Mono path[0] = '/home/pentalis/.local/share/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = '/home/pentalis/.local/share/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/MonoBleedingEdge/etc' PlayerConnection initialized from /home/pentalis/.local/share/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55462 Multi-casting "[IP] 192.168.100.13 [Port] 55462 [Flags] 2 [Guid] 134324084 [EditorId] 2354897905 [Version] 1048832 [Id] LinuxPlayer(192.168.100.13) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] Oxygen Not Included" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55462] Preloaded 'libSimDLL.so' Preloaded 'libfmod.so' Preloaded 'libfmodL.so' Preloaded 'libfmodstudio.so' Preloaded 'libfmodstudioL.so' Preloaded 'libresonanceaudio.so' Preloaded 'libsdkencryptedappticket.so' Preloaded 'libsteam_api.so' PlayerConnection already initialized - listening to [0.0.0.0:55462] Display 0 'XWAYLAND62 27"': 1920x1080 (primary device). Display 1 'XWAYLAND6 24"': 1080x1920 (secondary device). Desktop is 1920 x 1080 @ 60 Hz Initialize engine version: 2020.3.11f1 (99c7afb366b3) [Subsystems] Discovering subsystems at path /home/pentalis/.local/share/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Renderer: Radeon RX 570 Series (POLARIS10, DRM 3.38.0, 5.8.18-300.fc33.x86_64, LLVM 12.0.0) Vendor: AMD Version: 4.6 (Core Profile) Mesa 21.2.0-devel GLES: 0 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel _buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_A RB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_a rray GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_text ure_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level ; Context handle 26809840 Begin MonoManager ReloadAssembly - Completed reload, in 0.079 seconds Default vsync count 1 requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 0 Hz Desktop is 1920 x 1080 @ 60 Hz UnloadTime: 0.540800 ms [19:09:03.604] [1] [INFO] KProfiler: Start [19:09:03.747] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [19:09:03.747] [1] [INFO] Low Res Textures? No [19:09:03.783] [1] [INFO] Current date: 06/28/2021 15:09:03 [19:09:03.783] [1] [INFO] release Build: 469473 [19:09:03.784] [1] [INFO] Creating SteamManager. [S_API] SteamAPI_Init(): Loaded '/home/pentalis/.local/share/Steam/linux64/steamclient.so' OK. Setting breakpad minidump AppID = 457140 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198004387279 [API loaded no] [19:09:03.818] [1] [INFO] DistributionPlatform initialized. [19:09:03.819] [1] [INFO] release Build: EX1 S13-469473 [19:09:03.820] [1] [INFO] EXPANSION1 installed: True active: True ERROR: ld.so: object '/home/pentalis/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. [19:09:05.295] [1] [INFO] Expansion1: True [19:09:05.296] [1] [INFO] Loading Expansion1 assets from bundle SYSTEM INFO: Platform=LinuxPlayer OSname=Linux 5.8 Fedora 34 64bit OSversion=5.8.18.300 CPUmodel=PC CPUdeviceType=Desktop ProcBits=64 CPUcount=4 CPUtype=Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz SystemMemoryMegs=32062 GPUgraphicsDeviceID=26591 GPUname=Radeon RX 570 Series (POLARIS10, DRM 3.38.0, 5.8.18-300.fc33.x86_64, LLVM 12.0.0) GPUgraphicsDeviceType=OpenGLCore GPUgraphicsDeviceVendor=AMD GPUgraphicsDeviceVendorID=4098 GPUgraphicsDeviceVersion=OpenGL 4.6 (Core Profile) Mesa 21.2.0-devel GPUmemoryMegs=2917 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=False System Language=English [19:09:08.191] [1] [INFO] Initializing at 2021-06-28 19:09:08.191 [19:09:08.191] [1] [INFO] Save path: /home/pentalis/.config/unity3d/Klei/Oxygen Not Included [19:09:08.943] [1] [INFO] Using builtin mod system. [19:09:08.993] [1] [INFO] Localization.Initialize! [19:09:08.999] [1] [INFO] Logged into Steam with ID:76561198004387279, NAME:Pentalis [19:09:09.001] [1] [INFO] [Account] Requesting auth ticket from Steam [19:09:10.857] [4] [INFO] [Account] Got login for user KU_rGBPIxEW [19:09:17.634] [1] [WARNING] Tried loading prefab with duplicate tag, ignoring: HighEnergyParticle Unloading 5 Unused Serialized files (Serialized files now loaded: 1) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz System memory in use before: 407.1 MB. System memory in use after: 408.5 MB. Unloading 1014 unused Assets to reduce memory usage. Loaded Objects now: 52667. Total: 143.746911 ms (FindLiveObjects: 3.671592 ms CreateObjectMapping: 2.540474 ms MarkObjects: 133.725422 ms DeleteObjects: 3.808300 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 5.699955 ms System memory in use before: 509.0 MB. System memory in use after: 0.50 GB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 55104. Total: 146.509692 ms (FindLiveObjects: 3.622797 ms CreateObjectMapping: 2.108412 ms MarkObjects: 140.642776 ms DeleteObjects: 0.134891 ms) [19:09:18.723] [1] [INFO] -- MAIN MENU -- [19:09:18.834] [1] [INFO] Checking which steam branch we're on. Got: [] [19:09:18.900] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True [19:09:19.166] [1] [INFO] Using local MOTD at version: 33, web version at 14 Unloading 2 Unused Serialized files (Serialized files now loaded: 1) System memory in use before: 0.50 GB. System memory in use after: 0.50 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 55107. Total: 169.436437 ms (FindLiveObjects: 3.525385 ms CreateObjectMapping: 2.086246 ms MarkObjects: 163.720880 ms DeleteObjects: 0.103017 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 3.892953 ms System memory in use before: 0.55 GB. System memory in use after: 0.56 GB. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 71559. Total: 225.215789 ms (FindLiveObjects: 4.854687 ms CreateObjectMapping: 4.752471 ms MarkObjects: 215.435581 ms DeleteObjects: 0.172027 ms) [19:09:27.707] [1] [INFO] Loading save file: /home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/Data Dimension.sav headerVersion:1, buildVersion:469369, headerSize:351, IsCompressed:True [19:09:27.708] [1] [INFO] GameInfo loaded from save header: numberOfCycles:881, numberOfDuplicants:14, baseName:Data Dimension, isAutoSave:False, originalSaveName:Data Dimension.sav, clusterId:expansion1::clusters/SandstoneStartCluster, worldTraits:none, colonyGuid:724db9a1-54b4-43bf-a19b-8df48f12ea84, saveVersion:7.23 [19:09:30.603] [1] [INFO] World settings reload complete! THREAD - started 'SimThread' (139862237746752) [19:09:30.894] [1] [INFO] copying image FrozenWastes type DXT1 size 2048x2048 [19:09:30.956] [1] [INFO] copying image CrystalCaverns type DXT1 size 2048x2048 [19:09:31.073] [1] [INFO] copying image BoggyMarsh type DXT1 size 2048x2048 [19:09:31.231] [1] [INFO] copying image Sandstone type DXT1 size 2048x2048 [19:09:31.319] [1] [INFO] copying image ToxicJungle type DXT1 size 2048x2048 [19:09:31.407] [1] [INFO] copying image MagmaCore type DXT1 size 2048x2048 [19:09:31.498] [1] [INFO] copying image OilField type DXT1 size 2048x2048 [19:09:31.589] [1] [INFO] copying image Space type DXT1 size 2048x2048 [19:09:31.681] [1] [INFO] copying image Ocean type DXT1 size 2048x2048 [19:09:31.783] [1] [INFO] copying image Rust type DXT1 size 2048x2048 [19:09:31.870] [1] [INFO] copying image Forest type DXT1 size 2048x2048 [19:09:31.957] [1] [INFO] copying image Radioactive type DXT1 size 2048x2048 [19:09:32.047] [1] [INFO] copying image Swamp type DXT1 size 2048x2048 [19:09:32.136] [1] [INFO] copying image Wasteland type DXT1 size 2048x2048 [19:09:32.223] [1] [INFO] copying image RocketInterior type DXT1 size 2048x2048 [19:09:32.309] [1] [INFO] copying image Metallic type DXT1 size 2048x2048 [19:09:32.396] [1] [INFO] copying image Barren type DXT1 size 