Initialize engine version: 2018.4.14f1 (05119b33d0b7) GfxDevice: creating device client; threaded=1 Renderer: NVIDIA GeForce 9400 OpenGL Engine Vendor: NVIDIA Corporation Version: 3.3 NVIDIA-10.4.14 310.90.30.05b27 GLES: 0 GL_ARB_blend_func_extended GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shading_language_include GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier OPENGL LOG: Creating OpenGL 3.3 graphics device ; Context level ; Context handle -283601920 Begin MonoManager ReloadAssembly - Completed reload, in 0.805 seconds UnloadTime: 475.627263 ms [22:06:11.887] [1] [INFO] KProfiler: Start [22:06:18.133] [1] [INFO] Applying resolution 1920x1080 @60hz (fullscreen: True) [22:06:18.152] [1] [INFO] Low Res Textures? No [22:06:18.234] [1] [INFO] release Build: RP-394232 SYSTEM INFO: Platform=OSXPlayer OSname=Mac OS X 10.13.6 OSversion=17.7.0.0 CPUmodel=iMac10,1 CPUdeviceType=Desktop ProcBits=64 CPUcount=2 CPUtype=Intel(R) Core(TM)2 Duo CPU E7600 @ 3.06GHz SystemMemoryMegs=4096 GPUgraphicsDeviceID=2153 GPUname=NVIDIA GeForce 9400 OpenGL Engine GPUgraphicsDeviceType=OpenGLCore GPUgraphicsDeviceVendor=NVIDIA Corporation GPUgraphicsDeviceVendorID=4318 GPUgraphicsDeviceVersion=OpenGL 3.3 NVIDIA-10.4.14 310.90.30.05b27 GPUmemoryMegs=256 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=45 GPUmaxTextureSize=8192 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=False GPUsupportsImageEffects=True GPUsupportsInstancing=False GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=False System Language=English [22:06:44.112] [1] [INFO] Initializing at 2020-02-11 22:06:44.111 [22:06:44.112] [1] [INFO] Save path: /Users/DavidIsDaBest/Library/Application Support/unity.Klei.Oxygen Not Included [22:06:53.974] [1] [INFO] ModLoader.dll failed to load. Either it is not present or it encountered an error [S_API] SteamAPI_Init(): Loaded '/Users/DavidIsDaBest/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamclient.dylib' OK. Setting breakpad minidump AppID = 457140 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198866245883 [API loaded no] [22:06:57.617] [1] [INFO] Localization.Initialize! [22:06:58.176] [1] [INFO] Logged into Steam with ID:76561198866245883, NAME:Sad Oddish [22:06:58.178] [1] [INFO] [Account] Requesting auth ticket from Steam [22:07:15.824] [4] [INFO] [Account] Got login for user KU_0cJfzy6V Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 844 unused Assets to reduce memory usage. Loaded Objects now: 40134. Total: 3478.536561 ms (FindLiveObjects: 47.637672 ms CreateObjectMapping: 9.254684 ms MarkObjects: 3418.983574 ms DeleteObjects: 2.658326 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.936652 ms Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 41931. Total: 185.822828 ms (FindLiveObjects: 6.157227 ms CreateObjectMapping: 3.892003 ms MarkObjects: 175.377221 ms DeleteObjects: 0.393369 ms) [22:07:56.241] [1] [INFO] -- MAIN MENU -- [22:08:12.035] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True [22:08:24.113] [1] [INFO] Using local MOTD at version: 8, web version at 7 [22:09:13.743] [1] [INFO] Applying low res settings 0 / existing is 0 [22:09:14.749] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1058 @ 60, fullscreen: False [22:09:22.874] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1056 @ 60, fullscreen: False [22:09:24.296] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x951 @ 60, fullscreen: False [22:09:25.746] [1] [INFO] Applying low res settings 0 / existing is 0 [22:09:26.020] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1080 @ 60, fullscreen: True [22:09:39.505] [1] [INFO] Applying low res settings 0 / existing is 0 [22:09:40.213] [1] [INFO] Screen resolution updated, saving values to prefs: 1680x1050 @ 60, fullscreen: False [22:09:41.730] [1] [INFO] Screen resolution updated, saving values to prefs: 1680x951 @ 60, fullscreen: False [22:09:43.575] [1] [INFO] Screen resolution updated, saving values to prefs: 1680x1050 @ 60, fullscreen: False [22:09:50.123] [1] [INFO] Applying low res settings 0 / existing is 0 [22:09:50.467] [1] [INFO] Screen