Desktop is 1920 x 1080 @ 60 Hz Initialize engine version: 2018.4.14f1 (05119b33d0b7) GfxDevice: creating device client; threaded=1 Renderer: Mesa Intel(R) UHD Graphics 620 (WHL GT2) Vendor: Intel Version: 4.6 (Core Profile) Mesa 20.0.8 GLES: 0 GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_cont rol GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_cl amp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_ texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separ ate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vert ex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_conservative_rasterization GL_INTEL_performance_query GL_INTEL_shader_atomic_float_minmax GL_INTEL_shader_integer_functions2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fragment_shader_interlock GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level ; Context handle 62567520 Begin MonoManager ReloadAssembly - Completed reload, in 0.156 seconds Default vsync count 1 requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 0 Hz Desktop is 1920 x 1080 @ 60 Hz UnloadTime: 0.756000 ms [09:58:48.089] [1] [INFO] KProfiler: Start [09:58:48.301] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.302] [1] [INFO] Low Res Textures? No [09:58:48.305] [1] [INFO] release Build: EX1-436846 [09:58:48.355] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x00134] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.466] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.466] [1] [INFO] Low Res Textures? No [09:58:48.466] [1] [INFO] release Build: EX1-436846 [09:58:48.466] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.479] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.480] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.480] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.480] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.480] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.485] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.498] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.498] [1] [INFO] Low Res Textures? No [09:58:48.498] [1] [INFO] release Build: EX1-436846 [09:58:48.498] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.510] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.510] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.510] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.510] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.510] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.515] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.525] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.525] [1] [INFO] Low Res Textures? No [09:58:48.525] [1] [INFO] release Build: EX1-436846 [09:58:48.525] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.537] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.537] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.537] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.538] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.538] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.543] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.554] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.554] [1] [INFO] Low Res Textures? No [09:58:48.554] [1] [INFO] release Build: EX1-436846 [09:58:48.554] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.566] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.566] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.566] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.566] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.566] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.571] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.582] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.582] [1] [INFO] Low Res Textures? No [09:58:48.582] [1] [INFO] release Build: EX1-436846 [09:58:48.582] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.593] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.593] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.594] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.594] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.594] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.599] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.609] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.609] [1] [INFO] Low Res Textures? No [09:58:48.609] [1] [INFO] release Build: EX1-436846 [09:58:48.609] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.621] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.621] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.621] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.621] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.621] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.626] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.637] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.637] [1] [INFO] Low Res Textures? No [09:58:48.637] [1] [INFO] release Build: EX1-436846 [09:58:48.637] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.649] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.649] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.649] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.649] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.649] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.654] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.665] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.665] [1] [INFO] Low Res Textures? No [09:58:48.665] [1] [INFO] release Build: EX1-436846 [09:58:48.665] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.677] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.677] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.677] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.677] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.677] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.682] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.693] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.693] [1] [INFO] Low Res Textures? No [09:58:48.693] [1] [INFO] release Build: EX1-436846 [09:58:48.693] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.704] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.704] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.704] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.704] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.705] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.710] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.720] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.720] [1] [INFO] Low Res Textures? No [09:58:48.720] [1] [INFO] release Build: EX1-436846 [09:58:48.720] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.732] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.733] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.733] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.733] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.733] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.738] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.750] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.750] [1] [INFO] Low Res Textures? No [09:58:48.750] [1] [INFO] release Build: EX1-436846 [09:58:48.750] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.763] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.763] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.763] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.763] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.763] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.768] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.781] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.781] [1] [INFO] Low Res Textures? No [09:58:48.781] [1] [INFO] release Build: EX1-436846 [09:58:48.781] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.792] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.792] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.793] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.793] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.793] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.798] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.808] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.808] [1] [INFO] Low Res Textures? No [09:58:48.808] [1] [INFO] release Build: EX1-436846 [09:58:48.808] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.820] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.820] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.820] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.820] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.820] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.825] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.835] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.835] [1] [INFO] Low Res Textures? No [09:58:48.835] [1] [INFO] release Build: EX1-436846 [09:58:48.835] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.847] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.847] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.848] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.848] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.848] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.852] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.863] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.863] [1] [INFO] Low Res Textures? No [09:58:48.863] [1] [INFO] release Build: EX1-436846 [09:58:48.863] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.875] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.875] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.875] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.875] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.876] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.881] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.893] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.893] [1] [INFO] Low Res Textures? No [09:58:48.893] [1] [INFO] release Build: EX1-436846 [09:58:48.893] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.904] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.904] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.905] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.905] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.905] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.910] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.921] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.921] [1] [INFO] Low Res Textures? No [09:58:48.921] [1] [INFO] release Build: EX1-436846 [09:58:48.921] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.934] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.934] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.934] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.934] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.934] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.939] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.951] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.951] [1] [INFO] Low Res Textures? No [09:58:48.951] [1] [INFO] release Build: EX1-436846 [09:58:48.951] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.963] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.963] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.963] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.964] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.964] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.968] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:48.980] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:48.980] [1] [INFO] Low Res Textures? No [09:58:48.980] [1] [INFO] release Build: EX1-436846 [09:58:48.981] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:48.997] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.997] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.997] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.997] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:48.998] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.004] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.015] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.015] [1] [INFO] Low Res Textures? No [09:58:49.016] [1] [INFO] release Build: EX1-436846 [09:58:49.016] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.029] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.029] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.029] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.029] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.029] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.034] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.044] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.045] [1] [INFO] Low Res Textures? No [09:58:49.045] [1] [INFO] release Build: EX1-436846 [09:58:49.045] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.056] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.056] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.057] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.057] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.057] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.062] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.074] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.074] [1] [INFO] Low Res Textures? No [09:58:49.074] [1] [INFO] release Build: EX1-436846 [09:58:49.074] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.087] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.087] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.087] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.088] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.088] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.093] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.105] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.105] [1] [INFO] Low Res Textures? No [09:58:49.105] [1] [INFO] release Build: EX1-436846 [09:58:49.105] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.119] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.119] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.119] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.119] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.119] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.125] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.136] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.136] [1] [INFO] Low Res Textures? No [09:58:49.136] [1] [INFO] release Build: EX1-436846 [09:58:49.136] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.152] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.153] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.153] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.153] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.153] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.160] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.171] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.171] [1] [INFO] Low Res Textures? No [09:58:49.171] [1] [INFO] release Build: EX1-436846 [09:58:49.172] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.185] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.185] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.186] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.186] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.186] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.192] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.203] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.203] [1] [INFO] Low Res Textures? No [09:58:49.203] [1] [INFO] release Build: EX1-436846 [09:58:49.203] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.217] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.217] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.218] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.218] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.218] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.223] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.235] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.235] [1] [INFO] Low Res Textures? No [09:58:49.235] [1] [INFO] release Build: EX1-436846 [09:58:49.235] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.249] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.249] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.249] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.249] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.250] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.255] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.267] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.267] [1] [INFO] Low Res Textures? No [09:58:49.267] [1] [INFO] release Build: EX1-436846 [09:58:49.267] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.280] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.281] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.281] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.281] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.281] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.286] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.298] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.298] [1] [INFO] Low Res Textures? No [09:58:49.298] [1] [INFO] release Build: EX1-436846 [09:58:49.298] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.312] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.312] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.312] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.313] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.313] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.318] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.330] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.330] [1] [INFO] Low Res Textures? No [09:58:49.330] [1] [INFO] release Build: EX1-436846 [09:58:49.331] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.344] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.344] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.345] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.345] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.345] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.350] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.363] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.363] [1] [INFO] Low Res Textures? No [09:58:49.364] [1] [INFO] release Build: EX1-436846 [09:58:49.364] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.378] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.378] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.378] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.379] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.379] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.384] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.399] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.399] [1] [INFO] Low Res Textures? No [09:58:49.399] [1] [INFO] release Build: EX1-436846 [09:58:49.399] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.413] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.413] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.414] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.414] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.414] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.419] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.431] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.431] [1] [INFO] Low Res Textures? No [09:58:49.431] [1] [INFO] release Build: EX1-436846 [09:58:49.431] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.445] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.445] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.445] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.446] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.446] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.451] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.463] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.463] [1] [INFO] Low Res Textures? No [09:58:49.463] [1] [INFO] release Build: EX1-436846 [09:58:49.463] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.477] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.477] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.477] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.478] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.478] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.483] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.495] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.495] [1] [INFO] Low