[00:00:00]: System Memory: Memory Load: 33% Available Physical Memory: 10834m/16322m Available Page File: 9763m/16321m Available Virtual Memory: 3979m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 34m Working Set Size: 33m Quota Peak Page Pool Usage: 200k Quota Page Pool Usage: 197k Quota Peak Non Paged Pool Usage:16k Quota Non Paged Pool Usage: 15k Page File Usage: 10m Peak Page File Usage: 10m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 451074 [00:00:00]: Current time: Wed Feb 10 11:59:26 2021 [00:00:00]: Don't Starve Together: 451074 WIN32 [00:00:00]: Build Date: 6022 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 9012 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561198268765249 -backup_log_count 10 -backup_log_period 0 -shard Master -sigprefix DST_Master -region EU [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (2832) [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:2.30 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (8040) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: Overriding region to EU [00:00:00]: THREAD - started 'StreamInput' (9028) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Success) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198268765249 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: Could not load modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: WARNING: icon paths for mod workshop-2171591685 (HQ Essentials) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:01]: DownloadMods(0) [00:00:01]: SUCCESS: Loaded modoverrides.lua [00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: ServerPreferences could not load server_preferences [00:00:01]: bloom_enabled false [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Klump load on boot started. [00:00:01]: Klump files loaded: 0 [00:00:02]: Load FE [00:00:03]: Load FE: done [00:00:03]: THREAD - started 'FilesExistAsyncThread' (4856) [00:00:03]: FilesExistAsyncThread started (17165 files)... [00:00:03]: Check for write access: TRUE [00:00:03]: Check for read access: TRUE [00:00:03]: Available disk space for save files: 5851 MB [00:00:03]: ModIndex: Load sequence finished successfully. [00:00:03]: Reset() returning [00:00:03]: [IPC] Signal 'DST_Master_Kill' opened #00000318 [00:00:03]: [IPC] Registering handler for signal #00000318 [00:00:03]: [IPC] Handle #00000318 added to the Eventhandles [00:00:03]: [IPC] Signal 'DST_Master_Starting' opened #00000358 [00:00:03]: [IPC] Sending signal... #00000358 [00:00:03]: [200] Account Communication Success (6) [00:00:03]: Received (KU_7veFLGS3) from TokenPurpose [00:00:03]: Starting Dedicated Server Game [00:00:03]: Network tick rate: U=15(2), D=0 [00:00:03]: About to start a server with the following settings: [00:00:03]: Dedicated: true [00:00:03]: Online: true [00:00:03]: Passworded: false [00:00:03]: ServerPort: 10999 [00:00:03]: SteamAuthPort: 8766 [00:00:03]: SteamMasterServerPort: 27016 [00:00:03]: ClanID: false [00:00:03]: ClanOnly: false [00:00:03]: ClanAdmin: false [00:00:03]: LanOnly: true [00:00:03]: FriendsOnly: false [00:00:03]: EnableAutosaver: true [00:00:03]: EncodeUserPath: true [00:00:03]: PVP: false [00:00:03]: MaxPlayers: 6 [00:00:03]: GameMode: survival [00:00:03]: OverridenDNS: [00:00:03]: PauseWhenEmpty: true [00:00:03]: IdleTimeout: 1800s [00:00:03]: VoteEnabled: false [00:00:03]: InternetBroadcasting: true [00:00:03]: Intent: cooperative [00:00:03]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:03]: Online Server Started on port: 10999 [00:00:04]: SUCCESS: Loaded modoverrides.lua [00:00:04]: Found a level data override file with these contents: [00:00:04]: K: desc V: The standard Don't Starve experience. [00:00:04]: K: hideminimap V: false [00:00:04]: K: id V: SURVIVAL_TOGETHER [00:00:04]: K: location V: forest [00:00:04]: K: max_playlist_position V: 999 [00:00:04]: K: min_playlist_position V: 0 [00:00:04]: K: name V: Standard Forest [00:00:04]: K: numrandom_set_pieces V: 4 [00:00:04]: K: override_level_string V: false [00:00:04]: K: overrides V: table: 0x0c57b470 [00:00:04]: K: alternatehunt V: default [00:00:04]: K: angrybees V: default [00:00:04]: K: antliontribute V: default [00:00:04]: K: autumn V: default [00:00:04]: K: bearger V: default [00:00:04]: K: beefalo V: default [00:00:04]: K: beefaloheat V: default [00:00:04]: K: bees V: default [00:00:04]: K: berrybush V: default [00:00:04]: K: birds V: default [00:00:04]: K: boons V: default [00:00:04]: K: branching V: default [00:00:04]: K: butterfly V: default [00:00:04]: K: buzzard V: default [00:00:04]: K: cactus V: default [00:00:04]: K: carrot V: default [00:00:04]: K: catcoon V: default [00:00:04]: K: chess V: default [00:00:04]: K: day V: default [00:00:04]: K: deciduousmonster V: default [00:00:04]: K: deerclops V: default [00:00:04]: K: dragonfly V: default [00:00:04]: K: flint V: default [00:00:04]: K: flowers V: default [00:00:04]: K: frograin V: default [00:00:04]: K: goosemoose V: default [00:00:04]: K: grass V: default [00:00:04]: K: has_ocean V: true [00:00:04]: K: houndmound V: default [00:00:04]: K: hounds V: default [00:00:04]: K: hunt V: default [00:00:04]: K: keep_disconnected_tiles V: true [00:00:04]: K: krampus V: default [00:00:04]: K: layout_mode V: LinkNodesByKeys [00:00:04]: K: liefs V: default [00:00:04]: K: lightning V: default [00:00:04]: K: lightninggoat V: default [00:00:04]: K: loop V: default [00:00:04]: K: lureplants V: default [00:00:04]: K: marshbush V: default [00:00:04]: K: merm V: default [00:00:04]: K: meteorshowers V: default [00:00:04]: K: meteorspawner V: default [00:00:04]: K: moles V: default [00:00:04]: K: mushroom V: default [00:00:04]: K: no_joining_islands V: true [00:00:04]: K: no_wormholes_to_disconnected_tiles V: true [00:00:04]: K: penguins V: default [00:00:04]: K: perd V: default [00:00:04]: K: petrification V: default [00:00:04]: K: pigs V: default [00:00:04]: K: ponds V: default [00:00:04]: K: prefabswaps_start V: default [00:00:04]: K: rabbits V: default [00:00:04]: K: reeds V: default [00:00:04]: K: regrowth V: default [00:00:04]: K: roads V: default [00:00:04]: K: rock V: default [00:00:04]: K: rock_ice V: default [00:00:04]: K: sapling V: default [00:00:04]: K: season_start V: default [00:00:04]: K: specialevent V: default [00:00:04]: K: spiders V: default [00:00:04]: K: spring V: default [00:00:04]: K: start_location V: default [00:00:04]: K: summer V: default [00:00:04]: K: tallbirds V: default [00:00:04]: K: task_set V: default [00:00:04]: K: tentacles V: default [00:00:04]: K: touchstone V: default [00:00:04]: K: trees V: default [00:00:04]: K: tumbleweed V: default [00:00:04]: K: walrus V: default [00:00:04]: K: weather V: default [00:00:04]: K: wildfires V: default [00:00:04]: K: winter V: default [00:00:04]: K: world_size V: default [00:00:04]: K: wormhole_prefab V: wormhole [00:00:04]: K: random_set_pieces V: table: 0x0c576910 [00:00:04]: K: 1 V: Sculptures_2 [00:00:04]: K: 2 V: Sculptures_3 [00:00:04]: K: 3 V: Sculptures_4 [00:00:04]: K: 4 V: Sculptures_5 [00:00:04]: K: 5 V: Chessy_1 [00:00:04]: K: 6 V: Chessy_2 [00:00:04]: K: 7 V: Chessy_3 [00:00:04]: K: 8 V: Chessy_4 [00:00:04]: K: 9 V: Chessy_5 [00:00:04]: K: 10 V: Chessy_6 [00:00:04]: K: 11 V: Maxwell1 [00:00:04]: K: 12 V: Maxwell2 [00:00:04]: K: 13 V: Maxwell3 [00:00:04]: K: 14 V: Maxwell4 [00:00:04]: K: 15 V: Maxwell6 [00:00:04]: K: 16 V: Maxwell7 [00:00:04]: K: 17 V: Warzone_1 [00:00:04]: K: 18 V: Warzone_2 [00:00:04]: K: 19 V: Warzone_3 [00:00:04]: K: required_prefabs V: table: 0x06dd6bc8 [00:00:04]: K: 1 V: multiplayer_portal [00:00:04]: K: required_setpieces V: table: 0x0c542618 [00:00:04]: K: 1 V: Sculptures_1 [00:00:04]: K: 2 V: Maxwell5 [00:00:04]: K: substitutes V: table: 0x0c57c9d0 [00:00:04]: K: version V: 4 [00:00:04]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:04]: Overwriting savedata with level data file. [00:00:04]: Not applying world gen overrides. [00:00:04]: Collecting garbage... [00:00:04]: lua_gc took 0.03 seconds [00:00:04]: ~ShardLuaProxy() [00:00:04]: ~cEventLeaderboardProxy() [00:00:04]: ~ItemServerLuaProxy() [00:00:04]: ~InventoryLuaProxy() [00:00:04]: ~NetworkLuaProxy() [00:00:04]: ~SimLuaProxy() [00:00:04]: FilesExistAsyncThread aborted. [00:00:04]: ... FilesExistAsyncThread complete [00:00:04]: lua_close took 0.06 seconds [00:00:04]: ReleaseAll [00:00:04]: ReleaseAll Finished [00:00:04]: cGame::StartPlaying [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:04]: taskgrouplist: default Together [00:00:04]: taskgrouplist: classic Classic [00:00:04]: taskgrouplist: cave_default Underground [00:00:04]: taskgrouplist: lavaarena_taskset The Forge [00:00:04]: taskgrouplist: quagmire_taskset The Gorge [00:00:04]: running main.lua [00:00:04]: loaded modindex [00:00:04]: WARNING: icon paths for mod workshop-2171591685 (HQ Essentials) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:04]: SUCCESS: Loaded modoverrides.lua [00:00:04]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:04]: LOADING LUA SUCCESS [00:00:04]: PlayerDeaths could not load morgue [00:00:04]: PlayerHistory could not load player_history [00:00:04]: ServerPreferences could not load server_preferences [00:00:04]: bloom_enabled false [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: SUCCESS: Loaded modoverrides.lua [00:00:04]: Found a level data override file with these contents: [00:00:04]: K: desc V: The standard Don't Starve experience. [00:00:04]: K: hideminimap V: false [00:00:04]: K: id V: SURVIVAL_TOGETHER [00:00:04]: K: location V: forest [00:00:04]: K: max_playlist_position V: 999 [00:00:04]: K: min_playlist_position V: 0 [00:00:04]: K: name V: Standard Forest [00:00:04]: K: numrandom_set_pieces V: 4 [00:00:04]: K: override_level_string V: false [00:00:04]: K: overrides V: table: 0x0f518148 [00:00:04]: K: alternatehunt V: default [00:00:04]: K: angrybees V: default [00:00:04]: K: antliontribute V: default [00:00:04]: K: autumn V: default [00:00:04]: K: bearger V: default [00:00:04]: K: beefalo V: default [00:00:04]: K: beefaloheat V: default [00:00:04]: K: bees V: default [00:00:04]: K: berrybush V: default [00:00:04]: K: birds V: default [00:00:04]: K: boons V: default [00:00:04]: K: branching V: default [00:00:04]: K: butterfly V: default [00:00:04]: K: buzzard V: default [00:00:04]: K: cactus V: default [00:00:04]: K: carrot V: default [00:00:04]: K: catcoon V: default [00:00:04]: K: chess V: default [00:00:04]: K: day V: default [00:00:04]: K: deciduousmonster V: default [00:00:04]: K: deerclops V: default [00:00:04]: K: dragonfly V: default [00:00:04]: K: flint V: default [00:00:04]: K: flowers V: default [00:00:04]: K: frograin V: default [00:00:04]: K: goosemoose V: default [00:00:04]: K: grass V: default [00:00:04]: K: has_ocean V: true [00:00:04]: K: houndmound V: default [00:00:04]: K: hounds V: default [00:00:04]: K: hunt V: default [00:00:04]: K: keep_disconnected_tiles V: true [00:00:04]: K: krampus V: default [00:00:04]: K: layout_mode V: LinkNodesByKeys [00:00:04]: K: liefs V: default [00:00:04]: K: lightning V: default [00:00:04]: K: lightninggoat V: default [00:00:04]: K: loop V: default [00:00:04]: K: lureplants V: default [00:00:04]: K: marshbush V: default [00:00:04]: K: merm V: default [00:00:04]: K: meteorshowers V: default [00:00:04]: K: meteorspawner V: default [00:00:04]: K: moles V: default [00:00:04]: K: mushroom V: default [00:00:04]: K: no_joining_islands V: true [00:00:04]: K: no_wormholes_to_disconnected_tiles V: true [00:00:04]: K: penguins V: default [00:00:04]: K: perd V: default [00:00:04]: K: petrification V: default [00:00:04]: K: pigs V: default [00:00:04]: K: ponds V: default [00:00:04]: K: prefabswaps_start V: default [00:00:04]: K: rabbits V: default [00:00:04]: K: reeds V: default [00:00:04]: K: regrowth V: default [00:00:04]: K: roads V: default [00:00:04]: K: rock V: default [00:00:04]: K: rock_ice V: default [00:00:04]: K: sapling V: default [00:00:04]: K: season_start V: default [00:00:04]: K: specialevent V: default [00:00:04]: K: spiders V: default [00:00:04]: K: spring V: default [00:00:04]: K: start_location V: default [00:00:04]: K: summer V: default [00:00:04]: K: tallbirds V: default [00:00:04]: K: task_set V: default [00:00:04]: K: tentacles V: default [00:00:04]: K: touchstone V: default [00:00:04]: K: trees V: default [00:00:04]: K: tumbleweed V: default [00:00:04]: K: walrus V: default [00:00:04]: K: weather V: default [00:00:04]: K: wildfires V: default [00:00:04]: K: winter V: default [00:00:04]: K: world_size V: default [00:00:04]: K: wormhole_prefab V: wormhole [00:00:04]: K: random_set_pieces V: table: 0x0f518178 [00:00:04]: K: 1 V: Sculptures_2 [00:00:04]: K: 2 V: Sculptures_3 [00:00:04]: K: 3 V: Sculptures_4 [00:00:04]: K: 4 V: Sculptures_5 [00:00:04]: K: 5 V: Chessy_1 [00:00:04]: K: 6 V: Chessy_2 [00:00:04]: K: 7 V: Chessy_3 [00:00:04]: K: 8 V: Chessy_4 [00:00:04]: K: 9 V: Chessy_5 [00:00:04]: K: 10 V: Chessy_6 [00:00:04]: K: 11 V: Maxwell1 [00:00:04]: K: 12 V: Maxwell2 [00:00:04]: K: 13 V: Maxwell3 [00:00:04]: K: 14 V: Maxwell4 [00:00:04]: K: 15 V: Maxwell6 [00:00:04]: K: 16 V: Maxwell7 [00:00:04]: K: 17 V: Warzone_1 [00:00:04]: K: 18 V: Warzone_2 [00:00:04]: K: 19 V: Warzone_3 [00:00:04]: K: required_prefabs V: table: 0x0f0617d0 [00:00:04]: K: 1 V: multiplayer_portal [00:00:04]: K: required_setpieces V: table: 0x0f4aa718 [00:00:04]: K: 1 V: Sculptures_1 [00:00:04]: K: 2 V: Maxwell5 [00:00:04]: K: substitutes V: table: 0x0f5181a8 [00:00:04]: K: version V: 4 [00:00:04]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:04]: Overwriting savedata with level data file. [00:00:04]: Not applying world gen overrides. [00:00:04]: [IPC] Signal 'DST_Master_WorldGen' opened #00000408 [00:00:04]: [IPC] Sending signal... #00000408 [00:00:04]: WorldSim::SimThread::SimThread() [00:00:04]: ABOUT TO INSTALL STACKTRACE [00:00:04]: DoLuaFile scripts/stacktrace.lua [00:00:04]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:04]: INSTALLED STACKTRACE [00:00:04]: WorldSim::SimThread::SimThread() complete [00:00:04]: Check for write access: TRUE [00:00:04]: Check for read access: TRUE [00:00:04]: Available disk space for save files: 5851 MB [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:04]: THREAD - started 'WorldSim' (6664) [00:00:04]: WorldSim::SimThread::Main() [00:00:04]: DoLuaFile scripts/worldgen_main.lua [00:00:04]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:04]: DLC enabled : false [00:00:04]: taskgrouplist: default Together [00:00:04]: taskgrouplist: classic Classic [00:00:04]: taskgrouplist: cave_default Underground [00:00:04]: taskgrouplist: lavaarena_taskset The Forge [00:00:04]: taskgrouplist: quagmire_taskset The Gorge [00:00:05]: running worldgen_main.lua [00:00:05]: SEED = 1612947570 [00:00:05]: Generating world with these parameters: [00:00:05]: level_type SURVIVAL [00:00:05]: level_data: [00:00:05]: K: desc V: The standard Don't Starve experience. [00:00:05]: K: hideminimap V: false [00:00:05]: K: id V: SURVIVAL_TOGETHER [00:00:05]: K: location V: forest [00:00:05]: K: max_playlist_position V: 999 [00:00:05]: K: min_playlist_position V: 0 [00:00:05]: K: name V: Standard Forest [00:00:05]: K: numrandom_set_pieces V: 4 [00:00:05]: K: override_level_string V: false [00:00:05]: K: overrides V: table: 0x13c3b160 [00:00:05]: K: alternatehunt V: default [00:00:05]: K: angrybees V: default [00:00:05]: K: antliontribute V: default [00:00:05]: K: autumn V: default [00:00:05]: K: bearger V: default [00:00:05]: K: beefalo V: default [00:00:05]: K: beefaloheat V: default [00:00:05]: K: bees V: default [00:00:05]: K: berrybush V: default [00:00:05]: K: birds V: default [00:00:05]: K: boons V: default [00:00:05]: K: branching V: default [00:00:05]: K: butterfly V: default [00:00:05]: K: buzzard V: default [00:00:05]: K: cactus V: default [00:00:05]: K: carrot V: default [00:00:05]: K: catcoon V: default [00:00:05]: K: chess V: default [00:00:05]: K: day V: default [00:00:05]: K: deciduousmonster V: default [00:00:05]: K: deerclops V: default [00:00:05]: K: dragonfly V: default [00:00:05]: K: flint V: default [00:00:05]: K: flowers V: default [00:00:05]: K: frograin V: default [00:00:05]: K: goosemoose V: default [00:00:05]: K: grass V: default [00:00:05]: K: has_ocean V: true [00:00:05]: K: houndmound V: default [00:00:05]: K: hounds V: default [00:00:05]: K: hunt V: default [00:00:05]: K: keep_disconnected_tiles V: true [00:00:05]: K: krampus V: default [00:00:05]: K: layout_mode V: LinkNodesByKeys [00:00:05]: K: liefs V: default [00:00:05]: K: lightning V: default [00:00:05]: K: lightninggoat V: default [00:00:05]: K: loop V: default [00:00:05]: K: lureplants V: default [00:00:05]: K: marshbush V: default [00:00:05]: K: merm V: default [00:00:05]: K: meteorshowers V: default [00:00:05]: K: meteorspawner V: default [00:00:05]: K: moles V: default [00:00:05]: K: mushroom V: default [00:00:05]: K: no_joining_islands V: true [00:00:05]: K: no_wormholes_to_disconnected_tiles V: true [00:00:05]: K: penguins V: default [00:00:05]: K: perd V: default [00:00:05]: K: petrification V: default [00:00:05]: K: pigs V: default [00:00:05]: K: ponds V: default [00:00:05]: K: prefabswaps_start V: default [00:00:05]: K: rabbits V: default [00:00:05]: K: reeds V: default [00:00:05]: K: regrowth V: default [00:00:05]: K: roads V: default [00:00:05]: K: rock V: default [00:00:05]: K: rock_ice V: default [00:00:05]: K: sapling V: default [00:00:05]: K: season_start V: default [00:00:05]: K: specialevent V: default [00:00:05]: K: spiders V: default [00:00:05]: K: spring V: default [00:00:05]: K: start_location V: default [00:00:05]: K: summer V: default [00:00:05]: K: tallbirds V: default [00:00:05]: K: task_set V: default [00:00:05]: K: tentacles V: default [00:00:05]: K: touchstone V: default [00:00:05]: K: trees V: default [00:00:05]: K: tumbleweed V: default [00:00:05]: K: walrus V: default [00:00:05]: K: weather V: default [00:00:05]: K: wildfires V: default [00:00:05]: K: winter V: default [00:00:05]: K: world_size V: default [00:00:05]: K: wormhole_prefab V: wormhole [00:00:05]: K: random_set_pieces V: table: 0x13c3aad0 [00:00:05]: K: 1 V: Sculptures_2 [00:00:05]: K: 2 V: Sculptures_3 [00:00:05]: K: 3 V: Sculptures_4 [00:00:05]: K: 4 V: Sculptures_5 [00:00:05]: K: 5 V: Chessy_1 [00:00:05]: K: 6 V: Chessy_2 [00:00:05]: K: 7 V: Chessy_3 [00:00:05]: K: 8 V: Chessy_4 [00:00:05]: K: 9 V: Chessy_5 [00:00:05]: K: 10 V: Chessy_6 [00:00:05]: K: 11 V: Maxwell1 [00:00:05]: K: 12 V: Maxwell2 [00:00:05]: K: 13 V: Maxwell3 [00:00:05]: K: 14 V: Maxwell4 [00:00:05]: K: 15 V: Maxwell6 [00:00:05]: K: 16 V: Maxwell7 [00:00:05]: K: 17 V: Warzone_1 [00:00:05]: K: 18 V: Warzone_2 [00:00:05]: K: 19 V: Warzone_3 [00:00:05]: K: required_prefabs V: table: 0x13c3aa40 [00:00:05]: K: 1 V: multiplayer_portal [00:00:05]: K: required_setpieces V: table: 0x13c3af20 [00:00:05]: K: 1 V: Sculptures_1 [00:00:05]: K: 2 V: Maxwell5 [00:00:05]: K: substitutes V: table: 0x13c3b0a0 [00:00:05]: K: version V: 4 [00:00:05]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:05]: Prefab Swap Selection: regular grass [00:00:05]: Prefab Swap Selection: twiggy trees [00:00:05]: Prefab Swap Selection: juicy berries [00:00:05]: Sculptures_1 added to task MooseBreedingTask [00:00:05]: Maxwell5 added to task Badlands [00:00:05]: Warzone_2 added to task Great Plains [00:00:05]: Sculptures_5 added to task Speak to the king [00:00:05]: Chessy_2 added to task Great Plains [00:00:05]: Sculptures_4 added to task MooseBreedingTask [00:00:05]: New size: 425 default [00:00:05]: Creating story... [00:00:05]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:00:05]: [Story Gen] LinkNodesByKeys [00:00:05]: Finding valid start task... [00:00:05]: ...picked Make a pick [00:00:05]: Has start node Clearing [00:00:05]: Adding Background Nodes [00:00:05]: [Story Gen] Adding Cove Nodes [00:00:05]: [Ocean] Processing ocean fake room content. [00:00:05]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:05]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:05]: GenerateVoronoiMap [100]: [00:00:06]: ...Done. [00:00:06]: Infinite edge! Dig that rock:COVE_4:Blank [00:00:06]: [Story Gen] Finding nodes on mainland to connect a region to. [00:00:06]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards' [00:00:06]: [Story Gen] RestrictNodesByKey [00:00:06]: [Story Gen] Adding Cove Nodes [00:00:06]: [WorldSimActual::WorldGen_AddNewPositions] [00:00:06]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:06]: GenerateVoronoiMap [50]: [00:00:07]: ...Done. [00:00:07]: ... story created [00:00:07]: Baking map... 425 [00:00:07]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:07]: [WorldSimActual::ConvertToTileMap] [00:00:07]: [ConvertToTileMap] [00:00:07]: [WorldSimActual::ConvertToTileMap] complete [00:00:07]: [WorldSimActual::SeparateIslands] [00:00:07]: [SeparateIslands] [00:00:07]: [WorldSimActual::SeparateIslands] complete [00:00:07]: Map Baked! [00:00:07]: [WorldSimActual::ForceConnectivity] [00:00:07]: [GenerateLandmasses] [00:00:07]: [GenerateLandmasses] islands: 12 [00:00:07]: [MergeConnectedLandmasses] false [00:00:07]: [WorldSimActual::ForceConnectivity] complete [00:00:07]: [WorldSimActual::DrawRoads] [00:00:07]: [DrawRoads] [00:00:07]: [WorldSimActual::DrawRoads] complete [00:00:07]: Encoding... [00:00:07]: [WorldSimActual::CreateNodeIdTileMap] [00:00:07]: Encoding... DONE [00:00:07]: Checking Tags [00:00:07]: Populating voronoi... [00:00:07]: [ReplaceSingleNonLandTiles] Validating... [00:00:07]: [ReplaceSingleNonLandTiles] Replaced 2 tiles. [00:00:07]: Not checking for disconnected tiles. [00:00:07]: [Ocean] Placing ocean set pieces. [00:00:07]: [Ocean] Placed 8 of 8 ocean set pieces. [00:00:07]: [Ocean] Convert impassible to water... [00:00:07]: [Ocean] Square fill... [00:00:07]: [Ocean] Ground fill... [00:00:07]: [Ocean] Noise... [00:00:07]: [Ocean] Blend... [00:00:07]: [Ocean] Adding shoreline... [00:00:08]: [Ocean] Void Outline... [00:00:08]: [Ocean] Populating the ocean with lots of fun things to do... [00:00:08]: [Ocean] Placing ocean set pieces. [00:00:08]: [Ocean] Placed 9 of 9 ocean set pieces. [00:00:08]: [Ocean] Placing ocean set pieces. [00:00:08]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:08]: [Ocean] Placing ocean set pieces. [00:00:08]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:08]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found). [00:00:08]: Checking Required Prefab sculpture_bishop has at least 1 instances (4 found). [00:00:08]: Checking Required Prefab crabking has at least 1 instances (1 found). [00:00:08]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:08]: Checking Required Prefab moon_fissure has at least 2 instances (67 found). [00:00:08]: Checking Required Prefab sculpture_rook has at least 1 instances (2 found). [00:00:08]: Checking Required Prefab hermithouse_construction1 has at least 1 instances (1 found). [00:00:08]: Checking Required Prefab sculpture_knight has at least 1 instances (4 found). [00:00:08]: Checking Required Prefab gravestone has at least 1 instances (9 found). [00:00:08]: Checking Required Prefab waterplant has at least 1 instances (154 found). [00:00:08]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found). [00:00:08]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found). [00:00:08]: [ReplaceSingleNonLandTiles] Validating... [00:00:08]: [ReplaceSingleNonLandTiles] Replaced 0 tiles. [00:00:08]: Done forest map gen! [00:00:08]: Checking map... [00:00:08]: Generation complete [00:00:08]: WorldSim::SimThread::Main() complete [00:00:08]: Serializing world: session/6A4A19604C37C6A1/0000000002 [00:00:08]: Klump load on boot started. [00:00:08]: Klump files loaded: 0 [00:00:08]: Unload FE [00:00:08]: Unload FE done [00:00:08]: LOAD BE [00:00:11]: LOAD BE: done [00:00:11]: Begin Session: 6A4A19604C37C6A1 [00:00:11]: saving to server_temp/server_save [00:00:11]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:11]: Loading 17 new character(s) [00:00:11]: Total 17 character(s) loaded [00:00:12]: Loading Nav Grid [00:00:12]: World generated on build 451074 with save version: 5.064, using seed: 1612947570 [00:00:14]: Reconstructing topology [00:00:14]: ...Sorting points [00:00:14]: ...Sorting edges [00:00:14]: ...Connecting nodes [00:00:14]: ...Validating connections [00:00:14]: ...Housekeeping [00:00:14]: ...Done! [00:00:14]: 1 uploads added to server. From server_temp [00:00:14]: About to start a