Starting up Don't Starve: 280979 WIN32 Build Date: 74 THREAD - started 'GAClient' (18492) HttpClient::ClientThread::Main() cGame::InitializeOnMainThread WindowManager::Initialize WindowManager::SetFullscreen(0, 1366, 768, 60) GLInfo ~~~~~~ GL_VENDOR: Google Inc. GL_RENDERER: ANGLE (Intel(R) HD Graphics 520) GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) THREAD - started 'WindowsInputManager' (5368) OpenGL extensions (19, 19): GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_texture_compression_dxt1 GL_EXT_texture_format_BGRA8888 GL_EXT_texture_storage GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_npot GL_MAX_TEXTURE_SIZE = 8192 GL_MAX_TEXTURE_IMAGE_UNITS = 16 GL_MAX_RENDERBUFFER_SIZE = 8192 GL_MAX_VIEWPORT_DIMS = 8192, 8192 GL_MAX_VARYING_VECTORS = 10 GL_MAX_VERTEX_ATTRIBS = 16 GL_MAX_VERTEX_UNIFORM_VECTORS = 254 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 4 compressed texture formats texture format 0x83f0 texture format 0x83f1 texture format 0x83f2 texture format 0x83f3 cDontStarveGame::DoGameSpecificInitialize() cGame::StartPlaying LOADING LUA DoLuaFile scripts/main.lua DoLuaFile loading buffer scripts/main.lua scripts/playerprofile.lua(317,1) FOUND THE NEW DATA true scripts/playerprofile.lua(317,1) FOUND THE NEW DATA true scripts/playerprofile.lua(317,1) FOUND THE NEW DATA true scripts/main.lua(184,1) running main.lua scripts/modindex.lua(321,1) loaded modindex scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_MemSpikeFix scripts/mods.lua(179,1) Loading mod: MemSpikeFix (Memory Spike Fix) scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_RPG HUD Neat scripts/mods.lua(179,1) Loading mod: RPG HUD Neat scripts/mods.lua(206,1) Mod: RPG HUD Neat Loading modworldgenmain.lua scripts/mods.lua(214,1) Mod: RPG HUD Neat Mod had no modworldgenmain.lua. Skipping. scripts/mods.lua(206,1) Mod: RPG HUD Neat Loading modmain.lua scripts/mods.lua(206,1) Mod: MemSpikeFix (Memory Spike Fix) Loading modworldgenmain.lua scripts/mods.lua(214,1) Mod: MemSpikeFix (Memory Spike Fix) Mod had no modworldgenmain.lua. Skipping. scripts/mods.lua(206,1) Mod: MemSpikeFix (Memory Spike Fix) Loading modmain.lua scripts/mods.lua(132,1) modimport: ../mods/MemSpikeFix/memspikefix.lua LOADING LUA SUCCESS scripts/playerdeaths.lua(74,1) PlayerDeaths could not load morgue scripts/playerprofile.lua(547,1) loaded profile scripts/playerprofile.lua(611,1) bloom_enabled false DEVICE CAP 1548972415 scripts/saveindex.lua(119,1) loaded saveindex scripts/gamelogic.lua(1173,1) OnFilesLoaded() scripts/gamelogic.lua(1162,1) OnUpdatePurchaseStateComplete scripts/gamelogic.lua(116,1) Unload BE Could not unload undefined prefab 0x4374c56c (yellowstaff) Could not unload undefined prefab 0x303bfdce (axe) Could not unload undefined prefab 0x94cf6c04 (goldenpickaxe) Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern) Could not unload undefined prefab 0xfdcabd86 (earmuffshat) Could not unload undefined prefab 0x9a6718eb (resurrectionstatue) Could not unload undefined prefab 0x6b0c64bf (resurrectionstatue_placer) Could not unload undefined prefab 0xdfb37276 (telestaff) Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter) Could not unload undefined prefab 0x875750ea (turf_road) Could not unload undefined prefab 0xcd7669e5 (nightsword) Could not unload undefined prefab 0x3f6c9ebb (diviningrod) Could not unload undefined prefab 0xefa57cea (bandage) Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item) Could not unload undefined prefab 0xe51acd32 (lightning_rod) Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer) Could not unload undefined prefab 0xb1fa364d (pickaxe) Could not unload undefined prefab 0x34fb4f82 (pitchfork) Could not unload undefined prefab 0x3f5176c5 (firepit) Could not unload undefined prefab 0x8a462465 (firepit_placer) Could not unload undefined prefab 0x62a5e7fe (nightlight) Could not unload undefined prefab 0x185806ec (nightlight_placer) Could not unload undefined prefab 0x3d4d1dc6 (bedroll_straw) Could not unload undefined prefab 0xadfdb7ae (armor_sanity) Could not unload undefined prefab 0xdf13a0c1 (ruins_bat) Could not unload undefined prefab 0x76d26529 (bugnet) Could not unload undefined prefab 0x5ce426c4 (blowdart_fire) Could not unload undefined prefab 0x1541c9cc (armorruins) Could not unload undefined prefab 0xe16c07d0 (ruinshat) Could not unload undefined prefab 0xe5936c6a (firestaff) Could not unload undefined prefab 0x1c48b877 (campfire) Could not unload undefined prefab 0xdfe3a33 (campfire_placer) Could not unload undefined prefab 0x89c20b1b (telebase) Could not unload undefined prefab 0x868a468f (telebase_placer) Could not unload undefined prefab 0x4740cff7 (tent) Could not unload undefined prefab 0xb4d742b3 (tent_placer) Could not unload undefined prefab 0x10473739 (spear) Could not unload undefined prefab 0x36768a92 (orangestaff) Could not unload undefined prefab 0x8d44bbad (cookpot) Could not unload undefined prefab 0x30d2f57d (cookpot_placer) Could not unload undefined prefab 0xa1e54a85 (goldenaxe) Could not unload undefined prefab 0x68ba7100 (researchlab2) Could not unload undefined prefab 0x3386a16a (researchlab2_placer) Could not unload undefined prefab 0xdac7fbf5 (birdcage) Could not unload undefined prefab 0xe1f9b335 (birdcage_placer) Could not unload undefined prefab 0xe6af29d2 (compass) Could not unload undefined prefab 0x2ca456a0 (orangeamulet) Could not unload undefined prefab 0xcf1626 (rabbithouse) Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer) Could not unload undefined prefab 0xe474f23c (armormarble) Could not unload undefined prefab 0x3ccdbe75 (icestaff) Could not unload undefined prefab 0x68ba7101 (researchlab3) Could not unload undefined prefab 0xd6985329 (researchlab3_placer) Could not unload undefined prefab 0xe87e06c0 (icebox) Could not unload undefined prefab 0xf2bd1baa (icebox_placer) Could not unload undefined prefab 0x19c004b2 (pighouse) Could not unload undefined prefab 0x469fe538 (pighouse_placer) Could not unload undefined prefab 0xca16846d (boards) Could not unload undefined prefab 0xa8b25abc (wall_ruins_item) Could not unload undefined prefab 0x21bf03b1 (thulecite) Could not unload undefined prefab 0xfa14dec6 (birdtrap) Could not unload undefined prefab 0x68370bd6 (trap_teeth) Could not unload undefined prefab 0x7c11af2 (treasurechest) Could not unload undefined prefab 0xd411bef8 (treasurechest_placer) Could not unload undefined prefab 0xef21c9f2 (rope) Could not unload undefined prefab 0x539e9e8a (trunkvest_summer) Could not unload undefined prefab 0x2e54b535 (cane) Could not unload undefined prefab 0xb981ecda (fast_farmplot) Could not unload undefined prefab 0x2639673 (farmplot_placer) Could not unload undefined prefab 0xf4eb0943 (shovel) Could not unload undefined prefab 0xbcfca634 (strawhat) Could not unload undefined prefab 0xe2bfa46 (tophat) Could not unload undefined prefab 0xcda99af6 (winterhat) Could not unload undefined prefab 0x761a1799 (gunpowder) Could not unload undefined prefab 0x1cd9e60e (razor) Could not unload undefined prefab 0xbea16a01 (hambat) Could not unload undefined prefab 0x2e264dbc (blowdart_pipe) Could not unload undefined prefab 0xec43b9f4 (sewing_kit) Could not unload undefined prefab 0x46094f1b (beefalohat) Could not unload undefined prefab 0x9a99c7b7 (armorgrass) Could not unload undefined prefab 0x4d9a964d (trap) Could not unload undefined prefab 0xd8067599 (beehat) Could not unload undefined prefab 0xda17c8e8 (armorslurper) Could not unload undefined prefab 0x47611d71 (sweatervest) Could not unload undefined prefab 0x85181f7c (minerhat) Could not unload undefined prefab 0x15220700 (backpack) Could not unload undefined prefab 0x8bbc7f55 (beemine) Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor) Could not unload undefined prefab 0xd5201c09 (beebox) Could not unload undefined prefab 0x753b7621 (beebox_placer) Could not unload undefined prefab 0xb918c5fd (fishingrod) Could not unload undefined prefab 0x86860bc2 (boomerang) Could not unload undefined prefab 0x80cb1e18 (featherhat) Could not unload undefined prefab 0x5a59f5cc (goldenshovel) Could not unload undefined prefab 0xfb180669 (blowdart_sleep) Could not unload undefined prefab 0xc4101586 (hammer) Could not unload undefined prefab 0x4685284 (umbrella) Could not unload undefined prefab 0xda1f7edf (winterometer) Could not unload undefined prefab 0x955229cb (winterometer_placer) Could not unload undefined prefab 0x111db7ae (footballhat) Could not unload undefined prefab 0x9d92cce (purpleamulet) Could not unload undefined prefab 0x3949a42 (meatrack) Could not unload undefined prefab 0x56340ba8 (meatrack_placer) Could not unload undefined prefab 0xbc429ef3 (bushhat) Could not unload undefined