[00:00:00]: System Memory: Memory Load: 49% Available Physical Memory: 8309m/16305m Available Page File: 8926m/18913m Available Virtual Memory: 3985m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 27m Working Set Size: 27m Quota Peak Page Pool Usage: 200k Quota Page Pool Usage: 197k Quota Peak Non Paged Pool Usage:15k Quota Non Paged Pool Usage: 14k Page File Usage: 6m Peak Page File Usage: 6m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_5/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 418572 [00:00:00]: Current time: Sat Jul 04 18:51:13 2020 [00:00:00]: Don't Starve Together: 418572 WIN32 [00:00:00]: Build Date: 5376 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 10948 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_5 -ownernetid 76561198120509947 -backup_log_count 10 -backup_log_period 0 -shard Master -sigprefix DST_Master -region US [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (13168) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:3.51 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (12440) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: Overriding region to US [00:00:00]: THREAD - started 'StreamInput' (4564) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198120509947 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 7 Ultimate version 6.1.7601 architecture 64-bit platformSpecific SP 1.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz manufacturer GenuineIntel clockSpeed 3401 RAM megsOfRam 16384 GPU name NVIDIA GeForce GTX 1060 6GB driverDate 20180925000000.000000-000 megsOfRam 4095 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 colors driverVersion 24.21.14.1170 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: ServerPreferences could not load server_preferences [00:00:01]: bloom_enabled false [00:00:01]: OnLoad slot 2 : World options was nil! Populating with default. [00:00:01]: OnLoad slot 3 : World options was nil! Populating with default. [00:00:01]: OnLoad slot 4 : World options was nil! Populating with default. [00:00:01]: OnLoad slot 5 : World options was nil! Populating with default. [00:00:01]: loaded saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Klump load on boot started. [00:00:01]: Klump files loaded: 0 [00:00:02]: Load FE [00:00:03]: Load FE: done [00:00:03]: THREAD - started 'FilesExistAsyncThread' (12520) [00:00:03]: FilesExistAsyncThread started (15750 files)... [00:00:03]: Check for write access: TRUE [00:00:03]: Check for read access: TRUE [00:00:03]: ModIndex: Load sequence finished successfully. [00:00:03]: Reset() returning [00:00:03]: [IPC] Signal 'DST_Master_Kill' opened #00000340 [00:00:03]: [IPC] Registering handler for signal #00000340 [00:00:03]: [IPC] Handle #00000340 added to the Eventhandles [00:00:03]: [IPC] Signal 'DST_Master_Starting' opened #0000033C [00:00:03]: [IPC] Sending signal... #0000033C [00:00:04]: [200] Account Communication Success (6) [00:00:04]: Received (KU_ppJa2D_A) from TokenPurpose [00:00:04]: Starting Dedicated Server Game [00:00:04]: Network tick rate: U=15(2), D=0 [00:00:04]: About to start a server with the following settings: [00:00:04]: Dedicated: true [00:00:04]: Online: true [00:00:04]: Passworded: false [00:00:04]: ServerPort: 10999 [00:00:04]: SteamAuthPort: 8766 [00:00:04]: SteamMasterServerPort: 27016 [00:00:04]: ClanID: false [00:00:04]: ClanOnly: false [00:00:04]: ClanAdmin: false [00:00:04]: LanOnly: true [00:00:04]: FriendsOnly: false [00:00:04]: EnableAutosaver: true [00:00:04]: EncodeUserPath: true [00:00:04]: PVP: false [00:00:04]: MaxPlayers: 3 [00:00:04]: GameMode: survival [00:00:04]: OverridenDNS: [00:00:04]: PauseWhenEmpty: true [00:00:04]: IdleTimeout: 1800s [00:00:04]: VoteEnabled: false [00:00:04]: InternetBroadcasting: true [00:00:04]: Intent: cooperative [00:00:04]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:04]: Online Server Started on port: 10999 [00:00:04]: Collecting