[00:00:00]: System Memory: Memory Load: 30% Available Physical Memory: 11302m/16321m Available Page File: 12028m/20673m Available Virtual Memory: 3893m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 37m Working Set Size: 37m Quota Peak Page Pool Usage: 319k Quota Page Pool Usage: 297k Quota Peak Non Paged Pool Usage:24k Quota Non Paged Pool Usage: 23k Page File Usage: 12m Peak Page File Usage: 12m [00:00:00]: Starting up [00:00:00]: Don't Starve: 305080 WIN32_STEAM Build Date: 641 [00:00:00]: SteamID: 76561198101571618 [00:00:00]: THREAD - started 'GAClient' (58032) [00:00:00]: HttpClient::ClientThread::Main() [00:00:00]: SteamApps()->BIsSubscribedApp( 282470 ) -- Subscribed! [00:00:00]: SteamApps()->BIsDlcInstalled( 282470 ) -- Installed! [00:00:00]: SteamApps()->BIsSubscribedApp( 393010 ) -- Subscribed! [00:00:00]: SteamApps()->BIsDlcInstalled( 393010 ) -- Installed! [00:00:00]: SteamApps()->BIsSubscribedApp( 712640 ) -- Subscribed! [00:00:00]: SteamApps()->BIsDlcInstalled( 712640 ) -- Installed! [00:00:00]: Cloud enabled: true [00:00:00]: Enabled app: true Enabled account: true [00:00:00]: Num files: 45 [00:00:00]: Quota used: 13.510 Mbytes / 200.000 Mbytes [00:00:00]: HardwareStats: OS name Майкрософт Windows 10 Pro version 10.0.17134 architecture 64-разрядная platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz manufacturer GenuineIntel clockSpeed 3401 RAM megsOfRam 16384 GPU name NVIDIA GeForce GTX 1060 6GB driverDate 20190111000000.000000-000 megsOfRam 4095 refreshRate 60 videoModeDescription Цвета: 1920 x 1080 x 4294967296 driverVersion 25.21.14.1771 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: WindowManager::Initialize [00:00:01]: WindowManager::SetFullscreen(0, 1920, 1080, 60) [00:00:01]: GLInfo [00:00:01]: ~~~~~~ [00:00:01]: GL_VENDOR: Google Inc. [00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 1060 6GB) [00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:01]: THREAD - started 'WindowsInputManager' (49868) [00:00:01]: OpenGL extensions (19, 19): [00:00:01]: GL_ANGLE_depth_texture [00:00:01]: GL_ANGLE_framebuffer_blit [00:00:01]: GL_ANGLE_framebuffer_multisample [00:00:01]: GL_ANGLE_instanced_arrays [00:00:01]: GL_ANGLE_pack_reverse_row_order [00:00:01]: GL_ANGLE_texture_compression_dxt3 [00:00:01]: GL_ANGLE_texture_compression_dxt5 [00:00:01]: GL_ANGLE_texture_usage [00:00:01]: GL_ANGLE_translated_shader_source [00:00:01]: GL_EXT_read_format_bgra [00:00:01]: GL_EXT_robustness [00:00:01]: GL_EXT_texture_compression_dxt1 [00:00:01]: GL_EXT_texture_format_BGRA8888 [00:00:01]: GL_EXT_texture_storage [00:00:01]: GL_OES_get_program_binary [00:00:01]: GL_OES_packed_depth_stencil [00:00:01]: GL_OES_rgb8_rgba8 [00:00:01]: GL_OES_standard_derivatives [00:00:01]: GL_OES_texture_npot [00:00:01]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:01]: GL_MAX_VARYING_VECTORS = 10 [00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:01]: 4 compressed texture formats [00:00:01]: texture format 0x83f0 [00:00:01]: texture format 0x83f1 [00:00:01]: texture format 0x83f2 [00:00:01]: texture format 0x83f3 [00:00:01]: FMOD VERSION: 00044464 (00044464) [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:00:01]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:00:01]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:00:01]: scripts/main.lua(188,1) running main.lua [00:00:01]: scripts/main.lua(200,1) Sim Seed = 2000 [00:00:01]: scripts/modindex.lua(321,1) loaded modindex [00:00:01]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:00:01]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-188251898 [00:00:01]: scripts/mods.lua(179,1) Loading mod: workshop-188251898 (Minimap HUD) [00:00:01]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [00:00:01]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [00:00:01]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-456082189 [00:00:01]: scripts/mods.lua(179,1) Loading mod: workshop-456082189 (Health Info) [00:00:01]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [00:00:01]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [00:00:01]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [00:00:01]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [00:00:01]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [00:00:01]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [00:00:01]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modworldgenmain.lua [00:00:01]: scripts/mods.lua(214,1) Mod: workshop-188251898 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. [00:00:01]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modmain.lua [00:00:01]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [00:00:01]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [00:00:01]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [00:00:01]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [00:00:01]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [00:00:01]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [00:00:01]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [00:00:01]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [00:00:01]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [00:00:01]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [00:00:01]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [00:00:01]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [00:00:01]: scripts/mods.lua(206,1) Mod: workshop-456082189 (Health Info) Loading modworldgenmain.lua [00:00:01]: scripts/mods.lua(214,1) Mod: workshop-456082189 (Health Info) Mod had no modworldgenmain.lua. Skipping. [00:00:01]: scripts/mods.lua(206,1) Mod: workshop-456082189 (Health Info) Loading modmain.lua [00:00:02]: LOADING LUA SUCCESS [00:00:02]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [00:00:02]: scripts/playerprofile.lua(637,1) loaded profile [00:00:02]: scripts/playerprofile.lua(701,1) bloom_enabled false [00:00:02]: DEVICE CAP 1548435136 [00:00:02]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:00:02]: scripts/saveindex.lua(122,1) loaded saveindex [00:00:02]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [00:00:02]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [00:00:03]: scripts/gamelogic.lua(137,1) Unload BE [00:00:03]: Could not unload undefined prefab 0x303bfdce (axe) [00:00:03]: Could not unload undefined prefab 0x94cf6c04 (goldenpickaxe) [00:00:03]: Could not unload undefined prefab 0xce5a342e (firesuppressor) [00:00:03]: Could not unload undefined prefab 0xbbba0ebc (firesuppressor_placer) [00:00:03]: Could not unload undefined prefab 0xe2bfa46 (tophat) [00:00:03]: Could not unload undefined prefab 0x9a6718eb (resurrectionstatue) [00:00:03]: Could not unload undefined prefab 0x6b0c64bf (resurrectionstatue_placer) [00:00:03]: Could not unload undefined prefab 0xdfb37276 (telestaff) [00:00:03]: Could not unload undefined prefab 0xba3ae90 (featherpencil) [00:00:03]: Could not unload undefined prefab 0x3f6c9ebb (diviningrod) [00:00:03]: Could not unload undefined prefab 0xefa57cea (bandage) [00:00:03]: Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item) [00:00:03]: Could not unload undefined prefab 0xe51acd32 (lightning_rod) [00:00:03]: Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer) [00:00:03]: Could not unload undefined prefab 0xb1fa364d (pickaxe) [00:00:03]: Could not unload undefined prefab 0x34fb4f82 (pitchfork) [00:00:03]: Could not unload undefined prefab 0x18f754c1 (fence_item) [00:00:03]: Could not unload undefined prefab 0x3f5176c5 (firepit) [00:00:03]: Could not unload undefined prefab 0x8a462465 (firepit_placer) [00:00:03]: Could not unload undefined prefab 0x3d4d1dc6 (bedroll_straw) [00:00:03]: Could not unload undefined prefab 0xadfdb7ae (armor_sanity) [00:00:03]: Could not unload undefined prefab 0x76d26529 (bugnet) [00:00:03]: Could not unload undefined prefab 0x5ce426c4 (blowdart_fire) [00:00:03]: Could not unload undefined prefab 0x15c5371d (armor_snakeskin) [00:00:03]: Could not unload undefined prefab 0x1c48b877 (campfire) [00:00:03]: Could not unload undefined prefab 0xdfe3a33 (campfire_placer) [00:00:03]: Could not unload undefined prefab 0xa14b3e59 (fence_gate_item) [00:00:03]: Could not unload undefined prefab 0x4740cff7 (tent) [00:00:03]: Could not unload undefined prefab 0xb4d742b3 (tent_placer) [00:00:03]: Could not unload undefined prefab 0x10473739 (spear) [00:00:03]: Could not unload undefined prefab 0x8d44bbad (cookpot) [00:00:03]: Could not unload undefined prefab 0x30d2f57d (cookpot_placer) [00:00:03]: Could not unload undefined prefab 0xa1e54a85 (goldenaxe) [00:00:03]: Could not unload undefined prefab 0xe6af29d2 (compass) [00:00:03]: Could not unload undefined prefab 0x3ccdbe75 (icestaff) [00:00:03]: Could not unload undefined prefab 0x68ba7101 (researchlab3) [00:00:03]: Could not unload undefined prefab 0xd6985329 (researchlab3_placer) [00:00:03]: Could not unload undefined prefab 0xca16846d (boards) [00:00:03]: Could not unload undefined prefab 0xfa14dec6 (birdtrap) [00:00:03]: Could not unload undefined prefab 0x7c11af2 (treasurechest) [00:00:03]: Could not unload undefined prefab 0xd411bef8 (treasurechest_placer) [00:00:03]: Could not unload undefined prefab 0xef21c9f2 (rope) [00:00:03]: Could not unload undefined prefab 0xb981ecda (fast_farmplot) [00:00:03]: Could not unload undefined prefab 0x6c77c310 (fast_farmplot_placer) [00:00:03]: Could not unload undefined prefab 0xf4eb0943 (shovel) [00:00:03]: Could not unload undefined prefab 0xbcfca634 (strawhat) [00:00:03]: Could not unload undefined prefab 0x761a1799 (gunpowder) [00:00:03]: Could not unload undefined prefab 0x1cd9e60e (razor) [00:00:03]: Could not unload undefined prefab 0xd74b6154 (goldenmachete) [00:00:03]: Could not unload undefined prefab 0xcceee6c3 (cutstone) [00:00:03]: Could not unload undefined prefab 0x1883478c (bundlewrap) [00:00:03]: Could not unload undefined prefab 0x2e264dbc (blowdart_pipe) [00:00:03]: Could not unload undefined prefab 0xc78d9876 (siestahut) [00:00:03]: Could not unload undefined prefab 0xb22fa874 (siestahut_placer) [00:00:03]: Could not unload undefined prefab 0xec43b9f4 (sewing_kit) [00:00:03]: Could not unload undefined prefab 0x68370bd6 (trap_teeth) [00:00:03]: Could not unload undefined prefab 0x59755992 (porkland_entrance) [00:00:03]: Could not unload undefined prefab 0x71791858 (porkland_entrance_placer) [00:00:03]: Could not unload undefined prefab 0x85181f7c (minerhat) [00:00:03]: Could not unload undefined prefab 0x15220700 (backpack) [00:00:03]: Could not unload undefined prefab 0xf4762b9d (machete) [00:00:03]: Could not unload undefined prefab 0x1eee0485 (transistor) [00:00:03]: Could not unload undefined prefab 0x86860bc2 (boomerang) [00:00:03]: Could not unload undefined prefab 0xb918c5fd (fishingrod) [00:00:03]: Could not unload undefined prefab 0xfb180669 (blowdart_sleep) [00:00:03]: Could not unload undefined prefab 0x80cb1e18 (featherhat) [00:00:03]: Could not unload undefined prefab 0x5a59f5cc (goldenshovel) [00:00:03]: Could not unload undefined prefab 0x3532833e (minisign_item) [00:00:03]: Could not unload undefined prefab 0xc4101586 (hammer) [00:00:03]: Could not unload undefined prefab 0x4685284 (umbrella) [00:00:03]: Could not unload undefined prefab 0x6f21e747 (piggyback) [00:00:03]: Could not unload undefined prefab 0x111db7ae (footballhat) [00:00:03]: Could not unload undefined prefab 0xacbea762 (fertilizer) [00:00:03]: Could not unload undefined prefab 0x3949a42 (meatrack) [00:00:03]: Could not unload undefined prefab 0x56340ba8 (meatrack_placer) [00:00:03]: Could not unload undefined prefab 0xbc429ef3 (bushhat) [00:00:03]: Could not unload undefined prefab 0xa9bd39bd (beeswax) [00:00:03]: Could not unload undefined prefab 0xfbaefa0e (rainometer) [00:00:03]: Could not unload undefined prefab 0xeea990dc (rainometer_placer) [00:00:03]: Could not unload undefined prefab 0xbea16a01 (hambat) [00:00:03]: Could not unload undefined prefab 0x3cb06493 (healingsalve) [00:00:03]: Could not unload undefined prefab 0xe8561ebe (waxpaper) [00:00:03]: Could not unload undefined prefab 0xda1f7edf (winterometer) [00:00:03]: Could not unload undefined prefab 0x955229cb (winterometer_placer) [00:00:03]: Could not unload undefined prefab 0x41ba89b5 (nightmarefuel) [00:00:03]: Could not unload undefined prefab 0xd3c23856 (goldnugget) [00:00:03]: Could not unload undefined prefab 0x75370b6 (papyrus) [00:00:03]: Could not unload undefined prefab 0x7f2d088c (armorwood) [00:00:03]: Could not unload undefined prefab 0x89c20b1b (telebase) [00:00:03]: Could not unload undefined prefab 0x868a468f (telebase_placer) [00:00:03]: Could not unload undefined prefab 0xe5936c6a (firestaff) [00:00:03]: Could not unload undefined prefab 0x9d92cce (purpleamulet) [00:00:03]: Could not unload undefined prefab 0xc3bf310c (blueamulet) [00:00:03]: Could not unload undefined prefab 0x4d9a964d (trap) [00:00:03]: Could not unload undefined prefab 0xcd7669e5 (nightsword) [00:00:03]: Could not unload undefined prefab 0x378bda50 (wall_wood_item) [00:00:03]: Could not unload undefined prefab 0x62a5e7fe (nightlight) [00:00:03]: Could not unload undefined prefab 0x185806ec (nightlight_placer) [00:00:03]: Could not unload undefined prefab 0xb6201ac9 (onemanband) [00:00:03]: Could not unload undefined prefab 0xcba65752 (amulet) [00:00:03]: Could not unload undefined prefab 0x38967bb2 (researchlab) [00:00:03]: Could not unload undefined prefab 0x77e9ae38 (researchlab_placer) [00:00:03]: Could not unload undefined prefab 0xcad92460 (flowerhat) [00:00:03]: Could not unload undefined prefab 0x739fbe3c (homesign) [00:00:03]: Could not unload undefined prefab 0x33fdbd2e (homesign_placer) [00:00:03]: Could not unload undefined prefab 0x22ec3802 (wall_stone_item) [00:00:03]: Could not unload undefined prefab 0x8bbc7f55 (beemine) [00:00:03]: Could not unload undefined prefab 0x263bc4d5 (slow_farmplot) [00:00:03]: Could not unload undefined prefab 0x321f7255 (slow_farmplot_placer) [00:00:03]: Could not unload undefined prefab 0xe87e06c0 (icebox) [00:00:03]: Could not unload undefined prefab 0xf2bd1baa (icebox_placer) [00:00:03]: Could not unload undefined prefab 0x2c158f7c (torch) [00:00:03]: Could not unload undefined prefab 0x2ae7e3b3 (purplegem) [00:00:03]: Could not unload undefined prefab 0x265d1455 (turf_woodfloor) [00:00:03]: Could not unload undefined prefab 0x68ba7100 (researchlab2) [00:00:03]: Could not unload undefined prefab 0x3386a16a (researchlab2_placer) [00:00:03]: Could not unload undefined prefab 0xf0330963 (panflute) [00:00:03]: Could not unload undefined prefab 0xdac7fbf5 (birdcage) [00:00:03]: Could not unload undefined prefab 0xe1f9b335 (birdcage_placer) [00:00:03]: Could not unload undefined prefab 0xdeb59676 (saddle_basic) [00:00:03]: Could not unload undefined prefab 0x36768a92 (orangestaff) [00:00:03]: Could not unload undefined prefab 0x92ccc001 (coldfirepit) [00:00:03]: Could not unload undefined prefab 0x21e04429 (coldfirepit_placer) [00:00:03]: Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern) [00:00:03]: Could not unload undefined prefab 0xfdcabd86 (earmuffshat) [00:00:03]: Could not unload undefined prefab 0x46094f1b (beefalohat) [00:00:03]: Could not unload undefined prefab 0x9a99c7b7 (armorgrass) [00:00:03]: Could not unload undefined prefab 0xa801bd29 (saddle_race) [00:00:03]: Could not unload undefined prefab 0xd8067599 (beehat) [00:00:03]: Could not unload undefined prefab 0xec9c9d00 (shipwrecked_entrance) [00:00:03]: Could not unload undefined prefab 0xe5b1756a (shipwrecked_entrance_placer) [00:00:03]: Could not unload undefined prefab 0x47611d71 (sweatervest) [00:00:03]: Could not unload undefined prefab 0x875750ea (turf_road) [00:00:03]: Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor) [00:00:03]: Could not unload undefined prefab 0xd5201c09 (beebox) [00:00:03]: Could not unload undefined prefab 0x753b7621 (beebox_placer) [00:00:03]: Could not unload undefined prefab 0x2f0f89cb (reflectivevest) [00:00:03]: Could not unload undefined prefab 0x2ca456a0 (orangeamulet) [00:00:03]: Could not unload undefined prefab 0xcda99af6 (winterhat) [00:00:03]: Could not unload undefined prefab 0x9a66a945 (fabric) [00:00:03]: Could not unload undefined prefab 0xf8e41fa9 (bedroll_furry) [00:00:03]: Could not unload undefined prefab 0xa8b25abc (wall_ruins_item) [00:00:03]: Could not unload undefined prefab 0xdf13a0c1 (ruins_bat) [00:00:03]: Could not unload undefined prefab 0x1541c9cc (armorruins) [00:00:03]: Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor) [00:00:03]: Could not unload undefined prefab 0x37c31aa6 (lantern) [00:00:03]: Could not unload undefined prefab 0xeb646050 (icehat) [00:00:03]: Could not unload undefined prefab 0x7fcb037d (greenstaff) [00:00:03]: Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe) [00:00:03]: Could not unload undefined prefab 0x4374c56c (yellowstaff) [00:00:03]: Could not unload undefined prefab 0xf295861a (brush) [00:00:03]: Could not unload undefined prefab 0x1a6c6f45 (blubbersuit) [00:00:03]: Could not unload undefined prefab 0x8d60ee3a (coldfire) [00:00:03]: Could not unload undefined prefab 0xe72d29b0 (coldfire_placer) [00:00:03]: Could not unload undefined prefab 0x4742feaa (saddlehorn) [00:00:03]: Could not unload undefined prefab 0x3c935451 (eyeturret_item) [00:00:03]: Could not unload undefined prefab 0xda17c8e8 (armorslurper) [00:00:03]: Could not unload undefined prefab 0xcf1626 (rabbithouse) [00:00:03]: Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer) [00:00:03]: Could not unload undefined prefab 0xe474f23c (armormarble) [00:00:03]: Could not unload undefined prefab 0x7f46d7c0 (batbat) [00:00:03]: Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter) [00:00:03]: Could not unload undefined prefab 0xe16c07d0 (ruinshat) [00:00:03]: Could not unload undefined prefab 0x19c004b2 (pighouse) [00:00:03]: Could not unload undefined prefab 0x469fe538 (pighouse_placer) [00:00:03]: Could not unload undefined prefab 0xb1591875 (greenamulet) [00:00:03]: Could not unload undefined prefab 0x1153dbb9 (pottedfern) [00:00:03]: Could not unload undefined prefab 0xf2102a71 (pottedfern_placer) [00:00:03]: Could not unload undefined prefab 0x68ba7102 (researchlab4) [00:00:03]: Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer) [00:00:03]: Could not unload undefined prefab 0x6dda899f (watermelonhat) [00:00:03]: Could not unload undefined prefab 0xe5071541 (nightmare_timepiece) [00:00:03]: Could not unload undefined prefab 0x2e54b535 (cane) [00:00:03]: Could not unload undefined prefab 0x21bf03b1 (thulecite) [00:00:03]: Could not unload undefined prefab 0x539e9e8a (trunkvest_summer) [00:00:03]: Could not unload undefined prefab 0xa8651fd0 (saddle_war) [00:00:03]: Could not unload undefined prefab 0xdb20fa95 (heatrock) [00:00:03]: Could not unload undefined prefab 0x9a0ed246 (yellowamulet) [00:00:03]: Could not unload undefined prefab 0xb4e674c6 (hawaiianshirt) [00:00:03]: Could not unload undefined prefab 0x39311b4d (grass_umbrella) [00:00:03]: Could not unload undefined prefab 0x92ccc001 (coldfirepit) [00:00:03]: Could not unload undefined prefab 0x21e04429 (coldfirepit_placer) [00:00:03]: Could not unload undefined prefab 0xeb646050 (icehat) [00:00:03]: Could not unload undefined prefab 0x8a2d55ba (catcoonhat) [00:00:03]: Could not unload undefined prefab 0x4116c653 (raincoat) [00:00:03]: Could not unload undefined prefab 0x7fceff10 (featherfan) [00:00:03]: Could not unload undefined prefab 0xff7a976 (staff_tornado) [00:00:03]: Could not unload undefined prefab 0xd8067599 (beehat) [00:00:03]: Could not unload undefined prefab 0xc22935e4 (icepack) [00:00:03]: Could not unload undefined prefab 0x4058bc0 (molehat) [00:00:03]: Could not unload undefined prefab 0x1c42203 (bell) [00:00:03]: Could not unload undefined prefab 0x4aeb6641 (armordragonfly) [00:00:03]: Could not unload undefined prefab 0x3ede96f8 (nightstick) [00:00:03]: Could not unload undefined prefab 0xd5201c09 (beebox) [00:00:03]: Could not unload undefined prefab 0x753b7621 (beebox_placer) [00:00:03]: Could not unload undefined prefab 0xd2c60301 (dragonflychest) [00:00:03]: Could not unload undefined prefab 0xa72c4129 (dragonflychest_placer) [00:00:03]: Could not unload undefined prefab 0xd3671c87 (rainhat) [00:00:03]: Could not unload undefined prefab 0x8d60ee3a (coldfire) [00:00:03]: Could not unload undefined prefab 0xe72d29b0 (coldfire_placer) [00:00:03]: Could not unload undefined prefab 0x651e3e9e (eyebrellahat) [00:00:03]: Could not unload undefined prefab 0xa6b98890 (beargervest) [00:00:03]: Could not unload undefined prefab 0x2f0f89cb (reflectivevest) [00:00:03]: Could not unload undefined prefab 0x1a6c6f45 (blubbersuit) [00:00:03]: Could not unload undefined prefab 0x6dda899f (watermelonhat) [00:00:03]: Could not unload undefined prefab 0xec9c9d00 (shipwrecked_entrance) [00:00:03]: Could not unload undefined prefab 0xe5b1756a (shipwrecked_entrance_placer) [00:00:03]: Could not unload undefined prefab 0xdb20fa95 (heatrock) [00:00:03]: Could not unload undefined prefab 0x9a66a945 (fabric) [00:00:03]: Could not unload undefined prefab 0x2478ab1d (fish_farm) [00:00:03]: Could not unload undefined prefab 0x1f8f0a0d (fish_farm_placer) [00:00:03]: Could not unload undefined prefab 0xca1efe0f (sandbagsmall_item) [00:00:03]: Could not unload undefined prefab 0xfef6177c (seatrap) [00:00:03]: Could not unload undefined prefab 0xa94020c5 (thatchpack) [00:00:03]: Could not unload undefined prefab 0x92ccc001 (coldfirepit) [00:00:03]: Could not unload undefined prefab 0x21e04429 (coldfirepit_placer) [00:00:03]: Could not unload undefined prefab 0x9a4001b3 (sand_castle) [00:00:03]: Could not unload undefined prefab 0x3f43364e (sandcastle_placer) [00:00:03]: Could not unload undefined prefab 0x2a492c1d (aerodynamichat) [00:00:03]: Could not unload undefined prefab 0x9a81add (buoy) [00:00:03]: Could not unload undefined prefab 0x95f72a4d (buoy_placer) [00:00:03]: Could not unload undefined prefab 0x875750ea (turf_road) [00:00:03]: Could not unload undefined prefab 0x621669c0 (messagebottleempty) [00:00:03]: Could not unload undefined prefab 0x55b903ec (armorcactus) [00:00:03]: Could not unload undefined prefab 0xb04412f0 (limestone) [00:00:03]: Could not unload undefined prefab 0xa3a1ee36 (wildborehouse) [00:00:03]: Could not unload undefined prefab 0xe66562b4 (wildborehouse_placer) [00:00:03]: Could not unload undefined prefab 0xc1fc7553 (obsidianaxe) [00:00:03]: Could not unload undefined prefab 0x72436f38 (doydoynest) [00:00:03]: Could not unload undefined prefab 0x92390532 (doydoynest_placer) [00:00:03]: Could not unload undefined prefab 0x544a99a4 (ballphinhouse) [00:00:03]: Could not unload undefined prefab 0xbf1257c6 (ballphinhouse_placer) [00:00:03]: Could not unload undefined prefab 0x9a66a945 (fabric) [00:00:03]: Could not unload undefined prefab 0x341774ab (ice) [00:00:03]: Could not unload undefined prefab 0x8298457d (tarlamp) [00:00:03]: Could not unload undefined prefab 0xbbc2b637 (wall_limestone_item) [00:00:03]: Could not unload undefined prefab 0xabf27d93 (brainjellyhat) [00:00:03]: Could not unload undefined prefab 0x879e93b8 (palmleaf_hut) [00:00:03]: Could not unload undefined prefab 0x71f5c0b2 (palmleaf_hut_placer) [00:00:03]: Could not unload undefined prefab 0xa125dcf0 (wind_conch) [00:00:03]: Could not unload undefined prefab 0x76466fb2 (oxhat) [00:00:03]: Could not unload undefined prefab 0x5097886f (tropicalfan) [00:00:03]: Could not unload undefined prefab 0x60fc588a (chiminea) [00:00:03]: Could not unload undefined prefab 0x3bf2cb60 (chiminea_placer) [00:00:03]: Could not unload undefined prefab 0x68ba7103 (researchlab5) [00:00:03]: Could not unload undefined prefab 0x1cbbb6a7 (researchlab5_placer) [00:00:03]: Could not unload undefined prefab 0xe832ee7d (raft) [00:00:03]: Could not unload undefined prefab 0x897caead (raft_placer) [00:00:03]: Could not unload undefined prefab 0x33a7f0a1 (lograft) [00:00:03]: Could not unload undefined prefab 0xcca82b89 (lograft_placer) [00:00:03]: Could not unload undefined prefab 0x7ca101d3 (dragoonden) [00:00:03]: Could not unload undefined prefab 0x6db191d7 (dragoonden_placer) [00:00:03]: Could not unload undefined prefab 0xc2a00ca (waterchest) [00:00:03]: Could not unload undefined prefab 0x70979320 (waterchest_placer) [00:00:03]: Could not unload undefined prefab 0x5956e2a2 (piratehat) [00:00:03]: Could not unload undefined prefab 0x1b91a956 (blowdart_poison) [00:00:03]: Could not unload undefined prefab 0x68c8d9d7 (captainhat) [00:00:03]: Could not unload undefined prefab 0x811c1db3 (palmleaf_umbrella) [00:00:03]: Could not unload undefined prefab 0x703741a0 (bottlelantern) [00:00:03]: Could not unload undefined prefab 0x70660d69 (boatrepairkit) [00:00:03]: Could not unload undefined prefab 0xc8123fa5 (seasack) [00:00:03]: Could not unload undefined prefab 0x67e2ab44 (armor_windbreaker) [00:00:03]: Could not unload undefined prefab 0x21319e8c (coconade) [00:00:03]: Could not unload undefined prefab 0x1a6c6f45 (blubbersuit) [00:00:03]: Could not unload undefined prefab 0xadce2aa0 (armorseashell) [00:00:03]: Could not unload undefined prefab 0xe649db6f (armouredboat) [00:00:03]: Could not unload undefined prefab 0xc87cc93b (armouredboat_placer) [00:00:03]: Could not unload undefined prefab 0xe9ed9582 (sail_stick) [00:00:03]: Could not unload undefined prefab 0xe5b46d47 (obsidiancoconade) [00:00:03]: Could not unload undefined prefab 0xd8067599 (beehat) [00:00:03]: Could not unload undefined prefab 0x474b8c6e (spear_poison) [00:00:03]: Could not unload undefined prefab 0xcebbb0da (armorobsidian) [00:00:03]: Could not unload undefined prefab 0x3059686e (volcanostaff) [00:00:03]: Could not unload undefined prefab 0x3b08494a (obsidianfirepit) [00:00:03]: Could not unload undefined prefab 0x69102aa0 (obsidianfirepit_placer) [00:00:03]: Could not unload undefined prefab 0x4ed979d1 (mussel_bed) [00:00:03]: Could not unload undefined prefab 0x29d05021 (spear_obsidian) [00:00:03]: Could not unload undefined prefab 0xd5201c09 (beebox) [00:00:03]: Could not unload undefined prefab 0x753b7621 (beebox_placer) [00:00:03]: Could not unload undefined prefab 0xf02cfe22 (obsidianmachete) [00:00:03]: Could not unload undefined prefab 0x8959b28a (sea_yard) [00:00:03]: Could not unload undefined prefab 0xded2f160 (sea_yard_placer) [00:00:03]: Could not unload