[00:00:00]: System Memory: Memory Load: 74% Available Physical Memory: 1021m/3976m Available Page File: 8751m/16264m Available Virtual Memory: 3952m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 32m Working Set Size: 31m Quota Peak Page Pool Usage: 266k Quota Page Pool Usage: 264k Quota Peak Non Paged Pool Usage:19k Quota Non Paged Pool Usage: 19k Page File Usage: 6m Peak Page File Usage: 6m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogetherReturnOfThemBeta/ [00:00:00]: Starting Up [00:00:00]: Version: 338375 [00:00:00]: Current time: Tue Jun 04 04:35:16 2019 [00:00:00]: Don't Starve Together: 338375 WIN32_STEAM [00:00:00]: Build Date: 4048 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Steam AppBuildID: 3870023 [00:00:00]: Steam BetaName(Branch): [returnofthembeta] [00:00:00]: ....Done [00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogetherReturnOfThemBeta/40246196/ [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (12392) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:4.47 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (9084) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: could not load ping_cache [00:00:00]: THREAD - started 'StreamInput' (9940) [00:00:00]: Offline user ID: OU_76561198000511924 [00:00:00]: SteamID: 76561198000511924 [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Pro version 10.0.17763 architecture 64-bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-2620M CPU @ 2.70GHz manufacturer GenuineIntel clockSpeed 2701 RAM megsOfRam 4096 GPU name NVIDIA NVS 4200M driverDate 20160801000000.000000-000 megsOfRam 512 refreshRate 0 videoModeDescription driverVersion 21.21.13.6909 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: WindowManager::Initialize [00:00:00]: CreateWindow: Requesting 1366,705 - 5/6/5 - -1/-1/-1 - 0 [00:00:01]: CreateEGLContext: 12 configs found [00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:01]: 5: 5/5/5 - 0/16/ 0 - 0 [00:00:01]: 6: 5/5/5 - 0/24/ 0 - 0 [00:00:01]: 7: 5/5/5 - 0/24/ 8 - 0 [00:00:01]: 8: 8/8/8 - 8/ 0/ 0 - 0 [00:00:01]: 9: 8/8/8 - 8/16/ 0 - 0 [00:00:01]: 10: 8/8/8 - 8/24/ 0 - 0 [00:00:01]: 11: 8/8/8 - 8/24/ 8 - 0 [00:00:01]: RestoreWindowPosition [00:00:01]: Saved Client Pos (0 x 23) [00:00:01]: Adjusted Window Pos (-8 x -8) [00:00:01]: EnsureWindowOnScreen [00:00:01]: All good. [00:00:01]: GLInfo [00:00:01]: ~~~~~~ [00:00:01]: THREAD - started 'WindowsInputManager' (11708) [00:00:01]: GL_VENDOR: Google Inc. [00:00:01]: GL_RENDERER: ANGLE (Intel(R) HD Graphics 3000) [00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:01]: OpenGL extensions (19, 19): [00:00:01]: GL_ANGLE_depth_texture [00:00:01]: GL_ANGLE_framebuffer_blit [00:00:01]: GL_ANGLE_framebuffer_multisample [00:00:01]: GL_ANGLE_instanced_arrays [00:00:01]: GL_ANGLE_pack_reverse_row_order [00:00:01]: GL_ANGLE_texture_compression_dxt3 [00:00:01]: GL_ANGLE_texture_compression_dxt5 [00:00:01]: GL_ANGLE_texture_usage [00:00:01]: GL_ANGLE_translated_shader_source [00:00:01]: GL_EXT_read_format_bgra [00:00:01]: GL_EXT_robustness [00:00:01]: GL_EXT_texture_compression_dxt1 [00:00:01]: GL_EXT_texture_format_BGRA8888 [00:00:01]: GL_EXT_texture_storage [00:00:01]: GL_OES_get_program_binary [00:00:01]: GL_OES_packed_depth_stencil [00:00:01]: GL_OES_rgb8_rgba8 [00:00:01]: GL_OES_standard_derivatives [00:00:01]: GL_OES_texture_npot [00:00:01]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:01]: GL_MAX_VARYING_VECTORS = 10 [00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:01]: 4 compressed texture formats [00:00:01]: texture format 0x83f0 [00:00:01]: texture format 0x83f1 [00:00:01]: texture format 0x83f2 [00:00:01]: texture format 0x83f3 [00:00:01]: Renderer initialize: Okay [00:00:02]: AnimManager initialize: Okay [00:00:02]: Buffers initialize: Okay [00:00:03]: cDontStarveGame::DoGameSpecificInitialize() [00:00:04]: GameSpecific initialize: Okay [00:00:04]: cGame::StartPlaying [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:04]: taskgrouplist: default Together [00:00:04]: taskgrouplist: classic Classic [00:00:04]: taskgrouplist: cave_default Underground [00:00:04]: taskgrouplist: lavaarena_taskset The Forge [00:00:04]: taskgrouplist: quagmire_taskset The Gorge [00:00:04]: running main.lua [00:00:04]: loaded modindex [00:00:04]: ModIndex: Beginning normal load sequence. [00:00:04]: Ping measurement completed [00:00:04]: Ping location: iad=10+1,atl=109+10/23+1,ord=224+22/29+1,okc=509+50/47+1,lax=305+30/72+1,lhr=305+30/82+1,sea=509+50/82+1,ams=407+40/87+1,eat=407+40/91+1,fra=407+40/100+1,gru=408+40/153+1,sgp=308+30/250+1 [00:00:04]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:08]: LOADING LUA SUCCESS [00:00:08]: PlayerDeaths loaded morgue 3600 [00:00:08]: PlayerHistory loaded player_history_staging (v2) len:6327 [00:00:08]: ServerPreferences could not load server_preferences [00:00:08]: bloom_enabled false [00:00:08]: loaded saveindex [00:00:08]: OnFilesLoaded() [00:00:08]: OnUpdatePurchaseStateComplete [00:00:08]: Klump load on boot started. [00:00:08]: Klump files loaded: 0 [00:00:10]: Load FE [00:00:11]: Load FE: done [00:00:11]: THREAD - started 'FilesExistAsyncThread' (6092) [00:00:11]: OnLoadPermissionList: APP:Klei//DoNotStarveTogetherReturnOfThemBeta/40246196/client_save/blocklist.txt (Failure) [00:00:11]: FilesExistAsyncThread started (11538 files)... [00:00:11]: OnLoadPermissionList: APP:Klei//DoNotStarveTogetherReturnOfThemBeta/40246196/client_save/adminlist.txt (Failure) [00:00:11]: OnLoadUserIdList: APP:Klei//DoNotStarveTogetherReturnOfThemBeta/40246196/client_save/whitelist.txt (Failure) [00:00:11]: [MOTD] Downloading info from https://motd.klei.com/?game=dst&platform=STEAM&locale=US&lang=english&user=76561198000511924 [00:00:11]: SimLuaProxy::QueryServer() [00:00:11]: ModIndex: Load sequence finished successfully. [00:00:11]: Reset() returning [00:00:13]: [MOTD] Downloading image for box1 [00:00:14]: [MOTD] Done Loading. [00:00:14]: [Steam] Auth Session Ticket requested... [00:00:14]: [Steam] Got Auth Session Ticket [00:00:15]: [200] Account Communication Success (3) [00:00:15]: Logging in as KU_g2h1BORT [00:00:15]: ... FilesExistAsyncThread complete [00:00:15]: There is no active event to get the status of. [00:00:15]: loaded inventory_cache_prod [00:00:15]: loaded inventory_cache_prod [00:00:18]: Getting top mod details... [00:00:18]: Frontend-Unloading mod 'all'. [00:00:18]: ../mods/workshop-1271089343/modicon.tex is 260x260 but compressed textures must have power of 2 dimensions. [00:00:18]: GOT top mod details...50 [00:00:21]: Network tick rate: U=15(2), D=0 [00:00:21]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:21]: About to start a server with the following settings: [00:00:21]: Dedicated: false [00:00:21]: Online: true [00:00:21]: Passworded: false [00:00:21]: ServerPort: 10999 [00:00:21]: SteamAuthPort: 8766 [00:00:21]: SteamMasterServerPort: 27016 [00:00:21]: ClanID: false [00:00:21]: ClanOnly: false [00:00:21]: ClanAdmin: false [00:00:21]: LanOnly: false [00:00:21]: FriendsOnly: false [00:00:21]: EnableAutosaver: true [00:00:21]: EncodeUserPath: true [00:00:21]: PVP: false [00:00:21]: MaxPlayers: 6 [00:00:21]: GameMode: endless [00:00:21]: OverridenDNS: [00:00:21]: PauseWhenEmpty: true [00:00:21]: IdleTimeout: 1800s [00:00:21]: VoteEnabled: false [00:00:21]: InternetBroadcasting: true [00:00:21]: Intent: social [00:00:21]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:21]: Online Server Started on port: 10999 [00:00:21]: Collecting garbage... [00:00:21]: lua_gc took 0.04 seconds [00:00:21]: ~ShardLuaProxy() [00:00:21]: ~cEventLeaderboardProxy() [00:00:21]: ~ItemServerLuaProxy() [00:00:21]: ~InventoryLuaProxy() [00:00:21]: ~NetworkLuaProxy() [00:00:21]: ~SimLuaProxy() [00:00:21]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:22]: lua_close took 0.06 seconds [00:00:22]: ReleaseAll [00:00:22]: ReleaseAll Finished [00:00:22]: cGame::StartPlaying [00:00:22]: LOADING LUA [00:00:22]: DoLuaFile scripts/main.lua [00:00:22]: DoLuaFile loading buffer scripts/main.lua [00:00:22]: taskgrouplist: default Together [00:00:22]: taskgrouplist: classic Classic [00:00:22]: taskgrouplist: cave_default Underground [00:00:22]: taskgrouplist: lavaarena_taskset The Forge [00:00:22]: taskgrouplist: quagmire_taskset The Gorge [00:00:22]: running main.lua [00:00:22]: loaded modindex [00:00:22]: ModIndex: Beginning normal load sequence. [00:00:22]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:22]: LOADING LUA SUCCESS [00:00:23]: PlayerDeaths loaded morgue 3600 [00:00:23]: PlayerHistory loaded player_history_staging (v2) len:6327 [00:00:23]: ServerPreferences could not load server_preferences [00:00:23]: bloom_enabled false [00:00:23]: loaded saveindex [00:00:23]: OnFilesLoaded() [00:00:23]: OnUpdatePurchaseStateComplete [00:00:23]: Load Slot: ... generating new world [00:00:23]: WorldSim::SimThread::SimThread() [00:00:23]: ABOUT TO INSTALL STACKTRACE [00:00:23]: DoLuaFile scripts/stacktrace.lua [00:00:23]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:23]: INSTALLED STACKTRACE [00:00:23]: WorldSim::SimThread::SimThread() complete [00:00:23]: THREAD - started 'WorldSim' (13060) [00:00:23]: WorldSim::SimThread::Main() [00:00:23]: DoLuaFile scripts/worldgen_main.lua [00:00:23]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:23]: ModIndex: Load sequence finished successfully. [00:00:23]: Reset() returning [00:00:23]: DLC enabled : false [00:00:23]: taskgrouplist: default Together [00:00:23]: taskgrouplist: classic Classic [00:00:23]: taskgrouplist: cave_default Underground [00:00:23]: taskgrouplist: lavaarena_taskset The Forge [00:00:23]: taskgrouplist: quagmire_taskset The Gorge [00:00:23]: running worldgen_main.lua [00:00:23]: SEED = 1559637339 [00:00:23]: Generating world with these parameters: [00:00:23]: level_type SURVIVAL [00:00:23]: level_data: [00:00:23]: K: 1 V: table: 2B815858 [00:00:23]: K: desc V: Don't Starve Together with Reign of Giants turned off. [00:00:23]: K: hideminimap V: false [00:00:23]: K: id V: SURVIVAL_TOGETHER_CLASSIC [00:00:23]: K: location V: forest [00:00:23]: K: max_playlist_position V: 999 [00:00:23]: K: min_playlist_position V: 0 [00:00:23]: K: name V: No Giants Here [00:00:23]: K: numrandom_set_pieces V: 4 [00:00:23]: K: override_level_string V: false [00:00:23]: K: overrides V: table: 2B816118 [00:00:23]: K: alternatehunt V: default [00:00:23]: K: angrybees V: default [00:00:23]: K: antliontribute V: default [00:00:23]: K: autumn V: default [00:00:23]: K: bearger V: never [00:00:23]: K: beefalo V: default [00:00:23]: K: beefaloheat V: default [00:00:23]: K: bees V: default [00:00:23]: K: berrybush V: default [00:00:23]: K: birds V: default [00:00:23]: K: boons V: default [00:00:23]: K: branching V: default [00:00:23]: K: butterfly V: default [00:00:23]: K: buzzard V: never [00:00:23]: K: cactus V: never [00:00:23]: K: carrot V: default [00:00:23]: K: catcoon V: never [00:00:23]: K: chess V: default [00:00:23]: K: day V: default [00:00:23]: K: deciduousmonster V: never [00:00:23]: K: deerclops