Initialize engine version: 2018.2.20f1 (cef3e6c0c622) GfxDevice: creating device client; threaded=1 Renderer: NVIDIA GeForce GT 750M OpenGL Engine Vendor: NVIDIA Corporation Version: 4.1 NVIDIA-12.0.21 355.11.10.50.10.103 GLES: 0 GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_st orage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level ; Context handle 1259198976 Begin MonoManager ReloadAssembly - Completed reload, in 0.090 seconds UnloadTime: 0.586612 ms Starting up with a resolution of 2880x1800 @60hz (fullscreen: True) Found player prefs resolution, overriding with that Reapplying a resolution of 1680x1050 @60hz (fullscreen: True) [13:39:47.840] [1] [ INFO ] Development Build: Q2-309354 SYSTEM INFO: Platform=OSXPlayer OSname=Mac OS X 10.14.3 OSversion=18.2.0.0 CPUmodel=MacBookPro11,3 CPUdeviceType=Desktop ProcBits=64 CPUcount=8 CPUtype=Intel(R) Core(TM) i7-4980HQ CPU @ 2.80GHz SystemMemoryMegs=16384 GPUgraphicsDeviceID=4073 GPUname=NVIDIA GeForce GT 750M OpenGL Engine GPUgraphicsDeviceType=OpenGLCore GPUgraphicsDeviceVendor=NVIDIA Corporation GPUgraphicsDeviceVendorID=4318 GPUgraphicsDeviceVersion=OpenGL 4.1 NVIDIA-12.0.21 355.11.10.50.10.103 GPUmemoryMegs=2048 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=46 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=False GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=False System Language=English [13:39:48.340] [1] [ INFO ] Attempting to load /Users/joshblake/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/Managed/ModLoader.dll Failed to use ModLoader. Using built in mod system instead. Setting breakpad minidump AppID = 457140 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198027498750 [API loaded no] Distribution platform: Steam Localization.Initialize! Initialize... Local mod localization -> /Users/joshblake/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/StreamingAssets/Mods/strings.po [13:39:48.453] [1] [ INFO ] Logged into Steam with ID:76561198027498750, NAME:NUINerd [13:39:48.454] [1] [ INFO ] [Account] Requesting auth ticket from Steam [13:39:49.396] [2] [ INFO ] [Account] Got login for user KU_45sIjRFJ Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 186.8 MB. System memory in use after: 188.3 MB. Unloading 525 unused Assets to reduce memory usage. Loaded Objects now: 33283. Total: 61.052280 ms (FindLiveObjects: 2.295761 ms CreateObjectMapping: 1.166480 ms MarkObjects: 56.758628 ms DeleteObjects: 0.830638 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.768886 ms System memory in use before: 270.5 MB. System memory in use after: 272.7 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 34583. Total: 59.426443 ms (FindLiveObjects: 2.560675 ms CreateObjectMapping: 0.958510 ms MarkObjects: 55.842522 ms DeleteObjects: 0.064082 ms) [13:39:52.101] [1] [ INFO ] -- MAIN MENU -- [13:39:52.222] [1] [ INFO ] Initialising UGC Service Screen resolution updated, saving values to prefs: 1680x1050 @ 60, fullscreen: True [13:39:52.288] [1] [ INFO ] UGC Service setup complete.. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 270.8 MB. System memory in use after: 273.0 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 34551. Total: 67.129843 ms (FindLiveObjects: 3.041676 ms CreateObjectMapping: 0.826890 ms MarkObjects: 63.218296 ms DeleteObjects: 0.042336 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.381119 ms System memory in use before: 284.5 MB. System memory in use after: 286.9 MB. Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 45312. Total: 81.006479 ms (FindLiveObjects: 4.345997 ms CreateObjectMapping: 2.644622 ms MarkObjects: 73.841595 ms DeleteObjects: 0.173423 ms) Loading save file: /Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 154.sav headerVersion:1, buildVersion:309354, headerSize:244, IsCompressed:True GameInfo: numberOfCycles:153, numberOfDuplicants:7, baseName:Crater, isAutoSave:True, originalSaveName:/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/Crater.sav, saveVersion:7.6 [13:39:56.149] [1] [ INFO ] Set world to [worlds/Default] /Users/joshblake/Library/Application Support/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/Resources/Data/StreamingAssets/worldgen/ THREAD - started 'SimThread' (0x700006513000) 10.68606 Level Loaded.... backend -------- Shader compilation failed #version 330 #extension GL_ARB_explicit_attrib_location : require #extension GL_AMD_vertex_shader_layer : require uniform vec4 hlslcc_mtx4x4unity_ObjectToWorld[4]; layout(std140) uniform UnityStereoGlobals { vec4 hlslcc_mtx4x4unity_StereoMatrixP[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8]; vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8]; vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8]; vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8]; vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8]; vec3 unity_StereoWorldSpaceCameraPos[2]; vec4 unity_StereoScaleOffset[2]; }; in vec4 in_POSITION0; flat out uint vs_BLENDINDICES0; vec4 u_xlat0; uint u_xlatu1; vec4 u_xlat2; int u_xlati4; void main() { u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1]; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0; u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3]; u_xlatu1 = uint(gl_InstanceID) & 1u; u_xlati4 = int(u_xlatu1) << 2; u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati4 + 1)]; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati4] * u_xlat0.xxxx + u_xlat2; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati4 + 2)] * u_xlat0.zzzz + u_xlat2; gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati4 + 3)] * u_xlat0.wwww + u_xlat2; gl_Layer = int(u_xlatu1); vs_BLENDINDICES0 = u_xlatu1; return; } -------- failed compiling: vertex shader ERROR: 0:3: '' : extension 'GL_AMD_vertex_shader_layer' is not supported Note: Creation of internal variant of shader 'Hidden/InternalErrorShader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.Shader:WarmupAllShaders() Game:OnPrefabInit() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/Game.cs:334) KMonoBehaviour:InitializeComponent() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:132) KMonoBehaviour:Awake() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:44) UnityEngine.Object:Internal_InstantiateSingleWithParent_Injected(Object, Transform, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingleWithParent(Object, Transform, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/Util.cs:222) Util:KInstantiate(GameObject, GameObject, String) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/Util.cs:194) SceneInitializer:PostLoadPrefabs() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SceneInitializer.cs:76) SaveLoader:Load(IReader) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:335) SaveLoader:Load(String) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:700) SaveLoader:OnSpawn() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:104) KMonoBehaviour:Spawn() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:283) KMonoBehaviour:Start() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:241) [./Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/Game.cs Line: 334) -------- Shader compilation failed #version 330 #extension GL_ARB_explicit_attrib_location : require #extension GL_OVR_multiview2 : require uniform vec4 hlslcc_mtx4x4unity_ObjectToWorld[4]; layout(std140) uniform UnityStereoGlobals { vec4 hlslcc_mtx4x4unity_StereoMatrixP[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8]; vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8]; vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8]; vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8]; vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8]; vec3 unity_StereoWorldSpaceCameraPos[2]; vec4 unity_StereoScaleOffset[2]; }; layout(std140) uniform UnityStereoEyeIndices { vec4 unity_StereoEyeIndices[2]; }; layout(num_views = 2) in; in vec4 in_POSITION0; out float vs_BLENDWEIGHT0; vec4 u_xlat0; uint u_xlatu0; int u_xlati1; vec4 u_xlat2; void main() { u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1]; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0; u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3]; u_xlati1 = int(gl_ViewID_OVR) << 2; u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 1)]; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 2)] * u_xlat0.zzzz + u_xlat2; gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 3)] * u_xlat0.wwww + u_xlat2; u_xlatu0 = gl_ViewID_OVR; vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x; return; } -------- failed compiling: vertex shader ERROR: 0:3: '' : extension 'GL_OVR_multiview2' is not supported Note: Creation of internal variant of shader 'Hidden/InternalErrorShader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.Shader:WarmupAllShaders() Game:OnPrefabInit() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/Game.cs:334) KMonoBehaviour:InitializeComponent() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:132) KMonoBehaviour:Awake() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:44) UnityEngine.Object:Internal_InstantiateSingleWithParent_Injected(Object, Transform, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingleWithParent(Object, Transform, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/Util.cs:222) Util:KInstantiate(GameObject, GameObject, String) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/Util.cs:194) SceneInitializer:PostLoadPrefabs() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SceneInitializer.cs:76) SaveLoader:Load(IReader) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:335) SaveLoader:Load(String) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:700) SaveLoader:OnSpawn() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:104) KMonoBehaviour:Spawn() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:283) KMonoBehaviour:Start() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:241) [./Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/Game.cs Line: 334) -------- Shader compilation failed #version 330 #extension GL_ARB_explicit_attrib_location : require #extension GL_AMD_vertex_shader_layer : require uniform vec4 hlslcc_mtx4x4unity_ObjectToWorld[4]; uniform vec4 _MainTex_ST; uniform vec4 _Color; layout(std140) uniform UnityStereoGlobals { vec4 