garbage... [00:00:04]: lua_gc took 0.03 seconds [00:00:04]: ~ShardLuaProxy() [00:00:04]: ~cEventLeaderboardProxy() [00:00:04]: ~ItemServerLuaProxy() [00:00:04]: ~InventoryLuaProxy() [00:00:04]: ~NetworkLuaProxy() [00:00:04]: ~SimLuaProxy() [00:00:04]: Cancelling LuaQueryCallback handle [1] [00:00:04]: FilesExistAsyncThread aborted. [00:00:04]: ... FilesExistAsyncThread complete [00:00:04]: lua_close took 0.04 seconds [00:00:04]: ReleaseAll [00:00:04]: ReleaseAll Finished [00:00:04]: cGame::StartPlaying [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:04]: taskgrouplist: default Together [00:00:04]: taskgrouplist: classic Classic [00:00:04]: taskgrouplist: cave_default Underground [00:00:04]: taskgrouplist: lavaarena_taskset The Forge [00:00:04]: taskgrouplist: quagmire_taskset The Gorge [00:00:04]: running main.lua [00:00:04]: loaded modindex [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:04]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:04]: LOADING LUA SUCCESS [00:00:04]: PlayerDeaths could not load morgue [00:00:04]: PlayerHistory could not load player_history [00:00:04]: ServerPreferences could not load server_preferences [00:00:04]: bloom_enabled false [00:00:04]: loaded saveindex [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: Load Slot: ... generating new world [00:00:04]: [IPC] Signal 'DST_Master_WorldGen' opened #00000348 [00:00:04]: [IPC] Sending signal... #00000348 [00:00:04]: WorldSim::SimThread::SimThread() [00:00:04]: ABOUT TO INSTALL STACKTRACE [00:00:04]: DoLuaFile scripts/stacktrace.lua [00:00:04]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:04]: INSTALLED STACKTRACE [00:00:04]: WorldSim::SimThread::SimThread() complete [00:00:04]: THREAD - started 'WorldSim' (11604) [00:00:04]: WorldSim::SimThread::Main() [00:00:04]: DoLuaFile scripts/worldgen_main.lua [00:00:04]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:04]: Check for write access: TRUE [00:00:04]: Check for read access: TRUE [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:04]: DLC enabled : false [00:00:04]: taskgrouplist: default Together [00:00:04]: taskgrouplist: classic Classic [00:00:04]: taskgrouplist: cave_default Underground [00:00:04]: taskgrouplist: lavaarena_taskset The Forge [00:00:04]: taskgrouplist: quagmire_taskset The Gorge [00:00:04]: running worldgen_main.lua [00:00:04]: SEED = 1593877877 [00:00:04]: Generating world with these parameters: [00:00:04]: level_type SURVIVAL [00:00:04]: level_data: [00:00:04]: K: 1 V: table: 07A43258 [00:00:04]: K: desc V: The standard Don't Starve experience. [00:00:04]: K: hideminimap V: false [00:00:04]: K: id V: SURVIVAL_TOGETHER [00:00:04]: K: location V: forest [00:00:04]: K: max_playlist_position V: 999 [00:00:04]: K: min_playlist_position V: 0 [00:00:04]: K: name V: Default [00:00:04]: K: numrandom_set_pieces V: 4 [00:00:04]: K: override_level_string V: false [00:00:04]: K: overrides V: table: 07A42C90 [00:00:04]: K: alternatehunt V: default [00:00:04]: K: angrybees V: default [00:00:04]: K: antliontribute V: default [00:00:04]: K: autumn V: default [00:00:04]: K: bearger V: default [00:00:04]: K: beefalo V: default [00:00:04]: K: beefaloheat V: default [00:00:04]: K: bees V: default [00:00:04]: K: berrybush V: default [00:00:04]: K: birds V: default [00:00:04]: K: boons V: default [00:00:04]: K: branching V: default [00:00:04]: K: butterfly V: default [00:00:04]: K: buzzard V: default [00:00:04]: K: cactus V: default [00:00:04]: K: carrot V: default [00:00:04]: K: catcoon V: default [00:00:04]: K: chess V: default [00:00:04]: K: day V: default [00:00:04]: K: deciduousmonster V: default [00:00:04]: K: deerclops V: default [00:00:04]: K: disease_delay V: default [00:00:04]: K: dragonfly V: default [00:00:04]: K: flint V: default [00:00:04]: K: flowers V: default [00:00:04]: K: frograin V: default [00:00:04]: K: goosemoose V: default [00:00:04]: K: grass V: default [00:00:04]: K: has_ocean V: true [00:00:04]: K: houndmound V: default [00:00:04]: K: hounds V: default [00:00:04]: K: hunt V: default [00:00:04]: K: keep_disconnected_tiles V: true [00:00:04]: K: krampus V: default [00:00:04]: K: layout_mode V: LinkNodesByKeys [00:00:04]: K: liefs V: default [00:00:04]: K: lightning V: default [00:00:04]: K: lightninggoat V: default [00:00:04]: K: loop V: default [00:00:04]: K: lureplants V: default [00:00:04]: K: marshbush V: default [00:00:04]: K: merm V: default [00:00:04]: K: meteorshowers V: default [00:00:04]: K: meteorspawner V: default [00:00:04]: K: moles V: default [00:00:04]: K: mushroom V: default [00:00:04]: K: no_joining_islands V: true [00:00:04]: K: no_wormholes_to_disconnected_tiles V: true [00:00:04]: K: penguins V: default [00:00:04]: K: perd V: default [00:00:04]: K: petrification V: default [00:00:04]: K: pigs V: default [00:00:04]: K: ponds V: default [00:00:04]: K: prefabswaps_start V: classic [00:00:04]: K: rabbits V: default [00:00:04]: K: reeds V: default [00:00:04]: K: regrowth V: default [00:00:04]: K: roads V: default [00:00:04]: K: rock V: default [00:00:04]: K: rock_ice V: default [00:00:04]: K: sapling V: default [00:00:04]: K: season_start V: default [00:00:04]: K: specialevent V: default [00:00:04]: K: spiders V: default [00:00:04]: K: spring V: default [00:00:04]: K: start_location V: default [00:00:04]: K: summer V: default [00:00:04]: K: tallbirds V: default [00:00:04]: K: task_set V: default [00:00:04]: K: tentacles V: default [00:00:04]: K: touchstone V: default [00:00:04]: K: trees V: default [00:00:04]: K: tumbleweed V: default [00:00:04]: K: walrus V: default [00:00:04]: K: weather V: default [00:00:04]: K: wildfires V: default [00:00:04]: K: winter V: default [00:00:04]: K: world_size V: default [00:00:04]: K: worldseed V: [00:00:04]: K: wormhole_prefab V: wormhole [00:00:04]: K: random_set_pieces V: table: 07A3A770 [00:00:04]: K: 1 V: Sculptures_2 [00:00:04]: K: 2 V: Sculptures_3 [00:00:04]: K: 3 V: Sculptures_4 [00:00:04]: K: 4 V: Sculptures_5 [00:00:04]: K: 5 V: Chessy_1 [00:00:04]: K: 6 V: Chessy_2 [00:00:04]: K: 7 V: Chessy_3 [00:00:04]: K: 8 V: Chessy_4 [00:00:04]: K: 9 V: Chessy_5 [00:00:04]: K: 10 V: Chessy_6 [00:00:04]: K: 11 V: Maxwell1 [00:00:04]: K: 12 V: Maxwell2 [00:00:04]: K: 13 V: Maxwell3 [00:00:04]: K: 14 V: Maxwell4 [00:00:04]: K: 15 V: Maxwell6 [00:00:04]: K: 16 V: Maxwell7 [00:00:04]: K: 17 V: Warzone_1 [00:00:04]: K: 18 V: Warzone_2 [00:00:04]: K: 19 V: Warzone_3 [00:00:04]: K: required_prefabs V: table: 07A42FD8 [00:00:04]: K: 1 V: multiplayer_portal [00:00:04]: K: required_setpieces V: table: 07A3AA40 [00:00:04]: K: 1 V: Sculptures_1 [00:00:04]: K: 2 V: Maxwell5 [00:00:04]: K: substitutes V: table: 07A3F9A0 [00:00:04]: K: version V: 4 [00:00:04]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:04]: Selecting Classic Prefabs [00:00:04]: Prefab Swap Selection: regular grass [00:00:04]: Prefab Swap Selection: regular twigs [00:00:04]: Prefab Swap Selection: regular berries [00:00:04]: Sculptures_1 added to task Badlands [00:00:04]: Maxwell5 added to task Lightning Bluff [00:00:04]: Chessy_5 added to task Magic meadow [00:00:04]: Maxwell4 added to task Mole Colony Rocks [00:00:04]: Chessy_2 added to task The hunters [00:00:04]: Maxwell7 added to task Squeltch [00:00:04]: New size: 425 default [00:00:04]: Creating story... [00:00:04]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:00:04]: [Story Gen] LinkNodesByKeys [00:00:04]: Finding valid start task... [00:00:04]: ...picked Make a pick [00:00:04]: Has start node Clearing [00:00:04]: Adding Background Nodes [00:00:04]: [Story Gen] Adding Cove Nodes [00:00:04]: [Ocean] Processing ocean fake room content. [00:00:04]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:04]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:04]: GenerateVoronoiMap [100]: [00:00:06]: [IPC] Received shutdown signal. [00:00:06]: [Shard] Stopping shard mode [00:00:06]: ...Done. [00:00:06]: [Story Gen] Finding nodes on mainland to connect a region to. [00:00:06]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards' [00:00:06]: [Story Gen] RestrictNodesByKey [00:00:06]: [Story Gen] Adding Cove Nodes [00:00:06]: [WorldSimActual::WorldGen_AddNewPositions] [00:00:06]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:06]: GenerateVoronoiMap [50]: [00:00:07]: ...Done. [00:00:07]: ... story created [00:00:07]: Baking map... 425 [00:00:07]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:07]: [WorldSimActual::ConvertToTileMap] [00:00:07]: [ConvertToTileMap] [00:00:07]: [WorldSimActual::ConvertToTileMap] complete [00:00:07]: [WorldSimActual::SeparateIslands] [00:00:07]: [SeparateIslands] [00:00:07]: [WorldSimActual::SeparateIslands] complete [00:00:07]: Map Baked! [00:00:07]: [WorldSimActual::ForceConnectivity] [00:00:07]: [GenerateLandmasses] [00:00:07]: [GenerateLandmasses] islands: 13 [00:00:07]: [MergeConnectedLandmasses] false [00:00:07]: [WorldSimActual::ForceConnectivity] complete [00:00:07]: [WorldSimActual::DrawRoads] [00:00:07]: [DrawRoads] [00:00:07]: [WorldSimActual::DrawRoads] complete [00:00:07]: Encoding... [00:00:07]: Encoding... DONE [00:00:07]: Checking Tags [00:00:07]: Populating voronoi... [00:00:08]: Warning! Could not find a spot for Beefalo Farm in node Great Plains:9:Clearing [00:00:08]: [ReplaceSingleNonLandTiles] Validating... [00:00:08]: [ReplaceSingleNonLandTiles] Replaced 5 tiles. [00:00:08]: Not checking for disconnected tiles. [00:00:08]: [Ocean] Placing ocean set pieces. [00:00:08]: [Ocean] Placed 8 of 8 ocean set pieces. [00:00:08]: [Ocean] Convert impassible to water... [00:00:08]: [Ocean] Square fill... [00:00:09]: [Ocean] Ground fill... [00:00:09]: [Ocean] Noise... [00:00:09]: [Ocean] Blend... [00:00:10]: [Ocean] Adding shoreline... [00:00:10]: [Ocean] Void Outline... [00:00:10]: [Ocean] Populating the ocean with lots of fun things to do... [00:00:10]: [Ocean] Placing ocean set pieces. [00:00:10]: [Ocean] Placed 9 of 9 ocean set pieces. [00:00:10]: [Ocean] Placing ocean set pieces. [00:00:10]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:10]: [Ocean] Placing ocean set pieces. [00:00:10]: [Ocean] Placed 1 of 1 ocean set pieces. [00:00:10]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found). [00:00:10]: Checking Required Prefab sculpture_bishop has at least 1 instances (1 found). [00:00:10]: Checking Required Prefab crabking has at least 1 instances (1 found). [00:00:10]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:10]: Checking Required Prefab moon_fissure has at least 2 instances (94 found). [00:00:10]: Checking Required Prefab sculpture_rook has at least 1 instances (1 found). [00:00:10]: Checking Required Prefab hermithouse_construction1 has at least 1 instances (1 found). [00:00:10]: Checking Required Prefab sculpture_knight has at least 1 instances (1 found). [00:00:10]: Checking Required Prefab gravestone has at least 1 instances (38 found). [00:00:10]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found). [00:00:10]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found). [00:00:10]: [ReplaceSingleNonLandTiles] Validating... [00:00:10]: [ReplaceSingleNonLandTiles] Replaced 0 tiles. [00:00:10]: Done forest map gen! [00:00:10]: Checking map... [00:00:10]: Generation complete [00:00:10]: WorldSim::SimThread::Main() complete [00:00:10]: Collecting garbage... [00:00:10]: lua_gc took 0.02 seconds [00:00:10]: ~ShardLuaProxy() [00:00:10]: ~cEventLeaderboardProxy() [00:00:10]: ~ItemServerLuaProxy() [00:00:10]: ~InventoryLuaProxy() [00:00:10]: ~NetworkLuaProxy() [00:00:10]: ~SimLuaProxy() [00:00:10]: lua_close took 0.02 seconds [00:00:11]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:11]: CurlRequestManager::ClientThread::Main() complete [00:00:11]: HttpClient2 discarded 0 callbacks. [00:00:11]: Shutting down