2048x2048 [19:09:32.482] [1] [INFO] copying image Moo type DXT1 size 2048x2048 [19:09:32.871] [1] [INFO] 30.01229 Level Loaded.... backend -------- Shader compilation failed #version 460 #extension GL_ARB_explicit_attrib_location : require #extension GL_OVR_multiview2 : require #define HLSLCC_ENABLE_UNIFORM_BUFFERS 1 #if HLSLCC_ENABLE_UNIFORM_BUFFERS #define UNITY_UNIFORM #else #define UNITY_UNIFORM uniform #endif #define UNITY_SUPPORTS_UNIFORM_LOCATION 1 #if UNITY_SUPPORTS_UNIFORM_LOCATION #define UNITY_LOCATION(x) layout(location = x) #define UNITY_BINDING(x) layout(binding = x, std140) #else #define UNITY_LOCATION(x) #define UNITY_BINDING(x) layout(std140) #endif uniform vec4 hlslcc_mtx4x4unity_ObjectToWorld[4]; UNITY_BINDING(0) uniform UnityStereoGlobals { vec4 hlslcc_mtx4x4unity_StereoMatrixP[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8]; vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8]; vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8]; vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8]; vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8]; vec3 unity_StereoWorldSpaceCameraPos[2]; vec4 unity_StereoScaleOffset[2]; }; UNITY_BINDING(1) uniform UnityStereoEyeIndices { vec4 unity_StereoEyeIndices[2]; }; layout(num_views = 2) in; in vec4 in_POSITION0; out float vs_BLENDWEIGHT0; vec4 u_xlat0; uint u_xlatu0; int u_xlati1; vec4 u_xlat2; void main() { u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1]; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0; u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3]; u_xlati1 = int(gl_ViewID_OVR) << 2; u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 1)]; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 2)] * u_xlat0.zzzz + u_xlat2; gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 3)] * u_xlat0.wwww + u_xlat2; u_xlatu0 = gl_ViewID_OVR; vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x; return; } -------- failed compiling: vertex shader 0:3(12): error: extension `GL_OVR_multiview2' unsupported in vertex shader Note: Creation of internal variant of shader 'Hidden/Internal-Loading' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.StackTraceUtility:ExtractStackTrace () Game:OnPrefabInit () KMonoBehaviour:InitializeComponent () KMonoBehaviour:Awake () UnityEngine.Object:Internal_InstantiateSingleWithParent (UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform) Util:KInstantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.GameObject,string,bool,int) Util:KInstantiate (UnityEngine.GameObject,UnityEngine.GameObject,string) SceneInitializer:PostLoadPrefabs () SaveLoader:Load (IReader) SaveLoader:Load (string) SaveLoader:OnSpawn () KMonoBehaviour:Spawn () KMonoBehaviour:Start () [./Runtime/Shaders/ShaderImpl/ShaderState.cpp line 454] -------- Shader compilation failed #version 460 #extension GL_ARB_explicit_attrib_location : require #extension GL_OVR_multiview2 : require #define HLSLCC_ENABLE_UNIFORM_BUFFERS 1 #if HLSLCC_ENABLE_UNIFORM_BUFFERS #define UNITY_UNIFORM #else #define UNITY_UNIFORM uniform #endif #define UNITY_SUPPORTS_UNIFORM_LOCATION 1 #if UNITY_SUPPORTS_UNIFORM_LOCATION #define UNITY_LOCATION(x) layout(location = x) #define UNITY_BINDING(x) layout(binding = x, std140) #else #define UNITY_LOCATION(x) #define UNITY_BINDING(x) layout(std140) #endif uniform vec4 hlslcc_mtx4x4unity_ObjectToWorld[4]; UNITY_BINDING(0) uniform UnityStereoGlobals { vec4 hlslcc_mtx4x4unity_StereoMatrixP[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8]; vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8]; vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8]; vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8]; vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8]; vec3 unity_StereoWorldSpaceCameraPos[2]; vec4 