[23:16:00]: Serializing user: session/90963FAF41218B71/A7N7GVUCRN52/0000000031 [23:16:05]: [Steam] SendUserDisconnect for '76561198012526902' [23:16:05]: [Shard] (KU_vuVypToY) disconnected from [SHDMASTER](1) [23:16:05]: Registering master server in US lobby [23:16:06]: Serializing user: session/90963FAF41218B71/A7N7GVUCRN52/0000000031 [23:16:19]: Could not find anim [death] in bank [ghost] [23:16:19]: Serializing user: session/90963FAF41218B71/A7NPHFO3EPO0/0000000031 [23:18:22]: [string "scripts/prefabs/tacklestation.lua"]:115: attempt to index field 'prototyper' (a nil value) LUA ERROR stack traceback: scripts/prefabs/tacklestation.lua:115 in (field) onhaunt (Lua) <114-122> inst = 203129 - tacklestation (valid:true) haunter = 179363 - willow (valid:true) scripts/components/hauntable.lua:87 in (method) DoHaunt (Lua) <85-111> self = no_wipe_value = false cooldown = 3 flicker = off panictimer = 0 onhaunt = function - scripts/prefabs/tacklestation.lua:114 inst = 203129 - tacklestation (valid:true) cooldowntimer = 0 usefx = true cooldown_on_successful_haunt = true _ = table: 0x1ea593f0 panic = false doer = 179363 - willow (valid:true) scripts/actions.lua:1674 in (field) fn (Lua) <1666-1677> act = Haunt 203129 - tacklestation (valid:true) scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> self (valid:true) = forced = true action = table: 0x213cf460 doer = 179363 - willow (valid:true) onfail = table: 0x24293ed0 doerownsobject = false onsuccess = table: 0x1cd08b00 options = table: 0x1d6a7320 target = 203129 - tacklestation (valid:true) pos = -599.88, -272.19 on nil scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323> self (valid:true) = DynamicShadow = DynamicShadow (0x1d24f940) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:146 deathclientobj = table: 0xa2e9800 SetCameraDistance = function - scripts/prefabs/player_common.lua:1018 ScreenFlash = function - scripts/prefabs/player_common.lua:1080 player_classified = 179364 - player_classified (valid:true) playercolour = table: 0x298ea230 AnimState = AnimState (0x2667b470) Light = Light (0x2b0867f0) deathcause = hound _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:664 pendingtasks = table: 0x1646c480 ShowHUD = function - scripts/prefabs/player_common.lua:1000 ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1012 sg = sg="wilsonghost", state="haunt_pre", time=0.50, tags = "doing,busy," IsHUDVisible = function - scripts/prefabs/player_common.lua:990 ApplyScale = function - scripts/prefabs/player_common.lua:1095 SetGhostMode = function - scripts/prefabs/player_common.lua:577 ShowActions = function - scripts/prefabs/player_common.lua:994 OnWakeUp = function - scripts/prefabs/player_common.lua:865 Transform = Transform (0x1f33e3f0) actionreplica = table: 0x1646c4b0 event_listening = table: 0x14ab46a0 actioncomponents = table: 0x2c0fb580 lower_components_shadow = table: 0x2a990a10 GetMaxMoisture = function - scripts/prefabs/player_common.lua:136 CanUseTouchStone = function - scripts/prefabs/player_common.lua:86 updatecomponents = table: 0xa2cb000 ShakeCamera = function - scripts/prefabs/player_common.lua:1038 OnDespawn = function - scripts/prefabs/player_common.lua:887 Physics = Physics (0x136ae950) MiniMapEntity = MiniMapEntity (0x1f22c030) IsFreezing = function - scripts/prefabs/player_common.lua:106 replica = table: 0x2c0fb5b0 GetTemperature = function - scripts/prefabs/player_common.lua:96 OnSleepIn = function - scripts/prefabs/player_common.lua:837 ghostenabled = true EnableMovementPrediction = function - scripts/prefabs/player_common.lua:521 worldstatewatching = table: 0xc7e8730 SetCameraZoomed = function - scripts/prefabs/player_common.lua:1024 Network = Network (0x182b9010) userid = KU_o99oUPxj OnPreLoad = function - scripts/prefabs/player_common.lua:745 GetSandstormLevel = function - scripts/prefabs/player_common.lua:156 inherentactions = table: 0x26bd26c0 spawntime = 4845.733586058 SnapCamera = function - scripts/prefabs/player_common.lua:1030 event_listeners = table: 0x2b25f660 [23:18:22]: [string "scripts/prefabs/tacklestation.lua"]:115: attempt to index field 'prototyper' (a nil value) LUA ERROR stack traceback: scripts/prefabs/tacklestation.lua:115 in (field) onhaunt (Lua) <114-122> scripts/components/hauntable.lua:87 in (method) DoHaunt (Lua) <85-111> scripts/actions.lua:1674 in (field) fn (Lua) <1666-1677> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323> scripts/stategraphs/SGwilsonghost.lua:200 in (field) fn (Lua) <199-201> scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584> scripts/stategraph.lua:611 in (method) Update (Lua) <603-631> scripts/stategraph.lua:128 in (method) Update (Lua) <109-153> scripts/update.lua:228 in () ? (Lua) <159-238> [23:18:22]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [23:18:22]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:90 in () ? (Lua) <33-129>