Griftlands Log 00:14.30-General: Griftlands release r416636 WINDOWS PRODUCTION STEAM Tue, Jun 16, 2020 13:00:54 00:14.30-General: Griftlands was started with the following command line arguments: 00:14.30-General: SETTINGS: [graphics] window_width = 1280 window_height = 720 window_x = 805240832 window_y = 805240832 fullscreen_width = 1280 fullscreen_height = 720 fullscreen_x = 805240832 fullscreen_y = 805240832 max_yres = 1440 fullscreen = 1 00:14.30-General: Platform: Windows 00:14.30-General: Initializing bgfx... 00:14.30-General: Initializing kiln... 00:14.30-General: Found display 0 at (0, 0) of size 2560x1400 00:14.30-General: Found display 1 at (2560, -1135) of size 1440x2520 00:14.30-General: Checking CRCs... 00:14.36-General: Done checking CRCs. 00:14.36-General: BOOT DIRECTORY: E:\SteamLibrary\steamapps\common\Griftlands\data/ 00:14.36-KleiOnline: [KLEIONLINE] Attempting to login to /login/LoginViaSteam 00:14.36-General: KleiOnline Init done. 00:14.36-General: SYSTEM INFO: { OS: Windows 10 Pro 10.0.18362 64-bit RAM: 17179869184 CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, MHz: 3696, NumCores:12, Features:SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX,AVX2 GPU: NVIDIA GeForce GTX 1080 VRAM: 4293918720 Resolution: 2560 x 1440 Refresh Rate: 143 Hz BPP: 32 } 00:14.36-KleiOnline: [KLEIONLINE] Started Metrics Session: 1592367276908 00:14.37-General: HAD TO WAIT 76 msec FOR PRELOAD TO COMPLETE: 'UI/advancement_level_1.tex' 00:14.37-General: HAD TO WAIT 2 msec FOR PRELOAD TO COMPLETE: 'icons/aspects/unknown_trait.tex' 00:14.37-Lua: scripts/main.lua(98,1) No local settings: cannot open scripts/local_settings.lua: Bad file descriptor 00:14.37-Lua: scripts/main.lua(109,1) LOCAL DEBUG SETTINGS: { DEBUG = false, NO_MOVIES = false, NO_MUSIC = false, NO_POST = false, NO_SOUND = false } 00:14.37-Lua: scripts/audiosystem.lua(306,1) Load phonemes time: 0.11689420003677 00:14.37-General: Loaded 'sound/Master Bank.strings.bank' [0000000000200000] with 0 vcas, 0 groups, 0 events, 19231 strings. 00:14.37-General: Load of bank 'sound/Master Bank.bank' is now pending as [0000000000200100] (0000000000200100). 00:14.37-General: Load of bank 'sound/vo.bank' is now pending as [0000000000200200] (0000000000200200). 00:14.37-General: HAD TO WAIT 192 msec FOR PRELOAD TO COMPLETE: 'battle/conditions/running.tex' 00:14.37-Lua: scripts/user_settings.lua(32,1) Loading settings: profile.lua 00:14.37-Lua: scripts/user_settings.lua(32,1) Loading settings: stats.lua 00:14.37-Lua: scripts/content/masterlist.lua(1856,1) Loading localization localizations/de 00:14.37-Lua: scripts/content/masterlist.lua(1856,1) Loading localization localizations/english 00:14.37-Lua: scripts/content/masterlist.lua(1856,1) Loading localization localizations/fr 00:14.37-Lua: scripts/content/masterlist.lua(1856,1) Loading localization localizations/jp 00:14.37-Lua: scripts/content/masterlist.lua(1856,1) Loading