unity_StereoScaleOffset[2]; }; UNITY_BINDING(1) uniform UnityStereoEyeIndices { vec4 unity_StereoEyeIndices[2]; }; layout(num_views = 2) in; in vec4 in_POSITION0; out float vs_BLENDWEIGHT0; vec4 u_xlat0; uint u_xlatu0; int u_xlati1; vec4 u_xlat2; void main() { u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1]; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0; u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3]; u_xlati1 = int(gl_ViewID_OVR) << 2; u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 1)]; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 2)] * u_xlat0.zzzz + u_xlat2; gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 3)] * u_xlat0.wwww + u_xlat2; u_xlatu0 = gl_ViewID_OVR; vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x; return; } -------- failed compiling: vertex shader 0:3(12): error: extension `GL_OVR_multiview2' unsupported in vertex shader Note: Creation of internal variant of shader 'Hidden/InternalErrorShader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.StackTraceUtility:ExtractStackTrace () Game:OnPrefabInit () KMonoBehaviour:InitializeComponent () KMonoBehaviour:Awake () UnityEngine.Object:Internal_InstantiateSingleWithParent (UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform) Util:KInstantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.GameObject,string,bool,int) Util:KInstantiate (UnityEngine.GameObject,UnityEngine.GameObject,string) SceneInitializer:PostLoadPrefabs () SaveLoader:Load (IReader) SaveLoader:Load (string) SaveLoader:OnSpawn () KMonoBehaviour:Spawn () KMonoBehaviour:Start () [./Runtime/Shaders/ShaderImpl/ShaderState.cpp line 454] -------- Shader compilation failed #version 460 #extension GL_ARB_explicit_attrib_location : require #extension GL_OVR_multiview2 : require #define HLSLCC_ENABLE_UNIFORM_BUFFERS 1 #if HLSLCC_ENABLE_UNIFORM_BUFFERS #define UNITY_UNIFORM #else #define UNITY_UNIFORM uniform #endif #define UNITY_SUPPORTS_UNIFORM_LOCATION 1 #if UNITY_SUPPORTS_UNIFORM_LOCATION #define UNITY_LOCATION(x) layout(location = x) #define UNITY_BINDING(x) layout(binding = x, std140) #else #define UNITY_LOCATION(x) #define UNITY_BINDING(x) layout(std140) #endif uniform vec4 hlslcc_mtx4x4unity_ObjectToWorld[4]; uniform vec4 _MainTex_ST; uniform vec4 _Color; UNITY_BINDING(0) uniform UnityStereoGlobals { vec4 hlslcc_mtx4x4unity_StereoMatrixP[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8]; vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8]; vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8]; vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8]; vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8]; vec3 unity_StereoWorldSpaceCameraPos[2]; vec4 unity_StereoScaleOffset[2]; }; UNITY_BINDING(1) uniform UnityStereoEyeIndices { vec4 unity_StereoEyeIndices[2]; }; layout(num_views = 2) in; in vec4 in_POSITION0; in vec4 in_COLOR0; in vec2 in_TEXCOORD0; out vec4 vs_COLOR0; out vec2 vs_TEXCOORD0; out float vs_BLENDWEIGHT0; vec4 u_xlat0; uint u_xlatu0; int u_xlati1; vec4 u_xlat2; void main() { u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1]; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0; u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3]; u_xlati1 = int(gl_ViewID_OVR) << 2; u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 1)]; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 2)] * u_xlat0.zzzz + u_xlat2; gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 3)] * u_xlat0.wwww + u_xlat2; vs_COLOR0 = in_COLOR0 * _Color; u_xlatu0 = gl_ViewID_OVR; vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x; vs_TEXCOORD0.xy = in_TEXCOORD0.xy * _MainTex_ST.xy + _MainTex_ST.zw; return; } -------- failed compiling: vertex shader 0:3(12): error: extension `GL_OVR_multiview2' unsupported in vertex shader Note: Creation of