[00:00:00]: System Memory: Memory Load: 51% Available Physical Memory: 7937m/16296m Available Page File: 12116m/29608m Available Virtual Memory: 134213483m/134217727m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 31m Working Set Size: 31m Quota Peak Page Pool Usage: 212k Quota Page Pool Usage: 208k Quota Peak Non Paged Pool Usage:15k Quota Non Paged Pool Usage: 14k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/465481942/Cluster_8/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 490729 [00:00:00]: Current time: Mon Jan 17 13:03:22 2022 [00:00:00]: Don't Starve Together: 490729 WIN32 [00:00:00]: Build Date: 560 [00:00:00]: Mode: 64-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 21540 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_8 -fo -ownernetid 76561198425747670 -ownerdir 465481942 -backup_log_count 25 -backup_log_period 0 -ugc_directory C:\\Program Files (x86)\\Steam\\steamapps\\workshop -shard Master -sigprefix DST_Master -region US -token *********************************************************************************** [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (26740) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: [Steam] SteamGameServer_Init(10999, 27016) [00:00:00]: [Steam] SteamGameServer_Init success [00:00:00]: ProfileIndex:2.86 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (2032) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin64\dontstarve_dedicated_server_nullrenderer_x64.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: Overriding region to US [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/465481942/client_save/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/465481942/client_save/adminlist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (4080) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/465481942/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198425747670 [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.19043 platformSpecific SP 0.0 architecture 64-bit CPU clockSpeed 2592 name Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz manufacturer GenuineIntel numCores 6 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX RAM megsOfRam 16384 GPU megsOfRam 4095 videoModeDescription 1920 x 1080 x 4294967296 colors name NVIDIA GeForce RTX 2070 Super with Max-Q Design driverVersion 30.0.15.1123 driverDate 20220110000000.000000-000 refreshRate 60 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: AppVersion::GetArchitecture() x64 [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: SUCCESS: Loaded modoverrides.lua [00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: ServerPreferences could not load server_preferences [00:00:01]: bloom_enabled true [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Klump load on boot started. [00:00:01]: Klump files loaded: 0 [00:00:03]: Load FE [00:00:03]: Load FE: done [00:00:03]: THREAD - started 'FilesExistAsyncThread' (15676) [00:00:03]: FilesExistAsyncThread started (19097 files)... [00:00:03]: Check for write access: TRUE [00:00:03]: Check for read access: TRUE [00:00:03]: Available disk space for save files: 302374 MB [00:00:03]: ModIndex: Load sequence finished successfully. [00:00:03]: Reset() returning [00:00:03]: [IPC] Signal 'DST_Master_Kill' opened #0000000000000720 [00:00:03]: [IPC] Registering handler for signal #0000000000000720 [00:00:03]: [IPC] Handle #0000000000000720 added to the Eventhandles [00:00:03]: [IPC] Signal 'DST_Master_Starting' opened #000000000000073C [00:00:03]: [IPC] Sending signal... #000000000000073C [00:00:04]: [200] Account Communication Success (6) [00:00:04]: Received (KU_ap7dgP9_) from TokenPurpose [00:00:04]: Starting Dedicated Server Game [00:00:04]: Network tick rate: U=15(2), D=0 [00:00:04]: About to start a server with the following settings: [00:00:04]: Dedicated: true [00:00:04]: Online: true [00:00:04]: Passworded: true [00:00:04]: ServerPort: 10999 [00:00:04]: SteamAuthPort: 8766 [00:00:04]: SteamMasterServerPort: 27016 [00:00:04]: ClanID: false [00:00:04]: ClanOnly: false [00:00:04]: ClanAdmin: false [00:00:04]: LanOnly: false [00:00:04]: FriendsOnly: true [00:00:04]: EnableAutosaver: true [00:00:04]: EncodeUserPath: true [00:00:04]: PVP: false [00:00:04]: MaxPlayers: 6 [00:00:04]: GameMode: endless [00:00:04]: OverridenDNS: [00:00:04]: PauseWhenEmpty: true [00:00:04]: IdleTimeout: 1800s [00:00:04]: VoteEnabled: false [00:00:04]: InternetBroadcasting: true [00:00:04]: Intent: social [00:00:04]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:04]: Online Server Started on port: 10999 [00:00:04]: SUCCESS: Loaded modoverrides.lua [00:00:04]: Found a level data override file with these contents: [00:00:04]: K: custom_settings_desc V: [00:00:04]: K: custom_settings_id V: CUSTOM_MORE THE BETTER [00:00:04]: K: custom_settings_name V: More the better [00:00:04]: K: custom_worldgen_desc V: [00:00:04]: K: custom_worldgen_id V: CUSTOM_MORE THE BETTER [00:00:04]: K: custom_worldgen_name V: More the better [00:00:04]: K: desc V: The standard Don't Starve experience. [00:00:04]: K: hideminimap V: false [00:00:04]: K: id V: SURVIVAL_TOGETHER [00:00:04]: K: location V: forest [00:00:04]: K: max_playlist_position V: 999 [00:00:04]: K: min_playlist_position V: 0 [00:00:04]: K: name V: Standard Forest [00:00:04]: K: numrandom_set_pieces V: 4 [00:00:04]: K: override_level_string V: false [00:00:04]: K: overrides V: table: 0000000010FF0450 [00:00:04]: K: alternatehunt V: default [00:00:04]: K: angrybees V: default [00:00:04]: K: antliontribute V: default [00:00:04]: K: autumn V: longseason [00:00:04]: K: bats_setting V: default [00:00:04]: K: bearger V: default [00:00:04]: K: beefalo V: default [00:00:04]: K: beefaloheat V: default [00:00:04]: K: beequeen V: default [00:00:04]: K: bees V: default [00:00:04]: K: bees_setting V: default [00:00:04]: K: berrybush V: often [00:00:04]: K: birds V: default [00:00:04]: K: boons V: insane [00:00:04]: K: branching V: least [00:00:04]: K: brightmarecreatures V: default [00:00:04]: K: bunnymen_setting V: default [00:00:04]: K: butterfly V: default [00:00:04]: K: buzzard V: default [00:00:04]: K: cactus V: often [00:00:04]: K: carrot V: often [00:00:04]: K: carrots_regrowth V: fast [00:00:04]: K: catcoon V: default [00:00:04]: K: catcoons V: default [00:00:04]: K: chess V: often [00:00:04]: K: cookiecutters V: default [00:00:04]: K: crabking V: default [00:00:04]: K: day V: default [00:00:04]: K: deciduousmonster V: default [00:00:04]: K: deciduoustree_regrowth V: fast [00:00:04]: K: deerclops V: default [00:00:04]: K: dragonfly V: default [00:00:04]: K: dropeverythingondespawn V: default [00:00:04]: K: evergreen_regrowth V: fast [00:00:04]: K: extrastartingitems V: default [00:00:04]: K: eyeofterror V: default [00:00:04]: K: fishschools V: default [00:00:04]: K: flint V: often [00:00:04]: K: flowers V: mostly [00:00:04]: K: flowers_regrowth V: fast [00:00:04]: K: frograin V: default [00:00:04]: K: frogs V: default [00:00:04]: K: fruitfly V: default [00:00:04]: K: gnarwail V: default [00:00:04]: K: goosemoose V: default [00:00:04]: K: grass V: often [00:00:04]: K: grassgekkos V: default [00:00:04]: K: has_ocean V: true [00:00:04]: K: hound_mounds V: default [00:00:04]: K: houndmound