[00:00:00]: System Memory: Memory Load: 45% Available Physical Memory: 8889m/16280m Available Page File: 8511m/17304m Available Virtual Memory: 3986m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 216k Quota Page Pool Usage: 211k Quota Peak Non Paged Pool Usage:16k Quota Non Paged Pool Usage: 16k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/361622902/Cluster_1/Caves/ [00:00:00]: Starting Up [00:00:00]: Version: 458972 [00:00:00]: Current time: Mon Apr 26 14:22:26 2021 [00:00:00]: Don't Starve Together: 458972 WIN32 [00:00:00]: Build Date: 6226 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 5868 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561198321888630 -ownerdir 361622902 -backup_log_count 25 -backup_log_period 0 -shard Caves -sigprefix DST_Secondary -region Sing [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (17196) [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: [Steam] SteamGameServer_Init(10998, 27017) [00:00:00]: [Steam] SteamGameServer_Init success [00:00:00]: ProfileIndex:5.33 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Platform: 1 [00:00:00]: THREAD - started 'Ping Job Thread' (18452) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: [Warning] Authorized application E:\movie\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is not setup in the firewall. [00:00:00]: Authorized application E:\movie\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is now enabled in the firewall. [00:00:00]: Overriding region to Sing [00:00:00]: THREAD - started 'StreamInput' (19356) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/361622902/client_save/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/361622902/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/361622902/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198321888630 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/361622902/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/361622902/Cluster_1/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 专业版 version 10.0.17763 architecture 64 位 platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz manufacturer GenuineIntel clockSpeed 1801 RAM megsOfRam 16384 GPU name Radeon 500 Series driverDate 20181217000000.000000-000 megsOfRam 2048 refreshRate 59 videoModeDescription 1920 x 1080 x 4294967296 种颜色 driverVersion 25.20.15003.5010 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po [00:00:05]: taskgrouplist: default 联机版 [00:00:05]: taskgrouplist: classic 经典 [00:00:05]: taskgrouplist: cave_default 地下 [00:00:05]: taskgrouplist: lavaarena_taskset 熔炉 [00:00:05]: taskgrouplist: quagmire_taskset 暴食 [00:00:05]: running main.lua [00:00:05]: loaded modindex [00:00:05]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:05]: SUCCESS: Loaded modoverrides.lua [00:00:05]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:08]: LOADING LUA SUCCESS [00:00:08]: PlayerDeaths could not load morgue [00:00:08]: PlayerHistory could not load player_history [00:00:08]: ServerPreferences could not load server_preferences [00:00:08]: bloom_enabled false [00:00:08]: OnFilesLoaded() [00:00:08]: OnUpdatePurchaseStateComplete [00:00:08]: Klump load on boot started. [00:00:08]: Klump files loaded: 0 [00:00:11]: Load FE [00:00:12]: Load FE: done [00:00:12]: THREAD - started 'FilesExistAsyncThread' (17128) [00:00:12]: FilesExistAsyncThread started (17421 files)... [00:00:12]: Check for write access: TRUE [00:00:12]: Check for read access: TRUE [00:00:12]: Available disk space for save files: 30544 MB [00:00:12]: ModIndex: Load sequence finished successfully. [00:00:12]: Reset() returning [00:00:12]: [IPC] Signal 'DST_Secondary_Kill' opened #00000590 [00:00:12]: [IPC] Registering handler for signal #00000590 [00:00:12]: [IPC] Handle #00000590 added to the Eventhandles [00:00:12]: [IPC] Signal 'DST_Secondary_Starting' opened #000006F4 [00:00:12]: [IPC] Sending signal... #000006F4 [00:00:13]: [200] Account Communication Success (6) [00:00:13]: Received (KU_d2kn7evJ) from TokenPurpose [00:00:13]: Starting Dedicated Server Game [00:00:13]: Network tick rate: U=15(2), D=0 [00:00:13]: About to start a server with the following settings: [00:00:13]: Dedicated: true [00:00:13]: Online: true [00:00:13]: Passworded: false [00:00:13]: ServerPort: 