[00:00:00]: PersistRootStorage is now /Users/michaelelwin/Documents/Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 486838 [00:00:00]: Current time: Mon Nov 22 17:41:25 2021 [00:00:00]: Don't Starve Together: 486838 OSX_STEAM [00:00:00]: Build Date: 6332 [00:00:00]: Mode: 64-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Steam AppBuildID: 7746042 [00:00:00]: ....Done [00:00:00]: PersistUserStorage is now /Users/michaelelwin/Documents/Klei//DoNotStarveTogether/101927247/ [00:00:00]: THREAD - started 'GAClient' (123145408753664) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:02]: Texture Streaming: ENABLED [00:00:02]: Threaded Renderer: DISABLED [00:00:02]: ProfileIndex:4.65 [00:00:02]: [Connect] PendingConnection::Reset(true) [00:00:02]: THREAD - started 'Ping Job Thread' (123145414082560) [00:00:02]: Platform: 1 [00:00:02]: Network tick rate: U=15(2), D=0 [00:00:02]: THREAD - started 'StreamInput' (123145416192000) [00:00:02]: loaded ping_cache [00:00:02]: Offline user ID: OU_76561198062192975 [00:00:02]: SteamID: 76561198062192975 [00:00:02]: THREAD - started 'AsynTextureLoadthread' (123145418301440) [00:00:02]: HardwareStats: OS name Darwin version 18.7.0 platformSpecific architecture 64-bit CPU clockSpeed 2500 name Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz manufacturer GenuineIntel numCores 2 features RAM megsOfRam 10240 GPU megsOfRam 0 videoModeDescription name driverVersion driverDate refreshRate 3764791408 [00:00:02]: cGame::InitializeOnMainThread [00:00:02]: WindowManager::Initialize [00:00:02]: Creating window with size 1280x720 at 805240832x805240832 [00:00:02]: THREAD - started 'AsynTextureLoadthread' (123145420410880) [00:00:02]: THREAD - started 'SDLInputManager' (123145422520320) [00:00:02]: Num Joysticks detected: 2 [00:00:02]: Enumerated SDL joystick "Pro Controller" ("Pro Controller"). [00:00:02]: ...not supported, no mapping available [00:00:02]: Enumerated SDL joystick "GamePad-1" ("GamePad-1"). [00:00:02]: ...Mapping: 030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X [00:00:02]: Assert failure 'found != -1' at /jenkins-buildmaster/workspace/DST_BuildGame_OSX/source/inputlib/sdl/SdlInputDevice.cpp(97) [00:00:02]: Assert failure 'BREAKPT:' at /jenkins-buildmaster/workspace/DST_BuildGame_OSX/source/inputlib/sdl/SdlInputDevice.cpp(97)