Mono path[0] = 'E:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = 'E:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc' PlayerConnection initialized from E:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55117 Multi-casting "[IP] 192.168.1.5 [Port] 55117 [Flags] 2 [Guid] 306803300 [EditorId] 2449658930 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-O3F98P5) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] Oxygen Not Included" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55117] PlayerConnection already initialized - listening to [0.0.0.0:55117] Initialize engine version: 2019.4.14f1 (4037e52648cd) [Subsystems] Discovering subsystems at path E:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: VRAM: 4018 MB Driver: 27.21.14.5671 Begin MonoManager ReloadAssembly - Completed reload, in 0.247 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. XInput1_3.dll not found. Trying XInput9_1_0.dll instead... Input initialized. Initialized touch support. The referenced script (PlantRadiationMonitorUpdater) on this Behaviour is missing! (Filename: C:\buildslave\unity\build\Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp Line: 199) The referenced script on this Behaviour (Game Object 'SaveGame') is missing! (Filename: C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 334) UnloadTime: 0.780700 ms [01:25:37.173] [1] [INFO] KProfiler: Start [01:25:37.385] [1] [INFO] Applying resolution 3840x2160 @30hz (fullscreen: True) [01:25:37.385] [1] [INFO] Low Res Textures? No [01:25:37.391] [1] [INFO] release Build: EX1 S11-464434 [01:25:39.153] [1] [INFO] Expansion1: True [01:25:39.153] [1] [INFO] Loading Expansion1 assets from bundle SYSTEM INFO: Platform=WindowsPlayer OSname=Windows 10 (10.0.0) 64bit OSversion=10.0.19042.0 CPUmodel=TA970 (BIOSTAR Group) CPUdeviceType=Desktop CPUarch=AMD64 ProcBits=64 CPUcount=8 CPUtype=AMD FX(tm)-8300 Eight-Core Processor SystemMemoryMegs=16360 GPUgraphicsDeviceID=7298 GPUname=NVIDIA GeForce GTX 1050 Ti GPUgraphicsDeviceType=Direct3D11 GPUgraphicsDeviceVendor=NVIDIA GPUgraphicsDeviceVendorID=4318 GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.1] GPUmemoryMegs=4018 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=True System Language=English [01:25:43.025] [1] [INFO] Initializing at 2021-05-28 01:25:43.024 [01:25:43.026] [1] [INFO] Save path: C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded [01:25:43.861] [1] [INFO] Using builtin mod system. [01:25:43.924] [1] [INFO] Creating SteamManager. [01:25:44.037] [1] [INFO] Localization.Initialize! [01:25:44.044] [1] [INFO] Test Data Location / docs / C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded [01:25:44.044] [1] [INFO] Test Data Location / local / C:\Users\Delta Foxtrot\AppData\Local\Klei\OxygenNotIncluded [01:25:44.049] [1] [INFO] Test Data Locations / C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\test / write True / read True / removed True [01:25:44.049] [1] [INFO] Test Data Locations / C:\Users\Delta Foxtrot\AppData\Local\Klei\OxygenNotIncluded\test / write True / read True / removed True [01:25:44.055] [1] [INFO] Logged into Steam with ID:76561198064150285, NAME:Keegan Reid [01:25:44.057] [1] [INFO] [Account] Requesting auth ticket from Steam [01:25:45.794] [4] [INFO] [Account] Got login for user KU_shutMdI5 [01:25:57.208] [1] [WARNING] Tried loading prefab with duplicate tag, ignoring: HighEnergyParticle Unloading 5 Unused Serialized files (Serialized files now loaded: 1) System memory in use before: 400.1 MB. System memory in use after: 402.6 MB. Unloading 1016 unused Assets to reduce memory usage. Loaded Objects now: 51718. Total: 153.756500 ms (FindLiveObjects: 6.287900 ms CreateObjectMapping: 2.177400 ms MarkObjects: 141.966500 ms DeleteObjects: 3.323700 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 5.449400 ms System memory in use before: 504.6 MB. System memory in use after: 0.50 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 54070. Total: 158.157800 ms (FindLiveObjects: 6.016100 ms CreateObjectMapping: 2.033100 ms MarkObjects: 149.891600 ms DeleteObjects: 0.215800 ms) [01:25:59.277] [1] [INFO] -- MAIN MENU -- [01:25:59.461] [1] [INFO] Checking which steam branch we're on. Got: [] [01:25:59.541] [1] [INFO] Screen resolution updated, saving values to prefs: 3840x2160 @ 30, fullscreen: True [01:25:59.585] [1] [INFO] Using local MOTD at version: 25, web version at 14 [01:45:22.933] [1] [INFO] World settings reload complete! [01:45:24.730] [1] [INFO] Saves / Found overlapped cloud/local saves for colony 'Abe's Beginners ', moving to cloud... [01:45:24.731] [1] [INFO] Saves / no file match found for `C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\save_files/Abe's Beginners (BACKUP).sav`... move as copy [01:45:24.732] [1] [INFO] Migration / moving `C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\save_files/Abe's Beginners (BACKUP).sav` to `C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198064150285\Abe's Beginners \Abe's Beginners (BACKUP).sav` ... [01:45:24.732] [1] [INFO] Migration / copying... [01:45:24.735] [1] [WARNING] Migration / copy failed for `C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\save_files/Abe's Beginners (BACKUP).sav`! Leaving it alone [01:45:24.735] [1] [WARNING] System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\save_files/Abe's Beginners (BACKUP).sav" or "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198064150285\Abe's Beginners \Abe's Beginners (BACKUP).sav" at System.IO.File.Copy (System.String sourceFileName, System.String destFileName, System.Boolean overwrite) [0x00192] in <9577ac7a62ef43179789031239ba8798>:0 at LoadScreen.MigrateFile (System.String source, System.String dest, System.Boolean ignoreMissing) [0x000dc] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:414 [01:45:24.743] [1] [WARNING] failed to convert colony: System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\save_files/Abe's Beginners (BACKUP).sav" or "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198064150285\Abe's Beginners \Abe's Beginners (BACKUP).sav" at System.IO.File.Copy (System.String sourceFileName, System.String destFileName, System.Boolean overwrite) [0x00192] in <9577ac7a62ef43179789031239ba8798>:0 at LoadScreen.MigrateFile (System.String source, System.String dest, System.Boolean ignoreMissing) [0x000dc] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:414 DirectoryNotFoundException: Could not find a part of the path "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\save_files/Abe's Beginners (BACKUP).sav" or "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198064150285\Abe's Beginners \Abe's Beginners (BACKUP).sav" at LoadScreen.MigrateFile (System.String source, System.String dest, System.Boolean ignoreMissing) [0x00157] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:426 at LoadScreen.CheckCloudLocalOverlap () [0x0021d] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:285 at LoadScreen.RefreshColonyList () [0x0001c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:327 at LoadScreen.OnActivate () [0x0001b] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:118 at KScreen.Activate () [0x0001a] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\ui\KScreen.cs:191 at MainMenu.LoadGame () [0x00008] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\MainMenu.cs:453 at KButton.SignalClick (KKeyCode btn) [0x00019] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\ui\KButton.cs:89 at KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x0008b] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\ui\KButton.cs:130 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in C:\Program Files\Unity\Hub\Editor\2019.4.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\ExecuteEvents.cs:50 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006c] in C:\Program Files\Unity\Hub\Editor\2019.4.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\ExecuteEvents.cs:261 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\Program Files\Unity\Hub\Editor\2019.4.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\ExecuteEvents.cs:265) UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject) (at C:\Program Files\Unity\Hub\Editor\2019.4.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:195) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\Program Files\Unity\Hub\Editor\2019.4.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:644) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\Program Files\Unity\Hub\Editor\2019.4.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:552) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\Program Files\Unity\Hub\Editor\2019.4.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:532) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\Program Files\Unity\Hub\Editor\2019.4.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:289) UnityEngine.EventSystems.EventSystem:Update() (at C:\Program Files\Unity\Hub\Editor\2019.4.14f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\EventSystem.cs:377) (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/screens/LoadScreen.cs Line: 426) [01:45:26.460] [1] [INFO] Saves / Found overlapped cloud/local saves for colony 'Abe's Beginners ', moving to cloud... [01:45:26.462] [1] [INFO] Saves / no file match found for `C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\save_files/Abe's Beginners (BACKUP).sav`... move as copy [01:45:26.462] [1] [INFO] Migration / moving `C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\save_files/Abe's Beginners (BACKUP).sav` to `C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198064150285\Abe's Beginners \Abe's Beginners (BACKUP).sav` ... [01:45:26.462] [1] [INFO] Migration / copying... [01:45:26.462] [1] [WARNING] Migration / copy failed for `C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\save_files/Abe's Beginners (BACKUP).sav`! Leaving it alone [01:45:26.462] [1] [WARNING] System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\save_files/Abe's Beginners (BACKUP).sav" or "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198064150285\Abe's Beginners \Abe's Beginners (BACKUP).sav" at System.IO.File.Copy (System.String sourceFileName, System.String destFileName, System.Boolean overwrite) [0x00192] in <9577ac7a62ef43179789031239ba8798>:0 at LoadScreen.MigrateFile (System.String source, System.String dest, System.Boolean ignoreMissing) [0x000dc] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:414 [01:45:26.462] [1] [WARNING] failed to convert colony: System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\save_files/Abe's Beginners (BACKUP).sav" or "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198064150285\Abe's Beginners \Abe's Beginners (BACKUP).sav" at System.IO.File.Copy (System.String sourceFileName, System.String destFileName, System.Boolean overwrite) [0x00192] in <9577ac7a62ef43179789031239ba8798>:0 at LoadScreen.MigrateFile (System.String source, System.String dest, System.Boolean ignoreMissing) [0x000dc] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:414 [01:45:26.463] [1] [ERROR] LoadScreen Error in LoadScreen.LoadScreen.OnSpawn System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\save_files/Abe's Beginners (BACKUP).sav" or "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198064150285\Abe's Beginners \Abe's Beginners (BACKUP).sav" at LoadScreen.MigrateFile (System.String source, System.String dest, System.Boolean ignoreMissing) [0x00157] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:426 at LoadScreen.CheckCloudLocalOverlap () [0x0021d] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:285 at LoadScreen.RefreshColonyList () [0x0001c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:327 at LoadScreen.OnActivate () [0x0001b] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:118 at KScreen.Activate () [0x0001a] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\ui\KScreen.cs:191 at KScreen.OnSpawn () [0x00052] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\ui\KScreen.cs:115 at KMonoBehaviour.Spawn () [0x00078] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:285 Error in LoadScreen.LoadScreen.OnSpawn System.IO.DirectoryNotFoundException: Could not find a part of the path "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\save_files/Abe's Beginners (BACKUP).sav" or "C:\Users\Delta Foxtrot\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198064150285\Abe's Beginners \Abe's Beginners (BACKUP).sav" at LoadScreen.MigrateFile (System.String source, System.String dest, System.Boolean ignoreMissing) [0x00157] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:426 at LoadScreen.CheckCloudLocalOverlap () [0x0021d] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:285 at LoadScreen.RefreshColonyList () [0x0001c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:327 at LoadScreen.OnActivate () [0x0001b] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\LoadScreen.cs:118 at KScreen.Activate () [0x0001a] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\ui\KScreen.cs:191 at KScreen.OnSpawn () [0x00052] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\ui\KScreen.cs:115 at KMonoBehaviour.Spawn () [0x00078] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:285 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) Debug:LogError(Object, Object) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Debug.cs:152) DebugUtil:LogErrorArgs(Object, Object[]) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\DebugUtil.cs:191) DebugUtil:LogException(Object, String, Exception) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\DebugUtil.cs:201) KMonoBehaviour:Spawn() (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:292) KMonoBehaviour:Start() (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:243) (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs Line: 152) Setting up 2 worker threads for Enlighten. Thread -> id: 1a00 -> priority: 1 Thread -> id: 14fc -> priority: 1 ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1622166338665,"processId":7228,"allocatedMemory":86950,"memoryLabels":[{"Permanent":40},{"NewDelete":552},{"Thread":144},{"Manager":1360},{"Physics":48},{"Serialization":40},{"File":30244},{"String":854},{"DynamicArray":36288},{"PoolAlloc":56},{"Sprites":8},{"GI":296},{"VR":2024},{"Secure":15660},{"Subsystems":-664}]}