[00:00:00]: System Memory: Memory Load: 55% Available Physical Memory: 3633m/8112m Available Page File: 5583m/12080m Available Virtual Memory: 3939m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 29m Working Set Size: 29m Quota Peak Page Pool Usage: 239k Quota Page Pool Usage: 232k Quota Peak Non Paged Pool Usage:15k Quota Non Paged Pool Usage: 15k Page File Usage: 5m Peak Page File Usage: 5m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/113077857/Cluster_4/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 378704 [00:00:00]: Current time: Thu Nov 07 19:48:43 2019 [00:00:00]: Don't Starve Together: 378704 WIN32 [00:00:00]: Build Date: 4825 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 2624 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_4 -ownernetid 76561198073343585 -ownerdir 113077857 -backup_log_count 10 -backup_log_period 0 -shard Master -sigprefix DST_Master -region US [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (6024) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:3.82 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Platform: 1 [00:00:00]: THREAD - started 'Ping Job Thread' (8124) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Authorized application C:\SteamLibrary\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is disabled in the firewall. [00:00:01]: Authorized application C:\SteamLibrary\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is now enabled in the firewall. [00:00:01]: Overriding region to US [00:00:01]: THREAD - started 'StreamInput' (9604) [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/113077857/client_save/blocklist.txt (Failure) [00:00:01]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/113077857/client_save/adminlist.txt (Failure) [00:00:01]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/113077857/client_save/whitelist.txt (Failure) [00:00:01]: Offline user ID: OU_76561198073343585 [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/113077857/Cluster_4/cluster_token.txt [00:00:01]: Token retrieved from: APP:Klei//DoNotStarveTogether/113077857/Cluster_4/cluster_token.txt [00:00:01]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.16299 architecture 64-bit platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz manufacturer GenuineIntel clockSpeed 2801 RAM megsOfRam 8192 GPU name NVIDIA GeForce GTX 1050 Ti driverDate 20191024000000.000000-000 megsOfRam 4095 refreshRate 0 videoModeDescription driverVersion 26.21.14.4112 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: running main.lua [00:00:01]: Could not load modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:03]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths could not load morgue [00:00:03]: PlayerHistory could not load player_history [00:00:03]: ServerPreferences could not load server_preferences [00:00:03]: bloom_enabled false [00:00:03]: Could not load saveindex [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:03]: Klump load on boot started. [00:00:03]: Klump files loaded: 0 [00:00:05]: Load FE [00:00:05]: Load FE: done [00:00:05]: THREAD - started 'FilesExistAsyncThread' (11784) [00:00:05]: FilesExistAsyncThread started (13123 files)... [00:00:05]: Check for write access: TRUE [00:00:05]: Check for read access: TRUE [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:05]: [IPC] Signal 