prefab 0x22ec3802 (wall_stone_item) Could not unload undefined prefab 0xfbaefa0e (rainometer) Could not unload undefined prefab 0xeea990dc (rainometer_placer) Could not unload undefined prefab 0x41ba89b5 (nightmarefuel) Could not unload undefined prefab 0x3cb06493 (healingsalve) Could not unload undefined prefab 0x75370b6 (papyrus) Could not unload undefined prefab 0x37c31aa6 (lantern) Could not unload undefined prefab 0xcceee6c3 (cutstone) Could not unload undefined prefab 0x7fcb037d (greenstaff) Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe) Could not unload undefined prefab 0x7f2d088c (armorwood) Could not unload undefined prefab 0xc3bf310c (blueamulet) Could not unload undefined prefab 0x739fbe3c (homesign) Could not unload undefined prefab 0x33fdbd2e (homesign_placer) Could not unload undefined prefab 0x7f46d7c0 (batbat) Could not unload undefined prefab 0x378bda50 (wall_wood_item) Could not unload undefined prefab 0x3c935451 (eyeturret_item) Could not unload undefined prefab 0xb6201ac9 (onemanband) Could not unload undefined prefab 0xf0330963 (panflute) Could not unload undefined prefab 0x6f21e747 (piggyback) Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor) Could not unload undefined prefab 0xcba65752 (amulet) Could not unload undefined prefab 0x38967bb2 (researchlab) Could not unload undefined prefab 0x77e9ae38 (researchlab_placer) Could not unload undefined prefab 0xcad92460 (flowerhat) Could not unload undefined prefab 0xb1591875 (greenamulet) Could not unload undefined prefab 0x1153dbb9 (pottedfern) Could not unload undefined prefab 0xf2102a71 (pottedfern_placer) Could not unload undefined prefab 0x68ba7102 (researchlab4) Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer) Could not unload undefined prefab 0x263bc4d5 (slow_farmplot) Could not unload undefined prefab 0x2639673 (farmplot_placer) Could not unload undefined prefab 0xe5071541 (nightmare_timepiece) Could not unload undefined prefab 0x2c158f7c (torch) Could not unload undefined prefab 0x2ae7e3b3 (purplegem) Could not unload undefined prefab 0x265d1455 (turf_woodfloor) Could not unload undefined prefab 0xf8e41fa9 (bedroll_furry) Could not unload undefined prefab 0xdb20fa95 (heatrock) Could not unload undefined prefab 0x9a0ed246 (yellowamulet) Could not unload undefined prefab 0x33ab6997 (hud) Could not unload undefined prefab 0x3364203d (forest) Could not unload undefined prefab 0x2e5cb72d (cave) Could not unload undefined prefab 0x7c61e1f5 (shipwrecked) Could not unload undefined prefab 0xa552d992 (volcanolevel) Could not unload undefined prefab 0x40b82ff2 (maxwell) Could not unload undefined prefab 0xbddda476 (fire) Could not unload undefined prefab 0x1078732c (character_fire) Could not unload undefined prefab 0x427b5b39 (shatter) scripts/gamelogic.lua(121,1) Unload BE done scripts/mods.lua(296,1) Mod: RPG HUD Neat Registering prefabs scripts/mods.lua(319,1) Mod: RPG HUD Neat Registering default mod prefab ../mods/MemSpikeFix/memspikefix.lua(92,1) MEMFIXING RPG HUD Neat scripts/mods.lua(296,1) Mod: MemSpikeFix (Memory Spike Fix) Registering prefabs scripts/mods.lua(319,1) Mod: MemSpikeFix (Memory Spike Fix) Registering default mod prefab ../mods/MemSpikeFix/memspikefix.lua(92,1) MEMFIXING MemSpikeFix scripts/gamelogic.lua(131,1) Load FE scripts/gamelogic.lua(133,1) Load FE: done SimLuaProxy::QueryServer() scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. Reset() returning HttpClientWriteCallback (0x007C6614, 1, 1448, 0x0346FAA4) HttpClientWriteCallback READ 1448 (1448 total) HttpClientWriteCallback (0x007C6614, 1, 600, 0x0346FAA4) HttpClientWriteCallback READ 600 (2048 total) scripts/screens/modsscreen.lua(900,1) Reloading Mod Info Prefabs scripts/screens/modsscreen.lua(887,1) Loading Mod Info Prefabs scripts/screens/modsscreen.lua(892,1) Unloading Mod Info Prefabs ../mods/RPG HUD Neat/modicon.tex is 200x200 but compressed textures must have power of 2 dimensions. scripts/screens/modsscreen.lua(812,1) RESTART REQUIRED scripts/screens/modsscreen.lua(892,1) Unloading Mod Info Prefabs scripts/mods.lua(331,1) unloading prefabs for mod MOD_RPG HUD Neat scripts/mods.lua(331,1) unloading prefabs for mod MOD_MemSpikeFix Collecting garbage... lua_gc took 0.01 seconds ~SimLuaProxy() lua_close took 0.02 seconds ReleaseAll ReleaseAll Finished cGame::StartPlaying LOADING LUA DoLuaFile scripts/main.lua DoLuaFile loading buffer scripts/main.lua scripts/playerprofile.lua(317,1) FOUND THE NEW DATA true scripts/playerprofile.lua(317,1) FOUND THE NEW DATA true scripts/playerprofile.lua(317,1) FOUND THE NEW DATA true scripts/main.lua(184,1) running main.lua scripts/modindex.lua(321,1) loaded modindex scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_RPG HUD Neat scripts/mods.lua(179,1) Loading mod: RPG HUD Neat scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_UpAndAway scripts/mods.lua(179,1) Loading mod: UpAndAway (Up and Away) scripts/mods.lua(206,1) Mod: RPG HUD Neat Loading modworldgenmain.lua scripts/mods.lua(214,1) Mod: RPG HUD Neat Mod had no modworldgenmain.lua. Skipping. scripts/mods.lua(206,1) Mod: RPG HUD Neat Loading modmain.lua scripts/mods.lua(206,1) Mod: UpAndAway (Up and Away) Loading modworldgenmain.lua scripts/mods.lua(132,1) modimport: ../mods/UpAndAway/lib/use.lua wicker kernel: Received boot parameters, bootstrapping initiated. wicker kernel: Waiting for wicker stem. wicker kernel: Got "wicker.". wicker kernel: Adding kernel components. wicker kernel: Adding component 'cleanup'. wicker kernel: Adding component 'invariants'. wicker kernel: Adding component 'basic_utilities'. wicker kernel: Adding component 'import_essentials'. wicker kernel: Adding component 'layering'. wicker kernel: Adding component 'basic_importers'. wicker kernel: Adding component 'advanced_importers'. wicker kernel: Adding component 'bindings'. wicker kernel: Adding component 'extra_utilities'. wicker kernel: Adding component 'loaders'. wicker kernel: Adding component 'hooks'. wicker kernel: Finished adding kernel components. wicker kernel: Cleaning up. wicker kernel: Overriding package value. wicker kernel: Booted. [17:07:13] (Up and Away) TheMod: wicker finished loading in 0.114 seconds. [17:07:13] (Up and Away) TheMod: Running worldgen_main... [17:07:13] (Up and Away) TheMod: Mod "Always On Status" was not patched, as it is not installed/enabled. [17:07:13] (Up and Away) TheMod: Mod "Too Many Items" was not patched, as it is not installed/enabled. [17:07:13] (Up and Away) TheMod: Mod "N Tools" was not patched, as it is not installed/enabled. [17:07:13] (Up and Away) TheMod: 44 tiles of table GROUND_COUNT counted. [17:07:13] (Up and Away) TheMod: 24 tiles of table IGNORE_TILES counted. [17:07:13] (Up and Away) TheMod: Found 20 tiles. [17:07:13] (Up and Away) TheMod: Calling AddTile("POOPCLOUD", 66.00, "poopcloud", [table: 0CFC3780], [table: 0CFC3758]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("minimap", [function: 1487BD30]) [17:07:13] (Up and Away) TheMod: Calling AddTile("AURORA", 67.00, "aurora", [table: 0CFC4D38], [table: 0CFC4AE0]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("minimap", [function: 1487BEB8]) [17:07:13] (Up and Away) TheMod: Calling AddTile("SNOW", 68.00, "snow", [table: 0CFC6430], [table: 0CFC63E0]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("minimap", [function: 1487C008]) [17:07:13] (Up and Away) TheMod: Calling AddTile("RAINBOW", 69.00, "rainbow", [table: 0CFC7650], [table: 0CFC7858]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("minimap", [function: 1487C740]) [17:07:13] (Up and Away) TheMod: Calling AddTile("CLOUDSWIRL", 70.00, "cloudswirl", [table: 0CFC8A50], [table: 0CFC8F28]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("minimap", [function: 1487C970]) [17:07:13] (Up and Away) TheMod: Calling AddTile("CLOUDLAND", 71.00, "cloudland", [table: 0CFBA680], [table: 0CFBA720]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("minimap", [function: 1487C7E8]) [17:07:13] (Up and Away) TheMod: Calling AddTile("SNOWTWO", 72.00, "snowtwo", [table: 0C710B20], [table: 0C710918]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("minimap", [function: 1487C698]) [17:07:13] (Up and Away) TheMod: Calling AddTile("AURORATWO", 73.00, "auroratwo", [table: 0C711598], [table: 0C6B63B0]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("minimap", [function: 1487C430]) [17:07:13] (Up and Away) TheMod: Calling AddTile("RAINBOWTWO", 74.00, "rainbowtwo", [table: 0DDE2C80], [table: 0DDE2EB0]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("minimap", [function: 1487C4D8]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("BGCloud", [table: 0C622AE0]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("BeanstalkSpawn", [table: 