Mono path[0] = '/Users/jessica/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed' Mono config path = '/Users/jessica/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/MonoBleedingEdge/etc' Initialize engine version: 2019.4.14f1 (4037e52648cd) [Subsystems] Discovering subsystems at path /Users/jessica/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/UnitySubsystems GfxDevice: creating device client; threaded=1 2021-05-12 11:32:45.651 Oxygen Not Included[2133:25184] Color LCD preferred device: Intel(R) HD Graphics 630 (low power) 2021-05-12 11:32:45.651 Oxygen Not Included[2133:25184] Metal devices available: 2 2021-05-12 11:32:45.651 Oxygen Not Included[2133:25184] 0: AMD Radeon Pro 560 (high power) 2021-05-12 11:32:45.651 Oxygen Not Included[2133:25184] 1: Intel(R) HD Graphics 630 (low power) 2021-05-12 11:32:45.651 Oxygen Not Included[2133:25184] Using device AMD Radeon Pro 560 (high power) Initializing Metal device caps: AMD Radeon Pro 560 Begin MonoManager ReloadAssembly - Completed reload, in 0.182 seconds UnloadTime: 8.844319 ms [03:32:49.566] [1] [INFO] KProfiler: Start [03:32:49.679] [1] [INFO] Applying resolution 3360x2100 @60hz (fullscreen: True) [03:32:49.679] [1] [INFO] Low Res Textures? No [03:32:49.682] [1] [INFO] release Build: CS-460672 SYSTEM INFO: Platform=OSXPlayer OSname=Mac OS X 10.16.0 OSversion=20.4.0.0 CPUmodel=MacBookPro14,3 CPUdeviceType=Desktop ProcBits=64 CPUcount=8 CPUtype=Intel(R) Core(TM) i7-7820HQ CPU @ 2.90GHz SystemMemoryMegs=16384 GPUgraphicsDeviceID=0 GPUname=AMD Radeon Pro 560 GPUgraphicsDeviceType=Metal GPUgraphicsDeviceVendor=Apple GPUgraphicsDeviceVendorID=0 GPUgraphicsDeviceVersion=Metal GPUmemoryMegs=4096 GPUgraphicsMultiThreaded=True GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=False System Language=ChineseSimplified [03:32:51.264] [1] [INFO] Initializing at 2021-05-12 03:32:51.264 [03:32:51.264] [1] [INFO] Save path: /Users/jessica/Library/Application Support/unity.Klei.Oxygen Not Included [03:32:51.912] [1] [INFO] Using builtin mod system. [03:32:51.952] [1] [INFO] Creating SteamManager. [S_API] SteamAPI_Init(): Loaded '/Users/jessica/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamclient.dylib' OK. Setting breakpad minidump AppID = 457140 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198416549697 [API loaded no] Missing interface adapter for STEAMUGC_INTERFACE_VERSION015 UGC [03:32:52.023] [1] [WARNING] SteamManager [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information. [03:32:52.024] [1] [ERROR] Steam not initialized in time. Steam not initialized in time. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) [03:32:52.025] [1] [INFO] Localization.Initialize! [03:32:52.028] [1] [WARNING] Can't init Steam distribution platform... Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 874 unused Assets to reduce memory usage. Loaded Objects now: 42990. Total: 103.523231 ms (FindLiveObjects: 4.946448 ms CreateObjectMapping: 1.806619 ms MarkObjects: 94.572048 ms DeleteObjects: 2.197618 ms) Setting up 2 worker threads for Enlighten. Thread -> id: 7000024ea000 -> priority: 1 Thread -> id: 700003647000 -> priority: 1