[00:00:00]: System Memory: Memory Load: 52% Available Physical Memory: 3868m/8091m Available Page File: 2933m/9371m Available Virtual Memory: 3983m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 30m Working Set Size: 30m Quota Peak Page Pool Usage: 218k Quota Page Pool Usage: 215k Quota Peak Non Paged Pool Usage:17k Quota Non Paged Pool Usage: 17k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/155354124/Cluster_3/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 417125 [00:00:00]: Current time: Sat Jun 20 08:57:04 2020 [00:00:00]: Don't Starve Together: 417125 WIN32 [00:00:00]: Build Date: 5357 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 9884 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_3 -ownernetid 76561198115619852 -ownerdir 155354124 -backup_log_count 10 -backup_log_period 0 -shard Master -sigprefix DST_Master -region Sing [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (5004) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:4.12 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (856) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application E:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: Overriding region to Sing [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/155354124/client_save/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (2876) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/155354124/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/155354124/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198115619852 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/155354124/Cluster_3/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/155354124/Cluster_3/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Pro version 10.0.18362 architecture 64-bit platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name AMD FX(tm)-8350 Eight-Core Processor manufacturer AuthenticAMD clockSpeed 4000 RAM megsOfRam 8192 GPU name ASUS R9 280 Series driverDate 20190816000000.000000-000 megsOfRam 3072 refreshRate 60 videoModeDescription 1366 x 768 x 4294967296 colors driverVersion 26.20.12028.2 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: WARNING: icon paths for mod workshop-409753995 (Lilum) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: bloom_enabled false [00:00:02]: loaded saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:04]: Load FE [00:00:04]: Load FE: done [00:00:04]: THREAD - started 'FilesExistAsyncThread' (4812) [00:00:04]: FilesExistAsyncThread started (15750 files)... [00:00:04]: Check for write access: TRUE [00:00:04]: Check for read access: TRUE [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:04]: [IPC] Signal 'DST_Master_Kill' opened #00000528 [00:00:04]: [IPC] Registering handler for signal #00000528 [00:00:04]: [IPC] Handle #00000528 added to the Eventhandles [00:00:04]: [IPC] Signal 'DST_Master_Starting' opened #00000508 [00:00:04]: [IPC] Sending signal... #00000508 [00:00:05]: [200] Account Communication Success (6) [00:00:05]: Received (KU_HPpnzCzK) from TokenPurpose [00:00:05]: Starting Dedicated Server Game [00:00:05]: Network tick rate: U=15(2), D=0 [00:00:05]: About to start a server with the following settings: [00:00:05]: Dedicated: true [00:00:05]: Online: true [00:00:05]: Passworded: false [00:00:05]: ServerPort: 10999 [00:00:05]: SteamAuthPort: 8766 [00:00:05]: SteamMasterServerPort: 27016 [00:00:05]: ClanID: false [00:00:05]: ClanOnly: false [00:00:05]: ClanAdmin: false [00:00:05]: LanOnly: false [00:00:05]: FriendsOnly: false [00:00:05]: EnableAutosaver: true [00:00:05]: EncodeUserPath: true [00:00:05]: PVP: false [00:00:05]: MaxPlayers: 6 [00:00:05]: GameMode: survival [00:00:05]: OverridenDNS: [00:00:05]: PauseWhenEmpty: true [00:00:05]: IdleTimeout: 1800s [00:00:05]: VoteEnabled: false [00:00:05]: InternetBroadcasting: true [00:00:05]: Intent: cooperative [00:00:05]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:05]: Online Server Started on port: 10999 [00:00:05]: Collecting garbage... [00:00:05]: lua_gc took 0.05 seconds [00:00:05]: ~ShardLuaProxy() [00:00:05]: ~cEventLeaderboardProxy() [00:00:05]: ~ItemServerLuaProxy() [00:00:05]: ~InventoryLuaProxy() [00:00:05]: ~NetworkLuaProxy() [00:00:05]: ~SimLuaProxy() [00:00:05]: FilesExistAsyncThread aborted. [00:00:05]: ... FilesExistAsyncThread complete [00:00:05]: lua_close took 0.08 seconds [00:00:05]: ReleaseAll [00:00:05]: ReleaseAll Finished [00:00:05]: cGame::StartPlaying [00:00:05]: LOADING LUA [00:00:05]: DoLuaFile scripts/main.lua [00:00:05]: DoLuaFile loading buffer scripts/main.lua [00:00:06]: taskgrouplist: default Together [00:00:06]: taskgrouplist: classic Classic [00:00:06]: taskgrouplist: cave_default Underground [00:00:06]: taskgrouplist: lavaarena_taskset The Forge [00:00:06]: taskgrouplist: quagmire_taskset The Gorge [00:00:06]: running main.lua [00:00:06]: loaded modindex [00:00:06]: WARNING: icon paths for mod workshop-409753995 (Lilum) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:06]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:06]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:06]: LOADING LUA SUCCESS [00:00:06]: PlayerDeaths could not load morgue [00:00:06]: PlayerHistory could not load player_history [00:00:06]: ServerPreferences could not load server_preferences [00:00:06]: bloom_enabled false [00:00:06]: loaded saveindex [00:00:06]: OnFilesLoaded() [00:00:06]: OnUpdatePurchaseStateComplete [00:00:06]: Loading world: session/1ACE6F95B5D24FFD/0000000005 [00:00:06]: Save file is at version 5.04 [00:00:06]: Klump load on boot started. [00:00:06]: Klump files loaded: 0 [00:00:06]: Unload FE [00:00:06]: Unload FE done [00:00:08]: LOAD BE [00:00:12]: LOAD BE: done [00:00:12]: Begin Session: 1ACE6F95B5D24FFD [00:00:12]: saving to server_temp/server_save [00:00:12]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:12]: Loading 17 new character(s) [00:00:12]: Total 17 character(s) loaded [00:00:14]: Loading Nav Grid [00:00:14]: World generated on version 417125, using seed: 1592622388 [00:00:14]: setting summerlength 15 [00:00:14]: setting isnightmaredawn false [00:00:14]: setting elapseddaysinseason 0 [00:00:14]: setting isfullmoon false [00:00:14]: setting moisture 0.075000002980232 [00:00:14]: setting springlength 20 [00:00:14]: setting isnightmarewild false [00:00:14]: setting moonphase new [00:00:14]: setting precipitationrate 0 [00:00:14]: setting iswet false [00:00:14]: setting isnewmoon false [00:00:14]: setting iswinter false [00:00:14]: setting israining false [00:00:14]: setting isnightmarewarn false [00:00:14]: setting precipitation none [00:00:14]: setting cavephase day [00:00:14]: setting moistureceil 629.49188232422 [00:00:14]: setting isday true [00:00:14]: setting iscaveday true [00:00:14]: setting season autumn [00:00:14]: setting timeinphase 0.0012502670288086 [00:00:14]: setting temperature 30.077489844002 [00:00:14]: setting isnightmarecalm false [00:00:14]: setting isnight false [00:00:14]: setting isdusk false [00:00:14]: setting iscavedusk false [00:00:14]: setting isautumn true [00:00:14]: setting issnowing false [00:00:14]: setting iswaxingmoon true [00:00:14]: setting pop 0.00011914371747467 [00:00:14]: setting snowlevel 0 [00:00:14]: setting issnowcovered false [00:00:14]: setting autumnlength 20 [00:00:14]: setting phase day [00:00:14]: setting nightmaretime 0 [00:00:14]: setting winterlength 15 [00:00:14]: setting isspring false [00:00:14]: setting nightmarephase none [00:00:14]: setting remainingdaysinseason 20 [00:00:14]: setting cycles 0 [00:00:14]: setting iscavenight false [00:00:14]: setting nightmaretimeinphase 0 [00:00:14]: setting wetness 0 [00:00:14]: setting time 0.0006251335144043 [00:00:14]: setting issummer false [00:00:22]: Reconstructing topology [00:00:22]: ...Sorting points [00:00:22]: ...Sorting edges [00:00:22]: ...Connecting nodes [00:00:22]: ...Validating connections [00:00:22]: ...Housekeeping [00:00:22]: ...Done! [00:00:22]: 1 uploads added to server. From server_temp [00:00:22]: About to start a shard with these settings: [00:00:22]: ShardName: [SHDMASTER] [00:00:22]: ShardID: 1 [00:00:22]: ShardRole: MASTER [00:00:22]: MasterHost: (null) [00:00:22]: MasterBind: 127.0.0.1 [00:00:22]: MasterPort: 10888 [00:00:22]: [Shard] Starting master server [00:00:22]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:22]: [Shard] Shard server started on port: 10888 [00:00:22]: [IPC] Signal 'DST_Master_Ready' opened #00000628 [00:00:22]: [IPC] Sending signal... #00000628 [00:00:22]: Telling Client our new session identifier: 1ACE6F95B5D24FFD [00:00:22]: Check for write access: TRUE [00:00:22]: Check for read access: TRUE [00:00:22]: ModIndex: Load sequence finished successfully. [00:00:22]: Reset() returning [00:00:22]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:23]: [Steam] SteamGameServer_Init success [00:00:23]: Validating portal[2] <-> [2] (inactive) [00:00:23]: Validating portal[6] <-> [6] (inactive) [00:00:23]: Validating portal[5] <-> [5] (inactive) [00:00:23]: Validating portal[7] <-> [7] (inactive) [00:00:23]: Validating portal[3] <-> [3] (inactive) [00:00:23]: Validating portal[10] <-> [10] (inactive) [00:00:23]: Validating portal[8] <-> [8] (inactive) [00:00:23]: Validating portal[9] <-> [9] (inactive) [00:00:23]: Validating portal[4] <-> [4] (inactive) [00:00:24]: Validating portal[1] <-> [1] (inactive) [00:00:24]: Sim paused [00:00:24]: Registering master server in Sing lobby [00:00:24]: Gameserver logged on to Steam, assigned identity steamid:90136395238405125 [00:00:43]: CURL ERROR: (lobby-sing.kleientertainment.com) SSL read: error:00000000:lib(0):func(0):reason(0), errno 10054 [00:00:43]: Failed to send server broadcast message [00:00:43]: [Error] Sending startup error to client: Master server broadcast failed [00:00:43]: [IPC] Signal 'DST_Master_ErrStartup' opened #000007E0 [00:00:43]: [IPC] Sending signal... #000007E0 [00:00:43]: Registering master server in Sing lobby [00:00:43]: [IPC] Received shutdown signal. [00:00:44]: Serializing world: session/1ACE6F95B5D24FFD/0000000006 [00:00:44]: [Shard] Stopping shard mode [00:00:45]: Collecting garbage... [00:00:45]: lua_gc took 0.22 seconds [00:00:45]: ~ShardLuaProxy() [00:00:45]: ~cEventLeaderboardProxy() [00:00:45]: ~ItemServerLuaProxy() [00:00:45]: ~InventoryLuaProxy() [00:00:45]: ~NetworkLuaProxy() [00:00:45]: ~SimLuaProxy() [00:00:45]: lua_close took 0.42 seconds [00:00:45]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:46]: CurlRequestManager::ClientThread::Main() complete [00:00:46]: HttpClient2 discarded 0 callbacks. [00:00:46]: Shutting down