[00:00:00]: System Memory: Memory Load: 36% Available Physical Memory: 7769m/12242m Available Page File: 6969m/14098m Available Virtual Memory: 3983m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 30m Working Set Size: 30m Quota Peak Page Pool Usage: 219k Quota Page Pool Usage: 216k Quota Peak Non Paged Pool Usage:17k Quota Non Paged Pool Usage: 17k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogetherReturnOfThemBeta/113077857/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 435008 [00:00:00]: Current time: Thu Oct 15 23:03:12 2020 [00:00:00]: Don't Starve Together: 435008 WIN32 [00:00:00]: Build Date: 5639 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 11380 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogetherReturnOfThemBeta -cluster Cluster_1 -ownernetid 76561198073343585 -ownerdir 113077857 -backup_log_count 10 -backup_log_period 0 -shard Master -sigprefix DST_Master -region US [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: THREAD - started 'GAClient' (77000) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:7.01 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Platform: 1 [00:00:00]: THREAD - started 'Ping Job Thread' (1144) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is disabled in the firewall. [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is now enabled in the firewall. [00:00:00]: Overriding region to US [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogetherReturnOfThemBeta/113077857/client_save/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (60148) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogetherReturnOfThemBeta/113077857/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogetherReturnOfThemBeta/113077857/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198073343585 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogetherReturnOfThemBeta/113077857/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogetherReturnOfThemBeta/113077857/Cluster_1/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.18362 architecture 64-bit platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz manufacturer GenuineIntel clockSpeed 3001 RAM megsOfRam 12288 GPU name NVIDIA GeForce GTX 1050 Ti driverDate 20200515000000.000000-000 megsOfRam 4095 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 colors driverVersion 26.21.14.4614 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: Could not load modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:00]: SUCCESS: Loaded modoverrides.lua [00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history_staging [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: bloom_enabled false [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:04]: Load FE [00:00:04]: Load FE: done [00:00:04]: Check for write access: TRUE [00:00:04]: THREAD - started 'FilesExistAsyncThread' (78112) [00:00:04]: Check for read access: TRUE [00:00:04]: FilesExistAsyncThread started (16690 files)... [00:00:04]: Available disk space for save files: 1827819 MB [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:04]: [IPC] Signal 'DST_Master_Kill' opened #00000550 [00:00:04]: [IPC] Registering handler for signal #00000550 [00:00:04]: [IPC] Handle #00000550 added to the Eventhandles [00:00:04]: [IPC] Signal 'DST_Master_Starting' opened #00000568 [00:00:04]: [IPC] Sending signal... #00000568 [00:00:05]: [200] Account Communication Success (6) [00:00:05]: Received (KU_9R7BYAca) from TokenPurpose [00:00:05]: Starting Dedicated Server Game [00:00:05]: Network tick rate: U=15(2), D=0 [00:00:05]: About to start a server with the following settings: [00:00:05]: Dedicated: true [00:00:05]: Online: true [00:00:05]: Passworded: false [00:00:05]: ServerPort: 10999 [00:00:05]: SteamAuthPort: 8766 [00:00:06]: SteamMasterServerPort: 27016 [00:00:06]: ClanID: false [00:00:06]: ClanOnly: false [00:00:06]: ClanAdmin: false [00:00:06]: LanOnly: true [00:00:06]: FriendsOnly: false [00:00:06]: EnableAutosaver: true [00:00:06]: EncodeUserPath: true [00:00:06]: PVP: false [00:00:06]: MaxPlayers: 1 [00:00:06]: GameMode: survival [00:00:06]: OverridenDNS: [00:00:06]: PauseWhenEmpty: true [00:00:06]: IdleTimeout: 1800s [00:00:06]: VoteEnabled: false [00:00:06]: InternetBroadcasting: true [00:00:06]: Intent: cooperative [00:00:06]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:06]: Online Server Started on port: 10999 [00:00:06]: SUCCESS: Loaded modoverrides.lua [00:00:06]: Found a level data override file with these contents: [00:00:06]: K: desc V: The standard Don't Starve experience. [00:00:06]: K: hideminimap V: false [00:00:06]: K: id V: SURVIVAL_TOGETHER [00:00:06]: K: location V: forest [00:00:06]: K: max_playlist_position V: 999 [00:00:06]: K: min_playlist_position V: 0 [00:00:06]: K: name V: Standard Forest [00:00:06]: K: numrandom_set_pieces V: 4 [00:00:06]: K: override_level_string V: false [00:00:06]: K: overrides V: table: 0BA3B690 [00:00:06]: K: alternatehunt V: default [00:00:06]: K: angrybees V: default [00:00:06]: K: antliontribute V: default [00:00:06]: K: autumn V: default [00:00:06]: K: bearger V: default [00:00:06]: K: beefalo V: default [00:00:06]: K: beefaloheat V: default [00:00:06]: K: bees V: default [00:00:06]: K: berrybush V: default [00:00:06]: K: birds V: default [00:00:06]: K: boons V: default [00:00:06]: K: branching V: default [00:00:06]: K: butterfly V: default [00:00:06]: K: buzzard V: default [00:00:06]: K: cactus V: default [00:00:06]: K: carrot V: default [00:00:06]: K: catcoon V: default [00:00:06]: K: chess V: default [00:00:06]: K: day V: default [00:00:06]: K: deciduousmonster V: default [00:00:06]: K: deerclops V: default [00:00:06]: K: disease_delay V: default [00:00:06]: K: dragonfly V: default [00:00:06]: K: flint V: default [00:00:06]: K: flowers V: default [00:00:06]: K: frograin V: default [00:00:06]: K: goosemoose V: default [00:00:06]: K: grass V: default [00:00:06]: K: has_ocean V: true [00:00:06]: K: houndmound V: default [00:00:06]: K: hounds V: default [00:00:06]: ... FilesExistAsyncThread complete [00:00:06]: K: hunt V: default [00:00:06]: K: keep_disconnected_tiles V: true [00:00:06]: K: krampus V: default [00:00:06]: K: layout_mode V: LinkNodesByKeys [00:00:06]: K: liefs V: default [00:00:06]: K: lightning V: default [00:00:06]: K: lightninggoat V: default [00:00:06]: K: loop V: default [00:00:06]: K: lureplants V: default [00:00:06]: K: marshbush V: default [00:00:06]: K: merm V: default [00:00:06]: K: meteorshowers V: default [00:00:06]: K: meteorspawner V: default [00:00:06]: K: moles V: default [00:00:06]: K: mushroom V: default [00:00:06]: K: no_joining_islands V: true [00:00:06]: K: no_wormholes_to_disconnected_tiles V: true [00:00:06]: K: penguins V: default [00:00:06]: K: perd V: default [00:00:06]: K: petrification V: default [00:00:06]: K: pigs V: default [00:00:06]: K: ponds V: default [00:00:06]: K: prefabswaps_start V: default [00:00:06]: K: rabbits V: default [00:00:06]: K: reeds V: default [00:00:06]: K: regrowth V: default [00:00:06]: K: roads V: default [00:00:06]: K: rock V: default [00:00:06]: K: rock_ice V: default [00:00:06]: K: sapling V: default [00:00:06]: K: season_start V: default [00:00:06]: K: specialevent V: none [00:00:06]: K: spiders V: default [00:00:06]: K: spring V: default [00:00:06]: K: start_location V: default [00:00:06]: K: summer V: default [00:00:06]: K: tallbirds V: default [00:00:06]: K: task_set V: default [00:00:06]: K: tentacles V: default [00:00:06]: K: touchstone V: default [00:00:06]: K: trees V: default [00:00:06]: K: tumbleweed V: default [00:00:06]: K: walrus V: default [00:00:06]: K: weather V: default [00:00:06]: K: wildfires V: default [00:00:06]: K: winter V: default [00:00:06]: K: world_size