[04:28:57]: [string "scripts/entityscript.lua"]:1035: assertion failed! LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/entityscript.lua:1035 in (method) RemoveEventCallback (Lua) <1034-1042> self (valid:true) = DynamicShadow = DynamicShadow (384F94D8) Transform = Transform (384F9178) inlimbo = false actionreplica = table: 29A74818 event_listening = table: 29A74EA8 brain = --brain-- sleep time: 0.00 Priority - READY ()>0.00 >Parallel - READY ()>0.00 > >PanicHaunted - READY ()>0.00 > >Panic - READY ()>0.00 >Parallel - READY ()>0.00 > >OnFire - READY ()>0.00 > >Panic - READY ()>0.00 >Parallel - READY ()>0.00 > >Spit - READY ()>0.00 > >DoAction - READY ()>0.00 >Sequence - READY ()>0.00 > >waittospit - READY ()>0.00 > >StandStill - READY ()>0.00 >Sequence - READY ()>0.00 > >ActionNode - READY ()>0.00 > >AttackWall - READY ()>0.00 > >ActionNode - READY ()>0.00 >Sequence - READY ()>0.00 > >Attack - READY ()>0.00 > >ActionNode - READY ()>0.00 >Sequence - READY ()>0.00 > >move to target - READY ()>0.00 > >Leash - READY ()>0.00 >Sequence - READY ()>0.00 > >stand near target - READY ()>0.0 [**truncated**] actioncomponents = table: 29A74840 sounds = table: 29A74AE8 lower_components_shadow = table: 29A746B0 name = Misshapen Bird entity = Entity (3BDBBA58) AnimState = AnimState (384F9198) prefab = bird_mutant_spitter updatecomponents = table: 29A69288 sg = sg="bird_mutant", state="attack", time=0.03, tags = "busy,attack," event_listeners = table: 29A752B8 Network = Network (384F91B8) Physics = Physics (384F9558) LaunchProjectile = function - scripts/prefabs/birds_mutant.lua:30 brainfn = table: 085689D0 SoundEmitter = SoundEmitter (384F8F98) pendingtasks = table: 29A75970 moistureupdatetask = PERIODIC 132360: 1.000000 spawntime = 1416.3334072009 trappedbuild = bird_mutant_spitter_build replica = table: 29A74750 GUID = 132360 components = table: 29A747C8 persists = true event = enterlimbo fn = nil source = 126885 - willow (valid:true) scripts/components/combat.lua:305 in (method) StopTrackingTarget (Lua) <304-307> self = hiteffectsymbol = marker defaultdamage = 20 lasttargetGUID = 126885 forcefacing = true inst = 132360 - bird_mutant_spitter (valid:true) retargetperiod = 1 hitrange = 2 lastwasattackedbytargettime = 0 lastwasattackedtime = 0 keeptargettimeout = 0 externaldamagetakenmultipliers = table: 29A76A78 laststartattacktime = 1416.400073871 retargettask = PERIODIC 132360: 1.000000 targetfn = function - scripts/prefabs/birds_mutant.lua:58 battlecryenabled = true _ = table: 29A76BE0 externaldamagemultipliers = table: 29A76A00 target = 126885 - willow (valid:true) scripts/components/combat.lua:312 in (method) DropTarget (Lua) <309-321> self = hiteffectsymbol = marker defaultdamage = 20 lasttargetGUID = 126885 forcefacing = true inst = 132360 - bird_mutant_spitter (valid:true) retargetperiod = 1 hitrange = 2 lastwasattackedbytargettime = 0 lastwasattackedtime = 0 keeptargettimeout = 0 externaldamagetakenmultipliers = table: 29A76A78 laststartattacktime = 1416.400073871 retargettask = PERIODIC 132360: 1.000000 targetfn = function - scripts/prefabs/birds_mutant.lua:58 battlecryenabled = true _ = table: 29A76BE0 externaldamagemultipliers = table: 29A76A00 hasnexttarget = true scripts/components/combat.lua:342 in (method) SetTarget (Lua) <340-345> self = hiteffectsymbol = marker defaultdamage = 20 [04:28:57]: [string "scripts/entityscript.lua"]:1035: assertion failed! LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/entityscript.lua:1035 in (method) RemoveEventCallback (Lua) <1034-1042> scripts/components/combat.lua:305 in (method) StopTrackingTarget (Lua) <304-307> scripts/components/combat.lua:312 in (method) DropTarget (Lua) <309-321> scripts/components/combat.lua:342 in (method) SetTarget (Lua) <340-345> scripts/prefabs/bernie_big.lua:71 in (field) fn (Lua) <66-75> scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216> scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415> scripts/update.lua:234 in () ? (Lua) <218-292>