10998 [00:00:13]: SteamAuthPort: 8767 [00:00:13]: SteamMasterServerPort: 27017 [00:00:13]: ClanID: false [00:00:13]: ClanOnly: false [00:00:13]: ClanAdmin: false [00:00:13]: LanOnly: false [00:00:13]: FriendsOnly: false [00:00:13]: EnableAutosaver: true [00:00:13]: EncodeUserPath: true [00:00:13]: PVP: false [00:00:13]: MaxPlayers: 6 [00:00:13]: GameMode: endless [00:00:13]: OverridenDNS: [00:00:13]: PauseWhenEmpty: true [00:00:13]: IdleTimeout: 1800s [00:00:13]: VoteEnabled: false [00:00:13]: InternetBroadcasting: true [00:00:13]: Intent: social [00:00:13]: [Warning] Could not confirm port 10998 is open in the firewall. [00:00:13]: Online Server Started on port: 10998 [00:00:13]: SUCCESS: Loaded modoverrides.lua [00:00:13]: Found a level data override file with these contents: [00:00:13]: K: background_node_range V: table: 098EDF50 [00:00:13]: K: 1 V: 0 [00:00:13]: K: 2 V: 1 [00:00:13]: K: desc V: 探查洞穴…… 一起! [00:00:13]: K: hideminimap V: false [00:00:13]: K: id V: DST_CAVE [00:00:13]: K: location V: cave [00:00:13]: K: max_playlist_position V: 999 [00:00:13]: K: min_playlist_position V: 0 [00:00:13]: K: name V: 洞穴 [00:00:13]: K: numrandom_set_pieces V: 0 [00:00:13]: K: override_level_string V: false [00:00:13]: K: overrides V: table: 098EE360 [00:00:13]: K: atriumgate V: default [00:00:13]: K: banana V: default [00:00:13]: K: bats V: default [00:00:13]: K: bats_setting V: default [00:00:13]: K: beefaloheat V: default [00:00:13]: K: berrybush V: default [00:00:13]: K: boons V: default [00:00:13]: K: branching V: default [00:00:13]: K: brightmarecreatures V: default [00:00:13]: K: bunnymen V: default [00:00:13]: K: bunnymen_setting V: default [00:00:13]: K: cave_ponds V: default [00:00:13]: K: cave_spiders V: default [00:00:13]: K: cavelight V: default [00:00:13]: K: chess V: default [00:00:13]: K: dropeverythingondespawn V: default [00:00:13]: K: dustmoths V: default [00:00:13]: K: earthquakes V: default [00:00:13]: K: extrastartingitems V: default [00:00:13]: K: fern V: default [00:00:13]: K: fissure V: default [00:00:13]: K: flint V: default [00:00:13]: K: flower_cave V: default [00:00:13]: K: flower_cave_regrowth V: default [00:00:13]: K: fruitfly V: default [00:00:13]: K: grass V: default [00:00:13]: K: grassgekkos V: default [00:00:13]: K: krampus V: default [00:00:13]: K: layout_mode V: RestrictNodesByKey [00:00:13]: K: lichen V: default [00:00:13]: K: liefs V: default [00:00:13]: K: lightflier_flower_regrowth V: default [00:00:13]: K: lightfliers V: default [00:00:13]: K: loop V: default [00:00:13]: K: marshbush V: default [00:00:13]: K: merms V: default [00:00:13]: K: molebats V: default [00:00:13]: K: moles_setting V: default [00:00:13]: K: monkey V: default [00:00:13]: K: monkey_setting V: default [00:00:13]: K: mushgnome V: default [00:00:13]: K: mushroom V: default [00:00:13]: K: mushtree V: default [00:00:13]: K: mushtree_moon_regrowth V: default [00:00:13]: K: mushtree_regrowth V: default [00:00:13]: K: nightmarecreatures V: default [00:00:13]: K: pigs_setting V: default [00:00:13]: K: prefabswaps_start V: default [00:00:13]: K: reeds V: default [00:00:13]: K: regrowth V: default [00:00:13]: K: roads V: never [00:00:13]: K: rock V: default [00:00:13]: K: rocky V: default [00:00:13]: K: rocky_setting V: default [00:00:13]: K: sapling V: default [00:00:13]: K: season_start V: default [00:00:13]: K: seasonalstartingitems V: default [00:00:13]: K: shadowcreatures V: default [00:00:13]: K: slurper V: default [00:00:13]: K: slurtles V: default [00:00:13]: K: slurtles_setting V: default [00:00:13]: K: snurtles V: default [00:00:13]: K: spawnprotection V: default [00:00:13]: K: specialevent V: default [00:00:13]: K: spider_dropper V: default [00:00:13]: K: spider_hider V: default [00:00:13]: K: spider_spitter V: default [00:00:13]: K: spider_warriors V: default [00:00:13]: K: spiderqueen V: default [00:00:13]: K: spiders V: default [00:00:13]: K: spiders_setting V: default [00:00:13]: K: start_location V: caves [00:00:13]: K: task_set V: cave_default [00:00:13]: K: tentacles V: default [00:00:13]: K: toadstool V: default [00:00:13]: K: touchstone V: default [00:00:13]: K: trees V: default [00:00:13]: K: weather V: default [00:00:13]: K: world_size V: default [00:00:13]: K: wormattacks V: