Mono path[0] = 'E:/Games/Steam/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = 'E:/Games/Steam/Steam/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc' Initialize engine version: 2019.4.14f1 (4037e52648cd) [Subsystems] Discovering subsystems at path E:/Games/Steam/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02) Vendor: VRAM: 2988 MB Driver: 27.21.14.5671 Begin MonoManager ReloadAssembly - Completed reload, in 0.077 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.827000 ms [11:38:25.130] [1] [INFO] KProfiler: Start [11:38:25.183] [1] [INFO] Applying resolution 3840x2160 @60hz (fullscreen: True) [11:38:25.183] [1] [INFO] Low Res Textures? No [11:38:25.186] [1] [INFO] release Build: CS-464364 SYSTEM INFO: Platform=WindowsPlayer OSname=Windows 10 (10.0.0) 64bit OSversion=10.0.19042.0 CPUmodel=All Series (ASUS) CPUdeviceType=Desktop CPUarch=AMD64 ProcBits=64 CPUcount=8 CPUtype=Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz SystemMemoryMegs=32709 GPUgraphicsDeviceID=7170 GPUname=NVIDIA GeForce GTX 1060 3GB GPUgraphicsDeviceType=Direct3D11 GPUgraphicsDeviceVendor=NVIDIA GPUgraphicsDeviceVendorID=4318 GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.1] GPUmemoryMegs=2988 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=True System Language=German [11:38:26.195] [1] [INFO] Initializing at 2021-06-02 11:38:26.195 [11:38:26.196] [1] [INFO] Save path: C:\Users\User\Documents\Klei\OxygenNotIncluded [11:38:26.678] [1] [INFO] Using builtin mod system. [11:38:26.708] [1] [INFO] Creating SteamManager. [11:38:26.746] [1] [ERROR] Steam not initialized in time. Steam not initialized in time. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [11:38:26.746] [1] [INFO] Localization.Initialize! [11:38:26.751] [1] [INFO] Test Data Location / docs / C:\Users\User\Documents\Klei\OxygenNotIncluded [11:38:26.751] [1] [INFO] Test Data Location / local / C:\Users\User\AppData\Local\Klei\OxygenNotIncluded [11:38:26.755] [1] [INFO] Test Data Locations / C:\Users\User\Documents\Klei\OxygenNotIncluded\test / write True / read True / removed True [11:38:26.755] [1] [INFO] Test Data Locations / C:\Users\User\AppData\Local\Klei\OxygenNotIncluded\test / write True / read True / removed True [11:38:26.756] [1] [WARNING] Can't init Steam distribution platform... Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 874 unused Assets to reduce memory usage. Loaded Objects now: 42991. Total: 81.102300 ms (FindLiveObjects: 2.020500 ms CreateObjectMapping: 1.021700 ms MarkObjects: 76.832800 ms DeleteObjects: 1.226800 ms) Setting up 2 worker threads for Enlighten. Thread -> id: 3f14 -> priority: 1 Thread -> id: 698 -> priority: 1