Mono path[0] = 'G:/SteamLibrary/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = 'G:/SteamLibrary/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc' Initialize engine version: 2020.3.11f1 (99c7afb366b3) [Subsystems] Discovering subsystems at path G:/SteamLibrary/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 5700 XT (ID=0x731f) Vendor: VRAM: 8151 MB Driver: 30.0.15002.1004 Begin MonoManager ReloadAssembly - Completed reload, in 0.097 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.344200 ms [12:04:15.920] [1] [INFO] KProfiler: Start [12:04:16.023] [1] [INFO] Applying resolution 2560x1440 @144hz (fullscreen: True) [12:04:16.023] [1] [INFO] Low Res Textures? No [12:04:16.039] [1] [INFO] Current date: 04/28/2022 13:04:16 [12:04:16.040] [1] [INFO] release Build: ??-498381-? [12:04:16.041] [1] [INFO] Creating SteamManager. [12:04:16.190] [1] [INFO] DistributionPlatform initialized. [12:04:16.192] [1] [INFO] release Build: U41-498381-V [12:04:16.192] [1] [INFO] EXPANSION1 installed: False active: False [12:04:17.182] [1] [INFO] Expansion1: False SYSTEM INFO: Platform=WindowsPlayer OSname=Windows 10 (10.0.19043) 64bit OSversion=10.0.19043.0 CPUmodel=MS-7B85 (Micro-Star International Co., Ltd.) CPUdeviceType=Desktop CPUarch=AMD64 ProcBits=64 CPUcount=12 CPUtype=AMD Ryzen 5 3600 6-Core Processor SystemMemoryMegs=32718 GPUgraphicsDeviceID=29471 GPUname=AMD Radeon RX 5700 XT GPUgraphicsDeviceType=Direct3D11 GPUgraphicsDeviceVendor=ATI GPUgraphicsDeviceVendorID=4098 GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.1] GPUmemoryMegs=8151 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=True System Language=English [12:04:17.307] [1] [INFO] Initializing at 2022-04-28 12:04:17.307 [12:04:17.307] [1] [INFO] Save path: F:\franc\Documents\Klei\OxygenNotIncluded [12:04:17.714] [1] [INFO] Using builtin mod system. [12:04:17.739] [1] [INFO] Localization.Initialize! [12:04:17.743] [1] [INFO] Test Data Location / docs / F:\franc\Documents\Klei\OxygenNotIncluded [12:04:17.743] [1] [INFO] Test Data Location / local / C:\Users\franc\AppData\Local\Klei\OxygenNotIncluded [12:04:17.745] [1] [INFO] Test Data Locations / F:\franc\Documents\Klei\OxygenNotIncluded\test / write True / read True / removed True [12:04:17.745] [1] [INFO] Test Data Locations / C:\Users\franc\AppData\Local\Klei\OxygenNotIncluded\test / write True / read True / removed True [12:04:17.748] [1] [INFO] Logged into Steam with ID:76561198069488489, NAME:NeoVexan [12:04:17.748] [1] [INFO] [Account] Requesting auth ticket from Steam [12:04:18.828] [4] [INFO] [Account] Got login for user KU_AQbLOjUv [12:04:21.375] [1] [WARNING] Do not call MakeBuildingAlwaysOperational directly if LogicInputPorts or LogicOutputPorts are defined. Instead set BuildingDef.AlwaysOperational = true [12:04:21.378] [1] [WARNING] Do not call MakeBuildingAlwaysOperational directly if LogicInputPorts or LogicOutputPorts are defined. Instead set BuildingDef.AlwaysOperational = true Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 1092 unused Assets to reduce memory usage. Loaded Objects now: 45614. Total: 76.574600 ms (FindLiveObjects: 2.207000 ms CreateObjectMapping: 1.685800 ms MarkObjects: 71.871700 ms DeleteObjects: 0.809500 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.620800 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 48132. Total: 82.102200 ms (FindLiveObjects: 2.091600 ms CreateObjectMapping: 0.836400 ms MarkObjects: 79.106400 ms DeleteObjects: 0.067500 ms) [12:04:23.337] [1] [INFO] -- MAIN MENU -- [12:04:23.420] [1] [INFO] Checking which steam branch we're on. Got: [] [12:04:23.471] [1] [INFO] Screen resolution updated, saving values to prefs: 2560x1440 @ 144, fullscreen: True [12:04:23.656] [1] [INFO] Using local MOTD at version: 75, web version at 65 [12:04:29.045] [1] [INFO] World settings reload complete! [12:04:29.401] [1] [INFO] Loading timelapse preview failed! reason: Error 1392 [12:04:34.650] [1] [INFO] Loading timelapse preview failed! reason: Error 1392 [12:04:36.550] [1] [INFO] Loading timelapse preview failed! reason: Error 1392 Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 48335. Total: 167.381500 ms (FindLiveObjects: 2.225800 ms CreateObjectMapping: 1.004500 ms MarkObjects: 163.846700 ms DeleteObjects: 0.304100 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.987000 ms Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 65780. Total: 215.285100 ms (FindLiveObjects: 2.865600 ms CreateObjectMapping: 2.340000 ms MarkObjects: 209.882100 ms DeleteObjects: 0.197000 ms) [12:04:43.279] [1] [INFO] Loading save file: F:\franc\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198069488489\Dimension\Dimension.sav headerVersion:1, buildVersion:498381, headerSize:310, IsCompressed:True [12:04:43.280] [1] [INFO] GameInfo loaded from save header: numberOfCycles:85, numberOfDuplicants:12, baseName:Dimension, isAutoSave:False, originalSaveName:Dimension.sav, clusterId:clusters/SandstoneDefault, worldTraits:none, colonyGuid:ae1b2f7e-3ec2-49b9-9fbf-35ce8915da99, saveVersion:7.28 [12:04:45.730] [1] [INFO] 32.19447 Level Loaded.... backend Shader warmup: 66 shaders 227 combinations 0.120s [12:04:49.134] [1] [INFO] SAVEINFO [12:04:49.134] [1] [INFO] - Generated: Wednesday, 27 April 2022 10:34:12 [12:04:49.135] [1] [INFO] - Played on: 498381 [12:04:49.135] [1] [INFO] Custom Settings: ClusterLayout=clusters/SandstoneDefault,WorldgenSeed=487112193,ImmuneSystem=Default,CalorieBurn=Default,Morale=Default,Durability=Indestructible,Stress=Default,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled,FastWorkersMode=Disabled,SaveToCloud=Enabled, [12:04:49.276] [1] [INFO] Loaded [F:\franc\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198069488489\Dimension\Dimension.sav] [12:04:49.277] [1] [INFO] World Seeds [487112193/487112193/487112193/487112193] [12:04:49.382] [1] [INFO] -- GAME -- [12:04:49.436] [1] [WARNING] True Timelapse.OnNewDay but worldsToScreenshot is not empty Unloading 1 Unused Serialized files (Serialized files now loaded: 0) [12:04:49.464] [1] [WARNING] Insufficient keys to cover root plan menu Max of 14 keys supported but TUNING.BUILDINGS.PLANORDER has 15 [12:04:50.226] [1] [INFO] Checking which steam branch we're on. Got: [] [12:04:53.295] [1] [WARNING] missing 'ui' anim in 'artifacts_kanim (KAnimFile)' [12:04:54.693] [1] [INFO] Screen resolution updated, saving values to prefs: 2560x1440 @ 144, fullscreen: True Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 256798. Total: 786.963000 ms (FindLiveObjects: 17.575400 ms CreateObjectMapping: 10.014500 ms MarkObjects: 758.876000 ms DeleteObjects: 0.496800 ms) [12:05:28.260] [1] [INFO] Saving screenshot to F:\franc\Documents\Klei\OxygenNotIncluded\RetiredColonies\Dimension\00000\Zapani IOException: Win32 IO returned 1392. Path: F:\franc\Documents\Klei\OxygenNotIncluded\RetiredColonies\Dimension\00000\Zapani_cycle_0085.png at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int) at System.IO.File.Create (System.String path, System.Int32 bufferSize) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.File.Create (System.String path) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.IO.File.WriteAllBytes (System.String path, System.Byte[] bytes) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Timelapser.WriteToPng (UnityEngine.RenderTexture renderTex, System.Int32 world_id) [0x00225] in <33cbadb4d53344698461e1b8bda03e57>:0 at Timelapser.RenderAndPrint (System.Int32 world_id) [0x000e9] in <33cbadb4d53344698461e1b8bda03e57>:0 at Timelapser+d__29.MoveNext () [0x00128] in <33cbadb4d53344698461e1b8bda03e57>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0 [12:05:28.383] [1] [INFO] Checking which steam branch we're on. Got: [] [12:05:30.063] [1] [INFO] Save_file: F:\franc\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198069488489\Dimension\Dimension.sav [12:05:31.978] [1] [INFO] Reporting error. [12:05:31.978] [1] [INFO] IOException: Win32 IO returned 1392. Path: F:\franc\Documents\Klei\OxygenNotIncluded\RetiredColonies\Dimension\00000\Zapani_cycle_0085.png [12:05:31.978] [1] [INFO] System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize) (at <695d1cc93cca45069c528c15c9fdd749>:0) (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int) System.IO.File.Create (System.String path, System.Int32 bufferSize) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.IO.File.Create (System.String path) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.IO.File.WriteAllBytes (System.String path, System.Byte[] bytes) (at <695d1cc93cca45069c528c15c9fdd749>:0) Timelapser.WriteToPng (UnityEngine.RenderTexture renderTex, System.Int32 world_id) (at <33cbadb4d53344698461e1b8bda03e57>:0) Timelapser.RenderAndPrint (System.Int32 world_id) (at <33cbadb4d53344698461e1b8bda03e57>:0) Timelapser+d__29.MoveNext () (at <33cbadb4d53344698461e1b8bda03e57>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <9fe2cbebfa394c8da6af069ec8cc9ef4>:0) [12:05:31.986] [1] [INFO] Submitting crash: [12:05:31.992] [1] [INFO] Empty json response Game.OnApplicationQuit() Setting up 3 worker threads for Enlighten. Thread -> id: 5a18 -> priority: 1 Thread -> id: 3088 -> priority: 1 Thread -> id: 2fec -> priority: 1