V: default [00:00:06]: K: wormhole_prefab V: wormhole [00:00:06]: K: random_set_pieces V: table: 0BA3B758 [00:00:06]: K: 1 V: Sculptures_2 [00:00:06]: K: 2 V: Sculptures_3 [00:00:06]: K: 3 V: Sculptures_4 [00:00:06]: K: 4 V: Sculptures_5 [00:00:06]: K: 5 V: Chessy_1 [00:00:06]: K: 6 V: Chessy_2 [00:00:06]: K: 7 V: Chessy_3 [00:00:06]: K: 8 V: Chessy_4 [00:00:06]: K: 9 V: Chessy_5 [00:00:06]: K: 10 V: Chessy_6 [00:00:06]: K: 11 V: Maxwell1 [00:00:06]: K: 12 V: Maxwell2 [00:00:06]: K: 13 V: Maxwell3 [00:00:06]: K: 14 V: Maxwell4 [00:00:06]: K: 15 V: Maxwell6 [00:00:06]: K: 16 V: Maxwell7 [00:00:06]: K: 17 V: Warzone_1 [00:00:06]: K: 18 V: Warzone_2 [00:00:06]: K: 19 V: Warzone_3 [00:00:06]: K: required_prefabs V: table: 0BA3B780 [00:00:06]: K: 1 V: multiplayer_portal [00:00:06]: K: required_setpieces V: table: 0BA3BA50 [00:00:06]: K: 1 V: Sculptures_1 [00:00:06]: K: 2 V: Maxwell5 [00:00:06]: K: substitutes V: table: 0BA3BB40 [00:00:06]: K: version V: 4 [00:00:06]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:06]: Overwriting savedata with level data file. [00:00:06]: Not applying world gen overrides. [00:00:06]: Collecting garbage... [00:00:06]: lua_gc took 0.05 seconds [00:00:06]: ~ShardLuaProxy() [00:00:06]: ~cEventLeaderboardProxy() [00:00:06]: ~ItemServerLuaProxy() [00:00:06]: ~InventoryLuaProxy() [00:00:06]: ~NetworkLuaProxy() [00:00:06]: ~SimLuaProxy() [00:00:07]: lua_close took 0.09 seconds [00:00:07]: ReleaseAll [00:00:07]: ReleaseAll Finished [00:00:07]: cGame::StartPlaying [00:00:07]: LOADING LUA [00:00:07]: DoLuaFile scripts/main.lua [00:00:07]: DoLuaFile loading buffer scripts/main.lua [00:00:07]: taskgrouplist: default Together [00:00:07]: taskgrouplist: classic Classic [00:00:07]: taskgrouplist: cave_default Underground [00:00:07]: taskgrouplist: lavaarena_taskset The Forge [00:00:07]: taskgrouplist: quagmire_taskset The Gorge [00:00:07]: running main.lua [00:00:07]: loaded modindex [00:00:07]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:07]: SUCCESS: Loaded modoverrides.lua [00:00:08]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:08]: LOADING LUA SUCCESS [00:00:08]: PlayerDeaths could not load morgue [00:00:08]: PlayerHistory could not load player_history_staging [00:00:08]: ServerPreferences could not load server_preferences [00:00:08]: bloom_enabled false [00:00:08]: OnFilesLoaded() [00:00:08]: OnUpdatePurchaseStateComplete [00:00:08]: SUCCESS: Loaded modoverrides.lua [00:00:08]: Found a level data override file with these contents: [00:00:08]: K: desc V: The standard Don't Starve experience. [00:00:08]: K: hideminimap V: false [00:00:08]: K: id V: SURVIVAL_TOGETHER [00:00:08]: K: location V: forest [00:00:08]: K: max_playlist_position V: 999 [00:00:08]: K: min_playlist_position V: 0 [00:00:08]: K: name V: Standard Forest [00:00:08]: K: numrandom_set_pieces V: 4 [00:00:08]: K: override_level_string V: false [00:00:08]: K: overrides V: table: 0C0C03F0 [00:00:08]: K: alternatehunt V: default [00:00:08]: K: angrybees V: default [00:00:08]: K: antliontribute V: default [00:00:08]: K: autumn V: default [00:00:08]: K: bearger V: default [00:00:08]: K: beefalo V: default [00:00:08]: K: beefaloheat V: default [00:00:08]: K: bees V: default [00:00:08]: K: berrybush V: default [00:00:08]: K: birds V: default [00:00:08]: K: boons V: default [00:00:08]: K: branching V: default [00:00:08]: K: butterfly V: default [00:00:08]: K: buzzard V: default [00:00:08]: K: cactus V: default [00:00:08]: K: carrot V: default [00:00:08]: K: catcoon V: default [00:00:08]: K: chess V: default [00:00:08]: K: day V: default [00:00:08]: K: deciduousmonster V: default [00:00:08]: K: deerclops V: default [00:00:08]: K: disease_delay V: default [00:00:08]: K: dragonfly V: default [00:00:08]: K: flint V: default [00:00:08]: K: flowers V: default [00:00:08]: K: frograin V: default [00:00:08]: K: goosemoose