localization localizations/ko 00:14.37-Lua: scripts/content/masterlist.lua(1856,1) Loading localization localizations/ptbr 00:14.37-Lua: scripts/content/masterlist.lua(1856,1) Loading localization localizations/ru 00:14.37-Lua: scripts/content/masterlist.lua(1856,1) Loading localization localizations/zh_hans 00:14.37-Lua: scripts/content/masterlist.lua(1856,1) Loading localization localizations/zh_hant 00:14.37-Lua: scripts/content/masterlist.lua(1862,1) Loading Language english 00:14.37-Lua: scripts/content/masterlist.lua(1880,1) No po files: defaulting to english string table. 00:14.37-Lua: scripts/content/masterlist.lua(1886,1) Map Font: body fonts/titillium_sdf.zip SDF threshold: 0.4 00:14.37-Lua: scripts/content/masterlist.lua(1886,1) Map Font: title fonts/titillium_sdf.zip SDF threshold: 0.36 00:14.37-Lua: scripts/content/masterlist.lua(1886,1) Map Font: speech fonts/titillium_sdf.zip SDF threshold: 0.4 00:14.37-Lua: scripts/content/masterlist.lua(1886,1) Map Font: tooltip fonts/titillium_sdf.zip SDF threshold: 0.4 00:14.37-Lua: scripts/content/masterlist.lua(1886,1) Map Font: button fonts/titillium_sdf.zip SDF threshold: 0.4 00:14.37-General: LoadTexture: MISSING texture 'negotiation/modifiers/fight_ally_scare.tex'. 00:14.37-General: LoadTexture: MISSING texture 'battle/bite.tex'. 00:14.38-Lua: scripts/quest_def.lua(179,1) MISSING QUEST DESCRIPTION: SWAMP_CACHE 00:14.38-Lua: scripts/quest_def.lua(179,1) MISSING QUEST DESCRIPTION: HATCH_ENVELOPE_ADMIRALTY 00:14.38-Lua: scripts/quest_def.lua(179,1) MISSING QUEST DESCRIPTION: HATCH_ENVELOPE_SPREE 00:14.38-Lua: scripts/content/autoload/rook_mod.lua(6,1) ROOK MOD loaded! 00:14.38-Lua: scripts/content/autoload/smith_mod.lua(6,1) SMITH MOD loaded! 00:14.38-Lua: scripts/user_settings.lua(37,1) Saving settings: profile.lua 00:14.38-General: #### RENDERNODE CREATED: UI Render Node (balance 1) #### 00:14.38-General: #### RENDERNODE CREATED: PostProcess (balance 2) #### 00:14.38-General: #### RENDERNODE CREATED: improc1 (balance 3) #### 00:14.38-General: #### RENDERNODE CREATED: improc2 (balance 4) #### 00:14.38-Lua: scripts/audiosystem.lua(450,1) FINALIZE LOAD OF MASTER BANK 00:14.38-General: We had to wait for async load 0 times. 00:14.38-General: Non-blocking Loaded bank [0000000000200100] with 8 vcas, 122 groups, 1889 events, 0 strings. 00:14.38-Lua: scripts/game.lua(312,1) ########## Game:Reset() ############ 00:14.38-KleiOnline: [KLEIONLINE] Stopped Metrics Session: 1592367276908 00:14.38-General: Setting Video Mode Borderless. 00:14.38-General: Resetting Window Mode to Borderless, 1280x720 00:14.38-General: Created rendertarget RenderOutput(13) with 3 textures. 00:14.38-General: Created rendertarget RenderOutput(14) with 1 textures. 