internal variant of shader 'GUI/Text Shader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.StackTraceUtility:ExtractStackTrace () Game:OnPrefabInit () KMonoBehaviour:InitializeComponent () KMonoBehaviour:Awake () UnityEngine.Object:Internal_InstantiateSingleWithParent (UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform) UnityEngine.Object:Instantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform) Util:KInstantiate (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.GameObject,string,bool,int) Util:KInstantiate (UnityEngine.GameObject,UnityEngine.GameObject,string) SceneInitializer:PostLoadPrefabs () SaveLoader:Load (IReader) SaveLoader:Load (string) SaveLoader:OnSpawn () KMonoBehaviour:Spawn () KMonoBehaviour:Start () [./Runtime/Shaders/ShaderImpl/ShaderState.cpp line 454] Shader warmup: 71 shaders 222 combinations 0.306s [19:09:47.310] [1] [WARNING] PrickleFlowerSeed Missing modifier: Illumination [19:09:47.318] [1] [WARNING] PrickleFlowerSeed Missing modifier: Illumination [19:09:47.324] [1] [WARNING] PrickleFlowerSeed Missing modifier: Illumination [19:09:47.326] [1] [WARNING] PrickleFlowerSeed Missing modifier: Illumination [19:09:47.327] [1] [WARNING] PrickleFlowerSeed Missing modifier: Illumination [19:09:47.331] [1] [WARNING] PrickleFlowerSeed Missing modifier: Illumination [19:09:47.332] [1] [WARNING] BasicFabricMaterialPlantSeed Missing modifier: Illumination [19:10:03.529] [1] [WARNING] BasicFabricPlant Missing modifier: Illumination [19:10:04.379] [1] [INFO] Custom Settings: ClusterLayout=expansion1::clusters/SandstoneStartCluster,WorldgenSeed=1598892202,ImmuneSystem=Default,CalorieBurn=Default,Morale=Default,Durability=Default,Stress=Default,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled,FastWorkersMode=Disabled,SaveToCloud=Enabled, [19:10:04.478] [1] [INFO] Loaded [/home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/Data Dimension.sav] [19:10:04.478] [1] [INFO] World Seeds [1598892209/1598892209/1598892209/1598892209] [19:10:04.882] [1] [INFO] -- GAME -- Unloading 1 Unused Serialized files (Serialized files now loaded: 1) [19:10:04.970] [1] [WARNING] Insufficient keys to cover root plan menu Max of 14 keys supported but TUNING.BUILDINGS.PLANORDER has 15 [19:10:06.583] [1] [INFO] Checking which steam branch we're on. Got: [] [19:10:24.545] [1] [WARNING] missing 'ui' anim in 'artifacts_kanim (KAnimFile)' [19:10:28.806] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True System memory in use before: 1.62 GB. System memory in use after: 1.69 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 819196. Total: 3137.965860 ms (FindLiveObjects: 72.695840 ms CreateObjectMapping: 21.085404 ms MarkObjects: 3043.292884 ms DeleteObjects: 0.890798 ms) [19:10:35.295] [1] [WARNING] AdjustLoad() failed [19:10:35.332] [1] [WARNING] AdjustLoad() failed [19:10:35.426] [1] [WARNING] AdjustLoad() failed [19:10:35.478] [1] [WARNING] AdjustLoad() failed [19:19:39.237] [1] [WARNING] Missing KPrefabID reference: 6062600 [20:13:48.951] [1] [WARNING] TransferCurrentRecipeIngredientsForBuild ran out of EggShell but still needed 4.768372E-07 more. [20:19:00.090] [1] [INFO] Average frame time: 0.0614871 [20:19:00.247] [1] [INFO] Deleting old autosave: /home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/auto_save/Data Dimension Cycle 836.sav [20:19:06.364] [1] [INFO] Saved to [/home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/auto_save/Data Dimension Cycle 886.sav] [20:19:07.717] [1] [INFO] Saving screenshot to /home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/auto_save/Data Dimension Cycle 886.png [20:24:43.221] [1] [WARNING] Chore CookFetch is requesting BasicPlantFood 3.099442E-06 to MicrobeMusherComplete [20:25:15.314] [1] [WARNING] FetchOrder2 RanchingFetch is requesting Sulfur 