[00:00:00]: PersistRootStorage is now /home/container/.klei//DoNotStarveTogether/MyDediServer/Caves/ [00:00:00]: Starting Up [00:00:00]: Version: 474860 [00:00:00]: Current time: Sat Aug 14 12:34:29 2021 [00:00:00]: System Name: Linux [00:00:00]: Host Name: 3c22e782893d [00:00:00]: Release(Kernel) Version: 4.15.0-129-generic [00:00:00]: Kernel Build Timestamp: #132~16.04.1-Ubuntu SMP Wed Dec 16 06:46:04 UTC 2020 [00:00:00]: Machine Arch: x86_64 [00:00:00]: Don't Starve Together: 474860 LINUX [00:00:00]: Build Date: 7168 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Caves -players 8 -tick 30 [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. [00:00:00]: Initializing distribution platform [00:00:00]: ....Done [00:00:00]: THREAD - started 'GAClient' (4138462016) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: [Steam] SteamGameServer_Init(10998, 27017) [00:00:00]: [Steam] SteamGameServer_Init success [00:00:00]: ProfileIndex:18.40 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=30(1), D=0 [00:00:00]: OnLoadPermissionList: /home/container/.klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: /home/container/.klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: /home/container/.klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure) [00:00:00]: Token retrieved from: /home/container/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:00]: Token retrieved from: /home/container/.klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:00]: THREAD - started 'StreamInput' (4074761024) [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: THREAD - started 'Ping Job Thread' (4076862272) [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: AppVersion::GetArchitecture() x32 [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: Saving upgraded shardindex [00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: bloom_enabled true [00:00:02]: loaded saveindex [00:00:02]: Saving upgraded shardindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:02]: Load FE [00:00:03]: THREAD - started 'FilesExistAsyncThread' (4042562368) [00:00:03]: FilesExistAsyncThread started (18189 files)... [00:00:03]: Load FE: done [00:00:03]: Check for write access: TRUE [00:00:03]: Check for read access: TRUE [00:00:03]: Available disk space for save files: 407226 MB [00:00:03]: ModIndex: Load sequence finished successfully. [00:00:03]: Reset() returning [00:00:04]: [200] Account Communication Success (6) [00:00:04]: Received (KU_c1fpklB1) from TokenPurpose [00:00:04]: Starting Dedicated Server Game [00:00:04]: Network tick rate: U=30(1), D=0 [00:00:04]: About to start a server with the following settings: [00:00:04]: Dedicated: true [00:00:04]: Online: true [00:00:04]: Passworded: true [00:00:04]: ServerPort: 10998 [00:00:04]: SteamAuthPort: 8767 [00:00:04]: SteamMasterServerPort: 27017 [00:00:04]: ClanID: false [00:00:04]: ClanOnly: false [00:00:04]: ClanAdmin: false [00:00:04]: LanOnly: false [00:00:04]: FriendsOnly: false [00:00:04]: EnableAutosaver: true [00:00:04]: EncodeUserPath: true [00:00:04]: PVP: false [00:00:04]: MaxPlayers: 8 [00:00:04]: GameMode: endless [00:00:04]: OverridenDNS: [00:00:04]: PauseWhenEmpty: true [00:00:04]: IdleTimeout: 1800s [00:00:04]: VoteEnabled: true [00:00:04]: InternetBroadcasting: true [00:00:04]: Intent: cooperative [00:00:04]: ... FilesExistAsyncThread complete [00:00:04]: Online Server Started on port: 10998 [00:00:04]: Found a level data override file with these contents: [00:00:04]: K: background_node_range V: table: 0xc9c7cf0 [00:00:04]: K: 1 V: 0 [00:00:04]: K: 2 V: 1 [00:00:04]: K: desc V: Delve into the caves... together! [00:00:04]: K: hideminimap V: false [00:00:04]: K: id V: DST_CAVE [00:00:04]: K: location V: cave [00:00:04]: K: max_playlist_position V: 999 [00:00:04]: K: min_playlist_position V: 0 [00:00:04]: K: name V: The Caves [00:00:04]: K: numrandom_set_pieces