undefined prefab 0xbd48db8a (tar_extractor) [00:00:03]: Could not unload undefined prefab 0xb29b8860 (tar_extractor_placer) [00:00:03]: Could not unload undefined prefab 0x8d14c757 (cutlass) [00:00:03]: Could not unload undefined prefab 0x2f0f89cb (reflectivevest) [00:00:03]: Could not unload undefined prefab 0x9260274c (nubbin) [00:00:03]: Could not unload undefined prefab 0x144395a5 (trawlnet) [00:00:03]: Could not unload undefined prefab 0xf9183b8a (armor_lifejacket) [00:00:03]: Could not unload undefined prefab 0xbb660aa6 (spear_launcher) [00:00:03]: Could not unload undefined prefab 0xe86f4f8f (supertelescope) [00:00:03]: Could not unload undefined prefab 0xeeb5180e (snakeskinsail) [00:00:03]: Could not unload undefined prefab 0x6dda899f (watermelonhat) [00:00:03]: Could not unload undefined prefab 0xe55c027f (piratihatitator) [00:00:03]: Could not unload undefined prefab 0x6c19fe2b (piratihatitator_placer) [00:00:03]: Could not unload undefined prefab 0xc4c93c5d (boatcannon) [00:00:03]: Could not unload undefined prefab 0xe2fc99b0 (ironwind) [00:00:03]: Could not unload undefined prefab 0x3e63128a (ox_flute) [00:00:03]: Could not unload undefined prefab 0x4715747a (sea_chiminea) [00:00:03]: Could not unload undefined prefab 0xefef9370 (sea_chiminea_placer) [00:00:03]: Could not unload undefined prefab 0x4d41beb9 (wall_enforcedlimestone_item) [00:00:03]: Could not unload undefined prefab 0xcfd45dd4 (feathersail) [00:00:03]: Could not unload undefined prefab 0xa715d03d (boat_torch) [00:00:03]: Could not unload undefined prefab 0x5e849cb (clothsail) [00:00:03]: Could not unload undefined prefab 0x16bcbff1 (sail) [00:00:03]: Could not unload undefined prefab 0xeee6ebd (encrustedboat) [00:00:03]: Could not unload undefined prefab 0x574d9e6d (encrustedboat_placer) [00:00:03]: Could not unload undefined prefab 0x24bb7bad (quackendrill) [00:00:03]: Could not unload undefined prefab 0x31c5155c (cargoboat) [00:00:03]: Could not unload undefined prefab 0xc36de0e (cargoboat_placer) [00:00:03]: Could not unload undefined prefab 0x95e2439a (rowboat) [00:00:03]: Could not unload undefined prefab 0x77133c50 (rowboat_placer) [00:00:03]: Could not unload undefined prefab 0x15ad0ae7 (boat_lantern) [00:00:03]: Could not unload undefined prefab 0x43f6355e (snakeskinhat) [00:00:03]: Could not unload undefined prefab 0xc2924a42 (gashat) [00:00:03]: Could not unload undefined prefab 0xd21d2fd2 (tarsuit) [00:00:03]: Could not unload undefined prefab 0x14e47079 (turf_snakeskinfloor) [00:00:03]: Could not unload undefined prefab 0x79ad5092 (monkeyball) [00:00:03]: Could not unload undefined prefab 0x30d2b33d (primeapebarrel) [00:00:03]: Could not unload undefined prefab 0x807939ed (primeapebarrel_placer) [00:00:03]: Could not unload undefined prefab 0xae0991e0 (mussel_stick) [00:00:03]: Could not unload undefined prefab 0x362da119 (icemaker) [00:00:03]: Could not unload undefined prefab 0x3d61cd11 (icemaker_placer) [00:00:03]: Could not unload undefined prefab 0xf20956c9 (double_umbrellahat) [00:00:03]: Could not unload undefined prefab 0x8d60ee3a (coldfire) [00:00:03]: Could not unload undefined prefab 0xe72d29b0 (coldfire_placer) [00:00:03]: Could not unload undefined prefab 0xb4e674c6 (hawaiianshirt) [00:00:03]: Could not unload undefined prefab 0xcfae714a (telescope) [00:00:03]: Could not unload undefined prefab 0xe3844d0e (quackeringram) [00:00:03]: Could not unload undefined prefab 0xeb646050 (icehat) [00:00:03]: Could not unload undefined prefab 0xa818ae4d (shark_teethhat) [00:00:03]: Could not unload undefined prefab 0x310f6e91 (armorlimestone) [00:00:03]: Could not unload undefined prefab 0xdb20fa95 (heatrock) [00:00:03]: Could not unload undefined prefab 0x12c13ebb (antivenom) [00:00:03]: Could not unload undefined prefab 0x6e9fd28c (rug_metal) [00:00:03]: Could not unload undefined prefab 0xd06834de (rug_metal_placer) [00:00:03]: Could not unload undefined prefab 0xf1ef037a (deco_wallornament_fulllength_mirror) [00:00:03]: Could not unload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [00:00:03]: Could not unload undefined prefab 0x3bc68d2e (pig_shop_hoofspa) [00:00:03]: Could not unload undefined prefab 0x321975bc (pig_shop_hoofspa_placer) [00:00:03]: Could not unload undefined prefab 0x7b1dec48 (sprinkler) [00:00:03]: Could not unload undefined prefab 0xbbc46422 (sprinkler_placer) [00:00:03]: Could not unload undefined prefab 0x3a84ed7 (shelves_pallet) [00:00:03]: Could not unload undefined prefab 0xe1a7cbd3 (shelves_pallet_placer) [00:00:03]: Could not unload undefined prefab 0xf5e62834 (rug_hoofprint) [00:00:03]: Could not unload undefined prefab 0x7434536 (rug_hoofprint_placer) [00:00:03]: Could not unload undefined prefab 0x1ede0e97 (rug_crime) [00:00:03]: Could not unload undefined prefab 0x54159c13 (rug_crime_placer) [00:00:03]: Could not unload undefined prefab 0xeb510d2f (turf_cobbleroad) [00:00:03]: Could not unload undefined prefab 0x40e27925 (deco_plantholder_terrarium) [00:00:03]: Could not unload undefined prefab 0x407b4a05 (deco_plantholder_terrarium_placer) [00:00:03]: Could not unload undefined prefab 0x87dd9e1a (interior_wall_floral) [00:00:03]: Could not unload undefined prefab 0x875750ea (turf_road) [00:00:03]: Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor) [00:00:03]: Could not unload undefined prefab 0x743a74c2 (basefan) [00:00:03]: Could not unload undefined prefab 0x10849128 (basefan_placer) [00:00:03]: Could not unload undefined prefab 0x31b2a87 (deco_wallornament_black_cat) [00:00:03]: Could not unload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [00:00:03]: Could not unload undefined prefab 0x145a3f68 (clawpalmtree_sapling) [00:00:03]: Could not unload undefined prefab 0xaa5f8902 (clawpalmtree_sapling_placer) [00:00:03]: Could not unload undefined prefab 0x7677c6fe (pig_guard_tower) [00:00:03]: Could not unload undefined prefab 0xcc1c67ec (pig_guard_tower_placer) [00:00:03]: Could not unload undefined prefab 0xe53542f5 (rug_rubbermat) [00:00:03]: Could not unload undefined prefab 0xee98ac35 (rug_rubbermat_placer) [00:00:03]: Could not unload undefined prefab 0x8cf67e3 (reno_tab_chairs) [00:00:03]: Could not unload undefined prefab 0x24a03726 (shelves_cinderblocks) [00:00:03]: Could not unload undefined prefab 0x9c7bbdc4 (shelves_cinderblocks_placer) [00:00:03]: Could not unload undefined prefab 0x97abca38 (shelves_wallmount) [00:00:03]: Could not unload undefined prefab 0xacffea32 (shelves_wallmount_placer) [00:00:03]: Could not unload undefined prefab 0x14df947c (window_round_burlap) [00:00:03]: Could not unload undefined prefab 0xa000d6ee (window_round_burlap_placer) [00:00:03]: Could not unload undefined prefab 0xe959cf1c (reno_tab_floors) [00:00:03]: Could not unload undefined prefab 0xfcf46a5a (deco_wallornament_wreath) [00:00:03]: Could not unload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [00:00:03]: Could not unload undefined prefab 0xa89f04ce (deco_plantholder_plantpet) [00:00:03]: Could not unload undefined prefab 0xe3f0561c (deco_plantholder_plantpet_placer) [00:00:03]: Could not unload undefined prefab 0x40826784 (deco_plantholder_wip) [00:00:03]: Could not unload undefined prefab 0xddecd1e6 (deco_plantholder_wip_placer) [00:00:03]: Could not unload undefined prefab 0xcb2db4cf (rug_porcupuss) [00:00:03]: Could not unload undefined prefab 0xa72757db (rug_porcupuss_placer) [00:00:03]: Could not unload undefined prefab 0x40ba8b03 (turf_fields) [00:00:03]: Could not unload undefined prefab 0x95e2439a (rowboat) [00:00:03]: Could not unload undefined prefab 0x77133c50 (rowboat_placer) [00:00:03]: Could not unload undefined prefab 0xa4aea8db (cork_bat) [00:00:03]: Could not unload undefined prefab 0x3abd354a (rug_octagon) [00:00:03]: Could not unload undefined prefab 0xf4383ea0 (rug_octagon_placer) [00:00:03]: Could not unload undefined prefab 0x655f6246 (rug_catcoon) [00:00:03]: Could not unload undefined prefab 0x550e0aa4 (rug_catcoon_placer) [00:00:03]: Could not unload undefined prefab 0x8438ac46 (deco_chair_lounge) [00:00:03]: Could not unload undefined prefab 0x63822d76 (chair_lounge_placer) [00:00:03]: Could not unload undefined prefab 0x6805555d (deco_table_chess) [00:00:03]: Could not unload undefined prefab 0xd5784fcd (deco_table_chess_placer) [00:00:03]: Could not unload undefined prefab 0xdb79e025 (player_house_brick_craft) [00:00:03]: Could not unload undefined prefab 0x430f0884 (shelves_wood) [00:00:03]: Could not unload undefined prefab 0xb129f0e6 (shelves_wood_placer) [00:00:03]: Could not unload undefined prefab 0x8b2b80a8 (antmaskhat) [00:00:03]: Could not unload undefined prefab 0xa879cca2 (deco_wallornament_cape) [00:00:03]: Could not unload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [00:00:03]: Could not unload undefined prefab 0x191be39c (shelves_fridge) [00:00:03]: Could not unload undefined prefab 0x1cd4ffce (shelves_fridge_placer) [00:00:03]: Could not unload undefined prefab 0x213d0a4f (deco_plantholder_fancy) [00:00:03]: Could not unload undefined prefab 0xa435a25b (deco_plantholder_fancy_placer) [00:00:03]: Could not unload undefined prefab 0x9ff0b48e (deco_chair_horned) [00:00:03]: Could not unload undefined prefab 0xb452232e (chair_horned_placer) [00:00:03]: Could not unload undefined prefab 0x7653bb29 (pig_shop_florist) [00:00:03]: Could not unload undefined prefab 0x5ce44f01 (pig_shop_florist_placer) [00:00:03]: Could not unload undefined prefab 0x8735fa3 (shelves_midcentury) [00:00:03]: Could not unload undefined prefab 0xdd526007 (shelves_midcentury_placer) [00:00:03]: Could not unload undefined prefab 0xee887b2f (deco_plantholder_birdcage) [00:00:03]: Could not unload undefined prefab 0x1769b97b (deco_plantholder_birdcage_placer) [00:00:03]: Could not unload undefined prefab 0xa4bc1dde (deco_wallornament_embroidery_hoop) [00:00:03]: Could not unload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [00:00:03]: Could not unload undefined prefab 0xea66d887 (deco_lamp_rightangles) [00:00:03]: Could not unload undefined prefab 0xfbb33623 (deco_lamp_rightangles_placer) [00:00:03]: Could not unload undefined prefab 0xa83d1e15 (deco_lamp_bellshade) [00:00:03]: Could not unload undefined prefab 0xcd164915 (deco_lamp_bellshade_placer) [00:00:03]: Could not unload undefined prefab 0xc9fbff24 (deco_chair_bench) [00:00:03]: Could not unload undefined prefab 0xa0c50f4 (chair_bench_placer) [00:00:03]: Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor) [00:00:03]: Could not unload undefined prefab 0xcc95e765 (window_small_peaked) [00:00:03]: Could not unload undefined prefab 0x9cd4cbc5 (window_small_peaked_placer) [00:00:03]: Could not unload undefined prefab 0x12703c90 (swinging_light_floral_bulb) [00:00:03]: Could not unload undefined prefab 0xb87811da (swinging_light_floral_bulb_placer) [00:00:03]: Could not unload undefined prefab 0x8e7c0e4a (deco_lamp_orb) [00:00:03]: Could not unload undefined prefab 0xcca525a0 (deco_lamp_orb_placer) [00:00:03]: Could not unload undefined prefab 0xd63f401a (reno_tab_tables) [00:00:03]: Could not unload undefined prefab 0x14df8f50 (pig_shop_general) [00:00:03]: Could not unload undefined prefab 0x407d8f1a (pig_shop_general_placer) [00:00:03]: Could not unload undefined prefab 0x58a82c9c (corkchest) [00:00:03]: Could not unload undefined prefab 0x5df876ce (corkchest_placer) [00:00:03]: Could not unload undefined prefab 0xb566170f (armor_metalplate) [00:00:03]: Could not unload undefined prefab 0xbf4d3ccf (interior_floor_plaid_tile) [00:00:03]: Could not unload undefined prefab 0xc39269bf (interior_floor_marble) [00:00:03]: Could not unload undefined prefab 0x12eae4dc (bonestaff) [00:00:03]: Could not unload undefined prefab 0xdf47fa6c (ballpein_hammer) [00:00:03]: Could not unload undefined prefab 0xeeb5180e (snakeskinsail) [00:00:03]: Could not unload undefined prefab 0xee8c5e98 (rug_square) [00:00:03]: Could not unload undefined prefab 0xbf84fdd2 (rug_square_placer) [00:00:03]: Could not unload undefined prefab 0x1d722e29 (swinging_light_floral_bloomer) [00:00:03]: Could not unload undefined prefab 0xbd1f1c01 (swinging_light_floral_bloomer_placer) [00:00:03]: Could not unload undefined prefab 0xbcbb751d (turf_foundation) [00:00:03]: Could not unload undefined prefab 0xd46d9ffd (goldpan) [00:00:03]: Could not unload undefined prefab 0x8531957d (deco_plantholder_orchid) [00:00:03]: Could not unload undefined prefab 0xd3f247ad (deco_plantholder_orchid_placer) [00:00:03]: Could not unload undefined prefab 0xc33f1a26 (reno_tab_lamps) [00:00:03]: Could not unload undefined prefab 0x31816529 (armor_weevole) [00:00:03]: Could not unload undefined prefab 0x1521e52e (deco_chair_ottoman) [00:00:03]: Could not unload undefined prefab 0x70b9656a (chair_ottoman_placer) [00:00:03]: Could not unload undefined prefab 0x6a3f3187 (shelves_crates) [00:00:03]: Could not unload undefined prefab 0xdca69d23 (shelves_crates_placer) [00:00:03]: Could not unload undefined prefab 0xd3667634 (shelves_marble) [00:00:03]: Could not unload undefined prefab 0x2deb7736 (shelves_marble_placer) [00:00:03]: Could not unload undefined prefab 0x6d712297 (shelves_basic) [00:00:03]: Could not unload undefined prefab 0xf8a58813 (shelves_basic_placer) [00:00:03]: Could not unload undefined prefab 0x7fceff10 (featherfan) [00:00:03]: Could not unload undefined prefab 0xdd889b55 (deco_antiquities_beefalo) [00:00:03]: Could not unload undefined prefab 0xd341fbd5 (deco_antiquities_beefalo_placer) [00:00:03]: Could not unload undefined prefab 0x54acc701 (blunderbuss) [00:00:03]: Could not unload undefined prefab 0xed5d266e (reno_tab_windows) [00:00:03]: Could not unload undefined prefab 0x1d6cb58e (player_house_turret_craft) [00:00:03]: Could not unload undefined prefab 0xd2383281 (deco_lamp_2embroidered) [00:00:03]: Could not unload undefined prefab 0xd7b531a9 (deco_lamp_2embroidered_placer) [00:00:03]: Could not unload undefined prefab 0x74138451 (reno_tab_homekits) [00:00:03]: Could not unload undefined prefab 0x940ce7b3 (rug_round) [00:00:03]: Could not unload undefined prefab 0x6501f3f7 (rug_round_placer) [00:00:03]: Could not unload undefined prefab 0xe1c483c0 (deco_plantholder_philodendron) [00:00:03]: Could not unload undefined prefab 0xf7c15eaa (deco_plantholder_philodendron_placer) [00:00:03]: Could not unload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [00:00:03]: Could not unload undefined prefab 0x5486a5b9 (rug_web) [00:00:03]: Could not unload undefined prefab 0x9c9ee071 (rug_web_placer) [00:00:03]: Could not unload undefined prefab 0xadeaec54 (deco_plantholder_winterfeasttreeofsadness) [00:00:03]: Could not unload undefined prefab 0x48bb916 (deco_plantholder_winterfeasttreeofsadness_placer) [00:00:03]: Could not unload undefined prefab 0xdc8dfd70 (shelves_industrial) [00:00:03]: Could not unload undefined prefab 0x85e5d8fa (shelves_industrial_placer) [00:00:03]: Could not unload undefined prefab 0x7c7d61e1 (deco_plantholder_fernstand) [00:00:03]: Could not unload undefined prefab 0xfc74ea49 (deco_plantholder_fernstand_placer) [00:00:03]: Could not unload undefined prefab 0xcae56360 (shelves_adjustable) [00:00:03]: Could not unload undefined prefab 0x5b85d70a (shelves_adjustable_placer) [00:00:03]: Could not unload undefined prefab 0x2eb15fb5 (deco_plantholder_fern) [00:00:03]: Could not unload undefined prefab 0xbad2df75 (deco_plantholder_fern_placer) [00:00:03]: Could not unload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [00:00:03]: Could not unload undefined prefab 0xdae22a1 (deco_lamp_ceramic) [00:00:03]: Could not unload undefined prefab 0x11d97989 (deco_lamp_ceramic_placer) [00:00:03]: Could not unload undefined prefab 0x3f5eb004 (swinging_light_derby) [00:00:03]: Could not unload undefined prefab 0xa2e76966 (swinging_light_derby_placer) [00:00:03]: Could not unload undefined prefab 0xf821d10a (swinging_light_tophat) [00:00:03]: Could not unload undefined prefab 0x69b832e0 (swinging_light_tophat_placer) [00:00:03]: Could not unload undefined prefab 0x4bc6e82b (swinging_light_floral_scallop) [00:00:03]: Could not unload undefined prefab 0x8313457f (swinging_light_floral_scallop_placer) [00:00:03]: Could not unload undefined prefab 0x71177e57 (player_house_cottage_craft) [00:00:03]: Could not unload undefined prefab 0x8587f3e (swinging_light_pendant_cherries) [00:00:03]: Could not unload undefined prefab 0xfe6a1fac (swinging_light_pendant_cherries_placer) [00:00:03]: Could not unload undefined prefab 0xca4cdf49 (swinging_light_rope_2) [00:00:03]: Could not unload undefined prefab 0xbe062e1 (swinging_light_rope_2_placer) [00:00:03]: Could not unload undefined prefab 0x1407dd34 (deco_plantholder_basic) [00:00:03]: Could not unload undefined prefab 0xd58e5036 (deco_plantholder_basic_placer) [00:00:03]: Could not unload undefined prefab 0xca4cdf48 (swinging_light_rope_1) [00:00:03]: Could not unload undefined prefab 0x68ceb122 (swinging_light_rope_1_placer) [00:00:03]: Could not unload undefined prefab 0x31c5155c (cargoboat) [00:00:03]: Could not unload undefined prefab 0xc36de0e (cargoboat_placer) [00:00:03]: Could not unload undefined prefab 0x77689fa0 (deco_lamp_downbridge) [00:00:03]: Could not unload undefined prefab 0x8e580aca (deco_lamp_downbridge_placer) [00:00:03]: Could not unload undefined prefab 0x9e592914 (deco_plantholder_bonsai) [00:00:03]: Could not unload undefined prefab 0xe78bcc56 (deco_plantholder_bonsai_placer) [00:00:03]: Could not unload undefined prefab 0xb06a926b (deco_table_round) [00:00:03]: Could not unload undefined prefab 0xd0258b3f (deco_table_round_placer) [00:00:03]: Could not unload undefined prefab 0x464b13a4 (rug_swirl) [00:00:03]: Could not unload undefined prefab 0xbbc75dc6 (rug_swirl_placer) [00:00:03]: Could not unload undefined prefab 0xa1524873 (interior_wall_wood) [00:00:03]: Could not unload undefined prefab 0x57303000 (deco_lamp_candelabra) [00:00:03]: Could not unload undefined prefab 0x356f226a (deco_lamp_candelabra_placer) [00:00:03]: Could not unload undefined prefab 0xd3c23856 (goldnugget) [00:00:03]: Could not unload undefined prefab 0x71aa5092 (securitycontract) [00:00:03]: Could not unload undefined prefab 0x36a9e4a5 (corkboat) [00:00:03]: Could not unload undefined prefab 0x2517fe85 (corkboat_placer) [00:00:03]: Could not unload undefined prefab 0x37648fbe (swinging_light_basic_bulb) [00:00:03]: Could not unload undefined prefab 0x852ef2c (swinging_light_basic_bulb_placer) [00:00:03]: Could not unload undefined prefab 0xcafd929d (deco_lamp_edison) [00:00:03]: Could not unload undefined prefab 0x2047428d (deco_lamp_edison_placer) [00:00:03]: Could not unload undefined prefab 0xea0bfd91 (deco_chair_rocking) [00:00:03]: Could not unload undefined prefab 0xcdd10a47 (chair_rocking_placer) [00:00:03]: Could not unload undefined prefab 0x57d3b656 (gasmaskhat) [00:00:03]: Could not unload undefined prefab 0x8d1b62d7 (deco_plantholder_marble) [00:00:03]: Could not unload undefined prefab 0x5357b7d3 (deco_plantholder_marble_placer) [00:00:03]: Could not unload undefined prefab 0x32cfc7d9 (shelves_ladder) [00:00:03]: Could not unload undefined prefab 0xa9e77651 (shelves_ladder_placer) [00:00:03]: Could not unload undefined prefab 0xe10be592 (antler) [00:00:03]: Could not unload undefined prefab 0xb4f936b6 (rug_hedgehog) [00:00:03]: Could not unload undefined prefab 0x8024fa34 (rug_hedgehog_placer) [00:00:03]: Could not unload undefined prefab 0xb0ab3235 (interior_wall_harlequin) [00:00:03]: Could not unload undefined prefab 0x95072a74 (antsuit) [00:00:03]: Could not unload undefined prefab 0x63ae5c3d (shelves_floating) [00:00:03]: Could not unload undefined prefab 0x8b3550ed (shelves_floating_placer) [00:00:03]: Could not unload undefined prefab 0xa1e0baa2 (deco_plantholder_winterfeasttree) [00:00:03]: Could not unload undefined prefab 0x59c29348 (deco_plantholder_winterfeasttree_placer) [00:00:03]: Could not unload undefined prefab 0x4ec429fd (deco_plantholder_xerographica) [00:00:03]: Could not unload undefined prefab 0xed7b932d (deco_plantholder_xerographica_placer) [00:00:03]: Could not unload undefined prefab 0xdce6bc11 (deco_chaise) [00:00:03]: Could not unload undefined prefab 0x4f9a6419 (deco_chaise_placer) [00:00:03]: Could not unload undefined prefab 0x828a79b4 (player_house_gothic_craft) [00:00:03]: Could not unload undefined prefab 0xa7a5c984 (swinging_light_chandalier_candles) [00:00:03]: Could not unload undefined prefab 0xca14efe6 (swinging_light_chandalier_candles_placer) [00:00:03]: Could not unload undefined prefab 0x3a9c75e (deco_lamp_2upturns) [00:00:03]: Could not unload undefined prefab 0xdd0d0f8c (deco_lamp_2upturns_placer) [00:00:03]: Could not unload undefined prefab 0x823b34c6 (bathat) [00:00:03]: Could not unload undefined prefab 0x4c37a228 (rug_fur) [00:00:03]: Could not unload undefined prefab 0x3892f642 (rug_fur_placer) [00:00:03]: Could not unload undefined prefab 0x1ddc3722 (shelves_hattree) [00:00:03]: Could not unload undefined prefab 0x7ff8f6c8 (shelves_hattree_placer) [00:00:03]: Could not unload undefined prefab 0x702d3d1e (deco_lamp_adjustable) [00:00:03]: Could not unload undefined prefab 0xc94ba9cc (deco_lamp_adjustable_placer) [00:00:03]: Could not unload undefined prefab 0x171194ba (deco_plantholder_zz) [00:00:03]: Could not unload undefined prefab 0x5397e330 (deco_plantholder_zz_placer) [00:00:03]: Could not unload undefined prefab 0x95baf92a (hogusporkusator) [00:00:03]: Could not unload undefined prefab 0xeddb42c0 (hogusporkusator_placer) [00:00:03]: Could not unload undefined prefab 0xac737a0e (pithhat) [00:00:03]: Could not unload undefined prefab 0x6e24d18f (interior_floor_wood) [00:00:03]: Could not unload undefined prefab 0xda31de05 (deco_table_raw) [00:00:03]: Could not unload undefined prefab 0xda566d25 (deco_table_raw_placer) [00:00:03]: Could not unload undefined prefab 0x5bbb16dc (deco_round) [00:00:03]: Could not unload undefined prefab 0xf833ec3 (deco_round_cornerbeam_placer) [00:00:03]: Could not unload undefined prefab 0x4dfa7cd9 (deco_millinery) [00:00:03]: Could not unload undefined prefab 0xdcb10240 (deco_millinery_cornerbeam_placer) [00:00:03]: Could not unload undefined prefab 0x485bddbf (deco_wood) [00:00:03]: Could not unload undefined prefab 0xfdc9b826 (deco_wood_cornerbeam_placer) [00:00:03]: Could not unload undefined prefab 0xfdab5b6e (rug_wormhole) [00:00:03]: Could not unload undefined prefab 0x80a9977c (rug_wormhole_placer) [00:00:03]: Could not unload undefined prefab 0xb8e3be7 (deco_chair_stuffed) [00:00:03]: Could not unload undefined prefab 0xc0cd0271 (chair_stuffed_placer) [00:00:03]: Could not unload undefined prefab 0x116cb80c (city_lamp) [00:00:03]: Could not unload undefined prefab 0xaf74ef5e (city_lamp_placer) [00:00:03]: Could not unload undefined prefab 0x8f0787a3 (window_large_square_curtain) [00:00:03]: Could not unload undefined prefab 0x5d843807 (window_large_square_curtain_placer) [00:00:03]: Could not unload undefined prefab 0x89ee4ae9 (deco_plantholder_dishgarden) [00:00:03]: Could not unload undefined prefab 0xa6594f41 (deco_plantholder_dishgarden_placer) [00:00:03]: Could not unload undefined prefab 0xe2b3e4f0 (window_large_square) [00:00:03]: Could not unload undefined prefab 0x30bd117a (window_large_square_placer) [00:00:03]: Could not unload undefined prefab 0xc85be77 (thunderhat) [00:00:03]: Could not unload undefined prefab 0xe3296018 (window_small_peaked_curtain) [00:00:03]: Could not unload undefined prefab 0x68329c52 (window_small_peaked_curtain_placer) [00:00:03]: Could not unload undefined prefab 0x4a5c1770 (rug_nailbed) [00:00:03]: Could not unload undefined prefab 0xaca53efa (rug_nailbed_placer) [00:00:03]: Could not unload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [00:00:03]: Could not unload undefined prefab 0xf2a65def (deco_marble) [00:00:03]: Could not unload undefined prefab 0x733e6056 (deco_marble_cornerbeam_placer) [00:00:03]: Could not unload undefined prefab 0xb760043d (deco_wallornament_no_smoking) [00:00:03]: Could not unload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [00:00:03]: Could not unload undefined prefab 0x99a30df8 (pighouse_city) [00:00:03]: Could not unload undefined prefab 0xda133672 (pighouse_city_placer) [00:00:03]: Could not unload undefined prefab 0x6d4b616b (playerhouse_city) [00:00:03]: Could not unload undefined prefab 0xe9fefc3f (playerhouse_city_placer) [00:00:03]: Could not unload undefined prefab 0x14894bd9 (deco_wallornament_periodic_table) [00:00:03]: Could not unload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [00:00:03]: Could not unload undefined prefab 0x52f1204e (candlehat) [00:00:03]: Could not unload undefined prefab 0x2403ccde (magnifying_glass) [00:00:03]: Could not unload undefined prefab 0x9af31602 (deco_wallornament_hunt) [00:00:03]: Could not unload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [00:00:03]: Could not unload undefined prefab 0xa7fbb995 (shelves_hutch) [00:00:03]: Could not unload undefined prefab 0x394fcd95 (shelves_hutch_placer) [00:00:03]: Could not unload undefined prefab 0xfadcd8c3 (deco_wallornament_photo) [00:00:03]: Could not unload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [00:00:03]: Could not unload undefined prefab 0x92b93b1f (deco_wallornament_axe) [00:00:03]: Could not unload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [00:00:03]: Could not unload undefined prefab 0x29e69bcb (disarming_kit) [00:00:03]: Could not unload undefined prefab 0x44734d2 (deco_lamp_crystals) [00:00:03]: Could not unload undefined prefab 0x4be2ed18 (deco_lamp_crystals_placer) [00:00:03]: Could not unload undefined prefab 0x37523f00 (deco_table_crate) [00:00:03]: Could not unload undefined prefab 0xfa37536a (deco_table_crate_placer) [00:00:03]: Could not unload undefined prefab 0x41a7dded (deco_antiquities_wallfish) [00:00:03]: Could not unload undefined prefab 0x57b7c33d (deco_antiquities_wallfish_placer) [00:00:03]: Could not unload undefined prefab 0xd35506f1 (deco_table_diy) [00:00:03]: Could not unload undefined prefab 0x6892139 (deco_table_diy_placer) [00:00:03]: Could not unload undefined prefab 0x4cd43780 (smelter) [00:00:03]: Could not unload undefined prefab 0x8d9094fa (smetler_placer) [00:00:03]: Could not unload undefined prefab 0xb806e145 (shelves_glass) [00:00:03]: Could not unload undefined prefab 0x9ac319e5 (shelves_glass_placer) [00:00:03]: Could not unload undefined prefab 0x71b5890c (deco_lamp_stainglass) [00:00:03]: Could not unload undefined prefab 0xbf49de5e (deco_lamp_stainglass_placer) [00:00:03]: Could not unload undefined prefab 0x9bc8df4c (deco_table_banker) [00:00:03]: Could not unload undefined prefab 0xfc99781e (deco_table_banker_placer) [00:00:03]: Could not unload undefined prefab 0xac91eba0 (deco_plantholder_pitchers) [00:00:03]: Could not unload undefined prefab 0xd1b3beca (deco_plantholder_pitchers_placer) [00:00:03]: Could not unload undefined prefab 0x5389d606 (interior_floor_check) [00:00:03]: Could not unload undefined prefab 0x29da2f76 (pig_shop_deli) [00:00:03]: Could not unload undefined prefab 0x4bb5174 (pig_shop_deli_placer) [00:00:03]: Could not unload undefined prefab 0x4522c948 (reno_tab_columns) [00:00:03]: Could not unload undefined prefab 0xbb50fc53 (deco_chair_massager) [00:00:03]: Could not unload undefined prefab 0x1e0e9b29 (chair_massager_placer) [00:00:03]: Could not unload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [00:00:03]: Could not unload undefined prefab 0xe8c452ac (deco_plantholder_traps) [00:00:03]: Could not unload undefined prefab 0x1059ecbe (deco_plantholder_traps_placer) [00:00:03]: Could not unload undefined prefab 0xfdf747ac (deco_plantholder_palm) [00:00:03]: Could not unload undefined prefab 0x61c3b7be (deco_plantholder_palm_placer) [00:00:03]: Could not unload undefined prefab 0x506a0f05 (interior_floor_sheet_metal) [00:00:03]: Could not unload undefined prefab 0x7ad2b6dc (window_tall) [00:00:03]: Could not unload undefined prefab 0x338bdc8e (window_tall_placer) [00:00:03]: Could not unload undefined prefab 0xdcd8b64b (deco_lamp_gothic) [00:00:03]: Could not unload undefined prefab 0x1f002f5f (deco_lamp_gothic_placer) [00:00:03]: Could not unload undefined prefab 0xd6fd3291 (rug_braid) [00:00:03]: Could not unload undefined prefab 0xcccb4d99 (rug_braid_placer) [00:00:03]: Could not unload undefined prefab 0x43f6355e (snakeskinhat) [00:00:03]: Could not unload undefined prefab 0x5c641039 (deco_plantholder_draceana) [00:00:03]: Could not unload undefined prefab 0x23f3d5f1 (deco_plantholder_draceana_placer) [00:00:03]: Could not unload undefined prefab 0x5da2328d (deco_lamp_upturn) [00:00:03]: Could not unload undefined prefab 0xca9f869d (deco_lamp_upturn_placer) [00:00:03]: Could not unload undefined prefab 0xdec7e899 (deco_wallornament_mosaic) [00:00:03]: Could not unload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [00:00:03]: Could not unload undefined prefab 0x1cc95f01 (player_house_manor_craft) [00:00:03]: Could not unload undefined prefab 0x45338a (rug_tiles) [00:00:03]: Could not unload undefined prefab 0xfdb93060 (rug_tiles_placer) [00:00:03]: Could not unload undefined prefab 0x86cb11ef (bugrepellent) [00:00:03]: Could not unload undefined prefab 0xfa6bf685 (shelves_pipe) [00:00:03]: Could not unload undefined prefab 0x311f34a5 (shelves_pipe_placer) [00:00:03]: Could not unload undefined prefab 0xcad65074 (pig_shop_bank) [00:00:03]: Could not unload undefined prefab 0x5e858cf6 (pig_shop_bank_placer) [00:00:03]: Could not unload undefined prefab 0x9598d664 (deco_lamp_fringe) [00:00:03]: Could not unload undefined prefab 0xd9326b06 (deco_lamp_fringe_placer) [00:00:03]: Could not unload undefined prefab 0x6e5c26ec (metalplatehat) [00:00:03]: Could not unload undefined prefab 0x11c3f528 (halberd) [00:00:03]: Could not unload undefined prefab 0x3827e512 (swinging_light_basic_metal) [00:00:03]: Could not unload undefined prefab 0xcea2acd8 (swinging_light_basic_metal_placer) [00:00:03]: Could not unload undefined prefab 0x6d331947 (deco_lamp_2fringes) [00:00:03]: Could not unload undefined prefab 0x579c4563 (deco_lamp_2fringes_placer) [00:00:03]: Could not unload undefined prefab 0xb06405b9 (pig_shop_hatshop) [00:00:03]: Could not unload undefined prefab 0x96298071 (pig_shop_hatshop_placer) [00:00:03]: Could not unload undefined prefab 0xe32eba07 (deco_lamp_glass) [00:00:03]: Could not unload undefined prefab 0x453df4a3 (deco_lamp_glass_placer) [00:00:03]: Could not unload undefined prefab 0x37c31aa6 (lantern) [00:00:03]: Could not unload undefined prefab 0x86bcbe6a (player_house_tudor_craft) [00:00:03]: Could not unload undefined prefab 0xc3e68c44 (pig_shop_cityhall_player) [00:00:03]: Could not unload undefined prefab 0xb911372e (pig_shop_cityhall_placer) [00:00:03]: Could not unload undefined prefab 0x92cca233 (reno_tab_shelves) [00:00:03]: Could not unload undefined prefab 0x1c72b303 (shelves_aframe) [00:00:03]: Could not unload undefined prefab 0xfad6f4a7 (shelves_aframe_placer) [00:00:03]: Could not unload undefined prefab 0xfd6ec64e (deco_chair_footrest) [00:00:03]: Could not unload undefined prefab 0x4599d86e (chair_footrest_placer) [00:00:03]: Could not unload undefined prefab 0xc6a3122e (interior_wall_checkered) [00:00:03]: Could not unload undefined prefab 0xea45c78 (deco_lamp_elizabethan) [00:00:03]: Could not unload undefined prefab 0xc3d347f2 (deco_lamp_elizabethan_placer) [00:00:03]: Could not unload undefined prefab 0x7034a4d (rug_oval) [00:00:03]: Could not unload undefined prefab 0x1f3bfedd (rug_oval_placer) [00:00:03]: Could not unload undefined prefab 0xc484206 (deco_chair_classic) [00:00:03]: Could not unload undefined prefab 0xee20292 (chair_classic_placer) [00:00:03]: Could not unload undefined prefab 0x695f98d6 (turf_lawn) [00:00:03]: Could not unload undefined prefab 0x195c9f72 (shears) [00:00:03]: Could not unload undefined prefab 0x7a2d9b15 (rug_beard) [00:00:03]: Could not unload undefined prefab 0x2f08c15 (rug_beard_placer) [00:00:03]: Could not unload undefined prefab 0x3a18ed11 (deco_lamp_hoofspa) [00:00:03]: Could not unload undefined prefab 0xccedf319 (deco_lamp_hoofspa_placer) [00:00:03]: Could not unload undefined prefab 0x9987d2bb (turf_beard_hair) [00:00:03]: Could not unload undefined prefab 0x18319439 (deco_wallornament_gears_art) [00:00:03]: Could not unload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [00:00:03]: Could not unload undefined prefab 0x7a9c42b2 (player_house_villa_craft) [00:00:03]: Could not unload undefined prefab 0xd3849f48 (pig_shop_produce) [00:00:03]: Could not unload undefined prefab 0x9526f122 (pig_shop_produce_placer) [00:00:03]: Could not unload undefined prefab 0x33a7f0a1 (lograft) [00:00:03]: Could not unload undefined prefab 0xcca82b89 (lograft_placer) [00:00:03]: Could not unload undefined prefab 0x2eb713f (pig_shop_weapons) [00:00:03]: Could not unload undefined prefab 0x40705f6b (pig_shop_weapons_placer) [00:00:03]: Could not unload undefined prefab 0xaff818f (window_tall_curtain) [00:00:03]: Could not unload undefined prefab 0x2bffdb1b (window_tall_curtain_placer) [00:00:03]: Could not unload undefined prefab 0x4cadd294 (rug_rectangle) [00:00:03]: Could not unload undefined prefab 0x4367c2d6 (rug_rectangle_placer) [00:00:03]: Could not unload undefined prefab 0xcedf16ae (pig_shop_antiquities) [00:00:03]: Could not unload undefined prefab 0x89f98c3c (pig_shop_antiquities_placer) [00:00:03]: Could not unload undefined prefab 0x21d35341 (interior_wall_sunflower) [00:00:03]: Could not unload undefined prefab 0x8b6ef695 (venomgland) [00:00:03]: Could not unload undefined prefab 0xc609cc7e (pig_shop_arcane) [00:00:03]: Could not unload undefined prefab 0xfd5c026c (pig_shop_arcane_placer) [00:00:03]: Could not unload undefined prefab 0x3112ce61 (deco_chair_corner) [00:00:03]: Could not unload undefined prefab 0xa0a14a9b (chair_corner_placer) [00:00:03]: Could not unload undefined prefab 0xd33f491a (deco_lamp_spool) [00:00:03]: Could not unload undefined prefab 0x6dc7d6d0 (deco_lamp_spool_placer) [00:00:03]: Could not unload undefined prefab 0x33ab6997 (hud) [00:00:03]: Could not unload undefined prefab 0x3364203d (forest) [00:00:03]: Could not unload undefined prefab 0x2e5cb72d (cave) [00:00:03]: Could not unload undefined prefab 0x7c61e1f5 (shipwrecked) [00:00:03]: Could not unload undefined prefab 0x48fc3ce3 (porkland) [00:00:03]: Could not unload undefined prefab 0xa552d992 (volcanolevel) [00:00:03]: Could not unload undefined prefab 0x40b82ff2 (maxwell) [00:00:03]: Could not unload undefined prefab 0xbddda476 (fire) [00:00:03]: Could not unload undefined prefab 0x1078732c (character_fire) [00:00:03]: Could not unload undefined prefab 0x427b5b39 (shatter) [00:00:03]: scripts/gamelogic.lua(140,1) Unload BE done [00:00:03]: scripts/dlcsupport.lua(27,1) Load scripts/DLC001_prefab_files [00:00:03]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:00:03]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:00:07]: scripts/mods.lua(296,1) Mod: workshop-188251898 (Minimap HUD) Registering prefabs [00:00:07]: scripts/mods.lua(319,1) Mod: workshop-188251898 (Minimap HUD) Registering default mod prefab [00:00:07]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [00:00:07]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [00:00:07]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [00:00:07]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [00:00:07]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [00:00:07]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [00:00:07]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [00:00:07]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [00:00:07]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [00:00:07]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [00:00:07]: scripts/mods.lua(296,1) Mod: workshop-456082189 (Health Info) Registering prefabs [00:00:07]: scripts/mods.lua(319,1) Mod: workshop-456082189 (Health Info) Registering default mod prefab [00:00:07]: scripts/gamelogic.lua(152,1) Load FE [00:00:07]: scripts/gamelogic.lua(156,1) Load FE: done [00:00:07]: SimLuaProxy::QueryServer() [00:00:07]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:00:07]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:00:07]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:00:07]: Reset() returning [00:00:07]: QueryServerComplete no callback [00:00:07]: HttpClientWriteCallback (0x054CF554, 1, 2048, 0x07BCFCCC) [00:00:07]: HttpClientWriteCallback READ 2048 (2048 total) [00:00:07]: QueryServerComplete no callback [00:00:18]: scripts/screens/slotdetailsscreen.lua(65,1) Loading slot 4 details my DLC is RoG = false Capy = false Pork = true [00:00:18]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:00:20]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:00:21]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-188251898 [00:00:21]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [00:00:21]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [00:00:21]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [00:00:21]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [00:00:21]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-456082189 [00:00:21]: Collecting garbage... [00:00:21]: lua_gc took 0.02 seconds [00:00:21]: ~SimLuaProxy() [00:00:21]: lua_close took 0.03 seconds [00:00:21]: ReleaseAll [00:00:21]: ReleaseAll Finished [00:00:21]: cGame::StartPlaying [00:00:21]: LOADING LUA [00:00:21]: DoLuaFile scripts/main.lua [00:00:21]: DoLuaFile loading buffer scripts/main.lua [00:00:21]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:00:21]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:00:21]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:00:21]: scripts/main.lua(188,1) running main.lua [00:00:21]: scripts/main.lua(200,1) Sim Seed = 21000 [00:00:21]: scripts/modindex.lua(321,1) loaded modindex [00:00:21]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:00:21]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-188251898 [00:00:21]: scripts/mods.lua(179,1) Loading mod: workshop-188251898 (Minimap HUD) [00:00:21]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [00:00:21]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [00:00:21]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-456082189 [00:00:21]: scripts/mods.lua(179,1) Loading mod: workshop-456082189 (Health Info) [00:00:21]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [00:00:21]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [00:00:21]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [00:00:21]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [00:00:21]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [00:00:21]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [00:00:21]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modworldgenmain.lua [00:00:21]: scripts/mods.lua(214,1) Mod: workshop-188251898 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. [00:00:21]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modmain.lua [00:00:21]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [00:00:21]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [00:00:21]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [00:00:21]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [00:00:21]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [00:00:21]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [00:00:21]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [00:00:21]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [00:00:21]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [00:00:21]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [00:00:21]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [00:00:21]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [00:00:21]: scripts/mods.lua(206,1) Mod: workshop-456082189 (Health Info) Loading modworldgenmain.lua [00:00:21]: scripts/mods.lua(214,1) Mod: workshop-456082189 (Health Info) Mod had no modworldgenmain.lua. Skipping. [00:00:21]: scripts/mods.lua(206,1) Mod: workshop-456082189 (Health Info) Loading modmain.lua [00:00:21]: LOADING LUA SUCCESS [00:00:21]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [00:00:21]: scripts/playerprofile.lua(637,1) loaded profile [00:00:21]: scripts/playerprofile.lua(701,1) bloom_enabled false [00:00:21]: DEVICE CAP 1548435155 [00:00:21]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:00:21]: scripts/saveindex.lua(122,1) loaded saveindex [00:00:21]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [00:00:21]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [00:00:21]: scripts/gamelogic.lua(1431,1) Loading slot 4 [00:00:21]: scripts/gamelogic.lua(1433,1) Load Slot: Has World [00:00:21]: scripts/gamelogic.lua(168,1) Unload FE [00:00:21]: scripts/gamelogic.lua(170,1) Unload FE done [00:00:21]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:00:21]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:00:23]: Could not preload undefined prefab 0x1901065e (DLC0003) [00:00:23]: Could not preload undefined prefab 0x1901065d (DLC0002) [00:00:23]: scripts/mods.lua(296,1) Mod: workshop-188251898 (Minimap HUD) Registering prefabs [00:00:23]: scripts/mods.lua(319,1) Mod: workshop-188251898 (Minimap HUD) Registering default mod prefab [00:00:23]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [00:00:23]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [00:00:23]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [00:00:23]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [00:00:23]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [00:00:23]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [00:00:23]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [00:00:23]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [00:00:23]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [00:00:23]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [00:00:23]: scripts/mods.lua(296,1) Mod: workshop-456082189 (Health Info) Registering prefabs [00:00:23]: scripts/mods.lua(319,1) Mod: workshop-456082189 (Health Info) Registering default mod prefab [00:00:23]: scripts/gamelogic.lua(184,1) LOAD BE [00:00:24]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:00:24]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:00:24]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:00:24]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:00:24]: Could not preload undefined prefab 0xbaa28801 (cononut_halved) [00:00:24]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:00:25]: Could not preload undefined prefab 0xbf4c7aeb (waterseeds) [00:00:25]: Could not preload undefined prefab 0xfdea7789 (floater) [00:00:25]: Could not preload undefined prefab 0xd0ee4d1c (sandcastle) [00:00:25]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:00:25]: Could not preload undefined prefab 0x3046954f (turf_lavarock) [00:00:25]: Could not preload undefined prefab 0x6170f8be (dropped_net) [00:00:25]: Could not preload undefined prefab 0x1901065d (DLC0002) [00:00:25]: Could not preload undefined prefab 0x5ecdd9bd (landspawner) [00:00:25]: Could not preload undefined prefab 0x223749c9 (player_common) [00:00:25]: Could not preload undefined prefab 0x535fab2b (poisonmistparticle) [00:00:25]: Could not preload undefined prefab 0x5f41a1f4 (brokenwalls) [00:00:25]: Could not preload undefined prefab 0xb92f32f4 (trunk) [00:00:25]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:25]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:25]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:25]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:25]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:25]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:25]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:25]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:25]: Could not preload undefined prefab 0x1901065e (DLC0003) [00:00:25]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:00:25]: Could not preload undefined prefab 0x3759b3bb (pighouse_trader) [00:00:25]: Could not preload undefined prefab 0x394ba2a4 (pigshop) [00:00:25]: Could not preload undefined prefab 0x322d8d8d (peagawk_bush) [00:00:26]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:26]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:26]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:26]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:26]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:00:26]: Could not preload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:00:26]: Could not preload undefined prefab 0xeee29546 (gasarea) [00:00:27]: Could not preload undefined prefab 0xc8b38691 (splash_cloud_drop) [00:00:27]: Could not preload undefined prefab 0xaf0f7120 (bundle_unwrap) [00:00:27]: Could not preload undefined prefab 0xed95c616 (bundle_blueprint) [00:00:27]: Could not preload undefined prefab 0x97f0225e (bundle_large) [00:00:27]: Could not preload undefined prefab 0x22010b52 (bundle_medium) [00:00:27]: Could not preload undefined prefab 0x995e7e0a (bundle_small) [00:00:28]: Could not preload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [00:00:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:28]: Could not preload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [00:00:28]: Could not preload undefined prefab 0x8cf67e3 (reno_tab_chairs) [00:00:28]: Could not preload undefined prefab 0xe959cf1c (reno_tab_floors) [00:00:28]: Could not preload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [00:00:28]: Could not preload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [00:00:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:28]: Could not preload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [00:00:28]: Could not preload undefined prefab 0xd63f401a (reno_tab_tables) [00:00:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:28]: Could not preload undefined prefab 0xc33f1a26 (reno_tab_lamps) [00:00:28]: Could not preload undefined prefab 0xed5d266e (reno_tab_windows) [00:00:28]: Could not preload undefined prefab 0x74138451 (reno_tab_homekits) [00:00:28]: Could not preload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [00:00:28]: Could not preload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [00:00:28]: Could not preload undefined prefab 0x5bbb16dc (deco_round) [00:00:28]: Could not preload undefined prefab 0x4dfa7cd9 (deco_millinery) [00:00:28]: Could not preload undefined prefab 0x485bddbf (deco_wood) [00:00:28]: Could not preload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [00:00:28]: Could not preload undefined prefab 0xf2a65def (deco_marble) [00:00:28]: Could not preload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [00:00:28]: Could not preload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [00:00:28]: Could not preload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [00:00:28]: Could not preload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [00:00:28]: Could not preload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [00:00:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:28]: Could not preload undefined prefab 0x4522c948 (reno_tab_columns) [00:00:28]: Could not preload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [00:00:28]: Could not preload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [00:00:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:28]: Could not preload undefined prefab 0x92cca233 (reno_tab_shelves) [00:00:28]: Could not preload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [00:00:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:28]: scripts/gamelogic.lua(192,1) LOAD BE : done [00:00:28]: scripts/prefabs/porkland.lua(597,1) porkland [00:00:28]: MiniMapComponent::AddAtlas(minimap/minimap_data.xml) [00:00:28]: scripts/components/seasonmanager_pork.lua(2744,1) SPRING TIME [00:00:28]: scripts/prefabs/porkland.lua(592,1) Plateau [00:00:28]: scripts/components/seasonmanager_pork.lua(380,1) PLATEAU [00:00:28]: scripts/components/seasonmanager_pork.lua(2928,1) TEMPERATE SEASON [00:00:28]: scripts/gamelogic.lua(544,1) World info: [00:00:28]: scripts/gamelogic.lua(546,1) build_version 302970 [00:00:28]: scripts/gamelogic.lua(546,1) level_id PORKLAND_DEFAULT [00:00:28]: scripts/gamelogic.lua(546,1) build_date 613 [00:00:28]: scripts/gamelogic.lua(546,1) seed 1547243703 [00:00:28]: scripts/gamelogic.lua(546,1) build_time 17:42:36 [00:00:28]: scripts/gamelogic.lua(551,1) Prefab porkland [00:00:30]: scripts/gamelogic.lua(583,1) Loading Nav Grid [00:00:30]: scripts/components/aporkalypse.lua(72,1) LOADING APORKALYPSE [00:00:30]: scripts/components/aporkalypse.lua(98,1) NO PATCHING REQUIRED [00:00:30]: scripts/components/economy.lua(114,1) resetting delays [00:00:30]: scripts/entityscript.lua(317,1) component bait already exists in prefab! [00:00:30]: scripts/saveindex.lua(598,1) ClearCurrentResurrectors CB [00:00:30]: scripts/entityscript.lua(317,1) component floatable already exists in prefab! [00:00:30]: scripts/entityscript.lua(317,1) component floatable already exists in prefab! [00:00:30]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:30]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:30]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:31]: Could not find anim build blank [00:00:31]: Could not find anim build blank [00:00:31]: Could not find anim build blank [00:00:31]: Could not find anim build blank [00:00:31]: Could not find anim [wood] in bank [pedestal] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [wall_decals_palace] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [wall_decals_palace] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [wall_decals_palace] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [exitrope] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: Could not find anim [idle] in bank [pig_shop_doormats] [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:00:32]: scripts/prefabs/meatrack.lua(92,1) setting override symbol to smallmeat_dried [00:00:32]: scripts/prefabs/meatrack.lua(92,1) setting override symbol to smallmeat_dried [00:00:32]: scripts/prefabs/meatrack.lua(92,1) setting override symbol to walkingstick [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: Could not find anim [wood] in bank [pedestal] [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:33]: scripts/components/resurrector.lua(76,1) Registering resurrector 129485 - resurrectionstatue [00:00:33]: scripts/saveindex.lua(607,1) RegisterResurrector 129485 - resurrectionstatue [00:00:33]: scripts/saveindex.lua(612,1) RegisterResurrector CB [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:34]: Could not find anim [wood] in bank [pedestal] [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true plug [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false plug [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/leader.lua(62,1) ADDING FOLLOWER ro_bin [00:00:35]: scripts/components/leader.lua(62,1) ADDING FOLLOWER ro_bin [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:00:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:00:35]: scripts/components/interiorspawner.lua(249,1) Spawn Origin 103319 at 103319 - interior_spawn_origin [00:00:35]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:00:35]: scripts/components/interiorspawner.lua(1980,1) Check for black room bug.... [00:00:35]: scripts/components/interiorspawner.lua(2005,1) Seems we're good. [00:00:35]: scripts/components/interiorspawner.lua(2010,1) FIXING RELIC OUT OF BOUNDS [00:00:35]: scripts/saveindex.lua(394,1) LoadSavedSeasonData CB [00:00:35]: scripts/saveindex.lua(416,1) LoadSavedVolcanoData CB [00:00:35]: scripts/saveindex.lua(255,1) LoadSavedHoundedData CB [00:00:35]: scripts/maputil.lua(252,1) Reconstructing topology [00:00:35]: scripts/maputil.lua(255,1) ...Sorting points [00:00:35]: scripts/maputil.lua(271,1) ...Sorting edges [00:00:35]: scripts/maputil.lua(303,1) ...Connecting nodes [00:00:35]: scripts/maputil.lua(317,1) ...Validating connections [00:00:35]: scripts/maputil.lua(371,1) ...Housekeeping [00:00:35]: scripts/maputil.lua(398,1) ...Done! [00:00:35]: scripts/widgets/bloodover.lua(30,1) update state [00:00:35]: scripts/widgets/bloodover.lua(50,1) turn off [00:00:35]: scripts/widgets/boatover.lua(30,1) update state [00:00:35]: scripts/widgets/boatover.lua(45,1) turn off [00:00:35]: Could not find anim build krampus [00:00:35]: Could not find anim [research] in bank [krampus] [00:00:35]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [00:00:35]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [00:00:35]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:00:35]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:00:35]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:00:37]: Reset() returning [00:00:37]: QueryServerComplete no callback [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:38]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component lootdropper already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:00:39]: scripts/entityscript.lua(145,1) THIS ENTITY DID NOT HAVE A TRANSFORM..YET minimap [00:00:39]: Could not find anim build pressure_plate [00:00:39]: Could not find anim build pressure_plate [00:00:39]: scripts/entityscript.lua(317,1) component lootdropper already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/entityscript.lua(317,1) component playerprox already exists in prefab! [00:00:39]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglevines set to true [00:00:39]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglecanopy set to true [00:00:39]: scripts/components/interiorspawner.lua(1725,1) trying to remove generic_wall_back 103 [00:00:39]: scripts/components/interiorspawner.lua(1730,1) REMOVING generic_wall_back [00:00:39]: scripts/components/interiorspawner.lua(1725,1) trying to remove generic_wall_back 103 [00:00:39]: scripts/components/interiorspawner.lua(1730,1) REMOVING generic_wall_back [00:00:39]: scripts/components/interiorspawner.lua(1725,1) trying to remove generic_wall_back 103 [00:00:39]: scripts/components/interiorspawner.lua(1730,1) REMOVING generic_wall_back [00:00:39]: scripts/components/interiorspawner.lua(1725,1) trying to remove generic_wall_back 103 [00:00:39]: scripts/components/interiorspawner.lua(1730,1) REMOVING generic_wall_back [00:00:39]: scripts/components/interiorspawner.lua(2376,1) We are currently not in an interior [00:00:39]: Could not find anim [hide_pre] in bank [eyebush] [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, -0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, -0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:40]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:40]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned home_prototyper from ...t_starve/data/scripts/components/interiorspawner.lua:42 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned porkland from ...amapps/common/dont_starve/data/scripts/gamelogic.lua:516 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:41]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned world from ...common/dont_starve/data/scripts/prefabs/porkland.lua:598 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:00:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:00:53]: Stale Component Reference: GUID 140241, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:00:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:00:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:18]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.21829889828181 40 [00:01:20]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:28]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.75081637012848 40 [00:01:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:33]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:38]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.047181615649892 40 [00:01:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:48]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.74739829706717 40 [00:01:53]: FMOD Error: Can't play event dontstarve_DLC003/common/objects/store/door_entrance: The requested event, event group, event category or event property could not be found. [00:01:53]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:01:53]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:01:53]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:01:53]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:01:53]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 149 With Handle 29 [00:01:53]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:01:53]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:01:53]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:01:53]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:01:53]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:01:53]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:01:53]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:01:53]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:01:53]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:01:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:55]: cSoundEmitterComponent::PlaySound() already playing sound named [talk] [00:01:58]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:01:58]: scripts/components/interiorspawner.lua(1320,1) Unload interior 149(pig_shop_cityhall149) [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD antmaskhat [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD slugbug [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armorwood [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc10 [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD halberd [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldpan [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD cutstone [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldnugget [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenpickaxe [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenshovel [00:01:58]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:01:58]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:01:58]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 149 [00:01:58]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:01:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:01:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:07]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:07]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:07]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:07]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:07]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:08]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.77361369670705 40 [00:02:08]: FMOD Error: Can't play event dontstarve_DLC003/common/objects/store/door_entrance: The requested event, event group, event category or event property could not be found. [00:02:09]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:09]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:02:09]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:09]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:09]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 210 With Handle 89 [00:02:09]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:09]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:09]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:02:09]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:02:09]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:02:09]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:09]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:02:09]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:02:09]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:02:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:11]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:11]: scripts/components/interiorspawner.lua(1320,1) Unload interior 210(pig_shop_arcane210) [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD halberd [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD slugbug [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD antmaskhat [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armorwood [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc10 [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldpan [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD cutstone [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldnugget [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenpickaxe [00:02:11]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenshovel [00:02:11]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:14]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:14]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:18]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.85967589342936 40 [00:02:20]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:20]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:21]: FMOD Error: Can't play event dontstarve_DLC003/common/objects/store/door_entrance: The requested event, event group, event category or event property could not be found. [00:02:21]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:21]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:02:21]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:21]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:21]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 148 With Handle 12 [00:02:21]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:21]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:21]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:02:21]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:02:21]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:02:21]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:21]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:02:21]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:02:21]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:02:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:24]: scripts/components/shopper.lua(143,1) TESTING prefab_wanted oinc [00:02:24]: scripts/entityscript.lua(317,1) component homeseeker already exists in prefab! [00:02:25]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = transistor Test Index = 4 [00:02:26]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:02:27]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = lightning_rod Test Index = 4 [00:02:29]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:29]: scripts/components/interiorspawner.lua(1320,1) Unload interior 148(pig_shop_bank148) [00:02:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD slugbug [00:02:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armorwood [00:02:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:02:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc [00:02:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:02:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD halberd [00:02:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:02:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenshovel [00:02:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenpickaxe [00:02:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldpan [00:02:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc10 [00:02:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD antmaskhat [00:02:29]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:29]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 148 [00:02:29]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:02:29]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 148 [00:02:29]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:02:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:31]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:33]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:33]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:33]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:36]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:38]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.67238380077517 30 [00:02:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.6410718100528 30 [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:49]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:02:49]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:49]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:49]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 103 With Handle 203 [00:02:49]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:49]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:49]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:02:49]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:02:49]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:02:49]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:02:49]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:02:49]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:02:49]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: scripts/prefabs/ro_bin.lua(100,1) ROBIN ON LAND [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: Could not find anim [land] in bank [ro_bin] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: scripts/actions.lua(414,1) warbucks 100022 grabbed item on shelf shelf_slot 120205 telescope [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:02:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:03:45]: scripts/components/interiorspawner.lua(1320,1) Unload interior 103(playerhouse103) [00:03:45]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD telescope [00:03:45]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD iron [00:03:45]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armorwood [00:03:45]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:03:45]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenshovel [00:03:45]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:03:45]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc [00:03:45]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc10 [00:03:45]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:03:45]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD halberd [00:03:45]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD antmaskhat [00:03:45]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD flint [00:03:45]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD slugbug [00:03:45]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:03:45]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:03:45]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:03:45]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: scripts/components/grogginess.lua(138,1) SETTING GROGGY WEATHER true [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.14258247627186 45 [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [talk] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.73406170842616 45 [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:03:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:15]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:16]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:17]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:18]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:19]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:20]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:21]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:22]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:23]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:24]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:25]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:28]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:29]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [00:04:30]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:04:30]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:04:30]: scripts/components/dynamicmusic.lua(205,1) self.busy_started [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [00:04:30]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:04:30]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:04:30]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:30]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:31]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:32]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:33]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:34]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:35]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:36]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:37]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:38]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:39]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:40]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:41]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:42]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:43]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:44]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:45]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:46]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:47]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:48]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:49]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:50]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [00:04:51]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:04:51]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:04:51]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [00:04:51]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:04:51]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:04:51]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:51]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:52]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:53]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:54]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:55]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:56]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:57]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:58]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:04:59]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: scripts/components/seasonmanager_pork.lua(1785,1) lightning_rod [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:00]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:01]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: [SYSMEM]46% - PH:8717m/16321m PG:9666m/20673m VRT:1721m/4095m XM:0m [00:05:02]: [PRCMEM]PWS:2154m WS:2007m PPU:549k PU 540k PNU:138k NU:137k PF:1912m PPF:2049m [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:02]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:03]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: scripts/components/grogginess.lua(138,1) SETTING GROGGY WEATHER false [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:04]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:05]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:06]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:07]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:08]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:09]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:10]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:11]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:12]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:13]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:14]: cSoundEmitterComponent::PlaySound() already playing sound named [windsound] [00:05:19]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [00:05:37]: scripts/components/dynamicmusic.lua(33,1) start music [00:05:40]: scripts/components/dynamicmusic.lua(33,1) start music [00:05:43]: Stale Component Reference: GUID 120376, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:05:48]: scripts/prefabs/pigman_city.lua(642,1) normalizing halberd [00:05:48]: scripts/prefabs/pigman_city.lua(637,1) normalizing torch [00:05:49]: scripts/prefabs/pig_guard_tower.lua(220,1) CALLING GUARD AT TOWER [00:06:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:06:07]: QueryServerComplete no callback [00:06:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:06:12]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [00:06:14]: Stale Component Reference: GUID 100023, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:06:20]: cSoundEmitterComponent::PlaySound() already playing sound named [talk] [00:06:21]: QueryServerComplete no callback [00:06:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:06:26]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [00:06:28]: QueryServerComplete no callback [00:06:31]: scripts/prefabs/pig_guard_tower.lua(220,1) CALLING GUARD AT TOWER [00:06:36]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:06:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:06:57]: scripts/components/banditmanager.lua(412,1) CHANCE 0.05 0.93200476088748 90 [00:06:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:07:01]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:07:01]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:07:01]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:07:01]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:07:01]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:07:01]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:07:01]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:07:01]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:07:01]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:07:01]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:07:01]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:07:01]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:07:01]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:07:01]: scripts/components/economy.lua(114,1) resetting delays [00:07:02]: QueryServerComplete no callback [00:07:07]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.14352855006561 30 [00:07:17]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.34565263832514 30 [00:07:27]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.34092226935636 30 [00:07:39]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.84694967497787 30 [00:07:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:07:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:07:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:07:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:07:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:07:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:07:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:07:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:07:49]: FMOD Error: Can't play event dontstarve_DLC003/common/objects/store/door_entrance: The requested event, event group, event category or event property could not be found. [00:07:49]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.24665059358501 30 [00:07:49]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:07:49]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:07:49]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:07:49]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:07:49]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 208 With Handle 120 [00:07:49]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:07:49]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:07:49]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:07:49]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:07:49]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:07:49]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:07:49]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:07:49]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:07:49]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:07:56]: Stale Component Reference: GUID 106221, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:08:04]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:08:04]: scripts/components/interiorspawner.lua(1320,1) Unload interior 208(pig_shop_antiquities208) [00:08:04]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:08:04]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc [00:08:04]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc10 [00:08:04]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:08:04]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenshovel [00:08:04]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD sewing_kit [00:08:04]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD hammer [00:08:04]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD antmaskhat [00:08:04]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD hammer [00:08:04]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD halberd [00:08:04]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:08:04]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD hammer [00:08:04]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armorwood [00:08:04]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:08:04]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 208 [00:08:04]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:08:04]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 208 [00:08:04]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:08:05]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:05]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:05]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:05]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:05]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:05]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:05]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:05]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:05]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:05]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:06]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:07]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:07]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:07]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:07]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:07]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:07]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:07]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:07]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:08]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:08]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:08]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:08]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:08]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:08]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:08]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:08]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:08]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:08]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:08:08]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:09]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.82341990417188 