0.0009765625 to Critter Feeder [20:25:15.314] [1] [WARNING] Chore RanchingFetch is requesting Sulfur 0.0009765625 to Critter Feeder [20:25:31.620] [1] [WARNING] Chore CookFetch is requesting BasicPlantFood 2.28174E-08 to MicrobeMusherComplete [20:25:34.683] [1] [WARNING] Chore CookFetch is requesting BasicPlantFood 3.076624E-06 to MicrobeMusherComplete [20:27:28.236] [1] [WARNING] TransferCurrentRecipeIngredientsForBuild ran out of EggShell but still needed 4.768372E-07 more. [20:38:48.267] [1] [WARNING] Tried to add disease on toilet use but worker was null [20:43:49.517] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [20:43:49.517] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [20:43:49.517] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [20:43:49.518] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [20:46:22.511] [1] [WARNING] TransferCurrentRecipeIngredientsForBuild ran out of EggShell but still needed 4.768372E-07 more. [20:50:25.298] [1] [INFO] Saved to [/home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/Data Dimension.sav] [20:50:26.572] [1] [INFO] Saving screenshot to /home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/Data Dimension.png [20:52:50.645] [1] [WARNING] ConsumeMouseScroll is true onHabitatModuleSideScreen , but screen has not been activated. Mouse scrolling might not work properly on this screen. [20:53:19.960] [1] [INFO] Triggering launch! [20:53:21.216] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.216] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.216] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.216] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 0 members [20:53:21.216] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.216] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.216] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.216] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.216] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.216] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.216] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.219] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.219] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.219] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.219] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 0 members [20:53:21.219] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.219] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.219] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.219] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.219] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.219] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.219] [1] [WARNING] GetSoleOwner called on AssignmentGroup with 14 members [20:53:21.397] [1] [WARNING] Stopped work as soon as I started. This is usually a sign that a chore is open when it shouldn't be or that it's preconditions are wrong. [20:53:27.873] [1] [WARNING] TransferCurrentRecipeIngredientsForBuild ran out of EggShell but still needed 4.768372E-07 more. [20:59:24.363] [1] [INFO] Average frame time: 0.07018688 [20:59:25.189] [1] [INFO] Deleting old autosave: /home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/auto_save/Data Dimension Cycle 841.sav [20:59:31.293] [1] [INFO] Saved to [/home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/auto_save/Data Dimension Cycle 891.sav] [20:59:32.612] [1] [INFO] Saving screenshot to /home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/auto_save/Data Dimension Cycle 891.png [21:02:09.286] [1] [INFO] Saving screenshot to /home/pentalis/.config/unity3d/Klei/Oxygen Not Included/RetiredColonies/Data Dimension/Data Dimension [21:08:41.579] [1] [WARNING] TransferCurrentRecipeIngredientsForBuild ran out of EggShell but still needed 4.768372E-07 