shard with these settings: [00:00:14]: ShardName: [SHDMASTER] [00:00:14]: ShardID: 1 [00:00:14]: ShardRole: MASTER [00:00:14]: MasterHost: (null) [00:00:14]: MasterBind: 127.0.0.1 [00:00:14]: MasterPort: 10888 [00:00:14]: [Shard] Starting master server [00:00:14]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:14]: [Shard] Shard server started on port: 10888 [00:00:14]: [IPC] Signal 'DST_Master_Ready' opened #000003E4 [00:00:14]: [IPC] Sending signal... #000003E4 [00:00:14]: Telling Client our new session identifier: 6A4A19604C37C6A1 [00:00:14]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:14]: [Steam] SteamGameServer_Init success [00:00:14]: Validating portal[1] <-> [1] (inactive) [00:00:14]: Validating portal[2] <-> [2] (inactive) [00:00:14]: Validating portal[3] <-> [3] (inactive) [00:00:14]: Validating portal[4] <-> [4] (inactive) [00:00:14]: Validating portal[5] <-> [5] (inactive) [00:00:14]: Validating portal[6] <-> [6] (inactive) [00:00:14]: Validating portal[7] <-> [7] (inactive) [00:00:14]: Validating portal[8] <-> [8] (inactive) [00:00:14]: Validating portal[9] <-> [9] (inactive) [00:00:14]: Validating portal[10] <-> [10] (inactive) [00:00:14]: Sim paused [00:00:14]: Registering master server in EU lobby [00:00:24]: Registering master server in EU lobby [00:01:05]: [Shard] Secondary shar Caves(204189737) connected: [LAN] 127.0.0.1 [00:01:06]: [Shard] Secondary Caves(204189737) ready! [00:01:06]: World 204189737 is now connected [00:01:06]: Validating portal[1] <-> 204189737[1] (disabled) [00:01:06]: Validating portal[2] <-> 204189737[2] (disabled) [00:01:06]: Validating portal[3] <-> 204189737[3] (disabled) [00:01:06]: Validating portal[4] <-> 204189737[4] (disabled) [00:01:06]: Validating portal[5] <-> 204189737[5] (disabled) [00:01:06]: Validating portal[6] <-> 204189737[6] (disabled) [00:01:06]: Validating portal[7] <-> 204189737[7] (disabled) [00:01:06]: Validating portal[8] <-> 204189737[8] (disabled) [00:01:06]: Validating portal[9] <-> 204189737[9] (disabled) [00:01:06]: Validating portal[10] <-> 204189737[10] (disabled) [00:01:06]: Registering master server in EU lobby [00:01:08]: New incoming connection 127.0.0.1|59819 <9195013634396518880> [00:01:08]: Client connected from [LAN] 127.0.0.1|59819 <9195013634396518880> [00:01:08]: ValidateGameSessionToken pgs-usc^KU_7veFLGS3^DontStarveTogether^d5wM89HlMJVjowTbKOCvWtIkZyBrAqWRJQTunaZAMAQ= for <9195013634396518880> [00:01:09]: Client authenticated: (KU_7veFLGS3) AKU [00:01:09]: [Steam] Authenticated host '76561198268765249' [00:01:11]: There is no active event to validate against. [00:01:11]: [Shard] Read save location file for (KU_7veFLGS3) [00:01:16]: Registering master server in EU lobby [00:01:25]: Resuming user: session/6A4A19604C37C6A1/A7GVJ87LA1O3 [00:01:42]: Spawn request: wathgrithr from AKU [00:01:42]: Skin request: (wathgrithr_nature) (body_pj_green_hunters) (hand_wilson_madscientist) () () [00:01:42]: Spawning player at: [Fixed] (-118.00, 0.00, -102.00) [00:01:42]: Serializing user: session/6A4A19604C37C6A1/A7GVJ87LA1O3/0000000003 [00:01:42]: Sim unpaused [00:01:48]: [(KU_7veFLGS3) AKU] ReceiveRemoteExecute(local player = LookupPlayerInstByUserID('KU_7veFLGS3') if player then if player.components.builder then player.components.builder:GiveAllRecipes() end else local cave = GetClosestInstWithTag('migrator', ThePlayer, 1000) c_goto(cave) end) @(-124.90, -104.32) [00:01:48]: [(KU_7veFLGS3) AKU] ReceiveRemoteExecute(local player = LookupPlayerInstByUserID('KU_7veFLGS3') if player then local name = player.name or 'N/A' TheNet:Announce(subfmt("{name}'s creative mode is " .. (player.components.builder.freebuildmode and 'enabled' or 'disabled') .. "", {name=name:match('^[^\n\v\f\r]*'):sub(1,20)}), ThePlayer.entity, nil, 'default') end) @(-124.90, -104.32) [00:01:51]: Registering master server in EU lobby [00:02:14]: [string "scripts/actions.lua"]:1723: attempt to index local 'beefalo' (a nil value) LUA ERROR stack traceback: scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> self (valid:true) = options = table: 0x2a1b16a8 