Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc' Initialize engine version: 2020.3.11f1 (99c7afb366b3) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3080 Ti (ID=0x2208) Vendor: VRAM: 12108 MB Driver: 30.0.15.1215 Begin MonoManager ReloadAssembly - Completed reload, in 0.083 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.478800 ms [18:54:19.011] [1] [INFO] KProfiler: Start [18:54:19.092] [1] [INFO] Applying resolution 3840x2160 @60hz (fullscreen: True) [18:54:19.093] [1] [INFO] Low Res Textures? No [18:54:19.105] [1] [INFO] Current date: 04/18/2022 11:54:19 [18:54:19.105] [1] [INFO] release Build: ??-498381-? [18:54:19.106] [1] [INFO] Creating SteamManager. [18:54:19.177] [1] [INFO] DistributionPlatform initialized. [18:54:19.178] [1] [INFO] release Build: U41-498381-S [18:54:19.178] [1] [INFO] EXPANSION1 installed: True active: True [18:54:20.646] [1] [INFO] Expansion1: True [18:54:20.646] [1] [INFO] Loading Expansion1 assets from bundle SYSTEM INFO: Platform=WindowsPlayer OSname=Windows 10 (10.0.22000) 64bit OSversion=10.0.22000.0 CPUmodel=CORSAIR ONE PRO a200 (CORSAIR) CPUdeviceType=Desktop CPUarch=AMD64 ProcBits=64 CPUcount=32 CPUtype=AMD Ryzen 9 5950X 16-Core Processor SystemMemoryMegs=65465 GPUgraphicsDeviceID=8712 GPUname=NVIDIA GeForce RTX 3080 Ti GPUgraphicsDeviceType=Direct3D11 GPUgraphicsDeviceVendor=NVIDIA GPUgraphicsDeviceVendorID=4318 GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.1] GPUmemoryMegs=12108 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=True System Language=English [18:54:23.012] [1] [INFO] Initializing at 2022-04-18 18:54:23.012 [18:54:23.012] [1] [INFO] Save path: C:\Users\accou\Documents\Klei\OxygenNotIncluded [18:54:23.324] [1] [INFO] Using builtin mod system. [18:54:23.345] [1] [INFO] Localization.Initialize! [18:54:23.349] [1] [INFO] Test Data Location / docs / C:\Users\accou\Documents\Klei\OxygenNotIncluded [18:54:23.349] [1] [INFO] Test Data Location / local / C:\Users\accou\AppData\Local\Klei\OxygenNotIncluded [18:54:23.351] [1] [INFO] Test Data Locations / C:\Users\accou\Documents\Klei\OxygenNotIncluded\test / write True / read True / removed True [18:54:23.351] [1] [INFO] Test Data Locations / C:\Users\accou\AppData\Local\Klei\OxygenNotIncluded\test / write True / read True / removed True [18:54:23.352] [1] [INFO] Logged into Steam with ID:76561197971046212, NAME:Fousheezy [18:54:23.353] [1] [INFO] [Account] Requesting auth ticket from Steam [18:54:24.301] [4] [INFO] [Account] Got login for user KU_kkydx8_u [18:54:26.787] [1] [WARNING] Do not call MakeBuildingAlwaysOperational directly if LogicInputPorts or LogicOutputPorts are defined. Instead set BuildingDef.AlwaysOperational = true [18:54:26.790] [1] [WARNING] Do not call MakeBuildingAlwaysOperational directly if LogicInputPorts or LogicOutputPorts are defined. Instead set BuildingDef.AlwaysOperational = true [18:54:28.128] [1] [WARNING] Tried loading prefab with duplicate tag, ignoring: HighEnergyParticle Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Unloading 1095 unused Assets to reduce memory usage. Loaded Objects now: 54596. Total: 86.688300 ms (FindLiveObjects: 2.636200 ms CreateObjectMapping: 1.903400 ms MarkObjects: 81.184000 ms DeleteObjects: 0.964100 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.392400 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 57080. Total: 88.214700 ms (FindLiveObjects: 2.536000 ms CreateObjectMapping: 0.765800 ms MarkObjects: 84.838600 ms DeleteObjects: 0.073900 ms) [18:54:28.901] [1] [INFO] -- MAIN MENU -- [18:54:28.972] [1] [INFO] Checking which steam branch we're on. Got: [] [18:54:29.015] [1] [INFO] Screen resolution updated, saving values to prefs: 3840x2160 @ 60, fullscreen: True [18:54:29.133] [1] [INFO] Using local MOTD at version: 75, web version at 65 [18:54:29.198] [1] [INFO] Steam: updating info for mod Pliers 2021 [18:54:29.200] [1] [INFO] Steam: Preview image load failed [18:54:29.231] [1] [INFO] Pliers 2021 has a mod.yaml with a staticID `Bodzio.Pliers`, using that from now on. [18:54:29.237] [1] [INFO] Pliers 2021: Successfully loaded from path 'root' with content 'DLL'. [18:54:29.238] [1] [INFO] Subscribe to mod Pliers 2021 [18:54:29.238] [1] [INFO] Installing mod: Pliers 2021 [18:54:29.253] [1] [INFO] Successfully installed. [18:54:29.381] [1] [INFO] Steam: Preview image load failed [18:54:29.381] [1] [INFO] Steam: updating info for mod Pliers 2021 [18:54:29.384] [1] [INFO] Pliers 2021 has a mod.yaml with a staticID `Bodzio.Pliers`, using that from now on. [18:54:29.385] [1] [INFO] Pliers 2021: Successfully loaded from path 'root' with content 'DLL'. [18:54:29.385] [1] [INFO] Update mod Pliers 2021 [18:54:29.386] [1] [INFO] Uninstalling mod Pliers 2021 [18:54:29.390] [1] [INFO] Installing mod: Pliers 2021 [18:54:29.403] [1] [INFO] Successfully installed. Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 57169. Total: 97.361000 ms (FindLiveObjects: 2.986300 ms CreateObjectMapping: 1.597300 ms MarkObjects: 92.687700 ms DeleteObjects: 0.088600 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.526500 ms Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 74599. Total: 128.618300 ms (FindLiveObjects: 3.124300 ms CreateObjectMapping: 1.939900 ms MarkObjects: 123.391000 ms DeleteObjects: 0.162600 ms) [18:54:59.358] [1] [INFO] Loading save file: C:\Users\accou\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561197971046212\The Munchkins\The Munchkins.sav headerVersion:1, buildVersion:498381, headerSize:349, IsCompressed:True [18:54:59.358] [1] [INFO] GameInfo loaded from save header: numberOfCycles:310, numberOfDuplicants:21, baseName:The Munchkins, isAutoSave:False, originalSaveName:The Munchkins.sav, clusterId:expansion1::clusters/SandstoneStartCluster, worldTraits:none, colonyGuid:db93467e-7a25-491b-abb6-a3bdecc2fe27, saveVersion:7.28 [18:55:01.683] [1] [INFO] World settings reload complete! [18:55:03.913] [1] [INFO] 47.31766 Level Loaded.... backend Shader warmup: 68 shaders 233 combinations 0.213s [18:55:12.545] [1] [INFO] SAVEINFO [18:55:12.545] [1] [INFO] - Generated: Saturday, 16 April 2022 02:41:12 [18:55:12.545] [1] [INFO] - Played on: 498381 [18:55:12.545] [1] [INFO] Custom Settings: ClusterLayout=expansion1::clusters/SandstoneStartCluster,WorldgenSeed=418531416,ImmuneSystem=Strong,CalorieBurn=Easy,Morale=Easy,Durability=Reinforced,Radiation=Easier,Stress=Optimistic,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled,FastWorkersMode=Disabled,SaveToCloud=Enabled,Teleporters=Enabled, [18:55:12.770] [1] [INFO] Loaded [C:\Users\accou\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561197971046212\The Munchkins\The Munchkins.sav] [18:55:12.770] [1] [INFO] World Seeds [418531424/418531424/418531424/418531424] [18:55:12.987] [1] [INFO] -- GAME -- Unloading 1 Unused Serialized files (Serialized files now loaded: 1) [18:55:13.120] [1] [WARNING] Insufficient keys to cover root plan menu Max of 14 keys supported but TUNING.BUILDINGS.PLANORDER has 15 [18:55:14.071] [1] [INFO] Checking which steam branch we're on. Got: [] [18:55:16.867] [1] [WARNING] Cell 62308 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [18:55:16.868] [1] [WARNING] Cell 62309 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [18:55:16.868] [1] [WARNING] Cell 62310 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [18:55:16.951] [1] [WARNING] Cell 97294 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [18:55:16.952] [1] [WARNING] Cell 97295 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [18:55:16.952] [1] [WARNING] Cell 97296 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [18:55:18.305] [1] [WARNING] Cell 16071 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [18:55:18.306] [1] [WARNING] Cell 9447 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [18:55:19.633] [1] [WARNING] missing 'ui' anim in 'artifacts_kanim (KAnimFile)' [18:55:21.320] [1] [INFO] Screen resolution updated, saving values to prefs: 3840x2160 @ 60, fullscreen: True Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 558060. Total: 1331.959500 ms (FindLiveObjects: 30.899600 ms CreateObjectMapping: 12.364400 ms MarkObjects: 1288.128300 ms DeleteObjects: 0.566800 ms) Game.OnApplicationQuit() Setting up 8 worker threads for Enlighten. Thread -> id: 1bd8 -> priority: 1 Thread -> id: 6c5c -> priority: 1 Thread -> id: 1eb4 -> priority: 1 Thread -> id: 6f00 -> priority: 1 Thread -> id: 69a0 -> priority: 1 Thread -> id: 46d4 -> priority: 1 Thread -> id: 349c -> priority: 1 Thread -> id: 7310 -> priority: 1