V: default [00:00:04]: K: hounds V: default [00:00:04]: K: hunt V: default [00:00:04]: K: keep_disconnected_tiles V: true [00:00:04]: K: klaus V: default [00:00:04]: K: krampus V: default [00:00:04]: K: layout_mode V: LinkNodesByKeys [00:00:04]: K: liefs V: default [00:00:04]: K: lightning V: default [00:00:04]: K: lightninggoat V: default [00:00:04]: K: loop V: default [00:00:04]: K: lureplants V: default [00:00:04]: K: malbatross V: default [00:00:04]: K: marshbush V: default [00:00:04]: K: merm V: default [00:00:04]: K: merms V: default [00:00:04]: K: meteorshowers V: default [00:00:04]: K: meteorspawner V: default [00:00:04]: K: moles V: default [00:00:04]: K: moles_setting V: default [00:00:04]: K: moon_berrybush V: often [00:00:04]: K: moon_bullkelp V: default [00:00:04]: K: moon_carrot V: default [00:00:04]: K: moon_fissure V: default [00:00:04]: K: moon_fruitdragon V: default [00:00:04]: K: moon_hotspring V: often [00:00:04]: K: moon_rock V: default [00:00:04]: K: moon_sapling V: default [00:00:04]: K: moon_spider V: default [00:00:04]: K: moon_spiders V: default [00:00:04]: K: moon_starfish V: default [00:00:04]: K: moon_tree V: default [00:00:04]: K: moon_tree_regrowth V: default [00:00:04]: K: mosquitos V: default [00:00:04]: K: mushroom V: often [00:00:04]: K: mutated_hounds V: default [00:00:04]: K: no_joining_islands V: true [00:00:04]: K: no_wormholes_to_disconnected_tiles V: true [00:00:04]: K: ocean_bullkelp V: default [00:00:04]: K: ocean_seastack V: ocean_default [00:00:04]: K: ocean_shoal V: default [00:00:04]: K: ocean_waterplant V: ocean_default [00:00:04]: K: ocean_wobsterden V: default [00:00:04]: K: penguins V: default [00:00:04]: K: penguins_moon V: default [00:00:04]: K: perd V: default [00:00:04]: K: petrification V: default [00:00:04]: K: pigs V: default [00:00:04]: K: pigs_setting V: default [00:00:04]: K: ponds V: default [00:00:04]: K: prefabswaps_start V: default [00:00:04]: K: rabbits V: default [00:00:04]: K: rabbits_setting V: default [00:00:04]: K: reeds V: default [00:00:04]: K: regrowth V: veryfast [00:00:04]: K: roads V: default [00:00:04]: K: rock V: default [00:00:04]: K: rock_ice V: default [00:00:04]: K: saltstack_regrowth V: default [00:00:04]: K: sapling V: often [00:00:04]: K: season_start V: default [00:00:04]: K: seasonalstartingitems V: default [00:00:04]: K: shadowcreatures V: default [00:00:04]: K: sharks V: default [00:00:04]: K: spawnprotection V: default [00:00:04]: K: specialevent V: default [00:00:04]: K: spider_warriors V: default [00:00:04]: K: spiderqueen V: default [00:00:04]: K: spiders V: default [00:00:04]: K: spiders_setting V: default [00:00:04]: K: spring V: default [00:00:04]: K: squid V: default [00:00:04]: K: start_location V: default [00:00:04]: K: summer V: default [00:00:04]: K: tallbirds V: default [00:00:04]: K: task_set V: default [00:00:04]: K: tentacles V: default [00:00:04]: K: terrariumchest V: default [00:00:04]: K: touchstone V: always [00:00:04]: K: trees V: often [00:00:04]: K: tumbleweed V: often [00:00:04]: K: twiggytrees_regrowth V: fast [00:00:04]: K: walrus V: default [00:00:04]: K: walrus_setting V: default [00:00:04]: K: wasps V: default [00:00:04]: K: weather V: default [00:00:04]: K: wildfires V: never [00:00:04]: K: winter V: default [00:00:04]: K: wobsters V: default [00:00:04]: K: world_size V: huge [00:00:04]: K: wormhole_prefab V: wormhole [00:00:04]: K: random_set_pieces V: table: 0000000010FF06D0 [00:00:04]: K: 1 V: Sculptures_2 [00:00:04]: K: 2 V: Sculptures_3 [00:00:04]: K: 3 V: Sculptures_4 [00:00:04]: K: 4 V: Sculptures_5 [00:00:04]: K: 5 V: Chessy_1 [00:00:04]: K: 6 V: Chessy_2 [00:00:04]: K: 7 V: Chessy_3 [00:00:04]: K: 8 V: Chessy_4 [00:00:04]: K: 9 V: Chessy_5 [00:00:04]: K: 10 V: Chessy_6 [00:00:04]: K: 11 V: Maxwell1 [00:00:04]: K: 12 V: Maxwell2 [00:00:04]: K: 13 V: Maxwell3 [00:00:04]: K: 14 V: Maxwell4 [00:00:04]: K: 15 V: Maxwell6 [00:00:04]: K: 16 V: Maxwell7 [00:00:04]: K: 17 V: Warzone_1 [00:00:04]: K: 18 V: Warzone_2 [00:00:04]: K: 19 V: Warzone_3 [00:00:04]: K: required_prefabs V: table: 0000000010FF0860 [00:00:04]: K: 1 V: multiplayer_portal [00:00:04]: K: required_setpieces V: table: 0000000010FEF8C0 [00:00:04]: K: 1 V: Sculptures_1 [00:00:04]: K: 2 V: Maxwell5 [00:00:04]: K: settings_desc V: The standard Don't Starve experience. [00:00:04]: K: settings_id V: SURVIVAL_TOGETHER [00:00:04]: K: settings_name V: Standard Forest [00:00:04]: K: substitutes V: table: 0000000010FEFD20 [00:00:04]: K: version V: 4 [00:00:04]: K: worldgen_desc V: The standard Don't Starve experience. [00:00:04]: K: worldgen_id V: SURVIVAL_TOGETHER [00:00:04]: K: worldgen_name V: Standard Forest [00:00:04]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:04]: Overwriting savedata with level data file. [00:00:04]: Not applying world gen overrides. [00:00:04]: Collecting garbage... [00:00:04]: lua_gc took 0.03 seconds [00:00:04]: ~ShardLuaProxy() [00:00:04]: ~cEventLeaderboardProxy() [00:00:04]: ~ItemServerLuaProxy() [00:00:04]: ~InventoryLuaProxy() [00:00:04]: ~NetworkLuaProxy() [00:00:04]: ~SimLuaProxy() [00:00:04]: FilesExistAsyncThread aborted. [00:00:04]: ... FilesExistAsyncThread complete [00:00:04]: lua_close took 0.06 seconds [00:00:04]: ReleaseAll [00:00:04]: ReleaseAll Finished [00:00:04]: cGame::StartPlaying [00:00:04]: AppVersion::GetArchitecture() x64 [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:04]: taskgrouplist: default Together [00:00:04]: taskgrouplist: classic Classic [00:00:04]: taskgrouplist: cave_default Underground [00:00:04]: taskgrouplist: lavaarena_taskset The Forge [00:00:04]: taskgrouplist: quagmire_taskset The Gorge [00:00:04]: running main.lua [00:00:04]: loaded modindex [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:04]: SUCCESS: Loaded modoverrides.lua [00:00:05]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:05]: LOADING LUA SUCCESS [00:00:05]: PlayerDeaths could not load morgue [00:00:05]: PlayerHistory could not load player_history [00:00:05]: ServerPreferences could not load server_preferences [00:00:05]: bloom_enabled true [00:00:05]: OnFilesLoaded() [00:00:05]: OnUpdatePurchaseStateComplete [00:00:05]: Loading world: session/0AB502179858C541/0000000133 [00:00:05]: Save file is at version 5.09 [00:00:05]: Klump load on boot started. [00:00:05]: Klump files loaded: 0 [00:00:05]: Unload FE [00:00:05]: Unload FE done [00:00:06]: LOAD BE [00:00:11]: LOAD BE: done [00:00:11]: Begin Session: 0AB502179858C541 [00:00:12]: saving to server_temp/server_save [00:00:12]: OVERRIDE: setting regrowth to veryfast [00:00:12]: OVERRIDE: setting deciduoustree_regrowth to fast [00:00:12]: OVERRIDE: setting flowers_regrowth to fast [00:00:12]: OVERRIDE: setting wildfires to never [00:00:12]: OVERRIDE: setting evergreen_regrowth to fast [00:00:12]: OVERRIDE: setting carrots_regrowth to fast [00:00:12]: OVERRIDE: setting twiggytrees_regrowth to fast [00:00:12]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:12]: Loading 18 new character(s) [00:00:13]: Total 18 character(s) loaded [00:00:13]: Loading Nav Grid [00:00:13]: World generated on build 467172 with save version: 5.065, using seed: 1624386338 [00:00:13]: setting summerlength 15 [00:00:13]: setting cavemoonphase half [00:00:13]: setting iscavefullmoon false [00:00:13]: setting isnightmaredawn false [00:00:13]: setting elapseddaysinseason 6 [00:00:13]: setting isfullmoon false [00:00:13]: setting moisture 1024.8487548828 [00:00:13]: setting cavephase day [00:00:13]: setting iscavewaxingmoon true [00:00:13]: setting isnightmarewild false [00:00:13]: setting nightmaretimeinphase 0 [00:00:13]: setting precipitationrate 0 [00:00:13]: setting iswet false [00:00:13]: setting isnewmoon false [00:00:13]: setting precipitation none [00:00:13]: setting israining false [00:00:13]: setting isnightmarewarn false [00:00:13]: setting iswinter true [00:00:13]: setting season winter [00:00:13]: setting remainingdaysinseason 9 [00:00:13]: setting winterlength 15 [00:00:13]: setting iscaveday true [00:00:13]: setting moistureceil 1900.4359130859 [00:00:13]: setting isday true [00:00:13]: setting springlength 20 [00:00:13]: setting wetness 0 [00:00:13]: setting iscavedusk false [00:00:13]: setting isalterawake false [00:00:13]: setting isnightmarecalm false [00:00:13]: setting isnight false [00:00:13]: setting isdusk false [00:00:13]: setting isspring false [00:00:13]: setting isautumn false [00:00:13]: setting issnowing false [00:00:13]: setting iswaxingmoon true [00:00:13]: setting phase day [00:00:13]: setting snowlevel 1 [00:00:13]: setting issnowcovered true [00:00:13]: setting autumnlength 30 [00:00:13]: setting pop 0.31509304496901 [00:00:13]: setting nightmaretime 0 [00:00:13]: setting seasonprogress 0.4 [00:00:13]: setting moonphase half [00:00:13]: setting nightmarephase none [00:00:13]: setting cycles 124 [00:00:13]: setting timeinphase 0.0065949503580729 [00:00:13]: setting iscavenight false [00:00:13]: setting iscavenewmoon false [00:00:13]: setting issummer false [00:00:13]: setting temperature -20.870244654259 [00:00:13]: setting time 0.0020609219868978 [00:00:13]: OVERRIDE: setting autumn to longseason [00:00:14]: [string "scripts/components/scenariorunner.lua"]:31: module 'scenarios/colourful_mushroom_farm' not found: no field package.preload['scenarios/colourful_mushroom_farm'] no file 'scripts/scenarios/colourful_mushroom_farm.lua' (checked with custom loader) no file 'scriptlibs/scenarios/colourful_mushroom_farm.lua' (checked with custom loader) no file 'scripts\scenarios/colourful_mushroom_farm.lua' no file 'scriptlibs\scenarios/colourful_mushroom_farm.lua' LUA ERROR stack traceback: =[C]:-1 in (global) require (C) <-1--1> scripts/components/scenariorunner.lua:31 in (method) SetScript (Lua) <26-33> self = hasrunonce = false inst = 103928 - wall_stone (valid:true) scriptname = colourful_mushroom_farm name = colourful_mushroom_farm scripts/components/scenariorunner.lua:11 in (method) OnLoad (Lua) <8-17> self = hasrunonce = false inst = 103928 - wall_stone (valid:true) scriptname = colourful_mushroom_farm data = table: 0000000013E6A330 scripts/entityscript.lua:1695 in (method) SetPersistData (Lua) <1682-1703> self (valid:true) = GUID = 103928 Transform = Transform (000000002EA5E570) inlimbo = false actionreplica = table: 000000002EA7A070 actioncomponents = table: 000000002EA7A390 lower_components_shadow = table: 000000002EA7AB10 entity = Entity (000000002E91A800) AnimState = AnimState (000000002EA5F200) _ispathfinding = net_bool (000000002EA7ACF0) Network = Network (000000002EA5F140) persists = true OnRemoveEntity = function - scripts/prefabs/walls.lua:106 SoundEmitter = SoundEmitter (000000002EA5F230) name = Stone Wall prefab = wall_stone spawntime = 0 OnLoad = function - scripts/prefabs/walls.lua:81 replica = table: 000000002EA79A80 pendingtasks = table: 000000002EA79DF0 components = table: 000000002EA7A6B0 Physics = Physics (000000002EA5FC20) data = table: 0000000013E6ADD0 newents = table: 000000000B1429A0 k = scenariorunner v = table: 0000000013E6A330 cmp = table: 000000002EA7AE80 scripts/mainfunctions.lua:398 in (global) SpawnSaveRecord (Lua) <363-405> saved = table: 0000000013E6A150 newents = table: 000000000B1429A0 inst = 103928 - wall_stone (valid:true) scripts/gamelogic.lua:592 in (upvalue) PopulateWorld (Lua) <349-628> savedata = table: 000000000BEB2710 profile = table: 0000000011796720 world = 100028 - world (valid:true) map = Map (0000000025193690) newents = table: 000000000B1429A0 prefab = wall_stone ents = table: 0000000013E692F0 i = 30 v = table: 0000000013E6A150 scripts/gamelogic.lua:852 in (upvalue) DoInitGame (Lua) <727-931> savedata = table: 000000000BEB2710 profile = table: 0000000011796720 was_file_load = false options = table: 000000000BEB1950 scripts/gamelogic.lua:965 in (local) cb (Lua) <959-966> savedata = table: 000000000BEB2710 scripts/shardindex.lua:209 in (upvalue) OnLoadSaveDataFile (Lua) <191-210> file = session/0AB502179858C541/0000000133 cb = function - scripts/gamelogic.lua:959 load_success = true str = local savedata = {} local tablefunctions = {} tablefunctions["map_fn"] = function() return {tiles="VlJTTgABAAAAAQsBBwEMAQIBAQEEAQgBDQEMAQIBCwEOAQwBDgELAQsBAAEKAQYBAgEGAQ8BAAENAQcBBAECAQEBAQEIAQgBBgEDAQIBAwEIAQcBBgENAQkBCAENAQkBCgEHAQkBBwENAQoBCwEOAQoBCAEOAQ4BCQEIAQsBCwELAQ8BCwENAQwBDAEOAQUBAAEBAQIBAgEJAQkBBgEJAQoBCwEBAQEBDAENAQMBCAEDAQQBDwEMAQwBCwEGAQ4BAgEBAQ0BBgEMAQ0BDAEAAQkBDQEEAQYBDQEGAQkBBgEEAQkBAAEDAQIBBQEGAQgBBQENAQABBQEEAQIBDQEIAQoBBQEBAQwBBAEIAQgBAwEEAQUBDwEEAQwBAgEIAQQBDwEOAQ0BCQECAQkBBAEJAQcBCwEAAQMBAwEFAQsBBAEMAQMBBQEPAQsBDQEMAQEBCgEGAQUBCQEBAQgBBgEJAQcBAQEFAQIBDwEBAQoBCQEMAQMBAAEJAQIBDwEDAQQBCQEMAQUBAAELAQoBCwEPAQUBAgECAQ4BCQEHAQUBBQENAQMBDAEOAQYBDgEFAQYBBwEOAQ0BAwEKAQsBBwEFAQoBBAEOAQwBAQEKAQABDwEMAQoBCwENAQkBBwEHAQcBAAEAAQEBCwEPAQMBDAELAQ8BCwEMAQcBBwEBAQcBCQEAAQ8BBwEDAQoBBwEGAQYBCQEPAQoBDwEAAQABDwEDAQABDQEMAQwBBgEEAQYBDAEMAQ4BBgEIAQ8BCwEBAQABCgEEAQ8BDwEEAQoBAgENAQ0BBgEDAQ0BCQEJAQUBCQEFAQsBCAEKAQoBBQELAQEBCwEDAQEBBwE [00:00:14]: [string "scripts/components/scenariorunner.lua"]:31: module 'scenarios/colourful_mushroom_farm' not found: no field package.preload['scenarios/colourful_mushroom_farm'] no file 'scripts/scenarios/colourful_mushroom_farm.lua' (checked with custom loader) no file 'scriptlibs/scenarios/colourful_mushroom_farm.lua' (checked with custom loader) no file 'scripts\scenarios/colourful_mushroom_farm.lua' no file 'scriptlibs\scenarios/colourful_mushroom_farm.lua' LUA ERROR stack traceback: =[C]:-1 in (global) require (C) <-1--1> scripts/components/scenariorunner.lua:31 in (method) SetScript (Lua) <26-33> scripts/components/scenariorunner.lua:11 in (method) OnLoad (Lua) <8-17> scripts/entityscript.lua:1695 in (method) SetPersistData (Lua) <1682-1703> scripts/mainfunctions.lua:398 in (global) SpawnSaveRecord (Lua) <363-405> scripts/gamelogic.lua:592 in (upvalue) PopulateWorld (Lua) <349-628> scripts/gamelogic.lua:852 in (upvalue) DoInitGame (Lua) <727-931> scripts/gamelogic.lua:965 in (local) cb (Lua) <959-966> scripts/shardindex.lua:209 in (upvalue) OnLoadSaveDataFile (Lua) <191-210> scripts/shardindex.lua:214 in () ? (Lua) <213-215> =[C]:-1 in (method) GetPersistentString (C) <-1--1> scripts/shardindex.lua:213 in (method) GetSaveDataFile (Lua) <212-216> [00:00:14]: Check for write access: TRUE [00:00:14]: Check for read access: TRUE [00:00:14]: Available disk space for save files: 302374 MB [00:00:14]: ModIndex: Load sequence finished successfully. [00:00:14]: Reset() returning