[00:00:00]: System Memory: Memory Load: 67% Available Physical Memory: 2617m/8057m Available Page File: 5167m/17322m Available Virtual Memory: 3983m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 30m Working Set Size: 30m Quota Peak Page Pool Usage: 218k Quota Page Pool Usage: 215k Quota Peak Non Paged Pool Usage:17k Quota Non Paged Pool Usage: 17k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_5/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 406832 [00:00:00]: Current time: Tue Apr 28 13:38:07 2020 [00:00:00]: Don't Starve Together: 406832 WIN32 [00:00:00]: Build Date: 5242 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 6524 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_5 -ownernetid 76561198189788753 -backup_log_count 10 -backup_log_period 0 -shard Master -sigprefix DST_Master -region US [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: THREAD - started 'GAClient' (17936) [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:5.20 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: THREAD - started 'Ping Job Thread' (10936) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application D:\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: Overriding region to US [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Success) [00:00:00]: THREAD - started 'StreamInput' (15892) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198189788753 [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.18362 architecture 64-bit platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz manufacturer GenuineIntel clockSpeed 2496 RAM megsOfRam 8192 GPU name Intel(R) HD Graphics 630 driverDate 20190430000000.000000-000 megsOfRam 1024 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 colors driverVersion 26.20.100.6859 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: WARNING: icon paths for mod workshop-1234070573 (Crockpot) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: bloom_enabled false [00:00:02]: loaded saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:04]: Load FE [00:00:04]: Load FE: done [00:00:04]: THREAD - started 'FilesExistAsyncThread' (19992) [00:00:04]: Check for write access: TRUE [00:00:04]: Check for read access: TRUE [00:00:04]: FilesExistAsyncThread started (15361 files)... [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:04]: [IPC] Signal 'DST_Master_Kill' opened #00000588 [00:00:04]: [IPC] Registering handler for signal #00000588 [00:00:04]: [IPC] Handle #00000588 added to the Eventhandles [00:00:04]: [IPC] Signal 'DST_Master_Starting' opened #00000570 [00:00:04]: [IPC] Sending signal... #00000570 [00:00:05]: [200] Account Communication Success (6) [00:00:05]: Received (KU_4k0S1U27) from TokenPurpose [00:00:05]: Starting Dedicated Server Game [00:00:05]: Network tick rate: U=15(2), D=0 [00:00:05]: About to start a server with the following settings: [00:00:05]: Dedicated: true [00:00:05]: Online: true [00:00:05]: Passworded: false [00:00:05]: ServerPort: 10999 [00:00:05]: SteamAuthPort: 8766 [00:00:05]: SteamMasterServerPort: 27016 [00:00:05]: ClanID: false [00:00:05]: ClanOnly: false [00:00:05]: ClanAdmin: false [00:00:05]: LanOnly: true [00:00:05]: FriendsOnly: false [00:00:05]: EnableAutosaver: true [00:00:05]: EncodeUserPath: true [00:00:05]: PVP: false [00:00:05]: MaxPlayers: 1 [00:00:05]: GameMode: survival [00:00:05]: OverridenDNS: [00:00:05]: PauseWhenEmpty: true [00:00:05]: IdleTimeout: 1800s [00:00:05]: VoteEnabled: false [00:00:05]: InternetBroadcasting: true [00:00:05]: Intent: social [00:00:05]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:05]: Online Server Started on port: 10999 [00:00:05]: Collecting garbage... [00:00:05]: lua_gc took 0.04 seconds [00:00:05]: ~ShardLuaProxy() [00:00:05]: ~cEventLeaderboardProxy() [00:00:05]: ~ItemServerLuaProxy() [00:00:05]: ~InventoryLuaProxy() [00:00:05]: ~NetworkLuaProxy() [00:00:05]: ~SimLuaProxy() [00:00:05]: