Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc' Initialize engine version: 2020.3.11f1 (99c7afb366b3) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2) Vendor: VRAM: 4043 MB Driver: 27.21.14.6140 Begin MonoManager ReloadAssembly - Completed reload, in 0.241 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.552700 ms [15:22:28.104] [1] [INFO] KProfiler: Start [15:22:28.285] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [15:22:28.286] [1] [INFO] Low Res Textures? No [15:22:28.317] [1] [INFO] Current date: 03/21/2022 09:22:28 [15:22:28.318] [1] [INFO] release Build: ??-498381-? [15:22:28.320] [1] [INFO] Creating SteamManager. [15:22:28.441] [1] [INFO] DistributionPlatform initialized. [15:22:28.443] [1] [INFO] release Build: U41-498381-S [15:22:28.444] [1] [INFO] EXPANSION1 installed: True active: True [15:22:30.352] [1] [INFO] Expansion1: True [15:22:30.353] [1] [INFO] Loading Expansion1 assets from bundle SYSTEM INFO: Platform=WindowsPlayer OSname=Windows 10 (10.0.19042) 64bit OSversion=10.0.19042.0 CPUmodel=To be filled by O.E.M. (Gigabyte Technology Co., Ltd.) CPUdeviceType=Desktop CPUarch=AMD64 ProcBits=64 CPUcount=4 CPUtype=Intel(R) Core(TM) i5-3550 CPU @ 3.30GHz SystemMemoryMegs=16329 GPUgraphicsDeviceID=5058 GPUname=NVIDIA GeForce GTX 970 GPUgraphicsDeviceType=Direct3D11 GPUgraphicsDeviceVendor=NVIDIA GPUgraphicsDeviceVendorID=4318 GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.1] GPUmemoryMegs=4043 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=True System Language=English [15:22:34.749] [1] [INFO] Initializing at 2022-03-21 15:22:34.749 [15:22:34.749] [1] [INFO] Save path: C:\Users\Yoshiro\Documents\Klei\OxygenNotIncluded [15:22:35.486] [1] [INFO] Using builtin mod system. [15:22:35.542] [1] [INFO] Localization.Initialize! [15:22:35.549] [1] [INFO] Test Data Location / docs / C:\Users\Yoshiro\Documents\Klei\OxygenNotIncluded [15:22:35.550] [1] [INFO] Test Data Location / local / C:\Users\Yoshiro\AppData\Local\Klei\OxygenNotIncluded [15:22:35.557] [1] [INFO] Test Data Locations / C:\Users\Yoshiro\Documents\Klei\OxygenNotIncluded\test / write True / read True / removed True [15:22:35.557] [1] [INFO] Test Data Locations / C:\Users\Yoshiro\AppData\Local\Klei\OxygenNotIncluded\test / write True / read True / removed True [15:22:35.561] [1] [INFO] Logged into Steam with ID:76561198045136606, NAME:Yoshiro [15:22:35.563] [1] [INFO] [Account] Requesting auth ticket from Steam [15:22:36.876] [4] [INFO] [Account] Got login for user KU_uhG-WaAi [15:22:42.363] [1] [WARNING] Do not call MakeBuildingAlwaysOperational directly if LogicInputPorts or LogicOutputPorts are defined. Instead set BuildingDef.AlwaysOperational = true [15:22:42.367] [1] [WARNING] Do not call MakeBuildingAlwaysOperational directly if LogicInputPorts or LogicOutputPorts are defined. Instead set BuildingDef.AlwaysOperational = true [15:22:45.418] [1] [WARNING] Tried loading prefab with duplicate tag, ignoring: HighEnergyParticle Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Unloading 1095 unused Assets to reduce memory usage. Loaded Objects now: 54596. Total: 133.237400 ms (FindLiveObjects: 3.822100 ms CreateObjectMapping: 2.906700 ms MarkObjects: 125.454400 ms DeleteObjects: 1.053800 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 4.665900 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 57080. Total: 145.106800 ms (FindLiveObjects: 2.958700 ms CreateObjectMapping: 2.195200 ms MarkObjects: 139.837400 ms DeleteObjects: 0.115000 ms) [15:22:47.062] [1] [INFO] -- MAIN MENU -- [15:22:47.268] [1] [INFO] Checking which steam branch we're on. Got: [] [15:22:47.352] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True [15:22:47.394] [1] [INFO] Using local MOTD at version: 75, web version at 65 [15:22:57.063] [1] [INFO] World settings reload complete! Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 57169. Total: 505.734700 ms (FindLiveObjects: 3.943900 ms CreateObjectMapping: 2.328500 ms MarkObjects: 499.315000 ms DeleteObjects: 0.146800 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 22.898500 ms Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 74599. Total: 554.421300 ms (FindLiveObjects: 4.722600 ms CreateObjectMapping: 4.510500 ms MarkObjects: 544.998600 ms DeleteObjects: 0.189000 ms) [15:23:37.005] [1] [INFO] Loading save file: C:\Users\Yoshiro\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198045136606\Comet\25ish.sav headerVersion:1, buildVersion:498381, headerSize:337, IsCompressed:True [15:23:37.006] [1] [INFO] GameInfo loaded from save header: numberOfCycles:995, numberOfDuplicants:10, baseName:Comet, isAutoSave:False, originalSaveName:nearly full3.sav, clusterId:expansion1::clusters/ForestStartCluster, worldTraits:none, colonyGuid:5e844fb1-6205-4c5b-8ff0-1304eb25d487, saveVersion:7.28 [15:23:41.385] [1] [INFO] 78.27031 Level Loaded.... backend Shader warmup: 68 shaders 233 combinations 0.140s [15:23:58.629] [1] [WARNING] BasicFabricMaterialPlantSeed Missing modifier: Illumination [15:23:59.832] [1] [INFO] SAVEINFO [15:23:59.832] [1] [INFO] - Generated: Before U41 (Feb 2022) [15:23:59.833] [1] [INFO] - Played on: 496912, 497575, 498381 [15:23:59.833] [1] [INFO] Custom Settings: ClusterLayout=expansion1::clusters/ForestStartCluster,WorldgenSeed=207234891,ImmuneSystem=Default,CalorieBurn=Default,Morale=Easy,Durability=Default,Radiation=Default,Stress=Optimistic,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled,FastWorkersMode=Disabled,SaveToCloud=Enabled,Teleporters=Enabled, [15:23:59.943] [1] [INFO] Loaded [C:\Users\Yoshiro\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198045136606\Comet\25ish.sav] [15:23:59.943] [1] [INFO] World Seeds [207234899/207234899/207234899/207234899] [15:24:00.327] [1] [INFO] -- GAME -- [15:24:00.487] [1] [WARNING] True Timelapse.OnNewDay but worldsToScreenshot is not empty Unloading 1 Unused Serialized files (Serialized files now loaded: 1) [15:24:00.527] [1] [WARNING] Insufficient keys to cover root plan menu Max of 14 keys supported but TUNING.BUILDINGS.PLANORDER has 15 [15:24:02.766] [1] [INFO] Checking which steam branch we're on. Got: [] [15:24:12.134] [1] [WARNING] Cell 16105 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [15:24:12.135] [1] [WARNING] Cell 9481 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [15:24:12.142] [1] [WARNING] Cell 16071 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [15:24:12.143] [1] [WARNING] Cell 9447 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [15:24:15.150] [1] [WARNING] missing 'ui' anim in 'artifacts_kanim (KAnimFile)' [15:24:28.928] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 553209. Total: 2341.238800 ms (FindLiveObjects: 44.630500 ms CreateObjectMapping: 19.521100 ms MarkObjects: 2276.265500 ms DeleteObjects: 0.821200 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 282 unused Assets to reduce memory usage. Loaded Objects now: 204036. Total: 1856.686300 ms (FindLiveObjects: 13.438600 ms CreateObjectMapping: 12.954500 ms MarkObjects: 1829.584600 ms DeleteObjects: 0.708100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 204036. Total: 1846.565200 ms (FindLiveObjects: 13.850400 ms CreateObjectMapping: 12.756200 ms MarkObjects: 1819.645500 ms DeleteObjects: 0.312400 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) [15:25:28.515] [1] [WARNING] Failed to Unsubscribe event handler: Game+<>c.Void <.cctor>b__220_0(Game, System.Object) Not subscribed to event [15:25:28.515] [1] [WARNING] Failed to Unsubscribe event handler: Game+<>c.Void <.cctor>b__220_1(Game, System.Object) Not subscribed to event UnloadTime: 2383.251700 ms Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 81169. Total: 1422.505100 ms (FindLiveObjects: 5.707600 ms CreateObjectMapping: 6.409800 ms MarkObjects: 1407.981300 ms DeleteObjects: 2.405700 