00:14.38-General: Borderless Window Moved to 0x0 00:14.38-General: Borderless Resolution changed to 2560 x 1440 00:14.38-General: Resetting Window Mode to Borderless, 2560x1440 00:14.38-KleiOnline: [KLEIONLINE] Updating JWT. 00:14.38-KleiOnline: [KLEIONLINE] Started Metrics Session: 1592367278555 00:14.38-KleiOnline: [KLEIONLINE] Login Succeeded 00:14.38-General: Login complete. USER NAME=KU_puju3C5h 00:14.38-General: Created rendertarget RenderOutput(27) with 3 textures. 00:14.38-General: Created rendertarget RenderOutput(28) with 1 textures. 00:14.39-Lua: scripts/util/networkutil.lua(79,1) JSON cache Saved 00:14.44-Lua: scripts/ui/screens/newgamescreen.lua(650,1) LISTING SAVE FILES 00:14.44-Lua: scripts/ui/screens/newgamescreen.lua(659,1) slot_SAL_1592367023 SAL 00:14.44-Lua: scripts/ui/screens/newgamescreen.lua(673,1) -------- 00:14.56-Lua: scripts/agent.lua(785,1) Agent:Recruit [33:Sal*] LEADER 00:14.56-Lua: scripts/gamestate.lua(799,1) GameState:AddActiveQuest SAL_STORY 1 00:14.56-Lua: scripts/quest.lua(893,1) QuestState:SetObjectiveState SAL_STORY kashio_in_hiding ACTIVE 00:14.56-Lua: scripts/gamestate.lua(799,1) GameState:AddActiveQuest SAL_STORY_MERCHANTS 1 00:14.56-Lua: scripts/quest.lua(893,1) QuestState:SetObjectiveState SAL_STORY_MERCHANTS shop_open ACTIVE 00:14.56-Lua: scripts/gamestate.lua(799,1) GameState:AddActiveQuest SAL_STORY_LIVING_AT_GROG 1 00:14.56-Lua: scripts/quest.lua(893,1) QuestState:SetObjectiveState SAL_STORY_LIVING_AT_GROG get_healing ACTIVE 00:14.56-Lua: scripts/gamestate.lua(799,1) GameState:AddActiveQuest SAL_STORY_DAY_1 1 00:14.56-Lua: scripts/gamestate.lua(799,1) GameState:AddActiveQuest SAL_STORY_DAY_2 2 00:14.56-Lua: scripts/gamestate.lua(799,1) GameState:AddActiveQuest SAL_STORY_DAY_3 3 00:14.56-Lua: scripts/gamestate.lua(799,1) GameState:AddActiveQuest SAL_STORY_DAY_4 4 00:14.56-Lua: scripts/gamestate.lua(799,1) GameState:AddActiveQuest SAL_STORY_DAY_5 5 00:14.56-Lua: scripts/quest.lua(893,1) QuestState:SetObjectiveState SAL_STORY_DAY_1 meet_fssh ACTIVE 00:14.56-General: #### RENDERNODE CREATED: LOCATION_GROG_N_DOG (balance 5) #### 00:14.56-General: Created rendertarget RenderOutput(41) with 3 textures. 00:14.56-Lua: scripts/user_settings.lua(37,1) Saving settings: profile.lua 00:14.56-Lua: scripts/audiosystem.lua(467,1) FINALIZE LOAD OF SPEECH BANK 00:14.56-General: We had to wait for async load 0 times. 00:14.56-General: Non-blocking Loaded bank [0000000000200200] with 0 vcas, 0 groups, 17190 events, 0 strings. 00:14.56-Lua: scripts/user_settings.lua(37,1) Saving settings: profile.lua 00:14.56-Lua: scripts/ui/widgets/movieplayer.lua(31,1) MoviePlayer:PlayMovie: movies/Sc_007_slide.ogv false 00:14.58-Lua: scripts/game.lua(797,1) **** NEW GAME: slot_SAL_1592367295 00:14.58-Lua: scripts/game.lua(798,1) FAST_MODE: nil 00:14.58-Lua: scripts/game.lua(799,1) Options: table: 000001A1F13280C0 { advancement_level = 0, mutators = false, custom = table: 000001A1F1327440 { }, toggled_off_unlocks = table: 000001A1DDBE6530 { }, start_act = SAL, } 00:14.58-Lua: scripts/game.lua(715,1) Saving slot_SAL_1592367295 00:14.58-Lua: scripts/user_settings.lua(37,1) Saving settings: stats.lua 00:14.58-Lua: scripts/user_settings.lua(37,1) Saving settings: profile.lua 00:14.58-Lua: scripts/map/caravan.lua(102,1) *** NEW ENCOUNTER: SG [53 - SAL_STORY_DAY_1]: SAL_STORY_DAY_1.??? 