Res Textures? No [09:58:49.495] [1] [INFO] release Build: EX1-436846 [09:58:49.495] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.509] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.509] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.510] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.510] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.510] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.515] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.528] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.528] [1] [INFO] Low Res Textures? No [09:58:49.528] [1] [INFO] release Build: EX1-436846 [09:58:49.528] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.541] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.541] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.541] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.542] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.542] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.547] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.559] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.559] [1] [INFO] Low Res Textures? No [09:58:49.559] [1] [INFO] release Build: EX1-436846 [09:58:49.559] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.573] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.573] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.573] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.574] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.574] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.579] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.591] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.591] [1] [INFO] Low Res Textures? No [09:58:49.591] [1] [INFO] release Build: EX1-436846 [09:58:49.591] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.603] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.604] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.604] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.604] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.605] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.610] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.622] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.622] [1] [INFO] Low Res Textures? No [09:58:49.622] [1] [INFO] release Build: EX1-436846 [09:58:49.622] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.635] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.635] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.636] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.636] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.636] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.641] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.653] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.653] [1] [INFO] Low Res Textures? No [09:58:49.653] [1] [INFO] release Build: EX1-436846 [09:58:49.653] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.666] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.667] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.667] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.667] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.667] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.673] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.685] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.685] [1] [INFO] Low Res Textures? No [09:58:49.685] [1] [INFO] release Build: EX1-436846 [09:58:49.685] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.698] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.698] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.699] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.699] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.699] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.704] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.715] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.715] [1] [INFO] Low Res Textures? No [09:58:49.715] [1] [INFO] release Build: EX1-436846 [09:58:49.715] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.728] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.729] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.729] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.729] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.729] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.734] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.746] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.746] [1] [INFO] Low Res Textures? No [09:58:49.746] [1] [INFO] release Build: EX1-436846 [09:58:49.746] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.759] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.760] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.760] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.760] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.760] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.765] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.777] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.777] [1] [INFO] Low Res Textures? No [09:58:49.777] [1] [INFO] release Build: EX1-436846 [09:58:49.777] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.790] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.790] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.791] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.791] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.791] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.796] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.808] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.808] [1] [INFO] Low Res Textures? No [09:58:49.808] [1] [INFO] release Build: EX1-436846 [09:58:49.808] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.821] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.822] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.822] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.822] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.822] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.827] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.839] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.839] [1] [INFO] Low Res Textures? No [09:58:49.839] [1] [INFO] release Build: EX1-436846 [09:58:49.839] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.852] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.852] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.852] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.853] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.853] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.858] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.870] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.870] [1] [INFO] Low Res Textures? No [09:58:49.870] [1] [INFO] release Build: EX1-436846 [09:58:49.870] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.883] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.884] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.884] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.884] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.884] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.890] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.901] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.901] [1] [INFO] Low Res Textures? No [09:58:49.901] [1] [INFO] release Build: EX1-436846 [09:58:49.901] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.914] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.914] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.915] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.915] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.915] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.920] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.932] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.932] [1] [INFO] Low Res Textures? No [09:58:49.932] [1] [INFO] release Build: EX1-436846 [09:58:49.932] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.945] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.945] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.945] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.945] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.945] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.950] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.962] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.962] [1] [INFO] Low Res Textures? No [09:58:49.962] [1] [INFO] release Build: EX1-436846 [09:58:49.962] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:49.974] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.975] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.975] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.975] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.975] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:49.980] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:49.991] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:49.991] [1] [INFO] Low Res Textures? No [09:58:49.991] [1] [INFO] release Build: EX1-436846 [09:58:49.991] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.002] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.003] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.003] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.003] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.003] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.008] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.019] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.020] [1] [INFO] Low Res Textures? No [09:58:50.020] [1] [INFO] release Build: EX1-436846 [09:58:50.020] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.033] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.033] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.033] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.033] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.033] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.039] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.050] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.050] [1] [INFO] Low Res Textures? No [09:58:50.050] [1] [INFO] release Build: EX1-436846 [09:58:50.050] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.064] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.064] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.064] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.064] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.065] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.070] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.081] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.081] [1] [INFO] Low Res Textures? No [09:58:50.081] [1] [INFO] release Build: EX1-436846 [09:58:50.081] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.094] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.094] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.095] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.095] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.095] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.100] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.113] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.113] [1] [INFO] Low Res Textures? No [09:58:50.113] [1] [INFO] release Build: EX1-436846 [09:58:50.113] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.125] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.126] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.126] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.126] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.126] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.131] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.143] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.143] [1] [INFO] Low Res Textures? No [09:58:50.143] [1] [INFO] release Build: EX1-436846 [09:58:50.143] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.156] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.157] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.157] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.157] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.157] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.163] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.175] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.175] [1] [INFO] Low Res Textures? No [09:58:50.175] [1] [INFO] release Build: EX1-436846 [09:58:50.175] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.188] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.188] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.188] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.188] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.189] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.194] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.205] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.205] [1] [INFO] Low Res Textures? No [09:58:50.205] [1] [INFO] release Build: EX1-436846 [09:58:50.205] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.218] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.219] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.219] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.224] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.224] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.229] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.241] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.241] [1] [INFO] Low Res Textures? No [09:58:50.241] [1] [INFO] release Build: EX1-436846 [09:58:50.241] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.254] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.255] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.255] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.255] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.255] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.261] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.273] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.273] [1] [INFO] Low Res Textures? No [09:58:50.273] [1] [INFO] release Build: EX1-436846 [09:58:50.273] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.287] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.288] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.288] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.288] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.288] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.293] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.305] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.305] [1] [INFO] Low Res Textures? No [09:58:50.305] [1] [INFO] release Build: EX1-436846 [09:58:50.305] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.318] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.319] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.319] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.319] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.319] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.325] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.337] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.337] [1] [INFO] Low Res Textures? No [09:58:50.337] [1] [INFO] release Build: EX1-436846 [09:58:50.337] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.349] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.350] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.350] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.350] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.350] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.356] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.368] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.368] [1] [INFO] Low Res Textures? No [09:58:50.368] [1] [INFO] release Build: EX1-436846 [09:58:50.368] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.381] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.382] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.382] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.382] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.382] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.387] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.400] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.400] [1] [INFO] Low Res Textures? No [09:58:50.400] [1] [INFO] release Build: EX1-436846 [09:58:50.400] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.417] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.418] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.418] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.418] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.419] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.424] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.437] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.437] [1] [INFO] Low Res Textures? No [09:58:50.437] [1] [INFO] release Build: EX1-436846 [09:58:50.437] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.450] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.450] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.450] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.451] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.451] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.457] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.469] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.469] [1] [INFO] Low Res Textures? No [09:58:50.469] [1] [INFO] release Build: EX1-436846 [09:58:50.469] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.482] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.483] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.483] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.483] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.483] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.489] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.500] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.500] [1] [INFO] Low Res Textures? No [09:58:50.500] [1] [INFO] release Build: EX1-436846 [09:58:50.500] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.514] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.514] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.514] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.515] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.515] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.520] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.533] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.533] [1] [INFO] Low Res Textures? No [09:58:50.533] [1] [INFO] release Build: EX1-436846 [09:58:50.533] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.547] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.547] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.547] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.547] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.547] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.553] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.566] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.566] [1] [INFO] Low Res Textures? No [09:58:50.566] [1] [INFO] release Build: EX1-436846 [09:58:50.566] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.580] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.581] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.581] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.581] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.581] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.587] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.598] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.599] [1] [INFO] Low Res Textures? No [09:58:50.599] [1] [INFO] release Build: EX1-436846 [09:58:50.599] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.613] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.613] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.613] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.613] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.613] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.619] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.631] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.631] [1] [INFO] Low Res Textures? No [09:58:50.631] [1] [INFO] release Build: EX1-436846 [09:58:50.631] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.644] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.644] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.644] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.644] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.645] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.650] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.663] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.663] [1] [INFO] Low