[00:00:02]: System Memory: Memory Load: 34% Available Physical Memory: 10652m/16300m Available Page File: 25460m/32684m Available Virtual Memory: 3894m/4095m Available Extended Virtual Memory: 0m [00:00:02]: Process Memory: Peak Working Set Size: 37m Working Set Size: 37m Quota Peak Page Pool Usage: 321k Quota Page Pool Usage: 299k Quota Peak Non Paged Pool Usage:25k Quota Non Paged Pool Usage: 24k Page File Usage: 13m Peak Page File Usage: 13m [00:00:02]: Starting up [00:00:02]: Don't Starve: 303169 WIN32_STEAM Build Date: 617 [00:00:02]: SteamID: 76561198105951248 [00:00:02]: THREAD - started 'GAClient' (3264) [00:00:02]: HttpClient::ClientThread::Main() [00:00:02]: SteamApps()->BIsSubscribedApp( 282470 ) -- Subscribed! [00:00:02]: SteamApps()->BIsDlcInstalled( 282470 ) -- Installed! [00:00:02]: SteamApps()->BIsSubscribedApp( 393010 ) -- Subscribed! [00:00:02]: SteamApps()->BIsDlcInstalled( 393010 ) -- Installed! [00:00:02]: SteamApps()->BIsSubscribedApp( 712640 ) -- Subscribed! [00:00:02]: SteamApps()->BIsDlcInstalled( 712640 ) -- Installed! [00:00:02]: Cloud enabled: true [00:00:02]: Enabled app: true Enabled account: true [00:00:02]: Num files: 18 [00:00:02]: Quota used: 0.344 Mbytes / 200.000 Mbytes [00:00:02]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.17134 architecture 64bitovĂ˝ platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz manufacturer GenuineIntel clockSpeed 2801 RAM megsOfRam 16384 GPU name Intel(R) HD Graphics 630 driverDate 20170616000000.000000-000 megsOfRam 1024 refreshRate 120 videoModeDescription 1920 x 1080 x 4294967296 barev driverVersion 22.20.16.4708 [00:00:02]: cGame::InitializeOnMainThread [00:00:02]: WindowManager::Initialize [00:00:03]: WindowManager::SetFullscreen(0, 1920, 1080, 120) [00:00:03]: GLInfo [00:00:03]: ~~~~~~ [00:00:03]: THREAD - started 'WindowsInputManager' (6784) [00:00:03]: GL_VENDOR: Google Inc. [00:00:03]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 1050 Ti) [00:00:03]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:03]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:03]: OpenGL extensions (19, 19): [00:00:03]: GL_ANGLE_depth_texture [00:00:03]: GL_ANGLE_framebuffer_blit [00:00:03]: GL_ANGLE_framebuffer_multisample [00:00:03]: GL_ANGLE_instanced_arrays [00:00:03]: GL_ANGLE_pack_reverse_row_order [00:00:03]: GL_ANGLE_texture_compression_dxt3 [00:00:03]: GL_ANGLE_texture_compression_dxt5 [00:00:03]: GL_ANGLE_texture_usage [00:00:03]: GL_ANGLE_translated_shader_source [00:00:03]: GL_EXT_read_format_bgra [00:00:03]: GL_EXT_robustness [00:00:03]: GL_EXT_texture_compression_dxt1 [00:00:03]: GL_EXT_texture_format_BGRA8888 [00:00:03]: GL_EXT_texture_storage [00:00:03]: GL_OES_get_program_binary [00:00:03]: GL_OES_packed_depth_stencil [00:00:03]: GL_OES_rgb8_rgba8 [00:00:03]: GL_OES_standard_derivatives [00:00:03]: GL_OES_texture_npot [00:00:03]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:03]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:03]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:03]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:03]: GL_MAX_VARYING_VECTORS = 10 [00:00:03]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:03]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:03]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:03]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:03]: 4 compressed texture formats [00:00:03]: texture format 0x83f0 [00:00:03]: texture format 0x83f1 [00:00:03]: texture format 0x83f2 [00:00:03]: texture format 0x83f3 [00:00:03]: FMOD VERSION: 00044464 (00044464) [00:00:05]: cDontStarveGame::DoGameSpecificInitialize() [00:00:05]: cGame::StartPlaying [00:00:06]: LOADING LUA [00:00:06]: DoLuaFile scripts/main.lua [00:00:06]: DoLuaFile loading buffer scripts/main.lua [00:00:07]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:00:07]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:00:07]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:00:07]: scripts/main.lua(188,1) running main.lua [00:00:07]: scripts/main.lua(200,1) Sim Seed = 9000 [00:00:07]: scripts/modindex.lua(321,1) loaded modindex [00:00:07]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:00:10]: LOADING LUA SUCCESS [00:00:12]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4630 [00:00:12]: scripts/playerprofile.lua(591,1) loaded profile [00:00:12]: scripts/playerprofile.lua(655,1) bloom_enabled false [00:00:12]: DEVICE CAP 1547383633 [00:00:12]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:00:12]: scripts/saveindex.lua(122,1) loaded saveindex [00:00:12]: scripts/gamelogic.lua(1535,1) OnFilesLoaded() [00:00:12]: scripts/gamelogic.lua(1524,1) OnUpdatePurchaseStateComplete [00:00:12]: scripts/gamelogic.lua(137,1) Unload BE [00:00:12]: Could not unload undefined prefab 0x303bfdce (axe) [00:00:12]: Could not unload undefined prefab 0x94cf6c04 (goldenpickaxe) [00:00:12]: Could not unload undefined prefab 0xce5a342e (firesuppressor) [00:00:12]: Could not unload undefined prefab 0xbbba0ebc (firesuppressor_placer) [00:00:12]: Could not unload undefined prefab 0xe2bfa46 (tophat) [00:00:12]: Could not unload undefined prefab 0x9a6718eb (resurrectionstatue) [00:00:12]: Could not unload undefined prefab 0x6b0c64bf (resurrectionstatue_placer) [00:00:12]: Could not unload undefined prefab 0xdfb37276 (telestaff) [00:00:12]: Could not unload undefined prefab 0xba3ae90 (featherpencil) [00:00:12]: Could not unload undefined prefab 0x3f6c9ebb (diviningrod) [00:00:12]: Could not unload undefined prefab 0xefa57cea (bandage) [00:00:12]: Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item) [00:00:12]: Could not unload undefined prefab 0xe51acd32 (lightning_rod) [00:00:12]: Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer) [00:00:12]: Could not unload undefined prefab 0xb1fa364d (pickaxe) [00:00:12]: Could not unload undefined prefab 0x34fb4f82 (pitchfork) [00:00:12]: Could not unload undefined prefab 0x18f754c1 (fence_item) [00:00:12]: Could not unload undefined prefab 0x3f5176c5 (firepit) [00:00:12]: Could not unload undefined prefab 0x8a462465 (firepit_placer) [00:00:12]: Could not unload undefined prefab 0x3d4d1dc6 (bedroll_straw) [00:00:12]: Could not unload undefined prefab 0xadfdb7ae (armor_sanity) [00:00:12]: Could not unload undefined prefab 0x76d26529 (bugnet) [00:00:12]: Could not unload undefined prefab 0x5ce426c4 (blowdart_fire) [00:00:12]: Could not unload undefined prefab 0x15c5371d (armor_snakeskin) [00:00:12]: Could not unload undefined prefab 0x1c48b877 (campfire) [00:00:12]: Could not unload undefined prefab 0xdfe3a33 (campfire_placer) [00:00:12]: Could not unload undefined prefab 0xa14b3e59 (fence_gate_item) [00:00:12]: Could not unload undefined prefab 0x4740cff7 (tent) [00:00:12]: Could not unload undefined prefab 0xb4d742b3 (tent_placer) [00:00:12]: Could not unload undefined prefab 0x10473739 (spear) [00:00:12]: Could not unload undefined prefab 0x8d44bbad (cookpot) [00:00:12]: Could not unload undefined prefab 0x30d2f57d (cookpot_placer) [00:00:12]: Could not unload undefined prefab 0xa1e54a85 (goldenaxe) [00:00:12]: Could not unload undefined prefab 0xe6af29d2 (compass) [00:00:12]: Could not unload undefined prefab 0x3ccdbe75 (icestaff) [00:00:12]: Could not unload undefined prefab 0x68ba7101 (researchlab3) [00:00:12]: Could not unload undefined prefab 0xd6985329 (researchlab3_placer) [00:00:12]: Could not unload undefined prefab 0xca16846d (boards) [00:00:12]: Could not unload undefined prefab 0xfa14dec6 (birdtrap) [00:00:12]: Could not unload undefined prefab 0x7c11af2 (treasurechest) [00:00:12]: Could not unload undefined prefab 0xd411bef8 (treasurechest_placer) [00:00:12]: Could not unload undefined prefab 0xef21c9f2 (rope) [00:00:12]: Could not unload undefined prefab 0xb981ecda (fast_farmplot) [00:00:12]: Could not unload undefined prefab 0x6c77c310 (fast_farmplot_placer) [00:00:12]: Could not unload undefined prefab 0xf4eb0943 (shovel) [00:00:12]: Could not unload undefined prefab 0xbcfca634 (strawhat) [00:00:12]: Could not unload undefined prefab 0x761a1799 (gunpowder) [00:00:12]: Could not unload undefined prefab 0x1cd9e60e (razor) [00:00:12]: Could not unload undefined prefab 0xd74b6154 (goldenmachete) [00:00:12]: Could not unload undefined prefab 0xcceee6c3 (cutstone) [00:00:12]: Could not unload undefined prefab 0x1883478c (bundlewrap) [00:00:12]: Could not unload undefined prefab 0x2e264dbc (blowdart_pipe) [00:00:12]: Could not unload undefined prefab 0xc78d9876 (siestahut) [00:00:12]: Could not unload undefined prefab 0xb22fa874 (siestahut_placer) [00:00:12]: Could not unload undefined prefab 0xec43b9f4 (sewing_kit) [00:00:12]: Could not unload undefined prefab 0x68370bd6 (trap_teeth) [00:00:12]: Could not unload undefined prefab 0x59755992 (porkland_entrance) [00:00:12]: Could not unload undefined prefab 0x71791858 (porkland_entrance_placer) [00:00:12]: Could not unload undefined prefab 0x85181f7c (minerhat) [00:00:12]: Could not unload undefined prefab 0x15220700 (backpack) [00:00:12]: Could not unload undefined prefab 0xf4762b9d (machete) [00:00:12]: Could not unload undefined prefab 0x1eee0485 (transistor) [00:00:12]: Could not unload undefined prefab 0x86860bc2 (boomerang) [00:00:12]: Could not unload undefined prefab 0xb918c5fd (fishingrod) [00:00:12]: Could not unload undefined prefab 0xfb180669 (blowdart_sleep) [00:00:12]: Could not unload undefined prefab 0x80cb1e18 (featherhat) [00:00:12]: Could not unload undefined prefab 0x5a59f5cc (goldenshovel) [00:00:12]: Could not unload undefined prefab 0x3532833e (minisign_item) [00:00:12]: Could not unload undefined prefab 0xc4101586 (hammer) [00:00:12]: Could not unload undefined prefab 0x4685284 (umbrella) [00:00:12]: Could not unload undefined prefab 0x6f21e747 (piggyback) [00:00:12]: Could not unload undefined prefab 0x111db7ae (footballhat) [00:00:12]: Could not unload undefined prefab 0xacbea762 (fertilizer) [00:00:12]: Could not unload undefined prefab 0x3949a42 (meatrack) [00:00:12]: Could not unload undefined prefab 0x56340ba8 (meatrack_placer) [00:00:12]: Could not unload undefined prefab 0xbc429ef3 (bushhat) [00:00:12]: Could not unload undefined prefab 0xa9bd39bd (beeswax) [00:00:12]: Could not unload undefined prefab 0xfbaefa0e (rainometer) [00:00:12]: Could not unload undefined prefab 0xeea990dc (rainometer_placer) [00:00:12]: Could not unload undefined prefab 0xbea16a01 (hambat) [00:00:12]: Could not unload undefined prefab 0x3cb06493 (healingsalve) [00:00:12]: Could not unload undefined prefab 0xe8561ebe (waxpaper) [00:00:12]: Could not unload undefined prefab 0xda1f7edf (winterometer) [00:00:12]: Could not unload undefined prefab 0x955229cb (winterometer_placer) [00:00:12]: Could not unload undefined prefab 0x41ba89b5 (nightmarefuel) [00:00:12]: Could not unload undefined prefab 0xd3c23856 (goldnugget) [00:00:12]: Could not unload undefined prefab 0x75370b6 (papyrus) [00:00:12]: Could not unload undefined prefab 0x7f2d088c (armorwood) [00:00:12]: Could not unload undefined prefab 0x89c20b1b (telebase) [00:00:12]: Could not unload undefined prefab 0x868a468f (telebase_placer) [00:00:12]: Could not unload undefined prefab 0xe5936c6a (firestaff) [00:00:12]: Could not unload undefined prefab 0x9d92cce (purpleamulet) [00:00:12]: Could not unload undefined prefab 0xc3bf310c (blueamulet) [00:00:12]: Could not unload undefined prefab 0x4d9a964d (trap) [00:00:12]: Could not unload undefined prefab 0xcd7669e5 (nightsword) [00:00:12]: Could not unload undefined prefab 0x378bda50 (wall_wood_item) [00:00:12]: Could not unload undefined prefab 0x62a5e7fe (nightlight) [00:00:12]: Could not unload undefined prefab 0x185806ec (nightlight_placer) [00:00:12]: Could not unload undefined prefab 0xb6201ac9 (onemanband) [00:00:12]: Could not unload undefined prefab 0xcba65752 (amulet) [00:00:12]: Could not unload undefined prefab 0x38967bb2 (researchlab) [00:00:12]: Could not unload undefined prefab 0x77e9ae38 (researchlab_placer) [00:00:12]: Could not unload undefined prefab 0xcad92460 (flowerhat) [00:00:12]: Could not unload undefined prefab 0x739fbe3c (homesign) [00:00:12]: Could not unload undefined prefab 0x33fdbd2e (homesign_placer) [00:00:12]: Could not unload undefined prefab 0x22ec3802 (wall_stone_item) [00:00:12]: Could not unload undefined prefab 0x8bbc7f55 (beemine) [00:00:12]: Could not unload undefined prefab 0x263bc4d5 (slow_farmplot) [00:00:12]: Could not unload undefined prefab 0x321f7255 (slow_farmplot_placer) [00:00:12]: Could not unload undefined prefab 0xe87e06c0 (icebox) [00:00:12]: Could not unload undefined prefab 0xf2bd1baa (icebox_placer) [00:00:12]: Could not unload undefined prefab 0x2c158f7c (torch) [00:00:12]: Could not unload undefined prefab 0x2ae7e3b3 (purplegem) [00:00:12]: Could not unload undefined prefab 0x265d1455 (turf_woodfloor) [00:00:12]: Could not unload undefined prefab 0x68ba7100 (researchlab2) [00:00:12]: Could not unload undefined prefab 0x3386a16a (researchlab2_placer) [00:00:12]: Could not unload undefined prefab 0xf0330963 (panflute) [00:00:12]: Could not unload undefined prefab 0xdac7fbf5 (birdcage) [00:00:12]: Could not unload undefined prefab 0xe1f9b335 (birdcage_placer) [00:00:12]: Could not unload undefined prefab 0xdeb59676 (saddle_basic) [00:00:12]: Could not unload undefined prefab 0x36768a92 (orangestaff) [00:00:12]: Could not unload undefined prefab 0x92ccc001 (coldfirepit) [00:00:12]: Could not unload undefined prefab 0x21e04429 (coldfirepit_placer) [00:00:12]: Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern) [00:00:12]: Could not unload undefined prefab 0xfdcabd86 (earmuffshat) [00:00:12]: Could not unload undefined prefab 0x46094f1b (beefalohat) [00:00:12]: Could not unload undefined prefab 0x9a99c7b7 (armorgrass) [00:00:12]: Could not unload undefined prefab 0xa801bd29 (saddle_race) [00:00:12]: Could not unload undefined prefab 0xd8067599 (beehat) [00:00:12]: Could not unload undefined prefab 0xec9c9d00 (shipwrecked_entrance) [00:00:12]: Could not unload undefined prefab 0xe5b1756a (shipwrecked_entrance_placer) [00:00:12]: Could not unload undefined prefab 0x47611d71 (sweatervest) [00:00:12]: Could not unload undefined prefab 0x875750ea (turf_road) [00:00:12]: Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor) [00:00:12]: Could not unload undefined prefab 0xd5201c09 (beebox) [00:00:12]: Could not unload undefined prefab 0x753b7621 (beebox_placer) [00:00:12]: Could not unload undefined prefab 0x2f0f89cb (reflectivevest) [00:00:12]: Could not unload undefined prefab 0x2ca456a0 (orangeamulet) [00:00:12]: Could not unload undefined prefab 0xcda99af6 (winterhat) [00:00:12]: Could not unload undefined prefab 0x9a66a945 (fabric) [00:00:12]: Could not unload undefined prefab 0xf8e41fa9 (bedroll_furry) [00:00:12]: Could not unload undefined prefab 0xa8b25abc (wall_ruins_item) [00:00:12]: Could not unload undefined prefab 0xdf13a0c1 (ruins_bat) [00:00:12]: Could not unload undefined prefab 0x1541c9cc (armorruins) [00:00:12]: Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor) [00:00:12]: Could not unload undefined prefab 0x37c31aa6 (lantern) [00:00:12]: Could not unload undefined prefab 0xeb646050 (icehat) [00:00:12]: Could not unload undefined prefab 0x7fcb037d (greenstaff) [00:00:12]: Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe) [00:00:12]: Could not unload undefined prefab 0x4374c56c (yellowstaff) [00:00:12]: Could not unload undefined prefab 0xf295861a (brush) [00:00:12]: Could not unload undefined prefab 0x1a6c6f45 (blubbersuit) [00:00:12]: Could not unload undefined prefab 0x8d60ee3a (coldfire) [00:00:12]: Could not unload undefined prefab 0xe72d29b0 (coldfire_placer) [00:00:12]: Could not unload undefined prefab 0x4742feaa (saddlehorn) [00:00:12]: Could not unload undefined prefab 0x3c935451 (eyeturret_item) [00:00:12]: Could not unload undefined prefab 0xda17c8e8 (armorslurper) [00:00:12]: Could not unload undefined prefab 0xcf1626 (rabbithouse) [00:00:12]: Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer) [00:00:12]: Could not unload undefined prefab 0xe474f23c (armormarble) [00:00:12]: Could not unload undefined prefab 0x7f46d7c0 (batbat) [00:00:12]: Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter) [00:00:12]: Could not unload undefined prefab 0xe16c07d0 (ruinshat) [00:00:12]: Could not unload undefined prefab 0x19c004b2 (pighouse) [00:00:12]: Could not unload undefined prefab 0x469fe538 (pighouse_placer) [00:00:12]: Could not unload undefined prefab 0xb1591875 (greenamulet) [00:00:12]: Could not unload undefined prefab 0x1153dbb9 (pottedfern) [00:00:12]: Could not unload undefined prefab 0xf2102a71 (pottedfern_placer) [00:00:12]: Could not unload undefined prefab 0x68ba7102 (researchlab4) [00:00:12]: Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer) [00:00:12]: Could not unload undefined prefab 0x6dda899f (watermelonhat) [00:00:12]: Could not unload undefined prefab 0xe5071541 (nightmare_timepiece) [00:00:12]: Could not unload undefined prefab 0x2e54b535 (cane) [00:00:12]: Could not unload undefined prefab 0x21bf03b1 (thulecite) [00:00:12]: Could not unload undefined prefab 0x539e9e8a (trunkvest_summer) [00:00:12]: Could not unload undefined prefab 0xa8651fd0 (saddle_war) [00:00:12]: Could not unload undefined prefab 0xdb20fa95 (heatrock) [00:00:12]: Could not unload undefined prefab 0x9a0ed246 (yellowamulet) [00:00:12]: Could not unload undefined prefab 0xb4e674c6 (hawaiianshirt) [00:00:12]: Could not unload undefined prefab 0x39311b4d (grass_umbrella) [00:00:12]: Could not unload undefined prefab 