0C623620]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("SkyflowerGarden", [table: 0C6241B0]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("SheepHerd", [table: 0C624A48]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("BushGarden", [table: 0C625448]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("SunflowerGarden", [table: 0C625C68]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("BGSnow", [table: 0C626988]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("Thunder_Forest", [table: 0C626C58]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("Gnome_Forest", [table: 0C6274C8]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("Sea_Mimic", [table: 14BB5928]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("Manta_Room", [table: 14BB63F0]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("BGAurora", [table: 14BB6F58]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("Vine_Room", [table: 14BB7728]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("CragLanding", [table: 14BB8308]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("Bigbird_Nest", [table: 14BB8A88]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("Beanlet_Den", [table: 14BB92F8]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("BGRainbow", [table: 14BB9D48]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("Rainbow_Room", [table: 14BBA9C8]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("Crystal_Fields", [table: 14BBB490]) [17:07:13] (Up and Away) TheMod: Calling AddRoom("Fish_Fields", [table: 14BBBFA8]) [17:07:13] (Up and Away) TheMod: Calling AddKey("CRAFTABLE_HEAT") [17:07:13] (Up and Away) TheMod: Calling AddKey("SUSTAINABLE_HEAT") [17:07:13] (Up and Away) TheMod: Calling AddLock("CRAFTABLE_HEAT", [table: 14C2E538]) [17:07:13] (Up and Away) TheMod: Calling AddLock("SUSTAINABLE_HEAT", [table: 14C2E8F8]) [17:07:13] (Up and Away) TheMod: Calling AddLock("HEAT", [table: 14C2F1E0]) [17:07:13] (Up and Away) TheMod: Calling AddKey("FABLE_TECH") [17:07:13] (Up and Away) TheMod: Calling AddLock("FABLE_TECH", [table: 14C304F0]) [17:07:13] (Up and Away) TheMod: Calling AddKey("EXPLORE_INITIAL") [17:07:13] (Up and Away) TheMod: Calling AddLock("EXPLORE_INITIAL", [table: 14C31738]) [17:07:13] (Up and Away) TheMod: Calling AddKey("EXPLORE_EXTENDED") [17:07:13] (Up and Away) TheMod: Calling AddLock("EXPLORE_EXTENDED", [table: 14C32610]) [17:07:13] (Up and Away) TheMod: Calling AddKey("EXPLORE_ADVANCED") [17:07:13] (Up and Away) TheMod: Calling AddLock("EXPLORE_ADVANCED", [table: 14C33470]) [17:07:13] (Up and Away) TheMod: Calling AddTask("Cloud_Innocent_Generic_Biome", [table: 14C34078]) [17:07:13] (Up and Away) TheMod: Calling AddTask("Cloud_Generic_Biome", [table: 14C34938]) [17:07:13] (Up and Away) TheMod: Calling AddTask("Cloud_Sunflower_Biome", [table: 14C351D0]) [17:07:13] (Up and Away) TheMod: Calling AddTask("Cloud_Innocent_Snow_Biome", [table: 14C35C70]) [17:07:13] (Up and Away) TheMod: Calling AddTask("Cloud_Snow_Biome", [table: 14C36918]) [17:07:13] (Up and Away) TheMod: Calling AddTask("Gnome_Snow_Biome", [table: 14C36C88]) [17:07:13] (Up and Away) TheMod: Calling AddTask("Cloud_Innocent_Aurora_Biome", [table: 14C37750]) [17:07:13] (Up and Away) TheMod: Calling AddTask("Cloud_Aurora_Biome", [table: 14C38010]) [17:07:13] (Up and Away) TheMod: Calling AddTask("Cloud_Innocent_Rainbow_Biome", [table: 14C38998]) [17:07:13] (Up and Away) TheMod: Calling AddTask("Cloud_Rainbow_Biome", [table: 14C394D8]) [17:07:13] (Up and Away) TheMod: Calling AddTask("UpAndAway_survival_preview_1", [table: 14C3A4C8]) [17:07:13] (Up and Away) TheMod: Calling AddTask("UpAndAway_survival_preview_2", [table: 14C3A7E8]) [17:07:13] (Up and Away) TheMod: Calling AddTask("UpAndAway_survival_preview_3", [table: 14C2AC08]) [17:07:13] (Up and Away) TheMod: Calling AddCloudLevel([table: 14C44060]) [17:07:13] (Up and Away) TheMod: Calling AddLevel(2.00, [table: 14C44060]) [17:07:13] (Up and Away) TheMod: Added Cloud Level to cave_levels[3] scripts/mods.lua(206,1) Mod: UpAndAway (Up and Away) Loading modmain.lua scripts/mods.lua(132,1) modimport: ../mods/UpAndAway/lib/use.lua scripts/mods.lua(132,1) modimport: ../mods/UpAndAway/assets.lua scripts/mods.lua(132,1) modimport: ../mods/UpAndAway/prefabfiles.lua [17:07:13] (Up and Away) TheMod: Running main... [17:07:13] (Up and Away) TheMod: Calling AddSimPostInit([function: 14BCC590]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInitAny([function: 1510CFE0]) [17:07:13] (Up and Away) TheMod: Calling AddComponentPostInit("temperature", [function: 1510D1C0]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInitAny([function: 1510D880]) [17:07:13] (Up and Away) TheMod: Calling AddPopulateWorldPreInit([function: 151E6490]) [17:07:13] (Up and Away) TheMod: Calling AddClassPostConstruct("screens/loadgamescreen", [function: 1510DC20]) [17:07:13] (Up and Away) TheMod: Calling AddClassPostConstruct("screens/slotdetailsscreen", [function: 1510F280]) [17:07:13] (Up and Away) TheMod: Calling AddPlayerPostInit([function: 1510F5A0]) [17:07:13] (Up and Away) TheMod: Calling AddSimPostInit([function: 1510F880]) [17:07:13] (Up and Away) TheMod: Calling AddPlayerPostInit([function: 1510F7C0]) [17:07:13] (Up and Away) TheMod: Calling AddComponentPostInit("burnable", [function: 1526F0B8]) [17:07:13] (Up and Away) TheMod: Calling AddComponentPostInit("explosive", [function: 1526FA18]) [17:07:13] (Up and Away) TheMod: Calling AddComponentPostInit("fueled", [function: 15270378]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("walrus_camp", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("pigking", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("shopkeeper", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("cave_entrance", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("cave_exit", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("beanstalk", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("beanstalk_sapling", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("beanstalk_exit", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("adventure_portal", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("wormhole", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("wormhole_limited_1", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("houndmound", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("ancient_altar", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("ancient_altar_broken", [function: 1510F940]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("forest", [function: 15110140]) [17:07:13] (Up and Away) TheMod: Calling AddClassPostConstruct("screens/playerhud", [function: 151101A0]) [17:07:13] (Up and Away) TheMod: Calling AddClassPostConstruct("screens/mainscreen", [function: 151106C0]) [17:07:13] (Up and Away) TheMod: Calling AddClassPostConstruct("screens/mainscreen", [function: 1527AB10]) [17:07:13] (Up and Away) TheMod: Calling AddPlayerPostInit([function: 151021E0]) [17:07:13] (Up and Away) TheMod: Calling AddComponentPostInit("dynamicmusic", [function: 151028C0]) [17:07:13] (Up and Away) TheMod: Calling AddAction([table: 1527E238]) [17:07:13] (Up and Away) TheMod: Calling AddStategraphActionHandler("wilson", [table: 1527E580]) [17:07:13] (Up and Away) TheMod: Calling AddAction([table: 1527F1D8]) [17:07:13] (Up and Away) TheMod: Calling AddStategraphActionHandler("wilson", [table: 1527FA70]) [17:07:13] (Up and Away) TheMod: Calling AddAction([table: 15280538]) [17:07:13] (Up and Away) TheMod: Calling AddStategraphActionHandler("wilson", [table: 15280920]) [17:07:13] (Up and Away) TheMod: Calling AddAction([table: 152804C0]) [17:07:13] (Up and Away) TheMod: Calling AddComponentsActions([table: 15281C08]) [17:07:13] (Up and Away) TheMod: Calling AddReplicatableComponent("climbable") [17:07:13] (Up and Away) TheMod: Calling AddClassPostConstruct("components/climbable", [function: 152F4A98]) [17:07:13] (Up and Away) TheMod: Calling AddReplicatableComponent("climbingmanager") [17:07:13] (Up and Away) TheMod: Calling AddClassPostConstruct("components/climbingmanager", [function: 152F6780]) [17:07:13] (Up and Away) TheMod: Calling AddReplicatableComponent("climbingvoter") [17:07:13] (Up and Away) TheMod: Calling AddClassPostConstruct("components/climbingvoter", [function: 152E9170]) [17:07:13] (Up and Away) TheMod: Calling AddReplicatableComponent("ua_temperature") [17:07:13] (Up and Away) TheMod: Calling AddClassPostConstruct("components/ua_temperature", [function: 152EAF48]) [17:07:13] (Up and Away) TheMod: Calling AddReplicatableComponent("speechgiver") [17:07:13] (Up and Away) TheMod: Calling AddClassPostConstruct("components/speechgiver", [function: 