FilesExistAsyncThread aborted. [00:00:05]: ... FilesExistAsyncThread complete [00:00:05]: lua_close took 0.07 seconds [00:00:05]: ReleaseAll [00:00:05]: ReleaseAll Finished [00:00:05]: cGame::StartPlaying [00:00:05]: LOADING LUA [00:00:05]: DoLuaFile scripts/main.lua [00:00:05]: DoLuaFile loading buffer scripts/main.lua [00:00:05]: taskgrouplist: default Together [00:00:05]: taskgrouplist: classic Classic [00:00:05]: taskgrouplist: cave_default Underground [00:00:05]: taskgrouplist: lavaarena_taskset The Forge [00:00:05]: taskgrouplist: quagmire_taskset The Gorge [00:00:05]: running main.lua [00:00:05]: loaded modindex [00:00:05]: WARNING: icon paths for mod workshop-1234070573 (Crockpot) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:05]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:06]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:06]: LOADING LUA SUCCESS [00:00:06]: PlayerDeaths could not load morgue [00:00:06]: PlayerHistory could not load player_history [00:00:06]: ServerPreferences could not load server_preferences [00:00:06]: bloom_enabled false [00:00:06]: loaded saveindex [00:00:06]: OnFilesLoaded() [00:00:06]: OnUpdatePurchaseStateComplete [00:00:06]: Loading world: session/12433CC2BDBA7749/0000000005 [00:00:06]: Save file is at version 5.04 [00:00:06]: Klump load on boot started. [00:00:06]: Klump files loaded: 0 [00:00:06]: Unload FE [00:00:06]: Unload FE done [00:00:09]: LOAD BE [00:00:13]: LOAD BE: done [00:00:13]: Begin Session: 12433CC2BDBA7749 [00:00:13]: saving to server_temp/server_save [00:00:13]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:14]: Loading 16 new character(s) [00:00:14]: Total 16 character(s) loaded [00:00:15]: Loading Nav Grid [00:00:15]: World generated on version 406832, using seed: 1588092912 [00:00:15]: setting summerlength 15 [00:00:15]: setting isnightmaredawn false [00:00:15]: setting elapseddaysinseason 0 [00:00:15]: setting isfullmoon false [00:00:15]: setting moisture 89.700157165527 [00:00:15]: setting springlength 20 [00:00:15]: setting isnightmarewild false [00:00:15]: setting moonphase new [00:00:15]: setting precipitationrate 0 [00:00:15]: setting iswet false [00:00:15]: setting isnewmoon false [00:00:15]: setting iswinter false [00:00:15]: setting israining false [00:00:15]: setting isnightmarewarn false [00:00:15]: setting precipitation none [00:00:15]: setting cavephase dusk [00:00:15]: setting moistureceil 593.11871337891 [00:00:15]: setting isday false [00:00:15]: setting iscaveday false [00:00:15]: setting season autumn [00:00:15]: setting timeinphase 0.66017990112305 [00:00:15]: setting temperature 29.76018752325 [00:00:15]: setting isnightmarecalm false [00:00:15]: setting isnight false [00:00:15]: setting isdusk true [00:00:15]: setting iscavedusk true [00:00:15]: setting isautumn true [00:00:15]: setting issnowing false [00:00:15]: setting iswaxingmoon true [00:00:15]: setting pop 0.1512347446509 [00:00:15]: setting snowlevel 0 [00:00:15]: setting issnowcovered false [00:00:15]: setting autumnlength 20 [00:00:15]: setting phase dusk [00:00:15]: setting nightmaretime 0 [00:00:15]: setting winterlength 15 [00:00:15]: setting isspring false [00:00:15]: setting nightmarephase none [00:00:15]: setting remainingdaysinseason 20 [00:00:15]: setting cycles 0 [00:00:15]: setting iscavenight false [00:00:15]: setting nightmaretimeinphase 0 [00:00:15]: setting wetness 0 [00:00:15]: setting time 0.74756746292114 [00:00:15]: setting issummer false [00:00:21]: Reconstructing topology [00:00:21]: ...Sorting points [00:00:21]: ...Sorting edges [00:00:21]: ...Connecting nodes [00:00:21]: ...Validating connections [00:00:21]: ...Housekeeping [00:00:21]: ...Done! [00:00:21]: 1 uploads added to server. From server_temp [00:00:21]: About to start a shard with these settings: [00:00:21]: ShardName: [SHDMASTER] [00:00:21]: ShardID: 1 [00:00:21]: ShardRole: MASTER [00:00:21]: MasterHost: (null) [00:00:21]: MasterBind: 127.0.0.1 [00:00:21]: MasterPort: 10888 [00:00:21]: [Shard] Starting master server [00:00:21]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:21]: [Shard] Shard server started on port: 10888 [00:00:21]: [IPC] Signal 'DST_Master_Ready' opened #000005D0 [00:00:21]: [IPC] Sending signal... #000005D0 [00:00:21]: Telling Client our new session identifier: 12433CC2BDBA7749 [00:00:21]: Check for write access: TRUE [00:00:21]: Check for read access: TRUE [00:00:21]: ModIndex: Load sequence finished successfully. [00:00:21]: Reset() returning [00:00:21]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:22]: [Steam] SteamGameServer_Init success [00:00:22]: Validating portal[9] <-> 104623989[9] (inactive) [00:00:22]: Validating portal[10] <-> 104623989[10] (inactive) [00:00:22]: Validating portal[6] <-> 104623989[6] (inactive) [00:00:22]: Validating portal[5] <-> 104623989[5] (inactive) [00:00:22]: Validating portal[3] <-> 104623989[3] (inactive) [00:00:22]: Validating portal[7] <-> 104623989[7] (inactive) [00:00:22]: Validating portal[1] <-> 104623989[1] (inactive) [00:00:22]: Validating portal[8] <-> 104623989[8] (inactive) [00:00:22]: Validating portal[4] <-> 104623989[4] (inactive) [00:00:23]: Validating portal[2] <-> 104623989[2] (inactive) [00:00:23]: Sim paused [00:00:23]: Gameserver logged on to Steam, assigned identity steamid:90134835427983360 [00:00:23]: Registering master server in US lobby [00:00:23]: [Shard] Slave Caves(104623989) connected: [LAN] 127.0.0.1 [00:00:24]: [Shard] Slave Caves(104623989) ready! [00:00:24]: World 104623989 is now connected [00:00:24]: Validating portal[9] <-> 104623989[9] (disabled) [00:00:24]: Validating portal[10] <-> 104623989[10] (disabled) [00:00:24]: Validating portal[6] <-> 104623989[6] (disabled) [00:00:24]: Validating portal[5] <-> 104623989[5] (disabled) [00:00:24]: Validating portal[3] <-> 104623989[3] (disabled) [00:00:24]: Validating portal[7] <-> 104623989[7] (disabled) [00:00:24]: Validating portal[1] <-> 104623989[1] (disabled) [00:00:24]: Validating portal[8] <-> 104623989[8] (disabled) [00:00:24]: Validating portal[4] <-> 104623989[4] (disabled) [00:00:24]: Validating portal[2] <-> 104623989[2] (disabled) [00:00:25]: New incoming connection 127.0.0.1|61862 <4560869526207903432> [00:00:25]: Client connected from [LAN] 127.0.0.1|61862 <4560869526207903432> [00:00:25]: ValidateGameSessionToken pgs-usc^KU_4k0S1U27^DontStarveTogether^opJ7xUaAc3e1Fh9q+1+lBU2YU68OyTDVI8nvQLp/340= for <4560869526207903432> [00:00:26]: Client authenticated: (KU_4k0S1U27) Jake Compton [00:00:26]: [Steam] Authenticated host '76561198189788753' [00:00:27]: There is no active event to validate against. [00:00:27]: [Shard] Read save location file for (KU_4k0S1U27) [00:00:33]: Registering master server in US lobby [00:00:38]: Resuming user: session/12433CC2BDBA7749/A7GIS0E0BO47/0000000005 [00:00:38]: Spawning player at: [Load] (441.44, -0.00, 87.76) [00:00:38]: Sim unpaused [00:00:43]: Registering master server in US lobby [00:00:48]: [(KU_4k0S1U27) Jake Compton] ReceiveRemoteExecute(c_gonext('lava_pond')) @(423.01, 89.53) [00:00:48]: Finding a lava_pond [00:00:48]: Found 103229 (1/6) [00:00:56]: [(KU_4k0S1U27) Jake Compton] ReceiveRemoteExecute(c_supergodmode()) @(541.95, -2.69) [00:00:56]: God mode: true [00:01:52]: [string "scripts/prefabs/sparks.lua"]:89: attempt to index field 'AnimState' (a nil value) LUA ERROR stack traceback: scripts/prefabs/sparks.lua:89 in (upvalue) OnUpdateFlash (Lua) <78-102> inst = 116090 - electrichitsparks (valid:true) c = 0.184 scripts/prefabs/sparks.lua:122 in (method) AlignToTarget (Lua) <104-124> inst = 116090 - electrichitsparks (valid:true) target = 116068 - houndfire (valid:true) attacker = 116089 - ice_projectile (valid:true) flash = true x = 562.14660644531 y = 1.9138553852827e-008 z = 1.1937201023102 x1 = 562.87066650391 y1 = -1.1011619172052e-008 