00:14.58-Lua: scripts/encounter/encounter.lua(104,1) StartConvo SG [53 - SAL_STORY_DAY_1]: SAL_STORY_DAY_1.??? nil [11:GROG_N_DOG] 00:14.58-Lua: scripts/quest.lua(893,1) QuestState:SetObjectiveState SAL_STORY_DAY_1 meet_fssh COMPLETE 00:14.58-Lua: scripts/quest.lua(893,1) QuestState:SetObjectiveState SAL_STORY_DAY_1 pick_a_side_job ACTIVE 00:14.58-Lua: scripts/quest_util.lua(438,1) table: 000001A18A356C40 { SIDE_SECRET_SHOPPER = 2, SIDE_DELIVER_SUMMONS = 2, SIDE_JAKE_ESCORT = 2, SIDE_INTERNAL_AFFAIR = 2, SIDE_ASSET_RECOVERY = 2, SIDE_BOUNTY_HUNT = 2, SIDE_THIEF_BOUNTY = 2, SIDE_ANOTHER_DAY_OLDER_AND_DEEPER_IN_DEBT = 2, SIDE_SING_FOR_YOUR_SUPPER = 2, SIDE_FREE_PRIEST = 2, SIDE_COMPETING_BIDS = 2, SIDE_BACK_CHANNEL_NEGOTIATIONS = 2, SIDE_CLEAR_OUT_SMUGGLE_POINT = 2, SIDE_TRAVELLING_SALESGRIFTER = 2, SIDE_DEBT_COLLECTION = 2, SIDE_ATTACK_RIVAL = 2, SIDE_MATTER_OF_FAITH = 2, SIDE_MIDDLE_MAN = 2, SIDE_REPO_PERSON = 2, SIDE_PRIVATE_SECURITY = 2, SIDE_SCOUT_OUT_PATROL_SPOT = 1, SIDE_EARLY_RETIREMENT = 2, } 00:14.58-Lua: scripts/gamestate.lua(799,1) GameState:AddActiveQuest SIDE_SCOUT_OUT_PATROL_SPOT 1 00:14.58-Lua: scripts/quest_util.lua(438,1) table: 000001A1E1D77BF0 { SIDE_SECRET_SHOPPER = 2, SIDE_DELIVER_SUMMONS = 2, SIDE_JAKE_ESCORT = 2, SIDE_INTERNAL_AFFAIR = 2, SIDE_ASSET_RECOVERY = 2, SIDE_BOUNTY_HUNT = 2, SIDE_THIEF_BOUNTY = 2, SIDE_ANOTHER_DAY_OLDER_AND_DEEPER_IN_DEBT = 2, SIDE_SING_FOR_YOUR_SUPPER = 2, SIDE_FREE_PRIEST = 2, SIDE_COMPETING_BIDS = 2, SIDE_BACK_CHANNEL_NEGOTIATIONS = 2, SIDE_CLEAR_OUT_SMUGGLE_POINT = 1, SIDE_TRAVELLING_SALESGRIFTER = 2, SIDE_DEBT_COLLECTION = 2, SIDE_ATTACK_RIVAL = 2, SIDE_MATTER_OF_FAITH = 2, SIDE_MIDDLE_MAN = 2, SIDE_REPO_PERSON = 2, SIDE_PRIVATE_SECURITY = 2, SIDE_SCOUT_OUT_PATROL_SPOT = 10, SIDE_EARLY_RETIREMENT = 2, } 00:14.58-Lua: scripts/gamestate.lua(799,1) GameState:AddActiveQuest SIDE_CLEAR_OUT_SMUGGLE_POINT 1 00:14.58-Lua: scripts/quest_util.lua(438,1) table: 000001A1FF2953A0 { SIDE_SECRET_SHOPPER = 2, SIDE_DELIVER_SUMMONS = 2, SIDE_JAKE_ESCORT = 2, SIDE_INTERNAL_AFFAIR = 2, SIDE_ASSET_RECOVERY = 2, SIDE_BOUNTY_HUNT = 2, SIDE_THIEF_BOUNTY = 1, SIDE_ANOTHER_DAY_OLDER_AND_DEEPER_IN_DEBT = 2, SIDE_SING_FOR_YOUR_SUPPER = 2, SIDE_FREE_PRIEST = 2, SIDE_COMPETING_BIDS = 2, SIDE_BACK_CHANNEL_NEGOTIATIONS = 2, SIDE_CLEAR_OUT_SMUGGLE_POINT = 10, SIDE_TRAVELLING_SALESGRIFTER = 2, SIDE_DEBT_COLLECTION = 2, SIDE_ATTACK_RIVAL = 2, SIDE_MATTER_OF_FAITH = 2, SIDE_MIDDLE_MAN = 2, SIDE_REPO_PERSON = 2, SIDE_PRIVATE_SECURITY = 2, SIDE_SCOUT_OUT_PATROL_SPOT = 10, SIDE_EARLY_RETIREMENT = 2, } 00:14.58-Lua: scripts/gamestate.lua(799,1) GameState:AddActiveQuest SIDE_THIEF_BOUNTY 1 00:14.58-Lua: scripts/encounter/encounter.lua(104,1) StartConvo DefaultHub LOCATION nil [11:GROG_N_DOG] 00:14.58-General: Created rendertarget RenderOutput(42) with 1 textures. 