[00:00:00]: PersistRootStorage is now /home/owner/.klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 456207 [00:00:00]: Current time: Thu Mar 18 11:52:34 2021 [00:00:00]: System Name: Linux [00:00:00]: Host Name: owner-B450M-DS3H [00:00:00]: Release(Kernel) Version: 5.4.0-65-generic [00:00:00]: Kernel Build Timestamp: #73-Ubuntu SMP Mon Jan 18 17:25:17 UTC 2021 [00:00:00]: Machine Arch: x86_64 [00:00:00]: Don't Starve Together: 456207 LINUX_STEAM [00:00:00]: Build Date: 5593 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Steam AppBuildID: 6391127 [00:00:00]: ....Done [00:00:00]: PersistUserStorage is now /home/owner/.klei//DoNotStarveTogether/325988696/ [00:00:00]: THREAD - started 'GAClient' (4088597312) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: Texture Streaming: ENABLED [00:00:00]: ProfileIndex:9.06 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (3873430336) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: could not load ping_cache [00:00:00]: THREAD - started 'StreamInput' (3858746176) [00:00:00]: Offline user ID: OU_76561198286254424 [00:00:00]: SteamID: 76561198286254424 [00:00:00]: THREAD - started 'AsynTextureLoadthread' (3851397952) [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: WindowManager::Initialize [00:00:00]: THREAD - started 'AsynTextureLoadthread' (3849296704) [00:00:00]: Creating window with size 1600x835 at 0x29 [00:00:00]: THREAD - started 'SDLInputManager' (3836705600) [00:00:00]: Num Joysticks detected: 0 [00:00:00]: GLInfo [00:00:00]: ~~~~~~ [00:00:00]: GL_VENDOR: X.Org [00:00:00]: GL_RENDERER: AMD RAVEN (DRM 3.35.0, 5.4.0-65-generic, LLVM 11.0.0) [00:00:00]: GL_VERSION: 4.6 (Compatibility Profile) Mesa 20.2.6 [00:00:00]: GL_SHADING_LANGUAGE_VERSION: 4.60 [00:00:00]: OpenGL 3.0 present, detecting extensions the new way [00:00:00]: OpenGL extensions (302, 302): [00:00:00]: GL_AMD_conservative_depth [00:00:00]: GL_AMD_depth_clamp_separate [00:00:00]: GL_AMD_draw_buffers_blend [00:00:00]: GL_AMD_framebuffer_multisample_advanced [00:00:00]: GL_AMD_multi_draw_indirect [00:00:00]: GL_AMD_performance_monitor [00:00:00]: GL_AMD_pinned_memory [00:00:00]: GL_AMD_query_buffer_object [00:00:00]: GL_AMD_seamless_cubemap_per_texture [00:00:00]: GL_AMD_shader_stencil_export [00:00:00]: GL_AMD_shader_trinary_minmax [00:00:00]: GL_AMD_texture_texture4 [00:00:00]: GL_AMD_vertex_shader_layer [00:00:00]: GL_AMD_vertex_shader_viewport_index [00:00:00]: GL_ANGLE_texture_compression_dxt3 [00:00:00]: GL_ANGLE_texture_compression_dxt5 [00:00:00]: GL_APPLE_packed_pixels [00:00:00]: GL_ARB_ES2_compatibility [00:00:00]: GL_ARB_ES3_1_compatibility [00:00:00]: GL_ARB_ES3_compatibility [00:00:00]: GL_ARB_arrays_of_arrays [00:00:00]: GL_ARB_base_instance [00:00:00]: GL_ARB_bindless_texture [00:00:00]: GL_ARB_blend_func_extended [00:00:00]: GL_ARB_buffer_storage [00:00:00]: GL_ARB_clear_buffer_object [00:00:00]: GL_ARB_clear_texture [00:00:00]: GL_ARB_clip_control [00:00:00]: GL_ARB_color_buffer_float [00:00:00]: GL_ARB_compatibility [00:00:00]: GL_ARB_compressed_texture_pixel_storage [00:00:00]: GL_ARB_compute_shader [00:00:00]: GL_ARB_compute_variable_group_size [00:00:00]: GL_ARB_conditional_render_inverted [00:00:00]: GL_ARB_conservative_depth [00:00:00]: GL_ARB_copy_buffer [00:00:00]: GL_ARB_copy_image [00:00:00]: GL_ARB_cull_distance [00:00:00]: GL_ARB_debug_output [00:00:00]: GL_ARB_depth_buffer_float [00:00:00]: GL_ARB_depth_clamp [00:00:00]: GL_ARB_depth_texture [00:00:00]: GL_ARB_derivative_control [00:00:00]: GL_ARB_direct_state_access [00:00:00]: GL_ARB_draw_buffers [00:00:00]: GL_ARB_draw_buffers_blend [00:00:00]: GL_ARB_draw_elements_base_vertex [00:00:00]: GL_ARB_draw_indirect [00:00:00]: GL_ARB_draw_instanced [00:00:00]: GL_ARB_enhanced_layouts [00:00:00]: GL_ARB_explicit_attrib_location [00:00:00]: GL_ARB_explicit_uniform_location [00:00:00]: GL_ARB_fragment_coord_conventions [00:00:00]: GL_ARB_fragment_layer_viewport [00:00:00]: GL_ARB_fragment_program [00:00:00]: GL_ARB_fragment_program_shadow [00:00:00]: GL_ARB_fragment_shader [00:00:00]: GL_ARB_framebuffer_no_attachments [00:00:00]: GL_ARB_framebuffer_object [00:00:00]: GL_ARB_framebuffer_sRGB [00:00:00]: GL_ARB_get_program_binary [00:00:00]: GL_ARB_get_texture_sub_image [00:00:00]: GL_ARB_gl_spirv [00:00:00]: GL_ARB_gpu_shader5 [00:00:00]: GL_ARB_gpu_shader_fp64 [00:00:00]: GL_ARB_gpu_shader_int64 [00:00:00]: GL_ARB_half_float_pixel [00:00:00]: GL_ARB_half_float_vertex [00:00:00]: GL_ARB_indirect_parameters [00:00:00]: GL_ARB_instanced_arrays [00:00:00]: GL_ARB_internalformat_query [00:00:00]: GL_ARB_internalformat_query2 [00:00:00]: GL_ARB_invalidate_subdata [00:00:00]: GL_ARB_map_buffer_alignment [00:00:00]: GL_ARB_map_buffer_range [00:00:00]: GL_ARB_multi_bind [00:00:00]: GL_ARB_multi_draw_indirect [00:00:00]: GL_ARB_multisample [00:00:00]: GL_ARB_multitexture [00:00:00]: GL_ARB_occlusion_query [00:00:00]: GL_ARB_occlusion_query2 [00:00:00]: GL_ARB_parallel_shader_compile [00:00:00]: GL_ARB_pipeline_statistics_query [00:00:00]: GL_ARB_pixel_buffer_object [00:00:00]: GL_ARB_point_parameters [00:00:00]: GL_ARB_point_sprite [00:00:00]: GL_ARB_polygon_offset_clamp [00:00:00]: GL_ARB_program_interface_query [00:00:00]: GL_ARB_provoking_vertex [00:00:00]: GL_ARB_query_buffer_object [00:00:00]: GL_ARB_robust_buffer_access_behavior [00:00:00]: GL_ARB_robustness [00:00:00]: GL_ARB_sample_shading [00:00:00]: GL_ARB_sampler_objects [00:00:00]: GL_ARB_seamless_cube_map [00:00:00]: GL_ARB_seamless_cubemap_per_texture [00:00:00]: GL_ARB_separate_shader_objects [00:00:00]: GL_ARB_shader_atomic_counter_ops [00:00:00]: GL_ARB_shader_atomic_counters [00:00:00]: GL_ARB_shader_ballot [00:00:00]: GL_ARB_shader_bit_encoding [00:00:00]: GL_ARB_shader_clock [00:00:00]: GL_ARB_shader_draw_parameters [00:00:00]: