[17:14:58]: [string "scripts/stategraphs/SGwilson_gymstates.lua"]:120: attempt to index local 'gym' (a nil value) LUA ERROR stack traceback: scripts/stategraphs/SGwilson_gymstates.lua:120 in (field) onenter (Lua) <116-140> inst = 496528 - wolfgang (valid:true) data = nil gym = nil old = normal oldpercent = 0.4 scripts/stategraph.lua:509 in (method) GoToState (Lua) <460-519> self = tags = table: 26F12400 mem = table: 2902A360 statemem = table: 26F123B0 currentstate = table: 40A26D48 timelineindex = 1 timeinstate = 0 sg = Stategraph : wilson inst = 496528 - wolfgang (valid:true) statestarttime = 33454.101744767 bufferedevents = table: 26F22530 laststate = table: 40A26708 lastupdatetime = 33454.135078102 statename = mighty_gym_success_perfect params = nil state = table: 40A26D48 scripts/stategraph.lua:386 in (method) StartAction (Lua) <378-398> self = tags = table: 26F12400 mem = table: 2902A360 statemem = table: 26F123B0 currentstate = table: 40A26D48 timelineindex = 1 timeinstate = 0 sg = Stategraph : wilson inst = 496528 - wolfgang (valid:true) statestarttime = 33454.101744767 bufferedevents = table: 26F22530 laststate = table: 40A26708 lastupdatetime = 33454.135078102 bufferedaction = Lift nil (valid:true) handler = table: 40A26460 state = mighty_gym_success_perfect scripts/entityscript.lua:1394 in (method) PushBufferedAction (Lua) <1357-1400> self (valid:true) = DynamicShadow = DynamicShadow (7954BB78) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:242 SetCameraDistance = function - scripts/prefabs/player_common.lua:1248 ScreenFlash = function - scripts/prefabs/player_common.lua:1310 skeleton_prefab = skeleton_player EnableBoatCamera = function - scripts/prefabs/player_common.lua:770 playercolour = table: 2FA9EBE8 AnimState = AnimState (7954BCF8) Light = Light (7954BB98) GetMightiness = function - scripts/prefabs/wolfgang.lua:148 bell_forward = true _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:879 pendingtasks = table: 0A5AE120 ShowHUD = function - scripts/prefabs/player_common.lua:1236 sg = sg="wilson", state="mighty_gym_success_perfect", time=0.30, tags = "busy," IsHUDVisible = function - scripts/prefabs/player_common.lua:1226 ResetBell = function - scripts/prefabs/wolfgang.lua:233 SetGhostMode = function - scripts/prefabs/player_common.lua:779 ShowActions = function - scripts/prefabs/player_common.lua:1230 SetGymStartState = function - scripts/prefabs/player_common.lua:43 Transform = Transform (7954BA78) updatebell = function - scripts/prefabs/wolfgang.lua:196 actionreplica = table: 0A5ADD38 event_listening = table: 0A5AE2B0 OnSleepIn = function - scripts/prefabs/player_common.lua:1071 actioncomponents = table: 0A5ADD60 lower_components_shadow = table: 0A5AD798 GetMaxMoisture = function - scripts/prefabs/player_common.lua:232 userid = KU_5lf-63W9 event_listeners = table: 0A5AE058 CanUseTouchStone = function - scripts/prefabs/player_common.lua:182 updatecomponents = table: 0A5AEC88 YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:73 ShakeCamera = function - scripts/prefabs/player_common.lua:1268 OnDespawn = function - scripts/prefabs/player_common.lua:1121 Physics = Physics (4693C790) killtask = PERIODIC 496528: 3.000000 MiniMapEntity = MiniMapEntity (7954BAF8) IsFreezing = function - scripts/prefabs/player_common.lua:202 playercheck_task = PERIODIC 496528: 2.000000 _OnLoad = function - scripts/prefabs/wolfgang.lua:103 SaveForReroll = function - scripts/prefabs/player_common.lua:1358 wallupdatecomponents = table: 2FA9F048 replica = table: 0A5ADE00 name = 1 pre [17:14:58]: [string "scripts/stategraphs/SGwilson_gymstates.lua"]:120: attempt to index local 'gym' (a nil value) LUA ERROR stack traceback: scripts/stategraphs/SGwilson_gymstates.lua:120 in (field) onenter (Lua) <116-140> scripts/stategraph.lua:509 in (method) GoToState (Lua) <460-519> scripts/stategraph.lua:386 in (method) StartAction (Lua) <378-398> scripts/entityscript.lua:1394 in (method) PushBufferedAction (Lua) <1357-1400> scripts/components/locomotor.lua:640 in (method) PushAction (Lua) <600-672> scripts/components/playercontroller.lua:1722 in (method) OnRemoteActionButton (Lua) <1710-1733> scripts/networkclientrpc.lua:126 in () ? (Lua) <115-128> =[C]:-1 in (method) CallRPC (C) <-1--1> scripts/networkclientrpc.lua:1108 in (global) HandleRPCQueue (Lua) <1099-1144> scripts/update.lua:42 in () ? (Lua) <33-134>