[00:00:01]: System Memory: Memory Load: 49% Available Physical Memory: 8310m/16305m Available Page File: 8931m/18913m Available Virtual Memory: 3985m/4095m Available Extended Virtual Memory: 0m [00:00:01]: Process Memory: Peak Working Set Size: 27m Working Set Size: 27m Quota Peak Page Pool Usage: 200k Quota Page Pool Usage: 197k Quota Peak Non Paged Pool Usage:15k Quota Non Paged Pool Usage: 14k Page File Usage: 6m Peak Page File Usage: 6m [00:00:01]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_5/Caves/ [00:00:01]: Starting Up [00:00:01]: Version: 418572 [00:00:01]: Current time: Sat Jul 04 18:51:13 2020 [00:00:01]: Don't Starve Together: 418572 WIN32 [00:00:01]: Build Date: 5376 [00:00:01]: Mode: 32-bit [00:00:01]: Parsing command line [00:00:01]: Command Line Arguments: -monitor_parent_process 10948 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_5 -ownernetid 76561198120509947 -backup_log_count 10 -backup_log_period 0 -shard Caves -sigprefix DST_Slave -region US [00:00:01]: Initializing distribution platform [00:00:01]: Initializing Minidump handler [00:00:01]: ....Done [00:00:01]: ....Done [00:00:01]: Fixing DPI [00:00:01]: ...Done [00:00:01]: THREAD - started 'GAClient' (12484) [00:00:01]: CurlRequestManager::ClientThread::Main() [00:00:01]: Mounting file system databundles/klump.zip successful. [00:00:01]: Mounting file system databundles/shaders.zip successful. [00:00:01]: Mounting file system databundles/fonts.zip successful. [00:00:01]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:01]: Mounting file system databundles/bigportraits.zip successful. [00:00:01]: Mounting file system databundles/images.zip successful. [00:00:01]: Mounting file system databundles/scripts.zip successful. [00:00:01]: ProfileIndex:3.65 [00:00:01]: [Connect] PendingConnection::Reset(true) [00:00:01]: THREAD - started 'Ping Job Thread' (12280) [00:00:01]: Platform: 1 [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:01]: WindowsFirewall - Application already authorized [00:00:01]: Overriding region to US [00:00:01]: THREAD - started 'StreamInput' (8160) [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:01]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:01]: Offline user ID: OU_76561198120509947 [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:01]: HardwareStats: OS name Microsoft Windows 7 Ultimate version 6.1.7601 architecture 64-bit platformSpecific SP 1.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz manufacturer GenuineIntel clockSpeed 3401 RAM megsOfRam 16384 GPU name NVIDIA GeForce GTX 1060 6GB driverDate 20180925000000.000000-000 megsOfRam 4095 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 colors driverVersion 24.21.14.1170 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: running main.lua [00:00:01]: loaded modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: bloom_enabled false [00:00:02]: OnLoad slot 2 : World options was nil! Populating with default. [00:00:02]: OnLoad slot 3 : World options was nil! Populating with default. [00:00:02]: OnLoad slot 4 : World options was nil! Populating with default. [00:00:02]: OnLoad slot 5 : World options was nil! Populating with default. [00:00:02]: loaded saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:03]: Load FE [00:00:04]: Load FE: done [00:00:04]: THREAD - started 'FilesExistAsyncThread' (11260) [00:00:04]: FilesExistAsyncThread started (15750 files)... [00:00:04]: Check for write access: TRUE [00:00:04]: Check for read access: TRUE [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:04]: [IPC] Signal 'DST_Slave_Kill' opened #00000340 [00:00:04]: [IPC] Registering handler for signal #00000340 [00:00:04]: [IPC] Handle #00000340 added to the Eventhandles [00:00:04]: [IPC] Signal 'DST_Slave_Starting' opened #00000368 [00:00:04]: [IPC] Sending signal... #00000368 [00:00:04]: [200] Account Communication Success (6) [00:00:04]: Received (KU_ppJa2D_A) from TokenPurpose [00:00:04]: Starting Dedicated Server Game [00:00:04]: Network tick rate: U=15(2), D=0 [00:00:04]: About to start a server with the following settings: [00:00:04]: Dedicated: true [00:00:04]: Online: true [00:00:04]: Passworded: false [00:00:04]: ServerPort: 10998 [00:00:04]: SteamAuthPort: 