits/CrashedSatellites [02:03:32.097] [1] [INFO] Getting traits for seed 1645916873 traits/MagmaVents, traits/Geodes [02:03:32.097] [1] [INFO] Getting traits for seed 1645916874 expansion1::traits/LushCore, traits/MetalPoor [02:03:32.097] [1] [INFO] Getting traits for seed 1645916875 [02:03:32.097] [1] [INFO] Getting traits for seed 1645916876 traits/FrozenCore [02:03:32.107] [1] [INFO] Getting traits for seed 713976647 traits/MagmaVents, traits/GlaciersLarge, traits/Geodes, expansion1::traits/IrregularOil [02:03:32.108] [1] [INFO] Getting traits for seed 713976648 expansion1::traits/RadioactiveCrust, traits/BouldersSmall [02:03:32.109] [1] [INFO] Getting traits for seed 713976649 traits/MetalRich, expansion1::traits/SubsurfaceOcean [02:03:32.110] [1] [INFO] Getting traits for seed 713976650 [02:03:32.110] [1] [INFO] Getting traits for seed 713976651 traits/MetalRich [02:03:32.112] [1] [INFO] Getting traits for seed 713976647 traits/MagmaVents, traits/GlaciersLarge, traits/Geodes, expansion1::traits/IrregularOil [02:03:32.112] [1] [INFO] Getting traits for seed 713976648 expansion1::traits/RadioactiveCrust, traits/BouldersSmall [02:03:32.112] [1] [INFO] Getting traits for seed 713976649 traits/MetalRich, expansion1::traits/SubsurfaceOcean [02:03:32.112] [1] [INFO] Getting traits for seed 713976650 [02:03:32.112] [1] [INFO] Getting traits for seed 713976651 traits/MetalRich [02:03:32.778] [1] [INFO] Getting traits for seed 713976648 expansion1::traits/RadioactiveCrust, traits/BouldersSmall [02:03:32.780] [1] [INFO] Getting traits for seed 713976649 traits/MetalRich, expansion1::traits/SubsurfaceOcean [02:03:32.782] [1] [INFO] Getting traits for seed 713976650 [02:03:32.784] [1] [INFO] Getting traits for seed 713976651 traits/MetalRich [02:03:32.789] [1] [INFO] Getting traits for seed 713976648 expansion1::traits/RadioactiveCrust, traits/BouldersSmall [02:03:32.789] [1] [INFO] Getting traits for seed 713976649 traits/MetalRich, expansion1::traits/SubsurfaceOcean [02:03:32.789] [1] [INFO] Getting traits for seed 713976650 [02:03:32.789] [1] [INFO] Getting traits for seed 713976651 traits/MetalRich [02:03:32.798] [1] [INFO] Getting traits for seed 2032360129 traits/MagmaVents, traits/Geodes [02:03:32.798] [1] [INFO] Getting traits for seed 2032360130 expansion1::traits/DistressSignal [02:03:32.799] [1] [INFO] Getting traits for seed 2032360131 expansion1::traits/SubsurfaceOcean [02:03:32.800] [1] [INFO] Getting traits for seed 2032360132 [02:03:32.802] [1] [INFO] Getting traits for seed 2032360129 traits/MagmaVents, traits/Geodes [02:03:32.802] [1] [INFO] Getting traits for seed 2032360130 expansion1::traits/DistressSignal [02:03:32.802] [1] [INFO] Getting traits for seed 2032360131 expansion1::traits/SubsurfaceOcean [02:03:32.802] [1] [INFO] Getting traits for seed 2032360132 [02:03:33.888] [1] [INFO] Generating a world with the traits: [02:03:34.064] [1] [INFO] Set world to [expansion1::worlds/VanillaSandstoneDefault] [02:03:34.068] [1] [INFO] Getting traits for seed 2032360129 traits/MagmaVents, traits/Geodes [02:03:34.068] [1] [INFO] Generating a world with the traits: traits/MagmaVents, traits/Geodes [02:03:34.168] [1] [INFO] Set world to [expansion1::worlds/MediumRadioactiveVanillaWarpPlanet] [02:03:34.168] [1] [INFO] Getting traits for seed 2032360130 expansion1::traits/DistressSignal [02:03:34.168] [1] [INFO] Generating a world with the traits: expansion1::traits/DistressSignal [02:03:34.300] [1] [INFO] Set world to [expansion1::worlds/TundraMoonlet] [02:03:34.300] [1] [INFO] Getting traits for seed 2032360131 expansion1::traits/SubsurfaceOcean [02:03:34.300] [1] [INFO] Generating a world with the traits: expansion1::traits/SubsurfaceOcean [02:03:34.391] [1] [INFO] Set world to [expansion1::worlds/MarshyMoonlet] [02:03:34.391] [1] [INFO] Getting traits for seed 2032360132 [02:03:34.391] [1] [INFO] Generating a world with the traits: [02:03:34.481] [1] [INFO] Set world to [expansion1::worlds/NiobiumMoonlet] [02:03:34.481] [1] [INFO] Generating a world with