Mono path[0] = 'C:/Games/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = 'C:/Games/Steam/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc' Initialize engine version: 2020.3.11f1 (99c7afb366b3) [Subsystems] Discovering subsystems at path C:/Games/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80) Vendor: VRAM: 8079 MB Driver: 30.0.14.9676 Begin MonoManager ReloadAssembly - Completed reload, in 0.167 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.432900 ms [23:34:51.804] [1] [INFO] KProfiler: Start [23:34:51.919] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [23:34:51.919] [1] [INFO] Low Res Textures? Yes [23:34:51.939] [1] [INFO] Current date: 01/02/2022 15:34:51 [23:34:51.940] [1] [INFO] release Build: ??-490405-? [23:34:51.941] [1] [INFO] Creating SteamManager. [23:34:52.050] [1] [INFO] DistributionPlatform initialized. [23:34:52.052] [1] [INFO] release Build: U39-490405-S [23:34:52.052] [1] [INFO] EXPANSION1 installed: True active: True [23:34:53.784] [1] [INFO] Expansion1: True [23:34:53.784] [1] [INFO] Loading Expansion1 assets from bundle SYSTEM INFO: Platform=WindowsPlayer OSname=Windows 10 (10.0.19042) 64bit OSversion=10.0.19042.0 CPUmodel=System Product Name (System manufacturer) CPUdeviceType=Desktop CPUarch=AMD64 ProcBits=64 CPUcount=8 CPUtype=Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz SystemMemoryMegs=16308 GPUgraphicsDeviceID=7040 GPUname=NVIDIA GeForce GTX 1080 GPUgraphicsDeviceType=Direct3D11 GPUgraphicsDeviceVendor=NVIDIA GPUgraphicsDeviceVendorID=4318 GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.1] GPUmemoryMegs=8079 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=True System Language=English [23:34:57.160] [1] [INFO] Initializing at 2022-01-02 23:34:57.160 [23:34:57.160] [1] [INFO] Save path: C:\Users\Gabryel\Documents\Klei\OxygenNotIncluded [23:34:57.659] [1] [INFO] Using builtin mod system. [23:34:57.710] [1] [INFO] Localization.Initialize! [23:34:57.717] [1] [INFO] Test Data Location / docs / C:\Users\Gabryel\Documents\Klei\OxygenNotIncluded [23:34:57.717] [1] [INFO] Test Data Location / local / C:\Users\Gabryel\AppData\Local\Klei\OxygenNotIncluded [23:34:57.720] [1] [INFO] Test Data Locations / C:\Users\Gabryel\Documents\Klei\OxygenNotIncluded\test / write True / read True / removed True [23:34:57.720] [1] [INFO] Test Data Locations / C:\Users\Gabryel\AppData\Local\Klei\OxygenNotIncluded\test / write True / read True / removed True [23:34:57.723] [1] [INFO] Logged into Steam with ID:76561197992662173, NAME:silverlight [23:34:57.724] [1] [INFO] [Account] Requesting auth ticket from Steam [23:34:59.065] [4] [INFO] [Account] Got login for user KU_YYlGYQSS [23:35:04.485] [1] [WARNING] Tried loading prefab with duplicate tag, ignoring: HighEnergyParticle Unloading 5 Unused Serialized files (Serialized files now loaded: 1) Unloading 1095 unused Assets to reduce memory usage. Loaded Objects now: 54232. Total: 95.809400 ms (FindLiveObjects: 4.025800 ms CreateObjectMapping: 2.212800 ms MarkObjects: 88.766000 ms DeleteObjects: 0.804400 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 4.076000 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 56716. Total: 131.554500 ms (FindLiveObjects: 4.410600 ms CreateObjectMapping: 1.704600 ms MarkObjects: 125.355200 ms DeleteObjects: 0.083800 ms) [23:35:05.525] [1] [INFO] -- MAIN MENU -- [23:35:05.636] [1] [INFO] Checking which steam branch we're on. Got: [] [23:35:05.688] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True [23:35:05.747] [1] [INFO] Using local MOTD at version: 60, web version at 14 [23:35:10.732] [1] [INFO] World settings reload complete! Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 56805. Total: 107.138600 ms (FindLiveObjects: 2.860000 ms CreateObjectMapping: 1.480100 ms MarkObjects: 102.672400 ms DeleteObjects: 0.125500 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 3.857400 ms Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 73936. Total: 135.831000 ms (FindLiveObjects: 3.052200 ms CreateObjectMapping: 3.159100 ms MarkObjects: 129.433300 ms DeleteObjects: 0.185900 ms) [23:36:17.023] [1] [INFO] Loading save file: C:\Users\Gabryel\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561197992662173\Settlement\Settlement 71.sav headerVersion:1, buildVersion:490405, headerSize:342, IsCompressed:True [23:36:17.023] [1] [INFO] GameInfo loaded from save header: numberOfCycles:896, numberOfDuplicants:16, baseName:Settlement, isAutoSave:False, originalSaveName:Settlement 70.sav, clusterId:expansion1::clusters/SwampStartCluster, worldTraits:none, colonyGuid:839d2253-5480-41ef-8904-146ec27c0866, saveVersion:7.28 [23:36:20.027] [1] [INFO] 89.58755 Level Loaded.... backend Shader warmup: 66 shaders 210 combinations 0.202s [23:36:49.871] [1] [INFO] Custom Settings: ClusterLayout=expansion1::clusters/SwampStartCluster,WorldgenSeed=211841114,ImmuneSystem=Default,CalorieBurn=Default,Morale=Default,Durability=Default,Stress=Default,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled,FastWorkersMode=Disabled,SaveToCloud=Enabled,Teleporters=Enabled, [23:36:50.269] [1] [INFO] Loaded [C:\Users\Gabryel\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561197992662173\Settlement\Settlement 71.sav] [23:36:50.269] [1] [INFO] World Seeds [211841122/211841122/211841122/211841122] [23:36:50.692] [1] [INFO] -- GAME -- [23:36:50.729] [1] [WARNING] True Timelapse.OnNewDay but worldsToScreenshot is not empty Unloading 1 Unused Serialized files (Serialized files now loaded: 1) [23:36:50.754] [1] [WARNING] Insufficient keys to cover root plan menu Max of 14 keys supported but TUNING.BUILDINGS.PLANORDER has 15 [23:36:51.972] [1] [INFO] Checking which steam branch we're on. Got: [] [23:36:57.208] [1] [WARNING] Cell 32773 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:36:57.208] [1] [WARNING] Cell 32774 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:36:57.209] [1] [WARNING] Cell 32775 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:36:57.427] [1] [WARNING] Cell 61958 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:36:57.427] [1] [WARNING] Cell 61959 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:36:57.427] [1] [WARNING] Cell 61960 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:37:03.710] [1] [WARNING] Cell 16105 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:37:03.711] [1] [WARNING] Cell 9481 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:37:03.720] [1] [WARNING] Cell 16139 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:37:03.720] [1] [WARNING] Cell 9515 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:37:03.723] [1] [WARNING] Cell 16173 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:37:03.723] [1] [WARNING] Cell 9549 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:37:03.861] [1] [WARNING] Cell 15338 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:37:03.861] [1] [WARNING] Cell 10185 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:37:03.898] [1] [WARNING] Marie is already in the process of changing equipment (equip) [23:37:03.898] [1] [WARNING] Jean is already in the process of changing equipment (equip) [23:37:03.899] [1] [WARNING] Burt is already in the process of changing equipment (equip) [23:37:03.899] [1] [WARNING] Mae is already in the process of changing equipment (equip) [23:37:05.849] [1] [WARNING] missing 'ui' anim in 'artifacts_kanim (KAnimFile)' [23:37:09.338] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1043201. Total: 2821.991200 ms (FindLiveObjects: 62.459600 ms