default [00:00:13]: K: wormhole_prefab V: tentacle_pillar [00:00:13]: K: wormlights V: default [00:00:13]: K: worms V: default [00:00:13]: K: required_prefabs V: table: 098EE2E8 [00:00:13]: K: 1 V: multiplayer_portal [00:00:13]: K: settings_desc V: 探查洞穴…… 一起! [00:00:13]: K: settings_id V: DST_CAVE [00:00:13]: K: settings_name V: 洞穴 [00:00:13]: K: substitutes V: table: 098EE180 [00:00:13]: K: version V: 4 [00:00:13]: K: worldgen_desc V: 探查洞穴…… 一起! [00:00:13]: K: worldgen_id V: DST_CAVE [00:00:13]: K: worldgen_name V: 洞穴 [00:00:13]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:13]: Overwriting savedata with level data file. [00:00:13]: Not applying world gen overrides. [00:00:13]: Collecting garbage... [00:00:13]: lua_gc took 0.13 seconds [00:00:13]: ~ShardLuaProxy() [00:00:13]: ~cEventLeaderboardProxy() [00:00:13]: ~ItemServerLuaProxy() [00:00:13]: ~InventoryLuaProxy() [00:00:13]: ~NetworkLuaProxy() [00:00:13]: ~SimLuaProxy() [00:00:13]: FilesExistAsyncThread aborted. [00:00:13]: ... FilesExistAsyncThread complete [00:00:14]: lua_close took 0.21 seconds [00:00:14]: ReleaseAll [00:00:14]: ReleaseAll Finished [00:00:14]: cGame::StartPlaying [00:00:14]: LOADING LUA [00:00:14]: DoLuaFile scripts/main.lua [00:00:14]: DoLuaFile loading buffer scripts/main.lua [00:00:14]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po [00:00:18]: taskgrouplist: default 联机版 [00:00:18]: taskgrouplist: classic 经典 [00:00:18]: taskgrouplist: cave_default 地下 [00:00:18]: taskgrouplist: lavaarena_taskset 熔炉 [00:00:18]: taskgrouplist: quagmire_taskset 暴食 [00:00:18]: running main.lua [00:00:18]: loaded modindex [00:00:18]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:18]: SUCCESS: Loaded modoverrides.lua [00:00:19]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:19]: LOADING LUA SUCCESS [00:00:19]: PlayerDeaths could not load morgue [00:00:19]: PlayerHistory could not load player_history [00:00:19]: ServerPreferences could not load server_preferences [00:00:19]: bloom_enabled false [00:00:19]: OnFilesLoaded() [00:00:19]: OnUpdatePurchaseStateComplete [00:00:19]: Loading world: session/555A237FD29DD99B/0000000004 [00:00:19]: Save file is at version 5.064 [00:00:19]: Klump load on boot started. [00:00:19]: Klump files loaded: 0 [00:00:19]: Unload FE [00:00:19]: Unload FE done [00:00:22]: LOAD BE [00:00:30]: LOAD BE: done [00:00:30]: Begin Session: 555A237FD29DD99B [00:00:31]: saving to server_temp/server_save [00:00:31]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:31]: Loading 17 new character(s) [00:00:33]: Total 17 character(s) loaded [00:00:41]: Loading Nav Grid [00:00:41]: World generated on build 458972 with save version: 5.064, using seed: 1619417537 [00:00:41]: setting summerlength 15 [00:00:41]: setting iscavefullmoon false [00:00:41]: setting isnightmaredawn false [00:00:41]: setting elapseddaysinseason 0 [00:00:41]: setting isfullmoon false [00:00:41]: setting moisture 16.899827957153 [00:00:41]: setting cavephase day [00:00:41]: setting iscavewaxingmoon true [00:00:41]: setting isnightmarewild false [00:00:41]: setting nightmaretimeinphase 0.18773193359375 [00:00:41]: setting precipitationrate 0 [00:00:41]: setting iswet false [00:00:41]: setting winterlength 15 [00:00:41]: setting iswinter false [00:00:41]: setting israining false [00:00:41]: setting isnightmarewarn false [00:00:41]: setting isnewmoon false [00:00:41]: setting precipitation none [00:00:41]: setting issummer false [00:00:41]: setting springlength 20 [00:00:41]: setting moistureceil 658.33416748047 [00:00:41]: setting isday false [00:00:41]: setting iscaveday true [00:00:41]: setting wetness 0 [00:00:41]: setting temperature 19.670186023783 [00:00:41]: setting isspring false [00:00:41]: setting isnightmarecalm true [00:00:41]: setting time 0.1354455947876 [00:00:41]: setting isdusk false [00:00:41]: setting iscavedusk false [00:00:41]: setting isautumn true [00:00:41]: setting issnowing false [00:00:41]: setting iswaxingmoon true [00:00:41]: setting phase night [00:00:41]: setting snowlevel 0 [00:00:41]: setting issnowcovered false [00:00:41]: setting autumnlength 20 [00:00:41]: setting pop 0.02567059221889 [00:00:41]: setting nightmaretime 67.58349609375 [00:00:41]: setting remainingdaysinseason 20 [00:00:41]: setting isnight