GL_ARB_shader_group_vote [00:00:00]: GL_ARB_shader_image_load_store [00:00:00]: GL_ARB_shader_image_size [00:00:00]: GL_ARB_shader_objects [00:00:00]: GL_ARB_shader_precision [00:00:00]: GL_ARB_shader_stencil_export [00:00:00]: GL_ARB_shader_storage_buffer_object [00:00:00]: GL_ARB_shader_subroutine [00:00:00]: GL_ARB_shader_texture_image_samples [00:00:00]: GL_ARB_shader_texture_lod [00:00:00]: GL_ARB_shader_viewport_layer_array [00:00:00]: GL_ARB_shading_language_100 [00:00:00]: GL_ARB_shading_language_420pack [00:00:00]: GL_ARB_shading_language_include [00:00:00]: GL_ARB_shading_language_packing [00:00:00]: GL_ARB_shadow [00:00:00]: GL_ARB_sparse_buffer [00:00:00]: GL_ARB_spirv_extensions [00:00:00]: GL_ARB_stencil_texturing [00:00:00]: GL_ARB_sync [00:00:00]: GL_ARB_tessellation_shader [00:00:00]: GL_ARB_texture_barrier [00:00:00]: GL_ARB_texture_border_clamp [00:00:00]: GL_ARB_texture_buffer_object [00:00:00]: GL_ARB_texture_buffer_object_rgb32 [00:00:00]: GL_ARB_texture_buffer_range [00:00:00]: GL_ARB_texture_compression [00:00:00]: GL_ARB_texture_compression_bptc [00:00:00]: GL_ARB_texture_compression_rgtc [00:00:00]: GL_ARB_texture_cube_map [00:00:00]: GL_ARB_texture_cube_map_array [00:00:00]: GL_ARB_texture_env_add [00:00:00]: GL_ARB_texture_env_combine [00:00:00]: GL_ARB_texture_env_crossbar [00:00:00]: GL_ARB_texture_env_dot3 [00:00:00]: GL_ARB_texture_filter_anisotropic [00:00:00]: GL_ARB_texture_float [00:00:00]: GL_ARB_texture_gather [00:00:00]: GL_ARB_texture_mirror_clamp_to_edge [00:00:00]: GL_ARB_texture_mirrored_repeat [00:00:00]: GL_ARB_texture_multisample [00:00:00]: GL_ARB_texture_non_power_of_two [00:00:00]: GL_ARB_texture_query_levels [00:00:00]: GL_ARB_texture_query_lod [00:00:00]: GL_ARB_texture_rectangle [00:00:00]: GL_ARB_texture_rg [00:00:00]: GL_ARB_texture_rgb10_a2ui [00:00:00]: GL_ARB_texture_stencil8 [00:00:00]: GL_ARB_texture_storage [00:00:00]: GL_ARB_texture_storage_multisample [00:00:00]: GL_ARB_texture_swizzle [00:00:00]: GL_ARB_texture_view [00:00:00]: GL_ARB_timer_query [00:00:00]: GL_ARB_transform_feedback2 [00:00:00]: GL_ARB_transform_feedback3 [00:00:00]: GL_ARB_transform_feedback_instanced [00:00:00]: GL_ARB_transform_feedback_overflow_query [00:00:00]: GL_ARB_transpose_matrix [00:00:00]: GL_ARB_uniform_buffer_object [00:00:00]: GL_ARB_vertex_array_bgra [00:00:00]: GL_ARB_vertex_array_object [00:00:00]: GL_ARB_vertex_attrib_64bit [00:00:00]: GL_ARB_vertex_attrib_binding [00:00:00]: GL_ARB_vertex_buffer_object [00:00:00]: GL_ARB_vertex_program [00:00:00]: GL_ARB_vertex_shader [00:00:00]: GL_ARB_vertex_type_10f_11f_11f_rev [00:00:00]: GL_ARB_vertex_type_2_10_10_10_rev [00:00:00]: GL_ARB_viewport_array [00:00:00]: GL_ARB_window_pos [00:00:00]: GL_ATI_blend_equation_separate [00:00:00]: GL_ATI_draw_buffers [00:00:00]: GL_ATI_fragment_shader [00:00:00]: GL_ATI_meminfo [00:00:00]: GL_ATI_separate_stencil [00:00:00]: GL_ATI_texture_compression_3dc [00:00:00]: GL_ATI_texture_env_combine3 [00:00:00]: GL_ATI_texture_float [00:00:00]: GL_ATI_texture_mirror_once [00:00:00]: GL_EXT_EGL_image_storage [00:00:00]: GL_EXT_EGL_sync [00:00:00]: GL_EXT_abgr [00:00:00]: GL_EXT_bgra [00:00:00]: GL_EXT_blend_color [00:00:00]: GL_EXT_blend_equation_separate [00:00:00]: GL_EXT_blend_func_separate [00:00:00]: GL_EXT_blend_minmax [00:00:00]: GL_EXT_blend_subtract [00:00:00]: GL_EXT_compiled_vertex_array [00:00:00]: GL_EXT_copy_texture [00:00:00]: GL_EXT_depth_bounds_test [00:00:00]: GL_EXT_direct_state_access [00:00:00]: GL_EXT_draw_buffers2 [00:00:00]: GL_EXT_draw_instanced [00:00:00]: GL_EXT_draw_range_elements [00:00:00]: GL_EXT_fog_coord [00:00:00]: GL_EXT_framebuffer_blit [00:00:00]: GL_EXT_framebuffer_multisample [00:00:00]: GL_EXT_framebuffer_multisample_blit_scaled [00:00:00]: GL_EXT_framebuffer_object [00:00:00]: GL_EXT_framebuffer_sRGB [00:00:00]: GL_EXT_gpu_program_parameters [00:00:00]: GL_EXT_gpu_shader4 [00:00:00]: GL_EXT_memory_object [00:00:00]: GL_EXT_memory_object_fd [00:00:00]: GL_EXT_multi_draw_arrays [00:00:00]: GL_EXT_packed_depth_stencil [00:00:00]: GL_EXT_packed_float [00:00:00]: GL_EXT_packed_pixels [00:00:00]: GL_EXT_pixel_buffer_object [00:00:00]: GL_EXT_point_parameters [00:00:00]: GL_EXT_polygon_offset_clamp [00:00:00]: GL_EXT_provoking_vertex [00:00:00]: GL_EXT_rescale_normal [00:00:00]: GL_EXT_secondary_color [00:00:00]: GL_EXT_semaphore [00:00:00]: GL_EXT_semaphore_fd [00:00:00]: GL_EXT_separate_specular_color [00:00:00]: GL_EXT_shader_image_load_formatted [00:00:00]: GL_EXT_shader_image_load_store [00:00:00]: GL_EXT_shader_integer_mix [00:00:00]: GL_EXT_shader_samples_identical [00:00:00]: GL_EXT_shadow_funcs [00:00:00]: GL_EXT_stencil_two_side [00:00:00]: GL_EXT_stencil_wrap [00:00:00]: GL_EXT_subtexture [00:00:00]: GL_EXT_texture [00:00:00]: GL_EXT_texture3D [00:00:00]: GL_EXT_texture_array [00:00:00]: GL_EXT_texture_buffer_object [00:00:00]: GL_EXT_texture_compression_dxt1 [00:00:00]: GL_EXT_texture_compression_latc [00:00:00]: GL_EXT_texture_compression_rgtc [00:00:00]: GL_EXT_texture_compression_s3tc [00:00:00]: GL_EXT_texture_cube_map [00:00:00]: GL_EXT_texture_edge_clamp [00:00:00]: GL_EXT_texture_env_add [00:00:00]: GL_EXT_texture_env_combine [00:00:00]: GL_EXT_texture_env_dot3 [00:00:00]: GL_EXT_texture_filter_anisotropic [00:00:00]: GL_EXT_texture_integer [00:00:00]: GL_EXT_texture_lod_bias [00:00:00]: GL_EXT_texture_mirror_clamp [00:00:00]: GL_EXT_texture_object [00:00:00]: GL_EXT_texture_rectangle [00:00:00]: GL_EXT_texture_sRGB [00:00:00]: GL_EXT_texture_sRGB_R8 [00:00:00]: GL_EXT_texture_sRGB_decode [00:00:00]: GL_EXT_texture_shadow_lod [00:00:00]: GL_EXT_texture_shared_exponent [00:00:00]: GL_EXT_texture_snorm [00:00:00]: GL_EXT_texture_swizzle [00:00:00]: GL_EXT_timer_query [00:00:00]: GL_EXT_transform_feedback [00:00:00]: GL_EXT_vertex_array [00:00:00]: