[00:00:00]: PersistRootStorage is now /home/dst/.klei//DST_Overworld/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 490729 [00:00:00]: Current time: Tue Jan 18 20:59:45 2022 [00:00:00]: System Name: Linux [00:00:00]: Host Name: cloudvds-29154.myarena.ru [00:00:00]: Release(Kernel) Version: 4.15.0-154-generic [00:00:00]: Kernel Build Timestamp: #161-Ubuntu SMP Fri Jul 30 13:04:17 UTC 2021 [00:00:00]: Machine Arch: x86_64 [00:00:00]: Don't Starve Together: 490729 LINUX [00:00:00]: Build Date: 7543 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -conf_dir DST_Overworld [00:00:00]: Initializing distribution platform [00:00:00]: ....Done [00:00:00]: THREAD - started 'GAClient' (4136512320) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: [Steam] SteamGameServer_Init(10999, 27016) [00:00:00]: [Steam] SteamGameServer_Init success [00:00:00]: ProfileIndex:2.31 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (4071615296) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Error trying to change cluster setting (GAMEPLAY->game_mode) from 'Endless' to 'endless' [00:00:00]: OnLoadPermissionList: /home/dst/.klei//DST_Overworld/Cluster_1/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (4069514048) [00:00:00]: OnLoadPermissionList: /home/dst/.klei//DST_Overworld/Cluster_1/adminlist.txt (Success) [00:00:00]: OnLoadUserIdList: /home/dst/.klei//DST_Overworld/Cluster_1/whitelist.txt (Failure) [00:00:00]: Token retrieved from: /home/dst/.klei//DST_Overworld/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: /home/dst/.klei//DST_Overworld/Cluster_1/cluster_token.txt [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: AppVersion::GetArchitecture() x32 [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: ServerPreferences could not load server_preferences [00:00:01]: bloom_enabled true [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Klump load on boot started. [00:00:01]: Klump files loaded: 0 [00:00:01]: Load FE [00:00:02]: THREAD - started 'FilesExistAsyncThread' (4042881856) [00:00:02]: FilesExistAsyncThread started (19097 files)... [00:00:02]: Load FE: done [00:00:02]: Check for write access: TRUE [00:00:02]: Check for read access: TRUE [00:00:02]: Available disk space for save files: 4485 MB [00:00:02]: ModIndex: Load sequence finished successfully. [00:00:02]: Reset() returning [00:00:02]: ... FilesExistAsyncThread complete [00:00:02]: [200] Account Communication Success (6) [00:00:02]: Received (KU_gapndEbS) from TokenPurpose [00:00:02]: Starting Dedicated Server Game [00:00:02]: Network tick rate: U=15(2), D=0 [00:00:02]: About to start a server with the following settings: [00:00:02]: Dedicated: true [00:00:02]: Online: true [00:00:02]: Passworded: false [00:00:02]: ServerPort: 10999 [00:00:02]: SteamAuthPort: 8766 [00:00:02]: SteamMasterServerPort: 27016 [00:00:02]: ClanID: false [00:00:02]: ClanOnly: false [00:00:02]: ClanAdmin: false [00:00:02]: LanOnly: false [00:00:02]: FriendsOnly: false [00:00:02]: EnableAutosaver: true [00:00:02]: EncodeUserPath: false [00:00:02]: PVP: false [00:00:02]: MaxPlayers: 16 [00:00:02]: GameMode: endless [00:00:02]: OverridenDNS: [00:00:02]: PauseWhenEmpty: true [00:00:02]: IdleTimeout: 1800s [00:00:02]: VoteEnabled: false [00:00:02]: InternetBroadcasting: true [00:00:02]: Intent: social [00:00:02]: [Shard] Shard server mode disabled: missing is_master setting. [00:00:02]: [Shard] Missing 'is_master' config field. [00:00:02]: Online Server Started on port: 10999 [00:00:02]: Not applying level data overrides. [00:00:02]: Not applying world gen overrides. [00:00:02]: Collecting garbage... [00:00:02]: lua_gc took 0.04 seconds [00:00:02]: ~ShardLuaProxy() [00:00:02]: ~cEventLeaderboardProxy() [00:00:02]: ~ItemServerLuaProxy() [00:00:02]: ~InventoryLuaProxy() [00:00:02]: ~NetworkLuaProxy() [00:00:02]: ~SimLuaProxy() [00:00:03]: lua_close took 0.05 seconds [00:00:03]: ReleaseAll [00:00:03]: ReleaseAll Finished [00:00:03]: cGame::StartPlaying [00:00:03]: AppVersion::GetArchitecture() x32 [00:00:03]: LOADING LUA [00:00:03]: DoLuaFile scripts/main.lua [00:00:03]: DoLuaFile loading buffer scripts/main.lua [00:00:03]: taskgrouplist: default Together [00:00:03]: taskgrouplist: classic Classic [00:00:03]: taskgrouplist: cave_default Underground [00:00:03]: taskgrouplist: lavaarena_taskset The Forge [00:00:03]: taskgrouplist: quagmire_taskset The Gorge [00:00:03]: running main.lua [00:00:03]: loaded modindex [00:00:03]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:03]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:03]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths could not load morgue [00:00:03]: PlayerHistory could not load player_history [00:00:03]: ServerPreferences could not load server_preferences [00:00:03]: bloom_enabled true [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:03]: Not applying level data overrides. [00:00:03]: Not applying world gen overrides. [00:00:03]: WorldSim::SimThread::SimThread() [00:00:03]: ABOUT TO INSTALL STACKTRACE [00:00:03]: DoLuaFile scripts/stacktrace.lua [00:00:03]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:03]: INSTALLED STACKTRACE [00:00:03]: WorldSim::SimThread::SimThread() complete [00:00:03]: THREAD - started 'WorldSim' (3983289152) [00:00:03]: WorldSim::SimThread::Main() [00:00:03]: DoLuaFile scripts/worldgen_main.lua [00:00:03]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:03]: Check for write access: TRUE [00:00:03]: Check for read access: TRUE [00:00:03]: Available disk space for save files: 4485 MB [00:00:03]: ModIndex: Load sequence finished successfully. [00:00:03]: Reset() returning [00:00:03]: DLC enabled : false [00:00:03]: taskgrouplist: default Together [00:00:03]: taskgrouplist: classic Classic [00:00:03]: taskgrouplist: cave_default Underground [00:00:03]: taskgrouplist: lavaarena_taskset The Forge [00:00:03]: taskgrouplist: quagmire_taskset The Gorge [00:00:03]: running worldgen_main.lua [00:00:03]: SEED = 1642528788 [00:00:03]: Generating world with these parameters: [00:00:03]: level_type SURVIVAL [00:00:03]: level_data: [00:00:03]: K: desc V: The standard Don't Starve experience. [00:00:03]: K: hideminimap V: false [00:00:03]: K: id V: SURVIVAL_TOGETHER [00:00:03]: K: location V: forest [00:00:03]: K: max_playlist_position V: 999 [00:00:03]: K: min_playlist_position V: 0 [00:00:03]: K: name V: Standard Forest [00:00:03]: K: numrandom_set_pieces V: 4 [00:00:03]: K: override_level_string V: false [00:00:03]: K: overrides V: table: 0xeb04f930 [00:00:03]: K: has_ocean V: true [00:00:03]: K: keep_disconnected_tiles V: true [00:00:03]: K: layout_mode V: LinkNodesByKeys [00:00:03]: K: no_joining_islands V: true [00:00:03]: K: no_wormholes_to_disconnected_tiles V: true [00:00:03]: K: roads V: default [00:00:03]: K: season_start V: default [00:00:03]: K: start_location V: default [00:00:03]: K: task_set V: default [00:00:03]: K: world_size V: default [00:00:03]: K: wormhole_prefab V: wormhole [00:00:03]: K: random_set_pieces V: table: 0xeb04ec30 [00:00:03]: K: 1 V: Sculptures_2 [00:00:03]: K: 2 V: Sculptures_3 [00:00:03]: K: 3 V: Sculptures_4 [00:00:03]: K: 4 V: Sculptures_5 [00:00:03]: K: 5 V: Chessy_1 [00:00:03]: K: 6 V: Chessy_2 [00:00:03]: K: 7 V: Chessy_3 [00:00:03]: K: 8 V: Chessy_4 [00:00:03]: K: 9 V: Chessy_5 [00:00:03]: K: 10 V: Chessy_6 [00:00:03]: K: 11 V: Maxwell1 [00:00:03]: K: 12 V: Maxwell2 [00:00:03]: K: 13 V: Maxwell3 [00:00:03]: K: 14 V: Maxwell4 [00:00:03]: K: 15 V: Maxwell6 [00:00:03]: K: 16 V: Maxwell7 [00:00:03]: K: 17 V: Warzone_1 [00:00:03]: K: 18 V: Warzone_2 [00:00:03]: K: 19 V: Warzone_3 [00:00:03]: K: required_prefabs V: table: 0xeb04e700 [00:00:03]: K: 1 V: multiplayer_portal [00:00:03]: K: required_setpieces V: table: 0xeb04dbc0 [00:00:03]: K: 1 V: Sculptures_1 [00:00:03]: K: 2 V: Maxwell5 [00:00:03]: K: substitutes V: table: 0xeb04d580 [00:00:03]: K: version V: 4 [00:00:03]: K: worldgen_desc V: The standard Don't Starve experience. [00:00:03]: K: worldgen_id V: SURVIVAL_TOGETHER [00:00:03]: K: worldgen_name V: Standard Forest [00:00:03]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:03]: Prefab Swap Selection: grass gekko [00:00:03]: Prefab Swap Selection: regular twigs [00:00:03]: Prefab Swap Selection: regular berries [00:00:03]: Sculptures_1 added to task Speak to the king [00:00:03]: Maxwell5 added to task Lightning Bluff [00:00:03]: Sculptures_3 added to task Speak to the king [00:00:03]: Chessy_4 added to task Great Plains [00:00:03]: Sculptures_2 added to task Great Plains [00:00:03]: Chessy_1 added to task Forest hunters [00:00:03]: New size: 425 default [00:00:03]: Creating story... [00:00:03]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:00:03]: [Story Gen] LinkNodesByKeys [00:00:03]: Finding valid start task... [00:00:03]: ...picked Make a pick [00:00:03]: Has start node Clearing [00:00:03]: Adding Background Nodes [00:00:03]: [Story Gen] Adding Cove Nodes [00:00:03]: [Ocean] Processing ocean fake room content. [00:00:03]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:03]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:03]: GenerateVoronoiMap [100]: [00:00:04]: ...Done. [00:00:04]: [Story Gen] Finding nodes on mainland to connect a region to. [00:00:04]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards' [00:00:04]: [Story Gen] RestrictNodesByKey [00:00:04]: [Story Gen] Adding Cove Nodes [00:00:04]: [WorldSimActual::WorldGen_AddNewPositions] [00:00:04]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:04]: GenerateVoronoiMap [50]: [00:00:04]: ...Done. [00:00:04]: ... story created [00:00:04]: Baking map... 425 [00:00:04]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:04]: [WorldSimActual::ConvertToTileMap] [00:00:04]: [ConvertToTileMap] [00:00:04]: [WorldSimActual::ConvertToTileMap] complete [00:00:04]: [WorldSimActual::SeparateIslands] [00:00:04]: [SeparateIslands] [00:00:04]: [WorldSimActual::SeparateIslands] complete [00:00:04]: Map Baked! [00:00:04]: [WorldSimActual::ForceConnectivity] [00:00:04]: [GenerateLandmasses] [00:00:04]: [GenerateLandmasses] islands: 13 [00:00:04]: [MergeConnectedLandmasses] false [00:00:04]: [WorldSimActual::ForceConnectivity] complete [00:00:04]: [WorldSimActual::DrawRoads] [00:00:04]: [DrawRoads] [00:00:04]: [WorldSimActual::DrawRoads] complete [00:00:04]: Encoding... [00:00:04]: [WorldSimActual::CreateNodeIdTileMap] [00:00:04]: Encoding... DONE [00:00:04]: Checking Tags [00:00:04]: Populating voronoi... [00:00:04]: [ReplaceSingleNonLandTiles] Validating... [00:00:04]: [ReplaceSingleNonLandTiles] Replaced 2 tiles. [00:00:04]: Not checking for disconnected tiles. [00:00:04]: [Ocean] Placing ocean set pieces. [00:00:04]: [Ocean] Placed 11 of 11 ocean set pieces. [00:00:04]: [Ocean] Convert impassible to water... [00:00:04]: [Ocean] Square fill... [00:00:05]: [Ocean] Ground fill... [00:00:06]: [Ocean] Noise... [00:00:06]: [Ocean] Blend... [00:00:06]: [Ocean] Adding shoreline... [00:00:06]: [Ocean] Void Outline... [00:00:06]: [Ocean] Populating the ocean with lots of fun things to do... [00:00:06]: [Ocean] Placing ocean set pieces. [00:00:06]: [Ocean] Placed 9 of 9 ocean set pieces. [00:00:06]: [Ocean] Placing ocean set pieces. [00:00:06]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:06]: [Ocean] Placing ocean set pieces. [00:00:06]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:06]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found). [00:00:06]: Checking Required Prefab sculpture_bishop has at least 1 instances (3 found). [00:00:06]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:06]: Checking Required Prefab moon_fissure has at least 2 instances (81 found). [00:00:06]: Checking Required Prefab sculpture_rook has at least 1 instances (2 found). [00:00:06]: Checking Required Prefab hermithouse_construction1 has at least 1 instances (1 found). [00:00:06]: Checking Required Prefab sculpture_knight has at least 1 instances (2 found). [00:00:06]: Checking Required Prefab waterplant has at least 1 instances (143 found). [00:00:06]: Checking Required Prefab crabking_spawner has at least 1 instances (1 found). [00:00:06]: Checking Required Prefab terrariumchest has at least 1 instances (1 found). [00:00:06]: Checking Required Prefab gravestone has at least 1 instances (37 found). [00:00:06]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found). [00:00:06]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found). [00:00:06]: Checking Required Prefab statueglommer has at least 1 instances (1 found). [00:00:06]: [ReplaceSingleNonLandTiles] Validating... [00:00:06]: [ReplaceSingleNonLandTiles] Replaced 0 tiles. [00:00:06]: Done forest map gen! [00:00:06]: Checking map... [00:00:06]: Generation complete [00:00:07]: WorldSim::SimThread::Main() complete [00:00:07]: Serializing world: session/6DF03D99092DBC4C/0000000002 [00:00:07]: Auto-enabling encoded user paths [00:00:07]: Klump load on boot started. [00:00:07]: Klump files loaded: 0 [00:00:07]: Unload FE [00:00:07]: Unload FE done [00:00:07]: LOAD BE [00:00:13]: LOAD BE: done [00:00:13]: Begin Session: 6DF03D99092DBC4C [00:00:13]: saving to server_temp/server_save [00:00:13]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:13]: Loading 18 new character(s) [00:00:13]: Total 18 character(s) loaded [00:00:14]: Loading Nav Grid [00:00:14]: World generated on build 490729 with save version: 5.09, using seed: 1642528788 [00:00:17]: Reconstructing topology [00:00:17]: ...Sorting points [00:00:17]: ...Sorting edges [00:00:17]: ...Connecting nodes [00:00:17]: ...Validating connections [00:00:17]: ...Housekeeping [00:00:17]: ...Done! [00:00:17]: 1 uploads added to server. From server_temp [00:00:17]: Telling Client our new session identifier: 6DF03D99092DBC4C [00:00:17]: Validating portal[1] <-> [1] (inactive) [00:00:18]: Validating portal[2] <-> [2] (inactive) [00:00:18]: Validating portal[3] <-> [3] (inactive) [00:00:18]: Validating portal[4] <-> [4] (inactive) [00:00:18]: Validating portal[5] <-> [5] (inactive) [00:00:18]: Validating portal[6] <-> [6] (inactive) [00:00:18]: Validating portal[7] <-> [7] (inactive) [00:00:18]: Validating portal[8] <-> [8] (inactive) [00:00:18]: Validating portal[9] <-> [9] (inactive) [00:00:18]: Validating portal[10] <-> [10] (inactive) [00:00:18]: Sim paused [00:00:19]: Setting lobby region to default: US [00:00:19]: Registering master server in US lobby [00:00:20]: Failed to send server listings [00:00:20]: Failure error code received: 503 [00:00:20]: With Body: 503 Service Temporarily Unavailable