33 [00:08:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:19]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.80135502182073 33 [00:08:20]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:23]: FMOD Error: Can't play event dontstarve_DLC003/common/objects/store/door_entrance: The requested event, event group, event category or event property could not be found. [00:08:24]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:08:24]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:08:24]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:08:24]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:08:24]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 150 With Handle 112 [00:08:24]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:08:24]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:08:24]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:08:24]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:08:24]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:08:24]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:08:24]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:08:24]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:08:24]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:08:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:29]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:08:29]: scripts/components/interiorspawner.lua(1320,1) Unload interior 150(pig_shop_general150) [00:08:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD hammer [00:08:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:08:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD halberd [00:08:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD antmaskhat [00:08:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD sewing_kit [00:08:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armorwood [00:08:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:08:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenshovel [00:08:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:08:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc10 [00:08:29]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc [00:08:29]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:08:29]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 150 [00:08:29]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:08:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:39]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.91460921048616 33 [00:08:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:08:49]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.8516190069277 33 [00:08:51]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:08:51]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:08:51]: scripts/prefabs/ro_bin_gizzard_stone.lua(140,1) ro_bin_eyebone - OnSave [00:08:51]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 129485 - resurrectionstatue used:false active:true [00:08:52]: scripts/components/resurrector.lua(44,1) Saving resurrector 129485 - resurrectionstatue [00:08:52]: scripts/saveindex.lua(607,1) RegisterResurrector 129485 - resurrectionstatue [00:08:52]: scripts/saveindex.lua(612,1) RegisterResurrector CB [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/components/vineable.lua(106,1) HAS TASK? [00:08:52]: scripts/mainfunctions.lua(585,1) Entities saved 36776 [00:08:52]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:08:52]: scripts/mainfunctions.lua(637,1) Can't find 100022 100022 - warbucks [00:08:53]: scripts/mainfunctions.lua(672,1) Saved porkland_4 [00:09:00]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.077059236426893 33 [00:09:01]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:09:10]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.09057893612476 33 [00:09:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:09:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:09:20]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.011291848506119 33 [00:09:20]: scripts/components/banditmanager.lua(314,1) FINDING COVER [00:09:20]: Could not find anim [idle] in bank [townspig] [00:09:20]: scripts/entityscript.lua(317,1) component combat already exists in prefab! [00:09:20]: scripts/components/banditmanager.lua(261,1) OFFSET FOUND [00:09:20]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:09:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:09:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:09:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:09:31]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [00:09:31]: scripts/prefabs/pigbandit.lua(37,1) ON ATTACKED [00:09:31]: scripts/stategraphs/SGpigbandit.lua(138,1) HIT [00:09:34]: scripts/components/projectile.lua(79,1) throwing nil, nil [00:09:34]: scripts/prefabs/pigbandit.lua(37,1) ON ATTACKED [00:09:34]: scripts/stategraphs/SGpigbandit.lua(138,1) HIT [00:09:36]: scripts/components/projectile.lua(79,1) throwing nil, nil [00:09:36]: scripts/prefabs/pigbandit.lua(37,1) ON ATTACKED [00:09:36]: scripts/stategraphs/SGpigbandit.lua(138,1) HIT [00:09:37]: scripts/components/projectile.lua(79,1) throwing nil, nil [00:09:37]: scripts/prefabs/pigbandit.lua(37,1) ON ATTACKED [00:09:38]: QueryServerComplete no callback [00:09:39]: cSoundEmitterComponent::PlaySound() already playing sound named [talk] [00:09:40]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 710 [00:09:44]: scripts/prefabs/banditmap.lua(29,1) Read Message Bottle 189260 - bandittreasure 189260 [00:09:44]: scripts/prefabs/banditmap.lua(316,1) Treasure revealed [00:09:44]: scripts/prefabs/banditmap.lua(324,1) Tresure fog revealed [00:09:44]: scripts/prefabs/banditmap.lua(341,1) Find treasure on minimap (364.3996887207, -415.94689941406) [00:09:51]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 700 [00:09:51]: scripts/components/seasonmanager_pork.lua(1785,1) lightning_rod [00:10:01]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 690 [00:10:02]: [SYSMEM]46% - PH:8772m/16321m PG:9680m/20673m VRT:1689m/4095m XM:0m [00:10:02]: [PRCMEM]PWS:2154m WS:2006m PPU:552k PU 547k PNU:140k NU:136k PF:1926m PPF:2049m [00:10:11]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 680 [00:10:21]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 670 [00:10:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:10:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:10:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:10:31]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 660 [00:10:41]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 650 [00:10:49]: scripts/components/cityalarms.lua(254,1) ALERTING FROM WITNESS [00:10:49]: scripts/prefabs/pig_guard_tower.lua(220,1) CALLING GUARD AT TOWER [00:10:49]: scripts/prefabs/pig_guard_tower.lua(229,1) ALERTING PIG GUARD [00:10:49]: scripts/prefabs/pig_guard_tower.lua(220,1) CALLING GUARD AT TOWER [00:10:49]: scripts/prefabs/pig_guard_tower.lua(229,1) ALERTING PIG GUARD [00:10:49]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [00:10:50]: cSoundEmitterComponent::PlaySound() already playing sound named [talk] [00:10:51]: QueryServerComplete no callback [00:10:51]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 640 [00:10:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:10:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:11:01]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 630 [00:11:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:11:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:11:11]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 620 [00:11:21]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 610 [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:22]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:23]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:23]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:23]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:23]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:23]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:23]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:23]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:23]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:23]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:23]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:24]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:25]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:25]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:25]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:25]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:25]: scripts/prefabs/nettle_plant.lua(218,1) NETTLE MOIST [00:11:27]: Stale Component Reference: GUID 216718, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:11:31]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 600 [00:11:38]: scripts/prefabs/birdcage.lua(89,1) EAT! [00:11:38]: scripts/prefabs/birdcage.lua(89,1) EAT! [00:11:41]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 590 [00:11:41]: scripts/prefabs/birdcage.lua(89,1) EAT! [00:11:43]: scripts/prefabs/birdcage.lua(89,1) EAT! [00:11:51]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 580 [00:12:53]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 570 [00:13:03]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 560 [00:13:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:13:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:13:13]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 550 [00:13:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:13:20]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:13:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:13:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:13:23]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 540 [00:13:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:13:33]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 530 [00:13:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:13:42]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = boomerang Test Index = 4 [00:13:43]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 520 [00:13:43]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [00:13:43]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:13:43]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:13:43]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [00:13:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:13:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:13:48]: scripts/components/projectile.lua(79,1) throwing nil, (0.00, 0.20, 0.00) [00:13:48]: scripts/components/projectile.lua(93,1) facing -3.14159 [00:13:48]: scripts/components/projectile.lua(94,1) offset (0.00, 0.20, 0.00) [00:13:48]: scripts/components/projectile.lua(95,1) vec (-0.00, 0.20, 0.00) [00:13:48]: scripts/components/projectile.lua(79,1) throwing nil, (0.00, 0.20, 0.00) [00:13:48]: scripts/components/projectile.lua(93,1) facing 1.4642208426747 [00:13:48]: scripts/components/projectile.lua(94,1) offset (0.00, 0.20, 0.00) [00:13:48]: scripts/components/projectile.lua(95,1) vec (0.00, 0.20, -0.00) [00:13:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:13:53]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 510 [00:13:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:03]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 500 [00:14:10]: Stale Component Reference: GUID 216344, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:14:13]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 490 [00:14:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:23]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 480 [00:14:23]: scripts/components/rebuilder.lua(9,1) CHECK [00:14:23]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:14:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:29]: scripts/components/rebuilder.lua(9,1) CHECK [00:14:29]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:14:32]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = featherpencil Test Index = 6 [00:14:33]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 470 [00:14:33]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [00:14:33]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:14:33]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:14:33]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [00:14:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:37]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:14:37]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:14:37]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:14:37]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:14:37]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 103 With Handle 203 [00:14:37]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:14:37]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:14:37]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:14:37]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:14:37]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:14:37]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:14:37]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:14:37]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:14:37]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:14:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 460 [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:43]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:43]: scripts/components/drawingtool.lua(6,1) 14 [00:14:43]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:43]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: scripts/components/drawingtool.lua(3,1) GUU? [00:14:44]: scripts/components/drawingtool.lua(6,1) 14 [00:14:44]: scripts/components/drawingtool.lua(9,1) armor_metalplate [00:14:44]: scripts/components/drawingtool.lua(11,1) OK [00:14:44]: Stale Component Reference: GUID 219701, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:14:48]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:14:48]: scripts/components/interiorspawner.lua(1320,1) Unload interior 103(playerhouse103) [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD honey [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD seeds [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armorwood [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD boomerang [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD bandithat [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD halberd [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD sewing_kit [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD antmaskhat [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenshovel [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD monstermeat_dried [00:14:48]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD watermelon [00:14:48]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:14:48]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:14:48]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:14:48]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:14:48]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:14:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:53]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 450 [00:14:53]: Stale Component Reference: GUID 219866, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:14:54]: scripts/components/rebuilder.lua(9,1) CHECK [00:14:54]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:15:00]: scripts/components/rebuilder.lua(9,1) CHECK [00:15:00]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:15:01]: scripts/components/rebuilder.lua(9,1) CHECK [00:15:01]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:15:02]: [SYSMEM]49% - PH:8292m/16321m PG:8365m/20673m VRT:1688m/4095m XM:0m [00:15:02]: [PRCMEM]PWS:2154m WS:1979m PPU:558k PU 549k PNU:140k NU:136k PF:1927m PPF:2049m [00:15:03]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 440 [00:15:05]: scripts/prefabs/birdcage.lua(89,1) EAT! [00:15:06]: scripts/prefabs/birdcage.lua(89,1) EAT! [00:15:06]: scripts/prefabs/birdcage.lua(89,1) EAT! [00:15:07]: scripts/prefabs/birdcage.lua(89,1) EAT! [00:15:07]: scripts/prefabs/birdcage.lua(89,1) EAT! [00:15:08]: scripts/prefabs/birdcage.lua(89,1) EAT! [00:15:13]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 430 [00:15:18]: scripts/components/rebuilder.lua(9,1) CHECK [00:15:18]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:15:23]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 420 [00:15:23]: scripts/components/rebuilder.lua(9,1) CHECK [00:15:23]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:15:33]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 410 [00:15:43]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 400 [00:15:47]: scripts/components/rebuilder.lua(9,1) CHECK [00:15:47]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:15:53]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 390 [00:15:55]: scripts/components/rebuilder.lua(9,1) CHECK [00:15:55]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:15:58]: scripts/components/seasonmanager_pork.lua(2976,1) LUSH SEASON [00:15:58]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:15:58]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:15:58]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:15:58]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:15:58]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:15:58]: scripts/components/economy.lua(114,1) resetting delays [00:15:58]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:15:58]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:15:58]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:15:58]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:15:58]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:15:58]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:15:58]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:15:58]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:15:58]: scripts/components/glowflyspawner.lua(189,1) GLOWFLIES RETURN TO NORMAL [00:15:59]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:15:59]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:15:59]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:15:59]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:15:59]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 103 With Handle 203 [00:15:59]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:15:59]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:15:59]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:15:59]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:15:59]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:15:59]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:15:59]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:15:59]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:15:59]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:15:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:15:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:15:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:15:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:15:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:00]: QueryServerComplete no callback [00:16:03]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 380 [00:16:13]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 370 [00:16:23]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 360 [00:16:30]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:16:30]: scripts/components/interiorspawner.lua(1320,1) Unload interior 103(playerhouse103) [00:16:30]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armorwood [00:16:30]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:16:30]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD monstermeat_dried [00:16:30]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:16:30]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD boomerang [00:16:30]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenshovel [00:16:30]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD halberd [00:16:30]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD meatballs [00:16:30]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:16:30]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD antmaskhat [00:16:30]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:16:30]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:16:30]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:16:30]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:16:30]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:16:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:32]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:16:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:32]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 350 [00:16:33]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:34]: scripts/components/rebuilder.lua(9,1) CHECK [00:16:34]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:16:35]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:16:35]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:16:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:39]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:16:40]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:16:41]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:16:42]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 340 [00:16:45]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:16:46]: scripts/components/batted.lua(229,1) ADDING BAT 206 [00:16:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:49]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:16:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:51]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:51]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:51]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:52]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 330 [00:16:53]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:16:53]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:16:55]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:16:58]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:16:59]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:17:02]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:17:02]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 320 [00:17:04]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:17:06]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:17:07]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:17:09]: scripts/components/rebuilder.lua(9,1) CHECK [00:17:09]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:17:10]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:17:10]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:17:11]: scripts/stategraphs/SGroc_leg.lua(242,1) test [00:17:11]: scripts/stategraphs/SGroc_leg.lua(242,1) test [00:17:12]: scripts/stategraphs/SGroc_tail.lua(84,1) test [00:17:12]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 310 [00:17:14]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:17:19]: scripts/stategraphs/SGroc_head.lua(197,1) REMOVING ROCK HEAD [00:17:19]: scripts/components/roccontroller.lua(262,1) FLY AWAY [00:17:22]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 300 [00:17:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:17:32]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 290 [00:17:42]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 280 [00:17:46]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:17:47]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:17:47]: scripts/prefabs/ro_bin_gizzard_stone.lua(140,1) ro_bin_eyebone - OnSave [00:17:47]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 129485 - resurrectionstatue used:false active:true [00:17:47]: scripts/components/resurrector.lua(44,1) Saving resurrector 129485 - resurrectionstatue [00:17:47]: scripts/saveindex.lua(607,1) RegisterResurrector 129485 - resurrectionstatue [00:17:47]: scripts/saveindex.lua(612,1) RegisterResurrector CB [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/components/vineable.lua(106,1) HAS TASK? [00:17:47]: scripts/mainfunctions.lua(585,1) Entities saved 42753 [00:17:47]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:17:47]: scripts/mainfunctions.lua(637,1) Can't find 100022 100022 - warbucks [00:17:48]: scripts/mainfunctions.lua(672,1) Saved porkland_4 [00:17:54]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 270 [00:17:54]: Stale Component Reference: GUID 224139, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:17:56]: Stale Component Reference: GUID 220327, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:18:04]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 260 [00:18:14]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 250 [00:18:24]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 240 [00:18:34]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 230 [00:18:44]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 220 [00:18:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:18:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:18:52]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:18:52]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:18:52]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:18:52]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:18:52]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 103 With Handle 203 [00:18:52]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:18:52]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:18:52]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:18:52]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:18:52]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:18:52]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:18:52]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:18:52]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:18:52]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:18:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:18:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:18:54]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 210 [00:18:57]: scripts/components/batted.lua(229,1) ADDING BAT 31 [00:19:04]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 200 [00:19:14]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 190 [00:19:24]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 180 [00:19:41]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:19:41]: scripts/components/interiorspawner.lua(1320,1) Unload interior 103(playerhouse103) [00:19:41]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armor_sanity [00:19:41]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD honeynuggets [00:19:41]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD antmaskhat [00:19:41]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armor_sanity [00:19:41]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:19:41]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:19:41]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD halberd [00:19:41]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD nightsword [00:19:41]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:19:41]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:19:41]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:19:41]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:19:41]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:19:41]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:19:41]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:19:41]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:19:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:19:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:19:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:19:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:19:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:19:47]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 170 [00:19:50]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:19:50]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:19:50]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:19:50]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:19:50]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 103 With Handle 203 [00:19:50]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:19:50]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:19:50]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:19:50]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:19:50]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:19:50]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:19:50]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:19:50]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:19:50]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:19:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:19:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:19:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:19:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:19:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:19:57]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 160 [00:20:02]: [SYSMEM]49% - PH:8289m/16321m PG:8332m/20673m VRT:1641m/4095m XM:0m [00:20:02]: [PRCMEM]PWS:2154m WS:2014m PPU:561k PU 551k PNU:141k NU:137k PF:1975m PPF:2100m [00:20:07]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 150 [00:20:17]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 140 [00:20:27]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 130 [00:20:37]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 120 [00:20:47]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 110 [00:20:57]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:20:57]: scripts/components/interiorspawner.lua(1320,1) Unload interior 103(playerhouse103) [00:20:57]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD lantern [00:20:57]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:20:57]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD nightsword [00:20:57]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:20:57]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:20:57]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD honeynuggets [00:20:57]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armor_sanity [00:20:57]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD antmaskhat [00:20:57]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:20:57]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:20:57]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:20:57]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:20:57]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:20:57]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 100 [00:20:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:20:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:20:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:20:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:20:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:20:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:20:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:07]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 90 [00:21:17]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 80 [00:21:21]: scripts/components/batted.lua(229,1) ADDING BAT 205 [00:21:25]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:25]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:27]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 70 [00:21:33]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:36]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:36]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:37]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 60 [00:21:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:56]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:21:56]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:21:56]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:21:56]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:21:56]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 103 With Handle 203 [00:21:56]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:21:56]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:21:56]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:21:56]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:21:56]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:21:56]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:21:56]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:21:56]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:21:56]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:21:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:56]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 50 [00:22:03]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:22:03]: scripts/components/interiorspawner.lua(1320,1) Unload interior 103(playerhouse103) [00:22:03]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD nightsword [00:22:03]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenpickaxe [00:22:03]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:22:03]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD antmaskhat [00:22:03]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armor_sanity [00:22:03]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:22:03]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:22:03]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD lantern [00:22:03]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:22:03]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:22:03]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:22:03]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:22:03]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:22:03]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:22:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:06]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:06]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 40 [00:22:16]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 30 [00:22:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:26]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 20 [00:22:36]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 10 [00:22:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:40]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:41]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:22:41]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:22:41]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:22:41]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:22:41]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 103 With Handle 203 [00:22:41]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:22:41]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:22:41]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:22:41]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:22:41]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:22:41]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:22:41]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:22:41]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:22:41]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:22:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:46]: scripts/components/banditmanager.lua(369,1) DEATH TIME REMAINING 0 [00:22:50]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:22:50]: scripts/components/interiorspawner.lua(1320,1) Unload interior 103(playerhouse103) [00:22:50]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD footballhat [00:22:50]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc [00:22:50]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD oinc10 [00:22:50]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD twigs [00:22:50]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenshovel [00:22:50]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenpickaxe [00:22:50]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:22:50]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:22:50]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armor_sanity [00:22:50]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:22:50]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD nightsword [00:22:50]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:22:50]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD lantern [00:22:50]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:22:50]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:22:50]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:22:50]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:22:50]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:22:50]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:22:50]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:22:51]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:51]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:51]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:51]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:51]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:56]: scripts/components/banditmanager.lua(412,1) CHANCE 0.1 0.46174504837184 120 [00:22:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:23:06]: scripts/components/banditmanager.lua(412,1) CHANCE 0.1 0.12195196386608 120 [00:23:16]: scripts/components/banditmanager.lua(412,1) CHANCE 0.1 0.51164281136509 120 [00:23:18]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = boards Test Index = 3 [00:23:19]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [00:23:19]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:23:19]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:23:19]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [00:23:19]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = boards Test Index = 3 [00:23:20]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [00:23:20]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:23:20]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:23:20]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [00:23:20]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = boards Test Index = 3 [00:23:21]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [00:23:21]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:23:21]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:23:21]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [00:23:22]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = boards Test Index = 3 [00:23:23]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [00:23:23]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:23:23]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:23:23]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [00:23:25]: Stale Component Reference: GUID 233355, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:23:26]: scripts/components/banditmanager.lua(412,1) CHANCE 0.1 0.87853633228553 120 [00:23:36]: scripts/components/banditmanager.lua(412,1) CHANCE 0.1 0.95599230933561 120 [00:23:40]: scripts/components/batted.lua(229,1) ADDING BAT 163 [00:23:46]: scripts/components/banditmanager.lua(412,1) CHANCE 0.1 0.6350901821955 120 [00:23:56]: scripts/components/banditmanager.lua(412,1) CHANCE 0.1 0.54945524460585 120 [00:24:06]: scripts/components/banditmanager.lua(412,1) CHANCE 0.1 0.67787713248085 120 [00:24:16]: scripts/components/banditmanager.lua(412,1) CHANCE 0.1 0.71465193639943 120 [00:24:23]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:23]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:23]: scripts/components/economy.lua(114,1) resetting delays [00:24:23]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:23]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:23]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:23]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:23]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:23]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:23]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:23]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:23]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:24]: QueryServerComplete no callback [00:24:25]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.8531449324015 40 [00:24:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:35]: scripts/components/banditmanager.lua(412,1) CHANCE 0.025 0.63270973845637 40 [00:24:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:38]: FMOD Error: Can't play event dontstarve_DLC003/common/objects/store/door_entrance: The requested event, event group, event category or event property could not be found. [00:24:39]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:24:39]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:24:39]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:24:39]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:24:39]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 148 With Handle 12 [00:24:39]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:24:39]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:24:39]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:24:39]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:24:39]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:24:39]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:24:39]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:24:39]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:24:39]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:24:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:41]: scripts/components/shopper.lua(143,1) TESTING prefab_wanted oinc [00:24:41]: cSoundEmitterComponent::PlaySound() already playing sound named [talk] [00:24:41]: scripts/entityscript.lua(317,1) component homeseeker already exists in prefab! [00:24:43]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:44]: scripts/components/shopper.lua(143,1) TESTING prefab_wanted oinc [00:24:44]: scripts/entityscript.lua(317,1) component homeseeker already exists in prefab! [00:24:45]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:45]: scripts/components/shopper.lua(143,1) TESTING prefab_wanted oinc [00:24:46]: scripts/entityscript.lua(317,1) component homeseeker already exists in prefab! [00:24:47]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:48]: scripts/components/shopper.lua(143,1) TESTING prefab_wanted oinc [00:24:48]: scripts/entityscript.lua(317,1) component homeseeker already exists in prefab! [00:24:49]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:24:50]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = goldenmachete Test Index = 5 [00:24:51]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [00:24:51]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:24:51]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:24:51]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [00:24:52]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = goldenaxe Test Index = 3 [00:24:53]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [00:24:53]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:24:53]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:24:53]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [00:24:54]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:24:54]: scripts/components/interiorspawner.lua(1320,1) Unload interior 148(pig_shop_bank148) [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenaxe [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD twigs [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenshovel [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD telescope [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD telescope [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenpickaxe [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD footballhat [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD lantern [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armor_sanity [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD nightsword [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:24:54]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenmachete [00:24:54]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:24:55]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 148 [00:24:55]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:24:55]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 148 [00:24:55]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:24:55]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 148 [00:24:55]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:24:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:55]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.79570909756767 0 [00:24:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:00]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:02]: [SYSMEM]48% - PH:8396m/16321m PG:8339m/20673m VRT:1625m/4095m XM:0m [00:25:02]: [PRCMEM]PWS:2154m WS:2016m PPU:561k PU 553k PNU:141k NU:137k PF:1976m PPF:2100m [00:25:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:04]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:05]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.67766350291452 0 [00:25:08]: FMOD Error: Can't play event dontstarve_DLC003/common/objects/store/door_entrance: The requested event, event group, event category or event property could not be found. [00:25:09]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:25:09]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:25:09]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:25:09]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:25:09]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 210 With Handle 89 [00:25:09]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:25:09]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:25:09]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:25:09]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:25:09]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:25:09]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:25:09]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:25:09]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:25:09]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:25:12]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:25:12]: scripts/components/interiorspawner.lua(1320,1) Unload interior 210(pig_shop_arcane210) [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenshovel [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD twigs [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenmachete [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenpickaxe [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenaxe [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD telescope [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD footballhat [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD lantern [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armor_sanity [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD nightsword [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:25:12]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD telescope [00:25:12]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:25:12]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 210 [00:25:12]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:25:14]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:15]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.26441236610004 0 [00:25:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:19]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:25]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.55293435468612 0 [00:25:26]: Stale Component Reference: GUID 234826, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:25:35]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.18866542558061 0 [00:25:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:40]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:40]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:45]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.97589037751396 0 [00:25:50]: scripts/components/batted.lua(229,1) ADDING BAT 31 [00:25:55]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.85076448866237 0 [00:26:05]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.8935819574572 0 [00:26:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:26:11]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:26:11]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:26:11]: scripts/prefabs/ro_bin_gizzard_stone.lua(140,1) ro_bin_eyebone - OnSave [00:26:11]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 129485 - resurrectionstatue used:false active:true [00:26:11]: scripts/components/resurrector.lua(44,1) Saving resurrector 129485 - resurrectionstatue [00:26:11]: scripts/saveindex.lua(607,1) RegisterResurrector 129485 - resurrectionstatue [00:26:11]: scripts/saveindex.lua(612,1) RegisterResurrector CB [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/components/vineable.lua(106,1) HAS TASK? [00:26:11]: scripts/mainfunctions.lua(585,1) Entities saved 43218 [00:26:11]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:26:11]: scripts/mainfunctions.lua(637,1) Can't find 100022 100022 - warbucks [00:26:13]: scripts/mainfunctions.lua(672,1) Saved porkland_4 [00:26:13]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:26:14]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:26:14]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:26:17]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.91164891506699 0 [00:26:27]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.83422345652638 0 [00:26:37]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.33512375255593 0 [00:26:58]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.62331003753777 0 [00:27:06]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:06]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:08]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.16296884060183 0 [00:27:18]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.91463972899564 0 [00:27:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:20]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:27:20]: scripts/components/interiorspawner.lua(1341,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:27:20]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:27:20]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:27:20]: scripts/components/interiorspawner.lua(1351,1) Loading Interior 103 With Handle 203 [00:27:20]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:27:20]: scripts/components/interiorspawner.lua(708,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:27:20]: scripts/components/interiorspawner.lua(709,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:27:20]: scripts/components/interiorspawner.lua(710,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:27:20]: scripts/components/interiorspawner.lua(712,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:27:20]: scripts/components/interiorspawner.lua(743,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:27:20]: scripts/components/interiorspawner.lua(744,1) SpawnStorage: (-700.07, 0.00, 799.31) INTERIOR [00:27:20]: scripts/components/interiorspawner.lua(745,1) SpawnDelta: (-144.75, 0.00, 47.25) [00:27:20]: scripts/components/interiorspawner.lua(747,1) Player at (-550.32, 0.00, 752.06) INTERIOR [00:27:20]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:20]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:20]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:20]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:46]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:27:46]: scripts/components/interiorspawner.lua(1320,1) Unload interior 103(playerhouse103) [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenaxe [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD nightsword [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD cutgrass [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenmachete [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD blowdart_pipe [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD dragonfruit_seeds [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD footballhat [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD birdtrap [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenshovel [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD telescope [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD telescope [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD goldenpickaxe [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD lantern [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD minerhat [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD walkingstick [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD backpack [00:27:46]: scripts/components/interiorspawner.lua(360,1) FOUND A CHILD armor_sanity [00:27:46]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:27:46]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:27:46]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:27:46]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:27:46]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:27:46]: scripts/components/interiorspawner.lua(1725,1) trying to remove teamleader 103 [00:27:46]: scripts/components/interiorspawner.lua(1730,1) REMOVING teamleader [00:27:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:47]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.095187231055635 0 [00:27:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:48]: scripts/components/rebuilder.lua(9,1) CHECK [00:27:48]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:27:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:27:57]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.27637562181463 0 [00:27:59]: scripts/components/rebuilder.lua(9,1) CHECK [00:27:59]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:28:05]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:28:05]: CURRENT: 1920, 1080, 60 [00:28:05]: CURRENT: 1920, 1080, 60 [00:28:08]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:28:08]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:28:08]: scripts/prefabs/ro_bin_gizzard_stone.lua(140,1) ro_bin_eyebone - OnSave [00:28:08]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 129485 - resurrectionstatue used:false active:true [00:28:08]: scripts/components/resurrector.lua(44,1) Saving resurrector 129485 - resurrectionstatue [00:28:08]: scripts/saveindex.lua(607,1) RegisterResurrector 129485 - resurrectionstatue [00:28:08]: scripts/saveindex.lua(612,1) RegisterResurrector CB [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:08]: scripts/mainfunctions.lua(585,1) Entities saved 43217 [00:28:08]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:28:08]: scripts/mainfunctions.lua(637,1) Can't find 100022 100022 - warbucks [00:28:09]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-188251898 [00:28:09]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [00:28:09]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [00:28:09]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [00:28:09]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [00:28:09]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-456082189 [00:28:09]: scripts/mainfunctions.lua(672,1) Saved porkland_4 [00:28:10]: Collecting garbage... [00:28:10]: lua_gc took 0.23 seconds [00:28:10]: ~SimLuaProxy() [00:28:10]: Cancelling LuaQueryCallback handle [13] [00:28:11]: lua_close took 0.34 seconds [00:28:11]: ReleaseAll [00:28:11]: ReleaseAll Finished [00:28:11]: cGame::StartPlaying [00:28:11]: LOADING LUA [00:28:11]: DoLuaFile scripts/main.lua [00:28:11]: DoLuaFile loading buffer scripts/main.lua [00:28:11]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:28:11]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:28:11]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:28:11]: scripts/main.lua(188,1) running main.lua [00:28:11]: scripts/main.lua(200,1) Sim Seed = 1691000 [00:28:11]: scripts/modindex.lua(321,1) loaded modindex [00:28:11]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:28:11]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-188251898 [00:28:11]: scripts/mods.lua(179,1) Loading mod: workshop-188251898 (Minimap HUD) [00:28:11]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [00:28:11]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [00:28:11]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-456082189 [00:28:11]: scripts/mods.lua(179,1) Loading mod: workshop-456082189 (Health Info) [00:28:11]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [00:28:11]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [00:28:11]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [00:28:11]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [00:28:11]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [00:28:11]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [00:28:11]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modworldgenmain.lua [00:28:11]: scripts/mods.lua(214,1) Mod: workshop-188251898 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. [00:28:11]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modmain.lua [00:28:11]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [00:28:11]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [00:28:11]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [00:28:11]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [00:28:11]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [00:28:11]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [00:28:11]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [00:28:11]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [00:28:11]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [00:28:11]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [00:28:11]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [00:28:11]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [00:28:11]: scripts/mods.lua(206,1) Mod: workshop-456082189 (Health Info) Loading modworldgenmain.lua [00:28:11]: scripts/mods.lua(214,1) Mod: workshop-456082189 (Health Info) Mod had no modworldgenmain.lua. Skipping. [00:28:11]: scripts/mods.lua(206,1) Mod: workshop-456082189 (Health Info) Loading modmain.lua [00:28:11]: LOADING LUA SUCCESS [00:28:11]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [00:28:11]: scripts/playerprofile.lua(637,1) loaded profile [00:28:11]: scripts/playerprofile.lua(701,1) bloom_enabled false [00:28:11]: DEVICE CAP 1548436825 [00:28:11]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:28:11]: scripts/saveindex.lua(122,1) loaded saveindex [00:28:11]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [00:28:11]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [00:28:11]: scripts/gamelogic.lua(137,1) Unload BE [00:28:11]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap) [00:28:11]: Could not unload undefined prefab 0xed95c616 (bundle_blueprint) [00:28:11]: Could not unload undefined prefab 0x97f0225e (bundle_large) [00:28:11]: Could not unload undefined prefab 0x22010b52 (bundle_medium) [00:28:11]: Could not unload undefined prefab 0x995e7e0a (bundle_small) [00:28:11]: Could not unload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [00:28:11]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:28:11]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:11]: Could not unload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [00:28:11]: Could not unload undefined prefab 0x8cf67e3 (reno_tab_chairs) [00:28:11]: Could not unload undefined prefab 0xe959cf1c (reno_tab_floors) [00:28:11]: Could not unload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [00:28:11]: Could not unload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [00:28:11]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:28:11]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:11]: Could not unload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [00:28:11]: Could not unload undefined prefab 0xd63f401a (reno_tab_tables) [00:28:11]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:28:11]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:11]: Could not unload undefined prefab 0xc33f1a26 (reno_tab_lamps) [00:28:11]: Could not unload undefined prefab 0xed5d266e (reno_tab_windows) [00:28:11]: Could not unload undefined prefab 0x74138451 (reno_tab_homekits) [00:28:11]: Could not unload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [00:28:11]: Could not unload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [00:28:11]: Could not unload undefined prefab 0x5bbb16dc (deco_round) [00:28:11]: Could not unload undefined prefab 0x4dfa7cd9 (deco_millinery) [00:28:11]: Could not unload undefined prefab 0x485bddbf (deco_wood) [00:28:11]: Could not unload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [00:28:11]: Could not unload undefined prefab 0xf2a65def (deco_marble) [00:28:11]: Could not unload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [00:28:11]: Could not unload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [00:28:11]: Could not unload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [00:28:11]: Could not unload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [00:28:11]: Could not unload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [00:28:11]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:28:11]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:11]: Could not unload undefined prefab 0x4522c948 (reno_tab_columns) [00:28:11]: Could not unload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [00:28:11]: Could not unload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [00:28:11]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:28:11]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:11]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:28:11]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:11]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:28:11]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:11]: Could not unload undefined prefab 0x92cca233 (reno_tab_shelves) [00:28:11]: Could not unload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [00:28:11]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:28:11]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:11]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:28:11]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:11]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:28:11]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:11]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:28:11]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:11]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:28:11]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds) [00:28:11]: Could not unload undefined prefab 0xfdea7789 (floater) [00:28:11]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle) [00:28:11]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:28:11]: Could not unload undefined prefab 0x3046954f (turf_lavarock) [00:28:11]: Could not unload undefined prefab 0x6170f8be (dropped_net) [00:28:11]: Could not unload undefined prefab 0x1901065d (DLC0002) [00:28:11]: Could not unload undefined prefab 0x5ecdd9bd (landspawner) [00:28:11]: Could not unload undefined prefab 0x223749c9 (player_common) [00:28:11]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle) [00:28:11]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls) [00:28:11]: Could not unload undefined prefab 0xb92f32f4 (trunk) [00:28:11]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:28:11]: Could not unload undefined prefab 0x1901065e (DLC0003) [00:28:11]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:28:11]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader) [00:28:11]: Could not unload undefined prefab 0x394ba2a4 (pigshop) [00:28:11]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush) [00:28:11]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:28:11]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:11]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:28:11]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:11]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:28:11]: Could not unload undefined prefab 0xeee29546 (gasarea) [00:28:11]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:28:11]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:28:11]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:28:11]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:28:11]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:28:11]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:28:11]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:28:11]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:28:11]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:28:11]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:28:11]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:28:11]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:28:11]: Could not unload undefined prefab 0xbaa28801 (cononut_halved) [00:28:11]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop) [00:28:11]: scripts/gamelogic.lua(140,1) Unload BE done [00:28:11]: scripts/dlcsupport.lua(27,1) Load scripts/DLC001_prefab_files [00:28:11]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:28:11]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:28:15]: scripts/mods.lua(296,1) Mod: workshop-188251898 (Minimap HUD) Registering prefabs [00:28:15]: scripts/mods.lua(319,1) Mod: workshop-188251898 (Minimap HUD) Registering default mod prefab [00:28:15]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [00:28:15]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [00:28:15]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [00:28:15]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [00:28:15]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [00:28:15]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [00:28:15]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [00:28:15]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [00:28:15]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [00:28:15]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [00:28:15]: scripts/mods.lua(296,1) Mod: workshop-456082189 (Health Info) Registering prefabs [00:28:15]: scripts/mods.lua(319,1) Mod: workshop-456082189 (Health Info) Registering default mod prefab [00:28:15]: scripts/gamelogic.lua(152,1) Load FE [00:28:15]: scripts/gamelogic.lua(156,1) Load FE: done [00:28:15]: SimLuaProxy::QueryServer() [00:28:15]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:28:15]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:28:15]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:28:15]: Reset() returning [00:28:15]: QueryServerComplete for non-existent handle [13] ok, HTTP 200: [] [00:28:16]: HttpClientWriteCallback (0x054CF554, 1, 2048, 0x07BCFCCC) [00:28:16]: HttpClientWriteCallback READ 2048 (2048 total) [00:28:16]: QueryServerComplete no callback [00:28:19]: scripts/screens/slotdetailsscreen.lua(65,1) Loading slot 4 details my DLC is RoG = false Capy = false Pork = true [00:28:20]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:28:20]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:28:21]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-188251898 [00:28:21]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [00:28:21]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [00:28:21]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [00:28:21]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [00:28:21]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-456082189 [00:28:21]: Collecting garbage... [00:28:21]: lua_gc took 0.02 seconds [00:28:21]: ~SimLuaProxy() [00:28:22]: lua_close took 0.04 seconds [00:28:22]: ReleaseAll [00:28:22]: ReleaseAll Finished [00:28:22]: cGame::StartPlaying [00:28:22]: LOADING LUA [00:28:22]: DoLuaFile scripts/main.lua [00:28:22]: DoLuaFile loading buffer scripts/main.lua [00:28:22]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:28:22]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:28:22]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:28:22]: scripts/main.lua(188,1) running main.lua [00:28:22]: scripts/main.lua(200,1) Sim Seed = 1702000 [00:28:22]: scripts/modindex.lua(321,1) loaded modindex [00:28:22]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:28:22]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-188251898 [00:28:22]: scripts/mods.lua(179,1) Loading mod: workshop-188251898 (Minimap HUD) [00:28:22]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [00:28:22]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [00:28:22]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-456082189 [00:28:22]: scripts/mods.lua(179,1) Loading mod: workshop-456082189 (Health Info) [00:28:22]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [00:28:22]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [00:28:22]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [00:28:22]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [00:28:22]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [00:28:22]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [00:28:22]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modworldgenmain.lua [00:28:22]: scripts/mods.lua(214,1) Mod: workshop-188251898 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. [00:28:22]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modmain.lua [00:28:22]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [00:28:22]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [00:28:22]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [00:28:22]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [00:28:22]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [00:28:22]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [00:28:22]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [00:28:22]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [00:28:22]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [00:28:22]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [00:28:22]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [00:28:22]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [00:28:22]: scripts/mods.lua(206,1) Mod: workshop-456082189 (Health Info) Loading modworldgenmain.lua [00:28:22]: scripts/mods.lua(214,1) Mod: workshop-456082189 (Health Info) Mod had no modworldgenmain.lua. Skipping. [00:28:22]: scripts/mods.lua(206,1) Mod: workshop-456082189 (Health Info) Loading modmain.lua [00:28:22]: LOADING LUA SUCCESS [00:28:22]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [00:28:22]: scripts/playerprofile.lua(637,1) loaded profile [00:28:22]: scripts/playerprofile.lua(701,1) bloom_enabled false [00:28:22]: DEVICE CAP 1548436836 [00:28:22]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:28:22]: scripts/saveindex.lua(122,1) loaded saveindex [00:28:22]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [00:28:22]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [00:28:22]: scripts/gamelogic.lua(1431,1) Loading slot 4 [00:28:22]: scripts/gamelogic.lua(1433,1) Load Slot: Has World [00:28:22]: scripts/gamelogic.lua(168,1) Unload FE [00:28:22]: scripts/gamelogic.lua(170,1) Unload FE done [00:28:22]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:28:22]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:28:24]: Could not preload undefined prefab 0x1901065e (DLC0003) [00:28:24]: Could not preload undefined prefab 0x1901065d (DLC0002) [00:28:24]: scripts/mods.lua(296,1) Mod: workshop-188251898 (Minimap HUD) Registering prefabs [00:28:24]: scripts/mods.lua(319,1) Mod: workshop-188251898 (Minimap HUD) Registering default mod prefab [00:28:24]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [00:28:24]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [00:28:24]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [00:28:24]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [00:28:24]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [00:28:24]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [00:28:24]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [00:28:24]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [00:28:24]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [00:28:24]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [00:28:24]: scripts/mods.lua(296,1) Mod: workshop-456082189 (Health Info) Registering prefabs [00:28:24]: scripts/mods.lua(319,1) Mod: workshop-456082189 (Health Info) Registering default mod prefab [00:28:24]: scripts/gamelogic.lua(184,1) LOAD BE [00:28:24]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:28:24]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:28:25]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:28:25]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:28:25]: Could not preload undefined prefab 0xbaa28801 (cononut_halved) [00:28:25]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:28:25]: Could not preload undefined prefab 0xbf4c7aeb (waterseeds) [00:28:25]: Could not preload undefined prefab 0xfdea7789 (floater) [00:28:26]: Could not preload undefined prefab 0xd0ee4d1c (sandcastle) [00:28:26]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:28:26]: Could not preload undefined prefab 0x3046954f (turf_lavarock) [00:28:26]: Could not preload undefined prefab 0x6170f8be (dropped_net) [00:28:26]: Could not preload undefined prefab 0x1901065d (DLC0002) [00:28:26]: Could not preload undefined prefab 0x5ecdd9bd (landspawner) [00:28:26]: Could not preload undefined prefab 0x223749c9 (player_common) [00:28:26]: Could not preload undefined prefab 0x535fab2b (poisonmistparticle) [00:28:26]: Could not preload undefined prefab 0x5f41a1f4 (brokenwalls) [00:28:26]: Could not preload undefined prefab 0xb92f32f4 (trunk) [00:28:26]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:28:26]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:28:26]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:28:26]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:28:26]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:28:26]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:28:26]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:28:26]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:28:26]: Could not preload undefined prefab 0x1901065e (DLC0003) [00:28:26]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:28:26]: Could not preload undefined prefab 0x3759b3bb (pighouse_trader) [00:28:26]: Could not preload undefined prefab 0x394ba2a4 (pigshop) [00:28:26]: Could not preload undefined prefab 0x322d8d8d (peagawk_bush) [00:28:26]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:28:26]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:26]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:28:26]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:27]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:28:27]: Could not preload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:28:27]: Could not preload undefined prefab 0xeee29546 (gasarea) [00:28:27]: Could not preload undefined prefab 0xc8b38691 (splash_cloud_drop) [00:28:28]: Could not preload undefined prefab 0xaf0f7120 (bundle_unwrap) [00:28:28]: Could not preload undefined prefab 0xed95c616 (bundle_blueprint) [00:28:28]: Could not preload undefined prefab 0x97f0225e (bundle_large) [00:28:28]: Could not preload undefined prefab 0x22010b52 (bundle_medium) [00:28:28]: Could not preload undefined prefab 0x995e7e0a (bundle_small) [00:28:28]: Could not preload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [00:28:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:28:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:28]: Could not preload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [00:28:28]: Could not preload undefined prefab 0x8cf67e3 (reno_tab_chairs) [00:28:28]: Could not preload undefined prefab 0xe959cf1c (reno_tab_floors) [00:28:28]: Could not preload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [00:28:28]: Could not preload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [00:28:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:28:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:28]: Could not preload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [00:28:28]: Could not preload undefined prefab 0xd63f401a (reno_tab_tables) [00:28:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:28:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:28]: Could not preload undefined prefab 0xc33f1a26 (reno_tab_lamps) [00:28:28]: Could not preload undefined prefab 0xed5d266e (reno_tab_windows) [00:28:28]: Could not preload undefined prefab 0x74138451 (reno_tab_homekits) [00:28:28]: Could not preload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [00:28:28]: Could not preload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [00:28:28]: Could not preload undefined prefab 0x5bbb16dc (deco_round) [00:28:28]: Could not preload undefined prefab 0x4dfa7cd9 (deco_millinery) [00:28:28]: Could not preload undefined prefab 0x485bddbf (deco_wood) [00:28:28]: Could not preload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [00:28:28]: Could not preload undefined prefab 0xf2a65def (deco_marble) [00:28:28]: Could not preload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [00:28:28]: Could not preload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [00:28:28]: Could not preload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [00:28:28]: Could not preload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [00:28:28]: Could not preload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [00:28:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:28:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:28]: Could not preload undefined prefab 0x4522c948 (reno_tab_columns) [00:28:28]: Could not preload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [00:28:28]: Could not preload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [00:28:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:28:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:28:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:28:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:28]: Could not preload undefined prefab 0x92cca233 (reno_tab_shelves) [00:28:28]: Could not preload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [00:28:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:28:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:28:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:28:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:28:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:28:28]: scripts/gamelogic.lua(192,1) LOAD