GL_EXT_vertex_array_bgra [00:00:00]: GL_EXT_vertex_attrib_64bit [00:00:00]: GL_EXT_window_rectangles [00:00:00]: GL_IBM_multimode_draw_arrays [00:00:00]: GL_IBM_rasterpos_clip [00:00:00]: GL_IBM_texture_mirrored_repeat [00:00:00]: GL_INGR_blend_func_separate [00:00:00]: GL_KHR_blend_equation_advanced [00:00:00]: GL_KHR_context_flush_control [00:00:00]: GL_KHR_debug [00:00:00]: GL_KHR_no_error [00:00:00]: GL_KHR_parallel_shader_compile [00:00:00]: GL_KHR_robust_buffer_access_behavior [00:00:00]: GL_KHR_robustness [00:00:00]: GL_KHR_texture_compression_astc_ldr [00:00:00]: GL_KHR_texture_compression_astc_sliced_3d [00:00:00]: GL_MESA_framebuffer_flip_y [00:00:00]: GL_MESA_pack_invert [00:00:00]: GL_MESA_shader_integer_functions [00:00:00]: GL_MESA_texture_signed_rgba [00:00:00]: GL_MESA_window_pos [00:00:00]: GL_NVX_gpu_memory_info [00:00:00]: GL_NV_alpha_to_coverage_dither_control [00:00:00]: GL_NV_blend_square [00:00:00]: GL_NV_conditional_render [00:00:00]: GL_NV_copy_image [00:00:00]: GL_NV_depth_clamp [00:00:00]: GL_NV_fog_distance [00:00:00]: GL_NV_light_max_exponent [00:00:00]: GL_NV_packed_depth_stencil [00:00:00]: GL_NV_primitive_restart [00:00:00]: GL_NV_texgen_reflection [00:00:00]: GL_NV_texture_barrier [00:00:00]: GL_NV_texture_env_combine4 [00:00:00]: GL_NV_texture_rectangle [00:00:00]: GL_NV_vdpau_interop [00:00:00]: GL_OES_EGL_image [00:00:00]: GL_OES_read_format [00:00:00]: GL_S3_s3tc [00:00:00]: GL_SGIS_generate_mipmap [00:00:00]: GL_SGIS_texture_border_clamp [00:00:00]: GL_SGIS_texture_edge_clamp [00:00:00]: GL_SGIS_texture_lod [00:00:00]: GL_SUN_multi_draw_arrays [00:00:00]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:00]: GL_MAX_TEXTURE_IMAGE_UNITS = 32 [00:00:00]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:00]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:00]: GL_MAX_VARYING_VECTORS = 32 [00:00:00]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:00]: GL_MAX_VERTEX_UNIFORM_VECTORS = 4096 [00:00:00]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 32 [00:00:00]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 4096 [00:00:00]: 10 compressed texture formats [00:00:00]: texture format 0x83f0 [00:00:00]: texture format 0x83f2 [00:00:00]: texture format 0x83f3 [00:00:00]: texture format 0x9274 [00:00:00]: texture format 0x9278 [00:00:00]: texture format 0x9270 [00:00:00]: texture format 0x9272 [00:00:00]: texture format 0x9271 [00:00:00]: texture format 0x9273 [00:00:00]: texture format 0x9276 [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: running main.lua [00:00:01]: loaded modindex [00:00:01]: ModIndex: Beginning normal load sequence. [00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths loaded morgue 320 [00:00:02]: PlayerHistory loaded player_history (v2) len:3088 [00:00:02]: ServerPreferences loaded server_preferences 2 [00:00:02]: bloom_enabled false [00:00:02]: loaded shardsaveindex [00:00:02]: ... File [server.ini] [00:00:02]: ... File [modoverrides.lua] [00:00:02]: ... File [leveldataoverride.lua] [00:00:02]: ... Directory [save] [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:02]: Load FE [00:00:03]: THREAD - started 'FilesExistAsyncThread' (3598711616) [00:00:03]: FilesExistAsyncThread started (17606 files)... [00:00:03]: Load FE: done [00:00:03]: OnLoadPermissionList: /home/owner/.klei//DoNotStarveTogether/325988696/client_save/blocklist.txt (Failure) [00:00:03]: OnLoadPermissionList: /home/owner/.klei//DoNotStarveTogether/325988696/client_save/adminlist.txt (Failure) [00:00:03]: OnLoadUserIdList: /home/owner/.klei//DoNotStarveTogether/325988696/client_save/whitelist.txt (Failure) [00:00:03]: [MOTD] Downloading info from https://motd.klei.com/?game=dst&platform=STEAM&locale=US&lang=english&user=76561198286254424 [00:00:03]: SimLuaProxy::QueryServer() [00:00:03]: Check for write access: TRUE [00:00:03]: Check for read access: TRUE [00:00:03]: Available disk space for save files: 80427 MB [00:00:03]: ModIndex: Load sequence finished successfully. [00:00:03]: Reset() returning [00:00:03]: Do AutoLogin [00:00:03]: [Steam] Auth Session Ticket requested... [00:00:03]: ... FilesExistAsyncThread complete [00:00:03]: focus gained [00:00:03]: [Steam] Got Auth Session Ticket [00:00:04]: [MOTD] Done Loading. [00:00:04]: [200] Account Communication Success (3) [00:00:04]: Logging in as KU_0cJf0G0S [00:00:05]: There is no active event to get the status of. [00:00:06]: loaded inventory_cache_prod [00:00:06]: using inventory state token from cached file [00:00:06]: saved /home/owner/.klei//DoNotStarveTogether/325988696/client_save/inventory_cache_prod [00:00:06]: saved /home/owner/.klei//DoNotStarveTogether/325988696/client_save/inventory_cache_prod_sig [00:00:08]: ... File [server.ini] [00:00:08]: ... File [modoverrides.lua] [00:00:08]: ... File [leveldataoverride.lua] [00:00:08]: ... Directory [save] [00:00:08]: ... File [server.ini] [00:00:08]: ... File [modoverrides.lua] [00:00:08]: ... File [leveldataoverride.lua] [00:00:08]: ... Directory [save] [00:00:08]: ... File [server.ini] [00:00:08]: ... File [modoverrides.lua] [00:00:08]: ... File [leveldataoverride.lua] [00:00:08]: ... Directory [save] [00:00:12]: Could not open directory [/home/owner/.klei//DoNotStarveTogether/325988696/client_save/session/4DC0BEE05BBB3793] 2 (/home/owner/.steam/debian-installation/steamapps/common/Don't Starve Together/data) [00:00:12]: Failed to delete session /home/owner/.klei//DoNotStarveTogether/325988696/client_save/session/4DC0BEE05BBB3793 [00:00:12]: ... File [server.ini] [00:00:12]: ... File [modoverrides.lua] [00:00:12]: ... File [leveldataoverride.lua] [00:00:12]: ... Directory [save] [00:00:12]: ... File [server.ini] [00:00:12]: ... File [modoverrides.lua] [00:00:12]: ... File [leveldataoverride.lua] [00:00:12]: ... Directory [save] [00:00:12]: ... File [server.ini] [00:00:12]: ... File [modoverrides.lua] [00:00:12]: ... File [leveldataoverride.lua] [00:00:12]: ... Directory [save] [00:00:12]: ... Directory [Master] [00:00:12]: ... File [cluster.ini] [00:00:12]: ... Directory [Caves] [00:00:12]: ... File [server.ini] [00:00:12]: ... File [modoverrides.lua] [00:00:12]: ... File [leveldataoverride.lua] [00:00:12]: ... Directory [save] [00:00:12]: ... Directory [session] [00:00:12]: ... File [shardindex] [00:00:12]: ... Directory [save] [00:00:12]: ... Directory [session] [00:00:16]: Getting top mod details... [00:00:16]: Frontend-Unloading mod 'all'. [00:00:17]: GOT top mod details...50 [00:00:22]: Network tick rate: U=15(2), D=0 [00:00:22]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:22]: About to start a server with the following settings: [00:00:22]: Dedicated: false [00:00:22]: Online: false [00:00:22]: Passworded: false [00:00:22]: ServerPort: 10999 [00:00:22]: SteamAuthPort: 8766 [00:00:22]: SteamMasterServerPort: 27016 [00:00:22]: ClanID: false [00:00:22]: ClanOnly: false [00:00:22]: ClanAdmin: false [00:00:22]: LanOnly: true [00:00:22]: FriendsOnly: false [00:00:22]: EnableAutosaver: true [00:00:22]: EncodeUserPath: true [00:00:22]: PVP: false [00:00:22]: MaxPlayers: 6 [00:00:22]: GameMode: survival [00:00:22]: OverridenDNS: [00:00:22]: PauseWhenEmpty: true [00:00:22]: IdleTimeout: 1800s [00:00:22]: VoteEnabled: false [00:00:22]: InternetBroadcasting: true [00:00:22]: Intent: madness [00:00:22]: Lan Server Started on port: 10999 [00:00:22]: SUCCESS: Loaded modoverrides.lua [00:00:22]: Found a level data override file with these contents: [00:00:22]: K: desc V: The standard Don't Starve experience. [00:00:22]: K: hideminimap V: false [00:00:22]: K: id V: SURVIVAL_TOGETHER [00:00:22]: K: location V: forest [00:00:22]: K: max_playlist_position V: 999 [00:00:22]: K: min_playlist_position V: 0 [00:00:22]: K: name V: Standard Forest [00:00:22]: K: numrandom_set_pieces V: 4 [00:00:22]: K: override_level_string V: false [00:00:22]: K: overrides V: table: 0xaecd800 [00:00:22]: K: alternatehunt V: default [00:00:22]: K: angrybees V: default [00:00:22]: K: antliontribute V: default [00:00:22]: K: autumn V: default [00:00:22]: K: bats_setting V: default [00:00:22]: K: bearger V: default [00:00:22]: K: beefalo V: default [00:00:22]: K: beefaloheat V: default [00:00:22]: K: beequeen V: default [00:00:22]: K: bees V: default [00:00:22]: K: bees_setting V: default [00:00:22]: K: berrybush V: default [00:00:22]: K: birds V: default [00:00:22]: K: boons V: default [00:00:22]: K: branching V: default [00:00:22]: K: brightmarecreatures V: default [00:00:22]: K: bunnymen_setting V: default [00:00:22]: K: butterfly V: default [00:00:22]: K: buzzard V: default [00:00:22]: K: cactus V: default [00:00:22]: K: carrot V: default [00:00:22]: K: carrots_regrowth V: default [00:00:22]: K: catcoon V: default [00:00:22]: K: catcoons V: default [00:00:22]: K: chess V: default [00:00:22]: K: cookiecutters V: default [00:00:22]: K: crabking V: default [00:00:22]: K: day V: default [00:00:22]: K: deciduousmonster V: default [00:00:22]: K: deciduoustree_regrowth V: default [00:00:22]: K: deerclops V: default [00:00:22]: K: dragonfly V: default [00:00:22]: K: dropeverythingondespawn V: default [00:00:22]: K: evergreen_regrowth V: default [00:00:22]: K: extrastartingitems V: default [00:00:22]: K: fishschools V: default [00:00:22]: K: flint V: default [00:00:22]: K: flowers V: default [00:00:22]: K: flowers_regrowth V: default [00:00:22]: K: frograin V: default [00:00:22]: K: frogs V: default [00:00:22]: K: fruitfly V: default [00:00:22]: K: gnarwail V: default [00:00:22]: K: goosemoose V: default [00:00:22]: K: grass V: default [00:00:22]: K: grassgekkos V: default [00:00:22]: K: has_ocean V: true [00:00:22]: K: hound_mounds V: default [00:00:22]: K: houndmound V: default [00:00:22]: K: hounds V: default [00:00:22]: K: hunt V: default [00:00:22]: K: keep_disconnected_tiles V: true [00:00:22]: K: klaus V: default [00:00:22]: K: krampus V: default [00:00:22]: K: layout_mode V: LinkNodesByKeys [00:00:22]: K: liefs V: default [00:00:22]: K: lightning V: default [00:00:22]: K: lightninggoat V: default [00:00:22]: K: loop V: default [00:00:22]: K: lureplants V: default [00:00:22]: K: malbatross V: default [00:00:22]: K: marshbush V: default [00:00:22]: K: merm V: default [00:00:22]: K: merms V: default [00:00:22]: K: meteorshowers V: default [00:00:22]: K: meteorspawner V: default [00:00:22]: K: moles V: default [00:00:22]: K: moles_setting V: default [00:00:22]: K: moon_berrybush V: default [00:00:22]: K: moon_bullkelp V: default [00:00:22]: K: moon_carrot V: default [00:00:22]: K: moon_fissure V: default [00:00:22]: K: moon_fruitdragon V: default [00:00:22]: K: moon_hotspring V: default [00:00:22]: K: moon_rock V: default [00:00:22]: K: moon_sapling V: default [00:00:22]: K: moon_spider V: default [00:00:22]: K: moon_spiders V: default [00:00:22]: K: moon_starfish V: default [00:00:22]: K: moon_tree V: default [00:00:22]: K: moon_tree_regrowth V: default [00:00:22]: K: mosquitos V: default [00:00:22]: K: mushroom V: default [00:00:22]: K: mutated_hounds V: default [00:00:22]: K: no_joining_islands V: true [00:00:22]: K: no_wormholes_to_disconnected_tiles V: true [00:00:22]: K: ocean_bullkelp V: default [00:00:22]: K: ocean_seastack V: ocean_default [00:00:22]: K: ocean_shoal V: default [00:00:22]: K: ocean_waterplant V: ocean_default [00:00:22]: K: ocean_wobsterden V: default [00:00:22]: K: penguins V: default [00:00:22]: K: penguins_moon V: default [00:00:22]: K: perd V: default [00:00:22]: K: petrification V: default [00:00:22]: K: pigs V: default [00:00:22]: K: pigs_setting V: default [00:00:22]: K: ponds V: default [00:00:22]: K: prefabswaps_start V: default [00:00:22]: K: rabbits V: default [00:00:22]: K: rabbits_setting V: default [00:00:22]: K: reeds V: default [00:00:22]: K: regrowth V: default [00:00:22]: K: roads V: default [00:00:22]: K: rock V: default [00:00:22]: K: rock_ice V: default [00:00:22]: K: saltstack_regrowth V: default [00:00:22]: K: sapling V: default [00:00:22]: K: season_start V: default [00:00:22]: K: seasonalstartingitems V: default [00:00:22]: K: shadowcreatures V: default [00:00:22]: K: sharks V: default [00:00:22]: K: spawnprotection V: default [00:00:22]: K: specialevent V: default [00:00:22]: K: spider_warriors V: default [00:00:22]: K: spiderqueen V: default [00:00:22]: K: spiders V: default [00:00:22]: K: spiders_setting V: default [00:00:22]: K: spring V: default [00:00:22]: K: squid V: default [00:00:22]: K: start_location V: default [00:00:22]: K: summer V: default [00:00:22]: K: tallbirds V: default [00:00:22]: K: task_set V: default [00:00:22]: K: tentacles V: default [00:00:22]: K: touchstone V: default [00:00:22]: K: trees V: default [00:00:22]: K: tumbleweed V: default [00:00:22]: K: twiggytrees_regrowth V: default [00:00:22]: K: walrus V: default [00:00:22]: K: walrus_setting V: default [00:00:22]: K: wasps V: default [00:00:22]: K: weather V: default [00:00:22]: K: wildfires V: default [00:00:22]: K: winter V: default [00:00:22]: K: wobsters V: default [00:00:22]: K: world_size V: default [00:00:22]: K: wormhole_prefab V: wormhole [00:00:22]: K: random_set_pieces V: table: 0xaeac8d0 [00:00:22]: K: 1 V: Sculptures_2 [00:00:22]: K: 2 V: Sculptures_3 [00:00:22]: K: 3 V: Sculptures_4 [00:00:22]: K: 4 V: Sculptures_5 [00:00:22]: K: 5 V: Chessy_1 [00:00:22]: K: 6 V: Chessy_2 [00:00:22]: K: 7 V: Chessy_3 [00:00:22]: K: 8 V: Chessy_4 [00:00:22]: K: 9 V: Chessy_5 [00:00:22]: K: 10 V: Chessy_6 [00:00:22]: K: 11 V: Maxwell1 [00:00:22]: K: 12 V: Maxwell2 [00:00:22]: K: 13 V: Maxwell3 [00:00:22]: K: 14 V: Maxwell4 [00:00:22]: K: 15 V: Maxwell6 [00:00:22]: K: 16 V: Maxwell7 [00:00:22]: K: 17 V: Warzone_1 [00:00:22]: K: 18 V: Warzone_2 [00:00:22]: K: 19 V: Warzone_3 [00:00:22]: K: required_prefabs V: table: 0xaeb0190 [00:00:22]: K: 1 V: multiplayer_portal [00:00:22]: K: required_setpieces V: table: 0xaea97b0 [00:00:22]: K: 1 V: Sculptures_1 [00:00:22]: K: 2 V: Maxwell5 [00:00:22]: K: settings_desc V: The standard Don't Starve experience. [00:00:22]: K: settings_id V: SURVIVAL_TOGETHER [00:00:22]: K: settings_name V: Standard Forest [00:00:22]: K: substitutes V: table: 0xaea2950 [00:00:22]: K: version V: 4 [00:00:22]: K: worldgen_desc V: The standard Don't Starve experience. [00:00:22]: K: worldgen_id V: SURVIVAL_TOGETHER [00:00:22]: K: worldgen_name V: Standard Forest [00:00:22]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:22]: Overwriting savedata with level data file. [00:00:22]: Not applying world gen overrides. [00:00:22]: Collecting garbage... [00:00:22]: lua_gc took 0.05 seconds [00:00:22]: ~ShardLuaProxy() [00:00:22]: ~cEventLeaderboardProxy() [00:00:22]: ~ItemServerLuaProxy() [00:00:22]: ~InventoryLuaProxy() [00:00:22]: ~NetworkLuaProxy() [00:00:22]: ~SimLuaProxy() [00:00:22]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:22]: lua_close took 0.07 seconds [00:00:22]: ReleaseAll [00:00:22]: ReleaseAll Finished [00:00:22]: cGame::StartPlaying [00:00:22]: LOADING LUA [00:00:22]: DoLuaFile scripts/main.lua [00:00:22]: DoLuaFile loading buffer scripts/main.lua [00:00:22]: taskgrouplist: default Together [00:00:22]: taskgrouplist: classic Classic [00:00:22]: taskgrouplist: cave_default Underground [00:00:22]: taskgrouplist: lavaarena_taskset The Forge [00:00:22]: taskgrouplist: quagmire_taskset The Gorge [00:00:22]: running main.lua [00:00:22]: loaded modindex [00:00:22]: ModIndex: Beginning normal load sequence. [00:00:22]: SUCCESS: Loaded modoverrides.lua [00:00:22]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:22]: LOADING LUA SUCCESS [00:00:22]: PlayerDeaths loaded morgue 320 [00:00:22]: PlayerHistory loaded player_history (v2) len:3088 [00:00:22]: ServerPreferences loaded server_preferences 2 [00:00:22]: bloom_enabled false [00:00:22]: OnFilesLoaded() [00:00:22]: OnUpdatePurchaseStateComplete [00:00:22]: Load Slot: ... generating new world [00:00:22]: WorldSim::SimThread::SimThread() [00:00:22]: ABOUT TO INSTALL STACKTRACE [00:00:22]: DoLuaFile scripts/stacktrace.lua [00:00:22]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:22]: INSTALLED STACKTRACE [00:00:22]: WorldSim::SimThread::SimThread() complete [00:00:22]: THREAD - started 'WorldSim' (3751181120) [00:00:22]: WorldSim::SimThread::Main() [00:00:22]: DoLuaFile scripts/worldgen_main.lua [00:00:22]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:22]: Check for write access: TRUE [00:00:22]: Check for read access: TRUE [00:00:22]: Available disk space for save files: 80427 MB [00:00:22]: ModIndex: Load sequence finished successfully. [00:00:22]: Reset() returning [00:00:22]: DLC enabled : false [00:00:23]: taskgrouplist: default Together [00:00:23]: taskgrouplist: classic Classic [00:00:23]: taskgrouplist: cave_default Underground [00:00:23]: taskgrouplist: lavaarena_taskset The Forge [00:00:23]: taskgrouplist: quagmire_taskset The Gorge [00:00:23]: running worldgen_main.lua [00:00:23]: SEED = 1616089976 [00:00:23]: Generating world with these parameters: [00:00:23]: level_type SURVIVAL [00:00:23]: level_data: [00:00:23]: K: desc V: The standard Don't Starve experience. [00:00:23]: K: hideminimap V: false [00:00:23]: K: id V: SURVIVAL_TOGETHER [00:00:23]: K: location V: forest [00:00:23]: K: max_playlist_position V: 999 [00:00:23]: K: min_playlist_position V: 0 [00:00:23]: K: name V: Standard Forest [00:00:23]: K: numrandom_set_pieces V: 4 [00:00:23]: K: override_level_string V: false [00:00:23]: K: overrides V: table: 0xd3e472c0 [00:00:23]: K: alternatehunt V: default [00:00:23]: K: angrybees V: default [00:00:23]: K: antliontribute V: default [00:00:23]: K: autumn V: default [00:00:23]: K: bats_setting V: default [00:00:23]: K: bearger V: default [00:00:23]: K: beefalo V: default [00:00:23]: K: beefaloheat V: default [00:00:23]: K: beequeen V: default [00:00:23]: K: bees V: default [00:00:23]: K: bees_setting V: default [00:00:23]: K: berrybush V: default [00:00:23]: K: birds V: default [00:00:23]: K: boons V: default [00:00:23]: K: branching V: default [00:00:23]: K: brightmarecreatures V: default [00:00:23]: K: bunnymen_setting V: default [00:00:23]: K: butterfly V: default [00:00:23]: K: buzzard V: default [00:00:23]: K: cactus V: default [00:00:23]: K: carrot V: default [00:00:23]: K: carrots_regrowth V: default [00:00:23]: K: catcoon V: default [00:00:23]: K: catcoons V: default [00:00:23]: K: chess V: default [00:00:23]: K: cookiecutters V: default [00:00:23]: K: crabking V: default [00:00:23]: K: day V: default [00:00:23]: K: deciduousmonster V: default [00:00:23]: K: deciduoustree_regrowth V: default [00:00:23]: K: deerclops V: default [00:00:23]: K: dragonfly V: default [00:00:23]: K: dropeverythingondespawn V: default [00:00:23]: K: evergreen_regrowth V: default [00:00:23]: K: extrastartingitems V: default [00:00:23]: K: fishschools V: default [00:00:23]: K: flint V: default [00:00:23]: K: flowers V: default [00:00:23]: K: flowers_regrowth V: default [00:00:23]: K: frograin V: default [00:00:23]: K: frogs V: default [00:00:23]: K: fruitfly V: default [00:00:23]: K: gnarwail V: default [00:00:23]: K: goosemoose V: default [00:00:23]: K: grass V: default [00:00:23]: K: grassgekkos V: default [00:00:23]: K: has_ocean V: true [00:00:23]: K: hound_mounds V: default [00:00:23]: K: houndmound V: default [00:00:23]: K: hounds V: default [00:00:23]: K: hunt V: default [00:00:23]: K: keep_disconnected_tiles V: true [00:00:23]: K: klaus V: default [00:00:23]: K: krampus V: default [00:00:23]: K: layout_mode V: LinkNodesByKeys [00:00:23]: K: liefs V: default [00:00:23]: K: lightning V: default [00:00:23]: K: lightninggoat V: default [00:00:23]: K: loop V: default [00:00:23]: K: lureplants V: default [00:00:23]: K: malbatross V: default [00:00:23]: K: marshbush V: default [00:00:23]: K: merm V: default [00:00:23]: K: merms V: default [00:00:23]: K: meteorshowers V: default [00:00:23]: K: meteorspawner V: default [00:00:23]: K: moles V: default [00:00:23]: K: moles_setting V: default [00:00:23]: K: moon_berrybush V: default [00:00:23]: K: moon_bullkelp V: default [00:00:23]: K: moon_carrot V: default [00:00:23]: K: moon_fissure V: default [00:00:23]: K: moon_fruitdragon V: default [00:00:23]: K: moon_hotspring V: default [00:00:23]: K: moon_rock V: default [00:00:23]: K: moon_sapling V: default [00:00:23]: K: moon_spider V: default [00:00:23]: K: moon_spiders V: default [00:00:23]: K: moon_starfish V: default [00:00:23]: K: moon_tree V: default [00:00:23]: K: moon_tree_regrowth V: default [00:00:23]: K: mosquitos V: default [00:00:23]: K: mushroom V: default [00:00:23]: K: mutated_hounds V: default [00:00:23]: K: no_joining_islands V: true [00:00:23]: K: no_wormholes_to_disconnected_tiles V: true [00:00:23]: K: ocean_bullkelp V: default [00:00:23]: K: ocean_seastack V: ocean_default [00:00:23]: K: ocean_shoal V: default [00:00:23]: K: ocean_waterplant V: ocean_default [00:00:23]: K: ocean_wobsterden V: default [00:00:23]: K: penguins V: default [00:00:23]: K: penguins_moon V: default [00:00:23]: K: perd V: default [00:00:23]: K: petrification V: default [00:00:23]: K: pigs V: default [00:00:23]: K: pigs_setting V: default [00:00:23]: K: ponds V: default [00:00:23]: K: prefabswaps_start V: default [00:00:23]: K: rabbits V: default [00:00:23]: K: rabbits_setting V: default [00:00:23]: K: reeds V: default [00:00:23]: K: regrowth V: default [00:00:23]: K: roads V: default [00:00:23]: K: rock V: default [00:00:23]: K: rock_ice V: default [00:00:23]: K: saltstack_regrowth V: default [00:00:23]: K: sapling V: default [00:00:23]: K: season_start V: default [00:00:23]: K: seasonalstartingitems V: default [00:00:23]: K: shadowcreatures V: default [00:00:23]: K: sharks V: default [00:00:23]: K: spawnprotection V: default [00:00:23]: K: specialevent V: default [00:00:23]: K: spider_warriors V: default [00:00:23]: K: spiderqueen V: default [00:00:23]: K: spiders V: default [00:00:23]: K: spiders_setting V: default [00:00:23]: K: spring V: default [00:00:23]: K: squid V: default [00:00:23]: K: start_location V: default [00:00:23]: K: summer V: default [00:00:23]: K: tallbirds V: default [00:00:23]: K: task_set V: default [00:00:23]: K: tentacles V: default [00:00:23]: K: touchstone V: default [00:00:23]: K: trees V: default [00:00:23]: K: tumbleweed V: default [00:00:23]: K: twiggytrees_regrowth V: default [00:00:23]: K: walrus V: default [00:00:23]: K: walrus_setting V: default [00:00:23]: K: wasps V: default [00:00:23]: K: weather V: default [00:00:23]: K: wildfires V: default [00:00:23]: K: winter V: default [00:00:23]: K: wobsters V: default [00:00:23]: K: world_size V: default [00:00:23]: K: wormhole_prefab V: wormhole [00:00:23]: K: random_set_pieces V: table: 0xd3e467e0 [00:00:23]: K: 1 V: Sculptures_2 [00:00:23]: K: 2 V: Sculptures_3 [00:00:23]: K: 3 V: Sculptures_4 [00:00:23]: K: 4 V: Sculptures_5 [00:00:23]: K: 5 V: Chessy_1 [00:00:23]: K: 6 V: Chessy_2 [00:00:23]: K: 7 V: Chessy_3 [00:00:23]: K: 8 V: Chessy_4 [00:00:23]: K: 9 V: Chessy_5 [00:00:23]: K: 10 V: Chessy_6 [00:00:23]: K: 11 V: Maxwell1 [00:00:23]: K: 12 V: Maxwell2 [00:00:23]: K: 13 V: Maxwell3 [00:00:23]: K: 14 V: Maxwell4 [00:00:23]: K: 15 V: Maxwell6 [00:00:23]: K: 16 V: Maxwell7 [00:00:23]: K: 17 V: Warzone_1 [00:00:23]: K: 18 V: Warzone_2 [00:00:23]: K: 19 V: Warzone_3 [00:00:23]: K: required_prefabs