CreateObjectMapping: 28.295200 ms MarkObjects: 2730.116500 ms DeleteObjects: 1.119500 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 222368. Total: 1338.105000 ms (FindLiveObjects: 14.253200 ms CreateObjectMapping: 11.870100 ms MarkObjects: 1311.472500 ms DeleteObjects: 0.508800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 222368. Total: 1268.481700 ms (FindLiveObjects: 12.874300 ms CreateObjectMapping: 11.186200 ms MarkObjects: 1244.207300 ms DeleteObjects: 0.213200 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) [23:57:40.820] [1] [WARNING] Failed to Unsubscribe event handler: Game+<>c.Void <.cctor>b__218_0(Game, System.Object) Not subscribed to event [23:57:40.820] [1] [WARNING] Failed to Unsubscribe event handler: Game+<>c.Void <.cctor>b__218_1(Game, System.Object) Not subscribed to event UnloadTime: 1236.093800 ms Unloading 509 unused Assets to reduce memory usage. Loaded Objects now: 82364. Total: 614.202500 ms (FindLiveObjects: 6.163500 ms CreateObjectMapping: 4.712200 ms MarkObjects: 601.503700 ms DeleteObjects: 1.822700 ms) [23:57:41.723] [1] [INFO] Loading save file: C:\Users\Gabryel\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561197992662173\Settlement\auto_save\Settlement 71 Cycle 906.sav headerVersion:1, buildVersion:490405, headerSize:341, IsCompressed:True [23:57:41.723] [1] [INFO] GameInfo loaded from save header: numberOfCycles:905, numberOfDuplicants:16, baseName:Settlement, isAutoSave:True, originalSaveName:Settlement 71.sav, clusterId:expansion1::clusters/SwampStartCluster, worldTraits:none, colonyGuid:839d2253-5480-41ef-8904-146ec27c0866, saveVersion:7.28 [23:57:45.458] [1] [INFO] 1375.019 Level Loaded.... backend Shader warmup: 66 shaders 210 combinations 0.001s [23:58:05.285] [1] [INFO] Custom Settings: ClusterLayout=expansion1::clusters/SwampStartCluster,WorldgenSeed=211841114,ImmuneSystem=Default,CalorieBurn=Default,Morale=Default,Durability=Default,Stress=Default,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled,FastWorkersMode=Disabled,SaveToCloud=Enabled,Teleporters=Enabled, [23:58:05.366] [1] [INFO] Loaded [C:\Users\Gabryel\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561197992662173\Settlement\auto_save\Settlement 71 Cycle 906.sav] [23:58:05.366] [1] [INFO] World Seeds [211841122/211841122/211841122/211841122] [23:58:06.078] [1] [INFO] -- GAME -- [23:58:06.092] [1] [WARNING] True Timelapse.OnNewDay but worldsToScreenshot is not empty Unloading 1 Unused Serialized files (Serialized files now loaded: 1) [23:58:06.103] [1] [WARNING] Insufficient keys to cover root plan menu Max of 14 keys supported but TUNING.BUILDINGS.PLANORDER has 15 [23:58:07.163] [1] [INFO] Checking which steam branch we're on. Got: [] [23:58:12.036] [1] [WARNING] Cell 32773 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:58:12.036] [1] [WARNING] Cell 32774 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:58:12.037] [1] [WARNING] Cell 32775 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:58:12.251] [1] [WARNING] Cell 61958 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:58:12.252] [1] [WARNING] Cell 61959 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:58:12.252] [1] [WARNING] Cell 61960 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:58:15.954] [1] [WARNING] Cell 16105 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:58:15.954] [1] [WARNING] Cell 9481 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:58:15.958] [1] [WARNING] Cell 16173 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:58:15.958] [1] [WARNING] Cell 9549 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:58:16.012] [1] [WARNING] Cell 15338 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:58:16.013] [1] [WARNING] Cell 10185 