V: default [00:00:08]: K: grass V: default [00:00:08]: K: has_ocean V: true [00:00:08]: K: houndmound V: default [00:00:08]: K: hounds V: default [00:00:08]: K: hunt V: default [00:00:08]: K: keep_disconnected_tiles V: true [00:00:08]: K: krampus V: default [00:00:08]: K: layout_mode V: LinkNodesByKeys [00:00:08]: K: liefs V: default [00:00:08]: K: lightning V: default [00:00:08]: K: lightninggoat V: default [00:00:08]: K: loop V: default [00:00:08]: K: lureplants V: default [00:00:08]: K: marshbush V: default [00:00:08]: K: merm V: default [00:00:08]: K: meteorshowers V: default [00:00:08]: K: meteorspawner V: default [00:00:08]: K: moles V: default [00:00:08]: K: mushroom V: default [00:00:08]: K: no_joining_islands V: true [00:00:08]: K: no_wormholes_to_disconnected_tiles V: true [00:00:08]: K: penguins V: default [00:00:08]: K: perd V: default [00:00:08]: K: petrification V: default [00:00:08]: K: pigs V: default [00:00:08]: K: ponds V: default [00:00:08]: K: prefabswaps_start V: default [00:00:08]: K: rabbits V: default [00:00:08]: K: reeds V: default [00:00:08]: K: regrowth V: default [00:00:08]: K: roads V: default [00:00:08]: K: rock V: default [00:00:08]: K: rock_ice V: default [00:00:08]: K: sapling V: default [00:00:08]: K: season_start V: default [00:00:08]: K: specialevent V: none [00:00:08]: K: spiders V: default [00:00:08]: K: spring V: default [00:00:08]: K: start_location V: default [00:00:08]: K: summer V: default [00:00:08]: K: tallbirds V: default [00:00:08]: K: task_set V: default [00:00:08]: K: tentacles V: default [00:00:08]: K: touchstone V: default [00:00:08]: K: trees V: default [00:00:08]: K: tumbleweed V: default [00:00:08]: K: walrus V: default [00:00:08]: K: weather V: default [00:00:08]: K: wildfires V: default [00:00:08]: K: winter V: default [00:00:08]: K: world_size V: default [00:00:08]: K: wormhole_prefab V: wormhole [00:00:08]: K: random_set_pieces V: table: 0C0C0418 [00:00:08]: K: 1 V: Sculptures_2 [00:00:08]: K: 2 V: Sculptures_3 [00:00:08]: K: 3 V: Sculptures_4 [00:00:08]: K: 4 V: Sculptures_5 [00:00:08]: K: 5 V: Chessy_1 [00:00:08]: K: 6 V: Chessy_2 [00:00:08]: K: 7 V: Chessy_3 [00:00:08]: K: 8 V: Chessy_4 [00:00:08]: K: 9 V: Chessy_5 [00:00:08]: K: 10 V: Chessy_6 [00:00:08]: K: 11 V: Maxwell1 [00:00:08]: K: 12 V: Maxwell2 [00:00:08]: K: 13 V: Maxwell3 [00:00:08]: K: 14 V: Maxwell4 [00:00:08]: K: 15 V: Maxwell6 [00:00:08]: K: 16 V: Maxwell7 [00:00:08]: K: 17 V: Warzone_1 [00:00:08]: K: 18 V: Warzone_2 [00:00:08]: K: 19 V: Warzone_3 [00:00:08]: K: required_prefabs V: table: 0C0C01E8 [00:00:08]: K: 1 V: multiplayer_portal [00:00:08]: K: required_setpieces V: table: 0C0C0440 [00:00:08]: K: 1 V: Sculptures_1 [00:00:08]: K: 2 V: Maxwell5 [00:00:08]: K: substitutes V: table: 0C0BFF90 [00:00:08]: K: version V: 4 [00:00:08]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:08]: Overwriting savedata with level data file. [00:00:08]: Not applying world gen overrides. [00:00:08]: [IPC] Signal 'DST_Master_WorldGen' opened #000005A0 [00:00:08]: [IPC] Sending signal... #000005A0 [00:00:08]: WorldSim::SimThread::SimThread() [00:00:08]: ABOUT TO INSTALL STACKTRACE [00:00:08]: DoLuaFile scripts/stacktrace.lua [00:00:08]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:08]: INSTALLED STACKTRACE [00:00:08]: WorldSim::SimThread::SimThread() complete [00:00:08]: Check for write access: TRUE [00:00:08]: Check for read access: TRUE [00:00:08]: Available disk space for save files: 1827819 MB [00:00:08]: ModIndex: Load sequence finished successfully. [00:00:08]: Reset() returning [00:00:08]: THREAD - started 'WorldSim' (78424) [00:00:08]: WorldSim::SimThread::Main() [00:00:08]: DoLuaFile scripts/worldgen_main.lua [00:00:08]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:08]: DLC enabled : false [00:00:08]: taskgrouplist: default Together [00:00:08]: taskgrouplist: classic