V: default [00:00:23]: K: disease_delay V: default [00:00:23]: K: dragonfly V: never [00:00:23]: K: flint V: default [00:00:23]: K: flowers V: default [00:00:23]: K: frograin V: never [00:00:23]: K: goosemoose V: never [00:00:23]: K: grass V: default [00:00:23]: K: has_ocean V: true [00:00:23]: K: houndmound V: never [00:00:23]: K: hounds V: default [00:00:23]: K: hunt V: default [00:00:23]: K: keep_disconnected_tiles V: true [00:00:23]: K: krampus V: default [00:00:23]: K: layout_mode V: LinkNodesByKeys [00:00:23]: K: liefs V: default [00:00:23]: K: lightning V: default [00:00:23]: K: lightninggoat V: never [00:00:23]: K: loop V: default [00:00:23]: K: lureplants V: default [00:00:23]: K: marshbush V: default [00:00:23]: K: merm V: default [00:00:23]: K: meteorshowers V: default [00:00:23]: K: meteorspawner V: default [00:00:23]: K: moles V: never [00:00:23]: K: mushroom V: default [00:00:23]: K: no_joining_islands V: true [00:00:23]: K: no_wormholes_to_disconnected_tiles V: true [00:00:23]: K: penguins V: default [00:00:23]: K: perd V: default [00:00:23]: K: petrification V: default [00:00:23]: K: pigs V: default [00:00:23]: K: ponds V: default [00:00:23]: K: prefabswaps_start V: default [00:00:23]: K: rabbits V: default [00:00:23]: K: reeds V: default [00:00:23]: K: regrowth V: default [00:00:23]: K: roads V: default [00:00:23]: K: rock V: default [00:00:23]: K: rock_ice V: never [00:00:23]: K: sapling V: default [00:00:23]: K: season_start V: default [00:00:23]: K: specialevent V: default [00:00:23]: K: spiders V: default [00:00:23]: K: spring V: noseason [00:00:23]: K: start_location V: default [00:00:23]: K: summer V: noseason [00:00:23]: K: tallbirds V: default [00:00:23]: K: task_set V: classic [00:00:23]: K: tentacles V: default [00:00:23]: K: touchstone V: default [00:00:23]: K: trees V: default [00:00:23]: K: tumbleweed V: default [00:00:23]: K: walrus V: default [00:00:23]: K: weather V: default [00:00:23]: K: wildfires V: never [00:00:23]: K: winter V: default [00:00:23]: K: world_size V: default [00:00:23]: K: wormhole_prefab V: wormhole [00:00:23]: K: random_set_pieces V: table: 2B817798 [00:00:23]: K: 1 V: Sculptures_2 [00:00:23]: K: 2 V: Sculptures_3 [00:00:23]: K: 3 V: Sculptures_4 [00:00:23]: K: 4 V: Sculptures_5 [00:00:23]: K: 5 V: Chessy_1 [00:00:23]: K: 6 V: Chessy_2 [00:00:23]: K: 7 V: Chessy_3 [00:00:23]: K: 8 V: Chessy_4 [00:00:23]: K: 9 V: Chessy_5 [00:00:23]: K: 10 V: Chessy_6 [00:00:23]: K: 11 V: Maxwell1 [00:00:23]: K: 12 V: Maxwell2 [00:00:23]: K: 13 V: Maxwell3 [00:00:23]: K: 14 V: Maxwell4 [00:00:23]: K: 15 V: Maxwell6 [00:00:23]: K: 16 V: Maxwell7 [00:00:23]: K: 17 V: Warzone_1 [00:00:23]: K: 18 V: Warzone_2 [00:00:23]: K: 19 V: Warzone_3 [00:00:23]: K: required_prefabs V: table: 2B815920 [00:00:23]: K: 1 V: multiplayer_portal [00:00:23]: K: required_setpieces V: table: 2B817A40 [00:00:23]: K: 1 V: Sculptures_1 [00:00:23]: K: 2 V: Maxwell5 [00:00:23]: K: substitutes V: table: 2B8173B0 [00:00:23]: K: version V: 3 [00:00:23]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:23]: Prefab Swap Selection: regular grass [00:00:23]: Prefab Swap Selection: regular twigs [00:00:23]: Prefab Swap Selection: regular berries [00:00:23]: Sculptures_1 added to task Speak to the king classic [00:00:23]: Maxwell5 added to task For a nice walk [00:00:23]: Chessy_5 added to task Killer bees! [00:00:23]: Chessy_6 added to task For a nice walk [00:00:23]: Chessy_3 added to task Make a pick [00:00:23]: Maxwell6 added to task Killer bees! [00:00:23]: New size: 425 default [00:00:23]: Creating story... [00:00:23]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:00:23]: [Story Gen] LinkNodesByKeys [00:00:23]: Finding valid start task... [00:00:23]: ...picked Make a pick [00:00:23]: Has start node Clearing [00:00:23]: Adding Background Nodes [00:00:23]: [Story Gen] Adding Cove Nodes [00:00:23]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:00:23]: [WorldSimActual::WorldGen_VoronoiPass] [00:00:23]: GenerateVoronoiMap [100]: [00:00:25]: ...Done. [00:00:25]: ... story created [00:00:25]: Baking map... 425 [00:00:25]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:00:25]: [WorldSimActual::ConvertToTileMap] [00:00:25]: [ConvertToTileMap] [00:00:25]: [WorldSimActual::ConvertToTileMap] complete [00:00:25]: [WorldSimActual::SeparateIslands] [00:00:25]: [SeparateIslands] [00:00:25]: [WorldSimActual::SeparateIslands] complete [00:00:25]: Map Baked! [00:00:25]: [WorldSimActual::ForceConnectivity] [00:00:25]: [GenerateLandmasses] [00:00:25]: [GenerateLandmasses] islands: 1 [00:00:25]: [MergeConnectedLandmasses] false [00:00:25]: [WorldSimActual::ForceConnectivity] complete [00:00:25]: [WorldSimActual::DrawRoads] [00:00:25]: [DrawRoads] [00:00:25]: [WorldSimActual::DrawRoads] complete [00:00:25]: Encoding... [00:00:25]: Encoding... DONE [00:00:25]: Checking Tags [00:00:25]: Populating voronoi... [00:00:25]: Warning! Could not find a spot for leif_forest in node Magic meadow:BG_4:Clearing [00:00:25]: [ReplaceSingleNonLandTiles] Validating... [00:00:25]: [ReplaceSingleNonLandTiles] Replaced 3 tiles. [00:00:25]: Not checking for disconnected tiles. [00:00:26]: [Ocean] Placing ocean set pieces. [00:00:26]: DoLuaFile Error: #[string "scripts/map/ocean_gen.lua"]:526: bad argument #1 to 'pairs' (table expected, got nil) #LUA ERROR stack traceback: @=[C]:-1 in (global) pairs (C) <-1--1> @scripts/map/ocean_gen.lua:526 in (global) Ocean_PlaceSetPieces (Lua) <515-542> set_pieces = nil add_entity = table: 14189608 obj_layout = table: 13D859B8 populating_tile = 1 ReserveAndPlaceLayoutFn = function - scripts/map/ocean_gen.lua:520 total = 0 num_placed = 0 @scripts/map/forest_map.lua:592 in (field) Generate (Lua) <205-726> prefab = forest map_width = 425 map_height = 425 tasks = table: 2B81E278 level = table: 2B81D530 level_type = SURVIVAL start_time = 24000 SpawnFunctions = table: 14711870 current_gen_params = table: 14711690 story_gen_params = table: 147116B8 default_impassible_tile = 1 min_size = 425 topology_save = table: 30E42A80 storygen = table: 14716820 join_islands = false entities = table: 30E445B0 nodes = table: 30AE2D10 save = table: 30AE2D38 translated_prefabs = table: 14189680 runtime_overrides = table: 14189338 obj_layout = table: 13D859B8 add_fn = table: 14189608 @scripts/worldgen_main.lua:391 in () ? (Lua) <348-467> debug = false world_gen_data = table: 2B7EFCE8 level = table: 2B81D530 prefab = forest choose_tasks = table: 2B81E278 savedata = nil max_map_width = 1024 max_map_height = 1024 try = 1 maxtries = 5 @=(tail call):-1 in () (tail) <-1--1> @=(tail call):-1 in () (tail) <-1--1> [00:00:26]: #[string "scripts/map/ocean_gen.lua"]:526: bad argument #1 to 'pairs' (table expected, got nil) #LUA ERROR stack traceback: @=[C]:-1 in (global) pairs (C) <-1--1> @scripts/map/ocean_gen.lua:526 in (global) Ocean_PlaceSetPieces (Lua) <515-542> set_pieces = nil add_entity = table: 14189608 obj_layout = table: 13D859B8 populating_tile = 1 ReserveAndPlaceLayoutFn = function - scripts/map/ocean_gen.lua:520 total = 0 num_placed = 0 @scripts/map/forest_map.lua:592 in (field) Generate (Lua) <205-726> prefab = forest map_width = 425 map_height = 425 tasks = table: 2B81E278 level = table: 2B81D530 level_type = SURVIVAL start_time = 24000 SpawnFunctions = table: 14711870 current_gen_params = table: 14711690 story_gen_params = table: 147116B8 