action = table: 0x09498030 doer = 114228 - wathgrithr (valid:true) onsuccess = table: 0x2a1b1648 doerownsobject = false onfail = table: 0x2a1b1678 target = 114580 - beefalo_groomer (valid:true) scripts/entityscript.lua:1318 in (method) PerformBufferedAction (Lua) <1305-1328> self (valid:true) = DynamicShadow = DynamicShadow (295812F0) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:197 GetInspiration = function - scripts/prefabs/wathgrithr.lua:65 ScreenFlash = function - scripts/prefabs/player_common.lua:1153 player_classified = 114229 - player_classified (valid:true) playercolour = table: 0x29650030 IsOverheating = function - scripts/prefabs/player_common.lua:167 Light = Light (29581350) _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:724 pendingtasks = table: 0x241712e8 CalcAvailableSlotsForInspiration = function - scripts/prefabs/wathgrithr.lua:85 sg = sg="wilson", state="usewardrobe", time=0.43, tags = "doing," IsHUDVisible = function - scripts/prefabs/player_common.lua:1069 ApplyScale = function - scripts/prefabs/player_common.lua:1168 SetGhostMode = function - scripts/prefabs/player_common.lua:637 ShowActions = function - scripts/prefabs/player_common.lua:1073 OnWakeUp = function - scripts/prefabs/player_common.lua:933 Transform = Transform (29581290) actionreplica = table: 0x24171048 event_listening = table: 0x24171d38 actioncomponents = table: 0x24170e68 lower_components_shadow = table: 0x24170c58 GetMaxMoisture = function - scripts/prefabs/player_common.lua:187 CanUseTouchStone = function - scripts/prefabs/player_common.lua:137 updatecomponents = table: 0x24177df8 YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:28 ShakeCamera = function - scripts/prefabs/player_common.lua:1111 OnDespawn = function - scripts/prefabs/player_common.lua:955 persists = false MiniMapEntity = MiniMapEntity (29581330) IsFreezing = function - scripts/prefabs/player_common.lua:157 replica = table: 0x24170ec8 GetTemperature = function - scripts/prefabs/player_common.lua:147 GUID = 114228 ghostenabled = true EnableMovementPrediction = function - scripts/prefabs/player_common.lua:581 worldstatewatching = table: 0x241733b8 SetCameraZoomed = function - scripts/prefabs/player_common.lua:1097 bufferedaction = Hitch to 114580 - beefalo_groomer (valid:true) Network = Network (29581370) killtask = PERIODIC 114228: 3.000000 ShowPopUp = function - scripts/prefabs/player_common.lua:1085 GetMoisture = function - scripts/prefabs/player_common.lua:177 OnPreLoad = function - scripts/prefabs/player_common.lua:809 LightWatcher = LightWatcher (29581310) name = AKU inherentactions = table: 0x242f3150 spawntime = 3.7666668631136 prefab = wathgrithr _hermit_music = table: 0x241e9310 SaveForReroll = function - scripts/prefabs/player_common.lua:1201 SnapCamera = function - scripts/prefabs/player_common.lua:1103 SetCameraDistance = function - scripts/prefabs/player_common.lua:1091 OnLoad = function - scripts/prefabs/player_common.lua:819 OnSave = function - scripts/prefabs/player_common.lua:774 OnSleepIn = function - scripts/prefabs/player_common.lua:905 ScreenFade = function - scripts/prefabs/player_common.lua:1144 Physics = Physics (29581410) YOTB_isskinunlocked = function - scripts/prefabs/player_common.lua:35 customidleanim = idle_wathgrithr LoadForReroll = function - scripts/prefabs/player_common.lua:1213 entity = Entity [00:02:14]: [string "scripts/actions.lua"]:1723: attempt to index local 'beefalo' (a nil value) LUA ERROR stack traceback: scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> scripts/entityscript.lua:1318 in (method) PerformBufferedAction (Lua) <1305-1328> scripts/stategraphs/SGwilson.lua:4421 in (field) fn (Lua) <4420-4422> scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584> scripts/stategraph.lua:611 in (method) Update (Lua) <603-631> scripts/stategraph.lua:128 in (method) Update (Lua) <109-153> scripts/update.lua:233 in () ? (Lua) <164-243> [00:02:14]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:02:14]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:95 in () ? (Lua) <33-134>