Desktop is 1920 x 1080 @ 60 Hz Initialize engine version: 2018.4.14f1 (05119b33d0b7) GfxDevice: creating device client; threaded=1 Renderer: GeForce GTX 880M/PCIe/SSE2 Vendor: NVIDIA Corporation Version: 4.5.0 NVIDIA 440.44 GLES: 0 GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragm ent_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sa mpler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_E XT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import _sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_ NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_f eedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level ; Context handle 68674792 Begin MonoManager ReloadAssembly - Completed reload, in 0.052 seconds Default vsync count 1 requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 0 Hz Desktop is 1920 x 1080 @ 60 Hz UnloadTime: 0.621000 ms [05:27:36.424] [1] [INFO] KProfiler: Start [05:27:36.559] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [05:27:36.559] [1] [INFO] Low Res Textures? No [05:27:36.563] [1] [INFO] release Build: AP-408920 SYSTEM INFO: Platform=LinuxPlayer OSname=Linux 4.15 Ubuntu 18.04 64bit OSversion=4.15.0.76 CPUmodel=PC CPUdeviceType=Desktop ProcBits=64 CPUcount=8 CPUtype=Intel(R) Core(TM) i7-4810MQ CPU @ 2.80GHz SystemMemoryMegs=32119 GPUgraphicsDeviceID=4504 GPUname=GeForce GTX 880M/PCIe/SSE2 GPUgraphicsDeviceType=OpenGLCore GPUgraphicsDeviceVendor=NVIDIA Corporation GPUgraphicsDeviceVendorID=4318 GPUgraphicsDeviceVersion=OpenGL 4.5.0 NVIDIA 440.44 GPUmemoryMegs=8192 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=True System Language=English [05:27:37.729] [1] [INFO] Initializing at 2020-05-12 05:27:37.728 [05:27:37.729] [1] [INFO] Save path: /home/andreas/.config/unity3d/Klei/Oxygen Not Included [05:27:38.297] [1] [INFO] Using builtin mod system. [05:27:38.357] [1] [INFO] Localization.Initialize! [05:27:38.361] [1] [INFO] Logged into Steam with ID:76561198079021315, NAME:lattice45 [05:27:38.362] [1] [INFO] [Account] Requesting auth ticket from Steam [05:27:40.072] [4] [INFO] [Account] Got login for user KU_SDzpmrBB Unloading 5 Unused Serialized files (Serialized files now loaded: 0) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 60 Hz Desktop is 1920 x 1080 @ 60 Hz Unloading 861 unused Assets to reduce memory usage. Loaded Objects now: 41875. Total: 127.936000 ms (FindLiveObjects: 3.061000 ms CreateObjectMapping: 1.924000 ms MarkObjects: 121.541000 ms DeleteObjects: 1.409000 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.867000 ms Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 43672. Total: 137.650000 ms (FindLiveObjects: 2.789000 ms CreateObjectMapping: 1.921000 ms MarkObjects: 132.844000 ms DeleteObjects: 0.095000 ms) [05:27:44.094] [1] [INFO] -- MAIN MENU -- [05:27:44.386] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True [05:27:44.818] [1] [INFO] Using local MOTD at version: 9, web version at 7 [05:27:45.075] [1] [INFO] publishing mod Tweaked Biological Cargo Bay [05:27:45.076] [1] [INFO] Preview image load failed [05:27:45.077] [1] [INFO] publishing mod CustomTemperatureOverlay [05:27:45.089] [1] [INFO] publishing mod Automatic Dispenser only Transfer from Lower Priority [05:27:45.089] [1] [INFO] Preview image load failed [05:27:45.090] [1] [INFO] publishing mod Deconstructable POI Props [05:27:45.090] [1] [INFO] Preview image load failed [05:27:45.090] [1] [INFO] publishing mod Bigger Camera Zoom Out [05:27:45.090] [1] [INFO] Preview image load failed [05:27:45.090] [1] [INFO] publishing mod Pliers [05:27:45.091] [1] [INFO] Preview image load failed [05:27:45.091] [1] [INFO] publishing mod Better Automation Overlay [05:27:45.091] [1] [INFO] Preview image load failed [05:27:45.091] [1] [INFO] publishing mod Blueprints [05:27:45.091] [1] [INFO] Preview image load failed [05:27:45.091] [1] [INFO] publishing mod Critter Inventory [05:27:45.091] [1] [INFO] Preview image load failed [05:27:45.092] [1] [INFO] publishing mod Efficient Supply [05:27:45.092] [1] [INFO] Preview image load failed [05:27:45.092] [1] [INFO] publishing mod Sweep By Type [05:27:45.092] [1] [INFO] Preview image load failed [05:27:45.112] [1] [INFO] Subscribe to mod Tweaked Biological Cargo Bay [05:27:45.114] [1] [INFO] Subscribe to mod CustomTemperatureOverlay [05:27:45.114] [1] [INFO] Subscribe to mod Automatic Dispenser only Transfer from Lower Priority [05:27:45.115] [1] [INFO] Subscribe to mod Deconstructable POI Props [05:27:45.115] [1] [INFO] Subscribe to mod Bigger Camera Zoom Out [05:27:45.116] [1] [INFO] Subscribe to mod Pliers [05:27:45.116] [1] [INFO] Subscribe to mod Better Automation Overlay [05:27:45.117] [1] [INFO] Subscribe to mod Blueprints [05:27:45.117] [1] [INFO] Subscribe to mod Critter Inventory [05:27:45.118] [1] [INFO] Subscribe to mod Efficient Supply [05:27:45.118] [1] [INFO] Subscribe to mod Sweep By Type [05:27:55.869] [1] [INFO] World settings reload complete! Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 43708. Total: 149.404000 ms (FindLiveObjects: 2.900000 ms CreateObjectMapping: 1.782000 ms MarkObjects: 144.625000 ms DeleteObjects: 0.096000 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.788000 ms Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 56060. Total: 205.375000 ms (FindLiveObjects: 3.905000 ms CreateObjectMapping: 3.199000 ms MarkObjects: 197.992000 ms DeleteObjects: 0.278000 ms) [05:27:57.126] [1] [INFO] Loading save file: /home/andreas/.config/unity3d/Klei/Oxygen Not Included/save_files/The Leaky Pigpen.sav headerVersion:1, buildVersion:408920, headerSize:449, IsCompressed:True [05:27:57.126] [1] [INFO] GameInfo loaded from save header: numberOfCycles:0, numberOfDuplicants:3, baseName:The Leaky Pigpen, isAutoSave:False, originalSaveName:/home/andreas/.config/unity3d/Klei/Oxygen Not Included/save_files/The Leaky Pigpen.sav, worldID:worlds/ForestLush, worldTraits:traits/BouldersMixed, traits/FrozenCore, traits/IrregularOil, traits/MagmaVents, colonyGuid:90b073b5-7bb7-48c1-9026-dbad7562df90, saveVersion:7.17 [05:27:57.394] [1] [INFO] Generating a world with the traits: traits/BouldersMixed, traits/FrozenCore, traits/IrregularOil, traits/MagmaVents [05:27:57.524] [1] [INFO] Set world to [worlds/ForestLush] /media/games/SteamGames/SteamApps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/worldgen/ [05:27:57.576] [1] [INFO] 23.75107 Level Loaded.... backend 0(4) : error C0203: extension GL_AMD_vertex_shader_layer not supported in profile gp5vp Note: Creation of internal variant of shader 'Hidden/InternalErrorShader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 436) 0(4) : error C0203: extension GL_AMD_vertex_shader_layer not supported in profile gp5vp Note: Creation of internal variant of shader 'GUI/Text Shader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 436) Shader warmup: 60 shaders 195 combinations 0.154s [05:28:02.852] [1] [INFO] Custom Settings: World=worlds/ForestLush,WorldgenSeed=1922628165,ImmuneSystem=Strong,CalorieBurn=Easy,Morale=Easy,Stress=Optimistic,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled,FastWorkersMode=Disabled, [05:28:02.853] [1] [INFO] Loaded [/home/andreas/.config/unity3d/Klei/Oxygen Not Included/save_files/The Leaky Pigpen.sav] [05:28:02.853] [1] [INFO] World Seeds [1922628165/1922628165/1922628165/1922628165] [05:28:02.967] [1] [INFO] -- GAME -- Unloading 1 Unused Serialized files (Serialized files now loaded: 0) [05:28:08.488] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 247626. Total: 1062.938000 ms (FindLiveObjects: 25.343000 ms CreateObjectMapping: 10.560000 ms MarkObjects: 1026.623000 ms DeleteObjects: 0.411000 ms) [05:28:11.331] [1] [WARNING] AdjustLoad() failed [06:30:30.431] [1] [ERROR] Assert failed Assert failed (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) ArgumentException: Accessing mismatched handle version. Expected version=0 but got version=1 at HandleVector`1[T].UnpackHandle (HandleVector`1+Handle[T] handle, System.Byte& version, System.Int32& index) [0x0005c] in :0 at KCompactedVectorBase.Allocate (System.Int32 item) [0x0000d] in :0 at KCompactedVector`1[T].Allocate (T initial_data) [0x00018] in :0 at AnimEventManager.PlayAnim (KAnimControllerBase controller, KAnim+Anim anim, KAnim+PlayMode mode, System.Single time, System.Boolean use_unscaled_time) [0x00120] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartAnimEventSequence () [0x00015] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartQueuedAnim () [0x00165] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x00078] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Play (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x0000e] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.UpdateVisuals () [0x0011f] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.Render200ms (System.Single dt) [0x00000] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at SimAndRenderScheduler+Render200ms.Update (IRender200ms updater, System.Single dt) [0x00000] in :0 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00088] in :0 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x0002d] in :0 at StateMachineUpdater+BucketGroup.InternalAdvance (System.Single dt) [0x0001f] in :0 at StateMachineUpdater+BucketGroup.Advance (System.Single dt) [0x00000] in :0 at StateMachineUpdater.Render (System.Single dt) [0x00015] in :0 at Game.LateUpdate () [0x003c4] in <52866e2cfcf348dbb898557cf8cd3c17>:0 (Filename: Line: 0) [06:30:30.653] [1] [ERROR] Assert failed Assert failed (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) ArgumentException: Accessing mismatched handle version. Expected version=0 but got version=1 at HandleVector`1[T].UnpackHandle (HandleVector`1+Handle[T] handle, System.Byte& version, System.Int32& index) [0x0005c] in :0 at KCompactedVectorBase.Allocate (System.Int32 item) [0x0000d] in :0 at KCompactedVector`1[T].Allocate (T initial_data) [0x00018] in :0 at AnimEventManager.PlayAnim (KAnimControllerBase controller, KAnim+Anim anim, KAnim+PlayMode mode, System.Single time, System.Boolean use_unscaled_time) [0x00120] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartAnimEventSequence () [0x00015] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartQueuedAnim () [0x00165] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x00078] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Play (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x0000e] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.UpdateVisuals () [0x0011f] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.Render200ms (System.Single dt) [0x00000] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at SimAndRenderScheduler+Render200ms.Update (IRender200ms updater, System.Single dt) [0x00000] in :0 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00088] in :0 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x0002d] in :0 at StateMachineUpdater+BucketGroup.InternalAdvance (System.Single dt) [0x0001f] in :0 at StateMachineUpdater+BucketGroup.Advance (System.Single dt) [0x00000] in :0 at StateMachineUpdater.Render (System.Single dt) [0x00015] in :0 at Game.LateUpdate () [0x003c4] in <52866e2cfcf348dbb898557cf8cd3c17>:0 (Filename: Line: 0) [06:30:30.671] [1] [ERROR] Assert failed Assert failed (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) ArgumentException: Accessing mismatched handle version. Expected version=0 but got version=1 at HandleVector`1[T].UnpackHandle (HandleVector`1+Handle[T] handle, System.Byte& version, System.Int32& index) [0x0005c] in :0 at KCompactedVectorBase.Allocate (System.Int32 item) [0x0000d] in :0 at KCompactedVector`1[T].Allocate (T initial_data) [0x00018] in :0 at AnimEventManager.PlayAnim (KAnimControllerBase controller, KAnim+Anim anim, KAnim+PlayMode mode, System.Single time, System.Boolean use_unscaled_time) [0x00120] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartAnimEventSequence () [0x00015] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartQueuedAnim () [0x00165] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x00078] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Play (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x0000e] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.UpdateVisuals () [0x0011f] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.Render200ms (System.Single dt) [0x00000] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at SimAndRenderScheduler+Render200ms.Update (IRender200ms updater, System.Single dt) [0x00000] in :0 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00088] in :0 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x0002d] in :0 at StateMachineUpdater+BucketGroup.InternalAdvance (System.Single dt) [0x0001f] in :0 at StateMachineUpdater+BucketGroup.Advance (System.Single dt) [0x00000] in :0 at StateMachineUpdater.Render (System.Single dt) [0x00015] in :0 at Game.LateUpdate () [0x003c4] in <52866e2cfcf348dbb898557cf8cd3c17>:0 (Filename: Line: 0) [06:30:30.700] [1] [ERROR] Assert failed Assert failed (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) ArgumentException: Accessing mismatched handle version. Expected version=0 but got version=1 at HandleVector`1[T].UnpackHandle (HandleVector`1+Handle[T] handle, System.Byte& version, System.Int32& index) [0x0005c] in :0 at KCompactedVectorBase.Allocate (System.Int32 item) [0x0000d] in :0 at KCompactedVector`1[T].Allocate (T initial_data) [0x00018] in :0 at AnimEventManager.PlayAnim (KAnimControllerBase controller, KAnim+Anim anim, KAnim+PlayMode mode, System.Single time, System.Boolean use_unscaled_time) [0x00120] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartAnimEventSequence () [0x00015] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartQueuedAnim () [0x00165] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x00078] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Play (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x0000e] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.UpdateVisuals () [0x0011f] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.Render200ms (System.Single dt) [0x00000] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at SimAndRenderScheduler+Render200ms.Update (IRender200ms updater, System.Single dt) [0x00000] in :0 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00088] in :0 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x0002d] in :0 at StateMachineUpdater+BucketGroup.InternalAdvance (System.Single dt) [0x0001f] in :0 at StateMachineUpdater+BucketGroup.Advance (System.Single dt) [0x00000] in :0 at StateMachineUpdater.Render (System.Single dt) [0x00015] in :0 at Game.LateUpdate () [0x003c4] in <52866e2cfcf348dbb898557cf8cd3c17>:0 (Filename: Line: 0) [06:30:30.716] [1] [ERROR] Assert failed Assert failed (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) ArgumentException: Accessing mismatched handle version. Expected version=0 but got version=1 at HandleVector`1[T].UnpackHandle (HandleVector`1+Handle[T] handle, System.Byte& version, System.Int32& index) [0x0005c] in :0 at KCompactedVectorBase.Allocate (System.Int32 item) [0x0000d] in :0 at KCompactedVector`1[T].Allocate (T initial_data) [0x00018] in :0 at AnimEventManager.PlayAnim (KAnimControllerBase controller, KAnim+Anim anim, KAnim+PlayMode mode, System.Single time, System.Boolean use_unscaled_time) [0x00120] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartAnimEventSequence () [0x00015] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartQueuedAnim () [0x00165] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x00078] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Play (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x0000e] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.UpdateVisuals () [0x0011f] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.Render200ms (System.Single dt) [0x00000] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at SimAndRenderScheduler+Render200ms.Update (IRender200ms updater, System.Single dt) [0x00000] in :0 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00088] in :0 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x0002d] in :0 at StateMachineUpdater+BucketGroup.InternalAdvance (System.Single dt) [0x0001f] in :0 at StateMachineUpdater+BucketGroup.Advance (System.Single dt) [0x00000] in :0 at StateMachineUpdater.Render (System.Single dt) [0x00015] in :0 at Game.LateUpdate () [0x003c4] in <52866e2cfcf348dbb898557cf8cd3c17>:0 (Filename: Line: 0) [06:30:30.739] [1] [ERROR] Assert failed Assert failed (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) ArgumentException: Accessing mismatched handle version. Expected version=0 but got version=1 at HandleVector`1[T].UnpackHandle (HandleVector`1+Handle[T] handle, System.Byte& version, System.Int32& index) [0x0005c] in :0 at KCompactedVectorBase.Allocate (System.Int32 item) [0x0000d] in :0 at KCompactedVector`1[T].Allocate (T initial_data) [0x00018] in :0 at AnimEventManager.PlayAnim (KAnimControllerBase controller, KAnim+Anim anim, KAnim+PlayMode mode, System.Single time, System.Boolean use_unscaled_time) [0x00120] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartAnimEventSequence () [0x00015] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartQueuedAnim () [0x00165] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x00078] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Play (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x0000e] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.UpdateVisuals () [0x0011f] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.Render200ms (System.Single dt) [0x00000] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at SimAndRenderScheduler+Render200ms.Update (IRender200ms updater, System.Single dt) [0x00000] in :0 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00088] in :0 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x0002d] in :0 at StateMachineUpdater+BucketGroup.InternalAdvance (System.Single dt) [0x0001f] in :0 at StateMachineUpdater+BucketGroup.Advance (System.Single dt) [0x00000] in :0 at StateMachineUpdater.Render (System.Single dt) [0x00015] in :0 at Game.LateUpdate () [0x003c4] in <52866e2cfcf348dbb898557cf8cd3c17>:0 (Filename: