Mono path[0] = 'F:/Games/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = 'F:/Games/Steam/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc' PlayerConnection initialized from F:/Games/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55211 Multi-casting "[IP] 192.168.0.10 [Port] 55211 [Flags] 2 [Guid] 2256546194 [EditorId] 3569826209 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-A997IBF) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] Oxygen Not Included" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55211] PlayerConnection already initialized - listening to [0.0.0.0:55211] Initialize engine version: 2019.4.14f1 (4037e52648cd) [Subsystems] Discovering subsystems at path F:/Games/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c06) Vendor: VRAM: 6052 MB Driver: 26.21.14.4274 Begin MonoManager ReloadAssembly - Completed reload, in 0.105 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.520400 ms [12:39:48.145] [1] [INFO] KProfiler: Start [12:39:48.245] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [12:39:48.246] [1] [INFO] Low Res Textures? No [12:39:48.248] [1] [INFO] release Build: EX1-442408 [12:39:49.403] [1] [INFO] Expansion1: True [12:39:49.403] [1] [INFO] Loading Expansion1 assets from bundle SYSTEM INFO: Platform=WindowsPlayer OSname=Windows 10 (10.0.0) 64bit OSversion=10.0.19041.0 CPUmodel=System Product Name (System manufacturer) CPUdeviceType=Desktop CPUarch=AMD64 ProcBits=64 CPUcount=16 CPUtype=AMD Ryzen 7 3700X 8-Core Processor SystemMemoryMegs=16315 GPUgraphicsDeviceID=7174 GPUname=NVIDIA GeForce GTX 1060 6GB GPUgraphicsDeviceType=Direct3D11 GPUgraphicsDeviceVendor=NVIDIA GPUgraphicsDeviceVendorID=4318 GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.1] GPUmemoryMegs=6052 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=True System Language=Russian [12:39:51.028] [1] [INFO] Initializing at 2020-11-27 12:39:51.028 [12:39:51.029] [1] [INFO] Save path: C:\Users\Иван\Documents\Klei\OxygenNotIncluded [12:39:51.446] [1] [INFO] Using builtin mod system. [12:39:51.558] [1] [INFO] Localization.Initialize! [12:39:51.563] [1] [INFO] Subscribe to mod MoraleNotIncluded [12:39:51.576] [1] [INFO] Test Data Location / docs / C:\Users\Иван\Documents\Klei\OxygenNotIncluded [12:39:51.576] [1] [INFO] Test Data Location / local / C:\Users\Иван\AppData\Local\Klei\OxygenNotIncluded [12:39:51.578] [1] [INFO] Test Data Locations / C:\Users\Иван\Documents\Klei\OxygenNotIncluded\test / write True / read True / removed True [12:39:51.578] [1] [INFO] Test Data Locations / C:\Users\Иван\AppData\Local\Klei\OxygenNotIncluded\test / write True / read True / removed True [12:39:51.580] [1] [INFO] Logged into Steam with ID:76561198021111996, NAME:Meltdown [12:39:51.581] [1] [INFO] [Account] Requesting auth ticket from Steam [12:39:53.013] [4] [INFO] [Account] Got login for user KU_SFlxX22H [12:39:57.036] [1] [WARNING] Tried loading prefab with duplicate tag, ignoring: HighEnergyParticle Unloading 5 Unused Serialized files (Serialized files now loaded: 1) System memory in use before: 364.3 MB. System memory in use after: 366.8 MB. Unloading 977 unused Assets to reduce memory usage. Loaded Objects now: 49659. Total: 86.269200 ms (FindLiveObjects: 3.358300 ms CreateObjectMapping: 1.428000 ms MarkObjects: 80.339400 ms DeleteObjects: 1.142800 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.831400 ms System memory in use before: 466.7 MB. System memory in use after: 474.1 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 51513. Total: 89.113000 ms (FindLiveObjects: 3.415600 ms CreateObjectMapping: 1.132100 ms MarkObjects: 84.475600 ms DeleteObjects: 0.088700 ms) [12:39:58.001] [1] [INFO] -- MAIN MENU -- [12:39:58.147] [1] [INFO] Checking which steam branch we're on. Got: [] [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) FMODUnity.RuntimeManager:Update() (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\FMOD\RuntimeManager.cs:420) (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/FMOD/RuntimeManager.cs Line: 420) [12:39:58.198] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True [12:39:58.406] [1] [INFO] Using local MOTD at version: 13, web version at 7 [12:39:58.540] [1] [INFO] publishing mod EmptyWorlds (SkyBlock) [12:39:58.542] [1] [INFO] Preview image load failed [12:39:58.542] [1] [INFO] publishing mod WGSM - World