V: 0 [00:00:04]: K: override_level_string V: false [00:00:04]: K: overrides V: table: 0xc9cc970 [00:00:04]: K: atriumgate V: default [00:00:04]: K: banana V: default [00:00:04]: K: bats V: default [00:00:04]: K: bats_setting V: default [00:00:04]: K: beefaloheat V: default [00:00:04]: K: berrybush V: default [00:00:04]: K: boons V: default [00:00:04]: K: branching V: default [00:00:04]: K: brightmarecreatures V: default [00:00:04]: K: bunnymen V: default [00:00:04]: K: bunnymen_setting V: default [00:00:04]: K: cave_ponds V: default [00:00:04]: K: cave_spiders V: default [00:00:04]: K: cavelight V: default [00:00:04]: K: chess V: default [00:00:04]: K: dropeverythingondespawn V: default [00:00:04]: K: dustmoths V: default [00:00:04]: K: earthquakes V: default [00:00:04]: K: extrastartingitems V: default [00:00:04]: K: fern V: default [00:00:04]: K: fissure V: default [00:00:04]: K: flint V: default [00:00:04]: K: flower_cave V: default [00:00:04]: K: flower_cave_regrowth V: default [00:00:04]: K: fruitfly V: default [00:00:04]: K: grass V: default [00:00:04]: K: grassgekkos V: default [00:00:04]: K: krampus V: default [00:00:04]: K: layout_mode V: RestrictNodesByKey [00:00:04]: K: lichen V: default [00:00:04]: K: liefs V: default [00:00:04]: K: lightflier_flower_regrowth V: default [00:00:04]: K: lightfliers V: default [00:00:04]: K: loop V: default [00:00:04]: K: marshbush V: default [00:00:04]: K: merms V: default [00:00:04]: K: molebats V: default [00:00:04]: K: moles_setting V: default [00:00:04]: K: monkey V: default [00:00:04]: K: monkey_setting V: default [00:00:04]: K: mushgnome V: default [00:00:04]: K: mushroom V: default [00:00:04]: K: mushtree V: default [00:00:04]: K: mushtree_moon_regrowth V: default [00:00:04]: K: mushtree_regrowth V: default [00:00:04]: K: nightmarecreatures V: default [00:00:04]: K: pigs_setting V: default [00:00:04]: K: prefabswaps_start V: default [00:00:04]: K: reeds V: default [00:00:04]: K: regrowth V: default [00:00:04]: K: roads V: never [00:00:04]: K: rock V: default [00:00:04]: K: rocky V: default [00:00:04]: K: rocky_setting V: default [00:00:04]: K: sapling V: default [00:00:04]: K: season_start V: default [00:00:04]: K: seasonalstartingitems V: default [00:00:04]: K: shadowcreatures V: default [00:00:04]: K: slurper V: default [00:00:04]: K: slurtles V: default [00:00:04]: K: slurtles_setting V: default [00:00:04]: K: snurtles V: default [00:00:04]: K: spawnprotection V: default [00:00:04]: K: specialevent V: default [00:00:04]: K: spider_dropper V: default [00:00:04]: K: spider_hider V: default [00:00:04]: K: spider_spitter V: default [00:00:04]: K: spider_warriors V: default [00:00:04]: K: spiderqueen V: default [00:00:04]: K: spiders V: default [00:00:04]: K: spiders_setting V: default [00:00:04]: K: start_location V: caves [00:00:04]: K: task_set V: cave_default [00:00:04]: K: tentacles V: default [00:00:04]: K: toadstool V: default [00:00:04]: K: touchstone V: default [00:00:04]: K: trees V: default [00:00:04]: K: weather V: default [00:00:04]: K: world_size V: default [00:00:04]: K: wormattacks V: default [00:00:04]: K: wormhole_prefab V: tentacle_pillar [00:00:04]: K: wormlights V: default [00:00:04]: K: worms V: default [00:00:04]: K: required_prefabs V: table: 0xc9cc8a0 [00:00:04]: K: 1 V: multiplayer_portal [00:00:04]: K: settings_desc V: Delve into the caves... together! [00:00:04]: K: settings_id V: DST_CAVE [00:00:04]: K: settings_name V: The Caves [00:00:04]: K: substitutes V: table: 0xc9cb970 [00:00:04]: K: version V: 4 [00:00:04]: K: worldgen_desc V: Delve into the caves... together! [00:00:04]: K: worldgen_id V: DST_CAVE [00:00:04]: K: worldgen_name V: The Caves [00:00:04]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:04]: Overwriting savedata with level data file. [00:00:04]: Found a worldgen override file with these contents: [00:00:04]: K: override_enabled V: true [00:00:04]: K: overrides V: table: 0xd83a870 [00:00:04]: K: settings_preset V: DST_CAVE [00:00:04]: K: worldgen_preset V: DST_CAVE [00:00:04]: sanity-checking worldgenoverride.lua... [00:00:04]: Loaded and applied world gen overrides from ../worldgenoverride.lua [00:00:04]: contained worldgen preset DST_CAVE, loading... [00:00:04]: contained settings preset DST_CAVE, loading... [00:00:04]: Overwriting savedata with override file. [00:00:04]: Collecting garbage... [00:00:04]: lua_gc took 0.03 seconds [00:00:04]: ~ShardLuaProxy() [00:00:04]: ~cEventLeaderboardProxy() [00:00:04]: ~ItemServerLuaProxy() [00:00:04]: ~InventoryLuaProxy() [00:00:04]: ~NetworkLuaProxy() [00:00:04]: ~SimLuaProxy() [00:00:04]: lua_close took 0.04 seconds [00:00:04]: ReleaseAll [00:00:04]: ReleaseAll Finished [00:00:04]: cGame::StartPlaying [00:00:04]: AppVersion::GetArchitecture() x32 [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:04]: taskgrouplist: default Together [00:00:04]: taskgrouplist: classic Classic [00:00:04]: taskgrouplist: cave_default Underground [00:00:04]: taskgrouplist: lavaarena_taskset The Forge [00:00:04]: taskgrouplist: quagmire_taskset The Gorge [00:00:04]: running main.lua [00:00:04]: loaded modindex [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:04]: Saving upgraded shardindex [00:00:04]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:04]: LOADING LUA SUCCESS [00:00:04]: PlayerDeaths could not load morgue [00:00:04]: PlayerHistory could not load player_history [00:00:04]: ServerPreferences could not load server_preferences [00:00:04]: bloom_enabled true [00:00:04]: loaded saveindex [00:00:04]: Saving upgraded shardindex [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: Loading world: session/93AA89EF1F46D8FA/0000004155 [00:00:04]: Save file is at version 5.07 [00:00:04]: Klump load on boot started. [00:00:04]: Klump files loaded: 0 [00:00:04]: Unload FE [00:00:04]: Unload FE done [00:00:05]: LOAD BE [00:00:07]: Could not preload undefined prefab (alterguardian_spiketrail_fx) [00:00:07]: Could not preload undefined prefab (oceantree_roots_medium) [00:00:08]: Could not preload undefined prefab (driftwood) [00:00:09]: LOAD BE: done [00:00:09]: Begin Session: 93AA89EF1F46D8FA [00:00:09]: saving to server_temp/server_save [00:00:09]: OVERRIDE: setting disease_delay to none [00:00:09]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:09]: Loading 17 new character(s) [00:00:09]: Total 17 character(s) loaded [00:00:12]: Loading Nav Grid [00:00:12]: World generated on build 457283 with save version: 5.064, using seed: 1616776530 [00:00:12]: setting summerlength 15 [00:00:12]: setting cavemoonphase half [00:00:12]: setting iscavefullmoon false [00:00:12]: setting isnightmaredawn false [00:00:12]: setting elapseddaysinseason 10 [00:00:12]: setting isfullmoon false [00:00:12]: setting moisture 3902.779296875 [00:00:12]: setting cavephase day [00:00:12]: setting iscavewaxingmoon true [00:00:12]: setting isnightmarewild false [00:00:12]: setting nightmaretimeinphase 0.6652672275992 [00:00:12]: setting precipitationrate 0 [00:00:12]: setting iswet false [00:00:12]: setting isnewmoon false [00:00:12]: setting precipitation none [00:00:12]: setting israining false [00:00:12]: setting isnightmarewarn false [00:00:12]: setting iswinter false [00:00:12]: setting season autumn [00:00:12]: setting remainingdaysinseason 10 [00:00:12]: setting winterlength 15 [00:00:12]: setting iscaveday true [00:00:12]: setting moistureceil 5128.4375 [00:00:12]: setting isday false [00:00:12]: setting springlength 20 [00:00:12]: setting wetness 0 [00:00:12]: setting iscavedusk false [00:00:12]: setting isalterawake false [00:00:12]: setting isnightmarecalm true [00:00:12]: setting isnight true [00:00:12]: setting isdusk false [00:00:12]: setting isspring false [00:00:12]: setting isautumn true [00:00:12]: setting issnowing false [00:00:12]: setting iswaxingmoon true [00:00:12]: setting phase night [00:00:12]: setting snowlevel 0 [00:00:12]: setting issnowcovered false [00:00:12]: setting autumnlength 20 [00:00:12]: setting pop 0.59295539767697 [00:00:12]: setting nightmaretime 239.49620193571 [00:00:12]: setting seasonprogress 0.5 [00:00:12]: setting moonphase new [00:00:12]: setting nightmarephase calm [00:00:12]: setting cycles 4000 [00:00:12]: setting timeinphase 0.65393279393514 [00:00:12]: setting iscavenight false [00:00:12]: setting iscavenewmoon false [00:00:12]: setting issummer false [00:00:12]: setting temperature 18.431248523043 [00:00:12]: setting time 0.32696639696757 [00:00:12]: [Shard] Secondary shard is waiting for LUA... [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:16]: Could not find anim build FROMNUM [00:00:17]: Could not find anim build FROMNUM [00:00:17]: Could not find anim build FROMNUM [00:00:17]: Could not find anim build FROMNUM [00:00:17]: Could not find anim build FROMNUM [00:00:17]: Could not find anim build FROMNUM [00:00:17]: Could not find anim build FROMNUM [00:00:18]: SWITCHING true [00:00:18]: ARCHIVE ON [00:00:18]: 1 NUMBER OF WAY POINTS! 2 [00:00:18]: 2 NUMBER OF WAY POINTS! 1 [00:00:18]: Reconstructing topology [00:00:18]: ...Sorting points [00:00:18]: ...Sorting edges [00:00:18]: ...Connecting nodes [00:00:18]: ...Validating connections [00:00:18]: ...Housekeeping [00:00:18]: ...Done! [00:00:18]: 1 uploads added to server. From server_temp [00:00:18]: About to start a shard with these settings: [00:00:18]: ShardName: Caves [00:00:18]: ShardID: 869407739 [00:00:18]: ShardRole: SECONDARY [00:00:18]: MasterHost: 127.0.0.1 [00:00:18]: MasterBind: (null) [00:00:18]: MasterPort: 11001 [00:00:18]: [Shard] Connecting to master... [00:00:18]: Telling Client our new session identifier: 93AA89EF1F46D8FA [00:00:18]: Check for write access: TRUE [00:00:18]: Check for read access: TRUE [00:00:18]: Available disk space for save files: 407226 MB [00:00:18]: ModIndex: Load sequence finished successfully. [00:00:23]: Reset() returning [00:00:23]: [Shard] Sending secondary shard information to master... [00:00:23]: Validating portal[9] <-> 1[9] (inactive) [00:00:23]: Validating portal[1] <-> 1[1] (inactive) [00:00:23]: Validating portal[5] <-> 1[5] (inactive) [00:00:23]: Validating portal[3] <-> 1[3] (inactive) [00:00:23]: Validating portal[2] <-> 1[2] (inactive) [00:00:23]: Validating portal[7] <-> 1[7] (inactive) [00:00:23]: Validating portal[10] <-> 1[10] (inactive) [00:00:23]: Validating portal[4] <-> 1[4] (inactive) [00:00:23]: Validating portal[6] <-> 1[6] (inactive) [00:00:23]: Validating portal[8] <-> 1[8] (inactive) [00:00:24]: A timer with the name salt already exists on 103556 - beefalo ! [00:00:26]: Available disk space for save files: 407225 MB [00:00:26]: Missing reference: 103554 - beef_bell -> 103556 103556 - beefalo [00:00:26]: Serializing world: session/93AA89EF1F46D8FA/0000004156 [00:00:26]: Truncating to snapshot #4156... [00:00:26]: - session/93AA89EF1F46D8FA/0000004150 [00:00:26]: 1 file(s) removed [00:00:26]: [Shard] Stopping shard mode [00:00:27]: [Steam] SendUserDisconnect for '' [00:00:27]: Collecting garbage... [00:00:27]: lua_gc took 0.31 seconds [00:00:27]: ~ShardLuaProxy() [00:00:27]: ~cEventLeaderboardProxy() [00:00:27]: ~ItemServerLuaProxy() [00:00:27]: ~InventoryLuaProxy() [00:00:27]: ~NetworkLuaProxy() [00:00:27]: ~SimLuaProxy() [00:00:28]: lua_close took 0.42 seconds [00:00:28]: Could not unload undefined prefab (oceantree_roots_medium) [00:00:28]: Could not unload undefined prefab (driftwood) [00:00:28]: Could not unload undefined prefab (alterguardian_spiketrail_fx) [00:00:28]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:28]: CurlRequestManager::ClientThread::Main() complete [00:00:28]: HttpClient2 discarded 0 callbacks. [00:00:28]: Shutting down