0x92ccc001 (coldfirepit) [00:00:12]: Could not unload undefined prefab 0x21e04429 (coldfirepit_placer) [00:00:12]: Could not unload undefined prefab 0xeb646050 (icehat) [00:00:12]: Could not unload undefined prefab 0x8a2d55ba (catcoonhat) [00:00:12]: Could not unload undefined prefab 0x4116c653 (raincoat) [00:00:12]: Could not unload undefined prefab 0x7fceff10 (featherfan) [00:00:12]: Could not unload undefined prefab 0xff7a976 (staff_tornado) [00:00:12]: Could not unload undefined prefab 0xd8067599 (beehat) [00:00:12]: Could not unload undefined prefab 0xc22935e4 (icepack) [00:00:12]: Could not unload undefined prefab 0x4058bc0 (molehat) [00:00:12]: Could not unload undefined prefab 0x1c42203 (bell) [00:00:12]: Could not unload undefined prefab 0x4aeb6641 (armordragonfly) [00:00:12]: Could not unload undefined prefab 0x3ede96f8 (nightstick) [00:00:12]: Could not unload undefined prefab 0xd5201c09 (beebox) [00:00:12]: Could not unload undefined prefab 0x753b7621 (beebox_placer) [00:00:12]: Could not unload undefined prefab 0xd2c60301 (dragonflychest) [00:00:12]: Could not unload undefined prefab 0xa72c4129 (dragonflychest_placer) [00:00:12]: Could not unload undefined prefab 0xd3671c87 (rainhat) [00:00:12]: Could not unload undefined prefab 0x8d60ee3a (coldfire) [00:00:12]: Could not unload undefined prefab 0xe72d29b0 (coldfire_placer) [00:00:12]: Could not unload undefined prefab 0x651e3e9e (eyebrellahat) [00:00:12]: Could not unload undefined prefab 0xa6b98890 (beargervest) [00:00:12]: Could not unload undefined prefab 0x2f0f89cb (reflectivevest) [00:00:12]: Could not unload undefined prefab 0x1a6c6f45 (blubbersuit) [00:00:12]: Could not unload undefined prefab 0x6dda899f (watermelonhat) [00:00:12]: Could not unload undefined prefab 0xec9c9d00 (shipwrecked_entrance) [00:00:12]: Could not unload undefined prefab 0xe5b1756a (shipwrecked_entrance_placer) [00:00:12]: Could not unload undefined prefab 0xdb20fa95 (heatrock) [00:00:12]: Could not unload undefined prefab 0x9a66a945 (fabric) [00:00:12]: Could not unload undefined prefab 0x2478ab1d (fish_farm) [00:00:12]: Could not unload undefined prefab 0x1f8f0a0d (fish_farm_placer) [00:00:12]: Could not unload undefined prefab 0xca1efe0f (sandbagsmall_item) [00:00:12]: Could not unload undefined prefab 0xfef6177c (seatrap) [00:00:12]: Could not unload undefined prefab 0xa94020c5 (thatchpack) [00:00:12]: Could not unload undefined prefab 0x92ccc001 (coldfirepit) [00:00:12]: Could not unload undefined prefab 0x21e04429 (coldfirepit_placer) [00:00:12]: Could not unload undefined prefab 0x9a4001b3 (sand_castle) [00:00:12]: Could not unload undefined prefab 0x3f43364e (sandcastle_placer) [00:00:12]: Could not unload undefined prefab 0x2a492c1d (aerodynamichat) [00:00:12]: Could not unload undefined prefab 0x9a81add (buoy) [00:00:12]: Could not unload undefined prefab 0x95f72a4d (buoy_placer) [00:00:12]: Could not unload undefined prefab 0x875750ea (turf_road) [00:00:12]: Could not unload undefined prefab 0x621669c0 (messagebottleempty) [00:00:12]: Could not unload undefined prefab 0x55b903ec (armorcactus) [00:00:12]: Could not unload undefined prefab 0xb04412f0 (limestone) [00:00:12]: Could not unload undefined prefab 0xa3a1ee36 (wildborehouse) [00:00:12]: Could not unload undefined prefab 0xe66562b4 (wildborehouse_placer) [00:00:12]: Could not unload undefined prefab 0xc1fc7553 (obsidianaxe) [00:00:12]: Could not unload undefined prefab 0x72436f38 (doydoynest) [00:00:12]: Could not unload undefined prefab 0x92390532 (doydoynest_placer) [00:00:12]: Could not unload undefined prefab 0x544a99a4 (ballphinhouse) [00:00:12]: Could not unload undefined prefab 0xbf1257c6 (ballphinhouse_placer) [00:00:12]: Could not unload undefined prefab 0x9a66a945 (fabric) [00:00:12]: Could not unload undefined prefab 0x341774ab (ice) [00:00:12]: Could not unload undefined prefab 0x8298457d (tarlamp) [00:00:12]: Could not unload undefined prefab 0xbbc2b637 (wall_limestone_item) [00:00:12]: Could not unload undefined prefab 0xabf27d93 (brainjellyhat) [00:00:12]: Could not unload undefined prefab 0x879e93b8 (palmleaf_hut) [00:00:12]: Could not unload undefined prefab 0x71f5c0b2 (palmleaf_hut_placer) [00:00:12]: Could not unload undefined prefab 0xa125dcf0 (wind_conch) [00:00:12]: Could not unload undefined prefab 0x76466fb2 (oxhat) [00:00:12]: Could not unload undefined prefab 0x5097886f (tropicalfan) [00:00:12]: Could not unload undefined prefab 0x60fc588a (chiminea) [00:00:12]: Could not unload undefined prefab 0x3bf2cb60 (chiminea_placer) [00:00:12]: Could not unload undefined prefab 0x68ba7103 (researchlab5) [00:00:12]: Could not unload undefined prefab 0x1cbbb6a7 (researchlab5_placer) [00:00:12]: Could not unload undefined prefab 0xe832ee7d (raft) [00:00:12]: Could not unload undefined prefab 0x897caead (raft_placer) [00:00:12]: Could not unload undefined prefab 0x33a7f0a1 (lograft) [00:00:12]: Could not unload undefined prefab 0xcca82b89 (lograft_placer) [00:00:12]: Could not unload undefined prefab 0x7ca101d3 (dragoonden) [00:00:12]: Could not unload undefined prefab 0x6db191d7 (dragoonden_placer) [00:00:12]: Could not unload undefined prefab 0xc2a00ca (waterchest) [00:00:12]: Could not unload undefined prefab 0x70979320 (waterchest_placer) [00:00:12]: Could not unload undefined prefab 0x5956e2a2 (piratehat) [00:00:12]: Could not unload undefined prefab 0x1b91a956 (blowdart_poison) [00:00:12]: Could not unload undefined prefab 0x68c8d9d7 (captainhat) [00:00:12]: Could not unload undefined prefab 0x811c1db3 (palmleaf_umbrella) [00:00:12]: Could not unload undefined prefab 0x703741a0 (bottlelantern) [00:00:12]: Could not unload undefined prefab 0x70660d69 (boatrepairkit) [00:00:12]: Could not unload undefined prefab 0xc8123fa5 (seasack) [00:00:12]: Could not unload undefined prefab 0x67e2ab44 (armor_windbreaker) [00:00:12]: Could not unload undefined prefab 0x21319e8c (coconade) [00:00:12]: Could not unload undefined prefab 0x1a6c6f45 (blubbersuit) [00:00:12]: Could not unload undefined prefab 0xadce2aa0 (armorseashell) [00:00:12]: Could not unload undefined prefab 0xe649db6f (armouredboat) [00:00:12]: Could not unload undefined prefab 0xc87cc93b (armouredboat_placer) [00:00:12]: Could not unload undefined prefab 0xe9ed9582 (sail_stick) [00:00:12]: Could not unload undefined prefab 0xe5b46d47 (obsidiancoconade) [00:00:12]: Could not unload undefined prefab 0xd8067599 (beehat) [00:00:12]: Could not unload undefined prefab 0x474b8c6e (spear_poison) [00:00:12]: Could not unload undefined prefab 0xcebbb0da (armorobsidian) [00:00:12]: Could not unload undefined prefab 0x3059686e (volcanostaff) [00:00:12]: Could not unload undefined prefab 0x3b08494a (obsidianfirepit) [00:00:12]: Could not unload undefined prefab 0x69102aa0 (obsidianfirepit_placer) [00:00:12]: Could not unload undefined prefab 0x4ed979d1 (mussel_bed) [00:00:12]: Could not unload undefined prefab 0x29d05021 (spear_obsidian) [00:00:12]: Could not unload undefined prefab 0xd5201c09 (beebox) [00:00:12]: Could not unload undefined prefab 0x753b7621 (beebox_placer) [00:00:12]: Could not unload undefined prefab 0xf02cfe22 (obsidianmachete) [00:00:12]: Could not unload undefined prefab 0x8959b28a (sea_yard) [00:00:12]: Could not unload undefined prefab 0xded2f160 (sea_yard_placer) [00:00:12]: Could not unload undefined prefab 0xbd48db8a (tar_extractor) [00:00:12]: Could not unload undefined prefab 0xb29b8860 (tar_extractor_placer) [00:00:12]: Could not unload undefined prefab 0x8d14c757 (cutlass) [00:00:12]: Could not unload undefined prefab 0x2f0f89cb (reflectivevest) [00:00:12]: Could not unload undefined prefab 0x9260274c (nubbin) [00:00:12]: Could not unload undefined prefab 0x144395a5 (trawlnet) [00:00:12]: Could not unload undefined prefab 0xf9183b8a (armor_lifejacket) [00:00:12]: Could not unload undefined prefab 0xbb660aa6 (spear_launcher) [00:00:12]: Could not unload undefined prefab 0xe86f4f8f (supertelescope) [00:00:12]: Could not unload undefined prefab 0xeeb5180e (snakeskinsail) [00:00:12]: Could not unload undefined prefab 0x6dda899f (watermelonhat) [00:00:12]: Could not unload undefined prefab 0xe55c027f (piratihatitator) [00:00:12]: Could not unload undefined prefab 0x6c19fe2b (piratihatitator_placer) [00:00:12]: Could not unload undefined prefab 0xc4c93c5d (boatcannon) [00:00:12]: Could not unload undefined prefab 0xe2fc99b0 (ironwind) [00:00:12]: Could not unload undefined prefab 0x3e63128a (ox_flute) [00:00:12]: Could not unload undefined prefab 0x4715747a (sea_chiminea) [00:00:12]: Could not unload undefined prefab 0xefef9370 (sea_chiminea_placer) [00:00:12]: Could not unload undefined prefab 0x4d41beb9 (wall_enforcedlimestone_item) [00:00:12]: Could not unload undefined prefab 0xcfd45dd4 (feathersail) [00:00:12]: Could not unload undefined prefab 0xa715d03d (boat_torch) [00:00:12]: Could not unload undefined prefab 0x5e849cb (clothsail) [00:00:12]: Could not unload undefined prefab 0x16bcbff1 (sail) [00:00:12]: Could not unload undefined prefab 0xeee6ebd (encrustedboat) [00:00:12]: Could not unload undefined prefab 0x574d9e6d (encrustedboat_placer) [00:00:12]: Could not unload undefined prefab 0x24bb7bad (quackendrill) [00:00:12]: Could not unload undefined prefab 0x31c5155c (cargoboat) [00:00:12]: Could not unload undefined prefab 0xc36de0e (cargoboat_placer) [00:00:12]: Could not unload undefined prefab 0x95e2439a (rowboat) [00:00:12]: Could not unload undefined prefab 0x77133c50 (rowboat_placer) [00:00:12]: Could not unload undefined prefab 0x15ad0ae7 (boat_lantern) [00:00:12]: Could not unload undefined prefab 0x43f6355e (snakeskinhat) [00:00:12]: Could not unload undefined prefab 0xc2924a42 (gashat) [00:00:12]: Could not unload undefined prefab 0xd21d2fd2 (tarsuit) [00:00:12]: Could not unload undefined prefab 0x14e47079 (turf_snakeskinfloor) [00:00:12]: Could not unload undefined prefab 0x79ad5092 (monkeyball) [00:00:12]: Could not unload undefined prefab 0x30d2b33d (primeapebarrel) [00:00:12]: Could not unload undefined prefab 0x807939ed (primeapebarrel_placer) [00:00:12]: Could not unload undefined prefab 0xae0991e0 (mussel_stick) [00:00:12]: Could not unload undefined prefab 0x362da119 (icemaker) [00:00:12]: Could not unload undefined prefab 0x3d61cd11 (icemaker_placer) [00:00:12]: Could not unload undefined prefab 0xf20956c9 (double_umbrellahat) [00:00:12]: Could not unload undefined prefab 0x8d60ee3a (coldfire) [00:00:12]: Could not unload undefined prefab 0xe72d29b0 (coldfire_placer) [00:00:12]: Could not unload undefined prefab 0xb4e674c6 (hawaiianshirt) [00:00:12]: Could not unload undefined prefab 0xcfae714a (telescope) [00:00:12]: Could not unload undefined prefab 0xe3844d0e (quackeringram) [00:00:12]: Could not unload undefined prefab 0xeb646050 (icehat) [00:00:12]: Could not unload undefined prefab 0xa818ae4d (shark_teethhat) [00:00:12]: Could not unload undefined prefab 0x310f6e91 (armorlimestone) [00:00:12]: Could not unload undefined prefab 0xdb20fa95 (heatrock) [00:00:12]: Could not unload undefined prefab 0x12c13ebb (antivenom) [00:00:12]: Could not unload undefined prefab 0x6e9fd28c (rug_metal) [00:00:12]: Could not unload undefined prefab 0xd06834de (rug_metal_placer) [00:00:12]: Could not unload undefined prefab 0xf1ef037a (deco_wallornament_fulllength_mirror) [00:00:12]: Could not unload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [00:00:12]: Could not unload undefined prefab 0x3bc68d2e (pig_shop_hoofspa) [00:00:12]: Could not unload undefined prefab 0x321975bc (pig_shop_hoofspa_placer) [00:00:12]: Could not unload undefined prefab 0x7b1dec48 (sprinkler) [00:00:12]: Could not unload undefined prefab 0xbbc46422 (sprinkler_placer) [00:00:12]: Could not unload undefined prefab 0x3a84ed7 (shelves_pallet) [00:00:12]: Could not unload undefined prefab 0xe1a7cbd3 (shelves_pallet_placer) [00:00:12]: Could not unload undefined prefab 0xf5e62834 (rug_hoofprint) [00:00:12]: Could not unload undefined prefab 0x7434536 (rug_hoofprint_placer) [00:00:12]: Could not unload undefined prefab 0x1ede0e97 (rug_crime) [00:00:12]: Could not unload undefined prefab 0x54159c13 (rug_crime_placer) [00:00:12]: Could not unload undefined prefab 0xeb510d2f (turf_cobbleroad) [00:00:12]: Could not unload undefined prefab 0x40e27925 (deco_plantholder_terrarium) [00:00:12]: Could not unload undefined prefab 0x407b4a05 (deco_plantholder_terrarium_placer) [00:00:12]: Could not unload undefined prefab 0x87dd9e1a (interior_wall_floral) [00:00:12]: Could not unload undefined prefab 0x875750ea (turf_road) [00:00:12]: Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor) [00:00:12]: Could not unload undefined prefab 0x743a74c2 (basefan) [00:00:12]: Could not unload undefined prefab 0x10849128 (basefan_placer) [00:00:12]: Could not unload undefined prefab 0x31b2a87 (deco_wallornament_black_cat) [00:00:12]: Could not unload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [00:00:12]: Could not unload undefined prefab 0x145a3f68 (clawpalmtree_sapling) [00:00:12]: Could not unload undefined prefab 0xaa5f8902 (clawpalmtree_sapling_placer) [00:00:12]: Could not unload undefined prefab 0x7677c6fe (pig_guard_tower) [00:00:12]: Could not unload undefined prefab 0xcc1c67ec (pig_guard_tower_placer) [00:00:12]: Could not unload undefined prefab 0xe53542f5 (rug_rubbermat) [00:00:12]: Could not unload undefined prefab 0xee98ac35 (rug_rubbermat_placer) [00:00:12]: Could not unload undefined prefab 0x8cf67e3 (reno_tab_chairs) [00:00:12]: Could not unload undefined prefab 0x24a03726 (shelves_cinderblocks) [00:00:12]: Could not unload undefined prefab 0x9c7bbdc4 (shelves_cinderblocks_placer) [00:00:12]: Could not unload undefined prefab 0x97abca38 (shelves_wallmount) [00:00:12]: Could not unload undefined prefab 0xacffea32 (shelves_wallmount_placer) [00:00:12]: Could not unload undefined prefab 0x14df947c (window_round_burlap) [00:00:12]: Could not unload undefined prefab 0xa000d6ee (window_round_burlap_placer) [00:00:12]: Could not unload undefined prefab 0xe959cf1c (reno_tab_floors) [00:00:12]: Could not unload undefined prefab 0xfcf46a5a (deco_wallornament_wreath) [00:00:12]: Could not unload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [00:00:12]: Could not unload undefined prefab 0xa89f04ce (deco_plantholder_plantpet) [00:00:12]: Could not unload undefined prefab 0xe3f0561c (deco_plantholder_plantpet_placer) [00:00:12]: Could not unload undefined prefab 0x40826784 (deco_plantholder_wip) [00:00:12]: Could not unload undefined prefab 0xddecd1e6 (deco_plantholder_wip_placer) [00:00:12]: Could not unload undefined prefab 0xcb2db4cf (rug_porcupuss) [00:00:12]: Could not unload undefined prefab 0xa72757db (rug_porcupuss_placer) [00:00:12]: Could not unload undefined prefab 0x40ba8b03 (turf_fields) [00:00:12]: Could not unload undefined prefab 0x95e2439a (rowboat) [00:00:12]: Could not unload undefined prefab 0x77133c50 (rowboat_placer) [00:00:12]: Could not unload undefined prefab 0xa4aea8db (cork_bat) [00:00:12]: Could not unload undefined prefab 0x3abd354a (rug_octagon) [00:00:12]: Could not unload undefined prefab 0xf4383ea0 (rug_octagon_placer) [00:00:12]: Could not unload undefined prefab 0x655f6246 (rug_catcoon) [00:00:12]: Could not unload undefined prefab 0x550e0aa4 (rug_catcoon_placer) [00:00:12]: Could not unload undefined prefab 0x8438ac46 (deco_chair_lounge) [00:00:12]: Could not unload undefined prefab 0x63822d76 (chair_lounge_placer) [00:00:12]: Could not unload undefined prefab 0x6805555d (deco_table_chess) [00:00:12]: Could not unload undefined prefab 0xd5784fcd (deco_table_chess_placer) [00:00:12]: Could not unload undefined prefab 0xdb79e025 (player_house_brick_craft) [00:00:12]: Could not unload undefined prefab 0x430f0884 (shelves_wood) [00:00:12]: Could not unload undefined prefab 0xb129f0e6 (shelves_wood_placer) [00:00:12]: Could not unload undefined prefab 0x8b2b80a8 (antmaskhat) [00:00:12]: Could not unload undefined prefab 0xa879cca2 (deco_wallornament_cape) [00:00:12]: Could not unload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [00:00:12]: Could not unload undefined prefab 0x191be39c (shelves_fridge) [00:00:12]: Could not unload undefined prefab 0x1cd4ffce (shelves_fridge_placer) [00:00:12]: Could not unload undefined prefab 0x213d0a4f (deco_plantholder_fancy) [00:00:12]: Could not unload undefined prefab 0xa435a25b (deco_plantholder_fancy_placer) [00:00:12]: Could not unload undefined prefab 0x9ff0b48e (deco_chair_horned) [00:00:12]: Could not unload undefined prefab 0xb452232e (chair_horned_placer) [00:00:12]: Could not unload undefined prefab 0x7653bb29 (pig_shop_florist) [00:00:12]: Could not unload undefined prefab 0x5ce44f01 (pig_shop_florist_placer) [00:00:12]: Could not unload undefined prefab 0x8735fa3 (shelves_midcentury) [00:00:12]: Could not unload undefined prefab 0xdd526007 (shelves_midcentury_placer) [00:00:12]: Could not unload undefined prefab 0xee887b2f (deco_plantholder_birdcage) [00:00:12]: Could not unload undefined prefab 0x1769b97b (deco_plantholder_birdcage_placer) [00:00:12]: Could not unload undefined prefab 0xa4bc1dde (deco_wallornament_embroidery_hoop) [00:00:12]: Could not unload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [00:00:12]: Could not unload undefined prefab 0xea66d887 (deco_lamp_rightangles) [00:00:12]: Could not unload undefined prefab 0xfbb33623 (deco_lamp_rightangles_placer) [00:00:12]: Could not unload undefined prefab 0xa83d1e15 (deco_lamp_bellshade) [00:00:12]: Could not unload undefined prefab 0xcd164915 (deco_lamp_bellshade_placer) [00:00:12]: Could not unload undefined prefab 0xc9fbff24 (deco_chair_bench) [00:00:12]: Could not unload undefined prefab 0xa0c50f4 (chair_bench_placer) [00:00:12]: Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor) [00:00:12]: Could not unload undefined prefab 0xcc95e765 (window_small_peaked) [00:00:12]: Could not unload undefined prefab 0x9cd4cbc5 (window_small_peaked_placer) [00:00:12]: Could not unload undefined prefab 0x12703c90 (swinging_light_floral_bulb) [00:00:12]: Could not unload undefined prefab 0xb87811da (swinging_light_floral_bulb_placer) [00:00:12]: Could not unload undefined prefab 0x8e7c0e4a (deco_lamp_orb) [00:00:12]: Could not unload undefined prefab 0xcca525a0 (deco_lamp_orb_placer) [00:00:12]: Could not unload undefined prefab 0xd63f401a (reno_tab_tables) [00:00:12]: Could not unload undefined prefab 0x14df8f50 (pig_shop_general) [00:00:12]: Could not unload undefined prefab 0x407d8f1a (pig_shop_general_placer) [00:00:12]: Could not unload undefined prefab 0x58a82c9c (corkchest) [00:00:12]: Could not unload undefined prefab 0x5df876ce (corkchest_placer) [00:00:12]: Could not unload undefined prefab 0xb566170f (armor_metalplate) [00:00:12]: Could not unload undefined prefab 0xbf4d3ccf (interior_floor_plaid_tile) [00:00:12]: Could not unload undefined prefab 0xc39269bf (interior_floor_marble) [00:00:12]: Could not unload undefined prefab 0x12eae4dc (bonestaff) [00:00:12]: Could not unload undefined prefab 0xdf47fa6c (ballpein_hammer) [00:00:12]: Could not unload undefined prefab 0xeeb5180e (snakeskinsail) [00:00:12]: Could not unload undefined prefab 0xee8c5e98 (rug_square) [00:00:12]: Could not unload undefined prefab 0xbf84fdd2 (rug_square_placer) [00:00:12]: Could not unload undefined prefab 0x1d722e29 (swinging_light_floral_bloomer) [00:00:12]: Could not unload undefined prefab 0xbd1f1c01 (swinging_light_floral_bloomer_placer) [00:00:12]: Could not unload undefined prefab 0xbcbb751d (turf_foundation) [00:00:12]: Could not unload undefined prefab 0xd46d9ffd (goldpan) [00:00:12]: Could not unload undefined prefab 0x8531957d (deco_plantholder_orchid) [00:00:12]: Could not unload undefined prefab 0xd3f247ad (deco_plantholder_orchid_placer) [00:00:12]: Could not unload undefined prefab 0xc33f1a26 (reno_tab_lamps) [00:00:12]: Could not unload undefined prefab 0x31816529 (armor_weevole) [00:00:12]: Could not unload undefined prefab 0x1521e52e (deco_chair_ottoman) [00:00:12]: Could not unload undefined prefab 0x70b9656a (chair_ottoman_placer) [00:00:12]: Could not unload undefined prefab 0x6a3f3187 (shelves_crates) [00:00:12]: Could not unload undefined prefab 0xdca69d23 (shelves_crates_placer) [00:00:12]: Could not unload undefined prefab 0xd3667634 (shelves_marble) [00:00:12]: Could not unload undefined prefab 0x2deb7736 (shelves_marble_placer) [00:00:12]: Could not unload undefined prefab 0x6d712297 (shelves_basic) [00:00:12]: Could not unload undefined prefab 0xf8a58813 (shelves_basic_placer) [00:00:12]: Could not unload undefined prefab 0x7fceff10 (featherfan) [00:00:12]: Could not unload undefined prefab 0xdd889b55 (deco_antiquities_beefalo) [00:00:12]: Could not unload undefined prefab 0xd341fbd5 (deco_antiquities_beefalo_placer) [00:00:12]: Could not unload undefined prefab 0x54acc701 (blunderbuss) [00:00:12]: Could not unload undefined prefab 0xed5d266e (reno_tab_windows) [00:00:12]: Could not unload undefined prefab 0x1d6cb58e (player_house_turret_craft) [00:00:12]: Could not unload undefined prefab 0xd2383281 (deco_lamp_2embroidered) [00:00:12]: Could not unload undefined prefab 0xd7b531a9 (deco_lamp_2embroidered_placer) [00:00:12]: Could not unload undefined prefab 0x74138451 (reno_tab_homekits) [00:00:12]: Could not unload undefined prefab 0x940ce7b3 (rug_round) [00:00:12]: Could not unload undefined prefab 0x6501f3f7 (rug_round_placer) [00:00:12]: Could not unload undefined prefab 0xe1c483c0 (deco_plantholder_philodendron) [00:00:12]: Could not unload undefined prefab 0xf7c15eaa (deco_plantholder_philodendron_placer) [00:00:12]: Could not unload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [00:00:12]: Could not unload undefined prefab 0x5486a5b9 (rug_web) [00:00:12]: Could not unload undefined prefab 0x9c9ee071 (rug_web_placer) [00:00:12]: Could not unload undefined prefab 0xadeaec54 (deco_plantholder_winterfeasttreeofsadness) [00:00:12]: Could not unload undefined prefab 0x48bb916 (deco_plantholder_winterfeasttreeofsadness_placer) [00:00:12]: Could not unload undefined prefab 0xdc8dfd70 (shelves_industrial) [00:00:12]: Could not unload undefined prefab 0x85e5d8fa (shelves_industrial_placer) [00:00:12]: Could not unload undefined prefab 0x7c7d61e1 (deco_plantholder_fernstand) [00:00:12]: Could not unload undefined prefab 0xfc74ea49 (deco_plantholder_fernstand_placer) [00:00:12]: Could not unload undefined prefab 0xcae56360 (shelves_adjustable) [00:00:12]: Could not unload undefined prefab 0x5b85d70a (shelves_adjustable_placer) [00:00:12]: Could not unload undefined prefab 0x2eb15fb5 (deco_plantholder_fern) [00:00:12]: Could not unload undefined prefab 0xbad2df75 (deco_plantholder_fern_placer) [00:00:12]: Could not unload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [00:00:12]: Could not unload undefined prefab 0xdae22a1 (deco_lamp_ceramic) [00:00:12]: Could not unload undefined prefab 0x11d97989 (deco_lamp_ceramic_placer) [00:00:12]: Could not unload undefined prefab 0x3f5eb004 (swinging_light_derby) [00:00:12]: Could not unload undefined prefab 0xa2e76966 (swinging_light_derby_placer) [00:00:12]: Could not unload undefined prefab 0xf821d10a (swinging_light_tophat) [00:00:12]: Could not unload undefined prefab 0x69b832e0 (swinging_light_tophat_placer) [00:00:12]: Could not unload undefined prefab 0x4bc6e82b (swinging_light_floral_scallop) [00:00:12]: Could not unload undefined prefab 0x8313457f (swinging_light_floral_scallop_placer) [00:00:12]: Could not unload undefined prefab 0x71177e57 (player_house_cottage_craft) [00:00:12]: Could not unload undefined prefab 0x8587f3e (swinging_light_pendant_cherries) [00:00:12]: Could not unload undefined prefab 0xfe6a1fac (swinging_light_pendant_cherries_placer) [00:00:12]: Could not unload undefined prefab 0xca4cdf49 (swinging_light_rope_2) [00:00:12]: Could not unload undefined prefab 0xbe062e1 (swinging_light_rope_2_placer) [00:00:12]: Could not unload undefined prefab 0x1407dd34 (deco_plantholder_basic) [00:00:12]: Could not unload undefined prefab 0xd58e5036 (deco_plantholder_basic_placer) [00:00:12]: Could not unload undefined prefab 0xca4cdf48 (swinging_light_rope_1) [00:00:12]: Could not unload undefined prefab 0x68ceb122 (swinging_light_rope_1_placer) [00:00:12]: Could not unload undefined prefab 0x31c5155c (cargoboat) [00:00:12]: Could not unload undefined prefab 0xc36de0e (cargoboat_placer) [00:00:12]: Could not unload undefined prefab 0x77689fa0 (deco_lamp_downbridge) [00:00:12]: Could not unload undefined prefab 0x8e580aca (deco_lamp_downbridge_placer) [00:00:12]: Could not unload undefined prefab 0x9e592914 (deco_plantholder_bonsai) [00:00:12]: Could not unload undefined prefab 0xe78bcc56 (deco_plantholder_bonsai_placer) [00:00:12]: Could not unload undefined prefab 0xb06a926b (deco_table_round) [00:00:12]: Could not unload undefined prefab 0xd0258b3f (deco_table_round_placer) [00:00:12]: Could not unload undefined prefab 0x464b13a4 (rug_swirl) [00:00:12]: Could not unload undefined prefab 0xbbc75dc6 (rug_swirl_placer) [00:00:12]: Could not unload undefined prefab 0xa1524873 (interior_wall_wood) [00:00:12]: Could not unload undefined prefab 0x57303000 (deco_lamp_candelabra) [00:00:12]: Could not unload undefined prefab 0x356f226a (deco_lamp_candelabra_placer) [00:00:12]: Could not unload undefined prefab 0xd3c23856 (goldnugget) [00:00:12]: Could not unload undefined prefab 0x71aa5092 (securitycontract) [00:00:12]: Could not unload undefined prefab 0x36a9e4a5 (corkboat) [00:00:12]: Could not unload undefined prefab 0x2517fe85 (corkboat_placer) [00:00:12]: Could not unload undefined prefab 0x37648fbe (swinging_light_basic_bulb) [00:00:12]: Could not unload undefined prefab 0x852ef2c (swinging_light_basic_bulb_placer) [00:00:12]: Could not unload undefined prefab 0xcafd929d (deco_lamp_edison) [00:00:12]: Could not unload undefined prefab 0x2047428d (deco_lamp_edison_placer) [00:00:12]: Could not unload undefined prefab 0xea0bfd91 (deco_chair_rocking) [00:00:12]: Could not unload undefined prefab 0xcdd10a47 (chair_rocking_placer) [00:00:12]: Could not unload undefined prefab 0x57d3b656 (gasmaskhat) [00:00:12]: Could not unload undefined prefab 0x8d1b62d7 (deco_plantholder_marble) [00:00:12]: Could not unload undefined prefab 0x5357b7d3 (deco_plantholder_marble_placer) [00:00:12]: Could not unload undefined prefab 0x32cfc7d9 (shelves_ladder) [00:00:12]: Could not unload undefined prefab 0xa9e77651 (shelves_ladder_placer) [00:00:12]: Could not unload undefined prefab 0xe10be592 (antler) [00:00:12]: Could not unload undefined prefab 0xb4f936b6 (rug_hedgehog) [00:00:12]: Could not unload undefined prefab 0x8024fa34 (rug_hedgehog_placer) [00:00:12]: Could not unload undefined prefab 0xb0ab3235 (interior_wall_harlequin) [00:00:12]: Could not unload undefined prefab 0x95072a74 (antsuit) [00:00:12]: Could not unload undefined prefab 0x63ae5c3d (shelves_floating) [00:00:12]: Could not unload undefined prefab 0x8b3550ed (shelves_floating_placer) [00:00:12]: Could not unload undefined prefab 0xa1e0baa2 (deco_plantholder_winterfeasttree) [00:00:12]: Could not unload undefined prefab 0x59c29348 (deco_plantholder_winterfeasttree_placer) [00:00:12]: Could not unload undefined prefab 0x4ec429fd (deco_plantholder_xerographica) [00:00:12]: Could not unload undefined prefab 0xed7b932d (deco_plantholder_xerographica_placer) [00:00:12]: Could not unload undefined prefab 0xdce6bc11 (deco_chaise) [00:00:12]: Could not unload undefined prefab 0x4f9a6419 (deco_chaise_placer) [00:00:12]: Could not unload undefined prefab 0x828a79b4 (player_house_gothic_craft) [00:00:12]: Could not unload undefined prefab 0xa7a5c984 (swinging_light_chandalier_candles) [00:00:12]: Could not unload undefined prefab 0xca14efe6 (swinging_light_chandalier_candles_placer) [00:00:12]: Could not unload undefined prefab 0x3a9c75e (deco_lamp_2upturns) [00:00:12]: Could not unload undefined prefab 0xdd0d0f8c (deco_lamp_2upturns_placer) [00:00:12]: Could not unload undefined prefab 0x823b34c6 (bathat) [00:00:12]: Could not unload undefined prefab 0x4c37a228 (rug_fur) [00:00:12]: Could not unload undefined prefab 0x3892f642 (rug_fur_placer) [00:00:12]: Could not unload undefined prefab 0x1ddc3722 (shelves_hattree) [00:00:12]: Could not unload undefined prefab 0x7ff8f6c8 (shelves_hattree_placer) [00:00:12]: Could not unload undefined prefab 0x702d3d1e (deco_lamp_adjustable) [00:00:12]: Could not unload undefined prefab 0xc94ba9cc (deco_lamp_adjustable_placer) [00:00:12]: Could not unload undefined prefab 0x171194ba (deco_plantholder_zz) [00:00:12]: Could not unload undefined prefab 0x5397e330 (deco_plantholder_zz_placer) [00:00:12]: Could not unload undefined prefab 0x95baf92a (hogusporkusator) [00:00:12]: Could not unload undefined prefab 0xeddb42c0 (hogusporkusator_placer) [00:00:12]: Could not unload undefined prefab 0xac737a0e (pithhat) [00:00:12]: Could not unload undefined prefab 0x6e24d18f (interior_floor_wood) [00:00:12]: Could not unload undefined prefab 0xda31de05 (deco_table_raw) [00:00:12]: Could not unload undefined prefab 0xda566d25 (deco_table_raw_placer) [00:00:12]: Could not unload undefined prefab 0x5bbb16dc (deco_round) [00:00:12]: Could not unload undefined prefab 0xf833ec3 (deco_round_cornerbeam_placer) [00:00:12]: Could not unload undefined prefab 0x4dfa7cd9 (deco_millinery) [00:00:12]: Could not unload undefined prefab 0xdcb10240 (deco_millinery_cornerbeam_placer) [00:00:12]: Could not unload undefined prefab 0x485bddbf (deco_wood) [00:00:12]: Could not unload undefined prefab 0xfdc9b826 (deco_wood_cornerbeam_placer) [00:00:12]: Could not unload undefined prefab 0xfdab5b6e (rug_wormhole) [00:00:12]: Could not unload undefined prefab 0x80a9977c (rug_wormhole_placer) [00:00:12]: Could not unload undefined prefab 0xb8e3be7 (deco_chair_stuffed) [00:00:12]: Could not unload undefined prefab 0xc0cd0271 (chair_stuffed_placer) [00:00:12]: Could not unload undefined prefab 0x116cb80c (city_lamp) [00:00:12]: Could not unload undefined prefab 0xaf74ef5e (city_lamp_placer) [00:00:12]: Could not unload undefined prefab 0x8f0787a3 (window_large_square_curtain) [00:00:12]: Could not unload undefined prefab 0x5d843807 (window_large_square_curtain_placer) [00:00:12]: Could not unload undefined prefab 0x89ee4ae9 (deco_plantholder_dishgarden) [00:00:12]: Could not unload undefined prefab 0xa6594f41 (deco_plantholder_dishgarden_placer) [00:00:12]: Could not unload undefined prefab 0xe2b3e4f0 (window_large_square) [00:00:12]: Could not unload undefined prefab 0x30bd117a (window_large_square_placer) [00:00:12]: Could not unload undefined prefab 0xc85be77 (thunderhat) [00:00:12]: Could not unload undefined prefab 0xe3296018 (window_small_peaked_curtain) [00:00:12]: Could not unload undefined prefab 0x68329c52 (window_small_peaked_curtain_placer) [00:00:12]: Could not unload undefined prefab 0x4a5c1770 (rug_nailbed) [00:00:12]: Could not unload undefined prefab 0xaca53efa (rug_nailbed_placer) [00:00:12]: Could not unload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [00:00:12]: Could not unload undefined prefab 0xf2a65def (deco_marble) [00:00:12]: Could not unload undefined prefab 0x733e6056 (deco_marble_cornerbeam_placer) [00:00:12]: Could not unload undefined prefab 0xb760043d (deco_wallornament_no_smoking) [00:00:12]: Could not unload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [00:00:12]: Could not unload undefined prefab 0x99a30df8 (pighouse_city) [00:00:12]: Could not unload undefined prefab 0xda133672 (pighouse_city_placer) [00:00:12]: Could not unload undefined prefab 0x6d4b616b (playerhouse_city) [00:00:12]: Could not unload undefined prefab 0xe9fefc3f (playerhouse_city_placer) [00:00:12]: Could not unload undefined prefab 0x14894bd9 (deco_wallornament_periodic_table) [00:00:12]: Could not unload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [00:00:12]: Could not unload undefined prefab 0x52f1204e (candlehat) [00:00:12]: Could not unload undefined prefab 0x2403ccde (magnifying_glass) [00:00:12]: Could not unload undefined prefab 0x9af31602 (deco_wallornament_hunt) [00:00:12]: Could not unload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [00:00:12]: Could not unload undefined prefab 0xa7fbb995 (shelves_hutch) [00:00:12]: Could not unload undefined prefab 0x394fcd95 (shelves_hutch_placer) [00:00:12]: Could not unload undefined prefab 0xfadcd8c3 (deco_wallornament_photo) [00:00:12]: Could not unload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [00:00:12]: Could not unload undefined prefab 0x92b93b1f (deco_wallornament_axe) [00:00:12]: Could not unload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [00:00:12]: Could not unload undefined prefab 0x29e69bcb (disarming_kit) [00:00:12]: Could not unload undefined prefab 0x44734d2 (deco_lamp_crystals) [00:00:12]: Could not unload undefined prefab 0x4be2ed18 (deco_lamp_crystals_placer) [00:00:12]: Could not unload undefined prefab 0x37523f00 (deco_table_crate) [00:00:12]: Could not unload undefined prefab 0xfa37536a (deco_table_crate_placer) [00:00:12]: Could not unload undefined prefab 0x41a7dded (deco_antiquities_wallfish) [00:00:12]: Could not unload undefined prefab 0x57b7c33d (deco_antiquities_wallfish_placer) [00:00:12]: Could not unload undefined prefab 0xd35506f1 (deco_table_diy) [00:00:12]: Could not unload undefined prefab 0x6892139 (deco_table_diy_placer) [00:00:12]: Could not unload undefined prefab 0x4cd43780 (smelter) [00:00:12]: Could not unload undefined prefab 0x8d9094fa (smetler_placer) [00:00:12]: Could not unload undefined prefab 0xb806e145 (shelves_glass) [00:00:12]: Could not unload undefined prefab 0x9ac319e5 (shelves_glass_placer) [00:00:12]: Could not unload undefined prefab 0x71b5890c (deco_lamp_stainglass) [00:00:12]: Could not unload undefined prefab 0xbf49de5e (deco_lamp_stainglass_placer) [00:00:12]: Could not unload undefined prefab 0x9bc8df4c (deco_table_banker) [00:00:12]: Could not unload undefined prefab 0xfc99781e (deco_table_banker_placer) [00:00:12]: Could not unload undefined prefab 0xac91eba0 (deco_plantholder_pitchers) [00:00:12]: Could not unload undefined prefab 0xd1b3beca (deco_plantholder_pitchers_placer) [00:00:12]: Could not unload undefined prefab 0x5389d606 (interior_floor_check) [00:00:12]: Could not unload undefined prefab 0x29da2f76 (pig_shop_deli) [00:00:12]: Could not unload undefined prefab 0x4bb5174 (pig_shop_deli_placer) [00:00:12]: Could not unload undefined prefab 0x4522c948 (reno_tab_columns) [00:00:12]: Could not unload undefined prefab 0xbb50fc53 (deco_chair_massager) [00:00:12]: Could not unload undefined prefab 0x1e0e9b29 (chair_massager_placer) [00:00:12]: Could not unload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [00:00:12]: Could not unload undefined prefab 0xe8c452ac (deco_plantholder_traps) [00:00:12]: Could not unload undefined prefab 0x1059ecbe (deco_plantholder_traps_placer) [00:00:12]: Could not unload undefined prefab 0xfdf747ac (deco_plantholder_palm) [00:00:12]: Could not unload undefined prefab 0x61c3b7be (deco_plantholder_palm_placer) [00:00:12]: Could not unload undefined prefab 0x506a0f05 (interior_floor_sheet_metal) [00:00:12]: Could not unload undefined prefab 0x7ad2b6dc (window_tall) [00:00:12]: Could not unload undefined prefab 0x338bdc8e (window_tall_placer) [00:00:12]: Could not unload undefined prefab 0xdcd8b64b (deco_lamp_gothic) [00:00:12]: Could not unload undefined prefab 0x1f002f5f (deco_lamp_gothic_placer) [00:00:12]: Could not unload undefined prefab 0xd6fd3291 (rug_braid) [00:00:12]: Could not unload undefined prefab 0xcccb4d99 (rug_braid_placer) [00:00:12]: Could not unload undefined prefab 0x43f6355e (snakeskinhat) [00:00:12]: Could not unload undefined prefab 0x5c641039 (deco_plantholder_draceana) [00:00:12]: Could not unload undefined prefab 0x23f3d5f1 (deco_plantholder_draceana_placer) [00:00:12]: Could not unload undefined prefab 0x5da2328d (deco_lamp_upturn) [00:00:12]: Could not unload undefined prefab 0xca9f869d (deco_lamp_upturn_placer) [00:00:12]: Could not unload undefined prefab 0xdec7e899 (deco_wallornament_mosaic) [00:00:12]: Could not unload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [00:00:12]: Could not unload undefined prefab 0x1cc95f01 (player_house_manor_craft) [00:00:12]: Could not unload undefined prefab 0x45338a (rug_tiles) [00:00:12]: Could not unload undefined prefab 0xfdb93060 (rug_tiles_placer) [00:00:12]: Could not unload undefined prefab 0x86cb11ef (bugrepellent) [00:00:12]: Could not unload undefined prefab 0xfa6bf685 (shelves_pipe) [00:00:12]: Could not unload undefined prefab 0x311f34a5 (shelves_pipe_placer) [00:00:12]: Could not unload undefined prefab 0xcad65074 (pig_shop_bank) [00:00:12]: Could not unload undefined prefab 0x5e858cf6 (pig_shop_bank_placer) [00:00:12]: Could not unload undefined prefab 0x9598d664 (deco_lamp_fringe) [00:00:12]: Could not unload undefined prefab 0xd9326b06 (deco_lamp_fringe_placer) [00:00:12]: Could not unload undefined prefab 0x6e5c26ec (metalplatehat) [00:00:12]: Could not unload undefined prefab 0x11c3f528 (halberd) [00:00:12]: Could not unload undefined prefab 0x3827e512 (swinging_light_basic_metal) [00:00:12]: Could not unload undefined prefab 0xcea2acd8 (swinging_light_basic_metal_placer) [00:00:12]: Could not unload undefined prefab 0x6d331947 (deco_lamp_2fringes) [00:00:12]: Could not unload undefined prefab 0x579c4563 (deco_lamp_2fringes_placer) [00:00:12]: Could not unload undefined prefab 0xb06405b9 (pig_shop_hatshop) [00:00:12]: Could not unload undefined prefab 0x96298071 (pig_shop_hatshop_placer) [00:00:12]: Could not unload undefined prefab 0xe32eba07 (deco_lamp_glass) [00:00:12]: Could not unload undefined prefab 0x453df4a3 (deco_lamp_glass_placer) [00:00:12]: Could not unload undefined prefab 0x37c31aa6 (lantern) [00:00:12]: Could not unload undefined prefab 0x86bcbe6a (player_house_tudor_craft) [00:00:12]: Could not unload undefined prefab 0xc3e68c44 (pig_shop_cityhall_player) [00:00:12]: Could not unload undefined prefab 0xb911372e (pig_shop_cityhall_placer) [00:00:12]: Could not unload undefined prefab 0x92cca233 (reno_tab_shelves) [00:00:12]: Could not unload undefined prefab 0x1c72b303 (shelves_aframe) [00:00:12]: Could not unload undefined prefab 0xfad6f4a7 (shelves_aframe_placer) [00:00:12]: Could not unload undefined prefab 0xfd6ec64e (deco_chair_footrest) [00:00:12]: Could not unload undefined prefab 0x4599d86e (chair_footrest_placer) [00:00:12]: Could not unload undefined prefab 0xc6a3122e (interior_wall_checkered) [00:00:12]: Could not unload undefined prefab 0xea45c78 (deco_lamp_elizabethan) [00:00:12]: Could not unload undefined prefab 0xc3d347f2 (deco_lamp_elizabethan_placer) [00:00:12]: Could not unload undefined prefab 0x7034a4d (rug_oval) [00:00:12]: Could not unload undefined prefab 0x1f3bfedd (rug_oval_placer) [00:00:12]: Could not unload undefined prefab 0xc484206 (deco_chair_classic) [00:00:12]: Could not unload undefined prefab 0xee20292 (chair_classic_placer) [00:00:12]: Could not unload undefined prefab 0x695f98d6 (turf_lawn) [00:00:12]: Could not unload undefined prefab 0x195c9f72 (shears) [00:00:12]: Could not unload undefined prefab 0x7a2d9b15 (rug_beard) [00:00:12]: Could not unload undefined prefab 0x2f08c15 (rug_beard_placer) [00:00:12]: Could not unload undefined prefab 0x3a18ed11 (deco_lamp_hoofspa) [00:00:12]: Could not unload undefined prefab 0xccedf319 (deco_lamp_hoofspa_placer) [00:00:12]: Could not unload undefined prefab 0x9987d2bb (turf_beard_hair) [00:00:12]: Could not unload undefined prefab 0x18319439 (deco_wallornament_gears_art) [00:00:12]: Could not unload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [00:00:12]: Could not unload undefined prefab 0x7a9c42b2 (player_house_villa_craft) [00:00:12]: Could not unload undefined prefab 0xd3849f48 (pig_shop_produce) [00:00:12]: Could not unload undefined prefab 0x9526f122 (pig_shop_produce_placer) [00:00:12]: Could not unload undefined prefab 0x33a7f0a1 (lograft) [00:00:12]: Could not unload undefined prefab 0xcca82b89 (lograft_placer) [00:00:12]: Could not unload undefined prefab 0x2eb713f (pig_shop_weapons) [00:00:12]: Could not unload undefined prefab 0x40705f6b (pig_shop_weapons_placer) [00:00:12]: Could not unload undefined prefab 0xaff818f (window_tall_curtain) [00:00:12]: Could not unload undefined prefab 0x2bffdb1b (window_tall_curtain_placer) [00:00:12]: Could not unload undefined prefab 0x4cadd294 (rug_rectangle) [00:00:12]: Could not unload undefined prefab 0x4367c2d6 (rug_rectangle_placer) [00:00:12]: Could not unload undefined prefab 0xcedf16ae (pig_shop_antiquities) [00:00:12]: Could not unload undefined prefab 0x89f98c3c (pig_shop_antiquities_placer) [00:00:12]: Could not unload undefined prefab 0x21d35341 (interior_wall_sunflower) [00:00:12]: Could not unload undefined prefab 0x8b6ef695 (venomgland) [00:00:12]: Could not unload undefined prefab 0xc609cc7e (pig_shop_arcane) [00:00:12]: Could not unload undefined prefab 0xfd5c026c (pig_shop_arcane_placer) [00:00:12]: Could not unload undefined prefab 0x3112ce61 (deco_chair_corner) [00:00:12]: Could not unload undefined prefab 0xa0a14a9b (chair_corner_placer) [00:00:12]: Could not unload undefined prefab 0xd33f491a (deco_lamp_spool) [00:00:12]: Could not unload undefined prefab 0x6dc7d6d0 (deco_lamp_spool_placer) [00:00:12]: Could not unload undefined prefab 0x33ab6997 (hud) [00:00:12]: Could not unload undefined prefab 0x3364203d (forest) [00:00:12]: Could not unload undefined prefab 0x2e5cb72d (cave) [00:00:12]: Could not unload undefined prefab 0x7c61e1f5 (shipwrecked) [00:00:12]: Could not unload undefined prefab 0x48fc3ce3 (porkland) [00:00:12]: Could not unload undefined prefab 0xa552d992 (volcanolevel) [00:00:12]: Could not unload undefined prefab 0x40b82ff2 (maxwell) [00:00:12]: Could not unload undefined prefab 0xbddda476 (fire) [00:00:12]: Could not unload undefined prefab 0x1078732c (character_fire) [00:00:12]: Could not unload undefined prefab 0x427b5b39 (shatter) [00:00:12]: scripts/gamelogic.lua(140,1) Unload BE done [00:00:12]: scripts/dlcsupport.lua(27,1) Load scripts/DLC001_prefab_files [00:00:12]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:00:12]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:00:32]: scripts/gamelogic.lua(152,1) Load FE [00:00:32]: scripts/gamelogic.lua(156,1) Load FE: done [00:00:32]: SimLuaProxy::QueryServer() [00:00:32]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:00:32]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:00:32]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:00:32]: Reset() returning [00:00:32]: QueryServerComplete no callback [00:00:33]: HttpClientWriteCallback (0x00CAF712, 1, 2048, 0x0740F778) [00:00:33]: HttpClientWriteCallback READ 2048 (2048 total) [00:00:33]: QueryServerComplete no callback [00:00:36]: scripts/screens/slotdetailsscreen.lua(65,1) Loading slot details my DLC is RoG = false Capy = false Pork = true [00:00:37]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:00:38]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:00:39]: Collecting garbage... [00:00:39]: lua_gc took 0.02 seconds [00:00:39]: ~SimLuaProxy() [00:00:39]: lua_close took 0.03 seconds [00:00:39]: ReleaseAll [00:00:39]: ReleaseAll Finished [00:00:39]: cGame::StartPlaying [00:00:39]: LOADING LUA [00:00:39]: DoLuaFile scripts/main.lua [00:00:39]: DoLuaFile loading buffer scripts/main.lua [00:00:39]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:00:39]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:00:39]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:00:39]: scripts/main.lua(188,1) running main.lua [00:00:39]: scripts/main.lua(200,1) Sim Seed = 41000 [00:00:39]: scripts/modindex.lua(321,1) loaded modindex [00:00:39]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:00:39]: LOADING LUA SUCCESS [00:00:40]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4630 [00:00:40]: scripts/playerprofile.lua(591,1) loaded profile [00:00:40]: scripts/playerprofile.lua(655,1) bloom_enabled false [00:00:40]: DEVICE CAP 1547383661 [00:00:40]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:00:40]: scripts/saveindex.lua(122,1) loaded saveindex [00:00:40]: scripts/gamelogic.lua(1535,1) OnFilesLoaded() [00:00:40]: scripts/gamelogic.lua(1524,1) OnUpdatePurchaseStateComplete [00:00:40]: scripts/gamelogic.lua(1431,1) Loading slot 1 [00:00:40]: scripts/gamelogic.lua(1437,1) Load Slot: Has no World [00:00:40]: scripts/gamelogic.lua(1453,1) Load Slot: ... generating new world [00:00:40]: WorldSim::SimThread::SimThread() [00:00:40]: ABOUT TO INSTALL STACKTRACE [00:00:40]: DoLuaFile scripts/stacktrace.lua [00:00:40]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:40]: INSTALLED STACKTRACE [00:00:40]: WorldSim::SimThread::SimThread() complete [00:00:40]: THREAD - started 'WorldSim' (11060) [00:00:40]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:00:40]: WorldSim::SimThread::Main() [00:00:40]: DoLuaFile scripts/worldgen_main.lua [00:00:40]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:00:40]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:00:40]: Reset() returning [00:00:40]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/dlcsupport_worldgen.lua(26,1) DLC(RoG) enabled : false [00:00:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/dlcsupport_worldgen.lua(27,1) DLC(Shipwrecked) enabled : false [00:00:40]: scripts/worldgen_main.lua(80,1) running worldgen_main.lua [00:00:40]: scripts/worldgen_main.lua(82,1) SEED = 1547383661 [00:00:40]: scripts/worldgen_main.lua(555,1) WORLDGEN PRESET: PORKLAND_DEFAULT [00:00:40]: scripts/worldgen_main.lua(563,1) WORLDGEN LEVEL ID: 1 [00:00:40]: scripts/worldgen_main.lua(570,1) ####### # # Generating Porkland Mode Default Level # ####### [00:00:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(415,1) Creating story... [00:00:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(1588,1) Building PORKLAND STORY table: 2060B3A8 [00:00:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(888,1) RestrictNodesByKey [00:00:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(419,1) ##############################RestrictNodesByKey [00:00:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(422,1) Startparent node: Edge_of_the_unknown [00:00:43]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(481,1) Baking map... 350 750 20 [00:00:47]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(507,1) Map Baked! [00:00:47]: JAMES_DEBUG: DELETING TILE (198, 141) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 140) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 142) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 141) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (198, 141) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 142) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (198, 142) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 141) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 140) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 141) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (198, 141) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 142) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 143) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 142) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 141) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 141) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 142) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 143) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 142) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 141) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (198, 142) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 142) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 143) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 144) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 143) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 142) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 143) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 144) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 143) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 145) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 144) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 143) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 144) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 145) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 145) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 144) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 143) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 144) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 144) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 145) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 146) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 145) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 144) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 144) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 145) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 146) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 145) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 144) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (197, 145) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 145) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 146) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 147) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 146) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 145) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 146) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 147) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 146) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 148) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 147) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 146) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 147) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 148) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 148) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 147) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 146) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 147) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 147) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 148) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 149) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 148) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 147) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 147) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 148) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 149) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 148) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 147) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (196, 148) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 148) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 149) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 150) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 149) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 148) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 149) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 150) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 149) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 151) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 150) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 149) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 150) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 151) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 151) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 150) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 149) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 150) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 150) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 151) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 152) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 151) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 150) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 150) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 151) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 152) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 151) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 150) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (195, 151) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 151) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 152) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 153) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 152) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 151) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 152) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 153) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 152) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 154) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 153) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 152) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 153) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 154) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 154) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 153) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 152) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 153) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 153) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 154) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 155) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 154) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 153) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 153) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 154) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 155) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 154) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 153) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (194, 154) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 154) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 155) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 156) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 155) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 154) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 155) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 156) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 155) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 157) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (191, 156) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 155) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 156) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 157) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 157) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 156) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 155) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 156) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 156) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (191, 158) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (190, 157) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 157) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (191, 158) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 158) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (191, 157) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (191, 156) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 156) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (191, 157) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 157) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 156) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (193, 157) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (190, 159) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (189, 158) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (191, 158) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (190, 159) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (191, 159) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (190, 158) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (190, 157) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (191, 157) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (190, 158) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (191, 158) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (191, 157) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (192, 158) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (189, 160) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (188, 159) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (190, 159) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (189, 160) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (190, 160) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (189, 159) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (189, 158) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (190, 158) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (189, 159) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (190, 159) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (190, 158) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (191, 159) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (187, 161) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (186, 160) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (187, 161) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (188, 161) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (187, 160) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (189, 160) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (187, 161) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (188, 161) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (189, 161) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (188, 160) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (188, 159) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (189, 159) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (188, 160) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (189, 160) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (189, 159) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (190, 160) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (186, 162) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (185, 161) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (187, 161) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (186, 162) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (187, 162) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (186, 161) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (186, 160) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (187, 160) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (188, 160) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (186, 161) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (187, 161) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (187, 160) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (188, 160) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (188, 161) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (188, 160) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (189, 161) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (185, 163) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (184, 162) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (186, 162) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (185, 163) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (186, 163) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (185, 162) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (185, 161) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (186, 161) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (185, 162) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (186, 162) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (186, 161) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (187, 162) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (184, 164) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (183, 163) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (185, 163) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (184, 164) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (185, 164) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (184, 163) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (184, 162) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (185, 162) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (184, 163) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (185, 163) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (185, 162) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (186, 163) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (184, 164) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (183, 164) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (183, 163) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (184, 163) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (183, 164) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (183, 165) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (184, 164) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (184, 163) IN REGION interior_space AND ISLAND D [00:00:47]: JAMES_DEBUG: DELETING TILE (185, 164) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (184, 164) IN REGION wild_ancient_ruins AND ISLAND F [00:00:47]: JAMES_DEBUG: DELETING TILE (183, 165) IN REGION interior_space AND ISLAND D [00:00:47]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(550,1) Encoding... [00:00:47]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(554,1) Encoding... DONE [00:00:47]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(656,1) Checking Tags [00:00:47]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(786,1) Populating voronoi... [00:00:47]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for pig_ruins_nocanopy_3 in node lost_rainforest:2:rainforest_lillypond:BG_36:BG_rainforest_base [00:00:48]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(821,1) SwapOutPrefabMarkers wormhole_MARKER -> wormhole [00:00:51]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(821,1) SwapOutPrefabMarkers bermudatriangle_MARKER -> bermudatriangle [00:00:51]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(823,1) 0 bermudatriangle_MARKER [00:00:51]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(890,1) 0 bermudatriangle pairs placed. [00:00:53]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(841,1) ******************************* [00:00:53]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(842,1) [00:00:53]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(843,1) BUILDING PIG CULTURE [00:00:53]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(844,1) [00:00:53]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(845,1) ******************************* [00:00:54]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:00:55]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:00:55]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:00:55]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:00:55]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:00:55]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:00:55]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:00:55]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:00:55]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:00:55]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(706,1) -------------------------------- PLACING PALACE [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(324,1) SPAWNING A PALACE THROUGH THE CITY BUILDER [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:57]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(900,1) FOUND 13 RUIN SITES [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(923,1) INSERTING RUIN [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(923,1) INSERTING RUIN [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(923,1) INSERTING RUIN [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(923,1) INSERTING RUIN [00:00:58]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(1135,1) Done porkland map gen! [00:00:58]: scripts/worldgen_main.lua(647,1) Generated a world [try 1 of 5] [00:00:58]: scripts/worldgen_main.lua(248,1) Checking map... [00:00:58]: scripts/worldgen_main.lua(709,1) Generation complete [00:00:59]: WorldSim::SimThread::Main() complete [00:01:01]: scripts/gamelogic.lua(168,1) Unload FE [00:01:01]: scripts/gamelogic.lua(170,1) Unload FE done [00:01:01]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:01:01]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:01:02]: Could not preload undefined prefab 0x1901065e (DLC0003) [00:01:02]: Could not preload undefined prefab 0x1901065d (DLC0002) [00:01:02]: scripts/gamelogic.lua(184,1) LOAD BE [00:01:03]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:01:03]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:01:04]: Could not preload undefined prefab 0x613b497 (bell_blueprint) [00:01:04]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:01:04]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:01:04]: Could not preload undefined prefab 0xbaa28801 (cononut_halved) [00:01:04]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:01:05]: Could not preload undefined prefab 0xbf4c7aeb (waterseeds) [00:01:05]: Could not preload undefined prefab 0xfdea7789 (floater) [00:01:05]: Could not preload undefined prefab 0xd0ee4d1c (sandcastle) [00:01:05]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:01:05]: Could not preload undefined prefab 0x3046954f (turf_lavarock) [00:01:05]: Could not preload undefined prefab 0x6170f8be (dropped_net) [00:01:05]: Could not preload undefined prefab 0x1901065d (DLC0002) [00:01:05]: Could not preload undefined prefab 0x5ecdd9bd (landspawner) [00:01:05]: Could not preload undefined prefab 0x223749c9 (player_common) [00:01:05]: Could not preload undefined prefab 0x535fab2b (poisonmistparticle) [00:01:05]: Could not preload undefined prefab 0x5f41a1f4 (brokenwalls) [00:01:05]: Could not preload undefined prefab 0xb92f32f4 (trunk) [00:01:05]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:01:06]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:01:06]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:01:06]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:01:06]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:01:06]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:01:06]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:01:06]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:01:06]: Could not preload undefined prefab 0x1901065e (DLC0003) [00:01:06]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:01:06]: Could not preload undefined prefab 0x3759b3bb (pighouse_trader) [00:01:06]: Could not preload undefined prefab 0x394ba2a4 (pigshop) [00:01:06]: Could not preload undefined prefab 0x322d8d8d (peagawk_bush) [00:01:06]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:06]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:06]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:06]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:06]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:01:06]: Could not preload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:01:07]: Could not preload undefined prefab 0xeee29546 (gasarea) [00:01:07]: Could not preload undefined prefab 0xc8b38691 (splash_cloud_drop) [00:01:08]: Could not preload undefined prefab 0xaf0f7120 (bundle_unwrap) [00:01:08]: Could not preload undefined prefab 0xed95c616 (bundle_blueprint) [00:01:08]: Could not preload undefined prefab 0x97f0225e (bundle_large) [00:01:08]: Could not preload undefined prefab 0x22010b52 (bundle_medium) [00:01:08]: Could not preload undefined prefab 0x995e7e0a (bundle_small) [00:01:09]: Could not preload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [00:01:09]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:09]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:09]: Could not preload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [00:01:09]: Could not preload undefined prefab 0x8cf67e3 (reno_tab_chairs) [00:01:09]: Could not preload undefined prefab 0xe959cf1c (reno_tab_floors) [00:01:09]: Could not preload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [00:01:09]: Could not preload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [00:01:09]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:09]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:09]: Could not preload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [00:01:09]: Could not preload undefined prefab 0xd63f401a (reno_tab_tables) [00:01:09]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:09]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:09]: Could not preload undefined prefab 0xc33f1a26 (reno_tab_lamps) [00:01:09]: Could not preload undefined prefab 0xed5d266e (reno_tab_windows) [00:01:09]: Could not preload undefined prefab 0x74138451 (reno_tab_homekits) [00:01:09]: Could not preload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [00:01:09]: Could not preload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [00:01:09]: Could not preload undefined prefab 0x5bbb16dc (deco_round) [00:01:09]: Could not preload undefined prefab 0x4dfa7cd9 (deco_millinery) [00:01:09]: Could not preload undefined prefab 0x485bddbf (deco_wood) [00:01:09]: Could not preload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [00:01:09]: Could not preload undefined prefab 0xf2a65def (deco_marble) [00:01:09]: Could not preload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [00:01:09]: Could not preload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [00:01:09]: Could not preload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [00:01:09]: Could not preload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [00:01:09]: Could