152EC910]) [17:07:13] (Up and Away) TheMod: Calling AddReplicatableComponent("speechlistener") [17:07:13] (Up and Away) TheMod: Calling AddClassPostConstruct("components/speechlistener", [function: 152EE4E0]) [17:07:13] (Up and Away) TheMod: Calling AddGamePostInit([function: 152FCD80]) [17:07:13] (Up and Away) TheMod: Calling AddTechBranch("FABLE", 3.00) [17:07:13] (Up and Away) TheMod: Calling AddPrototyperTree("RESEARCH_LECTERN", [table: 1537C1D8], "Use a Cumulocator Station to build a prototype!") [17:07:13] (Up and Away) TheMod: Calling AddIngredientValues([table: 15382038], [table: 15381EA8], true) [17:07:13] (Up and Away) TheMod: Calling AddIngredientValues([table: 15386E58], [table: 15386EF8], true) [17:07:13] (Up and Away) TheMod: Calling AddIngredientValues([table: 15387830], [table: 15387D08], true) [17:07:13] (Up and Away) TheMod: Calling AddIngredientValues([table: 15378538], [table: 15378510], true) [17:07:13] (Up and Away) TheMod: Calling AddCookerRecipe("cookpot", [table: 15434BA0]) [17:07:13] (Up and Away) TheMod: Calling AddCookerRecipe("cookpot", [table: 15434EE8]) [17:07:13] (Up and Away) TheMod: Calling AddCookerRecipe("cookpot", [table: 15434D08]) [17:07:13] (Up and Away) TheMod: Calling AddGamePostInit([function: 152FEEE0]) [17:07:13] (Up and Away) TheMod: Calling AddSimPostInit([function: 152FEDA0]) [17:07:13] (Up and Away) TheMod: Calling AddPlayerPostInit([function: 152FEF80]) [17:07:13] (Up and Away) TheMod: Calling AddPrefabPostInit("mound", [function: 152FF120]) [17:07:13] (Up and Away) TheMod: Calling AddMinimapAtlas("images/ua_minimap.xml") [17:07:13] (Up and Away) TheMod: Calling AddModCharacter("winnie") [17:07:13] (Up and Away) TheMod: Validating mod recipe assets.. [17:07:13] (Up and Away) TheMod: Mod recipe assets validated. [17:07:13] (Up and Away) TheMod: Finished loading in 0.811 seconds. LOADING LUA SUCCESS scripts/playerdeaths.lua(74,1) PlayerDeaths could not load morgue scripts/playerprofile.lua(547,1) loaded profile scripts/playerprofile.lua(611,1) bloom_enabled false DEVICE CAP 1548972434 scripts/saveindex.lua(119,1) loaded saveindex scripts/gamelogic.lua(1173,1) OnFilesLoaded() scripts/gamelogic.lua(1162,1) OnUpdatePurchaseStateComplete scripts/gamelogic.lua(110,1) FE assets already loaded scripts/mods.lua(296,1) Mod: RPG HUD Neat Registering prefabs scripts/mods.lua(319,1) Mod: RPG HUD Neat Registering default mod prefab scripts/mods.lua(296,1) Mod: UpAndAway (Up and Away) Registering prefabs scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/winnie scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) winnie scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/winnie_staff scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) winnie_staff scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/winnie_sheep scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) winnie_sheep scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/kettle ../mods/UpAndAway/wicker/gadgets/containerwidgetspec.lua(236,1) LAST SLOT: (0.00, -30.00, 0.00) ../mods/UpAndAway/code/prefabs/common/containerwidgetspecs.lua(69,1) ket but pos: (0.00, -87.00, 0.00) ../mods/UpAndAway/wicker/gadgets/containerwidgetspec.lua(236,1) LAST SLOT: (0.00, -102.00, 0.00) ../mods/UpAndAway/wicker/gadgets/containerwidgetspec.lua(236,1) LAST SLOT: (0.00, -102.00, 0.00) scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) kettle scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) kettle_item scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) kettle_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cauldron scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cauldron scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/refiner scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) refiner scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) refiner_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/staticdummy scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) staticdummy scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/pineapple_bush ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(184,1) pineapple_bush ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) anims ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) table: 14E29280 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) normal ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle_normal ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) harvested ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle_harvested ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) idle ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle_normal ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) ripe ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle_ripe ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) picking ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) picking ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) empty ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle_empty ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) rotten ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle_rotten ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) growing ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle_growing ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) assets ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) table: 14E294B0 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) 1 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) table: 14E293C0 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) name ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) pineapple_bush ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) times ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) table: 14E29258 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) togrowing ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) table: 14E29370 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) toripe ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) table: 14E29528 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) tonormal ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) table: 14E29320 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) bank ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) pineapple_bush ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) build ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) pineapple_bush ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) prefabs ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) table: 14E29190 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) 1 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) pineapple ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) product ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) pineapple scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) pineapple_bush scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/pineapple scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) pineapple scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloudblob scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloudblob scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/alchemy_potions scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) potion_default scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) potion_triples scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) potion_bearded scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) potion_dragon scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) potion_doubles scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) potion_haste scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/potion_tunnel_mound scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) potion_tunnel_mound scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/colored_corn ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(184,1) colored_corn ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) anims ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) table: 14E1FC30 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) normal ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle_normal ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) harvested ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle_harvested ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) idle ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) ripe ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle_ripe ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) picking ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) picking ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) empty ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle_empty ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) rotten ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle_rotten ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) growing ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) idle_growing ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) assets ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) table: 14E1FE10 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) 1 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) table: 14E1FBB8 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) name ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) colored_corn ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) times ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) table: 14E1FC58 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) togrowing ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) table: 14E1FA50 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) toripe ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) table: 14E1FFF0 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) tonormal ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) table: 14E1FDE8 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) bank ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) colored_corn ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) build ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) colored_corn ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) prefabs ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) table: 14E1FEB0 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(190,1) 1 ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(191,1) gemcorn ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(186,1) product ../mods/UpAndAway/code/prefabs/common/wild_crop.lua(187,1) gemcorn scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) colored_corn scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/gemcorn scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gemcorn scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/gnome_wilson scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gnome_wilson scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/gnome_decor scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gnome_farmrock scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gnome_farmrocktall scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gnome_farmrockflat scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gnome_fencepost scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gnome_fencepostright scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/gnome_plot scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gnome_plot scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloud_wall scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_wall scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_wall_item scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_wall_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/chest_sky scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) chest_sky scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/live_gnome scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) live_gnome scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/rubber_armor scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) rubber_armor scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/shopkeeper_umbrella scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) shopkeeper_umbrella scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/superconductor scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) superconductor scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/radiant_orb scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) radiant_orb scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/bean_giant scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) bean_giant scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/bean_brain scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) bean_brain scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/super_beans scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) super_beans scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/octocopter scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) octocopter scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) octocopterpart1 scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) part1spawner scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) octocopterpart2 scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) part2spawner scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) octocopterpart3 scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) part3spawner scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/ua_cave scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) ua_cave scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloudrealm scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloudrealm scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloud_mist scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_mist scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloud_lightning scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_lightning scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_lightning_nonet scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/shopkeeper scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) shopkeeper scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/shopkeeper_spawner scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) shopkeeper_spawner scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/sheep scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sheep scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/beanstalk_vine scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanstalk_vine scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/bee_marshmallow scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) bee_marshmallow scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/hive_marshmallow scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) hive_marshmallow scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/candy_fruit scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) candy_fruit scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/marshmallow scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) marshmallow scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/skyflies scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) skyflies scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/flying_fish scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) flying_fish scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) flying_fish_dead scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) flying_fish_cooked scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/goose scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) goose scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/longbill scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) longbill scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_spire scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_spire scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/skyflower scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) skyflower scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/skyflower_petals scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) skyflower_petals scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) datura_petals scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/beanstalk scripts/mods.lua(44,1) error calling LoadPrefabFile in mod UpAndAway (Up and Away): ...