8767 [00:00:04]: SteamMasterServerPort: 27017 [00:00:04]: ClanID: false [00:00:04]: ClanOnly: false [00:00:04]: ClanAdmin: false [00:00:04]: LanOnly: true [00:00:04]: FriendsOnly: false [00:00:04]: EnableAutosaver: true [00:00:04]: EncodeUserPath: true [00:00:04]: PVP: false [00:00:05]: MaxPlayers: 3 [00:00:05]: GameMode: survival [00:00:05]: OverridenDNS: [00:00:05]: PauseWhenEmpty: true [00:00:05]: IdleTimeout: 1800s [00:00:05]: VoteEnabled: false [00:00:05]: InternetBroadcasting: true [00:00:05]: Intent: cooperative [00:00:05]: [Warning] Could not confirm port 10998 is open in the firewall. [00:00:05]: Online Server Started on port: 10998 [00:00:05]: Collecting garbage... [00:00:05]: lua_gc took 0.03 seconds [00:00:05]: ~ShardLuaProxy() [00:00:05]: ~cEventLeaderboardProxy() [00:00:05]: ~ItemServerLuaProxy() [00:00:05]: ~InventoryLuaProxy() [00:00:05]: ~NetworkLuaProxy() [00:00:05]: ~SimLuaProxy() [00:00:05]: FilesExistAsyncThread aborted. [00:00:05]: ... FilesExistAsyncThread complete [00:00:05]: lua_close took 0.04 seconds [00:00:05]: ReleaseAll [00:00:05]: ReleaseAll Finished [00:00:05]: cGame::StartPlaying [00:00:05]: LOADING LUA [00:00:05]: DoLuaFile scripts/main.lua [00:00:05]: DoLuaFile loading buffer scripts/main.lua [00:00:05]: taskgrouplist: default Together [00:00:05]: taskgrouplist: classic Classic [00:00:05]: taskgrouplist: cave_default Underground [00:00:05]: taskgrouplist: lavaarena_taskset The Forge [00:00:05]: taskgrouplist: quagmire_taskset The Gorge [00:00:05]: running main.lua [00:00:05]: loaded modindex [00:00:05]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:05]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:05]: LOADING LUA SUCCESS [00:00:05]: PlayerDeaths could not load morgue [00:00:05]: PlayerHistory could not load player_history [00:00:05]: ServerPreferences could not load server_preferences [00:00:05]: bloom_enabled false [00:00:05]: loaded saveindex [00:00:05]: OnFilesLoaded() [00:00:05]: OnUpdatePurchaseStateComplete [00:00:05]: Load Slot: ... generating new world [00:00:05]: [IPC] Signal 'DST_Slave_WorldGen' opened #0000033C [00:00:05]: [IPC] Sending signal... #0000033C [00:00:05]: WorldSim::SimThread::SimThread() [00:00:05]: ABOUT TO INSTALL STACKTRACE [00:00:05]: DoLuaFile scripts/stacktrace.lua [00:00:05]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:05]: INSTALLED STACKTRACE [00:00:05]: WorldSim::SimThread::SimThread() complete [00:00:05]: THREAD - started 'WorldSim' (12536) [00:00:05]: WorldSim::SimThread::Main() [00:00:05]: DoLuaFile scripts/worldgen_main.lua [00:00:05]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:05]: Check for write access: TRUE [00:00:05]: Check for read access: TRUE [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:05]: DLC enabled : false [00:00:05]: taskgrouplist: default Together [00:00:05]: taskgrouplist: classic Classic [00:00:05]: taskgrouplist: cave_default Underground [00:00:05]: taskgrouplist: lavaarena_taskset The Forge [00:00:05]: taskgrouplist: quagmire_taskset The Gorge [00:00:05]: running worldgen_main.lua [00:00:05]: SEED = 1593877877 [00:00:05]: Generating world with these parameters: [00:00:05]: level_type SURVIVAL [00:00:05]: level_data: [00:00:05]: K: 1 V: table: 0BC79208 [00:00:05]: K: background_node_range V: table: 0BC795A0 [00:00:05]: K: 1 V: 0 [00:00:05]: K: 2 V: 1 [00:00:05]: K: desc V: Delve into the caves... together! [00:00:05]: K: hideminimap V: false [00:00:05]: K: id V: DST_CAVE [00:00:05]: K: location V: cave [00:00:05]: K: max_playlist_position V: 999 [00:00:05]: K: min_playlist_position V: 0 [00:00:05]: K: name V: The Caves [00:00:05]: K: numrandom_set_pieces V: 0 [00:00:05]: K: override_level_string V: false [00:00:05]: K: overrides V: table: 0BC79BE0 [00:00:05]: K: banana V: default [00:00:05]: K: bats V: default [00:00:05]: K: berrybush V: default [00:00:05]: K: boons V: default [00:00:05]: K: branching V: default [00:00:05]: K: bunnymen V: default [00:00:05]: K: cave_ponds V: default [00:00:05]: K: cave_spiders V: default [00:00:05]: K: cavelight V: default [00:00:05]: K: chess V: default [00:00:05]: K: disease_delay V: default [00:00:05]: K: earthquakes V: default [00:00:05]: K: fern V: default [00:00:05]: K: fissure V: default [00:00:05]: K: flint V: default [00:00:05]: K: flower_cave V: default [00:00:05]: K: grass V: default [00:00:05]: K: layout_mode V: RestrictNodesByKey [00:00:05]: K: lichen V: default [00:00:05]: K: liefs V: default [00:00:05]: K: loop V: default [00:00:05]: K: marshbush V: default [00:00:05]: K: monkey V: default [00:00:05]: K: mushroom V: default [00:00:05]: K: mushtree V: default [00:00:05]: K: prefabswaps_start V: default [00:00:05]: K: reeds V: default [00:00:05]: K: regrowth V: default [00:00:05]: K: roads V: never [00:00:05]: K: rock V: default [00:00:05]: K: rocky V: default [00:00:05]: K: sapling V: default [00:00:05]: K: season_start V: default [00:00:05]: K: slurper V: default [00:00:05]: K: slurtles V: default [00:00:05]: K: start_location V: caves [00:00:05]: K: task_set V: cave_default [00:00:05]: K: tentacles V: default [00:00:05]: K: touchstone V: default [00:00:05]: K: trees V: default [00:00:05]: K: weather V: default [00:00:05]: K: world_size V: default [00:00:05]: K: worldseed V: [00:00:05]: K: wormattacks V: default [00:00:05]: K: wormhole_prefab V: tentacle_pillar [00:00:05]: K: wormlights V: default [00:00:05]: K: worms V: default [00:00:05]: K: required_prefabs V: table: 0BC791E0 [00:00:05]: K: 1 V: multiplayer_portal [00:00:05]: K: substitutes V: table: 0BC7B698 [00:00:05]: K: version V: 4 [00:00:05]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:05]: Prefab Swap Selection: regular grass [00:00:05]: Prefab Swap Selection: regular twigs [00:00:05]: Prefab Swap Selection: regular berries [00:00:05]: New size: 425 default [00:00:05]: Creating story... [00:00:05]: [Story Gen] Generate nodes. Starting at: 'MudWorld' [00:00:05]: [Story Gen] RestrictNodesByKey [00:00:05]: Finding valid start task... [00:00:05]: ...picked CaveExitTask1 [00:00:05]: Has start node RabbitSinkhole [00:00:05]: Adding Background Nodes [00:00:05]: [Story Gen] Adding Cove Nodes [00:00:05]: Warning! Couldn't find a spot in Sacred for GrassBoon [00:00:05]: Warning! Couldn't find a spot in BatCloister for TentaclePillar [00:00:05]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:05]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:05]: GenerateVoronoiMap [100]: [00:00:08]: ...Done. [00:00:08]: [TheLabyrinth:3:Labyrinth] poly.size() == 0 [00:00:08]: [!] edge == NULL [00:00:08]: ... story created [00:00:08]: Baking map... 425 [00:00:08]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:08]: [WorldSimActual::ConvertToTileMap] [00:00:08]: [ConvertToTileMap] [00:00:08]: [WorldSimActual::ConvertToTileMap] complete [00:00:08]: [WorldSimActual::SeparateIslands] [00:00:08]: [SeparateIslands] [00:00:08]: [WorldSimActual::SeparateIslands] complete [00:00:08]: Map Baked! [00:00:08]: [WorldSimActual::ForceConnectivity] [00:00:08]: [GenerateLandmasses] [00:00:08]: [GenerateLandmasses] islands: 7 [00:00:08]: [MergeConnectedLandmasses] true [00:00:08]: [WorldSimActual::ForceConnectivity] complete [00:00:08]: Encoding... [00:00:08]: Encoding... DONE [00:00:08]: Checking Tags [00:00:08]: Populating voronoi... [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential3:2:Vacant [00:00:08]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:00:08]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:00:08]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:00:08]: Warning! Could not find a spot for Mudlights in node SwampySinkhole:3:TentacleMud [00:00:08]: Warning! Could not find a spot for StraightWall in node Residential3:0:Vacant [00:00:08]: Warning! Could not find a spot for StraightWall2 in node Residential3:0:Vacant [00:00:08]: Warning! Could not find a spot for StraightWall2 in node Residential3:0:Vacant [00:00:08]: Warning! Could not find a spot for StraightWall2 in node Residential3:0:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential3:0:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential3:0:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential3:0:Vacant [00:00:08]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask9:1:GreenMushSinkhole [00:00:08]: Warning! Could not find a spot for PondSinkhole in node CaveExitTask7:0:SinkholeOasis [00:00:08]: Warning! Could not find a spot for EvergreenSinkhole in node SwampySinkhole:4:TentaclesAndTrees [00:00:08]: Warning! Could not find a spot for EvergreenSinkhole in node SwampySinkhole:4:TentaclesAndTrees [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant [00:00:08]: Warning! Could not find a spot for StraightWall2 in node Residential3:1:Vacant [00:00:08]: Warning! Could not find a spot for StraightWall2 in node Residential3:1:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential3:1:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential3:1:Vacant [00:00:08]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant [00:00:08]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:00:08]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant [00:00:08]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant [00:00:08]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:08]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:00:08]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:00:08]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:08]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:08]: [ReplaceSingleNonLandTiles] Validating... [00:00:08]: [ReplaceSingleNonLandTiles] Replaced 29 tiles. [00:00:08]: disconnected tiles... 93 [00:00:08]: Removing entity on IMPASSABLE pandoraschest 15.5 274.5 -794, 0, 242 [00:00:08]: Removing entity on IMPASSABLE wall_ruins 129.7325 314.5 -337.07, 0, 402 [00:00:08]: Removing entity on IMPASSABLE brokenwall_ruins 131.515 296.9375 -329.94, 0, 331.75 [00:00:08]: Removing entity on IMPASSABLE brokenwall_ruins 131.515 296.4375 -329.94, 0, 329.75 [00:00:08]: Removing entity on IMPASSABLE brokenwall_ruins 131.515 296.6875 -329.94, 0, 330.75 [00:00:08]: Removing entity on IMPASSABLE brokenwall_ruins 131.515 297.1875 -329.94, 0, 332.75 [00:00:08]: Checking Required Prefab atrium_gate has at least 1 instances (1 found). [00:00:08]: Checking Required Prefab minotaur_spawner has at least 1 instances (1 found). [00:00:08]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). [00:00:08]: Checking Required Prefab sacred_chest has at least 1 instances (1 found). [00:00:08]: [ReplaceSingleNonLandTiles] Validating... [00:00:08]: [ReplaceSingleNonLandTiles] Replaced 0 tiles. [00:00:08]: Done cave map gen! [00:00:08]: Checking map... [00:00:08]: Generation complete [00:00:08]: WorldSim::SimThread::Main() complete [00:00:08]: Serializing world: session/256F3A3C34DE5DD8/0000000002 [00:00:08]: Klump load on boot started. [00:00:08]: Klump files loaded: 0 [00:00:08]: Unload FE [00:00:08]: Unload FE done [00:00:10]: LOAD BE [00:00:14]: LOAD BE: done [00:00:14]: Begin Session: 256F3A3C34DE5DD8 [00:00:14]: saving to server_temp/server_save [00:00:14]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:14]: Loading 17 new character(s) [00:00:15]: Total 17 character(s) loaded [00:00:19]: Loading Nav Grid [00:00:19]: World generated on version 418572, using seed: 1593877877 [00:00:19]: [Shard] Slave is waiting for LUA... [00:00:20]: Reconstructing topology [00:00:20]: ...Sorting points [00:00:20]: ...Sorting edges [00:00:20]: ...Connecting nodes [00:00:20]: ...Validating connections [00:00:21]: ...Housekeeping [00:00:21]: ...Done! [00:00:21]: 1 uploads added to server. From server_temp [00:00:21]: About to start a shard with these settings: [00:00:21]: ShardName: Caves [00:00:21]: ShardID: 3216612410 [00:00:21]: ShardRole: SLAVE [00:00:21]: MasterHost: 127.0.0.1 [00:00:21]: MasterBind: (null) [00:00:21]: MasterPort: 10888 [00:00:21]: [Shard] Connecting to master... [00:00:21]: Telling Client our new session identifier: 256F3A3C34DE5DD8 [00:00:21]: [IPC] Received shutdown signal. [00:00:21]: Serializing world: session/256F3A3C34DE5DD8/0000000003 [00:00:21]: [Shard] Stopping shard mode [00:00:21]: Collecting garbage... [00:00:21]: lua_gc took 0.09 seconds [00:00:21]: ~ShardLuaProxy() [00:00:21]: ~cEventLeaderboardProxy() [00:00:21]: ~ItemServerLuaProxy() [00:00:21]: ~InventoryLuaProxy() [00:00:21]: ~NetworkLuaProxy() [00:00:21]: ~SimLuaProxy() [00:00:21]: Cancelling LuaQueryCallback handle [3] [00:00:21]: lua_close took 0.11 seconds [00:00:21]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:21]: CurlRequestManager::ClientThread::Main() complete [00:00:21]: HttpClient2 discarded 0 callbacks. [00:00:21]: Shutting down