not preload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [00:01:09]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:09]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:09]: Could not preload undefined prefab 0x4522c948 (reno_tab_columns) [00:01:09]: Could not preload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [00:01:09]: Could not preload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [00:01:09]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:09]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:09]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:09]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:09]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:09]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:09]: Could not preload undefined prefab 0x92cca233 (reno_tab_shelves) [00:01:09]: Could not preload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [00:01:09]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:09]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:09]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:09]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:09]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:09]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:09]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:09]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:09]: scripts/gamelogic.lua(192,1) LOAD BE : done [00:01:09]: scripts/prefabs/porkland.lua(597,1) porkland [00:01:09]: MiniMapComponent::AddAtlas(minimap/minimap_data.xml) [00:01:09]: scripts/components/seasonmanager_pork.lua(2804,1) AUTUMN TIME [00:01:09]: scripts/prefabs/porkland.lua(592,1) Plateau [00:01:09]: scripts/components/seasonmanager_pork.lua(380,1) PLATEAU [00:01:09]: scripts/components/seasonmanager_pork.lua(2928,1) TEMPERATE SEASON [00:01:09]: scripts/entityscript.lua(317,1) component reader already exists in prefab! [00:01:09]: scripts/gamelogic.lua(544,1) World info: [00:01:09]: scripts/gamelogic.lua(546,1) build_version 303169 [00:01:09]: scripts/gamelogic.lua(546,1) level_id PORKLAND_DEFAULT [00:01:09]: scripts/gamelogic.lua(546,1) freshly_generated true [00:01:09]: scripts/gamelogic.lua(546,1) build_date 617 [00:01:09]: scripts/gamelogic.lua(546,1) seed 1547383661 [00:01:09]: scripts/gamelogic.lua(546,1) build_time 17:22:57 [00:01:09]: scripts/gamelogic.lua(551,1) Prefab porkland [00:01:11]: scripts/gamelogic.lua(583,1) Loading Nav Grid [00:01:11]: scripts/saveindex.lua(598,1) ClearCurrentResurrectors CB [00:01:12]: scripts/mainfunctions.lua(132,1) Can't find prefab smashing_pot [00:01:12]: scripts/mainfunctions.lua(242,1) SpawnSaveRecord [nil, smashing_pot] FAILED [00:01:13]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true plug [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:13]: scripts/mainfunctions.lua(132,1) Can't find prefab teatree_piko_nest_patch [00:01:13]: scripts/mainfunctions.lua(242,1) SpawnSaveRecord [nil, teatree_piko_nest_patch] FAILED [00:01:13]: scripts/mainfunctions.lua(132,1) Can't find prefab teatree_piko_nest_patch [00:01:13]: scripts/mainfunctions.lua(242,1) SpawnSaveRecord [nil, teatree_piko_nest_patch] FAILED [00:01:14]: scripts/saveindex.lua(394,1) LoadSavedSeasonData CB [00:01:14]: scripts/saveindex.lua(416,1) LoadSavedVolcanoData CB [00:01:14]: scripts/saveindex.lua(255,1) LoadSavedHoundedData CB [00:01:14]: scripts/maputil.lua(252,1) Reconstructing topology [00:01:14]: scripts/maputil.lua(255,1) ...Sorting points [00:01:14]: scripts/maputil.lua(271,1) ...Sorting edges [00:01:14]: scripts/maputil.lua(303,1) ...Connecting nodes [00:01:14]: scripts/maputil.lua(317,1) ...Validating connections [00:01:14]: scripts/maputil.lua(371,1) ...Housekeeping [00:01:14]: scripts/maputil.lua(398,1) ...Done! [00:01:14]: scripts/widgets/bloodover.lua(30,1) update state [00:01:14]: scripts/widgets/bloodover.lua(50,1) turn off [00:01:14]: scripts/widgets/boatover.lua(30,1) update state [00:01:14]: scripts/widgets/boatover.lua(45,1) turn off [00:01:16]: QueryServerComplete no callback [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE storeroom [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE storeroom [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE grownover [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE grownover [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 4 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 4 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE storeroom [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE grownover [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE storeroom [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE grownover [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 4 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE grownover [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE storeroom [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE grownover [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE storeroom [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE storeroom [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE grownover [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE grownover [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 4 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE grownover [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/sedimentpuddle.lua(273,1) Overlapping other puddle. REMOVING [00:01:18]: scripts/entityscript.lua(145,1) THIS ENTITY DID NOT HAVE A TRANSFORM..YET minimap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 4 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE storeroom [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE grownover [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/cave_entrance_roc.lua(233,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/cave_entrance_roc.lua(233,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/cave_entrance_roc.lua(233,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/cave_entrance_roc.lua(244,1) FOUND THIS MANY PLACES FOR THE EXIT 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 4 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE storeroom [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE grownover [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE storeroom [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE grownover [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE doortrap [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE darts! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE smalltreasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE grownover [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE snakes! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE speartraps! [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 1 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 3 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(587,1) NUMBER OF EXITS 2 [00:01:18]: scripts/prefabs/pig_ruins_entrance.lua(603,1) ROOMTYPE treasure [00:01:18]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:01:18]: scripts/components/interiorspawner.lua(2345,1) We are currently not in an interior [00:01:19]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:01:19]: scripts/mainfunctions.lua(190,1) Spawned world from ...common/dont_starve/data/scripts/prefabs/porkland.lua:598 [00:01:20]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:01:20]: scripts/mainfunctions.lua(190,1) Spawned porkland from ...amapps/common/dont_starve/data/scripts/gamelogic.lua:516 [00:01:20]: scripts/components/interiorspawner.lua(217,1) Spawn Origin 127385 at 127385 - interior_spawn_origin [00:01:20]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:01:20]: scripts/mainfunctions.lua(190,1) Spawned home_prototyper from ...t_starve/data/scripts/components/interiorspawner.lua:42 [00:01:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:27]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:27]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:28]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:29]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:29]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:31]: scripts/screens/consolescreen.lua(91,1) Could not open console_history.txt console_history.txt: Bad file descriptor [00:01:32]: scripts/screens/consolescreen.lua(91,1) Could not open console_history.txt console_history.txt: Bad file descriptor [00:01:34]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:35]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:37]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:01:41]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 130422 - frog_poison [00:01:41]: Could not find anim [jumpout] in bank [frog] [00:01:42]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:42]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:43]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:44]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:47]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:48]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:48]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:54]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 130403 - frog_poison [00:01:54]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:01:56]: Stale Component Reference: GUID 130668, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:01:56]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:01:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:01]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:03]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:03]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:03]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:04]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:04]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:04]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:04]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:04]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:05]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:05]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:05]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:06]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:06]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:06]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:07]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:08]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:08]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:09]: Could not find anim [jump] in bank [frog_water] [00:02:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:10]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:10]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:11]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:12]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:12]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:12]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:12]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:13]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:14]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:14]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:14]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:16]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:16]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:16]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:18]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:18]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:18]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:19]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:19]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:20]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:20]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:20]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:20]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:20]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:21]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:21]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:22]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 130403 - frog_poison [00:02:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:23]: Could not find anim [jumpout] in bank [frog] [00:02:24]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:24]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:24]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:25]: Could not find anim [jump] in bank [frog_water] [00:02:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:25]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 130422 - frog_poison [00:02:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:26]: Could not find anim [jumpout] in bank [frog] [00:02:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:27]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:27]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:27]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:28]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:29]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:29]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:29]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:29]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:29]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:32]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:33]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:33]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:34]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:34]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:35]: Could not find anim [jump] in bank [frog_water] [00:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:36]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:36]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:36]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:36]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:37]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:37]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:37]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:37]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:37]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:38]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:43]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:43]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 130403 - frog_poison [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:44]: Could not find anim [jumpout] in bank [frog] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:54]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 130422 - frog_poison [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:54]: Could not find anim [jumpout] in bank [frog] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:06]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:11]: Could not find anim [hide_pre] in bank [eyebush] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:33]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:43]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:00]: QueryServerComplete no callback [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:11]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:12]: [SYSMEM]45% - PH:8819m/16300m PG:23280m/32684m VRT:1795m/4095m XM:0m [00:05:12]: [PRCMEM]PWS:1894m WS:1807m PPU:724k PU 682k PNU:137k NU:135k PF:1816m PPF:1888m [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:15]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:16]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:17]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:18]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:19]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:19]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:20]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:20]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:21]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:21]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:22]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:23]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:23]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:24]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:24]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:24]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:24]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:26]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:27]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:28]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:28]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:29]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:29]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:32]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:32]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:33]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:33]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:34]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:34]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:34]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:35]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:35]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:36]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:05:36]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:40]: Could not find anim [hide_pre] in bank [eyebush] [00:05:40]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:05:44]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:44]: scripts/components/interiorspawner.lua(1310,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:05:44]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:44]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:44]: scripts/components/interiorspawner.lua(1320,1) Loading Interior RUINS_SMALL2_3 With Handle 1 [00:05:44]: scripts/components/interiorspawner.lua(1473,1) SPAWNING INTERIOR, FIRST TIME ONLY [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM generic_interior [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM prop_door [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pigman_relief_dart1 [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pigman_relief_dart3 [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pigman_relief_leftside_dart [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pigman_relief_leftside_dart [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pigman_relief_rightside_dart [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pigman_relief_rightside_dart [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pressure_plate [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pressure_plate [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pressure_plate [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pressure_plate [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pressure_plate [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pressure_plate [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pressure_plate [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pressure_plate [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM prop_door_shadow [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM prop_door [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM prop_door [00:05:44]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM prop_door [00:05:44]: scripts/components/interiorspawner.lua(1413,1) *** Warning *** InteriorSpawner:LoadInterior - no doors for interior RUINS_SMALL2_3 (RUINS_SMALL2) [00:05:44]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:44]: scripts/components/interiorspawner.lua(454,1) destination.components.door.angle 0 [00:05:44]: scripts/components/interiorspawner.lua(460,1) dx,dy 1 0 [00:05:44]: scripts/components/interiorspawner.lua(676,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:44]: scripts/components/interiorspawner.lua(677,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:05:44]: scripts/components/interiorspawner.lua(678,1) SpawnDelta: (320.00, 0.00, -60.00) [00:05:44]: scripts/components/interiorspawner.lua(680,1) Player at (-867.69, 0.00, -632.07) INTERIOR [00:05:44]: scripts/components/interiorspawner.lua(711,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:44]: scripts/components/interiorspawner.lua(712,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:05:44]: scripts/components/interiorspawner.lua(713,1) SpawnDelta: (320.00, 0.00, -60.00) [00:05:44]: scripts/components/interiorspawner.lua(715,1) Player at (-867.69, 0.00, -632.07) INTERIOR [00:05:44]: scripts/components/interiorspawner.lua(895,1) Unlocking all doors coming from RUINS_SMALL2_3 [00:05:44]: scripts/components/interiorspawner.lua(861,1) Inside the room [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:05:44]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:05:44]: scripts/components/interiorspawner.lua(834,1) target_interior: RUINS_SMALL2_8 [00:05:44]: scripts/components/interiorspawner.lua(834,1) target_interior: RUINS_SMALL2_4 [00:05:44]: scripts/components/interiorspawner.lua(834,1) target_interior: RUINS_SMALL2_5 [00:05:44]: scripts/components/interiorspawner.lua(834,1) target_interior: RUINS_SMALL2_4 [00:05:44]: scripts/components/interiorspawner.lua(834,1) target_interior: RUINS_SMALL2_3 [00:05:44]: scripts/components/interiorspawner.lua(834,1) target_interior: RUINS_SMALL2_3 [00:05:44]: scripts/components/interiorspawner.lua(834,1) target_interior: RUINS_SMALL2_3 [00:05:44]: scripts/components/interiorspawner.lua(834,1) target_interior: RUINS_SMALL2_9 [00:05:44]: scripts/components/interiorspawner.lua(834,1) target_interior: RUINS_SMALL2_7 [00:05:45]: scripts/prefabs/pig_ruins_pressure_plate.lua(107,1) TRIGGER [00:05:45]: scripts/prefabs/pig_ruins_pressure_plate.lua(51,1) TRIGGER DARTS! [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:05:46]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:05:47]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:05:47]: scripts/mainfunctions.lua(190,1) Spawned impact from .../dont_starve/data/scripts/prefabs/pig_ruins_dart.lua:20 [00:05:49]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:05:49]: scripts/mainfunctions.lua(190,1) Spawned impact from .../dont_starve/data/scripts/prefabs/pig_ruins_dart.lua:20 [00:05:54]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:54]: scripts/components/interiorspawner.lua(1289,1) Unload interior RUINS_SMALL2_3(RUINS_SMALL2) [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD torch [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:05:54]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:05:54]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:54]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:54]: scripts/components/interiorspawner.lua(1320,1) Loading Interior RUINS_SMALL2_7 With Handle 5 [00:05:54]: scripts/components/interiorspawner.lua(1473,1) SPAWNING INTERIOR, FIRST TIME ONLY [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM generic_interior [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM scorpion [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM snake_amphibious [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM snake_amphibious [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM snake_amphibious [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_pigman_relief1 [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_pigman_relief1 [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM prop_door [00:05:54]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM prop_door [00:05:54]: scripts/components/interiorspawner.lua(1413,1) *** Warning *** InteriorSpawner:LoadInterior - no doors for interior RUINS_SMALL2_7 (RUINS_SMALL2) [00:05:54]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:54]: scripts/components/interiorspawner.lua(454,1) destination.components.door.angle 270 [00:05:54]: scripts/components/interiorspawner.lua(460,1) dx,dy -3.9803846904673e-006 -0.99999999999208 [00:05:54]: scripts/components/interiorspawner.lua(676,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:54]: scripts/components/interiorspawner.lua(677,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:05:54]: scripts/components/interiorspawner.lua(678,1) SpawnDelta: (320.00, 0.00, -60.00) [00:05:54]: scripts/components/interiorspawner.lua(680,1) Player at (-860.69, 0.00, -643.07) INTERIOR [00:05:54]: scripts/components/interiorspawner.lua(711,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:54]: scripts/components/interiorspawner.lua(712,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:05:54]: scripts/components/interiorspawner.lua(713,1) SpawnDelta: (320.00, 0.00, -60.00) [00:05:54]: scripts/components/interiorspawner.lua(715,1) Player at (-860.69, 0.00, -643.07) INTERIOR [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD torch [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:05:55]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:05:57]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:57]: scripts/components/interiorspawner.lua(1289,1) Unload interior RUINS_SMALL2_7(RUINS_SMALL2) [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD torch [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:05:57]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:05:57]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:57]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:57]: scripts/components/interiorspawner.lua(1320,1) Loading Interior RUINS_SMALL2_3 With Handle 1 [00:05:57]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:57]: scripts/components/interiorspawner.lua(454,1) destination.components.door.angle 90 [00:05:57]: scripts/components/interiorspawner.lua(460,1) dx,dy 1.3267948966775e-006 0.99999999999912 [00:05:57]: scripts/components/interiorspawner.lua(676,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:57]: scripts/components/interiorspawner.lua(677,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:05:57]: scripts/components/interiorspawner.lua(678,1) SpawnDelta: (320.00, 0.00, -60.00) [00:05:57]: scripts/components/interiorspawner.lua(680,1) Player at (-860.69, 0.00, -621.07) INTERIOR [00:05:57]: scripts/components/interiorspawner.lua(711,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:05:57]: scripts/components/interiorspawner.lua(712,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:05:57]: scripts/components/interiorspawner.lua(713,1) SpawnDelta: (320.00, 0.00, -60.00) [00:05:57]: scripts/components/interiorspawner.lua(715,1) Player at (-860.69, 0.00, -621.07) INTERIOR [00:05:58]: scripts/prefabs/pig_ruins_pressure_plate.lua(107,1) TRIGGER [00:05:58]: scripts/prefabs/pig_ruins_pressure_plate.lua(51,1) TRIGGER DARTS! [00:06:00]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:06:00]: scripts/mainfunctions.lua(190,1) Spawned impact from .../dont_starve/data/scripts/prefabs/pig_ruins_dart.lua:20 [00:06:01]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:01]: scripts/components/interiorspawner.lua(1289,1) Unload interior RUINS_SMALL2_3(RUINS_SMALL2) [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD torch [00:06:01]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:01]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:01]: scripts/components/interiorspawner.lua(1320,1) Loading Interior RUINS_SMALL2_4 With Handle 2 [00:06:01]: scripts/components/interiorspawner.lua(1473,1) SPAWNING INTERIOR, FIRST TIME ONLY [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM generic_interior [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM bat [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM bat [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pressure_plate [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pressure_plate [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pressure_plate [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pressure_plate [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_pressure_plate [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM smashingpot [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM smashingpot [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM smashingpot [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM prop_door_shadow [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM prop_door [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM prop_door [00:06:01]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM prop_door [00:06:01]: scripts/components/interiorspawner.lua(1413,1) *** Warning *** InteriorSpawner:LoadInterior - no doors for interior RUINS_SMALL2_4 (RUINS_SMALL2) [00:06:01]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:01]: scripts/components/interiorspawner.lua(454,1) destination.components.door.angle 0 [00:06:01]: scripts/components/interiorspawner.lua(460,1) dx,dy 1 0 [00:06:01]: scripts/components/interiorspawner.lua(676,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:01]: scripts/components/interiorspawner.lua(677,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:06:01]: scripts/components/interiorspawner.lua(678,1) SpawnDelta: (320.00, 0.00, -60.00) [00:06:01]: scripts/components/interiorspawner.lua(680,1) Player at (-867.69, 0.00, -632.07) INTERIOR [00:06:01]: scripts/components/interiorspawner.lua(711,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:01]: scripts/components/interiorspawner.lua(712,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:06:01]: scripts/components/interiorspawner.lua(713,1) SpawnDelta: (320.00, 0.00, -60.00) [00:06:01]: scripts/components/interiorspawner.lua(715,1) Player at (-867.69, 0.00, -632.07) INTERIOR [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD torch [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:06:01]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:06:03]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:06:03]: scripts/mainfunctions.lua(190,1) Spawned impact from .../dont_starve/data/scripts/prefabs/pig_ruins_dart.lua:20 [00:06:06]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:06]: scripts/components/interiorspawner.lua(1289,1) Unload interior RUINS_SMALL2_4(RUINS_SMALL2) [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD torch [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:06:06]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:06:06]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:06]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:06]: scripts/components/interiorspawner.lua(1320,1) Loading Interior RUINS_SMALL2_5 With Handle 3 [00:06:06]: scripts/components/interiorspawner.lua(1473,1) SPAWNING INTERIOR, FIRST TIME ONLY [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM generic_interior [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM scorpion [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM pig_ruins_plaque [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_pigman_relief3 [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_crack_roots1 [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_crack_roots1 [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM smashingpot [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM smashingpot [00:06:06]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM prop_door [00:06:06]: scripts/components/interiorspawner.lua(1413,1) *** Warning *** InteriorSpawner:LoadInterior - no doors for interior RUINS_SMALL2_5 (RUINS_SMALL2) [00:06:06]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:06]: scripts/components/interiorspawner.lua(454,1) destination.components.door.angle 90 [00:06:06]: scripts/components/interiorspawner.lua(460,1) dx,dy 1.3267948966775e-006 0.99999999999912 [00:06:06]: scripts/components/interiorspawner.lua(676,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:06]: scripts/components/interiorspawner.lua(677,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:06:06]: scripts/components/interiorspawner.lua(678,1) SpawnDelta: (320.00, 0.00, -60.00) [00:06:06]: scripts/components/interiorspawner.lua(680,1) Player at (-860.69, 0.00, -621.07) INTERIOR [00:06:06]: scripts/components/interiorspawner.lua(711,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:06]: scripts/components/interiorspawner.lua(712,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:06:06]: scripts/components/interiorspawner.lua(713,1) SpawnDelta: (320.00, 0.00, -60.00) [00:06:06]: scripts/components/interiorspawner.lua(715,1) Player at (-860.69, 0.00, -621.07) INTERIOR [00:06:06]: scripts/components/interiorspawner.lua(1694,1) trying to remove teamleader RUINS_SMALL2_4 [00:06:06]: scripts/components/interiorspawner.lua(1699,1) REMOVING teamleader [00:06:07]: QueryServerComplete no callback [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD torch [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:06:07]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:06:10]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:10]: scripts/components/interiorspawner.lua(1289,1) Unload interior RUINS_SMALL2_5(RUINS_SMALL2) [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD torch [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:06:10]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:06:10]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:10]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:10]: scripts/components/interiorspawner.lua(1320,1) Loading Interior RUINS_SMALL2_4 With Handle 2 [00:06:10]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:10]: scripts/components/interiorspawner.lua(454,1) destination.components.door.angle 270 [00:06:10]: scripts/components/interiorspawner.lua(460,1) dx,dy -3.9803846904673e-006 -0.99999999999208 [00:06:10]: scripts/components/interiorspawner.lua(676,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:10]: scripts/components/interiorspawner.lua(677,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:06:10]: scripts/components/interiorspawner.lua(678,1) SpawnDelta: (320.00, 0.00, -60.00) [00:06:10]: scripts/components/interiorspawner.lua(680,1) Player at (-860.69, 0.00, -643.07) INTERIOR [00:06:10]: scripts/components/interiorspawner.lua(711,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:10]: scripts/components/interiorspawner.lua(712,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:06:10]: scripts/components/interiorspawner.lua(713,1) SpawnDelta: (320.00, 0.00, -60.00) [00:06:10]: scripts/components/interiorspawner.lua(715,1) Player at (-860.69, 0.00, -643.07) INTERIOR [00:06:14]: scripts/components/dynamicmusic.lua(33,1) start music [00:06:15]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:15]: scripts/components/interiorspawner.lua(1289,1) Unload interior RUINS_SMALL2_4(RUINS_SMALL2) [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD torch [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:06:15]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:06:15]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:15]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:15]: scripts/components/interiorspawner.lua(1320,1) Loading Interior RUINS_SMALL2_8 With Handle 6 [00:06:15]: scripts/components/interiorspawner.lua(1473,1) SPAWNING INTERIOR, FIRST TIME ONLY [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM generic_interior [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM scorpion [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM scorpion [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam_room_broken [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam_room [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam_room [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam_room [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM snake_amphibious [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM snake_amphibious [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM snake_amphibious [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM snake_amphibious [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_cornerbeam [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_beam [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_pigman_relief2 [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM deco_ruins_pigman_relief2 [00:06:15]: scripts/components/interiorspawner.lua(1483,1) SPAWN ITEM prop_door [00:06:15]: scripts/components/interiorspawner.lua(1413,1) *** Warning *** InteriorSpawner:LoadInterior - no doors for interior RUINS_SMALL2_8 (RUINS_SMALL2) [00:06:15]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:15]: scripts/components/interiorspawner.lua(454,1) destination.components.door.angle 0 [00:06:15]: scripts/components/interiorspawner.lua(460,1) dx,dy 1 0 [00:06:15]: scripts/components/interiorspawner.lua(676,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:15]: scripts/components/interiorspawner.lua(677,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:06:15]: scripts/components/interiorspawner.lua(678,1) SpawnDelta: (320.00, 0.00, -60.00) [00:06:15]: scripts/components/interiorspawner.lua(680,1) Player at (-867.69, 0.00, -632.07) INTERIOR [00:06:15]: scripts/components/interiorspawner.lua(711,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:15]: scripts/components/interiorspawner.lua(712,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:06:15]: scripts/components/interiorspawner.lua(713,1) SpawnDelta: (320.00, 0.00, -60.00) [00:06:15]: scripts/components/interiorspawner.lua(715,1) Player at (-867.69, 0.00, -632.07) INTERIOR [00:06:15]: scripts/components/interiorspawner.lua(1694,1) trying to remove teamleader RUINS_SMALL2_4 [00:06:15]: scripts/components/interiorspawner.lua(1699,1) REMOVING teamleader [00:06:15]: QueryServerComplete no callback [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD torch [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:06:16]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:06:18]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:18]: scripts/components/interiorspawner.lua(1289,1) Unload interior RUINS_SMALL2_8(RUINS_SMALL2) [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD torch [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:06:18]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:06:18]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:18]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:18]: scripts/components/interiorspawner.lua(1320,1) Loading Interior RUINS_SMALL2_4 With Handle 2 [00:06:18]: scripts/components/interiorspawner.lua(1942,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:18]: scripts/components/interiorspawner.lua(454,1) destination.components.door.angle 180 [00:06:18]: scripts/components/interiorspawner.lua(460,1) dx,dy -0.99999999999648 2.6535897933527e-006 [00:06:18]: scripts/components/interiorspawner.lua(676,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:18]: scripts/components/interiorspawner.lua(677,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:06:18]: scripts/components/interiorspawner.lua(678,1) SpawnDelta: (320.00, 0.00, -60.00) [00:06:18]: scripts/components/interiorspawner.lua(680,1) Player at (-853.69, 0.00, -632.07) INTERIOR [00:06:18]: scripts/components/interiorspawner.lua(711,1) SpawnOrigin: (-860.69, 0.00, -632.07) INTERIOR [00:06:18]: scripts/components/interiorspawner.lua(712,1) SpawnStorage: (-540.69, 0.00, -692.07) INTERIOR [00:06:18]: scripts/components/interiorspawner.lua(713,1) SpawnDelta: (320.00, 0.00, -60.00) [00:06:18]: scripts/components/interiorspawner.lua(715,1) Player at (-853.69, 0.00, -632.07) INTERIOR [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD armor_sanity [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightsword [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD torch [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD machete [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD flint [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD goldnugget [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD asparagus [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD radish [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD iron [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD rocks [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD cutgrass [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD twigs [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD waxwelljournal [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD nightmarefuel [00:06:20]: scripts/components/interiorspawner.lua(328,1) FOUND A CHILD purplegem [00:06:22]: scripts/prefabs/pig_ruins_pressure_plate.lua(107,1) TRIGGER [00:06:22]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:22]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:22]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:22]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:22]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:22]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:29]: scripts/components/dynamicmusic.lua(33,1) start music [00:06:29]: scripts/prefabs/pig_ruins_pressure_plate.lua(107,1) TRIGGER [00:06:29]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:29]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:29]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:29]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:29]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:29]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:29]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:29]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:29]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:29]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:29]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:29]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:29]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:29]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:29]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:29]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:29]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:29]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:29]: scripts/components/dynamicmusic.lua(33,1) start music [00:06:31]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/prefabs/pig_ruins_pressure_plate.lua(107,1) TRIGGER [00:06:31]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:31]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:31]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:31]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:31]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:31]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:31]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/prefabs/prop_door.lua(462,1) CLOSEING [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true door [00:06:31]: scripts/gamelogic.lua(267,1) OnPlayerDeath [00:06:31]: scripts/components/resurrectable.lua(117,1) Looking at all the ents [00:06:31]: scripts/playerdeaths.lua(54,1) SAVING Morgue 40 [00:06:31]: scripts/gamelogic.lua(210,1) Calculating progression [00:06:31]: scripts/gamelogic.lua(224,1) Progression: 0 2660 0 2660 [00:06:31]: scripts/fileutil.lua(35,1) Erasing porkland_1 [00:06:31]: scripts/components/dynamicmusic.lua(33,1) start music [00:06:31]: Stale Component Reference: GUID 132422, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/widgets/text.lua:55 [00:06:32]: QueryServerComplete no callback [00:06:32]: scripts/prefabs/pig_ruins_pressure_plate.lua(107,1) TRIGGER [00:06:32]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:32]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:32]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:32]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:32]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:32]: scripts/prefabs/prop_door.lua(437,1) OPENING [00:06:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:06:32]: QueryServerComplete no callback [00:06:32]: QueryServerComplete no callback [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:35]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:35]: Could not unload undefined prefab 0xbaa28801 (cononut_halved) [00:06:35]: Could not unload undefined prefab 0x6170f8be (dropped_net) [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0xbaa28801 (cononut_halved) [00:06:35]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap) [00:06:35]: Could not unload undefined prefab 0xed95c616 (bundle_blueprint) [00:06:35]: Could not unload undefined prefab 0x97f0225e (bundle_large) [00:06:35]: Could not unload undefined prefab 0x22010b52 (bundle_medium) [00:06:35]: Could not unload undefined prefab 0x995e7e0a (bundle_small) [00:06:35]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:35]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:35]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:35]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:06:35]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:35]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:35]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:35]: Could not unload undefined prefab 0x1901065e (DLC0003) [00:06:35]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:06:35]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader) [00:06:35]: Could not unload undefined prefab 0x394ba2a4 (pigshop) [00:06:35]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush) [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:35]: Could not unload undefined prefab 0xeee29546 (gasarea) [00:06:35]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:35]: Could not unload undefined prefab 0x6170f8be (dropped_net) [00:06:35]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds) [00:06:35]: Could not unload undefined prefab 0xfdea7789 (floater) [00:06:35]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle) [00:06:35]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:35]: Could not unload undefined prefab 0x3046954f (turf_lavarock) [00:06:35]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:06:35]: Could not unload undefined prefab 0x1901065d (DLC0002) [00:06:35]: Could not unload undefined prefab 0x5ecdd9bd (landspawner) [00:06:35]: Could not unload undefined prefab 0x223749c9 (player_common) [00:06:35]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle) [00:06:35]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls) [00:06:35]: Could not unload undefined prefab 0xb92f32f4 (trunk) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:35]: Could not unload undefined prefab 0x613b497 (bell_blueprint) [00:06:35]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:35]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:35]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:35]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap) [00:06:35]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:35]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:35]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:35]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:35]: Could not unload undefined prefab 0x613b497 (bell_blueprint) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:36]: Collecting garbage... [00:06:36]: lua_gc took 0.15 seconds [00:06:36]: ~SimLuaProxy() [00:06:36]: lua_close took 0.31 seconds [00:06:36]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:36]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:36]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:36]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:36]: Could not unload undefined prefab 0x6170f8be (dropped_net) [00:06:36]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:36]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:36]: Could not unload undefined prefab 0xbaa28801 (cononut_halved) [00:06:36]: Could not unload undefined prefab 0xed95c616 (bundle_blueprint) [00:06:36]: Could not unload undefined prefab 0x97f0225e (bundle_large) [00:06:36]: Could not unload undefined prefab 0x22010b52 (bundle_medium) [00:06:36]: Could not unload undefined prefab 0x995e7e0a (bundle_small) [00:06:36]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:36]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:36]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:36]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:36]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:06:36]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:36]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:36]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:36]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:36]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:36]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:36]: Could not unload undefined prefab 0x1901065e (DLC0003) [00:06:36]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:06:36]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader) [00:06:36]: Could not unload undefined prefab 0x394ba2a4 (pigshop) [00:06:36]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush) [00:06:36]: Could not unload undefined prefab 0xeee29546 (gasarea) [00:06:36]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:36]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:36]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:36]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:36]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:36]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds) [00:06:36]: Could not unload undefined prefab 0xfdea7789 (floater) [00:06:36]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle) [00:06:36]: Could not unload undefined prefab 0x3046954f (turf_lavarock) [00:06:36]: Could not unload undefined prefab 0x1901065d (DLC0002) [00:06:36]: Could not unload undefined prefab 0x5ecdd9bd (landspawner) [00:06:36]: Could not unload undefined prefab 0x223749c9 (player_common) [00:06:36]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle) [00:06:36]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls) [00:06:36]: Could not unload undefined prefab 0xb92f32f4 (trunk) [00:06:36]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:36]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:36]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:36]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:36]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:36]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop) [00:06:36]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:36]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:36]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:06:36]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:36]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:36]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:06:36]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap) [00:06:36]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:06:36]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:36]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:36]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:36]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:36]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:36]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:36]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:36]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:06:36]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:36]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:36]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:36]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:36]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:06:36]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:06:36]: Could not unload undefined prefab 0x613b497 (bell_blueprint) [00:06:36]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:36]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:36]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:06:36]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:06:36]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:06:36]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:06:36]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:06:36]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:06:36]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:06:36]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:06:37]: HttpClient::ClientThread::Main() complete [00:06:37]: Shutting down