Mono path[0] = 'F:/Games/SteamLibrary/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = 'F:/Games/SteamLibrary/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc' Initialize engine version: 2020.3.11f1 (99c7afb366b3) [Subsystems] Discovering subsystems at path F:/Games/SteamLibrary/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: VRAM: 4018 MB Driver: 30.0.15.1215 Begin MonoManager ReloadAssembly - Completed reload, in 0.229 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.520300 ms [19:24:40.007] [1] [INFO] KProfiler: Start [19:24:40.193] [1] [INFO] Applying resolution 1383x1008 @144hz (fullscreen: False) [19:24:40.194] [1] [INFO] Low Res Textures? No [19:24:40.228] [1] [INFO] Current date: 03/25/2022 20:24:40 [19:24:40.229] [1] [INFO] release Build: ??-498381-? [19:24:40.231] [1] [INFO] Creating SteamManager. [19:24:40.237] [1] [WARNING] SteamManager [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information. [19:24:40.238] [1] [ERROR] Steam not initialized in time. Steam not initialized in time. [19:24:40.239] [1] [INFO] DistributionPlatform initialized. [19:24:40.239] [1] [INFO] release Build: ??-498381-? [19:24:40.240] [1] [INFO] EXPANSION1 installed: False active: False [19:24:41.471] [1] [INFO] Expansion1: False SYSTEM INFO: Platform=WindowsPlayer OSname=Windows 10 (10.0.19043) 64bit OSversion=10.0.19043.0 CPUmodel=MS-7996 (MSI) CPUdeviceType=Desktop CPUarch=AMD64 ProcBits=64 CPUcount=4 CPUtype=Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz SystemMemoryMegs=16348 GPUgraphicsDeviceID=7298 GPUname=NVIDIA GeForce GTX 1050 Ti GPUgraphicsDeviceType=Direct3D11 GPUgraphicsDeviceVendor=NVIDIA GPUgraphicsDeviceVendorID=4318 GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.1] GPUmemoryMegs=4018 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=True System Language=Czech [19:24:41.664] [1] [INFO] Initializing at 2022-03-25 19:24:41.664 [19:24:41.664] [1] [INFO] Save path: C:\Users\eM\Documents\Klei\OxygenNotIncluded [19:24:42.288] [1] [WARNING] Bigger Camera Zoom Out: File source does not appear to be valid, skipping. (C:/Users/eM/Documents/Klei/OxygenNotIncluded/mods/Steam/1717463209) [19:24:42.288] [1] [WARNING] Show Building Ranges: File source does not appear to be valid, skipping. (C:/Users/eM/Documents/Klei/OxygenNotIncluded/mods/Steam/1960996649) [19:24:42.288] [1] [WARNING] Momentary switch: File source does not appear to be valid, skipping. (C:/Users/eM/Documents/Klei/OxygenNotIncluded/mods/Steam/2624509351) [19:24:42.289] [1] [WARNING] Fast Save: File source does not appear to be valid, skipping. (C:/Users/eM/Documents/Klei/OxygenNotIncluded/mods/Steam/1867707267) [19:24:42.290] [1] [INFO] Using builtin mod system. [19:24:42.343] [1] [INFO] Localization.Initialize! [19:24:42.348] [1] [INFO] Test Data Location / docs / C:\Users\eM\Documents\Klei\OxygenNotIncluded [19:24:42.348] [1] [INFO] Test Data Location / local / C:\Users\eM\AppData\Local\Klei\OxygenNotIncluded [19:24:42.352] [1] [INFO] Test Data Locations / C:\Users\eM\Documents\Klei\OxygenNotIncluded\test / write True / read True / removed True [19:24:42.352] [1] [INFO] Test Data Locations / C:\Users\eM\AppData\Local\Klei\OxygenNotIncluded\test / write True / read True / removed True [19:24:42.353] [1] [WARNING] Can't init Steam distribution platform... [19:24:47.243] [1] [WARNING] Do not call MakeBuildingAlwaysOperational directly if LogicInputPorts or LogicOutputPorts are defined. Instead set BuildingDef.AlwaysOperational = true [19:24:47.248] [1] [WARNING] Do not call MakeBuildingAlwaysOperational directly if LogicInputPorts or LogicOutputPorts are defined. Instead set BuildingDef.AlwaysOperational = true Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 1092 unused Assets to reduce memory usage. Loaded Objects now: 45614. Total: 122.207100 ms (FindLiveObjects: 2.651300 ms CreateObjectMapping: 3.502800 ms MarkObjects: 114.661700 ms DeleteObjects: 1.390800 ms) Setting up 1 worker threads for Enlighten. Thread -> id: 29c0 -> priority: 1