V: table: 0xd3e46480 [00:00:23]: K: 1 V: multiplayer_portal [00:00:23]: K: required_setpieces V: table: 0xd3e456e0 [00:00:23]: K: 1 V: Sculptures_1 [00:00:23]: K: 2 V: Maxwell5 [00:00:23]: K: settings_desc V: The standard Don't Starve experience. [00:00:23]: K: settings_id V: SURVIVAL_TOGETHER [00:00:23]: K: settings_name V: Standard Forest [00:00:23]: K: substitutes V: table: 0xd3e44ec0 [00:00:23]: K: version V: 4 [00:00:23]: K: worldgen_desc V: The standard Don't Starve experience. [00:00:23]: K: worldgen_id V: SURVIVAL_TOGETHER [00:00:23]: K: worldgen_name V: Standard Forest [00:00:23]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:23]: Prefab Swap Selection: grass gekko [00:00:23]: Prefab Swap Selection: regular twigs [00:00:23]: Prefab Swap Selection: regular berries [00:00:23]: Sculptures_1 added to task Lightning Bluff [00:00:23]: Maxwell5 added to task The hunters [00:00:23]: Warzone_2 added to task Beeeees! [00:00:23]: Sculptures_2 added to task Speak to the king [00:00:23]: Sculptures_5 added to task Forest hunters [00:00:23]: Sculptures_3 added to task For a nice walk [00:00:23]: New size: 425 default [00:00:23]: Creating story... [00:00:23]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:00:23]: [Story Gen] LinkNodesByKeys [00:00:23]: Finding valid start task... [00:00:23]: ...picked Make a pick [00:00:23]: Has start node Clearing [00:00:23]: Adding Background Nodes [00:00:23]: [Story Gen] Adding Cove Nodes [00:00:23]: [Ocean] Processing ocean fake room content. [00:00:23]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:23]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:23]: GenerateVoronoiMap [100]: [00:00:23]: ...Done. [00:00:23]: [Story Gen] Finding nodes on mainland to connect a region to. [00:00:23]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards' [00:00:23]: [Story Gen] RestrictNodesByKey [00:00:23]: [Story Gen] Adding Cove Nodes [00:00:23]: [WorldSimActual::WorldGen_AddNewPositions] [00:00:23]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:23]: GenerateVoronoiMap [50]: [00:00:24]: ...Done. [00:00:24]: ... story created [00:00:24]: Baking map... 425 [00:00:24]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:24]: [WorldSimActual::ConvertToTileMap] [00:00:24]: [ConvertToTileMap] [00:00:24]: [WorldSimActual::ConvertToTileMap] complete [00:00:24]: [WorldSimActual::SeparateIslands] [00:00:24]: [SeparateIslands] [00:00:24]: [WorldSimActual::SeparateIslands] complete [00:00:24]: Map Baked! [00:00:24]: [WorldSimActual::ForceConnectivity] [00:00:24]: [GenerateLandmasses] [00:00:24]: [GenerateLandmasses] islands: 11 [00:00:24]: [MergeConnectedLandmasses] false [00:00:24]: [WorldSimActual::ForceConnectivity] complete [00:00:24]: [WorldSimActual::DrawRoads] [00:00:24]: [DrawRoads] [00:00:24]: [WorldSimActual::DrawRoads] complete [00:00:24]: Encoding... [00:00:24]: [WorldSimActual::CreateNodeIdTileMap] [00:00:24]: Encoding... DONE [00:00:24]: Checking Tags [00:00:24]: Populating voronoi... [00:00:24]: Warning! Could not find a spot for moontrees_2 in node MoonIsland_Forest:1:MoonIsland_Forest [00:00:24]: Warning! Could not find a spot for tallbird_rocks in node Kill the spiders:3:CrappyForest [00:00:24]: [ReplaceSingleNonLandTiles] Validating... [00:00:24]: [ReplaceSingleNonLandTiles] Replaced 1 tiles. [00:00:24]: Not checking for disconnected tiles. [00:00:24]: Badlands:6:DragonflyArena Cant process points [00:00:25]: [Ocean] Placing ocean set pieces. [00:00:25]: [Ocean] Placed 8 of 8 ocean set pieces. [00:00:25]: [Ocean] Convert impassible to water... [00:00:25]: [Ocean] Square fill... [00:00:26]: [Ocean] Ground fill... [00:00:26]: [Ocean] Noise... [00:00:26]: [Ocean] Blend... [00:00:27]: [Ocean] Adding shoreline... [00:00:27]: [Ocean] Void Outline... [00:00:27]: [Ocean] Populating the ocean with lots of fun things to do... [00:00:27]: [Ocean] Placing ocean set pieces. [00:00:27]: [Ocean] Placed 9 of 9 ocean set pieces. [00:00:27]: [Ocean] Placing ocean set pieces. [00:00:27]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:27]: [Ocean] Placing ocean set pieces. [00:00:27]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:27]: nil [00:00:27]: nil [00:00:27]: nil [00:00:27]: nil [00:00:27]: nil [00:00:27]: nil [00:00:27]: nil [00:00:27]: nil [00:00:27]: nil [00:00:27]: nil [00:00:27]: nil [00:00:27]: 1 [00:00:27]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found). [00:00:27]: Checking Required Prefab sculpture_bishop has at least 1 instances (5 found). [00:00:27]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:27]: Checking Required Prefab moon_fissure has at least 2 instances (47 found). [00:00:27]: Checking Required Prefab sculpture_rook has at least 1 instances (3 found). [00:00:27]: Checking Required Prefab hermithouse_construction1 has at least 1 instances (1 found). [00:00:27]: Checking Required Prefab sculpture_knight has at least 1 instances (4 found). [00:00:27]: Checking Required Prefab waterplant has at least 1 instances (214 found). [00:00:27]: Checking Required Prefab gravestone has at least 1 instances (21 found). [00:00:27]: Checking Required Prefab crabking_spawner has at least 1 instances (1 found). [00:00:27]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found). [00:00:27]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found). [00:00:27]: [ReplaceSingleNonLandTiles] Validating... [00:00:27]: [ReplaceSingleNonLandTiles] Replaced 0 tiles. [00:00:27]: Done forest map gen! [00:00:27]: Checking map... [00:00:27]: Generation complete [00:00:27]: WorldSim::SimThread::Main() complete [00:00:27]: Serializing world: session/F310EFE545492FD9/0000000002 [00:00:27]: Klump load on boot started. [00:00:27]: Klump files loaded: 0 [00:00:28]: Unload FE [00:00:28]: Unload FE done [00:00:28]: LOAD BE [00:00:32]: LOAD BE: done [00:00:32]: Begin Session: F310EFE545492FD9 [00:00:32]: saving to server_temp/server_save [00:00:32]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:32]: Loading 17 new character(s) [00:00:33]: Total 17 character(s) loaded [00:00:34]: Loading Nav Grid [00:00:34]: World generated on build 456207 with save version: 5.064, using seed: 1616089976 [00:00:36]: Reconstructing topology [00:00:36]: ...Sorting points [00:00:36]: ...Sorting edges [00:00:36]: ...Connecting nodes [00:00:36]: ...Validating connections [00:00:36]: ...Housekeeping [00:00:36]: ...Done! [00:00:36]: 1 uploads added to server. From server_temp [00:00:36]: Telling Client our new session identifier: F310EFE545492FD9 [00:00:39]: Validating portal[1] <-> [1] (inactive) [00:00:39]: Attempting to send resume request [00:00:39]: Resuming user: session/F310EFE545492FD9/C7GSC53084I8120O4521088 [00:00:39]: ReceiveResumeNotification [00:00:39]: Deleting user: session/F310EFE545492FD9/C7GSC53084I8120O4521088/0000000003 [00:00:39]: Validating portal[2] <-> [2] (inactive) [00:00:39]: Validating portal[3] <-> [3] (inactive) [00:00:39]: Validating portal[4] <-> [4] (inactive) [00:00:39]: Validating portal[5] <-> [5] (inactive) [00:00:39]: Validating portal[6] <-> [6] (inactive) [00:00:39]: Validating portal[7] <-> [7] (inactive) [00:00:39]: Validating portal[8] <-> [8] (inactive) [00:00:39]: Validating portal[9] <-> [9] (inactive) [00:00:39]: Validating portal[10] <-> [10] (inactive) [00:00:44]: Spawn request: willow from [Host] Padawan [00:00:44]: Skin request: () () () () () [00:00:44]: Spawning player at: [Fixed] (246.00, 0.00, -70.00) [00:00:44]: Serializing user: session/F310EFE545492FD9/C7GSC53084I8120O4521088/0000000003 [00:00:44]: Deserializing tile data (425 x 425) [00:00:53]: DoRestart: true [00:00:54]: Available disk space for save files: 80414 MB [00:00:54]: Serializing user: session/F310EFE545492FD9/C7GSC53084I8120O4521088/0000000003 [00:00:54]: Serializing world: session/F310EFE545492FD9/0000000003 [00:00:54]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:54]: Collecting garbage... [00:00:55]: lua_gc took 0.26 seconds [00:00:55]: ~ShardLuaProxy() [00:00:55]: ~cEventLeaderboardProxy() [00:00:55]: ~ItemServerLuaProxy() [00:00:55]: ~InventoryLuaProxy() [00:00:55]: ~NetworkLuaProxy() [00:00:55]: ~SimLuaProxy() [00:00:55]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:55]: lua_close took 0.34 seconds [00:00:55]: ReleaseAll [00:00:55]: ReleaseAll Finished [00:00:55]: cGame::StartPlaying [00:00:55]: LOADING LUA [00:00:55]: DoLuaFile scripts/main.lua [00:00:55]: DoLuaFile loading buffer scripts/main.lua [00:00:55]: taskgrouplist: default Together [00:00:55]: taskgrouplist: classic Classic [00:00:55]: taskgrouplist: cave_default Underground [00:00:55]: taskgrouplist: lavaarena_taskset The Forge [00:00:55]: taskgrouplist: quagmire_taskset The Gorge [00:00:55]: running main.lua [00:00:55]: loaded modindex [00:00:55]: ModIndex: Beginning normal load sequence. [00:00:55]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:55]: LOADING LUA SUCCESS [00:00:55]: PlayerDeaths loaded morgue 320 [00:00:55]: PlayerHistory loaded player_history (v2) len:3088 [00:00:55]: ServerPreferences loaded server_preferences 2 [00:00:55]: bloom_enabled false [00:00:55]: loaded shardsaveindex [00:00:55]: ... File [server.ini] [00:00:55]: ... File [modoverrides.lua] [00:00:55]: ... File [leveldataoverride.lua] [00:00:55]: ... Directory [save] [00:00:55]: OnFilesLoaded() [00:00:55]: OnUpdatePurchaseStateComplete [00:00:55]: Klump load on boot started. [00:00:55]: Klump files loaded: 0 [00:00:55]: Unload characters [00:00:55]: Unload BE [00:00:55]: Unload BE done [00:00:55]: Could not unload undefined prefab (ocean_splash_med1) [00:00:55]: Could not unload undefined prefab (ocean_splash_med1) [00:00:55]: Could not unload undefined prefab (ocean_splash_med1) [00:00:55]: Could not unload undefined prefab (ocean_splash_med1) [00:00:55]: Could not unload undefined prefab (oceanfishinghook_ripple) [00:00:55]: Could not unload undefined prefab (ocean_splash_med1) [00:00:55]: Could not unload undefined prefab (splash_ocean) [00:00:55]: Could not unload undefined prefab (oceanfishinghook_ripple) [00:00:55]: Could not unload undefined prefab (ocean_splash_med1) [00:00:55]: Could not unload undefined prefab (splash_ocean) [00:00:56]: Load FE [00:00:56]: Load FE: done [00:00:56]: OnLoadPermissionList: /home/owner/.klei//DoNotStarveTogether/325988696/client_save/blocklist.txt (Failure) [00:00:56]: OnLoadPermissionList: /home/owner/.klei//DoNotStarveTogether/325988696/client_save/adminlist.txt (Failure) [00:00:56]: OnLoadUserIdList: /home/owner/.klei//DoNotStarveTogether/325988696/client_save/whitelist.txt (Failure) [00:00:56]: [MOTD] Downloading info from https://motd.klei.com/?game=dst&platform=STEAM&locale=US&lang=english&user=76561198286254424 [00:00:56]: SimLuaProxy::QueryServer() [00:00:56]: Check for write access: TRUE [00:00:56]: Check for read access: TRUE [00:00:56]: Available disk space for save files: 80411 MB [00:00:56]: ModIndex: Load sequence finished successfully. [00:00:56]: Reset() returning [00:00:56]: Do AutoLogin [00:00:56]: focus lost [00:00:56]: [200] Account Communication Success (6) [00:00:56]: Received (KU_0cJf0G0S) from TokenPurpose [00:00:56]: [Steam] Auth Session Ticket requested... [00:00:57]: [MOTD] Downloading image for box1 [00:00:57]: [Steam] Got Auth Session Ticket [00:00:57]: There is no active event to get the status of. [00:00:58]: loaded inventory_cache_prod [00:00:58]: using inventory state token from cached file [00:00:58]: saved /home/owner/.klei//DoNotStarveTogether/325988696/client_save/inventory_cache_prod [00:00:58]: saved /home/owner/.klei//DoNotStarveTogether/325988696/client_save/inventory_cache_prod_sig [00:00:58]: [MOTD] Done Loading.