z1 = 2.631091594696 dx = 0.72406005859375 dz = 1.4373714923859 len = 1.6094408269875 r = 0.43493366656432 scripts/prefabs/foodbuffs.lua:83 in (local) fn (Lua) <65-85> attacker = 115770 - wolfgang (valid:true) data = table: 2603DFD0 scripts/entityscript.lua:1040 in (method) PushEvent (Lua) <1027-1054> self (valid:true) = DynamicShadow = DynamicShadow (16570578) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:146 SetCameraDistance = function - scripts/prefabs/player_common.lua:1018 ScreenFlash = function - scripts/prefabs/player_common.lua:1080 player_classified = 115771 - player_classified (valid:true) playercolour = table: 19205280 ShowWardrobePopUp = function - scripts/prefabs/player_common.lua:1006 Light = Light (16570298) _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:664 pendingtasks = table: 07E94D28 ShowHUD = function - scripts/prefabs/player_common.lua:1000 ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1012 sg = sg="wilson", state="attack", time=0.30, tags = "attack,notalking,autopredict," IsHUDVisible = function - scripts/prefabs/player_common.lua:990 ApplyScale = function - scripts/prefabs/player_common.lua:1095 SetGhostMode = function - scripts/prefabs/player_common.lua:577 ShowActions = function - scripts/prefabs/player_common.lua:994 OnWakeUp = function - scripts/prefabs/player_common.lua:865 Transform = Transform (165704B8) actionreplica = table: 07E94800 event_listening = table: 07E94DA0 actioncomponents = table: 07E94490 lower_components_shadow = table: 07E945D0 GetMaxMoisture = function - scripts/prefabs/player_common.lua:136 talksoundoverride = dontstarve/characters/wolfgang/talk_large_LP CanUseTouchStone = function - scripts/prefabs/player_common.lua:86 updatecomponents = table: 07E966A0 ShakeCamera = function - scripts/prefabs/player_common.lua:1038 OnDespawn = function - scripts/prefabs/player_common.lua:887 Physics = Physics (165702D8) MiniMapEntity = MiniMapEntity (165703D8) event_listeners = table: 07E94D78 _OnLoad = function - scripts/prefabs/wolfgang.lua:203 replica = table: 07E94648 GetTemperature = function - scripts/prefabs/player_common.lua:96 GUID = 115770 ghostenabled = true _scalesource = table: 1BE09A40 EnableMovementPrediction = function - scripts/prefabs/player_common.lua:521 worldstatewatching = table: 07E95840 SetCameraZoomed = function - scripts/prefabs/player_common.lua:1024 Network = Network (16570378) GetMoisture = function - scripts/prefabs/player_common.lua:126 OnPreLoad = function - scripts/prefabs/player_common.lua:745 GetSandstormLevel = function - scripts/prefabs/player_common.lua:156 inherentactions = table: 06514DC0 spawntime = 0.13333334028721 persists = false hurtsoundoverride = dontstarve/characters/wolfgang/hurt_large SnapCamera = function - scripts/prefabs/player_common.lua:1030 _wasnomorph = false _OnPreLoad = function - scripts/prefabs/wolfgang.lua:222 ScreenFade = function - scripts/prefabs/player_common.lua:1071 name = Jake Compton prefab = wolfgang SaveForReroll = function - scripts/prefabs/p [00:01:52]: [string "scripts/prefabs/sparks.lua"]:89: attempt to index field 'AnimState' (a nil value) LUA ERROR stack traceback: scripts/prefabs/sparks.lua:89 in (upvalue) OnUpdateFlash (Lua) <78-102> scripts/prefabs/sparks.lua:122 in (method) AlignToTarget (Lua) <104-124> scripts/prefabs/foodbuffs.lua:83 in (local) fn (Lua) <65-85> scripts/entityscript.lua:1040 in (method) PushEvent (Lua) <1027-1054> scripts/components/combat.lua:839 in (method) DoAttack (Lua) <815-902> scripts/components/projectile.lua:205 in (method) Hit (Lua) <189-212> scripts/components/projectile.lua:289 in (upvalue) DoUpdate (Lua) <251-318> scripts/components/projectile.lua:346 in (method) OnUpdate (Lua) <320-347> scripts/update.lua:202 in () ? (Lua) <159-238> [00:01:52]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:01:52]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:90 in () ? (Lua) <33-129>