resolution updated, saving values to prefs: 1676x949 @ 60, fullscreen: False [22:09:51.823] [1] [INFO] Screen resolution updated, saving values to prefs: 1600x900 @ 60, fullscreen: False [22:09:54.048] [1] [INFO] Screen resolution updated, saving values to prefs: 1600x900 @ 60, fullscreen: False Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 41945. Total: 2421.721066 ms (FindLiveObjects: 150.658862 ms CreateObjectMapping: 61.669237 ms MarkObjects: 2188.016986 ms DeleteObjects: 21.374326 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 370.518488 ms Unloading 158 unused Assets to reduce memory usage. Loaded Objects now: 53487. Total: 1218.824819 ms (FindLiveObjects: 67.338678 ms CreateObjectMapping: 49.676827 ms MarkObjects: 1093.416046 ms DeleteObjects: 8.390858 ms) [22:29:36.610] [1] [INFO] Loading save file: /Users/DavidIsDaBest/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/Rat's Nest.sav headerVersion:1, buildVersion:383949, headerSize:332, IsCompressed:True [22:29:36.641] [1] [INFO] GameInfo: numberOfCycles:0, numberOfDuplicants:3, baseName:Rat's Nest, isAutoSave:False, originalSaveName:/Users/DavidIsDaBest/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/Rat's Nest.sav, saveVersion:7.15 [22:29:51.357] [1] [INFO] World settings reload complete! [22:29:51.433] [1] [INFO] Generating a world without traits. Either this world has traits disabled or none were specified. [22:29:53.106] [1] [INFO] Set world to [worlds/SandstoneDefault] /Users/DavidIsDaBest/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/StreamingAssets/worldgen/ THREAD - started 'SimThread' (0x700004dc0000) [22:29:54.136] [1] [INFO] 1466.169 Level Loaded.... backend ERROR: 0:3: '' : extension 'GL_AMD_vertex_shader_layer' is not supported Note: Creation of internal variant of shader 'Hidden/InternalErrorShader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 436) ERROR: 0:3: '' : extension 'GL_OVR_multiview2' is not supported Note: Creation of internal variant of shader 'Hidden/InternalErrorShader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 436) ERROR: 0:3: '' : extension 'GL_AMD_vertex_shader_layer' is not supported Note: Creation of internal variant of shader 'GUI/Text Shader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 436) ERROR: 0:3: '' : extension 'GL_OVR_multiview2' is not supported Note: Creation of internal variant of shader 'GUI/Text Shader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 436) Shader warmup: 61 shaders 197 combinations 16.545s [22:30:33.133] [1] [INFO] Custom Settings: World=worlds/SandstoneDefault,WorldgenSeed=2035518371,ImmuneSystem=Strong,CalorieBurn=Easy,Morale=Easy,Stress=Optimistic,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled, [22:30:33.164] [1] [INFO] Loaded [/Users/DavidIsDaBest/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/Rat's Nest.sav] [22:30:33.164] [1] [INFO] World Seeds [2035518371/2035518371/2035518371/2035518371] [22:30:33.607] [1] [INFO] -- GAME -- Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [22:30:56.969] [1] [INFO] Screen resolution updated, saving values to prefs: 1600x900 @ 60, fullscreen: False Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 97407. Total: 2918.369084 ms (FindLiveObjects: 178.519669 ms CreateObjectMapping: 25.046900 ms MarkObjects: 2699.996092 ms DeleteObjects: 14.805372 ms) [22:31:12.069] [1] [WARNING] AdjustLoad() failed CCrossProcessPipe::BWrite wrote too few bytes: 32 (Broken pipe). Continuing. /Users/buildbot/buildslave/steam_rel_client_osx/build/src/common/pipes.cpp (572) : Assertion Failed: m_pInternalPipe->BRead failed OxygenNotIncluded(11709,0x70000396c000) malloc: *** mach_vm_map(size=18446744056529686528) failed (error code=3) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 18446744056529682432. OxygenNotIncluded(11709,0x70000396c000) malloc: *** mach_vm_map(size=18446744056529686528) failed (error code=3) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 18446744056529682432. OxygenNotIncluded(11709,0x70000396c000) malloc: *** mach_vm_map(size=18446744056529686528) failed (error code=3) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 18446744056529682432. OxygenNotIncluded(11709,0x70000396c000) malloc: *** mach_vm_map(size=18446744056529686528) failed (error code=3) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 18446744056529682432. OxygenNotIncluded(11709,0x70000396c000) malloc: *** mach_vm_map(size=18446744056529686528) failed (error code=3) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug DynamicHeapAllocator out of memory - Could not get memory for large allocation 18446744056529682432! OxygenNotIncluded(11709,0x70000396c000) malloc: *** mach_vm_map(size=18446744056529686528) failed (error code=3) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 18446744056529682432. OxygenNotIncluded(11709,0x70000396c000) malloc: *** mach_vm_map(size=18446744056529686528) failed (error code=3) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 18446744056529682432. OxygenNotIncluded(11709,0x70000396c000) malloc: *** mach_vm_map(size=18446744056529686528) failed (error code=3) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 18446744056529682432. OxygenNotIncluded(11709,0x70000396c000) malloc: *** mach_vm_map(size=18446744056529686528) failed (error code=3) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 18446744056529682432. OxygenNotIncluded(11709,0x70000396c000) malloc: *** mach_vm_map(size=18446744056529686528) failed (error code=3) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug DynamicHeapAllocator out of memory - Could not get memory for large allocation 18446744056529682432! Could not allocate memory: System out of memory! Trying to allocate: 18446744056529682432B with 16 alignment. MemoryLabel: TempOverflow Allocation happened at: Line:75 in Memory overview [ ALLOC_DEFAULT ] used: 237650787B | peak: 0B | reserved: 275796507B [ ALLOC_TEMP_JOB ] used: 5232558B | peak: 0B | reserved: 5242880B [ ALLOC_TEMP_BACKGROUND_JOB ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_GFX ] used: 196054031B | peak: 0B | reserved: 202433663B [ ALLOC_CACHEOBJECTS ] used: 10898648B | peak: 0B | reserved: 20971520B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 39424B | peak: 0B | reserved: 2555904B Could not allocate memory: System out of memory! Trying to allocate: 18446744056529682432B with 16 alignment. MemoryLabel: TempOverflow Allocation happened at: Line:75 in Memory overview [ ALLOC_DEFAULT ] used: 237650787B | peak: 0B | reserved: 275796507B [ ALLOC_TEMP_JOB ] used: 5232558B | peak: 0B | reserved: 5242880B [ ALLOC_TEMP_BACKGROUND_JOB ] used: 0B | peak: 0B | reserved: 1048576B [ ALLOC_GFX ] used: 196054031B | peak: 0B | reserved: 202433663B [ ALLOC_CACHEOBJECTS ] used: 10898648B | peak: 0B | reserved: 20971520B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 39424B | peak: 0B | reserved: 2555904B (Filename: Line: 1161) Receiving unhandled NULL exception Obtained 10 stack frames. /Users/buildbot/buildslave/steam_rel_client_osx/build/src/common/pipes.cpp (572) : Assertion Failed: m_pInternalPipe->BRead failed Thread 0x70000396c000 may have been prematurely finalized #0 0x000001086f382b in (null) Thread 0x70000396c000 may have been prematurely finalized #1 0x000001086ee84b in (null) Thread 0x70000396c000 may have been prematurely finalized #2 0x000001086f08ca in (null) Thread 0x70000396c000 may have been prematurely finalized #3 0x00000108be0c62 in operator delete[](void*, std::nothrow_t const&) Thread 0x70000396c000 may have been prematurely finalized #4 0x00000108be120e in operator delete[](void*, std::nothrow_t const&) Thread 0x70000396c000 may have been prematurely finalized #5 0x00000108be04d9 in operator delete[](void*, std::nothrow_t const&) Thread 0x70000396c000 may have been prematurely finalized #6 0x00000108c9a057 in operator delete[](void*, std::nothrow_t const&) Thread 0x70000396c000 may have been prematurely finalized #7 0x007fff7b9aa661 in _pthread_body Thread 0x70000396c000 may have been prematurely finalized #8 0x007fff7b9aa50d in _pthread_body Thread 0x70000396c000 may have been prematurely finalized #9 0x007fff7b9a9bf9 in thread_start