more. [21:13:50.797] [1] [WARNING] TransferCurrentRecipeIngredientsForBuild ran out of EggShell but still needed 4.768372E-07 more. [21:13:51.882] [1] [WARNING] Missing KPrefabID reference: 6027183 [21:13:57.964] [1] [WARNING] Missing KPrefabID reference: 6027194 [21:14:04.903] [1] [WARNING] Missing KPrefabID reference: 6027220 [21:14:09.142] [1] [WARNING] Missing KPrefabID reference: 6027172 [21:14:15.351] [1] [WARNING] Missing KPrefabID reference: 6047432 [21:14:19.383] [1] [WARNING] Missing KPrefabID reference: 6047450 [21:21:53.114] [1] [WARNING] PickupComplete seed BasicSingleHarvestPlantSeed (BasicSingleHarvestPlant_Original) (Pickupable) was stored by Storage Bin (Storage) [21:34:00.820] [1] [WARNING] MinionStartingStats FailureFailed to generate minion positive=1, negative=2 MinionBaseTrait CantDig Flatulence [21:34:00.822] [1] [INFO] Reporting error. [21:34:00.822] [1] [INFO] MinionStartingStats Failure [21:34:00.822] [1] [INFO] [21:34:00.827] [1] [INFO] Submitting crash: [21:35:49.558] [1] [INFO] Assigning Liam (Schedulable) from Lazy space to SPACE [21:36:57.740] [1] [WARNING] PickupComplete seed BasicSingleHarvestPlantSeed (BasicSingleHarvestPlant_Original) (Pickupable) was stored by Storage Bin (Storage) [21:38:13.845] [1] [INFO] Average frame time: 0.05172706 [21:38:14.729] [1] [INFO] Deleting old autosave: /home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/auto_save/Data Dimension Cycle 846.sav [21:38:20.841] [1] [INFO] Saved to [/home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/auto_save/Data Dimension Cycle 896.sav] [21:38:22.172] [1] [INFO] Saving screenshot to /home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/auto_save/Data Dimension Cycle 896.png [21:39:40.656] [1] [WARNING] PickupComplete seed BasicSingleHarvestPlantSeed (BasicSingleHarvestPlant_Original) (Pickupable) was stored by Storage Bin (Storage) [21:49:16.414] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [21:49:16.414] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [21:49:16.414] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [21:49:16.414] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [21:49:16.803] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [21:49:16.803] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [21:49:46.294] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [21:49:46.294] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [21:49:46.294] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [21:49:46.294] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [22:09:33.653] [1] [WARNING] PickupComplete seed BasicSingleHarvestPlantSeed (BasicSingleHarvestPlant_Original) (Pickupable) was stored by Storage Bin (Storage) [22:11:59.909] [1] [WARNING] PickupComplete seed BasicSingleHarvestPlantSeed (BasicSingleHarvestPlant_Original) (Pickupable) was stored by Storage Bin (Storage) [22:16:44.320] [1] [INFO] Average frame time: 0.05150687 [22:16:45.231] [1] [INFO] Deleting old autosave: /home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/auto_save/Data Dimension Cycle 851.sav [22:16:51.368] [1] [INFO] Saved to [/home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/auto_save/Data Dimension Cycle 901.sav] [22:16:52.719] [1] [INFO] Saving screenshot to /home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/auto_save/Data Dimension Cycle 901.png [22:17:59.151] [1] [WARNING] PickupComplete seed BasicSingleHarvestPlantSeed (BasicSingleHarvestPlant_Original) (Pickupable) was stored by Storage Bin (Storage) [22:18:44.941] [1] [INFO] Saved to [/home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/Data Dimension.sav] [22:18:46.421] [1] [INFO] Saving screenshot to /home/pentalis/.config/unity3d/Klei/Oxygen Not Included/cloud_save_files/76561198004387279/Data Dimension/Data Dimension.png