00:14.58-General: Created rendertarget RenderOutput(43) with 1 textures. 00:15.08-General: #### RENDERNODE CREATED: TRAVELSCREEN_PLAX (balance 6) #### 00:15.08-General: Created rendertarget RenderOutput(44) with 3 textures. 00:15.08-Lua: scripts/user_settings.lua(37,1) Saving settings: profile.lua 00:15.08-Lua: scripts/game.lua(715,1) Saving slot_SAL_1592367295 00:15.08-Lua: scripts/user_settings.lua(37,1) Saving settings: stats.lua 00:15.08-Lua: scripts/user_settings.lua(37,1) Saving settings: profile.lua 00:15.08-Lua: scripts/ui/screens/locationscreen.lua(642,1) ENCOUNTER DONE 00:15.13-Lua: scripts/ui/screens/travelscreen.lua(1082,1) TRAVELING: [11:GROG_N_DOG] -> [8:MURDER_BAY_CHEMIST] 00:15.13-Lua: scripts/gamestate.lua(799,1) GameState:AddActiveQuest INJURED_PERSON 1 00:15.13-Lua: scripts/quest.lua(893,1) QuestState:SetObjectiveState INJURED_PERSON intro ACTIVE 00:15.13-Lua: scripts/gamestate.lua(399,1) SPAWNED EVENT [66 - INJURED_PERSON] 00:15.13-Lua: scripts/game.lua(715,1) Saving slot_SAL_1592367295 00:15.13-Lua: scripts/user_settings.lua(37,1) Saving settings: stats.lua 00:15.13-Lua: scripts/user_settings.lua(37,1) Saving settings: profile.lua 00:15.15-Lua: scripts/ui/widgets/capture_image.lua(160,1) REMOVED CAPTURE NODE 00:15.15-Lua: scripts/map/caravan.lua(102,1) *** NEW ENCOUNTER: SG [66 - INJURED_PERSON]: INJURED_PERSON_2.??? 00:15.15-Lua: scripts/encounter/encounter.lua(104,1) StartConvo SG [66 - INJURED_PERSON]: INJURED_PERSON_2.??? nil [63:MURDER_BAY_ROAD] 00:15.15-Lua: scripts/encounter/encounter.lua(64,1) Moving new primary cast [13:Leeqi] to [63:MURDER_BAY_ROAD] 00:15.15-Lua: scripts/quest.lua(893,1) QuestState:SetObjectiveState INJURED_PERSON intro COMPLETE 00:15.15-Lua: scripts/encounter/encounter.lua(104,1) StartConvo DefaultHub LOCATION nil [63:MURDER_BAY_ROAD] 00:15.18-Lua: scripts/agent.lua(785,1) Agent:Recruit [13:Leeqi] ESCORT 00:15.18-Lua: scripts/agentutil.lua(423,1) AgentUtil.SpawnTransientParty [20:Gao*] 00:15.18-Lua: scripts/agentutil.lua(426,1) use existing leader [20:Gao*] 00:15.18-Lua: scripts/agentutil.lua(450,1) GOT GENERIC AGENT [67:Wild Vroc*] 00:15.18-Lua: scripts/encounter/encounter.lua(64,1) Moving new primary cast [20:Gao*] to [63:MURDER_BAY_ROAD] 00:15.21-Lua: scripts/ui/widgets/characterstage.lua(219,1) BAD EMOTE: thinking 00:15.22-Lua: scripts/negotiation/negotiation_engine.lua(1125,1) -------NEGOTIATION------- 00:15.22-Lua: scripts/negotiation/negotiation_engine.lua(1126,1) Quest: [66 - INJURED_PERSON] 00:15.22-Lua: scripts/negotiation/negotiation_engine.lua(1127,1) Player Resolve: [33:Sal]: 32/32 00:15.22-Lua: scripts/negotiation/negotiation_engine.lua(1128,1) Resolve: 20 00:15.22-Lua: scripts/negotiation/negotiation_engine.lua(1129,1) Difficulty 1 00:15.22-Lua: scripts/negotiation/negotiation_engine.lua(1130,1) Opponent: [20:Gao] 00:15.22-Lua: scripts/negotiation/negotiation_engine.lua(1146,1) ----------------------- 00:15.26-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[sals_instincts] nil 00:15.32-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[attitude] POWER_ABUSE (x1) 00:15.33-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[fast_talk] POWER_ABUSE (x1) 00:15.35-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[fast_talk] POWER_ABUSE (x1) 00:15.36-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[npc_argument] nil 00:15.39-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[default] GRIFTER (x1) 00:15.45-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[fast_talk] POWER_ABUSE (x1) 00:15.46-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[threaten] POWER_ABUSE (x1) 00:15.47-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[threaten] POWER_ABUSE (x1) 00:15.50-Lua: scripts/negotiation/negotiation_modifier.lua(202,1) ApplyPersuasion: INTERROGATE (x1) GRIFTER (x1) 00:15.50-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[frisk] nil 00:15.54-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[default] PLANTED_EVIDENCE (x2) 00:15.54-Lua: scripts/negotiation/negotiation_modifier.lua(161,1) INTERROGATE (x1) Already cleared target: not prepping 00:16.01-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[threaten] POWER_ABUSE (x1) 00:16.02-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[fast_talk] POWER_ABUSE (x1) 00:16.04-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[fast_talk] POWER_ABUSE (x1) 00:16.08-Lua: scripts/negotiation/negotiation_modifier.lua(202,1) ApplyPersuasion: INTERROGATE (x1) GRIFTER (x1) 00:16.08-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[default] GRIFTER (x1) 00:16.12-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[default] GRIFTER (x1) 00:16.16-Lua: scripts/negotiation/negotiation_engine.lua(1879,1) Resolving: Card[threaten] POWER_ABUSE (x1) 00:16.16-Lua: scripts/negotiation/negotiation_engine.lua(1219,1) Negotiation Won! 00:16.16-Lua: scripts/ui/widgets/negotiationpanel.lua(2027,1) NegotiationPanel:HandleNegotiationResult WIN 00:16.30-Lua: scripts/quest.lua(893,1) QuestState:SetObjectiveState INJURED_PERSON take_to_help ACTIVE 00:16.31-General: #### RENDERNODE CREATED: TRAVELSCREEN_PLAX (balance 7) #### 00:16.31-General: Created rendertarget RenderOutput(45) with 3 textures. 00:16.31-General: #### RENDERNODE DESTROYED: TRAVELSCREEN_PLAX (balance 6) #### 00:16.31-Lua: scripts/game.lua(715,1) Saving slot_SAL_1592367295 00:16.31-Lua: scripts/user_settings.lua(37,1) Saving settings: stats.lua 00:16.31-Lua: scripts/user_settings.lua(37,1) Saving settings: profile.lua 00:16.31-Lua: scripts/ui/screens/locationscreen.lua(642,1) ENCOUNTER DONE 00:16.36-Lua: scripts/ui/screens/travelscreen.lua(1082,1) TRAVELING: [63:MURDER_BAY_ROAD] -> [8:MURDER_BAY_CHEMIST] 00:16.36-Lua: scripts/location.lua(674,1) Location:Depopulate [63:MURDER_BAY_ROAD] 00:16.37-Lua: scripts/location.lua(674,1) Location:Depopulate [70:MURDER_BAY_ROAD] 00:16.37-Lua: scripts/game.lua(715,1) Saving slot_SAL_1592367295 00:16.37-Lua: scripts/user_settings.lua(37,1) Saving settings: stats.lua 00:16.37-Lua: scripts/user_settings.lua(37,1) Saving settings: profile.lua 00:16.37-Lua: scripts/ui/widgets/capture_image.lua(160,1) REMOVED CAPTURE NODE 00:16.37-Lua: scripts/map/caravan.lua(102,1) *** NEW ENCOUNTER: SG [66 - INJURED_PERSON]: INJURED_PERSON.??? 00:16.37-Lua: scripts/encounter/encounter.lua(104,1) StartConvo SG [66 - INJURED_PERSON]: INJURED_PERSON.??? nil [8:MURDER_BAY_CHEMIST] 00:16.37-Lua: scripts/quest.lua(893,1) QuestState:SetObjectiveState INJURED_PERSON take_to_help COMPLETE 00:16.37-Lua: scripts/encounter/encounter.lua(104,1) StartConvo DefaultHub LOCATION nil [8:MURDER_BAY_CHEMIST] 00:16.40-Lua: scripts/content/character_aspects/graft_owner.lua(460,1) InstallGraft: [33:Sal] [first_aid] 00:16.40-Lua: scripts/agent.lua(816,1) Agent:Dismiss() [13:Leeqi] 00:16.40-Lua: scripts/ui/screens/socialgraftscreen.lua(197,1) screen mode MONITOR 00:16.40-Lua: scripts/ui/screens/socialgraftscreen.lua(172,1) content height 235.99992370605 1 00:16.43-Lua: scripts/game.lua(715,1) Saving slot_SAL_1592367295 00:16.43-Lua: scripts/user_settings.lua(37,1) Saving settings: stats.lua 00:16.43-Lua: scripts/user_settings.lua(37,1) Saving settings: profile.lua 00:16.43-Lua: scripts/ui/screens/locationscreen.lua(642,1) ENCOUNTER DONE 00:16.43-General: #### RENDERNODE DESTROYED: TRAVELSCREEN_PLAX (balance 5) #### 00:16.43-Lua: scripts/encounter/encounter.lua(104,1) StartConvo DefaultHub LOCATION nil [8:MURDER_BAY_CHEMIST] 00:16.45-Lua: scripts/map/caravan.lua(102,1) *** NEW ENCOUNTER: DefaultHub 00:16.45-Lua: scripts/encounter/encounter.lua(104,1) StartConvo DefaultHub HUB [46:Uraneer] [8:MURDER_BAY_CHEMIST] 00:16.54-KleiOnline: [KLEIONLINE] Stopped Metrics Session: 1592367278555 00:16.54-General: #### RENDERNODE DESTROYED: LOCATION_GROG_N_DOG (balance 4) #### 00:16.54-General: #### RENDERNODE DESTROYED: improc2 (balance 3) #### 00:16.54-General: #### RENDERNODE DESTROYED: improc1 (balance 2) #### 00:16.54-General: #### RENDERNODE DESTROYED: PostProcess (balance 1) #### 00:16.54-General: #### RENDERNODE DESTROYED: UI Render Node (balance 0) #### 00:16.54-General: Clearing out 0 vertex buffer caches... 00:16.54-General: Manager - ORPHANED UNKNOWN RESOURCES:00:16.54-General: fonts/titillium_sdf.zip - 500:16.54-General: fonts/inconsolata_sdf.zip - 100:16.54-General: SETTINGS: [graphics] window_width = 1280 window_height = 720 window_x = 805240832 window_y = 805240832 fullscreen_width = 1280 fullscreen_height = 720 fullscreen_x = 805240832 fullscreen_y = 805240832 max_yres = 1440 fullscreen = 1 00:16.54-BootFlow: Shutting down 00:16.54-General: Updates: 8070 Seconds elapsed: 229.38 fps: 35.18