Mono path[0] = 'D:/Games_Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = 'D:/Games_Steam/steamapps/common/OxygenNotIncluded/Mono/etc' PlayerConnection initialized from D:/Games_Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55437 Multi-casting "[IP] 192.168.56.1 [Port] 55437 [Flags] 2 [Guid] 3763753148 [EditorId] 303669350 [Version] 1048832 [Id] WindowsPlayer(Gitler) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55437] PlayerConnection already initialized - listening to [0.0.0.0:55437] Initialize engine version: 2018.2.20f1 (cef3e6c0c622) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: AMD Radeon (TM) R7 370 Series (ID=0x6811) Vendor: VRAM: 2025 MB Driver: 22.19.662.4 Begin MonoManager ReloadAssembly - Completed reload, in 3.905 seconds Initializing input. Input initialized. Initialized touch support. The referenced script on this Behaviour (Game Object 'SaveGame') is missing! (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1775) UnloadTime: 36.644039 ms [01:35:15.893] [1] [INFO] Starting up with a resolution of 1920x1200 @60hz (fullscreen: True) [01:35:16.141] [1] [INFO] Found player prefs resolution 1920x1200 @60hz (fullscreen: True) [01:35:16.141] [1] [INFO] Applying resolution 1920x1200 @60hz (fullscreen: True) [01:35:16.213] [1] [INFO] preview Build: LU-351503 SYSTEM INFO: Platform=WindowsPlayer OSname=Windows 7 (6.1.0) 64bit OSversion=6.1.7601.0 CPUmodel=EP45-DS3L (LOGYCOM-IOE) CPUdeviceType=Desktop CPUarch=AMD64 ProcBits=64 CPUcount=4 CPUtype=Intel(R) Core(TM)2 Quad CPU Q8400 @ 2.66GHz SystemMemoryMegs=8190 GPUgraphicsDeviceID=26641 GPUname=AMD Radeon (TM) R7 370 Series GPUgraphicsDeviceType=Direct3D11 GPUgraphicsDeviceVendor=ATI GPUgraphicsDeviceVendorID=4098 GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.0] GPUmemoryMegs=2025 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=False System Language=Russian [01:35:17.498] [1] [INFO] Initializing at 2019-07-12 01:35:17.497 [01:35:17.498] [1] [INFO] Save path: D:\Мои Документы\Klei\OxygenNotIncluded [01:35:18.018] [1] [INFO] Load mod database [01:35:18.212] [1] [INFO] ModLoader.dll failed to load. Either it is not present or it encountered an error [01:35:18.214] [1] [INFO] Load content (DLL) for mods: [01:35:18.214] [1] [INFO] Load content (Animation) for mods: [01:35:18.215] [1] [INFO] Load content (Strings) for mods: [01:35:18.846] [1] [INFO] Distribution platform: Steam [01:35:18.847] [1] [INFO] Localization.Initialize! [01:35:18.854] [1] [INFO] Load content (Translation) for mods: [01:35:18.854] [1] [INFO] Register mods/Local/ and mods/Dev as mod distribution platforms [01:35:18.861] [1] [INFO] Logged into Steam with ID:76561198341359629, NAME:Sanchozz [01:35:18.865] [1] [INFO] [Account] Requesting auth ticket from Steam [01:35:18.900] [1] [INFO] Load content (LayerableFiles) for mods: [01:35:21.506] [2] [INFO] [Account] Got login for user KU_pvwb-J-W [01:35:22.394] [1] [WARNING] Status item 'DesalinatorNeedsEmptying' references a missing icon: status_item_desalinator_needs_emptying Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 232.6 MB. System memory in use after: 234.1 MB. Unloading 605 unused Assets to reduce memory usage. Loaded Objects now: 38446. Total: 152.291778 ms (FindLiveObjects: 8.227223 ms CreateObjectMapping: 3.122988 ms MarkObjects: 139.082443 ms DeleteObjects: 1.857586 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.553590 ms System memory in use before: 304.9 MB. System memory in use after: 307.2 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 40334. Total: 145.994340 ms (FindLiveObjects: 8.274460 ms CreateObjectMapping: 3.369540 ms MarkObjects: 134.052327 ms DeleteObjects: 0.296476 ms) [01:35:27.920] [1] [INFO] -- MAIN MENU -- [01:35:28.142] [1] [INFO] Initialising UGC Service [01:35:28.161] [1] [INFO] Initialising Achievement Service [01:35:28.213] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1200 @ 60, fullscreen: True [01:35:28.434] [1] [INFO] Achievement Service setup complete [01:35:28.435] [1] [INFO] RequestCurrentStats True [01:35:28.836] [1] [INFO] OnUserStatsReceived k_EResultOK 76561198341359629 [01:35:28.838] [1] [INFO] test_0 True locked [01:35:28.840] [1] [INFO] [hidden] You Did It!: You did the thing. [01:35:28.840] [1] [INFO] test_1 True locked [01:35:28.840] [1] [INFO] [hidden] You Did That Too!: You're doing things left and right. [01:35:28.841] [1] [INFO] publishing mod Русификатор (Wiki) [01:35:28.842] [1] [INFO] download preview file [01:35:28.844] [1] [INFO] load preview image of size 307270 bytes...loaded 0 [01:35:28.844] [1] [INFO] ...load failed [01:35:28.845] [1] [INFO] publishing mod +Русский язык [Полный перевод] [01:35:28.845] [1] [INFO] download preview file [01:35:28.845] [1] [INFO] load preview image of size 50424 bytes...loaded 0 [01:35:28.845] [1] [INFO] ...load failed [01:35:29.030] [1] [INFO] Subscribe to mod Русификатор (Wiki) [01:35:29.030] [1] [INFO] Already subscribed mod: Русификатор (Wiki) [01:35:29.079] [1] [INFO] Subscribe to mod +Русский язык [Полный перевод] [01:35:29.079] [1] [INFO] Already subscribed mod: +Русский язык [Полный перевод] [01:35:29.087] [1] [INFO] download preview file [01:35:29.088] [1] [INFO] load preview image of size 307270 bytes...loaded 0 [01:35:29.088] [1] [INFO] ...load failed [01:35:29.088] [1] [INFO] download preview file [01:35:29.088] [1] [INFO] load 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1360x768 @ 60, fullscreen: False Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.4 MB. System memory in use after: 310.7 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40306. Total: 156.416720 ms (FindLiveObjects: 8.239897 ms CreateObjectMapping: 3.180594 ms MarkObjects: 144.745452 ms DeleteObjects: 0.250392 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.257049 ms System memory in use before: 325.3 MB. System memory in use after: 329.3 MB. Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 51468. Total: 198.038646 ms (FindLiveObjects: 9.519892 ms CreateObjectMapping: 6.098122 ms MarkObjects: 181.972843 ms DeleteObjects: 0.445866 ms) [01:36:41.699] [1] [INFO] Loading save file: D:\Мои Документы\Klei\OxygenNotIncluded\save_files/Test-Heat-Transfer.sav headerVersion:1, buildVersion:351082, headerSize:159, IsCompressed:True [01:36:41.699] [1] [INFO] GameInfo: numberOfCycles:0, numberOfDuplicants:3, baseName:Test-Heat-Transfer, isAutoSave:False, originalSaveName:, saveVersion:7.11 [01:36:41.910] [1] [INFO] Load content (LayerableFiles) for mods: [01:36:44.112] [1] [INFO] World settings reload complete! [01:36:44.264] [1] [INFO] Set world to [worlds/SandstoneDefault] D:/Games_Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/worldgen/ [01:36:44.430] [1] [INFO] 91.39043 Level Loaded.... backend D3D shader create error for vertex shader [0x80070057] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.Shader:WarmupAllShaders() Game:OnPrefabInit() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Game.cs:359) KMonoBehaviour:InitializeComponent() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:132) KMonoBehaviour:Awake() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:44) UnityEngine.Object:Internal_InstantiateSingleWithParent_Injected(Object, Transform, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingleWithParent(Object, Transform, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222) Util:KInstantiate(GameObject, GameObject, String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:194) SceneInitializer:PostLoadPrefabs() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SceneInitializer.cs:76) SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:352) SaveLoader:Load(String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:733) SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101) KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284) KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/game/Game.cs Line: 359) D3D shader create error for vertex shader [0x80070057] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.Shader:WarmupAllShaders() Game:OnPrefabInit() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Game.cs:359) KMonoBehaviour:InitializeComponent() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:132) KMonoBehaviour:Awake() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:44) UnityEngine.Object:Internal_InstantiateSingleWithParent_Injected(Object, Transform, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingleWithParent(Object, Transform, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222) Util:KInstantiate(GameObject, GameObject, String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:194) SceneInitializer:PostLoadPrefabs() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SceneInitializer.cs:76) SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:352) SaveLoader:Load(String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:733) SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101) KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284) KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242) [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/game/Game.cs