Res Textures? No [09:58:50.663] [1] [INFO] release Build: EX1-436846 [09:58:50.663] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.676] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.676] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.676] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.676] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.677] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.682] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.694] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.694] [1] [INFO] Low Res Textures? No [09:58:50.694] [1] [INFO] release Build: EX1-436846 [09:58:50.694] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.707] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.708] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.708] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.708] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.708] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.713] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.726] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.726] [1] [INFO] Low Res Textures? No [09:58:50.726] [1] [INFO] release Build: EX1-436846 [09:58:50.726] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.739] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.739] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.740] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.740] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.740] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.745] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.758] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.758] [1] [INFO] Low Res Textures? No [09:58:50.758] [1] [INFO] release Build: EX1-436846 [09:58:50.758] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.771] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.772] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.772] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.772] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.772] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.778] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.789] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.789] [1] [INFO] Low Res Textures? No [09:58:50.789] [1] [INFO] release Build: EX1-436846 [09:58:50.790] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.803] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.803] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.803] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.803] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.804] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.809] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.821] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.821] [1] [INFO] Low Res Textures? No [09:58:50.821] [1] [INFO] release Build: EX1-436846 [09:58:50.821] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.835] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.835] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.835] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.835] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.835] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.840] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.852] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.852] [1] [INFO] Low Res Textures? No [09:58:50.852] [1] [INFO] release Build: EX1-436846 [09:58:50.852] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.867] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.867] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.867] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.868] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.868] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.874] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.886] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.886] [1] [INFO] Low Res Textures? No [09:58:50.886] [1] [INFO] release Build: EX1-436846 [09:58:50.886] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.900] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.900] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.900] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.901] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.901] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.907] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.919] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.919] [1] [INFO] Low Res Textures? No [09:58:50.919] [1] [INFO] release Build: EX1-436846 [09:58:50.919] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.932] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.933] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.933] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.933] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.933] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.939] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.951] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.951] [1] [INFO] Low Res Textures? No [09:58:50.951] [1] [INFO] release Build: EX1-436846 [09:58:50.951] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.965] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.965] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.966] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.966] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.966] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.971] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:50.983] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:50.983] [1] [INFO] Low Res Textures? No [09:58:50.983] [1] [INFO] release Build: EX1-436846 [09:58:50.983] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:50.996] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.996] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.996] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.997] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:50.997] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.002] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.014] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.014] [1] [INFO] Low Res Textures? No [09:58:51.014] [1] [INFO] release Build: EX1-436846 [09:58:51.014] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.027] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.028] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.028] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.028] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.028] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.034] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.045] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.045] [1] [INFO] Low Res Textures? No [09:58:51.045] [1] [INFO] release Build: EX1-436846 [09:58:51.045] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.058] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.059] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.059] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.059] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.059] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.064] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.077] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.077] [1] [INFO] Low Res Textures? No [09:58:51.077] [1] [INFO] release Build: EX1-436846 [09:58:51.077] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.090] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.090] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.090] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.091] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.091] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.096] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.111] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.111] [1] [INFO] Low Res Textures? No [09:58:51.111] [1] [INFO] release Build: EX1-436846 [09:58:51.111] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.126] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.126] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.127] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.127] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.127] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.132] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.145] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.145] [1] [INFO] Low Res Textures? No [09:58:51.145] [1] [INFO] release Build: EX1-436846 [09:58:51.145] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.158] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.159] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.159] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.159] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.159] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.165] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.176] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.176] [1] [INFO] Low Res Textures? No [09:58:51.176] [1] [INFO] release Build: EX1-436846 [09:58:51.176] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.190] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.190] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.190] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.190] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.190] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.195] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.207] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.207] [1] [INFO] Low Res Textures? No [09:58:51.207] [1] [INFO] release Build: EX1-436846 [09:58:51.207] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.220] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.221] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.221] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.221] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.221] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.226] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.238] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.238] [1] [INFO] Low Res Textures? No [09:58:51.238] [1] [INFO] release Build: EX1-436846 [09:58:51.238] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.251] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.251] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.251] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.251] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.251] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.257] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.268] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.268] [1] [INFO] Low Res Textures? No [09:58:51.268] [1] [INFO] release Build: EX1-436846 [09:58:51.268] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.281] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.281] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.281] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.282] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.282] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.287] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.298] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.298] [1] [INFO] Low Res Textures? No [09:58:51.298] [1] [INFO] release Build: EX1-436846 [09:58:51.298] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.311] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.312] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.312] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.312] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.312] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.318] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.329] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.329] [1] [INFO] Low Res Textures? No [09:58:51.329] [1] [INFO] release Build: EX1-436846 [09:58:51.329] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.342] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.342] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.343] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.343] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.343] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.348] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.359] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.359] [1] [INFO] Low Res Textures? No [09:58:51.359] [1] [INFO] release Build: EX1-436846 [09:58:51.359] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.372] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.373] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.373] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.373] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.373] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.378] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.390] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.390] [1] [INFO] Low Res Textures? No [09:58:51.390] [1] [INFO] release Build: EX1-436846 [09:58:51.390] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.404] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.405] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.405] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.405] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.405] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.410] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.422] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.422] [1] [INFO] Low Res Textures? No [09:58:51.422] [1] [INFO] release Build: EX1-436846 [09:58:51.422] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.435] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.435] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.436] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.436] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.436] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.441] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.452] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.452] [1] [INFO] Low Res Textures? No [09:58:51.452] [1] [INFO] release Build: EX1-436846 [09:58:51.452] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.465] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.465] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.465] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.465] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.466] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.471] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.482] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.482] [1] [INFO] Low Res Textures? No [09:58:51.482] [1] [INFO] release Build: EX1-436846 [09:58:51.482] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.495] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.495] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.495] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.495] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.495] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.501] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.513] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.513] [1] [INFO] Low Res Textures? No [09:58:51.513] [1] [INFO] release Build: EX1-436846 [09:58:51.513] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.525] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.526] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.526] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.526] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.526] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.531] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.543] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.543] [1] [INFO] Low Res Textures? No [09:58:51.543] [1] [INFO] release Build: EX1-436846 [09:58:51.543] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.556] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.556] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.556] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.556] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.557] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.561] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.573] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.573] [1] [INFO] Low Res Textures? No [09:58:51.573] [1] [INFO] release Build: EX1-436846 [09:58:51.573] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.586] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.586] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.586] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.586] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.586] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.591] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.603] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.603] [1] [INFO] Low Res Textures? No [09:58:51.603] [1] [INFO] release Build: EX1-436846 [09:58:51.603] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.615] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.616] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.616] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.616] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.616] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.621] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.632] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.632] [1] [INFO] Low Res Textures? No [09:58:51.632] [1] [INFO] release Build: EX1-436846 [09:58:51.632] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.644] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.645] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.645] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.645] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.645] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.650] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.661] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.661] [1] [INFO] Low Res Textures? No [09:58:51.661] [1] [INFO] release Build: EX1-436846 [09:58:51.661] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.674] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.674] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.674] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.674] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.675] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.680] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.691] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.691] [1] [INFO] Low Res Textures? No [09:58:51.691] [1] [INFO] release Build: EX1-436846 [09:58:51.691] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.705] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.705] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.705] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.705] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.705] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.710] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.723] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.723] [1] [INFO] Low Res Textures? No [09:58:51.723] [1] [INFO] release Build: EX1-436846 [09:58:51.723] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.736] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.736] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.737] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.737] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.737] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.742] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.753] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.753] [1] [INFO] Low Res Textures? No [09:58:51.753] [1] [INFO] release Build: EX1-436846 [09:58:51.753] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.766] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.766] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.766] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.766] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.766] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.771] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.782] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.782] [1] [INFO] Low Res Textures? No [09:58:51.782] [1] [INFO] release Build: EX1-436846 [09:58:51.782] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.795] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.795] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.795] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.795] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.795] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.800] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.811] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.811] [1] [INFO] Low Res Textures? No [09:58:51.811] [1] [INFO] release Build: EX1-436846 [09:58:51.811] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.824] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.824] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.824] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.824] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.824] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.830] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.842] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.842] [1] [INFO] Low Res Textures? No [09:58:51.842] [1] [INFO] release Build: EX1-436846 [09:58:51.842] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.854] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.855] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.855] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.855] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.855] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.860] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.871] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.871] [1] [INFO] Low Res Textures? No [09:58:51.871] [1] [INFO] release Build: EX1-436846 [09:58:51.871] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.884] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.884] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.884] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.885] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.885] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.890] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.901] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.901] [1] [INFO] Low Res Textures? No [09:58:51.901] [1] [INFO] release Build: EX1-436846 [09:58:51.901] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.914] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.914] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.914] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.914] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.914] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.919] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.931] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.931] [1] [INFO] Low Res Textures? No [09:58:51.931] [1] [INFO] release Build: EX1-436846 [09:58:51.931] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.944] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.944] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.944] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.944] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.944] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.950] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.961] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.961] [1] [INFO] Low Res Textures? No [09:58:51.961] [1] [INFO] release Build: EX1-436846 [09:58:51.961] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:51.974] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.974] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.974] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.975] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.975] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:51.980] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:51.991] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:51.991] [1] [INFO] Low Res Textures? No [09:58:51.991] [1] [INFO] release Build: EX1-436846 [09:58:51.992] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.004] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.005] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.005] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.005] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.005] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.010] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.021] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.022] [1] [INFO] Low Res Textures? No [09:58:52.022] [1] [INFO] release Build: EX1-436846 [09:58:52.022] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.035] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.035] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.035] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.035] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.035] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.040] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.052] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.052] [1] [INFO] Low Res Textures? No [09:58:52.052] [1] [INFO] release Build: EX1-436846 [09:58:52.052] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.065] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.066] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.066] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.066] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.066] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.071] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.082] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.082] [1] [INFO] Low Res Textures? No [09:58:52.082] [1] [INFO] release Build: EX1-436846 [09:58:52.082] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.095] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.095] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.096] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.096] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.100] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.105] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.117] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.117] [1] [INFO] Low Res Textures? No [09:58:52.117] [1] [INFO] release Build: EX1-436846 [09:58:52.117] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.130] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.131] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.131] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.131] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.131] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.136] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.148] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.148] [1] [INFO] Low Res Textures? No [09:58:52.148] [1] [INFO] release Build: EX1-436846 [09:58:52.148] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.160] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.161] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.161] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.161] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.161] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.167] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.179] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.179] [1] [INFO] Low Res Textures? No [09:58:52.179] [1] [INFO] release Build: EX1-436846 [09:58:52.179] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.192] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.193] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.193] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.193] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.193] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.199] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.211] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.211] [1] [INFO] Low Res Textures? No [09:58:52.211] [1] [INFO] release Build: EX1-436846 [09:58:52.211] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.224] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.224] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.224] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.225] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.225] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.230] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.242] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.242] [1] [INFO] Low Res Textures? No [09:58:52.242] [1] [INFO] release Build: EX1-436846 [09:58:52.242] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.256] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.256] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.256] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.256] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.256] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.261] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.273] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.273] [1] [INFO] Low Res Textures? No [09:58:52.273] [1] [INFO] release Build: EX1-436846 [09:58:52.273] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.286] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.286] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.287] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.287] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.287] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.292] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.303] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.303] [1] [INFO] Low Res Textures? No [09:58:52.303] [1] [INFO] release Build: EX1-436846 [09:58:52.303] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.317] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.317] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.317] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.317] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.317] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.323] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.335] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.335] [1] [INFO] Low Res Textures? No [09:58:52.335] [1] [INFO] release Build: EX1-436846 [09:58:52.335] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.348] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.348] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.348] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.348] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.349] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.354] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.366] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.366] [1] [INFO] Low Res Textures? No [09:58:52.366] [1] [INFO] release Build: EX1-436846 [09:58:52.366] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.379] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.379] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.380] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.380] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.380] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.385] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.398] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.398] [1] [INFO] Low Res Textures? No [09:58:52.398] [1] [INFO] release Build: EX1-436846 [09:58:52.398] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.412] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.413] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.413] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.413] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.413] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.419] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.430] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.430] [1] [INFO] Low Res Textures? No [09:58:52.430] [1] [INFO] release Build: EX1-436846 [09:58:52.430] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.443] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.444] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.444] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.444] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.444] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.450] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.461] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.461] [1] [INFO] Low Res Textures? No [09:58:52.462] [1] [INFO] release Build: EX1-436846 [09:58:52.462] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.475] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.475] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.475] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.475] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.476] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.481] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.493] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.493] [1] [INFO] Low Res Textures? No [09:58:52.493] [1] [INFO] release Build: EX1-436846 [09:58:52.493] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.507] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.507] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.507] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.508] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.508] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.514] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.525] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.525] [1] [INFO] Low Res Textures? No [09:58:52.525] [1] [INFO] release Build: EX1-436846 [09:58:52.525] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.539] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.540] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.540] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.540] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.540] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.545] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.557] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.557] [1] [INFO] Low Res Textures? No [09:58:52.558] [1] [INFO] release Build: EX1-436846 [09:58:52.558] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.571] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.571] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.571] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.572] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.572] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.577] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.588] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.588] [1] [INFO] Low Res Textures? No [09:58:52.588] [1] [INFO] release Build: EX1-436846 [09:58:52.588] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.601] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.602] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.602] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.602] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.602] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.607] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.619] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.619] [1] [INFO] Low Res Textures? No [09:58:52.619] [1] [INFO] release Build: EX1-436846 [09:58:52.619] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.632] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.632] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.633] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.633] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.633] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.638] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.650] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.650] [1] [INFO] Low Res Textures? No [09:58:52.650] [1] [INFO] release Build: EX1-436846 [09:58:52.650] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.663] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.663] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.663] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.663] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.664] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.669] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.681] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.681] [1] [INFO] Low Res Textures? No [09:58:52.681] [1] [INFO] release Build: EX1-436846 [09:58:52.681] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.694] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.694] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.694] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.694] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.695] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.700] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.711] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.711] [1] [INFO] Low Res Textures? No [09:58:52.711] [1] [INFO] release Build: EX1-436846 [09:58:52.711] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.724] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.725] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.725] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.725] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.725] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.731] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.743] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.743] [1] [INFO] Low Res Textures? No [09:58:52.743] [1] [INFO] release Build: EX1-436846 [09:58:52.743] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.757] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.758] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.758] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.758] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.758] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.765] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.776] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.777] [1] [INFO] Low Res Textures? No [09:58:52.777] [1] [INFO] release Build: EX1-436846 [09:58:52.777] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.790] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.791] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.791] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.791] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.791] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.798] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.810] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.810] [1] [INFO] Low Res Textures? No [09:58:52.810] [1] [INFO] release Build: EX1-436846 [09:58:52.810] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.824] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.824] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.824] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.824] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.825] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.832] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.844] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.844] [1] [INFO] Low Res Textures? No [09:58:52.844] [1] [INFO] release Build: EX1-436846 [09:58:52.844] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.857] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.857] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.858] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.858] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.858] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.864] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.876] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.876] [1] [INFO] Low Res Textures? No [09:58:52.876] [1] [INFO] release Build: EX1-436846 [09:58:52.876] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.890] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.890] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.890] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.890] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.890] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.896] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.908] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.908] [1] [INFO] Low Res Textures? No [09:58:52.908] [1] [INFO] release Build: EX1-436846 [09:58:52.908] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.921] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.921] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.921] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.921] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.922] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.927] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.939] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.939] [1] [INFO] Low Res Textures? No [09:58:52.939] [1] [INFO] release Build: EX1-436846 [09:58:52.939] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.952] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.953] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.953] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.953] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.953] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.958] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.969] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.970] [1] [INFO] Low Res Textures? No [09:58:52.970] [1] [INFO] release Build: EX1-436846 [09:58:52.970] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:52.982] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.983] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.983] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.983] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.983] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:52.988] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:52.999] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:52.999] [1] [INFO] Low Res Textures? No [09:58:52.999] [1] [INFO] release Build: EX1-436846 [09:58:52.999] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.014] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.014] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.014] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.014] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.015] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.020] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.032] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.032] [1] [INFO] Low Res Textures? No [09:58:53.032] [1] [INFO] release Build: EX1-436846 [09:58:53.032] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.045] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.046] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.046] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.046] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.046] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.051] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.063] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.063] [1] [INFO] Low Res Textures? No [09:58:53.063] [1] [INFO] release Build: EX1-436846 [09:58:53.063] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.076] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.076] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.076] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.077] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.077] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.082] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.094] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.094] [1] [INFO] Low Res Textures? No [09:58:53.094] [1] [INFO] release Build: EX1-436846 [09:58:53.094] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.106] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.107] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.107] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.107] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.107] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.113] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.125] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.125] [1] [INFO] Low Res Textures? No [09:58:53.125] [1] [INFO] release Build: EX1-436846 [09:58:53.125] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.138] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.139] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.139] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.139] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.139] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.145] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.157] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.157] [1] [INFO] Low Res Textures? No [09:58:53.157] [1] [INFO] release Build: EX1-436846 [09:58:53.157] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.171] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.171] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.171] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.171] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.171] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.176] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.190] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.190] [1] [INFO] Low Res Textures? No [09:58:53.190] [1] [INFO] release Build: EX1-436846 [09:58:53.190] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.203] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.203] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.203] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.203] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.203] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.209] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.220] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.220] [1] [INFO] Low Res Textures? No [09:58:53.220] [1] [INFO] release Build: EX1-436846 [09:58:53.220] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.233] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.234] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.234] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.234] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.234] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.239] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.251] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.251] [1] [INFO] Low Res Textures? No [09:58:53.251] [1] [INFO] release Build: EX1-436846 [09:58:53.251] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.264] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.264] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.264] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.265] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.265] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.270] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.282] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.282] [1] [INFO] Low Res Textures? No [09:58:53.282] [1] [INFO] release Build: EX1-436846 [09:58:53.283] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.296] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.296] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.296] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.296] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.297] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.302] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.313] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.314] [1] [INFO] Low Res Textures? No [09:58:53.314] [1] [INFO] release Build: EX1-436846 [09:58:53.314] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.326] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.327] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.327] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.327] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.327] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.333] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.344] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.344] [1] [INFO] Low Res Textures? No [09:58:53.344] [1] [INFO] release Build: EX1-436846 [09:58:53.344] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.356] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.357] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.357] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.357] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.357] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.363] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.374] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.374] [1] [INFO] Low Res Textures? No [09:58:53.374] [1] [INFO] release Build: EX1-436846 [09:58:53.374] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.389] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.389] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.389] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.389] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.390] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.396] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.411] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.411] [1] [INFO] Low Res Textures? No [09:58:53.411] [1] [INFO] release Build: EX1-436846 [09:58:53.411] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.424] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.424] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.424] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.424] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.425] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.430] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.442] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.442] [1] [INFO] Low Res Textures? No [09:58:53.442] [1] [INFO] release Build: EX1-436846 [09:58:53.442] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.456] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.457] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.457] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.457] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.457] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.462] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.474] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.474] [1] [INFO] Low Res Textures? No [09:58:53.474] [1] [INFO] release Build: EX1-436846 [09:58:53.474] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.488] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.488] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.488] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.489] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.489] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.494] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.506] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.506] [1] [INFO] Low Res Textures? No [09:58:53.506] [1] [INFO] release Build: EX1-436846 [09:58:53.506] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.520] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.520] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.520] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.520] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.520] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.525] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.537] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.537] [1] [INFO] Low Res Textures? No [09:58:53.537] [1] [INFO] release Build: EX1-436846 [09:58:53.537] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.551] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.551] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.551] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.551] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.552] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.557] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.568] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.568] [1] [INFO] Low Res Textures? No [09:58:53.568] [1] [INFO] release Build: EX1-436846 [09:58:53.568] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.582] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.582] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.582] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.582] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.582] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.587] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.599] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.599] [1] [INFO] Low Res Textures? No [09:58:53.599] [1] [INFO] release Build: EX1-436846 [09:58:53.599] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.611] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.612] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.612] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.612] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.612] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.617] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.629] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.629] [1] [INFO] Low Res Textures? No [09:58:53.629] [1] [INFO] release Build: EX1-436846 [09:58:53.629] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.642] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.642] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.643] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.643] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.643] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.648] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.660] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.660] [1] [INFO] Low Res Textures? No [09:58:53.660] [1] [INFO] release Build: EX1-436846 [09:58:53.660] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.673] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.673] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.673] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.673] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.674] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.679] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.691] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.691] [1] [INFO] Low Res Textures? No [09:58:53.691] [1] [INFO] release Build: EX1-436846 [09:58:53.691] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.704] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.704] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.704] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.704] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.705] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.711] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.722] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.722] [1] [INFO] Low Res Textures? No [09:58:53.722] [1] [INFO] release Build: EX1-436846 [09:58:53.723] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.737] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.737] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.737] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.737] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.737] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.744] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.756] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.756] [1] [INFO] Low Res Textures? No [09:58:53.756] [1] [INFO] release Build: EX1-436846 [09:58:53.756] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.770] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.770] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.770] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.770] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.770] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.777] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.788] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.788] [1] [INFO] Low Res Textures? No [09:58:53.788] [1] [INFO] release Build: EX1-436846 [09:58:53.788] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.802] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.803] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.803] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.803] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.803] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.809] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.821] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.821] [1] [INFO] Low Res Textures? No [09:58:53.821] [1] [INFO] release Build: EX1-436846 [09:58:53.821] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.835] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.835] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.835] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.835] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.835] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.841] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.853] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.853] [1] [INFO] Low Res Textures? No [09:58:53.853] [1] [INFO] release Build: EX1-436846 [09:58:53.853] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.866] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.866] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.866] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.866] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.866] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.871] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.883] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.883] [1] [INFO] Low Res Textures? No [09:58:53.883] [1] [INFO] release Build: EX1-436846 [09:58:53.883] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.897] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.897] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.897] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.898] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.898] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.903] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.915] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.915] [1] [INFO] Low Res Textures? No [09:58:53.915] [1] [INFO] release Build: EX1-436846 [09:58:53.915] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.929] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.930] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.930] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.930] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.930] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.935] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.947] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.947] [1] [INFO] Low Res Textures? No [09:58:53.947] [1] [INFO] release Build: EX1-436846 [09:58:53.947] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.962] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.963] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.963] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.963] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.963] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.969] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:53.982] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:53.982] [1] [INFO] Low Res Textures? No [09:58:53.982] [1] [INFO] release Build: EX1-436846 [09:58:53.982] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:53.996] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.996] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.996] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:53.996] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.000] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.006] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.022] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.022] [1] [INFO] Low Res Textures? No [09:58:54.022] [1] [INFO] release Build: EX1-436846 [09:58:54.022] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.041] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.042] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.042] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.042] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.042] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.049] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.064] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.064] [1] [INFO] Low Res Textures? No [09:58:54.064] [1] [INFO] release Build: EX1-436846 [09:58:54.064] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.082] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.082] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.082] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.082] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.082] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.090] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.103] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.103] [1] [INFO] Low Res Textures? No [09:58:54.103] [1] [INFO] release Build: EX1-436846 [09:58:54.103] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.119] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.120] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.120] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.120] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.120] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.127] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.140] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.140] [1] [INFO] Low