hlslcc_mtx4x4unity_StereoMatrixP[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8]; vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8]; vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8]; vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8]; vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8]; vec3 unity_StereoWorldSpaceCameraPos[2]; vec4 unity_StereoScaleOffset[2]; }; in vec4 in_POSITION0; in vec4 in_COLOR0; in vec2 in_TEXCOORD0; out vec4 vs_COLOR0; out vec2 vs_TEXCOORD0; flat out uint vs_BLENDINDICES0; vec4 u_xlat0; uint u_xlatu1; vec4 u_xlat2; int u_xlati4; void main() { u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1]; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0; u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3]; u_xlatu1 = uint(gl_InstanceID) & 1u; u_xlati4 = int(u_xlatu1) << 2; u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati4 + 1)]; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati4] * u_xlat0.xxxx + u_xlat2; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati4 + 2)] * u_xlat0.zzzz + u_xlat2; gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati4 + 3)] * u_xlat0.wwww + u_xlat2; vs_COLOR0 = in_COLOR0 * _Color; vs_TEXCOORD0.xy = in_TEXCOORD0.xy * _MainTex_ST.xy + _MainTex_ST.zw; gl_Layer = int(u_xlatu1); vs_BLENDINDICES0 = u_xlatu1; return; } -------- failed compiling: vertex shader ERROR: 0:3: '' : extension 'GL_AMD_vertex_shader_layer' is not supported Note: Creation of internal variant of shader 'GUI/Text Shader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.Shader:WarmupAllShaders() Game:OnPrefabInit() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/Game.cs:334) KMonoBehaviour:InitializeComponent() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:132) KMonoBehaviour:Awake() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:44) UnityEngine.Object:Internal_InstantiateSingleWithParent_Injected(Object, Transform, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingleWithParent(Object, Transform, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/Util.cs:222) Util:KInstantiate(GameObject, GameObject, String) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/Util.cs:194) SceneInitializer:PostLoadPrefabs() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SceneInitializer.cs:76) SaveLoader:Load(IReader) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:335) SaveLoader:Load(String) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:700) SaveLoader:OnSpawn() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:104) KMonoBehaviour:Spawn() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:283) KMonoBehaviour:Start() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:241) [./Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/Game.cs Line: 334) -------- Shader compilation failed #version 330 #extension GL_ARB_explicit_attrib_location : require #extension GL_OVR_multiview2 : require uniform vec4 hlslcc_mtx4x4unity_ObjectToWorld[4]; uniform vec4 _MainTex_ST; uniform vec4 _Color; layout(std140) uniform UnityStereoGlobals { vec4 hlslcc_mtx4x4unity_StereoMatrixP[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8]; vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8]; vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8]; vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8]; vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8]; vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8]; vec3 unity_StereoWorldSpaceCameraPos[2]; vec4 unity_StereoScaleOffset[2]; }; layout(std140) uniform UnityStereoEyeIndices { vec4 unity_StereoEyeIndices[2]; }; layout(num_views = 2) in; in vec4 in_POSITION0; in vec4 in_COLOR0; in vec2 in_TEXCOORD0; out vec4 vs_COLOR0; out vec2 vs_TEXCOORD0; out float vs_BLENDWEIGHT0; vec4 u_xlat0; uint u_xlatu0; int u_xlati1; vec4 u_xlat2; void main() { u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1]; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0; u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0; u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3]; u_xlati1 = int(gl_ViewID_OVR) << 2; u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 1)]; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2; u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 2)] * u_xlat0.zzzz + u_xlat2; gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[(u_xlati1 + 3)] * u_xlat0.wwww + u_xlat2; vs_COLOR0 = in_COLOR0 * _Color; u_xlatu0 = gl_ViewID_OVR; vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x; vs_TEXCOORD0.xy = in_TEXCOORD0.xy * _MainTex_ST.xy + _MainTex_ST.zw; return; } -------- failed compiling: vertex shader ERROR: 0:3: '' : extension 'GL_OVR_multiview2' is not supported Note: Creation of internal variant of shader 'GUI/Text Shader' failed. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. UnityEngine.Shader:WarmupAllShaders() Game:OnPrefabInit() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/Game.cs:334) KMonoBehaviour:InitializeComponent() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:132) KMonoBehaviour:Awake() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:44) UnityEngine.Object:Internal_InstantiateSingleWithParent_Injected(Object, Transform, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingleWithParent(Object, Transform, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/Util.cs:222) Util:KInstantiate(GameObject, GameObject, String) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/Util.cs:194) SceneInitializer:PostLoadPrefabs() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SceneInitializer.cs:76) SaveLoader:Load(IReader) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:335) SaveLoader:Load(String) (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:700) SaveLoader:OnSpawn() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/SaveLoader.cs:104) KMonoBehaviour:Spawn() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:283) KMonoBehaviour:Start() (at /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:241) [./Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438] (Filename: /Users/jenkins/builds/workspace/Preview_Simgame_OSX/game/Assets/scripts/game/Game.cs Line: 334) Shader warmup: 61 shaders 190 combinations 1.000s [13:39:59.918] [1] [ INFO ] Custom Settings: ImmuneSystem=Default,Stress=Default,StressBreaks=Default,Morale=Default,CalorieBurn=Default,WorldgenSeed=335546289,SandboxMode=Disabled,World=, Loaded [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 154.sav] World Seeds [639615696/639615696/639615696/639615696] [13:40:00.010] [1] [ INFO ] -- GAME -- Unloading 0 Unused Serialized files (Serialized files now loaded: 0) [13:40:00.270] [1] [WARNING] Insufficient keys to cover root plan menu Max of 12 keys supported but TUNING.BUILDINGS.PLANORDER has 14 [13:40:02.827] [1] [WARNING] Unable to find proper string for KKeyCode: Insert using key_code.ToString() [13:40:02.828] [1] [WARNING] Unable to find proper string for KKeyCode: Insert using key_code.ToString() [13:40:03.728] [1] [WARNING] ConsumeMouseScroll is true onImmigrantScreen , but activateOnSpawn is disabled. Mouse scrolling might not work properly on this screen. Screen resolution updated, saving values to prefs: 1680x1050 @ 60, fullscreen: True System memory in use before: 453.2 MB. System memory in use after: 459.1 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 158362. Total: 384.622115 ms (FindLiveObjects: 10.880168 ms CreateObjectMapping: 6.144921 ms MarkObjects: 367.403151 ms DeleteObjects: 0.193223 ms) Average frame time: 0.03333688 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 155.sav] [13:46:41.550] [1] [WARNING] Tried to add disease on toilet use but worker was null Average frame time: 0.03332725 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 156.sav] [13:48:32.298] [1] [WARNING] Trying to stop a song that isn't playing: Music_SelectDuplicant [13:52:26.876] [1] [WARNING] Tried to add disease on toilet use but worker was null Average frame time: 0.03376687 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 157.sav] [13:54:56.711] [1] [WARNING] Missing KPrefabID reference: 4809 [13:55:18.494] [1] [WARNING] Missing KPrefabID reference: 18382 [13:55:22.828] [1] [WARNING] Missing KPrefabID reference: 18627 [13:55:41.844] [1] [WARNING] Missing KPrefabID reference: 8019 [13:55:46.178] [1] [WARNING] Missing KPrefabID reference: 8135 Average frame time: 0.03333421 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 158.sav] [14:00:14.799] [1] [WARNING] Fried Mushroom was found by worldinventory but doesn't have a category! Add it to the element definition. Average frame time: 0.03332802 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 159.sav] Average frame time: 0.03498969 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 160.sav] Average frame time: 0.03332 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 161.sav] Average frame time: 0.03333813 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 162.sav] [14:25:30.524] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__0(UtilityNetworkLink, System.Object) Not subscribed to event [14:25:30.524] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__1(UtilityNetworkLink, System.Object) Not subscribed to event [14:25:30.524] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__0(UtilityNetworkLink, System.Object) Not subscribed to event [14:25:30.524] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__1(UtilityNetworkLink, System.Object) Not subscribed to event [14:25:33.457] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__0(UtilityNetworkLink, System.Object) Not subscribed to event [14:25:33.457] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__1(UtilityNetworkLink, System.Object) Not subscribed to event [14:25:33.457] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__0(UtilityNetworkLink, System.Object) Not subscribed to event [14:25:33.457] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__1(UtilityNetworkLink, System.Object) Not subscribed to event [14:29:11.675] [1] [WARNING] No food with ID: LeafyPlantSeed [14:29:19.581] [1] [WARNING] Trying to stop a song that isn't playing: Music_SelectDuplicant Average frame time: 0.03333037 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 163.sav] [14:32:29.935] [1] [WARNING] Cell 46443 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item Average frame time: 0.03334038 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 164.sav] Average frame time: 0.03332882 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 165.sav] [14:44:04.290] [1] [WARNING] Cell 