Generation Settings Manager // by @Ony 👾 [12:39:58.542] [1] [INFO] Preview image load failed [12:39:58.542] [1] [INFO] publishing mod Blueprints [12:39:58.542] [1] [INFO] Preview image load failed [12:39:58.542] [1] [INFO] publishing mod DGSM - Duplicants Generation Settings Manager // by @Ony 👾 [12:39:58.542] [1] [INFO] Preview image load failed [12:39:58.557] [1] [INFO] Subscribe to mod EmptyWorlds (SkyBlock) [12:39:58.559] [1] [INFO] Subscribe to mod WGSM - World Generation Settings Manager // by @Ony 👾 [12:39:58.560] [1] [INFO] Subscribe to mod Blueprints [12:39:58.561] [1] [INFO] Subscribe to mod DGSM - Duplicants Generation Settings Manager // by @Ony 👾 [12:40:00.204] [1] [INFO] Preview image load failed [12:40:00.204] [1] [INFO] Preview image load failed [12:40:00.204] [1] [INFO] Preview image load failed [12:40:00.204] [1] [INFO] Preview image load failed Unloading 2 Unused Serialized files (Serialized files now loaded: 1) System memory in use before: 466.1 MB. System memory in use after: 470.1 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 51544. Total: 91.668900 ms (FindLiveObjects: 3.260300 ms CreateObjectMapping: 1.661800 ms MarkObjects: 86.669300 ms DeleteObjects: 0.076900 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 2.547900 ms System memory in use before: 0.50 GB. System memory in use after: 0.51 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 67282. Total: 133.909700 ms (FindLiveObjects: 3.877500 ms CreateObjectMapping: 1.699600 ms MarkObjects: 128.114600 ms DeleteObjects: 0.217400 ms) [12:40:01.178] [1] [INFO] Loading save file: C:\Users\Иван\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198021111996\Unfortunate Dimension\Before reproduction.sav headerVersion:1, buildVersion:442408, headerSize:344, IsCompressed:True [12:40:01.178] [1] [INFO] GameInfo loaded from save header: numberOfCycles:1, numberOfDuplicants:3, baseName:Unfortunate Dimension, isAutoSave:False, originalSaveName:Before reproduction.sav, clusterId:clusters/SwampStartCluster, worldTraits:none, colonyGuid:84b30935-1ef5-44df-8e2c-484819e8b219, saveVersion:7.22 [12:40:01.874] [1] [INFO] World settings reload complete! [12:40:02.084] [1] [INFO] copying image FrozenWastes type DXT1 size 2048x2048 [12:40:02.184] [1] [INFO] copying image CrystalCaverns type DXT1 size 2048x2048 [12:40:02.328] [1] [INFO] copying image BoggyMarsh type DXT1 size 2048x2048 [12:40:02.445] [1] [INFO] copying image Sandstone type DXT1 size 2048x2048 [12:40:02.547] [1] [INFO] copying image ToxicJungle type DXT1 size 2048x2048 [12:40:02.652] [1] [INFO] copying image MagmaCore type DXT1 size 2048x2048 [12:40:02.753] [1] [INFO] copying image OilField type DXT1 size 2048x2048 [12:40:02.861] [1] [INFO] copying image Space type DXT1 size 2048x2048 [12:40:02.970] [1] [INFO] copying image Ocean type DXT1 size 2048x2048 [12:40:03.082] [1] [INFO] copying image Rust type DXT1 size 2048x2048 [12:40:03.183] [1] [INFO] copying image Forest type DXT1 size 2048x2048 [12:40:03.285] [1] [INFO] copying image Radioactive type DXT1 size 2048x2048 [12:40:03.386] [1] [INFO] copying image Swamp type DXT1 size 2048x2048 [12:40:03.487] [1] [INFO] copying image Wasteland type DXT1 size 2048x2048 [12:40:03.588] [1] [INFO] copying image RocketInterior type DXT1 size 2048x2048 [12:40:03.923] [1] [INFO] 18.08935 Level Loaded.... backend Shader warmup: 69 shaders 222 combinations 0.152s [12:40:05.495] [1] [INFO] Custom Settings: ClusterLayout=,World=worlds/SandstoneDefault,WorldgenSeed=1313371293,ImmuneSystem=Default,CalorieBurn=Default,Morale=Default,Stress=Default,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled,FastWorkersMode=Disabled,SaveToCloud=Enabled, [12:40:05.498] [1] [INFO] Loaded [C:\Users\Иван\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198021111996\Unfortunate Dimension\Before reproduction.sav] [12:40:05.498] [1] [INFO] World Seeds [1313371298/1313371298/1313371298/1313371298] [12:40:05.542] [1] [INFO] -- GAME -- Unloading 1 Unused Serialized files (Serialized files now loaded: 1) [12:40:05.741] [1] [WARNING] Missing codex biome icon: biomeIconWasteland [12:40:05.742] [1] [WARNING] Missing codex biome icon: biomeIconNiobium [12:40:05.854] [1] [WARNING] CodexCache.CollectEntries failed to load [F:/Games/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/codex\MyLog\DynamicCodexEntry_MyLog23.yaml]: System.Exception: Fatal parse error in F:/Games/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/codex/MyLog/DynamicCodexEntry_MyLog23.yaml (Line: 1, Col: 1, Idx: 0) - (Line: 1, Col: 2, Idx: 1): While scanning for the next token, find character that cannot start any token. at CodexCache.YamlParseErrorCB (Klei.YamlIO+Error error, System.Boolean force_log_as_warning) [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\CodexCache.cs:513 at (wrapper delegate-invoke) .invoke_void_YamlIO/Error_bool(Klei.YamlIO/Error,bool) at Klei.YamlIO.Parse[T] (System.String readText, Klei.FileHandle debugFileHandle, Klei.YamlIO+ErrorHandler handle_error, System.Collections.Generic.List`1[T] tagMappings) [0x000ea] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\YamlIO.cs:153 at Klei.YamlIO.LoadFile[T] (Klei.FileHandle filehandle, Klei.YamlIO+ErrorHandler handle_error, System.Collections.Generic.List`1[T] tagMappings) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\YamlIO.cs:48 at Klei.YamlIO.LoadFile[T] (System.String filename, Klei.YamlIO+ErrorHandler handle_error, System.Collections.Generic.List`1[T] tagMappings) [0x00027] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\YamlIO.cs:67 at CodexCache.CollectEntries (System.String folder) [0x00065] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\CodexCache.cs:538 [12:40:05.863] [1] [WARNING] CodexCache.CollectEntries failed to load [F:/Games/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/codex\MyLog\DynamicCodexEntry_MyLog6.yaml]: System.Exception: Fatal parse error in F:/Games/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/codex/MyLog/DynamicCodexEntry_MyLog6.yaml (Line: 1, Col: 1, Idx: 0) - (Line: 1, Col: 2, Idx: 1): While scanning for the next token, find character that cannot start any token. at CodexCache.YamlParseErrorCB (Klei.YamlIO+Error error, System.Boolean force_log_as_warning) [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\CodexCache.cs:513 at (wrapper delegate-invoke) .invoke_void_YamlIO/Error_bool(Klei.YamlIO/Error,bool) at Klei.YamlIO.Parse[T] (System.String readText, Klei.FileHandle debugFileHandle, Klei.YamlIO+ErrorHandler handle_error, System.Collections.Generic.List`1[T] tagMappings) [0x000ea] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\YamlIO.cs:153 at Klei.YamlIO.LoadFile[T] (Klei.FileHandle filehandle, Klei.YamlIO+ErrorHandler handle_error, System.Collections.Generic.List`1[T] tagMappings) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\YamlIO.cs:48 at Klei.YamlIO.LoadFile[T] (System.String filename, Klei.YamlIO+ErrorHandler handle_error, System.Collections.Generic.List`1[T] tagMappings) [0x00027] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\YamlIO.cs:67 at CodexCache.CollectEntries (System.String folder) [0x00065] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\CodexCache.cs:538 [12:40:06.043] [1] [WARNING] CodexCache.CollectSubEntries failed to load [F:/Games/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/codex\MyLog\DynamicCodexEntry_MyLog23.yaml]: System.Exception: Fatal parse error in F:/Games/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/codex/MyLog/DynamicCodexEntry_MyLog23.yaml (Line: 1, Col: 1, Idx: 0) - (Line: 1, Col: 2, Idx: 1): While scanning for the next token, find character that cannot start any token. at CodexCache.YamlParseErrorCB (Klei.YamlIO+Error error, System.Boolean force_log_as_warning) [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\CodexCache.cs:513 at (wrapper delegate-invoke) .invoke_void_YamlIO/Error_bool(Klei.YamlIO/Error,bool) at Klei.YamlIO.Parse[T] (System.String readText, Klei.FileHandle debugFileHandle, Klei.YamlIO+ErrorHandler handle_error, System.Collections.Generic.List`1[T] tagMappings) [0x000ea] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\YamlIO.cs:153 at Klei.YamlIO.LoadFile[T] (Klei.FileHandle filehandle, Klei.YamlIO+ErrorHandler handle_error, System.Collections.Generic.List`1[T] tagMappings) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\YamlIO.cs:48 at Klei.YamlIO.LoadFile[T] (System.String filename, Klei.YamlIO+ErrorHandler handle_error, System.Collections.Generic.List`1[T] tagMappings) [0x00027] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\YamlIO.cs:67 at CodexCache.CollectSubEntries (System.String folder) [0x0005d] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\CodexCache.cs:584 [12:40:06.052] [1] [WARNING] CodexCache.CollectSubEntries failed to load [F:/Games/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/codex\MyLog\DynamicCodexEntry_MyLog6.yaml]: System.Exception: Fatal parse error in F:/Games/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/codex/MyLog/DynamicCodexEntry_MyLog6.yaml (Line: 1, Col: 1, Idx: 0) - (Line: 1, Col: 2, Idx: 1): While scanning for the next token, find character that cannot start any token. at CodexCache.YamlParseErrorCB (Klei.YamlIO+Error error, System.Boolean force_log_as_warning) [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\CodexCache.cs:513 at (wrapper delegate-invoke) .invoke_void_YamlIO/Error_bool(Klei.YamlIO/Error,bool) at Klei.YamlIO.Parse[T] (System.String readText, Klei.FileHandle debugFileHandle, Klei.YamlIO+ErrorHandler handle_error, System.Collections.Generic.List`1[T] tagMappings) [0x000ea] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\YamlIO.cs:153 at Klei.YamlIO.LoadFile[T] (Klei.FileHandle filehandle, Klei.YamlIO+ErrorHandler handle_error, System.Collections.Generic.List`1[T] tagMappings) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\YamlIO.cs:48 at Klei.YamlIO.LoadFile[T] (System.String filename, Klei.YamlIO+ErrorHandler handle_error, System.Collections.Generic.List`1[T] tagMappings) [0x00027] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\YamlIO.cs:67 at CodexCache.CollectSubEntries (System.String folder) [0x0005d] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\CodexCache.cs:584 [12:40:06.319] [1] [INFO] Checking which steam branch we're on. Got: [] [12:40:06.877] [1] [WARNING] No warp conduit sender found - maybe POI stomping or failure to spawn? [12:40:06.889] [1] [WARNING] No warp conduit sender found - maybe POI stomping or failure to spawn? [12:40:06.899] [1] [WARNING] No warp conduit receiver found - maybe POI stomping or failure to spawn? [12:40:07.070] [1] [WARNING] missing 'ui' anim in 'artifacts_kanim (KAnimFile)' [12:40:07.713] [1] [WARNING] Trying to stop a song that isn't playing: Music_Starmap [12:40:08.142] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True System memory in use before: 0.81 GB. System memory in use after: 0.83 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 137019. Total: 315.432700 ms (FindLiveObjects: 9.271600 ms CreateObjectMapping: 5.680900 ms MarkObjects: 300.288600 ms DeleteObjects: 0.190700 ms) KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <9577ac7a62ef43179789031239ba8798>:0 at ComplexFabricator.GetRecipeQueueCount (ComplexRecipe recipe) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Buildings\ComplexFabricator.cs:810 at ComplexFabricatorSideScreen.Initialize (ComplexFabricator target) [0x0021e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\SideScreens\ComplexFabricatorSideScreen.cs:225 at ComplexFabricatorSideScreen.SetTarget (UnityEngine.GameObject target) [0x0003e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\SideScreens\ComplexFabricatorSideScreen.cs:98 at DetailsScreen.b__40_0 (DetailsScreen+SideScreenRef scn) [0x000aa] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\DetailsScreen.cs:339 at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x00024] in <9577ac7a62ef43179789031239ba8798>:0 at DetailsScreen.Refresh (UnityEngine.GameObject go) [0x0033c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\DetailsScreen.cs:319 at RootMenu.OnSelectObject (System.Object data) [0x000aa] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\screens\RootMenu.cs:120 at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x0013d] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\EventSystem.cs:170 at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x0001c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:411 at SelectTool.Select (KSelectable new_selected, System.Boolean skipSound) [0x001a3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\InterfaceTools\SelectTool.cs:211 at SelectTool.DoSelectNextFrame (System.Object data) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\InterfaceTools\SelectTool.cs:139 at Scheduler.Update () [0x000a1] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ai\scheduler\Scheduler.cs:113 at UIScheduler.Update () [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\ui\UIScheduler.cs:32 (Filename: <9577ac7a62ef43179789031239ba8798> Line: 0)