~1/data/../mods/UpAndAway/code/prefabs/beanstalk.lua:53: attempt to call method 'IsModePorkland' (a nil value) LUA ERROR stack traceback: C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/../mods/UpAndAway/code/prefabs/beanstalk.lua(53,1) in function 'fn' C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/../mods/UpAndAway/wicker/init/kernel_components/loaders.lua(109,1) in function 'fn' C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/../mods/UpAndAway/lib/use.lua(109,1) in function 'basic_import' C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/../mods/UpAndAway/wicker/init/kernel_components/basic_importers.lua(35,1) in function 'prefixed_import' C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/../mods/UpAndAway/wicker/init/kernel_components/basic_importers.lua(64,1) C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/../mods/UpAndAway/scripts/prefabs/beanstalk.lua(1,1) in function 'fn' C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/scripts/mainfunctions.lua(76,1) =(tail call) ? =[C] in function 'xpcall' C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/scripts/mods.lua(42,1) C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/scripts/mods.lua(303,1) in function 'RegisterPrefabs' ... =[C] in function 'GetPersistentString' C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/scripts/saveindex.lua(111,1) in function 'Load' C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/scripts/gamelogic.lua(1190,1) in function 'callback' C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/scripts/playerprofile.lua(641,1) in function 'Set' C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/scripts/playerprofile.lua(525,1) =[C] in function 'GetPersistentString' C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/scripts/playerprofile.lua(523,1) in function 'Load' C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/scripts/gamelogic.lua(1189,1) in main chunk =[C] in function 'require' C:/PROGRA~2/GOGGAL~1/Games/DON'TS~1/data/scripts/mainfunctions.lua(666,1) scripts/mods.lua(253,1) Disabling UpAndAway (Up and Away) because it had an error. scripts/frontend.lua(723,1) SCRIPT ERROR! Showing error screen scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/beanstalk_exit scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanstalk_exit scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/thunder_tree scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) thunder_tree scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/balloon_hound scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) balloon_hound scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) balloon_icehound scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) balloon_firehound scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/beanlet_shell scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanlet_shell scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloud_algae scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_algae scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloud_algae_fragment scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_algae_fragment scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloud_coral scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_coral scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloud_coral_fragment scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_coral_fragment scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/alien scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) alien scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/greenbean scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) greenbean scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) greenbean_cooked scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/jellyshroom scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) jellyshroom_red scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) jellyshroom_green scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) jellyshroom_blue scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) jellycap_red scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) jellycap_green scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) jellycap_blue scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/refiner scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) refiner scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) refiner_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/scarecrow scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) scarecrow scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/beanstalk_chunk scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanstalk_chunk scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/beanstalk_sapling scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanstalk_sapling scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloud_cotton scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_cotton scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloud_turf scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_turf scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloud_bush scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_bush scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloudcrag scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloudcrag scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/golden_egg scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) golden_egg scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/wind_axe scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) wind_axe scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/duckraptor scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) duckraptor scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/lionblob scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) lionblob scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/owl scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) owl scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_relic scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_relic scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_fragment_relic scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_fragment_relic scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_fragment_spire scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_fragment_spire scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cotton_vest scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cotton_vest scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/research_lectern scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) research_lectern scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) research_lectern_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/beanstalk_wall scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanstalk_wall scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanstalk_wall_item scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanstalk_wall_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/smores scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) smores scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/weather_machine scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) weather_machine scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) weather_machine_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/skytrap scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) skytrap scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_lamp scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_lamp scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_lamp_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cotton_candy scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cotton_candy scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/ball_lightning scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) ball_lightning scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) ball_lightning_fx scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/magnet scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) magnet scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cotton_candy scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cotton_candy scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/rubber scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) rubber scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_fragment_black scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_fragment_black scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_fragment_white scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_fragment_white scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_fragment_water scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_fragment_water scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_fragment_quartz scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_fragment_quartz scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/golden_sunflower scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) golden_sunflower scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/golden_sunflower_seeds scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) golden_sunflower_seeds scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) golden_sunflower_seeds_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/gustflower scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gustflower scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/gustflower_seeds scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gustflower_seeds scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gustflower_seeds_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/beanlet_zealot scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanlet_zealot scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_black scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_black scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_white scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_white scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/beanlet scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanlet scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_water scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_water scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_quartz scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_quartz scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cotton_hat scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cotton_hat scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/whirlwind scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) whirlwind scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cumulostone scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cumulostone scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/dragonblood_tree scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) dragonblood_tree scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/dragonblood_sap scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) dragonblood_sap scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_light scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_light scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_fragment_light scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_fragment_light scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cauldron scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cauldron scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloud_fruit_tree scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_fruit_tree scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloud_fruit scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_fruit scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_fruit_cooked scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_wall scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_wall scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_wall_item scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_wall_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/beanstalk_wall scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanstalk_wall scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanstalk_wall_item scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanstalk_wall_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/golden_rose scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) golden_rose scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/golden_petals scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) golden_petals scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/tea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_goldtea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_daturatea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_greenjellytea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) greenertea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) skypetaltea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_blacktea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) jellytea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_algaetea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_whitetea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) ambrosiatea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_greenertea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) redjellytea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_cloudfruittea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) oolongtea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) algaetea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) berrypulptea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_dragontea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) bluejellytea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_candytea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_bluemushroomtea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cottontea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_redmushroomtea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) whitetea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_greenmushroomtea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) dragontea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_cottontea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_redjellytea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_berrypulptea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) daturatea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_bluejellytea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_petaltea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_floraltea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloudfruittea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_marshmallowtea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) herbaltea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) petaltea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_berrytea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) candytea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) goldtea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) greentea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) greenjellytea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_skypetaltea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_jellytea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) berrytea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) marshmallowtea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) redmushroomtea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_ambrosiatea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_chaitea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_oolongtea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) blacktea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) bluemushroomtea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_spoiledtea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) greenmushroomtea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_greentea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) evilpetaltea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_herbaltea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_mixedpetaltea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sweet_evilpetaltea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) mixedpetaltea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) chaitea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) floraltea scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) spoiledtea scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/tea_leaves scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) tea_leaves scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) blacktea_leaves scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/tea_bush scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) tea_bush scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) dug_tea_bush scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) dug_tea_bush_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/kettle scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) kettle scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) kettle_item scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) kettle_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/ua_staves scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) blackstaff scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) whitestaff scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/weavernest scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) weavernest scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) weavernest_2 scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) weavernest_3 scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/weaver_bird scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) weaver_bird scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/package scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) package scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) package_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/refined_black_crystal scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) refined_black_crystal scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/refined_white_crystal scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) refined_white_crystal scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/dragonblood_log scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) dragonblood_log scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/thunder_log scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) thunder_log scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/mushroom_hat scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) mushroom_hat scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/sheepherd scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) sheepherd scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/cloud_jelly scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) cloud_jelly scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/gummybear scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gummybear scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gummybear_rainbow scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/gummybear_den scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) gummybear_den scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/thunderboards scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) thunderboards scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/ambrosia scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) ambrosia scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/beanlet_armor scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanlet_armor scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/beanlet_hut scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) beanlet_hut scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/campfirefire_dragon scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) campfirefire_dragon scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/thunder_pinecone scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) thunder_pinecone scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) thunder_pinecone_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/ua_cookedfoods scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) redjelly scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) greenjelly scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystalcandy scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/magic_beans scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) magic_beans scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) magic_beans_cooked scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) magic_beans_placer scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/crystal_armor scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) crystal_armor scripts/mods.lua(302,1) Mod: UpAndAway (Up and Away) Registering prefab file: prefabs/quartz_torch scripts/mods.lua(306,1) Mod: UpAndAway (Up and Away) quartz_torch scripts/mods.lua(319,1) Mod: UpAndAway (Up and Away) Registering default mod prefab Could not preload undefined prefab 0x9ba1438f (beanstalk) Could not preload undefined prefab 0x9ba1438f (beanstalk) Could not preload undefined prefab 0x350a87f2 (note) Could not preload undefined prefab 0x350a87f2 (note) Could not preload undefined prefab 0x350a87f2 (note) Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) Could not preload undefined prefab 0x5f41a1f4 (brokenwalls) Could not preload undefined prefab 0x7ec8eb53 (nightmare_flame) Could not preload undefined prefab 0x5bb6aaea (paired_maxwelllight) Could not preload undefined prefab 0xed1e0dd6 (phonograph) Could not preload undefined prefab 0x223749c9 (player_common) Could not preload undefined prefab 0xe3941c2c (researchmachine) Could not preload undefined prefab 0xf20f2548 (ruin) Could not preload undefined prefab 0x92464c8a (stairs) Could not preload undefined prefab 0x8b7cefce (tree_clump) Could not preload undefined prefab 0xfa7e8231 (unlockable_players) Could not preload undefined prefab 0x9ba1438f (beanstalk) Could not preload undefined prefab 0x9ba1438f (beanstalk) Could not preload undefined prefab 0x58d56eb1 (bee_stinger) Could not preload undefined prefab 0xf7391eb1 (gnome_stick) Could not preload undefined prefab 0x7fc9e24b (gnome_stickright) Could not preload undefined prefab 0x9acb15b8 (gnome_stickleft) Could not preload undefined prefab 0xa6d3d143 (gnome_signleft) Could not preload undefined prefab 0x317b0980 (gnome_signright) SimLuaProxy::QueryServer() [17:07:13] (Up and Away) TheMod: Custom menu disabled. scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. Reset() returning HttpClientWriteCallback (0x007C67D2, 1, 2048, 0x0346FAA4) HttpClientWriteCallback READ 2048 (2048 total) ../mods/UpAndAway/images/names_winnie.tex is 876x434 but compressed textures must have power of 2 dimensions. Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) Could not unload undefined prefab 0x5f41a1f4 (brokenwalls) Could not unload undefined prefab 0x7ec8eb53 (nightmare_flame) Could not unload undefined prefab 0x5bb6aaea (paired_maxwelllight) Could not unload undefined prefab 0xed1e0dd6 (phonograph) Could not unload undefined prefab 0x223749c9 (player_common) Could not unload undefined prefab 0xe3941c2c (researchmachine) Could not unload undefined prefab 0xf20f2548 (ruin) Could not unload undefined prefab 0x92464c8a (stairs) Could not unload undefined prefab 0x8b7cefce (tree_clump) Could not unload undefined prefab 0xfa7e8231 (unlockable_players) Could not unload undefined prefab 0x350a87f2 (note) Could not unload undefined prefab 0x9ba1438f (beanstalk) Could not unload undefined prefab 0x9ba1438f (beanstalk) Could not unload undefined prefab 0xf7391eb1 (gnome_stick) Could not unload undefined prefab 0x7fc9e24b (gnome_stickright) Could not unload undefined prefab 0x9acb15b8 (gnome_stickleft) Could not unload undefined prefab 0xa6d3d143 (gnome_signleft) Could not unload undefined prefab 0x317b0980 (gnome_signright) Could not unload undefined prefab 0x350a87f2 (note) Could not unload undefined prefab 0x350a87f2 (note) Could not unload undefined prefab 0x9ba1438f (beanstalk) Could not unload undefined prefab 0x9ba1438f (beanstalk) Could not unload undefined prefab 0x9ba1438f (beanstalk) Could not unload undefined prefab 0x9ba1438f (beanstalk) Could not unload undefined prefab 0x58d56eb1 (bee_stinger) Could not unload undefined prefab 0x9ba1438f (beanstalk) Could not unload undefined prefab 0x350a87f2 (note) Could not unload undefined prefab 0x9ba1438f (beanstalk) Could not unload undefined prefab 0x350a87f2 (note) Could not unload undefined prefab 0x58d56eb1 (bee_stinger) scripts/mods.lua(331,1) unloading prefabs for mod MOD_RPG HUD Neat scripts/mods.lua(331,1) unloading prefabs for mod MOD_UpAndAway Collecting garbage... lua_gc took 0.04 seconds ~SimLuaProxy() lua_close took 0.04 seconds Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) Could not unload undefined prefab 0x5f41a1f4 (brokenwalls) Could not unload undefined prefab 0x7ec8eb53 (nightmare_flame) Could not unload undefined prefab 0x5bb6aaea (paired_maxwelllight) Could not unload undefined prefab 0xed1e0dd6 (phonograph) Could not unload undefined prefab 0x223749c9 (player_common) Could not unload undefined prefab 0xe3941c2c (researchmachine) Could not unload undefined prefab 0xf20f2548 (ruin) Could not unload undefined prefab 0x92464c8a (stairs) Could not unload undefined prefab 0x8b7cefce (tree_clump) Could not unload undefined prefab 0xfa7e8231 (unlockable_players) Could not unload undefined prefab 0x350a87f2 (note) Could not unload undefined prefab 0x9ba1438f (beanstalk) Could not unload undefined prefab 0x9ba1438f (beanstalk) Could not unload undefined prefab 0xf7391eb1 (gnome_stick) Could not unload undefined prefab 0x7fc9e24b (gnome_stickright) Could not unload undefined prefab 0x9acb15b8 (gnome_stickleft) Could not unload undefined prefab 0xa6d3d143 (gnome_signleft) Could not unload undefined prefab 0x317b0980 (gnome_signright) Could not unload undefined prefab 0x9ba1438f (beanstalk) Could not unload undefined prefab 0x350a87f2 (note) Could not unload undefined prefab 0x9ba1438f (beanstalk) Could not unload undefined prefab 0x350a87f2 (note) Could not unload undefined prefab 0x58d56eb1 (bee_stinger) Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. HttpClient::ClientThread::Main() complete Shutting down