Line: 359) Shader warmup: 61 shaders 190 combinations 0.042s The referenced script on this Behaviour (Game Object '') is missing! UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222) SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:243) SaveLoadRoot:Load(GameObject, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:235) SaveManager:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveManager.cs:366) SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:356) SaveLoader:Load(String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:733) SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101) KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284) KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp line 1775] (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs Line: 222) The referenced script on this Behaviour (Game Object 'SaveGame') is missing! UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222) SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:243) SaveLoadRoot:Load(GameObject, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:235) SaveManager:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveManager.cs:366) SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:356) SaveLoader:Load(String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:733) SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101) KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284) KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp line 1775] (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs Line: 222) The referenced script on this Behaviour (Game Object 'SaveGame') is missing! UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222) SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:243) SaveLoadRoot:Load(GameObject, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:235) SaveManager:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveManager.cs:366) SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:356) SaveLoader:Load(String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:733) SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101) KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284) KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242) [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp line 1775] (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs Line: 222) [01:36:46.603] [1] [INFO] Custom Settings: World=worlds/SandstoneDefault,WorldgenSeed=191830998,ImmuneSystem=Default,CalorieBurn=Default,Morale=Default,Stress=Default,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled, [01:36:46.606] [1] [INFO] Loaded [D:\Мои Документы\Klei\OxygenNotIncluded\save_files/Test-Heat-Transfer.sav] [01:36:46.606] [1] [INFO] World Seeds [191830998/191830998/191830998/191830998] [01:36:46.686] [1] [INFO] -- GAME -- Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [01:36:46.802] [1] [WARNING] Insufficient keys to cover root plan menu Max of 12 keys supported but TUNING.BUILDINGS.PLANORDER has 14 [01:36:47.053] [1] [WARNING] victory_monument_upper_kanim ui placeSymbol [ 0x0 ] is missing [01:36:47.053] [1] [WARNING] victory_monument_upper_kanim ui placeSymbol [ 0x0 ] is missing [01:36:47.093] [1] [WARNING] victory_monument_upper_kanim ui placeSymbol [ 0x0 ] is missing [01:36:50.179] [1] [WARNING] Unable to find proper string for KKeyCode: Insert using key_code.ToString() [01:36:50.180] [1] [WARNING] Unable to find proper string for KKeyCode: Insert using key_code.ToString() [01:36:50.864] [1] [WARNING] victory_monument_upper_kanim ui placeSymbol [ 0x0 ] is missing [01:36:51.645] [1] [WARNING] ConsumeMouseScroll is true onImmigrantScreen , but activateOnSpawn is disabled. Mouse scrolling might not work properly on this screen. [01:36:51.835] [1] [INFO] Screen resolution updated, saving values to prefs: 1360x768 @ 60, fullscreen: False System memory in use before: 380.2 MB. System memory in use after: 383.6 MB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 95881. Total: 423.554369 ms (FindLiveObjects: 19.366600 ms CreateObjectMapping: 7.394247 ms MarkObjects: 396.189431 ms DeleteObjects: 0.602938 ms) Game.OnApplicationQuit() Setting up 1 worker threads for Enlighten. Thread -> id: 10b4 -> priority: 1 ##utp:{"type":"MemoryLeaks","allocatedMemory":24385,"memoryLabels":[{"Default":1048},{"NewDelete":4056},{"Thread":8},{"Manager":112},{"VertexData":2352},{"GfxDevice":13632},{"Serialization":40},{"String":1297},{"DynamicArray":1280},{"Sprites":256},{"VR":64},{"SceneManager":720},{"SceneLoad":-480}]}