Classic [00:00:08]: taskgrouplist: cave_default Underground [00:00:08]: taskgrouplist: lavaarena_taskset The Forge [00:00:08]: taskgrouplist: quagmire_taskset The Gorge [00:00:08]: running worldgen_main.lua [00:00:08]: SEED = 1602817400 [00:00:08]: Generating world with these parameters: [00:00:08]: level_type SURVIVAL [00:00:08]: level_data: [00:00:08]: K: desc V: The standard Don't Starve experience. [00:00:08]: K: hideminimap V: false [00:00:08]: K: id V: SURVIVAL_TOGETHER [00:00:08]: K: location V: forest [00:00:08]: K: max_playlist_position V: 999 [00:00:08]: K: min_playlist_position V: 0 [00:00:08]: K: name V: Standard Forest [00:00:08]: K: numrandom_set_pieces V: 4 [00:00:08]: K: override_level_string V: false [00:00:08]: K: overrides V: table: 07C57668 [00:00:08]: K: alternatehunt V: default [00:00:08]: K: angrybees V: default [00:00:08]: K: antliontribute V: default [00:00:08]: K: autumn V: default [00:00:08]: K: bearger V: default [00:00:08]: K: beefalo V: default [00:00:08]: K: beefaloheat V: default [00:00:08]: K: bees V: default [00:00:08]: K: berrybush V: default [00:00:08]: K: birds V: default [00:00:08]: K: boons V: default [00:00:08]: K: branching V: default [00:00:08]: K: butterfly V: default [00:00:08]: K: buzzard V: default [00:00:08]: K: cactus V: default [00:00:08]: K: carrot V: default [00:00:08]: K: catcoon V: default [00:00:08]: K: chess V: default [00:00:08]: K: day V: default [00:00:08]: K: deciduousmonster V: default [00:00:08]: K: deerclops V: default [00:00:08]: K: disease_delay V: default [00:00:08]: K: dragonfly V: default [00:00:08]: K: flint V: default [00:00:08]: K: flowers V: default [00:00:08]: K: frograin V: default [00:00:08]: K: goosemoose V: default [00:00:08]: K: grass V: default [00:00:08]: K: has_ocean V: true [00:00:08]: K: houndmound V: default [00:00:08]: K: hounds V: default [00:00:08]: K: hunt V: default [00:00:08]: K: keep_disconnected_tiles V: true [00:00:08]: K: krampus V: default [00:00:08]: K: layout_mode V: LinkNodesByKeys [00:00:08]: K: liefs V: default [00:00:08]: K: lightning V: default [00:00:08]: K: lightninggoat V: default [00:00:08]: K: loop V: default [00:00:08]: K: lureplants V: default [00:00:08]: K: marshbush V: default [00:00:08]: K: merm V: default [00:00:08]: K: meteorshowers V: default [00:00:08]: K: meteorspawner V: default [00:00:08]: K: moles V: default [00:00:08]: K: mushroom V: default [00:00:08]: K: no_joining_islands V: true [00:00:08]: K: no_wormholes_to_disconnected_tiles V: true [00:00:08]: K: penguins V: default [00:00:08]: K: perd V: default [00:00:08]: K: petrification V: default [00:00:08]: K: pigs V: default [00:00:08]: K: ponds V: default [00:00:08]: K: prefabswaps_start V: default [00:00:08]: K: rabbits V: default [00:00:08]: K: reeds V: default [00:00:08]: K: regrowth V: default [00:00:08]: K: roads V: default [00:00:08]: K: rock V: default [00:00:08]: K: rock_ice V: default [00:00:08]: K: sapling V: default [00:00:08]: K: season_start V: default [00:00:08]: K: specialevent V: none [00:00:08]: K: spiders V: default [00:00:08]: K: spring V: default [00:00:08]: K: start_location V: default [00:00:08]: K: summer V: default [00:00:08]: K: tallbirds V: default [00:00:08]: K: task_set V: default [00:00:08]: K: tentacles V: default [00:00:08]: K: touchstone V: default [00:00:08]: K: trees V: default [00:00:08]: K: tumbleweed V: default [00:00:08]: K: walrus V: default [00:00:08]: K: weather V: default [00:00:08]: K: wildfires V: default [00:00:08]: K: winter V: default [00:00:08]: K: world_size V: default [00:00:08]: K: wormhole_prefab V: wormhole [00:00:08]: K: random_set_pieces V: table: 07C57050 [00:00:08]: K: 1 V: Sculptures_2 [00:00:08]: K: 2 V: Sculptures_3 [00:00:08]: K: 3 V: Sculptures_4 [00:00:08]: K: 4 V: Sculptures_5 [00:00:08]: K: 5 V: Chessy_1 [00:00:08]: K: 6 V: Chessy_2 [00:00:08]: K: 7 V: Chessy_3 [00:00:08]: K: 8 V: Chessy_4 [00:00:08]: K: 9 V: Chessy_5 [00:00:08]: K: 10 V: Chessy_6 [00:00:08]: K: 11 V: Maxwell1 [00:00:08]: K: 12 V: Maxwell2 [00:00:08]: K: 13 V: Maxwell3 [00:00:08]: K: 14 V: Maxwell4 [00:00:08]: K: 15 V: Maxwell6 [00:00:08]: K: 16 V: Maxwell7 [00:00:08]: K: 17 V: Warzone_1 [00:00:08]: K: 18 V: Warzone_2 [00:00:08]: K: 19 V: Warzone_3 [00:00:08]: K: required_prefabs V: table: 07C572F8 [00:00:08]: K: 1 V: multiplayer_portal [00:00:08]: K: required_setpieces V: table: 07C575F0 [00:00:08]: K: 1 V: Sculptures_1 [00:00:08]: K: 2 V: Maxwell5 [00:00:08]: K: substitutes V: table: 07C57848 [00:00:08]: K: version V: 4 [00:00:08]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:08]: Prefab Swap Selection: grass gekko [00:00:08]: Prefab Swap Selection: regular twigs [00:00:08]: Prefab Swap Selection: juicy berries [00:00:08]: Sculptures_1 added to task Kill the spiders [00:00:08]: Maxwell5 added to task Kill the spiders [00:00:08]: Chessy_5 added to task Beeeees! [00:00:08]: Chessy_6 added to task The hunters [00:00:08]: Chessy_6 added to task Speak to the king [00:00:08]: Maxwell1 added to task Dig that rock [00:00:08]: Overriding World Event to: none [00:00:08]: New size: 425 default [00:00:08]: Creating story... [00:00:08]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:00:08]: [Story Gen] LinkNodesByKeys [00:00:08]: Finding valid start task... [00:00:08]: ...picked Make a pick [00:00:08]: Has start node Clearing [00:00:08]: Adding Background Nodes [00:00:08]: [Story Gen] Adding Cove Nodes [00:00:08]: [Ocean] Processing ocean fake room content. [00:00:08]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:08]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:08]: GenerateVoronoiMap [100]: [00:00:11]: ...Done. [00:00:11]: [Story Gen] Finding nodes on mainland to connect a region to. [00:00:11]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards' [00:00:11]: [Story Gen] RestrictNodesByKey [00:00:11]: [Story Gen] Adding Cove Nodes [00:00:11]: [WorldSimActual::WorldGen_AddNewPositions] [00:00:11]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:11]: GenerateVoronoiMap [50]: [00:00:13]: ...Done. [00:00:13]: ... story created [00:00:13]: Baking map... 425 [00:00:13]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:13]: [WorldSimActual::ConvertToTileMap] [00:00:13]: [ConvertToTileMap] [00:00:13]: [WorldSimActual::ConvertToTileMap] complete [00:00:13]: [WorldSimActual::SeparateIslands] [00:00:13]: [SeparateIslands] [00:00:13]: [WorldSimActual::SeparateIslands] complete [00:00:13]: Map Baked! [00:00:13]: [WorldSimActual::ForceConnectivity] [00:00:13]: [GenerateLandmasses] [00:00:13]: [GenerateLandmasses] islands: 11 [00:00:13]: [MergeConnectedLandmasses] false [00:00:13]: [WorldSimActual::ForceConnectivity] complete [00:00:13]: [WorldSimActual::DrawRoads] [00:00:13]: [DrawRoads] [00:00:13]: [WorldSimActual::DrawRoads] complete [00:00:13]: Encoding... [00:00:13]: [WorldSimActual::CreateNodeIdTileMap] [00:00:13]: Encoding... DONE [00:00:13]: Checking Tags [00:00:13]: Populating voronoi... [00:00:13]: Warning! Could not find a spot for Ice Hounds in node For a nice walk:3:MandrakeHome [00:00:13]: [ReplaceSingleNonLandTiles] Validating... [00:00:13]: [ReplaceSingleNonLandTiles] Replaced 1 tiles. [00:00:13]: Not checking for disconnected tiles. [00:00:13]: Badlands:5:DragonflyArena Cant process points [00:00:13]: [Ocean] Placing ocean set pieces. [00:00:13]: [Ocean] Placed 8 of 8 ocean set pieces. [00:00:13]: [Ocean] Convert impassible to water... [00:00:13]: [Ocean] Square fill... [00:00:15]: [Ocean] Ground fill... [00:00:16]: [Ocean] Noise... [00:00:16]: [Ocean] Blend... [00:00:17]: [Ocean] Adding shoreline... [00:00:17]: [Ocean] Void Outline... [00:00:17]: [Ocean] Populating the ocean with lots of fun things to do... [00:00:17]: [Ocean] Placing ocean set pieces. [00:00:17]: [Ocean] Placed 