[00:00:00]: System Memory: Memory Load: 32% Available Physical Memory: 11006m/16325m Available Page File: 26488m/34757m Available Virtual Memory: 134213458m/134217727m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 32m Working Set Size: 32m Quota Peak Page Pool Usage: 247k Quota Page Pool Usage: 245k Quota Peak Non Paged Pool Usage:18k Quota Non Paged Pool Usage: 17k Page File Usage: 6m Peak Page File Usage: 6m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 487518 [00:00:00]: Current time: Thu Nov 25 15:59:05 2021 [00:00:00]: Don't Starve Together: 487518 WIN32_STEAM [00:00:00]: Build Date: 502 [00:00:00]: Mode: 64-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Steam AppBuildID: 7773722 [00:00:00]: ....Done [00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/369100074/ [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (13388) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: Texture Streaming: ENABLED [00:00:00]: Threaded Renderer: ENABLED [00:00:00]: ProfileIndex:2.98 [00:00:00]: THREAD - started 'SimUpdateThread' (1372) [00:00:00]: THREAD - started 'RenderThread' (3108) [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (5112) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application E:\SteamLibrary\steamapps\common\Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: could not load ping_cache [00:00:00]: THREAD - started 'StreamInput' (9532) [00:00:01]: Offline user ID: OU_76561198329365802 [00:00:01]: SteamID: 76561198329365802 [00:00:01]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.19042 platformSpecific SP 0.0 architecture 64-bit CPU clockSpeed 2904 name Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz manufacturer GenuineIntel numCores 6 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX RAM megsOfRam 16384 GPU megsOfRam 4095 videoModeDescription 1920 x 1080 x 4294967296 colors name AMD Radeon RX 6700 XT driverVersion 30.0.13037.1003 driverDate 20211116000000.000000-000 refreshRate 75 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: THREAD - started 'AsynTextureLoadthread' (13688) [00:00:01]: THREAD - started 'AsynTextureLoadthread' (6232) [00:00:01]: WindowManager::Initialize [00:00:01]: CreateWindow: Requesting 1280,720 - 5/6/5 - -1/-1/-1 - 0 [00:00:01]: CreateEGLContext: 16 configs found [00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:01]: 5: 5/5/5 - 1/ 0/ 0 - 0 [00:00:01]: 6: 5/5/5 - 0/16/ 0 - 0 [00:00:01]: 7: 5/5/5 - 1/16/ 0 - 0 [00:00:01]: 8: 5/5/5 - 0/24/ 0 - 0 [00:00:01]: 9: 5/5/5 - 1/24/ 0 - 0 [00:00:01]: 10: 5/5/5 - 0/24/ 8 - 0 [00:00:01]: 11: 5/5/5 - 1/24/ 8 - 0 [00:00:01]: 12: 8/8/8 - 8/ 0/ 0 - 0 [00:00:01]: 13: 8/8/8 - 8/16/ 0 - 0 [00:00:01]: 14: 8/8/8 - 8/24/ 0 - 0 [00:00:01]: 15: 8/8/8 - 8/24/ 8 - 0 [00:00:01]: GLInfo [00:00:01]: ~~~~~~ [00:00:01]: GL_VENDOR: Google Inc. [00:00:01]: GL_RENDERER: ANGLE (AMD Radeon RX 6700 XT) [00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:01]: OpenGL extensions (19, 19): [00:00:01]: GL_ANGLE_depth_texture [00:00:01]: GL_ANGLE_framebuffer_blit [00:00:01]: GL_ANGLE_framebuffer_multisample [00:00:01]: GL_ANGLE_instanced_arrays [00:00:01]: GL_ANGLE_pack_reverse_row_order [00:00:01]: GL_ANGLE_texture_compression_dxt3 [00:00:01]: GL_ANGLE_texture_compression_dxt5 [00:00:01]: GL_ANGLE_texture_usage [00:00:01]: GL_ANGLE_translated_shader_source [00:00:01]: GL_EXT_read_format_bgra [00:00:01]: GL_EXT_robustness [00:00:01]: GL_EXT_texture_compression_dxt1 [00:00:01]: GL_EXT_texture_format_BGRA8888 [00:00:01]: GL_EXT_texture_storage [00:00:01]: GL_OES_get_program_binary [00:00:01]: GL_OES_packed_depth_stencil [00:00:01]: GL_OES_rgb8_rgba8 [00:00:01]: GL_OES_standard_derivatives [00:00:01]: GL_OES_texture_npot [00:00:01]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:01]: GL_MAX_VARYING_VECTORS = 10 [00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:01]: THREAD - started 'WindowsInputManager' (11628) [00:00:01]: 4 compressed texture formats [00:00:01]: texture format 0x83f0 [00:00:01]: texture format 0x83f1 [00:00:01]: texture format 0x83f2 [00:00:01]: texture format 0x83f3 [00:00:02]: Renderer initialize: Okay [00:00:02]: AnimManager initialize: Okay [00:00:02]: Buffers initialize: Okay [00:00:02]: cDontStarveGame::DoGameSpecificInitialize() [00:00:02]: GameSpecific initialize: Okay [00:00:02]: cGame::StartPlaying [00:00:02]: AppVersion::GetArchitecture() x64 [00:00:02]: LOADING LUA [00:00:02]: DoLuaFile scripts/main.lua [00:00:02]: DoLuaFile loading buffer scripts/main.lua [00:00:03]: taskgrouplist: default Together [00:00:03]: taskgrouplist: classic Classic [00:00:03]: taskgrouplist: cave_default Underground [00:00:03]: taskgrouplist: lavaarena_taskset The Forge [00:00:03]: taskgrouplist: quagmire_taskset The Gorge [00:00:03]: running main.lua [00:00:03]: loaded modindex [00:00:03]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:05]: LOADING LUA SUCCESS [00:00:05]: PlayerDeaths could not load morgue [00:00:05]: PlayerHistory could not load player_history [00:00:05]: ServerPreferences could not load server_preferences [00:00:05]: bloom_enabled true [00:00:05]: EnableShadeRenderer: true [00:00:05]: OnFilesLoaded() [00:00:05]: OnUpdatePurchaseStateComplete [00:00:05]: Klump load on boot started. [00:00:05]: Klump files loaded: 0