ms) [15:25:30.227] [1] [INFO] Loading save file: C:\Users\Yoshiro\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198045136606\Comet\nearly full4.sav headerVersion:1, buildVersion:498381, headerSize:337, IsCompressed:True [15:25:30.227] [1] [INFO] GameInfo loaded from save header: numberOfCycles:994, numberOfDuplicants:10, baseName:Comet, isAutoSave:False, originalSaveName:nearly full3.sav, clusterId:expansion1::clusters/ForestStartCluster, worldTraits:none, colonyGuid:5e844fb1-6205-4c5b-8ff0-1304eb25d487, saveVersion:7.28 [15:25:34.754] [1] [INFO] 191.6406 Level Loaded.... backend Shader warmup: 68 shaders 233 combinations 0.001s [15:25:50.021] [1] [WARNING] BasicFabricMaterialPlantSeed Missing modifier: Illumination [15:25:50.704] [1] [INFO] SAVEINFO [15:25:50.704] [1] [INFO] - Generated: Before U41 (Feb 2022) [15:25:50.704] [1] [INFO] - Played on: 496912, 497575, 498381 [15:25:50.704] [1] [INFO] Custom Settings: ClusterLayout=expansion1::clusters/ForestStartCluster,WorldgenSeed=207234891,ImmuneSystem=Default,CalorieBurn=Default,Morale=Easy,Durability=Default,Radiation=Default,Stress=Optimistic,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled,FastWorkersMode=Disabled,SaveToCloud=Enabled,Teleporters=Enabled, [15:25:51.275] [1] [INFO] Loaded [C:\Users\Yoshiro\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198045136606\Comet\nearly full4.sav] [15:25:51.275] [1] [INFO] World Seeds [207234899/207234899/207234899/207234899] [15:25:51.841] [1] [INFO] -- GAME -- Unloading 1 Unused Serialized files (Serialized files now loaded: 1) [15:25:51.976] [1] [WARNING] Insufficient keys to cover root plan menu Max of 14 keys supported but TUNING.BUILDINGS.PLANORDER has 15 [15:25:53.597] [1] [INFO] Checking which steam branch we're on. Got: [] [15:26:01.102] [1] [WARNING] Cell 16105 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [15:26:01.103] [1] [WARNING] Cell 9481 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [15:26:01.107] [1] [WARNING] Cell 16071 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [15:26:01.108] [1] [WARNING] Cell 9447 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [15:26:01.437] [1] [ERROR] RailGunPayload Exception in: (RailGunPayload).RailGunPayload.root.travel.transferWorlds. System.NullReferenceException: Object reference not set to an instance of an object at RailGunPayload+StatesInstance.StartLand () [0x00031] in <33cbadb4d53344698461e1b8bda03e57>:0 at RailGunPayload+<>c.b__13_10 (RailGunPayload+StatesInstance smi) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0 at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00048] in <33cbadb4d53344698461e1b8bda03e57>:0 Exception in: (RailGunPayload).RailGunPayload.root.travel.transferWorlds. System.NullReferenceException: Object reference not set to an instance of an object at RailGunPayload+StatesInstance.StartLand () [0x00031] in <33cbadb4d53344698461e1b8bda03e57>:0 at RailGunPayload+<>c.b__13_10 (RailGunPayload+StatesInstance smi) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0 at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00048] in <33cbadb4d53344698461e1b8bda03e57>:0 [15:26:04.496] [1] [WARNING] missing 'ui' anim in 'artifacts_kanim (KAnimFile)' [15:26:18.697] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True [15:26:19.647] [1] [INFO] Checking which steam branch we're on. Got: [] [15:26:19.690] [1] [WARNING] World has been destroyed before prioritizable Igneous Rock [15:26:19.691] [1] [WARNING] World has been destroyed before prioritizable Gold [15:26:19.691] [1] [WARNING] World has been destroyed before prioritizable Gold Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 552792. Total: 3159.161300 ms (FindLiveObjects: 39.716700 ms CreateObjectMapping: 19.631800 ms MarkObjects: 3099.108900 ms DeleteObjects: 0.703500 ms) Game.OnApplicationQuit() Setting up 1 worker threads for Enlighten. Thread -> id: 30c4 -> priority: 1