50280 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:44:04.996] [1] [WARNING] Cell 50536 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:44:05.693] [1] [WARNING] Cell 49768 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:44:24.758] [1] [WARNING] FetchOrder2 CookFetch is requesting PrickleFruit 5.960464E-08 to CookingStationComplete [14:44:24.758] [1] [WARNING] Chore CookFetch is requesting PrickleFruit 5.960464E-08 to CookingStationComplete [14:44:46.214] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__0(UtilityNetworkLink, System.Object) Not subscribed to event [14:44:46.214] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__1(UtilityNetworkLink, System.Object) Not subscribed to event [14:44:46.214] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__0(UtilityNetworkLink, System.Object) Not subscribed to event [14:44:46.214] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__1(UtilityNetworkLink, System.Object) Not subscribed to event [14:45:45.708] [1] [WARNING] Cell 56168 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:45:46.406] [1] [WARNING] Cell 55912 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:45:55.488] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__0(UtilityNetworkLink, System.Object) Not subscribed to event [14:45:55.488] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__1(UtilityNetworkLink, System.Object) Not subscribed to event [14:45:55.488] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__0(UtilityNetworkLink, System.Object) Not subscribed to event [14:45:55.488] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__1(UtilityNetworkLink, System.Object) Not subscribed to event Average frame time: 0.03410782 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 166.sav] [14:47:01.552] [1] [WARNING] No food with ID: Funky_Vest [14:47:06.632] [1] [WARNING] Trying to stop a song that isn't playing: Music_SelectDuplicant [14:50:53.097] [1] [WARNING] Cell 51560 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:50:53.516] [1] [WARNING] Cell 51816 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:50:53.781] [1] [WARNING] Cell 51048 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:50:55.150] [1] [WARNING] Cell 50024 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:50:56.413] [1] [WARNING] Cell 51304 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:51:16.281] [1] [WARNING] Cell 52072 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:51:16.581] [1] [WARNING] Cell 50792 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:51:17.814] [1] [WARNING] Cell 52328 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:51:18.813] [1] [WARNING] Cell 52840 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:51:19.647] [1] [WARNING] Cell 53096 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:51:31.683] [1] [WARNING] Cell 53352 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:51:32.380] [1] [WARNING] Cell 52584 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:51:36.648] [1] [WARNING] Cell 53608 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:51:36.846] [1] [WARNING] Cell 53864 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:51:41.913] [1] [WARNING] Cell 54120 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:51:42.581] [1] [WARNING] Cell 54376 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:51:47.181] [1] [WARNING] Cell 54632 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:52:07.514] [1] [WARNING] Cell 54888 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:52:08.379] [1] [WARNING] Cell 55144 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item [14:52:09.312] [1] [WARNING] Cell 55400 already has a utility network connector assigned. Adding HighWattageWireComplete (Wire) will stomp previous item Average frame time: 0.03333806 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 167.sav] Average frame time: 0.03355895 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 168.sav] Average frame time: 0.0333264 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 169.sav] [15:10:04.348] [1] [WARNING] No food with ID: ColdBreatherSeed [15:10:04.348] [1] [WARNING] No food with ID: LightBugBaby [15:10:11.100] [1] [WARNING] Trying to stop a song that isn't playing: Music_SelectDuplicant Average frame time: 0.03366178 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 170.sav] Average frame time: 0.03333012 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 171.sav] Average frame time: 0.03332878 Saved to [/Users/joshblake/Library/Application Support/unity.Klei.Oxygen Not Included/save_files/auto_save/Crater Cycle 172.sav] [15:27:14.510] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__0(UtilityNetworkLink, System.Object) Not subscribed to event [15:27:14.510] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__1(UtilityNetworkLink, System.Object) Not subscribed to event [15:27:14.510] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__0(UtilityNetworkLink, System.Object) Not subscribed to event [15:27:14.510] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void m__1(UtilityNetworkLink, System.Object) Not subscribed to event Receiving unhandled NULL exception Obtained 18 stack frames.