Line: 0) [06:30:30.763] [1] [ERROR] Assert failed Assert failed (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) ArgumentException: Accessing mismatched handle version. Expected version=0 but got version=1 at HandleVector`1[T].UnpackHandle (HandleVector`1+Handle[T] handle, System.Byte& version, System.Int32& index) [0x0005c] in :0 at KCompactedVectorBase.Allocate (System.Int32 item) [0x0000d] in :0 at KCompactedVector`1[T].Allocate (T initial_data) [0x00018] in :0 at AnimEventManager.PlayAnim (KAnimControllerBase controller, KAnim+Anim anim, KAnim+PlayMode mode, System.Single time, System.Boolean use_unscaled_time) [0x00120] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartAnimEventSequence () [0x00015] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartQueuedAnim () [0x00165] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x00078] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Play (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x0000e] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.UpdateVisuals () [0x0011f] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.Render200ms (System.Single dt) [0x00000] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at SimAndRenderScheduler+Render200ms.Update (IRender200ms updater, System.Single dt) [0x00000] in :0 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00088] in :0 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x0002d] in :0 at StateMachineUpdater+BucketGroup.InternalAdvance (System.Single dt) [0x0001f] in :0 at StateMachineUpdater+BucketGroup.Advance (System.Single dt) [0x00000] in :0 at StateMachineUpdater.Render (System.Single dt) [0x00015] in :0 at Game.LateUpdate () [0x003c4] in <52866e2cfcf348dbb898557cf8cd3c17>:0 (Filename: Line: 0) [06:30:30.778] [1] [ERROR] Assert failed Assert failed (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) ArgumentException: Accessing mismatched handle version. Expected version=0 but got version=1 at HandleVector`1[T].UnpackHandle (HandleVector`1+Handle[T] handle, System.Byte& version, System.Int32& index) [0x0005c] in :0 at KCompactedVectorBase.Allocate (System.Int32 item) [0x0000d] in :0 at KCompactedVector`1[T].Allocate (T initial_data) [0x00018] in :0 at AnimEventManager.PlayAnim (KAnimControllerBase controller, KAnim+Anim anim, KAnim+PlayMode mode, System.Single time, System.Boolean use_unscaled_time) [0x00120] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartAnimEventSequence () [0x00015] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartQueuedAnim () [0x00165] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x00078] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Play (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x0000e] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.UpdateVisuals () [0x0011f] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.Render200ms (System.Single dt) [0x00000] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at SimAndRenderScheduler+Render200ms.Update (IRender200ms updater, System.Single dt) [0x00000] in :0 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00088] in :0 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x0002d] in :0 at StateMachineUpdater+BucketGroup.InternalAdvance (System.Single dt) [0x0001f] in :0 at StateMachineUpdater+BucketGroup.Advance (System.Single dt) [0x00000] in :0 at StateMachineUpdater.Render (System.Single dt) [0x00015] in :0 at Game.LateUpdate () [0x003c4] in <52866e2cfcf348dbb898557cf8cd3c17>:0 (Filename: Line: 0) [--Deleted Repeating assert --] [07:37:16.898] [1] [ERROR] Assert failed Assert failed (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) ArgumentException: Accessing mismatched handle version. Expected version=0 but got version=1 at HandleVector`1[T].UnpackHandle (HandleVector`1+Handle[T] handle, System.Byte& version, System.Int32& index) [0x0005c] in :0 at KCompactedVectorBase.Allocate (System.Int32 item) [0x0000d] in :0 at KCompactedVector`1[T].Allocate (T initial_data) [0x00018] in :0 at AnimEventManager.PlayAnim (KAnimControllerBase controller, KAnim+Anim anim, KAnim+PlayMode mode, System.Single time, System.Boolean use_unscaled_time) [0x00120] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartAnimEventSequence () [0x00015] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartQueuedAnim () [0x00165] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x00078] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Play (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x0000e] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.UpdateVisuals () [0x0011f] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.Render200ms (System.Single dt) [0x00000] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at SimAndRenderScheduler+Render200ms.Update (IRender200ms updater, System.Single dt) [0x00000] in :0 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00088] in :0 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x0002d] in :0 at StateMachineUpdater+BucketGroup.InternalAdvance (System.Single dt) [0x0001f] in :0 at StateMachineUpdater+BucketGroup.Advance (System.Single dt) [0x00000] in :0 at StateMachineUpdater.Render (System.Single dt) [0x00015] in :0 at Game.LateUpdate () [0x003c4] in <52866e2cfcf348dbb898557cf8cd3c17>:0 (Filename: Line: 0) [07:37:16.916] [1] [ERROR] Assert failed Assert failed (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) ArgumentException: Accessing mismatched handle version. Expected version=0 but got version=1 at HandleVector`1[T].UnpackHandle (HandleVector`1+Handle[T] handle, System.Byte& version, System.Int32& index) [0x0005c] in :0 at KCompactedVectorBase.Allocate (System.Int32 item) [0x0000d] in :0 at KCompactedVector`1[T].Allocate (T initial_data) [0x00018] in :0 at AnimEventManager.PlayAnim (KAnimControllerBase controller, KAnim+Anim anim, KAnim+PlayMode mode, System.Single time, System.Boolean use_unscaled_time) [0x00120] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartAnimEventSequence () [0x00015] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartQueuedAnim () [0x00165] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x00078] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Play (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x0000e] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.UpdateVisuals () [0x0011f] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.Render200ms (System.Single dt) [0x00000] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at SimAndRenderScheduler+Render200ms.Update (IRender200ms updater, System.Single dt) [0x00000] in :0 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00088] in :0 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x0002d] in :0 at StateMachineUpdater+BucketGroup.InternalAdvance (System.Single dt) [0x0001f] in :0 at StateMachineUpdater+BucketGroup.Advance (System.Single dt) [0x00000] in :0 at StateMachineUpdater.Render (System.Single dt) [0x00015] in :0 at Game.LateUpdate () [0x003c4] in <52866e2cfcf348dbb898557cf8cd3c17>:0 (Filename: Line: 0) [07:37:16.932] [1] [ERROR] Assert failed Assert failed (Filename: ./Runtime/Export/Debug.bindings.h Line: 45) ArgumentException: Accessing mismatched handle version. Expected version=0 but got version=1 at HandleVector`1[T].UnpackHandle (HandleVector`1+Handle[T] handle, System.Byte& version, System.Int32& index) [0x0005c] in :0 at KCompactedVectorBase.Allocate (System.Int32 item) [0x0000d] in :0 at KCompactedVector`1[T].Allocate (T initial_data) [0x00018] in :0 at AnimEventManager.PlayAnim (KAnimControllerBase controller, KAnim+Anim anim, KAnim+PlayMode mode, System.Single time, System.Boolean use_unscaled_time) [0x00120] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartAnimEventSequence () [0x00015] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.StartQueuedAnim () [0x00165] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Queue (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x00078] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at KAnimControllerBase.Play (HashedString anim_name, KAnim+PlayMode mode, System.Single speed, System.Single time_offset) [0x0000e] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.UpdateVisuals () [0x0011f] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at LogicRibbonReader.Render200ms (System.Single dt) [0x00000] in <52866e2cfcf348dbb898557cf8cd3c17>:0 at SimAndRenderScheduler+Render200ms.Update (IRender200ms updater, System.Single dt) [0x00000] in :0 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x00088] in :0 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x0002d] in :0 at StateMachineUpdater+BucketGroup.InternalAdvance (System.Single dt) [0x0001f] in :0 at StateMachineUpdater+BucketGroup.Advance (System.Single dt) [0x00000] in :0 at StateMachineUpdater.Render (System.Single dt) [0x00015] in :0 at Game.LateUpdate () [0x003c4] in <52866e2cfcf348dbb898557cf8cd3c17>:0 (Filename: Line: 0) Game.OnApplicationQuit() Setting up 2 worker threads for Enlighten. Thread -> id: 7feb30e82700 -> priority: 1 Thread -> id: 7feac8839700 -> priority: 1