'DST_Master_Kill' opened #000005C4 [00:00:05]: [IPC] Registering handler for signal #000005C4 [00:00:05]: [IPC] Handle #000005C4 added to the Eventhandles [00:00:05]: [IPC] Signal 'DST_Master_Starting' opened #00000538 [00:00:05]: [IPC] Sending signal... #00000538 [00:00:05]: [200] Account Communication Success (6) [00:00:05]: Received (KU_9R7BYAca) from TokenPurpose [00:00:05]: Starting Dedicated Server Game [00:00:05]: Network tick rate: U=15(2), D=0 [00:00:06]: About to start a server with the following settings: [00:00:06]: Dedicated: true [00:00:06]: Online: true [00:00:06]: Passworded: false [00:00:06]: ServerPort: 10999 [00:00:06]: SteamAuthPort: 8766 [00:00:06]: SteamMasterServerPort: 27016 [00:00:06]: ClanID: false [00:00:06]: ClanOnly: false [00:00:06]: ClanAdmin: false [00:00:06]: LanOnly: true [00:00:06]: FriendsOnly: false [00:00:06]: EnableAutosaver: true [00:00:06]: EncodeUserPath: true [00:00:06]: PVP: false [00:00:06]: MaxPlayers: 1 [00:00:06]: GameMode: survival [00:00:06]: OverridenDNS: [00:00:06]: PauseWhenEmpty: true [00:00:06]: IdleTimeout: 1800s [00:00:06]: VoteEnabled: false [00:00:06]: InternetBroadcasting: true [00:00:06]: Intent: cooperative [00:00:06]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:06]: Online Server Started on port: 10999 [00:00:06]: Found a level data override file with these contents: [00:00:06]: K: desc V: The standard Don't Starve experience. [00:00:06]: K: hideminimap V: false [00:00:06]: K: id V: SURVIVAL_TOGETHER [00:00:06]: K: location V: forest [00:00:06]: K: max_playlist_position V: 999 [00:00:06]: K: min_playlist_position V: 0 [00:00:06]: K: name V: Default [00:00:06]: K: numrandom_set_pieces V: 4 [00:00:06]: K: override_level_string V: false [00:00:06]: K: overrides V: table: 09D4ED20 [00:00:06]: K: alternatehunt V: default [00:00:06]: K: angrybees V: default [00:00:06]: K: antliontribute V: default [00:00:06]: K: autumn V: default [00:00:06]: K: bearger V: default [00:00:06]: K: beefalo V: default [00:00:06]: K: beefaloheat V: default [00:00:06]: K: bees V: default [00:00:06]: K: berrybush V: default [00:00:06]: K: birds V: default [00:00:06]: K: boons V: default [00:00:06]: K: branching V: default [00:00:06]: K: butterfly V: default [00:00:06]: K: buzzard V: default [00:00:06]: K: cactus V: default [00:00:06]: K: carrot V: default [00:00:06]: K: catcoon V: default [00:00:06]: K: chess V: default [00:00:06]: K: day V: default [00:00:06]: K: deciduousmonster V: default [00:00:06]: K: deerclops V: default [00:00:06]: K: disease_delay V: default [00:00:06]: K: dragonfly V: default [00:00:06]: K: flint V: default [00:00:06]: K: flowers V: default [00:00:06]: K: frograin V: default [00:00:06]: K: goosemoose V: default [00:00:06]: K: grass V: default [00:00:06]: K: has_ocean V: true [00:00:06]: K: houndmound V: default [00:00:06]: K: hounds V: default [00:00:06]: K: hunt V: default [00:00:06]: K: keep_disconnected_tiles V: true [00:00:06]: K: krampus V: default [00:00:06]: K: layout_mode V: LinkNodesByKeys [00:00:06]: K: liefs V: default [00:00:06]: K: lightning V: default [00:00:06]: K: lightninggoat V: default [00:00:06]: K: loop V: default [00:00:06]: K: lureplants V: default [00:00:06]: K: marshbush V: default [00:00:06]: K: merm V: default [00:00:06]: K: meteorshowers V: default [00:00:06]: K: meteorspawner V: default [00:00:06]: K: moles V: default [00:00:06]: K: mushroom V: default [00:00:06]: K: no_joining_islands V: true [00:00:06]: K: no_wormholes_to_disconnected_tiles V: true [00:00:06]: K: penguins V: default [00:00:06]: K: perd V: default [00:00:06]: K: petrification V: default [00:00:06]: K: pigs V: default [00:00:06]: K: ponds V: default [00:00:06]: K: prefabswaps_start V: default [00:00:06]: K: rabbits V: default [00:00:06]: K: reeds V: default [00:00:06]: K: regrowth V: default [00:00:06]: K: roads V: default [00:00:06]: K: rock V: default [00:00:06]: K: rock_ice V: default [00:00:06]: K: sapling V: default [00:00:06]: K: season_start V: default [00:00:06]: K: specialevent V: default [00:00:06]: K: spiders V: default [00:00:06]: K: spring V: default [00:00:06]: K: start_location V: default [00:00:06]: K: summer V: default [00:00:06]: K: tallbirds V: default [00:00:06]: K: task_set V: default [00:00:06]: K: tentacles V: default [00:00:06]: K: touchstone V: default [00:00:06]: K: trees V: default [00:00:06]: K: tumbleweed V: default [00:00:06]: K: walrus V: default [00:00:06]: K: weather V: default [00:00:06]: K: wildfires V: default [00:00:06]: K: winter V: default [00:00:06]: K: world_size V: default [00:00:06]: K: wormhole_prefab V: wormhole [00:00:06]: K: random_set_pieces V: table: 09D4EF50 [00:00:06]: K: 1 V: Sculptures_2 [00:00:06]: K: 2 V: Sculptures_3 [00:00:06]: K: 3 V: Sculptures_4 [00:00:06]: K: 4 V: Sculptures_5 [00:00:06]: K: 5 V: Chessy_1 [00:00:06]: K: 6 V: Chessy_2 [00:00:06]: K: 7 V: Chessy_3 [00:00:06]: K: 8 V: Chessy_4 [00:00:06]: K: 9 V: Chessy_5 [00:00:06]: K: 10 V: Chessy_6 [00:00:06]: K: 11 V: Maxwell1 [00:00:06]: K: 12 V: Maxwell2 [00:00:06]: K: 13 V: Maxwell3 [00:00:06]: K: 14 V: Maxwell4 [00:00:06]: K: 15 V: Maxwell6 [00:00:06]: K: 16 V: Maxwell7 [00:00:06]: K: 17 V: Warzone_1 [00:00:06]: K: 18 V: Warzone_2 [00:00:06]: K: 19 V: Warzone_3 [00:00:06]: K: required_prefabs V: table: 09D4ED70 [00:00:06]: K: 1 V: multiplayer_portal [00:00:06]: K: required_setpieces V: table: 09D4F478 [00:00:06]: K: 1 V: Sculptures_1 [00:00:06]: K: 2 V: Maxwell5 [00:00:06]: K: substitutes V: table: 09D4F2C0 [00:00:06]: K: version V: 4 [00:00:06]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:06]: Overwriting savedata with level data file. [00:00:06]: Not applying world gen overrides. [00:00:06]: Collecting garbage... [00:00:06]: lua_gc took 0.04 seconds [00:00:06]: ~ShardLuaProxy() [00:00:06]: ~cEventLeaderboardProxy() [00:00:06]: ~ItemServerLuaProxy() [00:00:06]: ~InventoryLuaProxy() [00:00:06]: ~NetworkLuaProxy() [00:00:06]: ~SimLuaProxy() [00:00:06]: FilesExistAsyncThread aborted. [00:00:06]: ... FilesExistAsyncThread complete [00:00:06]: lua_close took 0.07 seconds [00:00:06]: ReleaseAll [00:00:06]: ReleaseAll Finished [00:00:06]: cGame::StartPlaying [00:00:06]: LOADING LUA [00:00:06]: DoLuaFile scripts/main.lua [00:00:06]: DoLuaFile loading buffer scripts/main.lua [00:00:06]: taskgrouplist: default Together [00:00:06]: taskgrouplist: classic Classic [00:00:06]: taskgrouplist: cave_default Underground [00:00:06]: taskgrouplist: lavaarena_taskset The Forge [00:00:06]: taskgrouplist: quagmire_taskset The Gorge [00:00:06]: running main.lua [00:00:06]: loaded modindex [00:00:06]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:06]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:06]: LOADING LUA SUCCESS [00:00:06]: PlayerDeaths could not load morgue [00:00:06]: PlayerHistory could not load player_history [00:00:06]: ServerPreferences could not load server_preferences [00:00:06]: bloom_enabled false [00:00:06]: OnLoad slot 2 : World options was nil! Populating with default. [00:00:06]: OnLoad slot 3 : World options was nil! Populating with default. [00:00:06]: OnLoad slot 4 : World options was nil! Populating with default. [00:00:06]: OnLoad slot 5 : World options was nil! Populating with default. [00:00:06]: loaded saveindex [00:00:06]: OnFilesLoaded() [00:00:06]: OnUpdatePurchaseStateComplete [00:00:06]: Load Slot: ... generating new world [00:00:06]: [IPC] Signal 'DST_Master_WorldGen' opened #00000658 [00:00:06]: [IPC] Sending signal... #00000658 [00:00:06]: WorldSim::SimThread::SimThread() [00:00:06]: ABOUT TO INSTALL STACKTRACE [00:00:06]: DoLuaFile scripts/stacktrace.lua [00:00:06]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:06]: INSTALLED STACKTRACE [00:00:06]: WorldSim::SimThread::SimThread() complete [00:00:06]: THREAD - started 'WorldSim' (14080) [00:00:06]: WorldSim::SimThread::Main() [00:00:06]: DoLuaFile scripts/worldgen_main.lua [00:00:06]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:06]: DLC enabled : false [00:00:06]: Check for write access: TRUE [00:00:06]: Check for read access: TRUE [00:00:06]: ModIndex: Load sequence finished successfully. [00:00:06]: Reset() returning [00:00:07]: taskgrouplist: default Together [00:00:07]: taskgrouplist: classic Classic [00:00:07]: taskgrouplist: cave_default Underground [00:00:07]: taskgrouplist: lavaarena_taskset The Forge [00:00:07]: taskgrouplist: quagmire_taskset The Gorge [00:00:07]: running worldgen_main.lua [00:00:07]: SEED = 1573174129 [00:00:07]: Generating world with these parameters: [00:00:07]: level_type SURVIVAL [00:00:07]: level_data: [00:00:07]: K: 1 V: table: 0C9CDE98 [00:00:07]: K: desc V: The standard Don't Starve experience. [00:00:07]: K: hideminimap V: false [00:00:07]: K: id V: SURVIVAL_TOGETHER [00:00:07]: K: location V: forest [00:00:07]: K: max_playlist_position V: 999 [00:00:07]: K: min_playlist_position V: 0 [00:00:07]: K: name V: Default [00:00:07]: K: numrandom_set_pieces V: 4 [00:00:07]: K: override_level_string V: false [00:00:07]: K: overrides V: table: 0C9CDB28 [00:00:07]: K: alternatehunt V: default [00:00:07]: K: angrybees V: default [00:00:07]: K: antliontribute V: default [00:00:07]: K: autumn V: default [00:00:07]: K: bearger V: default [00:00:07]: K: beefalo V: default [00:00:07]: K: beefaloheat V: default [00:00:07]: K: bees V: default [00:00:07]: K: berrybush V: default [00:00:07]: K: birds V: default [00:00:07]: K: boons V: default [00:00:07]: K: branching V: default [00:00:07]: K: butterfly V: default [00:00:07]: K: buzzard V: default [00:00:07]: K: cactus V: default [00:00:07]: K: carrot V: default [00:00:07]: K: catcoon V: default [00:00:07]: K: chess V: default [00:00:07]: K: day V: default [00:00:07]: K: deciduousmonster V: default [00:00:07]: K: deerclops V: default [00:00:07]: K: disease_delay V: default [00:00:07]: K: dragonfly V: default [00:00:07]: K: flint V: default [00:00:07]: K: flowers V: default [00:00:07]: K: frograin V: default [00:00:07]: K: goosemoose V: default [00:00:07]: K: grass V: default [00:00:07]: K: has_ocean V: true [00:00:07]: K: houndmound V: default [00:00:07]: K: hounds V: default [00:00:07]: K: hunt V: default [00:00:07]: K: keep_disconnected_tiles V: true [00:00:07]: K: krampus V: default [00:00:07]: K: layout_mode V: LinkNodesByKeys [00:00:07]: K: liefs V: default [00:00:07]: K: lightning V: default [00:00:07]: K: lightninggoat V: default [00:00:07]: K: loop V: default [00:00:07]: K: lureplants V: default [00:00:07]: K: marshbush V: default [00:00:07]: K: merm V: default [00:00:07]: K: meteorshowers V: default [00:00:07]: K: meteorspawner V: default [00:00:07]: K: moles V: default [00:00:07]: K: mushroom V: default [00:00:07]: K: no_joining_islands V: true [00:00:07]: K: no_wormholes_to_disconnected_tiles V: true [00:00:07]: K: penguins V: default [00:00:07]: K: perd V: default [00:00:07]: K: petrification V: default [00:00:07]: K: pigs V: default [00:00:07]: K: ponds V: default [00:00:07]: K: prefabswaps_start V: default [00:00:07]: K: rabbits V: default [00:00:07]: K: reeds V: default [00:00:07]: K: regrowth V: default [00:00:07]: K: roads V: default [00:00:07]: K: rock V: default [00:00:07]: K: rock_ice V: default [00:00:07]: K: sapling V: default [00:00:07]: K: season_start V: default [00:00:07]: K: specialevent V: default [00:00:07]: K: spiders V: default [00:00:07]: K: spring V: default [00:00:07]: K: start_location V: default [00:00:07]: K: summer V: default [00:00:07]: K: tallbirds V: default [00:00:07]: K: task_set V: default [00:00:07]: K: tentacles V: default [00:00:07]: K: touchstone V: default [00:00:07]: K: trees V: default [00:00:07]: K: tumbleweed V: default [00:00:07]: K: walrus V: default [00:00:07]: K: weather V: default [00:00:07]: K: wildfires V: default [00:00:07]: K: winter V: default [00:00:07]: K: world_size V: default [00:00:07]: K: wormhole_prefab V: wormhole [00:00:07]: K: random_set_pieces V: table: 0CC4B3B8 [00:00:07]: K: 1 V: Sculptures_2 [00:00:07]: K: 2 V: Sculptures_3 [00:00:07]: K: 3 V: Sculptures_4 [00:00:07]: K: 4 V: Sculptures_5 [00:00:07]: K: 5 V: Chessy_1 [00:00:07]: K: 6 V: Chessy_2 [00:00:07]: K: 7 V: Chessy_3 [00:00:07]: K: 8 V: Chessy_4 [00:00:07]: K: 9 V: Chessy_5 [00:00:07]: K: 10 V: Chessy_6 [00:00:07]: K: 11 V: Maxwell1 [00:00:07]: K: 12 V: Maxwell2 [00:00:07]: K: 13 V: Maxwell3 [00:00:07]: K: 14 V: Maxwell4 [00:00:07]: K: 15 V: Maxwell6 [00:00:07]: K: 16 V: Maxwell7 [00:00:07]: K: 17 V: Warzone_1 [00:00:07]: K: 18 V: Warzone_2 [00:00:07]: K: 19 V: Warzone_3 [00:00:07]: K: required_prefabs V: table: 0C9CDD80 [00:00:07]: K: 1 V: multiplayer_portal [00:00:07]: K: required_setpieces V: table: 0CC4B318 [00:00:07]: K: 1 V: Sculptures_1 [00:00:07]: K: 2 V: Maxwell5 [00:00:07]: K: substitutes V: table: 0CC4AB20 [00:00:07]: K: version V: 4 [00:00:07]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:07]: Prefab Swap Selection: grass gekko [00:00:07]: Prefab Swap Selection: regular twigs [00:00:07]: Prefab Swap Selection: juicy berries [00:00:07]: Sculptures_1 added to task MooseBreedingTask [00:00:07]: Maxwell5 added to task Badlands [00:00:07]: Maxwell7 added to task Badlands [00:00:07]: Sculptures_2 added to task Great Plains [00:00:07]: Warzone_1 added to task Dig that rock [00:00:07]: Chessy_3 added to task For a nice walk [00:00:07]: New size: 425 default [00:00:07]: Creating story... [00:00:07]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:00:07]: [Story Gen] LinkNodesByKeys [00:00:07]: Finding