true [00:00:41]: setting nightmarephase calm [00:00:41]: setting cycles 0 [00:00:41]: setting timeinphase 0.2708911895752 [00:00:41]: setting iscavenight false [00:00:41]: setting iscavenewmoon false [00:00:41]: setting season autumn [00:00:41]: setting cavemoonphase new [00:00:41]: setting moonphase new [00:00:41]: [Shard] Secondary shard is waiting for LUA... [00:00:49]: SWITCHING false [00:00:49]: Reconstructing topology [00:00:49]: ...Sorting points [00:00:49]: ...Sorting edges [00:00:49]: ...Connecting nodes [00:00:49]: ...Validating connections [00:00:49]: ...Housekeeping [00:00:49]: ...Done! [00:00:49]: 1 uploads added to server. From server_temp [00:00:49]: About to start a shard with these settings: [00:00:49]: ShardName: Caves [00:00:49]: ShardID: 1444184321 [00:00:49]: ShardRole: SECONDARY [00:00:49]: MasterHost: 127.0.0.1 [00:00:49]: MasterBind: (null) [00:00:49]: MasterPort: 10888 [00:00:49]: [Shard] Connecting to master... [00:00:49]: Telling Client our new session identifier: 555A237FD29DD99B [00:00:49]: Check for write access: TRUE [00:00:49]: Check for read access: TRUE [00:00:49]: Available disk space for save files: 30543 MB [00:00:49]: ModIndex: Load sequence finished successfully. [00:00:49]: Reset() returning [00:00:49]: [Shard] Sending secondary shard information to master... [00:00:50]: Validating portal[6] <-> 1[6] (inactive) [00:00:50]: Validating portal[1] <-> 1[1] (inactive) [00:00:50]: Validating portal[7] <-> 1[7] (inactive) [00:00:50]: Validating portal[9] <-> 1[9] (inactive) [00:00:50]: Validating portal[5] <-> 1[5] (inactive) [00:00:50]: Validating portal[3] <-> 1[3] (inactive) [00:00:50]: Validating portal[8] <-> 1[8] (inactive) [00:00:50]: Validating portal[4] <-> 1[4] (inactive) [00:00:50]: Validating portal[10] <-> 1[10] (inactive) [00:00:50]: Validating portal[2] <-> 1[2] (inactive) [00:00:50]: Registering secondary shard in Sing lobby [00:00:50]: [Shard] secondary shard is now ready! [00:00:50]: World 1 is now connected [00:00:50]: Validating portal[6] <-> 1[6] (active) [00:00:50]: Validating portal[1] <-> 1[1] (active) [00:00:50]: Validating portal[7] <-> 1[7] (active) [00:00:50]: Validating portal[9] <-> 1[9] (active) [00:00:50]: Validating portal[5] <-> 1[5] (active) [00:00:50]: Validating portal[3] <-> 1[3] (active) [00:00:50]: Validating portal[8] <-> 1[8] (active) [00:00:50]: Validating portal[4] <-> 1[4] (active) [00:00:50]: Validating portal[10] <-> 1[10] (active) [00:00:50]: Validating portal[2] <-> 1[2] (active) [00:00:51]: [Shard] secondary shard LUA is now ready! [00:00:51]: [IPC] Signal 'DST_Secondary_Ready' opened #000007D8 [00:00:51]: [IPC] Sending signal... #000007D8 [00:00:51]: Sim paused [00:01:14]: Sim unpaused [00:01:30]: World 1 is now disconnected [00:01:30]: Validating portal[6] <-> 1[6] (inactive) [00:01:30]: Validating portal[1] <-> 1[1] (inactive) [00:01:30]: Validating portal[7] <-> 1[7] (inactive) [00:01:30]: Validating portal[9] <-> 1[9] (inactive) [00:01:30]: Validating portal[5] <-> 1[5] (inactive) [00:01:30]: Validating portal[3] <-> 1[3] (inactive) [00:01:30]: Validating portal[8] <-> 1[8] (inactive) [00:01:30]: Validating portal[4] <-> 1[4] (inactive) [00:01:30]: Validating portal[10] <-> 1[10] (inactive) [00:01:30]: Validating portal[2] <-> 1[2] (inactive) [00:01:30]: Sim paused [00:01:30]: Received world reset request [00:01:31]: Sim unpaused [00:01:31]: Collecting garbage... [00:01:32]: lua_gc took 0.40 seconds [00:01:32]: ~ShardLuaProxy() [00:01:32]: ~cEventLeaderboardProxy() [00:01:32]: ~ItemServerLuaProxy() [00:01:32]: ~InventoryLuaProxy() [00:01:32]: ~NetworkLuaProxy() [00:01:32]: ~SimLuaProxy() [00:01:33]: lua_close took 0.94 seconds [00:01:33]: ReleaseAll [00:01:33]: ReleaseAll Finished [00:01:33]: cGame::StartPlaying [00:01:33]: LOADING LUA [00:01:33]: DoLuaFile scripts/main.lua [00:01:33]: DoLuaFile loading buffer scripts/main.lua [00:01:33]: Translator:LoadPOFile - loading file: scripts/languages/chinese_s.po [00:01:43]: taskgrouplist: default 联机版 [00:01:43]: taskgrouplist: classic 经典 [00:01:43]: taskgrouplist: cave_default 地下 [00:01:43]: taskgrouplist: lavaarena_taskset 熔炉 [00:01:43]: taskgrouplist: quagmire_taskset 暴食 [00:01:43]: running main.lua [00:01:43]: loaded modindex [00:01:43]: ModIndex: Beginning normal