Initialize engine version: 2018.4.14f1 (05119b33d0b7) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 10.1] Renderer: NVIDIA GeForce 210 (ID=0xa65) Vendor: VRAM: 978 MB Driver: 9.18.13.4144 Begin MonoManager ReloadAssembly - Completed reload, in 0.400 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.805372 ms [13:04:23.097] [1] [INFO] KProfiler: Start [13:04:23.210] [1] [INFO] Applying resolution 1366x768 @60hz (fullscreen: True) [13:04:23.211] [1] [INFO] Low Res Textures? No [13:04:23.214] [1] [INFO] release Build: AP-410209 SYSTEM INFO: Platform=WindowsPlayer OSname=Windows 7 (6.1.0) 64bit OSversion=6.1.7601.65536 CPUmodel=H81M-Gaming 3 (Gigabyte Technology Co., Ltd.) CPUdeviceType=Desktop CPUarch=AMD64 ProcBits=64 CPUcount=4 CPUtype=Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz SystemMemoryMegs=8092 GPUgraphicsDeviceID=2661 GPUname=NVIDIA GeForce 210 GPUgraphicsDeviceType=Direct3D11 GPUgraphicsDeviceVendor=NVIDIA GPUgraphicsDeviceVendorID=4318 GPUgraphicsDeviceVersion=Direct3D 11.0 [level 10.1] GPUmemoryMegs=978 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=45 GPUmaxTextureSize=8192 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=False GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=False System Language=English [13:04:25.486] [1] [INFO] Initializing at 2020-07-07 13:04:25.486 [13:04:25.486] [1] [INFO] Save path: C:\Users\Hong\Documents\Klei\OxygenNotIncluded [13:04:25.847] [1] [INFO] Using builtin mod system. [13:04:28.488] [1] [INFO] Localization.Initialize! [13:04:28.492] [1] [INFO] Test Data Location / docs / C:\Users\Hong\Documents\Klei\OxygenNotIncluded [13:04:28.493] [1] [INFO] Test Data Location / local / C:\Users\Hong\AppData\Local\Klei\OxygenNotIncluded [13:04:28.499] [1] [INFO] Test Data Locations / C:\Users\Hong\Documents\Klei\OxygenNotIncluded\test / write True / read True / removed True [13:04:28.499] [1] [INFO] Test Data Locations / C:\Users\Hong\AppData\Local\Klei\OxygenNotIncluded\test / write True / read True / removed True [13:04:28.502] [1] [INFO] Logged into Steam with ID:76561198352750198, NAME:AngraMainyu [13:04:28.504] [1] [INFO] [Account] Requesting auth ticket from Steam [13:04:30.726] [4] [INFO] [Account] Got login for user KU_R62mllFG Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 861 unused Assets to reduce memory usage. Loaded Objects now: 41877. Total: 93.556956 ms (FindLiveObjects: 3.589697 ms CreateObjectMapping: 2.670783 ms MarkObjects: 86.210137 ms DeleteObjects: 1.085377 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.461081 ms NullReferenceException: Object reference not set to an instance of an object at SceneInitializer.Awake () [0x0002e] in :0 UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) Util:KInstantiate(Component, GameObject, String) SceneInitializerLoader:Awake() (Filename: Line: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 43155. Total: 93.340137 ms (FindLiveObjects: 2.333367 ms CreateObjectMapping: 1.680987 ms MarkObjects: 89.202941 ms DeleteObjects: 0.121880 ms)