valid start task... [00:00:07]: ...picked Make a pick [00:00:07]: Has start node Clearing [00:00:07]: Adding Background Nodes [00:00:07]: [Story Gen] Adding Cove Nodes [00:00:07]: [Ocean] Processing ocean fake room content. [00:00:07]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:07]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:07]: GenerateVoronoiMap [100]: [00:00:08]: ...Done. [00:00:08]: [Story Gen] Finding nodes on mainland to connect a region to. [00:00:08]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards' [00:00:08]: [Story Gen] RestrictNodesByKey [00:00:08]: [Story Gen] Adding Cove Nodes [00:00:08]: [WorldSimActual::WorldGen_AddNewPositions] [00:00:08]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:08]: GenerateVoronoiMap [50]: [00:00:09]: ...Done. [00:00:09]: ... story created [00:00:09]: Baking map... 425 [00:00:09]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:09]: [WorldSimActual::ConvertToTileMap] [00:00:09]: [ConvertToTileMap] [00:00:09]: [WorldSimActual::ConvertToTileMap] complete [00:00:09]: [WorldSimActual::SeparateIslands] [00:00:09]: [SeparateIslands] [00:00:09]: [WorldSimActual::SeparateIslands] complete [00:00:09]: Map Baked! [00:00:09]: [WorldSimActual::ForceConnectivity] [00:00:09]: [GenerateLandmasses] [00:00:09]: [GenerateLandmasses] islands: 11 [00:00:09]: [MergeConnectedLandmasses] false [00:00:09]: [WorldSimActual::ForceConnectivity] complete [00:00:09]: [WorldSimActual::DrawRoads] [00:00:09]: [DrawRoads] [00:00:09]: [WorldSimActual::DrawRoads] complete [00:00:09]: Encoding... [00:00:09]: Encoding... DONE [00:00:09]: Checking Tags [00:00:09]: Populating voronoi... [00:00:10]: [ReplaceSingleNonLandTiles] Validating... [00:00:10]: [ReplaceSingleNonLandTiles] Replaced 1 tiles. [00:00:10]: Not checking for disconnected tiles. [00:00:10]: Badlands:5:DragonflyArena Cant process points [00:00:10]: [Ocean] Placing ocean set pieces. [00:00:10]: [Ocean] Placed 8 of 8 ocean set pieces. [00:00:10]: [Ocean] Convert impassible to water... [00:00:10]: [Ocean] Square fill... [00:00:12]: [Ocean] Ground fill... [00:00:12]: [Ocean] Noise... [00:00:13]: [Ocean] Blend... [00:00:13]: [Ocean] Adding shoreline... [00:00:14]: [Ocean] Void Outline... [00:00:14]: [Ocean] Populating the ocean with lots of fun things to do... [00:00:14]: [Ocean] Placing ocean set pieces. [00:00:14]: [Ocean] Placed 9 of 9 ocean set pieces. [00:00:14]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found). [00:00:14]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:00:14]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). [00:00:14]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found). [00:00:14]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found). [00:00:14]: Checking Required Prefab moon_fissure has at least 1 instances (68 found). [00:00:14]: [ReplaceSingleNonLandTiles] Validating... [00:00:14]: [ReplaceSingleNonLandTiles] Replaced 0 tiles. [00:00:14]: Done forest map gen! [00:00:14]: Checking map... [00:00:14]: Generation complete [00:00:14]: WorldSim::SimThread::Main() complete [00:00:14]: Serializing world: session/036D4EB13039E3C7/0000000002 [00:00:14]: Klump load on boot started. [00:00:14]: Klump files loaded: 0 [00:00:14]: Unload FE [00:00:14]: Unload FE done [00:00:16]: LOAD BE [00:00:19]: LOAD BE: done [00:00:19]: Begin Session: 036D4EB13039E3C7 [00:00:19]: saving to server_temp/server_save [00:00:20]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:20]: Loading 16 new character(s) [00:00:21]: Total 16 character(s) loaded [00:00:22]: Loading Nav Grid [00:00:22]: World generated on version 378704, using seed: 1573174129 [00:00:27]: Reconstructing topology [00:00:27]: ...Sorting points [00:00:27]: ...Sorting edges [00:00:27]: ...Connecting nodes [00:00:27]: ...Validating connections [00:00:27]: ...Housekeeping [00:00:27]: ...Done! [00:00:27]: [SpecialEventSetup] Halloween Trinkets added: 82 [00:00:27]: 1 uploads added to server. From server_temp [00:00:27]: About to start a shard with these settings: [00:00:27]: ShardName: [SHDMASTER] [00:00:27]: ShardID: 1 [00:00:27]: ShardRole: MASTER [00:00:27]: MasterHost: (null) [00:00:27]: MasterBind: 127.0.0.1 [00:00:27]: MasterPort: 10888 [00:00:27]: [Shard] Starting master server [00:00:27]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:27]: [Shard] Shard server started on port: 10888 [00:00:27]: [IPC] Signal 'DST_Master_Ready' opened #0000062C [00:00:27]: [IPC] Sending signal... #0000062C [00:00:27]: Telling Client our new session identifier: 036D4EB13039E3C7 [00:00:27]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:28]: [Steam] SteamGameServer_Init success [00:00:28]: Validating portal[1] <-> [1] (inactive) [00:00:28]: Validating portal[2] <-> [2] (inactive) [00:00:28]: Validating portal[3] <-> [3] (inactive) [00:00:28]: Validating portal[4] <-> [4] (inactive) [00:00:28]: Validating portal[5] <-> [5] (inactive) [00:00:28]: Validating portal[6] <-> [6] (inactive) [00:00:28]: Validating portal[7] <-> [7] (inactive) [00:00:28]: Validating portal[8] <-> [8] (inactive) [00:00:28]: Validating portal[9] <-> [9] (inactive) [00:00:28]: Validating portal[10] <-> [10] (inactive) [00:00:28]: Sim paused [00:00:28]: Registering master server in US lobby [00:00:29]: Gameserver logged on to Steam, assigned identity steamid:90130338618064904 [00:00:38]: Registering master server in US lobby [00:00:39]: [Shard] Slave Caves(95056932) connected: [LAN] 127.0.0.1 [00:00:40]: [Shard] Slave Caves(95056932) ready! [00:00:40]: World 95056932 is now connected [00:00:40]: Validating portal[1] <-> 95056932[1] (disabled) [00:00:40]: Validating portal[2] <-> 95056932[2] (disabled) [00:00:40]: Validating portal[3] <-> 95056932[3] (disabled) [00:00:40]: Validating portal[4] <-> 95056932[4] (disabled) [00:00:40]: Validating portal[5] <-> 95056932[5] (disabled) [00:00:40]: Validating portal[6] <-> 95056932[6] (disabled) [00:00:40]: Validating portal[7] <-> 95056932[7] (disabled) [00:00:40]: Validating portal[8] <-> 95056932[8] (disabled) [00:00:40]: Validating portal[9] <-> 95056932[9] (disabled) [00:00:40]: Validating portal[10] <-> 95056932[10] (disabled) [00:00:41]: New incoming connection 127.0.0.1|57721 <1644204941067233843> [00:00:41]: Client connected from [LAN] 127.0.0.1|57721 <1644204941067233843> [00:00:41]: ValidateGameSessionToken pgs-usc^KU_9R7BYAca^DontStarveTogether^ju9angdK273D0GYAsLgaBpT2VXmuasD4gj9uZkpnifE= for <1644204941067233843> [00:00:41]: Client authenticated: (KU_9R7BYAca) lakhnish_monster [00:00:41]: [Steam] Authenticated host '76561198073343585' [00:00:43]: There is no active event to validate against. [00:00:43]: [Shard] Read save location file for (KU_9R7BYAca) [00:00:48]: Registering