[00:00:00]: System Memory: Memory Load: 36% Available Physical Memory: 20710m/32644m Available Page File: 22730m/37508m Available Virtual Memory: 3985m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 31m Working Set Size: 31m Quota Peak Page Pool Usage: 208k Quota Page Pool Usage: 205k Quota Peak Non Paged Pool Usage:17k Quota Non Paged Pool Usage: 17k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/153623817/Cluster_1/Caves/ [00:00:00]: Starting Up [00:00:00]: Version: 466644 [00:00:00]: Current time: Thu Jun 10 15:39:16 2021 [00:00:00]: Don't Starve Together: 466644 WIN32 [00:00:00]: Build Date: 6460 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 15044 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561198113889545 -ownerdir 153623817 -backup_log_count 25 -backup_log_period 0 -ugc_directory C:\\Program Files (x86)\\Steam\\steamapps\\workshop -shard Caves -sigprefix DST_Secondary -region EU [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (14520) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: [Steam] SteamGameServer_Init(10998, 27017) [00:00:01]: [Steam] SteamGameServer_Init success [00:00:01]: ProfileIndex:2.63 [00:00:01]: [Connect] PendingConnection::Reset(true) [00:00:01]: THREAD - started 'Ping Job Thread' (22820) [00:00:01]: Platform: 1 [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:01]: WindowsFirewall - Application already authorized [00:00:01]: Overriding region to EU [00:00:01]: THREAD - started 'StreamInput' (6812) [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/153623817/client_save/blocklist.txt (Failure) [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/153623817/client_save/adminlist.txt (Failure) [00:00:01]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/153623817/client_save/whitelist.txt (Failure) [00:00:01]: Offline user ID: OU_76561198113889545 [00:00:01]: HardwareStats: OS name Microsoft Windows 10 Pro version 10.0.19042 architecture 64-bit platformSpecific SP 0.0 CPU numCores 8 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz manufacturer GenuineIntel clockSpeed 3000 RAM megsOfRam 32768 GPU name NVIDIA GeForce GTX 1660 Ti driverDate 20200930000000.000000-000 megsOfRam 4095 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 colors driverVersion 27.21.14.5671 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: running main.lua [00:00:01]: Could not load modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:02]: WARNING: icon paths for mod workshop-1814586886 (Super Cane(DST)) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:02]: SUCCESS: Loaded modoverrides.lua [00:00:02]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:03]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths could not load morgue [00:00:03]: PlayerHistory could not load player_history [00:00:03]: ServerPreferences could not load server_preferences [00:00:03]: bloom_enabled true [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:03]: Klump load on boot started. [00:00:03]: Klump files loaded: 0 [00:00:05]: Load FE [00:00:05]: Load FE: done [00:00:05]: THREAD - started 'FilesExistAsyncThread' (2160) [00:00:05]: FilesExistAsyncThread started (17708 files)... [00:00:05]: Check for write access: TRUE [00:00:05]: Check for read access: TRUE [00:00:05]: Available disk space for save files: 47383 MB [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:05]: [IPC] Signal 'DST_Secondary_Kill' opened #00000798 [00:00:05]: [IPC] Registering handler for signal #00000798 [00:00:05]: [IPC] Handle #00000798 added to the Eventhandles [00:00:05]: [IPC] Signal 'DST_Secondary_Starting' opened #0000053C [00:00:05]: [IPC] Sending signal... #0000053C [00:00:06]: [200] Account Failed (6): "E_INVALID_TOKEN" [00:00:06]: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! [00:00:06]: !!!! Your Server Will Not Start !!!! [00:00:06]: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! [00:00:06]: No auth token could be found. [00:00:06]: Please visit https://accounts.klei.com/account/game/servers?game=DontStarveTogether [00:00:06]: to generate server configuration files [00:00:06]: [00:00:06]: Alternatively generate a cluster_token you can [00:00:06]: open the console from a logged-in game [00:00:06]: client with the tilda key (~ / รน) and type: [00:00:06]: TheNet:GenerateClusterToken() [00:00:06]: This will create 'cluster_token.txt' in [00:00:06]: your client settings directory. Copy this [00:00:06]: into your cluster settings directory. [00:00:06]: [IPC] Signal 'DST_Secondary_ErrStartup' opened #00000748 [00:00:06]: [IPC] Sending signal... #00000748 [00:00:06]: [Connect] PendingConnection::Reset(true) [00:00:06]: [IPC] Received shutdown signal. [00:00:06]: Collecting garbage... [00:00:06]: lua_gc took 0.03 seconds [00:00:06]: ~ShardLuaProxy() [00:00:06]: ~cEventLeaderboardProxy() [00:00:06]: ~ItemServerLuaProxy() [00:00:06]: ~InventoryLuaProxy() [00:00:06]: ~NetworkLuaProxy() [00:00:06]: ~SimLuaProxy() [00:00:06]: FilesExistAsyncThread aborted. [00:00:06]: ... FilesExistAsyncThread complete [00:00:06]: lua_close took 0.04 seconds [00:00:06]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:06]: CurlRequestManager::ClientThread::Main() complete [00:00:06]: HttpClient2 discarded 0 callbacks. [00:00:06]: Shutting down