9 of 9 ocean set pieces. [00:00:17]: [Ocean] Placing ocean set pieces. [00:00:17]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:17]: [Ocean] Placing ocean set pieces. [00:00:17]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:17]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found). [00:00:17]: Checking Required Prefab sculpture_bishop has at least 1 instances (1 found). [00:00:17]: Checking Required Prefab crabking has at least 1 instances (1 found). [00:00:17]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:17]: Checking Required Prefab moon_fissure has at least 2 instances (85 found). [00:00:17]: Checking Required Prefab sculpture_rook has at least 1 instances (1 found). [00:00:17]: Checking Required Prefab hermithouse_construction1 has at least 1 instances (1 found). [00:00:17]: Checking Required Prefab sculpture_knight has at least 1 instances (1 found). [00:00:17]: Checking Required Prefab gravestone has at least 1 instances (17 found). [00:00:17]: Checking Required Prefab waterplant has at least 1 instances (170 found). [00:00:17]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found). [00:00:17]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found). [00:00:17]: [ReplaceSingleNonLandTiles] Validating... [00:00:17]: [ReplaceSingleNonLandTiles] Replaced 0 tiles. [00:00:18]: Done forest map gen! [00:00:18]: Checking map... [00:00:18]: Generation complete [00:00:18]: WorldSim::SimThread::Main() complete [00:00:18]: Serializing world: session/141B7EF78DA3F02A/0000000002 [00:00:18]: Klump load on boot started. [00:00:18]: Klump files loaded: 0 [00:00:18]: Unload FE [00:00:18]: Unload FE done [00:00:20]: LOAD BE [00:00:23]: Could not preload undefined prefab (brokenwall_stone_2) [00:00:23]: Could not preload undefined prefab (brokenwall_ruins_2) [00:00:24]: LOAD BE: done [00:00:24]: Begin Session: 141B7EF78DA3F02A [00:00:24]: saving to server_temp/server_save [00:00:24]: Overriding World Event to: none [00:00:24]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:24]: Loading 17 new character(s) [00:00:25]: Total 17 character(s) loaded [00:00:26]: Loading Nav Grid [00:00:26]: World generated on version 435008, using seed: 1602817400 [00:00:31]: Reconstructing topology [00:00:31]: ...Sorting points [00:00:31]: ...Sorting edges [00:00:31]: ...Connecting nodes [00:00:31]: ...Validating connections [00:00:31]: ...Housekeeping [00:00:31]: ...Done! [00:00:31]: 1 uploads added to server. From server_temp [00:00:31]: About to start a shard with these settings: [00:00:31]: ShardName: [SHDMASTER] [00:00:31]: ShardID: 1 [00:00:31]: ShardRole: MASTER [00:00:31]: MasterHost: (null) [00:00:31]: MasterBind: 127.0.0.1 [00:00:31]: MasterPort: 10888 [00:00:31]: [Shard] Starting master server [00:00:31]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:31]: [Shard] Shard server started on port: 10888 [00:00:31]: [IPC] Signal 'DST_Master_Ready' opened #000003F0 [00:00:31]: [IPC] Sending signal... #000003F0 [00:00:31]: Telling Client our new session identifier: 141B7EF78DA3F02A [00:00:31]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:31]: [Steam] SteamGameServer_Init success [00:00:32]: Validating portal[1] <-> [1] (inactive) [00:00:32]: Validating portal[2] <-> [2] (inactive) [00:00:32]: Validating portal[3] <-> [3] (inactive) [00:00:32]: Validating portal[4] <-> [4] (inactive) [00:00:32]: Validating portal[5] <-> [5] (inactive) [00:00:32]: Validating portal[6] <-> [6] (inactive) [00:00:32]: Validating portal[7] <-> [7] (inactive) [00:00:32]: Validating portal[8] <-> [8] (inactive) [00:00:32]: Validating portal[9] <-> [9] (inactive) [00:00:32]: Validating portal[10] <-> [10] (inactive) [00:00:32]: Sim paused [00:00:32]: Gameserver logged on to Steam, assigned identity steamid:90139525882841096 [00:00:32]: Registering master server in US lobby [00:00:33]: [Shard] Secondary