[18:22:08.138] [1] [INFO] Save_file: E:\Users\jakob\Documents\Klei\OxygenNotIncluded\save_files/auto_save\The Subterranean Crater Cycle 467.sav (1).sav [18:22:12.626] [1] [INFO] Reporting error. [18:22:12.627] [1] [INFO] Calculated an invalid temperature: t1=348.9989, m1=16.5, t2=NaN, m2=0.4999998, min_temp=NaN, max_temp=NaN [18:22:12.627] [1] [INFO] UnityEngine.Debug:LogError(Object) Debug:LogError(Object) (at D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Debug.cs:127) GameUtil:GetFinalTemperature(Single, Single, Single, Single) (at D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/game/GameUtil.cs:325) Storage:AddToPrimaryElement(SimHashes, Single, Single) (at D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/components/Storage.cs:1014) ElementConverter:ConvertMass() (at D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/game/ElementConverter.cs:441) States:m__4(StatesInstance, Single) (at D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/game/ElementConverter.cs:178) BucketUpdater`1:Update(StatesInstance, Single) (at D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/StateMachineUpdater.cs:93) UpdateBucketWithUpdater`1:Update(Single) (at D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/StateMachineUpdater.cs:76) BucketGroup:AdvanceOneSubTick(Single) (at D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/StateMachineUpdater.cs:149) StateMachineUpdater:AdvanceOneSimSubTick() (at D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/StateMachineUpdater.cs:240) Game:SimEveryTick(Single) (at D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/game/Game.cs:1272) Game:Update() (at D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/game/Game.cs:1248) [18:22:12.636] [1] [INFO] Submitting crash: NullReferenceException: Object reference not set to an instance of an object at ConfirmDialogScreen.PopupConfirmDialog (System.String text, System.Action on_confirm, System.Action on_cancel, System.String configurable_text, System.Action on_configurable_clicked, System.String title_text, System.String confirm_text, System.String cancel_text, UnityEngine.Sprite image_sprite, Boolean activateBlackBackground) [0x0002e] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\ConfirmDialogScreen.cs:54 at KCrashReporter.ReportError (System.String msg, System.String stack_trace, System.String save_file_hash, .ConfirmDialogScreen confirm_prefab, System.String userMessage) [0x003ae] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\KCrashReporter.cs:539 at KCrashReporter+c__AnonStorey0.<>m__0 () [0x00049] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\KCrashReporter.cs:219 at ReportErrorDialog.Submit () [0x00007] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\ReportErrorDialog.cs:176 at ReportErrorDialog+c__Iterator0.MoveNext () [0x000f4] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\ReportErrorDialog.cs:127 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/ConfirmDialogScreen.cs Line: 54) Game.OnApplicationQuit() Setting up 3 worker threads for Enlighten. Thread -> id: cac -> priority: 1 Thread -> id: 5d4 -> priority: 1 Thread -> id: 2a00 -> priority: 1 ##utp:{"type":"MemoryLeaks","allocatedMemory":20265,"memoryLabels":[{"Default":1048},{"NewDelete":2904},{"Thread":8},{"Manager":112},{"VertexData":2784},{"GfxDevice":9840},{"Serialization":40},{"String":1337},{"DynamicArray":1632},{"Sprites":256},{"VR":64},{"SceneManager":720},{"SceneLoad":-480}]}