Initialize engine version: 2018.2.20f1 (cef3e6c0c622) GfxDevice: creating device client; threaded=1 Renderer: AMD Radeon Pro 560 OpenGL Engine Vendor: ATI Technologies Inc. Version: 4.1 ATI-2.11.21 GLES: 0 GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level ; Context handle 856144384 Begin MonoManager ReloadAssembly - Completed reload, in 0.060 seconds UnloadTime: 0.389703 ms [14:43:17.813] [1] [INFO] KProfiler: Start [14:43:17.872] [1] [INFO] Applying resolution 4096x2304 @60hz (fullscreen: True) [14:43:17.872] [1] [INFO] Low Res Textures? No [14:43:17.895] [1] [INFO] release Build: RP-383949 SYSTEM INFO: Platform=OSXPlayer OSname=Mac OS X 10.14.6 OSversion=18.7.0.0 CPUmodel=iMac18,2 CPUdeviceType=Desktop ProcBits=64 CPUcount=8 CPUtype=Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz SystemMemoryMegs=16384 GPUgraphicsDeviceID=26607 GPUname=AMD Radeon Pro 560 OpenGL Engine GPUgraphicsDeviceType=OpenGLCore GPUgraphicsDeviceVendor=ATI Technologies Inc. GPUgraphicsDeviceVendorID=4098 GPUgraphicsDeviceVersion=OpenGL 4.1 ATI-2.11.21 GPUmemoryMegs=4096 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=46 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=False GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=False System Language=English [14:43:19.036] [1] [INFO] Initializing at 2020-02-01 14:43:19.036 [14:43:19.036] [1] [INFO] Save path: /Users/lars/Library/Application Support/unity.Klei.Oxygen Not Included [14:43:19.257] [1] [INFO] ModLoader.dll failed to load. Either it is not present or it encountered an error [S_API] SteamAPI_Init(): Loaded '/Users/lars/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamclient.dylib' OK.