503 Service Temporarily Unavailable

[00:00:29]: Registering master server in US lobby [00:00:30]: Failed to send server listings [00:00:30]: Failure error code received: 503 [00:00:30]: With Body: 503 Service Temporarily Unavailable

503 Service Temporarily Unavailable

[00:00:54]: Registering master server in US lobby [00:00:55]: Failed to send server listings [00:00:55]: Failure error code received: 503 [00:00:55]: With Body: 503 Service Temporarily Unavailable

503 Service Temporarily Unavailable

[00:01:19]: Registering master server in US lobby [00:01:20]: Failed to send server listings [00:01:20]: Failure error code received: 503 [00:01:20]: With Body: 503 Service Temporarily Unavailable

503 Service Temporarily Unavailable

[00:01:44]: Registering master server in US lobby [00:01:45]: Failed to send server listings [00:01:45]: Failure error code received: 503 [00:01:45]: With Body: 503 Service Temporarily Unavailable

503 Service Temporarily Unavailable

[00:02:09]: Available disk space for save files: 4483 MB [00:02:09]: Serializing world: session/6DF03D99092DBC4C/0000000003 [00:02:10]: [Steam] SendUserDisconnect for '' [00:02:10]: Collecting garbage... [00:02:10]: lua_gc took 0.26 seconds [00:02:10]: ~ShardLuaProxy() [00:02:10]: ~cEventLeaderboardProxy() [00:02:10]: ~ItemServerLuaProxy() [00:02:10]: ~InventoryLuaProxy() [00:02:10]: ~NetworkLuaProxy() [00:02:10]: ~SimLuaProxy() [00:02:10]: lua_close took 0.35 seconds [00:02:10]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:10]: CurlRequestManager::ClientThread::Main() complete [00:02:10]: HttpClient2 discarded 0 callbacks. [00:02:11]: Shutting down