master server in US lobby [00:00:54]: Resuming user: session/036D4EB13039E3C7/A7H5M75OHAD4 [00:01:10]: Spawn request: wilson from lakhnish_monster [00:01:10]: Skin request: (wilson_victorian) (body_waxwell_victorian) (hand_wilson_victorian) (legs_waxwell_victorian) () [00:01:10]: Could not find anim build FROMNUM [00:01:10]: Spawning player at: [Fixed] (-250.00, 0.00, -42.00) [00:01:10]: Serializing user: session/036D4EB13039E3C7/A7H5M75OHAD4/0000000003 [00:01:10]: Sim unpaused [00:01:10]: Registering master server in US lobby [00:01:17]: [(KU_9R7BYAca) lakhnish_monster] ReceiveRemoteExecute(c_freecrafting()) @(-222.40, -37.15) [00:02:26]: [(KU_9R7BYAca) lakhnish_monster] ReceiveRemoteExecute(c_supergodmode()) @(-221.20, -159.60) [00:02:26]: God mode: true [00:03:31]: [string "scripts/stategraphs/SGwilson.lua"]:11739: attempt to index field 'mast' (a nil value) LUA ERROR stack traceback: scripts/stategraphs/SGwilson.lua:11739 in (field) onenter (Lua) <11734-11740> inst = 113731 - wilson (valid:true) scripts/stategraph.lua:507 in (method) GoToState (Lua) <456-517> self = timelineindex = 1 tags = table: 1C589C90 mem = table: 1C9B79F0 statemem = table: 1C5959A0 currentstate = table: 1C993A88 timeinstate = 0 sg = Stategraph : wilson inst = 113731 - wilson (valid:true) bufferedevents = table: 20F79738 lastupdatetime = 149.13334111124 statestarttime = 149.13334111124 laststate = table: 1C997DE0 prevstate = table: 1C997DE0 statename = furl params = 113964 - mast (valid:true) state = table: 1C993A88 scripts/stategraphs/SGwilson.lua:11813 in () ? (Lua) <11811-11814> inst = 113731 - wilson (valid:true) =(tail call):-1 in () (tail) <-1--1> scripts/stategraph.lua:402 in (method) HandleEvents (Lua) <396-416> self = timelineindex = 1 tags = table: 1C589C90 mem = table: 1C9B79F0 statemem = table: 1C5959A0 currentstate = table: 1C993A88 timeinstate = 0 sg = Stategraph : wilson inst = 113731 - wilson (valid:true) bufferedevents = table: 20F79738 lastupdatetime = 149.13334111124 statestarttime = 149.13334111124 laststate = table: 1C997DE0 prevstate = table: 1C997DE0 buff_events = table: 20F79738 k = 1 event = table: 1C562758 scripts/stategraph.lua:150 in (method) Update (Lua) <109-153> self = updaters = table: 1C593470 OnEnterNewState = function - scripts/stategraph.lua:27 tickwaiters = table: 089AD9D8 haveEvents = table: 1C595018 hibernaters = table: 089ADA28 instances = table: 089ADC08 current_tick = 4488 waiters = nil updaters = table: 1C5608B8 evs = table: 1C5623C0 k = sg="wilson", state="furl", time=0.47, tags = "doing," v = true scripts/update.lua:228 in () ? (Lua) <159-238> dt = 0.033333335071802 tick = 4488 i = 4488 [00:03:31]: [string "scripts/stategraphs/SGwilson.lua"]:11739: attempt to index field 'mast' (a nil value) LUA ERROR stack traceback: scripts/stategraphs/SGwilson.lua:11739 in (field) onenter (Lua) <11734-11740> scripts/stategraph.lua:507 in (method) GoToState (Lua) <456-517> scripts/stategraphs/SGwilson.lua:11813 in () ? (Lua) <11811-11814> =(tail call):-1 in () (tail) <-1--1> scripts/stategraph.lua:402 in (method) HandleEvents (Lua) <396-416> scripts/stategraph.lua:150 in (method) Update (Lua) <109-153> scripts/update.lua:228 in () ? (Lua) <159-238> [00:03:31]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:03:31]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:90 in () ? (Lua) <33-129>