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [23:58:18.865] [1] [WARNING] missing 'ui' anim in 'artifacts_kanim (KAnimFile)' [23:58:25.102] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 1048772. Total: 3230.119500 ms (FindLiveObjects: 63.278300 ms CreateObjectMapping: 27.530100 ms MarkObjects: 3138.258700 ms DeleteObjects: 1.052000 ms) [00:12:11.873] [1] [ERROR] System.IndexOutOfRangeException: Index was outside the bounds of the array. at PathFinder.AddPotentials (PathFinder+PotentialScratchPad potential_scratch_pad, PathFinder+PotentialPath potential, System.Int32 cost, System.Int32 underwater_cost, PathFinderAbilities& abilities, PathFinderQuery query, System.Int32 max_links_per_cell, NavGrid+Link[] links, PathFinder+PotentialList potentials, PathGrid path_grid, System.Int32 parent_cell, NavType parent_nav_type) [0x00014] in <84ec5be14c67406292956d199a0bec75>:0 at PathProber.UpdateProbe (NavGrid nav_grid, System.Int32 cell, NavType nav_type, PathFinderAbilities abilities, PathFinder+PotentialPath+Flags flags) [0x00111] in <84ec5be14c67406292956d199a0bec75>:0 at Navigator+PathProbeTask.Run (System.Object sharedData) [0x00016] in <84ec5be14c67406292956d199a0bec75>:0 at WorkItemCollection`2[WorkItemType,SharedDataType].InternalDoWorkItem (System.Int32 work_item_idx) [0x0000d] in <158cd7482f89497392ec5a6ce92a5144>:0 at JobManager.DoNextWorkItem () [0x0001a] in <158cd7482f89497392ec5a6ce92a5144>:0 at JobManager+WorkerThread.Run () [0x0001e] in <158cd7482f89497392ec5a6ce92a5144>:0 System.IndexOutOfRangeException: Index was outside the bounds of the array. at PathFinder.AddPotentials (PathFinder+PotentialScratchPad potential_scratch_pad, PathFinder+PotentialPath potential, System.Int32 cost, System.Int32 underwater_cost, PathFinderAbilities& abilities, PathFinderQuery query, System.Int32 max_links_per_cell, NavGrid+Link[] links, PathFinder+PotentialList potentials, PathGrid path_grid, System.Int32 parent_cell, NavType parent_nav_type) [0x00014] in <84ec5be14c67406292956d199a0bec75>:0 at PathProber.UpdateProbe (NavGrid nav_grid, System.Int32 cell, NavType nav_type, PathFinderAbilities abilities, PathFinder+PotentialPath+Flags flags) [0x00111] in <84ec5be14c67406292956d199a0bec75>:0 at Navigator+PathProbeTask.Run (System.Object sharedData) [0x00016] in <84ec5be14c67406292956d199a0bec75>:0 at WorkItemCollection`2[WorkItemType,SharedDataType].InternalDoWorkItem (System.Int32 work_item_idx) [0x0000d] in <158cd7482f89497392ec5a6ce92a5144>:0 at JobManager.DoNextWorkItem () [0x0001a] in <158cd7482f89497392ec5a6ce92a5144>:0 at JobManager+WorkerThread.Run () [0x0001e] in <158cd7482f89497392ec5a6ce92a5144>:0 [00:12:11.898] [1] [ERROR] System.IndexOutOfRangeException: Index was outside the bounds of the array. at PathFinder.AddPotentials (PathFinder+PotentialScratchPad potential_scratch_pad, PathFinder+PotentialPath potential, System.Int32 cost, System.Int32 underwater_cost, PathFinderAbilities& abilities, PathFinderQuery query, System.Int32 max_links_per_cell, NavGrid+Link[] links, PathFinder+PotentialList potentials, PathGrid path_grid, System.Int32 parent_cell, NavType parent_nav_type) [0x00014] in <84ec5be14c67406292956d199a0bec75>:0 at PathProber.UpdateProbe (NavGrid nav_grid, System.Int32 cell, NavType nav_type, PathFinderAbilities abilities, PathFinder+PotentialPath+Flags flags) [0x00111] in <84ec5be14c67406292956d199a0bec75>:0 at Navigator+PathProbeTask.Run (System.Object sharedData) [0x00016] in <84ec5be14c67406292956d199a0bec75>:0 at WorkItemCollection`2[WorkItemType,SharedDataType].InternalDoWorkItem (System.Int32 work_item_idx) [0x0000d] in <158cd7482f89497392ec5a6ce92a5144>:0 at JobManager.DoNextWorkItem () [0x0001a] in <158cd7482f89497392ec5a6ce92a5144>:0 at JobManager+WorkerThread.Run () [0x0001e] in <158cd7482f89497392ec5a6ce92a5144>:0 System.IndexOutOfRangeException: Index was outside the bounds of the array. at PathFinder.AddPotentials (PathFinder+PotentialScratchPad potential_scratch_pad, PathFinder+PotentialPath potential, System.Int32 cost, System.Int32 underwater_cost, PathFinderAbilities& abilities, PathFinderQuery query, System.Int32 max_links_per_cell, NavGrid+Link[] links, PathFinder+PotentialList potentials, PathGrid path_grid, System.Int32 parent_cell, NavType parent_nav_type) [0x00014] in <84ec5be14c67406292956d199a0bec75>:0 at PathProber.UpdateProbe (NavGrid nav_grid, System.Int32 cell, NavType nav_type, PathFinderAbilities abilities, PathFinder+PotentialPath+Flags flags) [0x00111] in <84ec5be14c67406292956d199a0bec75>:0 at Navigator+PathProbeTask.Run (System.Object sharedData) [0x00016] in <84ec5be14c67406292956d199a0bec75>:0 at WorkItemCollection`2[WorkItemType,SharedDataType].InternalDoWorkItem (System.Int32 work_item_idx) [0x0000d] in <158cd7482f89497392ec5a6ce92a5144>:0 at JobManager.DoNextWorkItem () [0x0001a] in <158cd7482f89497392ec5a6ce92a5144>:0 at JobManager+WorkerThread.Run () [0x0001e] in <158cd7482f89497392ec5a6ce92a5144>:0 [00:12:11.899] [1] [ERROR] System.IndexOutOfRangeException: Index was outside the bounds of the array. at PathFinder.AddPotentials (PathFinder+PotentialScratchPad potential_scratch_pad, PathFinder+PotentialPath potential, System.Int32 cost, System.Int32 underwater_cost, PathFinderAbilities& abilities, PathFinderQuery query, System.Int32 max_links_per_cell, NavGrid+Link[] links, PathFinder+PotentialList potentials, PathGrid path_grid, System.Int32 parent_cell, NavType parent_nav_type) [0x00014] in <84ec5be14c67406292956d199a0bec75>:0 at PathProber.UpdateProbe (NavGrid nav_grid, System.Int32 cell, NavType nav_type, PathFinderAbilities abilities, PathFinder+PotentialPath+Flags flags) [0x00111] in <84ec5be14c67406292956d199a0bec75>:0 at Navigator+PathProbeTask.Run (System.Object sharedData) [0x00016] in <84ec5be14c67406292956d199a0bec75>:0 at WorkItemCollection`2[WorkItemType,SharedDataType].InternalDoWorkItem (System.Int32 work_item_idx) [0x0000d] in <158cd7482f89497392ec5a6ce92a5144>:0 at JobManager.DoNextWorkItem () [0x0001a] in <158cd7482f89497392ec5a6ce92a5144>:0 at JobManager+WorkerThread.Run () [0x0001e] in <158cd7482f89497392ec5a6ce92a5144>:0 System.IndexOutOfRangeException: Index was outside the bounds of the array. at PathFinder.AddPotentials (PathFinder+PotentialScratchPad potential_scratch_pad, PathFinder+PotentialPath potential, System.Int32 cost, System.Int32 underwater_cost, PathFinderAbilities& abilities, PathFinderQuery query, System.Int32 max_links_per_cell, NavGrid+Link[] links, PathFinder+PotentialList potentials, PathGrid path_grid, System.Int32 parent_cell, NavType parent_nav_type) [0x00014] in <84ec5be14c67406292956d199a0bec75>:0 at PathProber.UpdateProbe (NavGrid nav_grid, System.Int32 cell, NavType nav_type, PathFinderAbilities abilities, PathFinder+PotentialPath+Flags flags) [0x00111] in <84ec5be14c67406292956d199a0bec75>:0 at Navigator+PathProbeTask.Run (System.Object sharedData) [0x00016] in <84ec5be14c67406292956d199a0bec75>:0 at WorkItemCollection`2[WorkItemType,SharedDataType].InternalDoWorkItem (System.Int32 work_item_idx) [0x0000d] in <158cd7482f89497392ec5a6ce92a5144>:0 at JobManager.DoNextWorkItem () [0x0001a] in <158cd7482f89497392ec5a6ce92a5144>:0 at JobManager+WorkerThread.Run () [0x0001e] in <158cd7482f89497392ec5a6ce92a5144>:0 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< THE ABOVE REPEATS HERE FOR ANNOTHER 500 MB THAT I CUT OFF TO UPLOAD >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Game.OnApplicationQuit() Setting up 2 worker threads for Enlighten. Thread -> id: 9610 -> priority: 1 Thread -> id: 67d4 -> priority: 1