load sequence for dedicated server. [00:01:43]: SUCCESS: Loaded modoverrides.lua [00:01:44]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:01:44]: LOADING LUA SUCCESS [00:01:44]: PlayerDeaths could not load morgue [00:01:44]: PlayerHistory could not load player_history [00:01:44]: ServerPreferences could not load server_preferences [00:01:44]: bloom_enabled false [00:01:44]: OnFilesLoaded() [00:01:44]: OnUpdatePurchaseStateComplete [00:01:44]: SUCCESS: Loaded modoverrides.lua [00:01:44]: Found a level data override file with these contents: [00:01:44]: K: background_node_range V: table: 10C4BAD0 [00:01:44]: K: 1 V: 0 [00:01:44]: K: 2 V: 1 [00:01:44]: K: desc V: 探查洞穴…… 一起! [00:01:44]: K: hideminimap V: false [00:01:44]: K: id V: DST_CAVE [00:01:44]: K: location V: cave [00:01:44]: K: max_playlist_position V: 999 [00:01:44]: K: min_playlist_position V: 0 [00:01:44]: K: name V: 洞穴 [00:01:44]: K: numrandom_set_pieces V: 0 [00:01:44]: K: override_level_string V: false [00:01:44]: K: overrides V: table: 10C4BE68 [00:01:44]: K: atriumgate V: default [00:01:44]: K: banana V: default [00:01:44]: K: bats V: default [00:01:44]: K: bats_setting V: default [00:01:44]: K: beefaloheat V: default [00:01:44]: K: berrybush V: default [00:01:44]: K: boons V: default [00:01:44]: K: branching V: default [00:01:44]: K: brightmarecreatures V: default [00:01:44]: K: bunnymen V: default [00:01:44]: K: bunnymen_setting V: default [00:01:44]: K: cave_ponds V: default [00:01:44]: K: cave_spiders V: default [00:01:44]: K: cavelight V: default [00:01:44]: K: chess V: default [00:01:44]: K: dropeverythingondespawn V: default [00:01:44]: K: dustmoths V: default [00:01:44]: K: earthquakes V: default [00:01:44]: K: extrastartingitems V: default [00:01:44]: K: fern V: default [00:01:44]: K: fissure V: default [00:01:44]: K: flint V: default [00:01:44]: K: flower_cave V: default [00:01:44]: K: flower_cave_regrowth V: default [00:01:44]: K: fruitfly V: default [00:01:44]: K: grass V: default [00:01:44]: K: grassgekkos V: default [00:01:44]: K: krampus V: default [00:01:44]: K: layout_mode V: RestrictNodesByKey [00:01:44]: K: lichen V: default [00:01:44]: K: liefs V: default [00:01:44]: K: lightflier_flower_regrowth V: default [00:01:44]: K: lightfliers V: default [00:01:44]: K: loop V: default [00:01:44]: K: marshbush V: default [00:01:44]: K: merms V: default [00:01:44]: K: molebats V: default [00:01:44]: K: moles_setting V: default [00:01:44]: K: monkey V: default [00:01:44]: K: monkey_setting V: default [00:01:44]: K: mushgnome V: default [00:01:44]: K: mushroom V: default [00:01:44]: K: mushtree V: default [00:01:44]: K: mushtree_moon_regrowth V: default [00:01:44]: K: mushtree_regrowth V: default [00:01:44]: K: nightmarecreatures V: default [00:01:44]: K: pigs_setting V: default [00:01:44]: K: prefabswaps_start V: default [00:01:44]: K: reeds V: default [00:01:44]: K: regrowth V: default [00:01:44]: K: roads V: never [00:01:44]: K: rock V: default [00:01:44]: K: rocky V: default [00:01:44]: K: rocky_setting V: default [00:01:44]: K: sapling V: default [00:01:44]: K: season_start V: default [00:01:44]: K: seasonalstartingitems V: default [00:01:44]: K: shadowcreatures V: default [00:01:44]: K: slurper V: default [00:01:44]: K: slurtles V: default [00:01:44]: K: slurtles_setting V: default [00:01:44]: K: snurtles V: default [00:01:44]: K: spawnprotection V: default [00:01:44]: K: specialevent V: default [00:01:44]: K: spider_dropper V: default [00:01:44]: K: spider_hider V: default [00:01:44]: K: spider_spitter V: default [00:01:44]: K: spider_warriors V: default [00:01:44]: K: spiderqueen V: default [00:01:44]: K: spiders V: default [00:01:44]: K: spiders_setting V: default [00:01:44]: K: start_location V: caves [00:01:44]: K: task_set V: cave_default [00:01:44]: K: tentacles V: default [00:01:44]: K: toadstool V: default [00:01:44]: K: touchstone V: default [00:01:44]: K: trees V: default [00:01:44]: K: weather V: default [00:01:44]: K: world_size V: default [00:01:44]: K: wormattacks V: default [00:01:44]: K: wormhole_prefab V: tentacle_pillar [00:01:44]: K: wormlights V: default [00:01:44]: K: worms V: default [00:01:44]: K: required_prefabs V: table: 10C4BD00 [00:01:44]: K: 1 V: multiplayer_portal [00:01:44]: K: settings_desc V: 探查洞穴…… 一起! [00:01:44]: K: settings_id V: DST_CAVE [00:01:44]: K: settings_name V: 洞穴 [00:01:44]: K: substitutes V: table: 10C4BD28 [00:01:44]: K: version V: 4 [00:01:44]: K: worldgen_desc V: 探查洞穴…… 一起! [00:01:44]: K: worldgen_id V: DST_CAVE [00:01:44]: K: worldgen_name V: 洞穴 [00:01:44]: Loaded and applied level data override from ../leveldataoverride.lua [00:01:44]: Overwriting savedata with level data file. [00:01:44]: Not applying world gen overrides. [00:01:44]: [IPC] Signal 'DST_Secondary_WorldGen' opened #00000644 [00:01:44]: [IPC] Sending signal... #00000644 [00:01:44]: WorldSim::SimThread::SimThread() [00:01:44]: ABOUT TO INSTALL STACKTRACE [00:01:44]: DoLuaFile scripts/stacktrace.lua [00:01:44]: DoLuaFile loading buffer scripts/stacktrace.lua [00:01:44]: INSTALLED STACKTRACE [00:01:44]: WorldSim::SimThread::SimThread() complete [00:01:44]: THREAD - started 'WorldSim' (15424) [00:01:44]: WorldSim::SimThread::Main() [00:01:44]: DoLuaFile scripts/worldgen_main.lua [00:01:44]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:01:44]: Check for write access: TRUE [00:01:44]: Check for read access: TRUE [00:01:44]: Available disk space for save files: 30557 MB [00:01:44]: ModIndex: Load sequence finished successfully. [00:01:44]: Reset() returning [00:01:44]: DLC enabled : false [00:01:45]: taskgrouplist: default Together [00:01:45]: taskgrouplist: classic Classic [00:01:45]: taskgrouplist: cave_default Underground [00:01:45]: taskgrouplist: lavaarena_taskset The Forge [00:01:45]: taskgrouplist: quagmire_taskset The Gorge [00:01:45]: running worldgen_main.lua [00:01:45]: SEED = 1619418250 [00:01:45]: Generating world with these parameters: [00:01:45]: level_type SURVIVAL [00:01:45]: level_data: [00:01:45]: K: background_node_range V: table: 09EA6F58 [00:01:45]: K: 1 V: 0 [00:01:45]: K: 2 V: 1 [00:01:45]: K: desc V: 探查洞穴…… 一起! [00:01:45]: K: hideminimap V: false [00:01:45]: K: id V: DST_CAVE [00:01:45]: K: location V: cave [00:01:45]: K: max_playlist_position V: 999 [00:01:45]: K: min_playlist_position V: 0 [00:01:45]: K: name V: 洞穴 [00:01:45]: K: numrandom_set_pieces V: 0 [00:01:45]: K: override_level_string V: false [00:01:45]: K: overrides V: table: 09EA71B0 [00:01:45]: K: atriumgate V: default [00:01:45]: K: banana V: default [00:01:45]: K: bats V: default [00:01:45]: K: bats_setting V: default [00:01:45]: K: beefaloheat V: default [00:01:45]: K: berrybush V: default [00:01:45]: K: boons V: default [00:01:45]: K: branching V: default [00:01:45]: K: brightmarecreatures V: default [00:01:45]: K: bunnymen V: default [00:01:45]: K: bunnymen_setting V: default [00:01:45]: K: cave_ponds V: default [00:01:45]: K: cave_spiders V: default [00:01:45]: K: cavelight V: default [00:01:45]: K: chess V: default [00:01:45]: K: dropeverythingondespawn V: default [00:01:45]: K: dustmoths V: default [00:01:45]: K: earthquakes V: default [00:01:45]: K: extrastartingitems V: default [00:01:45]: K: fern V: default [00:01:45]: K: fissure V: default [00:01:45]: K: flint V: default [00:01:45]: K: flower_cave V: default [00:01:45]: K: flower_cave_regrowth V: default [00:01:45]: K: fruitfly V: default [00:01:45]: K: grass V: default [00:01:45]: K: grassgekkos V: default [00:01:45]: K: krampus V: default [00:01:45]: K: layout_mode V: RestrictNodesByKey [00:01:45]: K: lichen V: default [00:01:45]: K: liefs V: default [00:01:45]: K: lightflier_flower_regrowth V: default [00:01:45]: K: lightfliers V: default [00:01:45]: K: loop V: default [00:01:45]: K: marshbush V: default [00:01:45]: K: merms V: default [00:01:45]: K: molebats V: default [00:01:45]: K: moles_setting V: default [00:01:45]: K: monkey V: default [00:01:45]: K: monkey_setting V: default [00:01:45]: K: mushgnome V: default [00:01:45]: K: mushroom V: default [00:01:45]: K: mushtree V: default [00:01:45]: K: mushtree_moon_regrowth V: default [00:01:45]: K: mushtree_regrowth V: default [00:01:45]: K: nightmarecreatures V: default [00:01:45]: K: pigs_setting V: default [00:01:45]: K: prefabswaps_start V: default [00:01:45]: K: reeds V: default [00:01:45]: K: regrowth V: default [00:01:45]: K: roads V: never [00:01:45]: K: rock V: default [00:01:45]: K: rocky V: default [00:01:45]: K: rocky_setting V: default [00:01:45]: K: sapling V: default [00:01:45]: K: season_start V: default [00:01:45]: K: seasonalstartingitems V: default [00:01:45]: K: shadowcreatures V: default [00:01:45]: K: slurper V: default [00:01:45]: K: slurtles V: default [00:01:45]: K: slurtles_setting V: default [00:01:45]: K: snurtles V: default [00:01:45]: K: spawnprotection V: default [00:01:45]: K: specialevent V: default [00:01:45]: K: spider_dropper V: default [00:01:45]: K: spider_hider V: default [00:01:45]: K: spider_spitter V: default [00:01:45]: K: spider_warriors V: default [00:01:45]: K: spiderqueen V: default [00:01:45]: K: spiders V: default [00:01:45]: K: spiders_setting V: default [00:01:45]: K: start_location V: caves [00:01:45]: K: task_set V: cave_default [00:01:45]: K: tentacles V: default [00:01:45]: K: toadstool V: default [00:01:45]: K: touchstone V: default [00:01:45]: K: trees V: default [00:01:45]: K: weather V: default [00:01:45]: K: world_size V: default [00:01:45]: K: wormattacks V: default [00:01:45]: K: wormhole_prefab V: tentacle_pillar [00:01:45]: K: wormlights V: default [00:01:45]: K: worms V: default [00:01:45]: K: required_prefabs V: table: 09EA7480 [00:01:45]: K: 1 V: multiplayer_portal [00:01:45]: K: settings_desc V: 探查洞穴…… 一起! [00:01:45]: K: settings_id V: DST_CAVE [00:01:45]: K: settings_name V: 洞穴 [00:01:45]: K: substitutes V: table: 09EA7138 [00:01:45]: K: version V: 4 [00:01:45]: K: worldgen_desc V: 探查洞穴…… 一起! [00:01:45]: K: worldgen_id V: DST_CAVE [00:01:45]: K: worldgen_name V: 洞穴 [00:01:45]: ####### # # Generating SURVIVAL Mode Level # ####### [00:01:45]: Prefab Swap Selection: regular grass [00:01:45]: Prefab Swap Selection: regular twigs [00:01:45]: Prefab Swap Selection: regular berries [00:01:45]: New size: 425 default [00:01:45]: Creating story... [00:01:46]: [Story Gen] Generate nodes. Starting at: 'MudWorld' [00:01:46]: [Story Gen] RestrictNodesByKey [00:01:46]: Finding valid start task... [00:01:46]: ...picked CaveExitTask8 [00:01:46]: Has start node GreenMushSinkhole [00:01:46]: Adding Background Nodes [00:01:46]: [Story Gen] Adding Cove Nodes [00:01:46]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:01:46]: [WorldSimActual::WorldGen_VoronoiPass] [00:01:46]: GenerateVoronoiMap [100]: [00:01:51]: ...Done. [00:01:52]: ... story created [00:01:52]: Baking map... 425 [00:01:52]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:01:52]: [WorldSimActual::ConvertToTileMap] [00:01:52]: [ConvertToTileMap] [00:01:52]: [WorldSimActual::ConvertToTileMap] complete [00:01:52]: [WorldSimActual::SeparateIslands] [00:01:52]: [SeparateIslands] [00:01:52]: [WorldSimActual::SeparateIslands] complete [00:01:52]: Map Baked! [00:01:52]: [WorldSimActual::ForceConnectivity] [00:01:52]: [GenerateLandmasses] [00:01:52]: [GenerateLandmasses] islands: 7 [00:01:52]: [MergeConnectedLandmasses] true [00:01:52]: [WorldSimActual::ForceConnectivity] complete [00:01:52]: Encoding... [00:01:52]: [WorldSimActual::CreateNodeIdTileMap] [00:01:52]: Encoding... DONE [00:01:52]: Checking Tags [00:01:52]: Couldn't generate any points for maze. Aborting. [00:01:52]: Populating voronoi... [00:01:52]: Warning! Could not find a spot for RabbitTown in node RabbitCity:1:RabbitTown [00:01:52]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:01:52]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:01:52]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:01:52]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:01:52]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:01:52]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant [00:01:52]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant [00:01:52]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant [00:01:52]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:01:52]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:01:52]: Warning! Could not find a spot for RabbitTown in node RabbitCity:0:RabbitTown [00:01:52]: Warning! Could not find a spot for RabbitCity in node RabbitCity:5:RabbitCity [00:01:52]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:01:52]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:01:52]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:01:52]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:01:52]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:01:52]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:01:52]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant [00:01:52]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:01:52]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:01:52]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:01:52]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:01:52]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:01:52]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:01:52]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:01:52]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:01:52]: [ReplaceSingleNonLandTiles] Validating... [00:01:52]: [ReplaceSingleNonLandTiles] Replaced 35 tiles. [00:01:52]: disconnected tiles... 77 [00:01:52]: Removing entity on IMPASSABLE 80.295 216.265 -564.82, 0, -20.94 [00:01:52]: Removing entity on IMPASSABLE cavelight 85.2675 252.17 -544.93, 0, 122.68 [00:01:52]: Removing entity on IMPASSABLE wall_ruins 130.7325 374.5 -363.07, 0, 612 [00:01:52]: Removing entity on IMPASSABLE wall_ruins 148.265 356.5 -292.94, 0, 540 [00:01:52]: Checking Required Prefab atrium_gate has at least 1 instances (1 found). [00:01:52]: Checking Required Prefab archive_orchestrina_main has at least 1 instances (1 found). [00:01:52]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). [00:01:52]: Checking Required Prefab minotaur_spawner has at least 1 instances (1 found). [00:01:52]: Checking Required Prefab sacred_chest has at least 1 instances (1 found). [00:01:52]: [ReplaceSingleNonLandTiles] Validating... [00:01:52]: [ReplaceSingleNonLandTiles] Replaced 0 tiles. [00:01:53]: Done cave map gen! [00:01:53]: Checking map... [00:01:53]: Generation complete [00:01:53]: WorldSim::SimThread::Main() complete [00:01:54]: Serializing world: session/4C383BFEF3CD89C3/0000000002 [00:01:54]: Klump load on boot started. [00:01:54]: Klump files loaded: 0 [00:01:54]: Unload characters [00:01:54]: BE assets already loaded [00:01:57]: Begin Session: 4C383BFEF3CD89C3 [00:01:57]: Stomping previously assigned session identifier, two loads issued. [00:01:57]: saving to server_temp/server_save [00:01:58]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:01:58]: Loading 17 new character(s) [00:02:00]: Total 17 character(s) loaded [00:02:12]: Loading Nav Grid [00:02:12]: World generated on build 458972 with save version: 5.064, using seed: 1619418250 [00:02:14]: Can't find prefab archive_sound_area [00:02:14]: SpawnSaveRecord [nil, archive_sound_area] FAILED [00:02:14]: Can't find prefab archive_sound_area [00:02:14]: SpawnSaveRecord [nil, archive_sound_area] FAILED [00:02:14]: Can't find prefab archive_sound_area [00:02:14]: SpawnSaveRecord [nil, archive_sound_area] FAILED [00:02:20]: SWITCHING false [00:02:20]: Reconstructing topology [00:02:20]: ...Sorting points [00:02:20]: ...Sorting edges [00:02:20]: ...Connecting nodes [00:02:20]: ...Validating connections [00:02:21]: ...Housekeeping [00:02:21]: ...Done! [00:02:22]: 1 uploads added to server. From server_temp [00:02:22]: Telling Client our new session identifier: 4C383BFEF3CD89C3 [00:02:23]: Validating portal[1] <-> [1] (inactive) [00:02:23]: Validating portal[2] <-> [2] (inactive) [00:02:23]: Validating portal[3] <-> [3] (inactive) [00:02:23]: Validating portal[4] <-> [4] (inactive) [00:02:23]: Validating portal[5] <-> [5] (inactive) [00:02:23]: Validating portal[6] <-> [6] (inactive) [00:02:23]: Validating portal[7] <-> [7] (inactive) [00:02:23]: Validating portal[8] <-> [8] (inactive) [00:02:23]: Validating portal[9] <-> [9] (inactive) [00:02:23]: Validating portal[10] <-> [10] (inactive) [00:02:26]: World 1 is now connected [00:02:26]: Validating portal[1] <-> 1[1] (active) [00:02:26]: Validating portal[2] <-> 1[2] (active) [00:02:26]: Validating portal[3] <-> 1[3] (active) [00:02:26]: Validating portal[4] <-> 1[4] (active) [00:02:26]: Validating portal[5] <-> 1[5] (active) [00:02:26]: Validating portal[6] <-> 1[6] (active) [00:02:26]: Validating portal[7] <-> 1[7] (active) [00:02:26]: Validating portal[8] <-> 1[8] (active) [00:02:26]: Validating portal[9] <-> 1[9] (active) [00:02:26]: Validating portal[10] <-> 1[10] (active) [00:02:28]: Sim paused [00:02:42]: Sim unpaused [00:05:50]: Registering secondary shard in Sing lobby