default_impassible_tile = 1 min_size = 425 topology_save = table: 30E42A80 storygen = table: 14716820 join_islands = false entities = table: 30E445B0 nodes = table: 30AE2D10 save = table: 30AE2D38 translated_prefabs = table: 14189680 runtime_overrides = table: 14189338 obj_layout = table: 13D859B8 add_fn = table: 14189608 @scripts/worldgen_main.lua:391 in () ? (Lua) <348-467> debug = false world_gen_data = table: 2B7EFCE8 level = table: 2B81D530 prefab = forest choose_tasks = table: 2B81E278 savedata = nil max_map_width = 1024 max_map_height = 1024 try = 1 maxtries = 5 @=(tail call):-1 in () (tail) <-1--1> @=(tail call):-1 in () (tail) <-1--1> [00:00:26]: Error loading worldgen_main.lua [00:00:26]: WorldSim::SimThread::Main() ERROR [00:00:26]: WorldSim::SimThread::Main() complete [00:00:26]: Worldgen had an error, displaying... [00:00:26]: #[string "scripts/map/ocean_gen.lua"]:526: bad argument #1 to 'pairs' (table expected, got nil) #LUA ERROR stack traceback: @=[C]:-1 in (global) pairs (C) <-1--1> @scripts/map/ocean_gen.lua:526 in (global) Ocean_PlaceSetPieces (Lua) <515-542> set_pieces = nil add_entity = table: 14189608 obj_layout = table: 13D859B8 populating_tile = 1 ReserveAndPlaceLayoutFn = function - scripts/map/ocean_gen.lua:520 total = 0 num_placed = 0 @scripts/map/forest_map.lua:592 in (field) Generate (Lua) <205-726> prefab = forest map_width = 425 map_height = 425 tasks = table: 2B81E278 level = table: 2B81D530 level_type = SURVIVAL start_time = 24000 SpawnFunctions = table: 14711870 current_gen_params = table: 14711690 story_gen_params = table: 147116B8 default_impassible_tile = 1 min_size = 425 topology_save = table: 30E42A80 storygen = table: 14716820 join_islands = false entities = table: 30E445B0 nodes = table: 30AE2D10 save = table: 30AE2D38 translated_prefabs = table: 14189680 runtime_overrides = table: 14189338 obj_layout = table: 13D859B8 add_fn = table: 14189608 @scripts/worldgen_main.lua:391 in () ? (Lua) <348-467> debug = false world_gen_data = table: 2B7EFCE8 level = table: 2B81D530 prefab = forest choose_tasks = table: 2B81E278 savedata = nil max_map_width = 1024 max_map_height = 1024 try = 1 maxtries = 5 @=(tail call):-1 in () (tail) <-1--1> @=(tail call):-1 in () (tail) <-1--1> [00:00:26]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:00:26]: stack traceback: scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658> scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:90 in () ? (Lua) <33-129> [00:00:28]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:00:28]: stack traceback: scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658> scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:90 in () ? (Lua) <33-129> [00:00:28]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:00:28]: stack traceback: scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658> scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:90 in () ? (Lua) <33-129> [00:00:29]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:00:29]: stack traceback: scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658> scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:90 in () ? (Lua) <33-129> [00:00:29]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:00:29]: stack traceback: scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658> scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:90 in () ? (Lua) <33-129> [00:00:29]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:00:29]: stack traceback: scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624> scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658> scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:90 in () ? (Lua) <33-129>