the traits: [02:03:34.572] [1] [INFO] Set world to [expansion1::worlds/MooMoonlet] [02:03:34.572] [1] [INFO] Generating a world with the traits: [02:03:34.695] [1] [INFO] Set world to [expansion1::worlds/WaterMoonlet] [02:03:34.695] [1] [INFO] Generating a world with the traits: [02:03:34.786] [1] [INFO] Set world to [expansion1::worlds/MiniRegolithMoonlet] [02:03:34.787] [1] [INFO] World Seeds: 2032360128 for world VANILLASANDSTONEDEFAULT [2032360128/2032360128/2032360128/2032360128] Seeds are [2032360128/2032360128/2032360128/2032360128] [02:03:34.788] [1] [INFO] World Seeds: 2032360129 for world MEDIUMRADIOACTIVEVANILLAWARPPLANET [2032360129/2032360129/2032360129/2032360129] Seeds are [2032360129/2032360129/2032360129/2032360129] [02:03:34.788] [1] [INFO] World Seeds: 2032360130 for world TUNDRAMOONLET [2032360130/2032360130/2032360130/2032360130] Seeds are [2032360130/2032360130/2032360130/2032360130] [02:03:34.788] [1] [INFO] World Seeds: 2032360131 for world MARSHYMOONLET [2032360131/2032360131/2032360131/2032360131] Seeds are [2032360131/2032360131/2032360131/2032360131] [02:03:34.788] [1] [INFO] World Seeds: 2032360132 for world NIOBIUMMOONLET [2032360132/2032360132/2032360132/2032360132] Seeds are [2032360132/2032360132/2032360132/2032360132] [02:03:34.788] [1] [INFO] World Seeds: 2032360133 for world MOOMOONLET [2032360133/2032360133/2032360133/2032360133] Seeds are [2032360133/2032360133/2032360133/2032360133] [02:03:34.788] [1] [INFO] World Seeds: 2032360134 for world WATERMOONLET [2032360134/2032360134/2032360134/2032360134] Seeds are [2032360134/2032360134/2032360134/2032360134] [02:03:34.788] [1] [INFO] World Seeds: 2032360135 for world REGOLITHMOONLET [2032360135/2032360135/2032360135/2032360135] Seeds are [2032360135/2032360135/2032360135/2032360135] [02:03:42.486] [27] [WARNING] Room has no centerpoints. Terrain Cell [ shape: TallThin size: 2] [146 features/ocean/SaltCave (120.4, 296.6)] [02:03:43.660] [27] [WARNING] Room has no centerpoints. Terrain Cell [ shape: TallThin size: 2] [372 features/ocean/SaltCave (221.5, 56.3)] THREAD - started 'SimThread' (140111819830848) [02:03:56.225] [27] [WARNING] Room has no centerpoints. Terrain Cell [ shape: TallThin size: 2.833628] [65 expansion1::features/swamp/PacuPoolSmall (80.8, 44.7)] THREAD - started 'SimThread' (140111819830848) [02:04:00.140] [27] [WARNING] Invalid cell modification (zero temp with non-zero mass): Cell=15755, EIdx=137, T=0, M=1.04, Oxygen default temp = 300 [02:04:00.140] [27] [WARNING] Invalid cell modification (zero temp with non-zero mass): Cell=15756, EIdx=137, T=0, M=1.04, Oxygen default temp = 300 [02:04:00.140] [27] [WARNING] Invalid cell modification (zero temp with non-zero mass): Cell=15757, EIdx=137, T=0, M=1.04, Oxygen default temp = 300 [02:04:00.140] [27] [WARNING] Invalid cell modification (zero temp with non-zero mass): Cell=15758, EIdx=137, T=0, M=1.04, Oxygen default temp = 300 [02:04:00.140] [27] [WARNING] Invalid cell modification (zero temp with non-zero mass): Cell=15759, EIdx=137, T=0, M=1.04, Oxygen default temp = 300 [02:04:00.382] [27] [INFO] World (expansion1::worlds/TundraMoonlet) does not have a starting subworld specified [02:04:00.560] [27] [INFO] World (expansion1::worlds/TundraMoonlet) does not have a starting subworld specified THREAD - started 'SimThread' (140111819830848) THREAD - started 'SimThread' (140111819830848) [02:04:03.353] [27] [INFO] World (expansion1::worlds/NiobiumMoonlet) does not have a starting subworld specified [02:04:03.591] [27] [INFO] World (expansion1::worlds/NiobiumMoonlet) does not have a starting subworld specified THREAD - started 'SimThread' (140111819830848) [02:04:04.527] [27] [INFO] World (expansion1::worlds/MooMoonlet) does not have a starting subworld specified [02:04:04.647] [27] [INFO] World (expansion1::worlds/MooMoonlet) does not have a starting subworld specified [02:04:04.738] [27] [WARNING] Could not place expansion1::poi/genericGravitas/poi_genetics_lab using normal rules, trying relaxed [02:04:04.757] [27] [WARNING] Could not place geysers/chlorine_gas using normal rules, trying relaxed THREAD - started 'SimThread' (140111819830848) [02:04:05.992] [27] [INFO] World (expansion1::worlds/WaterMoonlet) does not have a starting subworld specified [02:04:06.763] [27] [INFO] World (expansion1::worlds/WaterMoonlet) does not have a starting subworld specified THREAD - started 'SimThread' (140111819830848) [02:04:08.708] [27] [INFO] World (expansion1::worlds/MiniRegolithMoonlet) does not have a starting subworld specified [02:04:08.847] [27] [INFO] World (expansion1::worlds/MiniRegolithMoonlet) does not have a starting subworld specified THREAD - started 'SimThread' (140111819830848) [02:04:09.788] [27] [WARNING] There is no room for a Space POI in ring range [4, 11] [02:04:09.788] [27] [WARNING] There is no room for a Space POI in ring range [4, 11] Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unrecognized thread niceness after calling setpriority. Target niceness is -5 and actual niceness is 5 System memory in use before: 243.4 MB. System memory in use after: 247.5 MB. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 56517. Total: 203.687917 ms (FindLiveObjects: 3.065114 ms CreateObjectMapping: 1.418562 ms MarkObjects: 199.082466 ms DeleteObjects: 0.121155 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 4.601214 ms System memory in use before: 271.1 MB. System memory in use after: 272.8 MB. Unloading 875 unused Assets to reduce memory usage. Loaded Objects now: 72453. Total: 283.462967 ms (FindLiveObjects: 3.396451 ms CreateObjectMapping: 2.910048 ms MarkObjects: 276.455495 ms DeleteObjects: 0.700304 ms) [02:04:11.061] [1] [INFO] Attempting to start a new game with current world gen [02:04:12.217] [1] [INFO] Generating a world with the traits: [02:04:12.356] [1] [INFO] Set world to [expansion1::worlds/VanillaSandstoneDefault] [02:04:12.356] [1] [INFO] Generating a world with the traits: traits/MagmaVents, traits/Geodes [02:04:12.449] [1] [INFO] Set world to [expansion1::worlds/MediumRadioactiveVanillaWarpPlanet] [02:04:12.449] [1] [INFO] Generating a world with the traits: expansion1::traits/DistressSignal [02:04:12.539] [1] [INFO] Set world to [expansion1::worlds/TundraMoonlet] [02:04:12.539] [1] [INFO] Generating a world with the traits: expansion1::traits/SubsurfaceOcean [02:04:12.629] [1] [INFO] Set world to [expansion1::worlds/MarshyMoonlet] [02:04:12.629] [1] [INFO] Generating a world with the traits: [02:04:12.722] [1] [INFO] Set world to [expansion1::worlds/NiobiumMoonlet] [02:04:12.722] [1] [INFO] Generating a world with the traits: [02:04:12.817] [1] [INFO] Set world to [expansion1::worlds/MooMoonlet] [02:04:12.817] [1] [INFO] Generating a world with the traits: [02:04:12.957] [1] [INFO] Set world to [expansion1::worlds/WaterMoonlet] [02:04:12.957] [1] [INFO] Generating a world with the traits: [02:04:13.047] [1] [INFO] Set world to [expansion1::worlds/MiniRegolithMoonlet] [02:04:13.127] [1] [INFO] Attempt success THREAD - started 'SimThread' (140111819830848) [02:04:13.163] [1] [INFO] 68.7931 Level Loaded.... backend Shader warmup: 73 shaders 245 combinations 0.340s [02:04:14.601] [1] [INFO] PopulatePOIsFromWorldGen [02:04:14.615] [1] [INFO] -- GAME -- [02:04:14.658] [1] [WARNING] True Timelapse.OnNewDay but worldsToScreenshot is not empty [02:04:14.879] [1] [INFO] Checking which steam branch we're on. Got: [public_testing] [02:04:15.135] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 144, fullscreen: True Game.OnApplicationQuit() Setting up 3 worker threads for Enlighten. Thread -> id: 7f6e533ff640 -> priority: 1 Thread -> id: 7f6debbff640 -> priority: 1 Thread -> id: 7f6deb3fe640 -> priority: 1 ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1653617056197,"processId":362211,"allocatedMemory":1795814,"memoryLabels":[{"Permanent":40},{"NewDelete":1750611},{"Thread":256},{"Manager":1424},{"Serialization":456},{"String":355},{"DynamicArray":4},{"HashMap":24576},{"GI":296},{"VR":1536},{"Secure":7280},{"Subsystems":96},{"TLS":8884}]}