shar Caves(1102791856) connected: [LAN] 127.0.0.1 [00:00:33]: [Shard] Secondary Caves(1102791856) ready! [00:00:33]: World 1102791856 is now connected [00:00:33]: Validating portal[1] <-> 1102791856[1] (disabled) [00:00:33]: Validating portal[2] <-> 1102791856[2] (disabled) [00:00:33]: Validating portal[3] <-> 1102791856[3] (disabled) [00:00:33]: Validating portal[4] <-> 1102791856[4] (disabled) [00:00:33]: Validating portal[5] <-> 1102791856[5] (disabled) [00:00:33]: Validating portal[6] <-> 1102791856[6] (disabled) [00:00:33]: Validating portal[7] <-> 1102791856[7] (disabled) [00:00:33]: Validating portal[8] <-> 1102791856[8] (disabled) [00:00:33]: Validating portal[9] <-> 1102791856[9] (disabled) [00:00:33]: Validating portal[10] <-> 1102791856[10] (disabled) [00:00:35]: New incoming connection 127.0.0.1|60930 <1311410361509207733> [00:00:35]: Client connected from [LAN] 127.0.0.1|60930 <1311410361509207733> [00:00:35]: ValidateGameSessionToken pgs-usc^KU_9R7BYAca^DontStarveTogether^80Rk/WYIUJ4VaHXhx9QRNqRKv0TBcseThg/a4tAUSBQ= for <1311410361509207733> [00:00:35]: Client authenticated: (KU_9R7BYAca) lakhnish_monster [00:00:35]: [Steam] Authenticated host '76561198073343585' [00:00:36]: There is no active event to validate against. [00:00:36]: [Shard] Read save location file for (KU_9R7BYAca) [00:00:42]: Registering master server in US lobby [00:00:51]: Resuming user: session/141B7EF78DA3F02A/A7H5M75OHAD4 [00:01:06]: Spawn request: wolfgang from lakhnish_monster [00:01:06]: Skin request: (wolfgang_shadow) (body_wilson_rose) (hand_wilson_formal) () () [00:01:06]: Could not find anim build FROMNUM [00:01:06]: Spawning player at: [Fixed] (-106.00, 0.00, -98.00) [00:01:06]: Serializing user: session/141B7EF78DA3F02A/A7H5M75OHAD4/0000000003 [00:01:06]: Sim unpaused [00:01:06]: Registering master server in US lobby [00:01:11]: [(KU_9R7BYAca) lakhnish_monster] ReceiveRemoteExecute(c_gonext("cave_entrance")) @(-97.84, -100.80) [00:01:11]: Finding a cave_entrance [00:01:11]: Found 105846 (1/10) [00:01:17]: [(KU_9R7BYAca) lakhnish_monster] ReceiveRemoteExecute(c_give("pickaxe")) @(43.00, 157.70) [00:01:17]: giving 116209 - pickaxe [00:01:21]: Validating portal[8] <-> 1102791856[8] (active) [00:01:21]: Activating portal[8] to 1102791856 [00:01:21]: Serializing user: session/141B7EF78DA3F02A/A7H5M75OHAD4/0000000003 [00:01:21]: [Shard] Migration request: (KU_9R7BYAca) to Caves(1102791856) [00:01:21]: [Shard] Begin migration #1 for (KU_9R7BYAca) [00:01:21]: [Shard] #1 [SHDMASTER](1) -> Caves(1102791856) [00:01:21]: [Shard] #1 <- session/141B7EF78DA3F02A/A7H5M75OHAD4/0000000003 [00:01:22]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT [00:01:22]: [Steam] SendUserDisconnect for '76561198073343585' [00:01:22]: [Shard] (KU_9R7BYAca) disconnected from [SHDMASTER](1) [00:01:24]: [Shard] Completed migration #1 for player (KU_9R7BYAca) [00:01:24]: [Shard] Writing save location file for (KU_9R7BYAca) [00:02:34]: Parent process is dead, exiting... [00:02:34]: Available disk space for save files: 1827815 MB [00:02:35]: Serializing world: session/141B7EF78DA3F02A/0000000003 [00:02:35]: Removing server from US lobby [00:02:35]: [Shard] Stopping shard mode [00:02:35]: Collecting garbage... [00:02:35]: lua_gc took 0.23 seconds [00:02:35]: ~ShardLuaProxy() [00:02:35]: ~cEventLeaderboardProxy() [00:02:35]: ~ItemServerLuaProxy() [00:02:35]: ~InventoryLuaProxy() [00:02:35]: ~NetworkLuaProxy() [00:02:35]: ~SimLuaProxy() [00:02:35]: Cancelling LuaQueryCallback handle [6] [00:02:35]: lua_close took 0.31 seconds [00:02:35]: Could not unload undefined prefab (brokenwall_stone_2) [00:02:35]: Could not unload undefined prefab (brokenwall_ruins_2) [00:02:36]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:36]: CurlRequestManager::ClientThread::Main() complete [00:02:36]: HttpClient2 discarded 0 callbacks. [00:02:36]: Shutting down