[00:00:00]: System Memory: Memory Load: 35% Available Physical Memory: 10522m/16336m Available Page File: 11301m/20807m Available Virtual Memory: 4000m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 13m Working Set Size: 13m Quota Peak Page Pool Usage: 184k Quota Page Pool Usage: 181k Quota Peak Non Paged Pool Usage:17k Quota Non Paged Pool Usage: 16k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 408761 [00:00:00]: Current time: Tue May 19 13:11:11 2020 [00:00:00]: Don't Starve Together: 408761 WIN32 [00:00:00]: Build Date: 5259 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (17260) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:3.30 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (8816) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application c:\SteamCMD\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is disabled in the firewall. [00:00:00]: Authorized application c:\SteamCMD\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is now enabled in the firewall. [00:00:00]: THREAD - started 'StreamInput' (8320) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Success) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Success) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure) [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Pro version 10.0.18363 architecture 64bitovĂ˝ platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz manufacturer GenuineIntel clockSpeed 3408 RAM megsOfRam 16384 GPU name NVIDIA GeForce GTX 1050 Ti driverDate 20200304000000.000000-000 megsOfRam 4095 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 barev driverVersion 26.21.14.4259 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: running main.lua [00:00:01]: loaded modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: bloom_enabled false [00:00:02]: loaded saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:04]: Load FE [00:00:04]: Load FE: done [00:00:04]: THREAD - started 'FilesExistAsyncThread' (5012) [00:00:04]: Check for write access: TRUE [00:00:04]: Check for read access: TRUE [00:00:04]: FilesExistAsyncThread started (15361 files)... [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:05]: [200] Account Communication Success (6) [00:00:05]: Received (KU_GA2O3Zv9) from TokenPurpose [00:00:05]: Starting Dedicated Server Game [00:00:05]: Network tick rate: U=15(2), D=0 [00:00:05]: About to start a server with the following settings: [00:00:05]: Dedicated: true [00:00:05]: Online: true [00:00:05]: Passworded: false [00:00:05]: ServerPort: 11000 [00:00:05]: SteamAuthPort: 8768 [00:00:05]: SteamMasterServerPort: 27018 [00:00:05]: ClanID: true [00:00:05]: ClanOnly: false [00:00:05]: ClanAdmin: false [00:00:05]: LanOnly: false [00:00:05]: FriendsOnly: false [00:00:05]: EnableAutosaver: true [00:00:05]: EncodeUserPath: true [00:00:05]: PVP: false [00:00:05]: MaxPlayers: 10 [00:00:05]: GameMode: endless [00:00:05]: OverridenDNS: [00:00:05]: PauseWhenEmpty: true [00:00:05]: IdleTimeout: 1800s [00:00:05]: VoteEnabled: true [00:00:05]: InternetBroadcasting: true [00:00:05]: Intent: cooperative [00:00:05]: [Warning] Could not confirm port 11000 is open in the firewall. [00:00:05]: Online Server Started on port: 11000 [00:00:05]: Collecting garbage... [00:00:05]: lua_gc took 0.03 seconds [00:00:05]: ~ShardLuaProxy() [00:00:05]: ~cEventLeaderboardProxy() [00:00:05]: ~ItemServerLuaProxy() [00:00:05]: ~InventoryLuaProxy() [00:00:05]: ~NetworkLuaProxy() [00:00:05]: ~SimLuaProxy() [00:00:05]: FilesExistAsyncThread aborted. [00:00:05]: ... FilesExistAsyncThread complete [00:00:05]: lua_close took 0.05 seconds [00:00:05]: ReleaseAll [00:00:05]: ReleaseAll Finished [00:00:05]: cGame::StartPlaying [00:00:05]: LOADING LUA [00:00:05]: DoLuaFile scripts/main.lua [00:00:05]: DoLuaFile loading buffer scripts/main.lua [00:00:05]: taskgrouplist: default Together [00:00:05]: taskgrouplist: classic Classic [00:00:05]: taskgrouplist: cave_default Underground [00:00:05]: taskgrouplist: lavaarena_taskset The Forge [00:00:05]: taskgrouplist: quagmire_taskset The Gorge [00:00:05]: running main.lua [00:00:05]: loaded modindex [00:00:05]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:06]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:06]: LOADING LUA SUCCESS [00:00:06]: PlayerDeaths could not load morgue [00:00:06]: PlayerHistory could not load player_history [00:00:06]: ServerPreferences could not load server_preferences [00:00:06]: bloom_enabled false [00:00:06]: loaded saveindex [00:00:06]: OnFilesLoaded() [00:00:06]: OnUpdatePurchaseStateComplete [00:00:06]: [string "scripts/saveindex.lua"]:303: SaveIndex:GetSaveData: Encoded Savedata is empty on load [session/5CA35D5113C86013/0000000047] LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/saveindex.lua:303 in (upvalue) OnLoadSaveDataFile (Lua) <294-313> file = session/5CA35D5113C86013/0000000047 cb = function - scripts/gamelogic.lua:909 load_success = true str = scripts/saveindex.lua:317 in () ? (Lua) <316-318> load_success = true str = =[C]:-1 in (method) GetPersistentString (C) <-1--1> scripts/saveindex.lua:316 in (method) GetSaveDataFile (Lua) <315-319> self = data = table: 0A2E48E8 current_slot = 1 file = session/5CA35D5113C86013/0000000047 cb = function - scripts/gamelogic.lua:909 scripts/saveindex.lua:335 in (method) GetSaveData (Lua) <321-340> self = data = table: 0A2E48E8 current_slot = 1 slotnum = 1 cb = function - scripts/gamelogic.lua:909 file = session/5CA35D5113C86013/0000000047 scripts/gamelogic.lua:917 in (upvalue) DoLoadWorld (Lua) <908-918> saveslot = 1 onload = function - scripts/gamelogic.lua:909 scripts/gamelogic.lua:960 in (upvalue) LoadSlot (Lua) <954-966> slot = 1 scripts/gamelogic.lua:1029 in (upvalue) DoResetAction (Lua) <977-1069> scripts/gamelogic.lua:1079 in (local) complete_callback (Lua) <1071-1080> scripts/upsell.lua:13 in (global) UpdateGamePurchasedState (Lua) <11-15> complete_callback = function - scripts/gamelogic.lua:1071 scripts/gamelogic.lua:1103 in (local) callback (Lua) <1082-1104> [00:00:06]: [string "scripts/saveindex.lua"]:303: SaveIndex:GetSaveData: Encoded Savedata is empty on load [session/5CA35D5113C86013/0000000047] LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/saveindex.lua:303 in (upvalue) OnLoadSaveDataFile (Lua) <294-313> scripts/saveindex.lua:317 in () ? (Lua) <316-318> =[C]:-1 in (method) GetPersistentString (C) <-1--1> scripts/saveindex.lua:316 in (method) GetSaveDataFile (Lua) <315-319> scripts/saveindex.lua:335 in (method) GetSaveData (Lua) <321-340> scripts/gamelogic.lua:917 in (upvalue) DoLoadWorld (Lua) <908-918> scripts/gamelogic.lua:960 in (upvalue) LoadSlot (Lua) <954-966> scripts/gamelogic.lua:1029 in (upvalue) DoResetAction (Lua) <977-1069> scripts/gamelogic.lua:1079 in (local) complete_callback (Lua) <1071-1080> scripts/upsell.lua:13 in (global) UpdateGamePurchasedState (Lua) <11-15> scripts/gamelogic.lua:1103 in (local) callback (Lua) <1082-1104> [00:00:06]: Check for write access: TRUE [00:00:06]: Check for read access: TRUE [00:00:06]: ModIndex: Load sequence finished successfully. [00:00:06]: Reset() returning [00:00:06]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:00:06]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:90 in () ? (Lua) <33-129>