Res Textures? No [09:58:54.140] [1] [INFO] release Build: EX1-436846 [09:58:54.140] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.154] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.154] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.154] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.154] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.155] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.160] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.172] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.172] [1] [INFO] Low Res Textures? No [09:58:54.172] [1] [INFO] release Build: EX1-436846 [09:58:54.172] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.186] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.186] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.186] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.187] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.187] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.192] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.204] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.204] [1] [INFO] Low Res Textures? No [09:58:54.204] [1] [INFO] release Build: EX1-436846 [09:58:54.204] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.220] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.220] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.220] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.220] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.220] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.226] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.237] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.237] [1] [INFO] Low Res Textures? No [09:58:54.238] [1] [INFO] release Build: EX1-436846 [09:58:54.238] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.251] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.251] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.251] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.251] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.251] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.257] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.269] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.269] [1] [INFO] Low Res Textures? No [09:58:54.269] [1] [INFO] release Build: EX1-436846 [09:58:54.269] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.283] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.283] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.283] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.283] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.284] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.289] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.301] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.301] [1] [INFO] Low Res Textures? No [09:58:54.301] [1] [INFO] release Build: EX1-436846 [09:58:54.301] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.314] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.314] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.314] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.315] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.315] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.320] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.331] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.331] [1] [INFO] Low Res Textures? No [09:58:54.331] [1] [INFO] release Build: EX1-436846 [09:58:54.331] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.344] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.344] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.345] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.345] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.345] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.350] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.361] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.361] [1] [INFO] Low Res Textures? No [09:58:54.361] [1] [INFO] release Build: EX1-436846 [09:58:54.361] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.373] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.374] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.374] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.374] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.374] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.379] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.391] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.391] [1] [INFO] Low Res Textures? No [09:58:54.391] [1] [INFO] release Build: EX1-436846 [09:58:54.391] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.406] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.407] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.407] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.407] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.407] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.413] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.429] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.429] [1] [INFO] Low Res Textures? No [09:58:54.429] [1] [INFO] release Build: EX1-436846 [09:58:54.429] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.448] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.448] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.448] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.448] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.449] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.456] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.471] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.471] [1] [INFO] Low Res Textures? No [09:58:54.471] [1] [INFO] release Build: EX1-436846 [09:58:54.471] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.487] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.487] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.488] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.488] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.488] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.495] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.508] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.508] [1] [INFO] Low Res Textures? No [09:58:54.508] [1] [INFO] release Build: EX1-436846 [09:58:54.508] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.522] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.523] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.523] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.523] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.523] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.529] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.543] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.543] [1] [INFO] Low Res Textures? No [09:58:54.543] [1] [INFO] release Build: EX1-436846 [09:58:54.543] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.556] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.556] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.557] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.557] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.557] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.563] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.575] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.575] [1] [INFO] Low Res Textures? No [09:58:54.575] [1] [INFO] release Build: EX1-436846 [09:58:54.575] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.588] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.589] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.589] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.589] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.589] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.595] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.606] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.606] [1] [INFO] Low Res Textures? No [09:58:54.606] [1] [INFO] release Build: EX1-436846 [09:58:54.606] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.619] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.619] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.619] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.620] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.620] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.626] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.637] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.637] [1] [INFO] Low Res Textures? No [09:58:54.637] [1] [INFO] release Build: EX1-436846 [09:58:54.637] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.650] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.650] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.651] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.651] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.651] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.656] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.668] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.668] [1] [INFO] Low Res Textures? No [09:58:54.668] [1] [INFO] release Build: EX1-436846 [09:58:54.668] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.681] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.681] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.681] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.681] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.681] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.686] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.698] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.698] [1] [INFO] Low Res Textures? No [09:58:54.698] [1] [INFO] release Build: EX1-436846 [09:58:54.698] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.711] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.711] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.711] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.711] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.711] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.716] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.728] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.728] [1] [INFO] Low Res Textures? No [09:58:54.728] [1] [INFO] release Build: EX1-436846 [09:58:54.728] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.741] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.742] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.742] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.742] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.742] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.748] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.759] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.759] [1] [INFO] Low Res Textures? No [09:58:54.759] [1] [INFO] release Build: EX1-436846 [09:58:54.759] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.772] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.773] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.773] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.773] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.773] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.778] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.789] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.789] [1] [INFO] Low Res Textures? No [09:58:54.789] [1] [INFO] release Build: EX1-436846 [09:58:54.789] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.802] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.803] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.803] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.803] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.803] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.808] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.819] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.819] [1] [INFO] Low Res Textures? No [09:58:54.819] [1] [INFO] release Build: EX1-436846 [09:58:54.820] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.833] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.833] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.833] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.833] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.834] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.839] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.851] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.851] [1] [INFO] Low Res Textures? No [09:58:54.851] [1] [INFO] release Build: EX1-436846 [09:58:54.851] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.864] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.864] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.865] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.865] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.865] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.870] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.882] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.882] [1] [INFO] Low Res Textures? No [09:58:54.882] [1] [INFO] release Build: EX1-436846 [09:58:54.882] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.897] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.897] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.897] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.897] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.898] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.904] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.916] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.916] [1] [INFO] Low Res Textures? No [09:58:54.916] [1] [INFO] release Build: EX1-436846 [09:58:54.916] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.930] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.930] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.930] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.930] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.930] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.935] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.947] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.947] [1] [INFO] Low Res Textures? No [09:58:54.947] [1] [INFO] release Build: EX1-436846 [09:58:54.947] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.961] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.961] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.961] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.961] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.962] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.967] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:54.978] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:54.978] [1] [INFO] Low Res Textures? No [09:58:54.978] [1] [INFO] release Build: EX1-436846 [09:58:54.979] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:54.992] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.993] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.993] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.993] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.993] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:54.999] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.012] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.012] [1] [INFO] Low Res Textures? No [09:58:55.012] [1] [INFO] release Build: EX1-436846 [09:58:55.012] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.027] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.028] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.028] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.028] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.028] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.034] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.046] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.046] [1] [INFO] Low Res Textures? No [09:58:55.046] [1] [INFO] release Build: EX1-436846 [09:58:55.046] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.061] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.062] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.062] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.062] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.062] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.068] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.081] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.081] [1] [INFO] Low Res Textures? No [09:58:55.081] [1] [INFO] release Build: EX1-436846 [09:58:55.081] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.095] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.095] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.096] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.096] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.096] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.101] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.114] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.114] [1] [INFO] Low Res Textures? No [09:58:55.114] [1] [INFO] release Build: EX1-436846 [09:58:55.114] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.128] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.128] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.128] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.128] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.129] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.134] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.146] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.146] [1] [INFO] Low Res Textures? No [09:58:55.146] [1] [INFO] release Build: EX1-436846 [09:58:55.146] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.159] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.159] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.160] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.160] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.160] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.165] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.177] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.177] [1] [INFO] Low Res Textures? No [09:58:55.177] [1] [INFO] release Build: EX1-436846 [09:58:55.177] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.190] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.191] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.191] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.191] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.191] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.196] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.208] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.208] [1] [INFO] Low Res Textures? No [09:58:55.209] [1] [INFO] release Build: EX1-436846 [09:58:55.209] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.221] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.222] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.222] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.222] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.222] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.227] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.239] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.239] [1] [INFO] Low Res Textures? No [09:58:55.239] [1] [INFO] release Build: EX1-436846 [09:58:55.239] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.253] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.253] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.253] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.253] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.254] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.260] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.273] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.273] [1] [INFO] Low Res Textures? No [09:58:55.273] [1] [INFO] release Build: EX1-436846 [09:58:55.274] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.287] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.288] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.288] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.288] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.288] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.295] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.309] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.309] [1] [INFO] Low Res Textures? No [09:58:55.309] [1] [INFO] release Build: EX1-436846 [09:58:55.309] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.326] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.327] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.327] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.327] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.328] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.335] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.354] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.354] [1] [INFO] Low Res Textures? No [09:58:55.354] [1] [INFO] release Build: EX1-436846 [09:58:55.354] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.370] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.370] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.370] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.370] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.370] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.377] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.399] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.399] [1] [INFO] Low Res Textures? No [09:58:55.399] [1] [INFO] release Build: EX1-436846 [09:58:55.399] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.430] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.430] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.430] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.430] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.431] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.440] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.459] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.459] [1] [INFO] Low Res Textures? No [09:58:55.459] [1] [INFO] release Build: EX1-436846 [09:58:55.459] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.481] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.481] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.482] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.482] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.482] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.492] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.512] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.512] [1] [INFO] Low Res Textures? No [09:58:55.512] [1] [INFO] release Build: EX1-436846 [09:58:55.512] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.534] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.535] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.536] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.536] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.537] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.547] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.572] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.572] [1] [INFO] Low Res Textures? No [09:58:55.572] [1] [INFO] release Build: EX1-436846 [09:58:55.572] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.598] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.598] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.598] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.599] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.599] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.610] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.630] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.630] [1] [INFO] Low Res Textures? No [09:58:55.630] [1] [INFO] release Build: EX1-436846 [09:58:55.630] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.651] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.652] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.652] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.652] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.652] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.661] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.681] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.681] [1] [INFO] Low Res Textures? No [09:58:55.681] [1] [INFO] release Build: EX1-436846 [09:58:55.681] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.704] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.704] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.705] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.705] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.705] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.713] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.734] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.734] [1] [INFO] Low Res Textures? No [09:58:55.734] [1] [INFO] release Build: EX1-436846 [09:58:55.734] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.759] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.760] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.760] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.760] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.760] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.768] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.792] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.792] [1] [INFO] Low Res Textures? No [09:58:55.792] [1] [INFO] release Build: EX1-436846 [09:58:55.792] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.818] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.819] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.819] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.820] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.820] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.830] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.861] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.861] [1] [INFO] Low Res Textures? No [09:58:55.861] [1] [INFO] release Build: EX1-436846 [09:58:55.861] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.883] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.883] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.883] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.884] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.884] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.891] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.910] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.910] [1] [INFO] Low Res Textures? No [09:58:55.910] [1] [INFO] release Build: EX1-436846 [09:58:55.910] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:55.941] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.942] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.943] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.943] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.944] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:55.959] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:55.983] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:55.983] [1] [INFO] Low Res Textures? No [09:58:55.983] [1] [INFO] release Build: EX1-436846 [09:58:55.983] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.010] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.011] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.011] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.012] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.012] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.023] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.045] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.045] [1] [INFO] Low Res Textures? No [09:58:56.045] [1] [INFO] release Build: EX1-436846 [09:58:56.045] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.068] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.068] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.069] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.069] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.069] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.077] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.097] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.097] [1] [INFO] Low Res Textures? No [09:58:56.098] [1] [INFO] release Build: EX1-436846 [09:58:56.098] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.129] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.130] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.130] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.131] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.132] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.146] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.170] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.170] [1] [INFO] Low Res Textures? No [09:58:56.170] [1] [INFO] release Build: EX1-436846 [09:58:56.170] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.201] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.203] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.203] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.204] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.204] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.213] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.233] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.233] [1] [INFO] Low Res Textures? No [09:58:56.233] [1] [INFO] release Build: EX1-436846 [09:58:56.233] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.255] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.255] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.255] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.256] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.256] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.266] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.296] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.296] [1] [INFO] Low Res Textures? No [09:58:56.296] [1] [INFO] release Build: EX1-436846 [09:58:56.296] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.322] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.322] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.323] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.323] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.323] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.333] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.358] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.358] [1] [INFO] Low Res Textures? No [09:58:56.358] [1] [INFO] release Build: EX1-436846 [09:58:56.358] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.387] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.388] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.388] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.388] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.389] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.398] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.422] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.422] [1] [INFO] Low Res Textures? No [09:58:56.422] [1] [INFO] release Build: EX1-436846 [09:58:56.422] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.448] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.448] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.449] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.449] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.450] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.463] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.486] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.486] [1] [INFO] Low Res Textures? No [09:58:56.486] [1] [INFO] release Build: EX1-436846 [09:58:56.486] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.509] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.510] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.510] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.510] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.519] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.530] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.559] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.559] [1] [INFO] Low Res Textures? No [09:58:56.559] [1] [INFO] release Build: EX1-436846 [09:58:56.559] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.586] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.586] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.586] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.587] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.587] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.595] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.614] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.614] [1] [INFO] Low Res Textures? No [09:58:56.614] [1] [INFO] release Build: EX1-436846 [09:58:56.615] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.639] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.640] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.640] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.641] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.641] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.654] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.674] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.674] [1] [INFO] Low Res Textures? No [09:58:56.674] [1] [INFO] release Build: EX1-436846 [09:58:56.674] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.695] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.695] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.696] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.696] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.697] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.706] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.732] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.732] [1] [INFO] Low Res Textures? No [09:58:56.732] [1] [INFO] release Build: EX1-436846 [09:58:56.732] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.762] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.763] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.763] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.763] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.763] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.772] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.791] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.791] [1] [INFO] Low Res Textures? No [09:58:56.791] [1] [INFO] release Build: EX1-436846 [09:58:56.791] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.815] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.816] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.817] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.817] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.818] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.829] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.850] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.850] [1] [INFO] Low Res Textures? No [09:58:56.850] [1] [INFO] release Build: EX1-436846 [09:58:56.850] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.875] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.876] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.877] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.878] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.878] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.887] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.905] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.906] [1] [INFO] Low Res Textures? No [09:58:56.906] [1] [INFO] release Build: EX1-436846 [09:58:56.906] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.925] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.925] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.925] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.926] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.926] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.933] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:56.955] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:56.955] [1] [INFO] Low Res Textures? No [09:58:56.955] [1] [INFO] release Build: EX1-436846 [09:58:56.955] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:56.980] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.980] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.981] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.981] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.981] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:56.990] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.008] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.008] [1] [INFO] Low Res Textures? No [09:58:57.008] [1] [INFO] release Build: EX1-436846 [09:58:57.008] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.026] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.027] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.027] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.027] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.028] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.037] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.062] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.063] [1] [INFO] Low Res Textures? No [09:58:57.063] [1] [INFO] release Build: EX1-436846 [09:58:57.063] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.084] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.085] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.085] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.085] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.086] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.095] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.113] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.113] [1] [INFO] Low Res Textures? No [09:58:57.113] [1] [INFO] release Build: EX1-436846 [09:58:57.113] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.136] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.137] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.137] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.137] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.138] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.149] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.177] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.177] [1] [INFO] Low Res Textures? No [09:58:57.177] [1] [INFO] release Build: EX1-436846 [09:58:57.177] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.197] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.197] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.197] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.198] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.198] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.206] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.224] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.224] [1] [INFO] Low Res Textures? No [09:58:57.224] [1] [INFO] release Build: EX1-436846 [09:58:57.224] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.243] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.243] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.244] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.245] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.246] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.256] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.282] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.282] [1] [INFO] Low Res Textures? No [09:58:57.282] [1] [INFO] release Build: EX1-436846 [09:58:57.282] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.302] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.302] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.303] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.303] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.303] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.312] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.329] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.330] [1] [INFO] Low Res Textures? No [09:58:57.330] [1] [INFO] release Build: EX1-436846 [09:58:57.330] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.353] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.353] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.353] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.354] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.354] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.368] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.390] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.390] [1] [INFO] Low Res Textures? No [09:58:57.390] [1] [INFO] release Build: EX1-436846 [09:58:57.390] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.412] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.413] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.413] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.413] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.413] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.422] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.443] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.443] [1] [INFO] Low Res Textures? No [09:58:57.443] [1] [INFO] release Build: EX1-436846 [09:58:57.443] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.472] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.473] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.473] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.473] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.473] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.486] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.506] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.506] [1] [INFO] Low Res Textures? No [09:58:57.506] [1] [INFO] release Build: EX1-436846 [09:58:57.506] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.525] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.525] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.526] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.526] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.526] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.534] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.554] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.554] [1] [INFO] Low Res Textures? No [09:58:57.554] [1] [INFO] release Build: EX1-436846 [09:58:57.554] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.581] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.583] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.583] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.583] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.584] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.595] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.613] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.613] [1] [INFO] Low Res Textures? No [09:58:57.613] [1] [INFO] release Build: EX1-436846 [09:58:57.613] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.633] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.634] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.634] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.634] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.634] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.642] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.669] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.669] [1] [INFO] Low Res Textures? No [09:58:57.669] [1] [INFO] release Build: EX1-436846 [09:58:57.669] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.697] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.698] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.698] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.698] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.699] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.707] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.730] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.730] [1] [INFO] Low Res Textures? No [09:58:57.730] [1] [INFO] release Build: EX1-436846 [09:58:57.731] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.756] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.757] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.757] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.758] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.758] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.769] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.788] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.788] [1] [INFO] Low Res Textures? No [09:58:57.788] [1] [INFO] release Build: EX1-436846 [09:58:57.788] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.808] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.808] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.808] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.809] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.809] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.817] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.836] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.836] [1] [INFO] Low Res Textures? No [09:58:57.836] [1] [INFO] release Build: EX1-436846 [09:58:57.836] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.863] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.863] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.863] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.864] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.864] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.873] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.894] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.894] [1] [INFO] Low Res Textures? No [09:58:57.894] [1] [INFO] release Build: EX1-436846 [09:58:57.894] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.918] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.919] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.919] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.920] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.920] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.932] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:57.950] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:57.950] [1] [INFO] Low Res Textures? No [09:58:57.950] [1] [INFO] release Build: EX1-436846 [09:58:57.950] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:57.972] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.972] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.972] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.973] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.973] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:57.984] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.015] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.015] [1] [INFO] Low Res Textures? No [09:58:58.015] [1] [INFO] release Build: EX1-436846 [09:58:58.015] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.043] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.044] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.044] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.044] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.045] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.054] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.073] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.073] [1] [INFO] Low Res Textures? No [09:58:58.073] [1] [INFO] release Build: EX1-436846 [09:58:58.073] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.101] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.102] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.103] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.103] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.104] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.116] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.138] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.138] [1] [INFO] Low Res Textures? No [09:58:58.138] [1] [INFO] release Build: EX1-436846 [09:58:58.138] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.164] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.165] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.166] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.166] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.166] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.177] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.199] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.199] [1] [INFO] Low Res Textures? No [09:58:58.199] [1] [INFO] release Build: EX1-436846 [09:58:58.199] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.223] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.224] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.224] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.225] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.225] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.239] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.273] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.274] [1] [INFO] Low Res Textures? No [09:58:58.274] [1] [INFO] release Build: EX1-436846 [09:58:58.274] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.298] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.298] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.298] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.299] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.299] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.308] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.340] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.340] [1] [INFO] Low Res Textures? No [09:58:58.340] [1] [INFO] release Build: EX1-436846 [09:58:58.340] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.383] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.383] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.384] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.384] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.385] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.394] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.423] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.423] [1] [INFO] Low Res Textures? No [09:58:58.423] [1] [INFO] release Build: EX1-436846 [09:58:58.423] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.471] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.471] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.472] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.472] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.473] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.482] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.503] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.503] [1] [INFO] Low Res Textures? No [09:58:58.503] [1] [INFO] release Build: EX1-436846 [09:58:58.503] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.524] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.525] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.525] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.525] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.525] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.535] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.562] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.563] [1] [INFO] Low Res Textures? No [09:58:58.563] [1] [INFO] release Build: EX1-436846 [09:58:58.563] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.589] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.590] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.590] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.591] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.591] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.600] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.619] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.619] [1] [INFO] Low Res Textures? No [09:58:58.619] [1] [INFO] release Build: EX1-436846 [09:58:58.620] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.641] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.642] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.642] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.642] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.643] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.656] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.679] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.679] [1] [INFO] Low Res Textures? No [09:58:58.679] [1] [INFO] release Build: EX1-436846 [09:58:58.680] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.700] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.700] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.701] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.701] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.701] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.710] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.737] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.737] [1] [INFO] Low Res Textures? No [09:58:58.737] [1] [INFO] release Build: EX1-436846 [09:58:58.738] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.759] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.760] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.760] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.761] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.761] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.772] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.799] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.799] [1] [INFO] Low Res Textures? No [09:58:58.799] [1] [INFO] release Build: EX1-436846 [09:58:58.799] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.825] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.825] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.826] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.826] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.826] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.834] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.854] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.854] [1] [INFO] Low Res Textures? No [09:58:58.854] [1] [INFO] release Build: EX1-436846 [09:58:58.854] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.880] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.880] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.881] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.881] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.882] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.894] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.913] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.913] [1] [INFO] Low Res Textures? No [09:58:58.913] [1] [INFO] release Build: EX1-436846 [09:58:58.913] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.932] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.933] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.933] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.933] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.933] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.942] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:58.961] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:58.961] [1] [INFO] Low Res Textures? No [09:58:58.961] [1] [INFO] release Build: EX1-436846 [09:58:58.961] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:58.988] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.989] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.989] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.989] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:58.989] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.001] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:59.020] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:59.020] [1] [INFO] Low Res Textures? No [09:58:59.020] [1] [INFO] release Build: EX1-436846 [09:58:59.020] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:59.044] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.045] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.045] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.046] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.046] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.055] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:59.081] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:59.081] [1] [INFO] Low Res Textures? No [09:58:59.081] [1] [INFO] release Build: EX1-436846 [09:58:59.081] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:59.101] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.102] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.102] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.102] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.103] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.111] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:59.131] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:59.131] [1] [INFO] Low Res Textures? No [09:58:59.131] [1] [INFO] release Build: EX1-436846 [09:58:59.131] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:59.156] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.157] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.157] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.157] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.158] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.165] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:59.185] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:59.185] [1] [INFO] Low Res Textures? No [09:58:59.185] [1] [INFO] release Build: EX1-436846 [09:58:59.185] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:59.209] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.209] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.210] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.210] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.211] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.222] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:59.246] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:59.246] [1] [INFO] Low Res Textures? No [09:58:59.246] [1] [INFO] release Build: EX1-436846 [09:58:59.246] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:59.266] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.266] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.267] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.267] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.267] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.276] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:59.293] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:59.293] [1] [INFO] Low Res Textures? No [09:58:59.293] [1] [INFO] release Build: EX1-436846 [09:58:59.293] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:59.318] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.318] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.319] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.320] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.320] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.329] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:59.347] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:59.347] [1] [INFO] Low Res Textures? No [09:58:59.347] [1] [INFO] release Build: EX1-436846 [09:58:59.347] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:59.368] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.368] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.369] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.369] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.369] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.379] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz [09:58:59.402] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [09:58:59.402] [1] [INFO] Low Res Textures? No [09:58:59.402] [1] [INFO] release Build: EX1-436846 [09:58:59.402] [1] [WARNING] FMODUnity.SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x00002] in <17dd56da54a54e96a74e1b3841f171b0>:0 [09:58:59.426] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.427] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.428] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.429] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.429] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) [09:58:59.440] [1] [ERROR] Assert failed Assert failed UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Debug:LogError(Object) Debug:Assert(Boolean) DebugUtil:Assert(Boolean) KFMOD:CollectParameterUpdaters() KFMOD:Initialize() LaunchInitializer:Update() (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) SystemNotInitializedException: FMOD Studio initialization failed : FMOD.System.setOutput : ERR_INVALID_HANDLE : An invalid object handle was used. at FMODUnity.RuntimeManager.get_Instance () [0x0000e] in <17dd56da54a54e96a74e1b3841f171b0>:0 at FMODUnity.RuntimeManager.get_StudioSystem () [0x00001] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.CollectSoundDescriptions () [0x00003] in <17dd56da54a54e96a74e1b3841f171b0>:0 at KFMOD.Initialize () [0x0004d] in <17dd56da54a54e96a74e1b3841f171b0>:0 at LaunchInitializer.Update () [0x00081] in <05affb370adb46369e48a4638b4ca4b2>:0 (Filename: <17dd56da54a54e96a74e1b3841f171b0> Line: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz Setting up 2 worker threads for Enlighten. Thread -> id: 7fce536df700 -> priority: 1 Thread -> id: 7fce52ede700 -> priority: 1 ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1605866339958,"processId":608461,"allocatedMemory":1720318,"memoryLabels":[{"Default":1560},{"NewDelete":1708334},{"Manager":256},{"GfxDevice":7744},{"Physics":32},{"Serialization":40},{"Terrain":88},{"String":1464},{"DynamicArray":64},{"PoolAlloc":-88},{"Sprites":8},{"VR":536},{"SceneManager":280}]}