BE : done [00:28:29]: scripts/prefabs/porkland.lua(597,1) porkland [00:28:29]: MiniMapComponent::AddAtlas(minimap/minimap_data.xml) [00:28:29]: scripts/components/seasonmanager_pork.lua(2804,1) AUTUMN TIME [00:28:29]: scripts/prefabs/porkland.lua(592,1) Plateau [00:28:29]: scripts/components/seasonmanager_pork.lua(380,1) PLATEAU [00:28:29]: scripts/components/seasonmanager_pork.lua(2928,1) TEMPERATE SEASON [00:28:29]: scripts/gamelogic.lua(544,1) World info: [00:28:29]: scripts/gamelogic.lua(546,1) build_version 302970 [00:28:29]: scripts/gamelogic.lua(546,1) level_id PORKLAND_DEFAULT [00:28:29]: scripts/gamelogic.lua(546,1) build_date 613 [00:28:29]: scripts/gamelogic.lua(546,1) seed 1547243703 [00:28:29]: scripts/gamelogic.lua(546,1) build_time 17:42:36 [00:28:29]: scripts/gamelogic.lua(551,1) Prefab porkland [00:28:30]: scripts/gamelogic.lua(583,1) Loading Nav Grid [00:28:30]: scripts/components/aporkalypse.lua(72,1) LOADING APORKALYPSE [00:28:30]: scripts/components/aporkalypse.lua(98,1) NO PATCHING REQUIRED [00:28:30]: scripts/components/economy.lua(114,1) resetting delays [00:28:30]: scripts/saveindex.lua(598,1) ClearCurrentResurrectors CB [00:28:31]: scripts/prefabs/banditmap.lua(186,1) Reveal treasure [00:28:31]: scripts/prefabs/banditmap.lua(316,1) Treasure revealed [00:28:31]: Could not find anim build blank [00:28:31]: Could not find anim build blank [00:28:31]: Could not find anim build blank [00:28:31]: Could not find anim build blank [00:28:32]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:32]: scripts/entityscript.lua(317,1) component floatable already exists in prefab! [00:28:32]: scripts/entityscript.lua(317,1) component floatable already exists in prefab! [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [wood] in bank [pedestal] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [wall_decals_palace] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [wall_decals_palace] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [wall_decals_palace] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [exitrope] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: Could not find anim [idle] in bank [pig_shop_doormats] [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:33]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: Could not find anim [wood] in bank [pedestal] [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/entityscript.lua(317,1) component bait already exists in prefab! [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: Could not find anim [wood] in bank [pedestal] [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:34]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:35]: scripts/components/resurrector.lua(76,1) Registering resurrector 141088 - resurrectionstatue [00:28:35]: scripts/saveindex.lua(607,1) RegisterResurrector 141088 - resurrectionstatue [00:28:35]: scripts/saveindex.lua(612,1) RegisterResurrector CB [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true plug [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false plug [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/leader.lua(62,1) ADDING FOLLOWER ro_bin [00:28:35]: scripts/components/leader.lua(62,1) ADDING FOLLOWER ro_bin [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:28:35]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE false vines [00:28:35]: scripts/components/interiorspawner.lua(249,1) Spawn Origin 124923 at 124923 - interior_spawn_origin [00:28:35]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:28:35]: scripts/components/interiorspawner.lua(1980,1) Check for black room bug.... [00:28:35]: scripts/components/interiorspawner.lua(2005,1) Seems we're good. [00:28:35]: scripts/components/interiorspawner.lua(2010,1) FIXING RELIC OUT OF BOUNDS [00:28:35]: scripts/saveindex.lua(394,1) LoadSavedSeasonData CB [00:28:35]: scripts/saveindex.lua(416,1) LoadSavedVolcanoData CB [00:28:35]: scripts/saveindex.lua(255,1) LoadSavedHoundedData CB [00:28:35]: scripts/maputil.lua(252,1) Reconstructing topology [00:28:35]: scripts/maputil.lua(255,1) ...Sorting points [00:28:36]: scripts/maputil.lua(271,1) ...Sorting edges [00:28:36]: scripts/maputil.lua(303,1) ...Connecting nodes [00:28:36]: scripts/maputil.lua(317,1) ...Validating connections [00:28:36]: scripts/maputil.lua(371,1) ...Housekeeping [00:28:36]: scripts/maputil.lua(398,1) ...Done! [00:28:36]: scripts/widgets/bloodover.lua(30,1) update state [00:28:36]: scripts/widgets/bloodover.lua(50,1) turn off [00:28:36]: scripts/widgets/boatover.lua(30,1) update state [00:28:36]: scripts/widgets/boatover.lua(45,1) turn off [00:28:36]: Could not find anim build krampus [00:28:36]: Could not find anim [research] in bank [krampus] [00:28:36]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [00:28:36]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [00:28:36]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:28:36]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:28:36]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:28:37]: Reset() returning [00:28:37]: QueryServerComplete no callback [00:28:40]: scripts/entityscript.lua(317,1) component lootdropper already exists in prefab! [00:28:40]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:28:40]: scripts/entityscript.lua(317,1) component lootdropper already exists in prefab! [00:28:40]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:28:40]: scripts/entityscript.lua(145,1) THIS ENTITY DID NOT HAVE A TRANSFORM..YET minimap [00:28:40]: Could not find anim build pressure_plate [00:28:40]: Could not find anim build pressure_plate [00:28:40]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglevines set to true [00:28:40]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglecanopy set to true [00:28:40]: scripts/components/interiorspawner.lua(1725,1) trying to remove generic_wall_back 210 [00:28:40]: scripts/components/interiorspawner.lua(1730,1) REMOVING generic_wall_back [00:28:40]: scripts/components/interiorspawner.lua(1725,1) trying to remove generic_wall_back 210 [00:28:40]: scripts/components/interiorspawner.lua(1730,1) REMOVING generic_wall_back [00:28:40]: scripts/components/interiorspawner.lua(1725,1) trying to remove generic_wall_back 210 [00:28:40]: scripts/components/interiorspawner.lua(1730,1) REMOVING generic_wall_back [00:28:40]: scripts/components/interiorspawner.lua(1725,1) trying to remove generic_wall_back 210 [00:28:40]: scripts/components/interiorspawner.lua(1730,1) REMOVING generic_wall_back [00:28:40]: scripts/components/interiorspawner.lua(2376,1) We are currently not in an interior [00:28:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:41]: scripts/mainfunctions.lua(190,1) Spawned porkland from ...amapps/common/dont_starve/data/scripts/gamelogic.lua:516 [00:28:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:41]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:41]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:41]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:41]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:41]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:41]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:41]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:41]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:41]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:41]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:41]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:42]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, -0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, -0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_1 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned home_prototyper from ...t_starve/data/scripts/components/interiorspawner.lua:42 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_3 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned world from ...common/dont_starve/data/scripts/prefabs/porkland.lua:598 [00:28:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:28:43]: scripts/mainfunctions.lua(190,1) Spawned relic_2 from ...ps/common/dont_starve/data/scripts/mainfunctions.lua:215 [00:30:02]: [SYSMEM]51% - PH:7965m/16321m PG:7998m/20673m VRT:1641m/4095m XM:0m [00:30:02]: [PRCMEM]PWS:2274m WS:2107m PPU:561k PU 508k PNU:141k NU:137k PF:2021m PPF:2179m [00:30:29]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.77706228827784 0 [00:30:38]: scripts/prefabs/ro_bin_gizzard_stone.lua(140,1) ro_bin_eyebone - OnSave [00:30:38]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:30:38]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:30:38]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 141088 - resurrectionstatue used:false active:true [00:30:38]: scripts/components/resurrector.lua(44,1) Saving resurrector 141088 - resurrectionstatue [00:30:38]: scripts/saveindex.lua(607,1) RegisterResurrector 141088 - resurrectionstatue [00:30:38]: scripts/saveindex.lua(612,1) RegisterResurrector CB [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/components/vineable.lua(106,1) HAS TASK? [00:30:38]: scripts/prefabs/pigman_city.lua(832,1) SAVING THE DESK [00:30:38]: scripts/mainfunctions.lua(585,1) Entities saved 43397 [00:30:38]: scripts/components/interiorspawner.lua(1973,1) SpawnOrigin: (-555.32, 0.00, 752.06) INTERIOR [00:30:38]: scripts/mainfunctions.lua(637,1) Can't find 100022 100022 - warbucks [00:30:39]: scripts/saveindex.lua(292,1) SeasonManager save Plateau [00:30:39]: scripts/debugtools.lua(84,1) K: initialevent V: true [00:30:39]: scripts/debugtools.lua(84,1) K: temperateenabled V: true [00:30:39]: scripts/debugtools.lua(84,1) K: humidlen V: 10 [00:30:39]: scripts/debugtools.lua(84,1) K: lushlen V: 10 [00:30:39]: scripts/debugtools.lua(84,1) K: targetplateauseason V: lush [00:30:39]: scripts/debugtools.lua(84,1) K: temperatelen V: 10 [00:30:39]: scripts/debugtools.lua(84,1) K: targetplateaupercent V: 0.1 [00:30:39]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-188251898 [00:30:39]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [00:30:39]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [00:30:39]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [00:30:39]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [00:30:39]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-456082189 [00:30:39]: scripts/mainfunctions.lua(672,1) Saved porkland_4 [00:30:40]: Collecting garbage... [00:30:40]: lua_gc took 0.36 seconds [00:30:40]: ~SimLuaProxy() [00:30:40]: Cancelling LuaQueryCallback handle [17] [00:30:40]: lua_close took 0.36 seconds [00:30:40]: ReleaseAll [00:30:40]: ReleaseAll Finished [00:30:41]: cGame::StartPlaying [00:30:41]: LOADING LUA [00:30:41]: DoLuaFile scripts/main.lua [00:30:41]: DoLuaFile loading buffer scripts/main.lua [00:30:41]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:30:41]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:30:41]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:30:41]: scripts/main.lua(188,1) running main.lua [00:30:41]: scripts/main.lua(200,1) Sim Seed = 1841000 [00:30:41]: scripts/modindex.lua(321,1) loaded modindex [00:30:41]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:30:41]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-188251898 [00:30:41]: scripts/mods.lua(179,1) Loading mod: workshop-188251898 (Minimap HUD) [00:30:41]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [00:30:41]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [00:30:41]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-456082189 [00:30:41]: scripts/mods.lua(179,1) Loading mod: workshop-456082189 (Health Info) [00:30:41]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [00:30:41]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [00:30:41]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [00:30:41]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [00:30:41]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [00:30:41]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [00:30:41]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modworldgenmain.lua [00:30:41]: scripts/mods.lua(214,1) Mod: workshop-188251898 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modmain.lua [00:30:41]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [00:30:41]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [00:30:41]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [00:30:41]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [00:30:41]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [00:30:41]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [00:30:41]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [00:30:41]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [00:30:41]: scripts/mods.lua(206,1) Mod: workshop-456082189 (Health Info) Loading modworldgenmain.lua [00:30:41]: scripts/mods.lua(214,1) Mod: workshop-456082189 (Health Info) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: scripts/mods.lua(206,1) Mod: workshop-456082189 (Health Info) Loading modmain.lua [00:30:41]: LOADING LUA SUCCESS [00:30:41]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [00:30:41]: scripts/playerprofile.lua(637,1) loaded profile [00:30:41]: scripts/playerprofile.lua(701,1) bloom_enabled false [00:30:41]: DEVICE CAP 1548436975 [00:30:41]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:30:41]: scripts/saveindex.lua(122,1) loaded saveindex [00:30:41]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [00:30:41]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [00:30:41]: scripts/gamelogic.lua(1431,1) Loading slot 4 [00:30:41]: scripts/gamelogic.lua(1438,1) Load Slot: Has no World [00:30:41]: scripts/gamelogic.lua(1454,1) Load Slot: ... generating new world [00:30:41]: WorldSim::SimThread::SimThread() [00:30:41]: ABOUT TO INSTALL STACKTRACE [00:30:41]: DoLuaFile scripts/stacktrace.lua [00:30:41]: DoLuaFile loading buffer scripts/stacktrace.lua [00:30:41]: INSTALLED STACKTRACE [00:30:41]: WorldSim::SimThread::SimThread() complete [00:30:41]: THREAD - started 'WorldSim' (60040) [00:30:41]: WorldSim::SimThread::Main() [00:30:41]: DoLuaFile scripts/worldgen_main.lua [00:30:41]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:30:41]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:30:41]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:30:41]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:30:41]: Reset() returning [00:30:41]: QueryServerComplete for non-existent handle [17] ok, HTTP 200: [] [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/dlcsupport_worldgen.lua(26,1) DLC(RoG) enabled : false [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/dlcsupport_worldgen.lua(27,1) DLC(Shipwrecked) enabled : false [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(179,1) Loading mod: workshop-188251898 (Minimap HUD) [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(179,1) Loading mod: workshop-456082189 (Health Info) [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modworldgenmain.lua [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(214,1) Mod: workshop-188251898 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(206,1) Mod: workshop-456082189 (Health Info) Loading modworldgenmain.lua [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(214,1) Mod: workshop-456082189 (Health Info) Mod had no modworldgenmain.lua. Skipping. [00:30:41]: scripts/worldgen_main.lua(80,1) running worldgen_main.lua [00:30:41]: scripts/worldgen_main.lua(82,1) SEED = 1548436975 [00:30:41]: scripts/worldgen_main.lua(528,1) WORLDGEN PRESET: SHIPWRECKED_DEFAULT [00:30:41]: scripts/worldgen_main.lua(536,1) WORLDGEN LEVEL ID: 1 [00:30:41]: scripts/worldgen_main.lua(543,1) ####### # # Generating Shipwrecked Mode Shipwrecked Level # ####### [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(415,1) Creating story... [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(1562,1) Building SHIPWRECKED STORY table: 1E1F8A10 [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(576,1) Warning: Tried to make IslandOasis into a loop but couldn't find end nodes. [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(576,1) Warning: Tried to make SharkHome into a loop but couldn't find end nodes. [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(576,1) Warning: Tried to make PirateBounty into a loop but couldn't find end nodes. [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(937,1) Story:GenerateNodesFromTasks start_task HomeIslandVerySmall [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(894,1) LinkIslandsByKeys [00:30:41]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(818,1) Linking 4 depths [00:30:42]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(481,1) Baking map... 350 750 24 [00:30:46]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(507,1) Map Baked! [00:30:46]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(550,1) Encoding... [00:30:46]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(554,1) Encoding... DONE [00:30:46]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(656,1) Checking Tags [00:30:46]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(677,1) Fill open water... [00:30:46]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(700,1) Found 4 positions, radius 50 [00:30:46]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(157,1) Convert impassible to water... [00:30:46]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(222,1) Square fill... [00:30:48]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(204,1) Ground fill... [00:30:48]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(245,1) Noise... [00:30:49]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(293,1) Blend... [00:30:50]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/treasurehunt.lua(2849,1) WorldGenPlaceTreasures called! table: 44A15308 table: 29337170 589 589 4600000 [00:30:50]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/treasurehunt.lua(3042,1) Building treasure defs... [00:30:50]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/treasurehunt.lua(3186,1) Placing treasures... [00:30:50]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/treasurehunt.lua(3191,1) Placing maps... [00:30:50]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(786,1) Populating voronoi... [00:30:50]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for Xspot in node PirateBounty:0:BeachUnkeptDubloon [00:30:50]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(416,1) Removing single tiles... [00:30:50]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(397,1) Adding shoreline... [00:30:51]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(908,1) Populate water... [00:30:51]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(780,1) Populate water extras... [00:30:52]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(780,1) Populate water extras... [00:30:52]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(780,1) Populate water extras... [00:30:52]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(780,1) Populate water extras... [00:30:52]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(780,1) Populate water extras... [00:30:52]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/water.lua(780,1) Populate water extras... [00:30:52]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(821,1) SwapOutPrefabMarkers wormhole_MARKER -> wormhole [00:30:52]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(821,1) SwapOutPrefabMarkers bermudatriangle_MARKER -> bermudatriangle [00:30:52]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(823,1) 12 bermudatriangle_MARKER [00:30:52]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(890,1) 4 bermudatriangle pairs placed. [00:30:52]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(1135,1) Done shipwrecked map gen! [00:30:52]: scripts/worldgen_main.lua(647,1) Generated a world [try 1 of 5] [00:30:52]: scripts/worldgen_main.lua(248,1) Checking map... [00:30:52]: scripts/worldgen_main.lua(709,1) Generation complete [00:30:53]: WorldSim::SimThread::Main() complete [00:30:54]: scripts/gamelogic.lua(161,1) BE assets already loaded [00:30:54]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:30:54]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:30:56]: scripts/mods.lua(296,1) Mod: workshop-188251898 (Minimap HUD) Registering prefabs [00:30:56]: scripts/mods.lua(319,1) Mod: workshop-188251898 (Minimap HUD) Registering default mod prefab [00:30:56]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [00:30:56]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [00:30:56]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [00:30:56]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [00:30:56]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [00:30:56]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [00:30:56]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [00:30:56]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [00:30:56]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [00:30:56]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [00:30:56]: scripts/mods.lua(296,1) Mod: workshop-456082189 (Health Info) Registering prefabs [00:30:56]: scripts/mods.lua(319,1) Mod: workshop-456082189 (Health Info) Registering default mod prefab [00:30:56]: scripts/prefabs/shipwrecked.lua(542,1) shipwrecked [00:30:56]: MiniMapComponent::AddAtlas(minimap/minimap_data.xml) [00:30:56]: scripts/components/seasonmanager_sw.lua(2239,1) SPRING TIME [00:30:56]: scripts/prefabs/shipwrecked.lua(537,1) tropical [00:30:56]: scripts/components/seasonmanager_sw.lua(2322,1) MILD SEASON [00:30:56]: scripts/gamelogic.lua(544,1) World info: [00:30:56]: scripts/gamelogic.lua(546,1) build_version 305080 [00:30:56]: scripts/gamelogic.lua(546,1) level_id SHIPWRECKED_DEFAULT [00:30:56]: scripts/gamelogic.lua(546,1) freshly_generated true [00:30:56]: scripts/gamelogic.lua(546,1) build_date 641 [00:30:56]: scripts/gamelogic.lua(546,1) seed 1548436975 [00:30:56]: scripts/gamelogic.lua(546,1) build_time 15:00:21 [00:30:56]: scripts/gamelogic.lua(551,1) Prefab shipwrecked [00:30:57]: scripts/gamelogic.lua(583,1) Loading Nav Grid [00:30:57]: ...n/dont_starve/data/scripts/prefabs/preparedfoods.lua:109: attempt to index a nil value LUA ERROR stack traceback: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/preparedfoods.lua:109 in (field) fn (Lua) <47-142> Sim = Sim (93A48E60) inst = 100035 - (valid:true) setfiesta = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/preparedfoods.lua:95 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua:137 in () ? (Lua) <126-161> name = dragonpie prefab = Prefab dragonpie - =[C]:-1 in (method) SpawnPrefab (C) <-1--1> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua:178 in (global) SpawnPrefab (Lua) <172-210> name = dragonpie C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua:215 in (global) SpawnSaveRecord (Lua) <212-246> saved = table: 15708820 newents = table: 93846758 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/inventory.lua:165 in (method) OnLoad (Lua) <162-188> self = dropondeath = true acceptsstacks = true starting_inventory = table: 9EA453B8 maxslots = 15 numequipslots = 5 acceptitems = true insulated = false opencontainers = table: 8A9DF890 inst = 100030 - warbucks (valid:true) equipslots = table: 8A9DF390 ignorescangoincontainer = false recipe_count = 0 itemslots = table: 8A9DF480 recipes = table: 8A9DF340 data = table: 157067C8 newents = table: 93846758 k = 4 v = table: 15708820 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:1439 in (method) SetPersistData (Lua) <1417-1460> self (valid:true) = GUID = 100030 inlimbo = false AnimState = AnimState (38AC5F20) Light = Light (38AC0D78) age = 0 LightWatcher = LightWatcher (38AC6100) profile = table: 84E53260 inherentactions = table: 84C89BC0 spawntime = 13.000000678003 CanExamine = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/player_common.lua:708 Transform = Transform (38AC5DE8) event_listening = table: 8A9DF7F0 children = table: 875563E8 name = Warbucks battlecrysound = true DynamicShadow = DynamicShadow (38AC5F38) entity = Entity (38AC5F68) oneat = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/warbucks.lua:26 prefab = warbucks updatecomponents = table: 8A9D1128 OnGasChange = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/player_common.lua:111 Soak = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/player_common.lua:710 talker_path_override = dontstarve_DLC003/characters/ persists = false pendingtasks = table: 8A9D5E30 brainfn = table: 84C89CD8 SoundEmitter = SoundEmitter (38AC60B8) OnLoad = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/player_common.lua:724 OnSave = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/player_common.lua:718 sg = sg="wilson", state="idle", time=0.00, tags = "idle,canrotate," soundsname = warbucks Physics = Physics (38AC5E90) MiniMapEntity = MiniMapEntity (38AC5E18) AddLevelComponents = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/player_common.lua:142 components = table: A17A12B8 event_listeners = table: 8A9DF2F0 data = table: 15706070 newents = table: 93846758 k = inventory v = table: 157067C8 cmp = table: 8A9DF570 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:689 in (global) PopulateWorld (Lua) <409-940> savedata = table: 1F3C8CA0 profile = table: 84E53260 playercharacter = warbucks playersavedataoverride = table: 15706070 wilson = 100030 - warbucks (valid:true) spawnpoint = (-81.57, 0.00, -203.19) playerdata = table: 15706070 travel_direction = shipwrecked travel_origin = porkland cave_num = nil spawn_ent = nil newents = table: 93846758 world = 100028 - shipwrecked (valid:true) ceiling = nil ground = 100028 - shipwrecked (valid:true) C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1071 in (global) DoInitGame (Lua) <980-1288> playercharacter = warbucks savedata = table: 1F3C8CA0 profile = table: 84E53260 next_world_playerdata = table: 15706070 fast = nil was_file_load = false C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1355 in (upvalue) cb (Lua) <1351-1357> success = true world_table = table: 1F3C8CA0 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1204 in () ? (Lua) <1203-1206> =[C]:-1 in (method) SetPersistentString (C) <-1--1> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:106 in (method) Save (Lua) <96-108> self = data = table: 15704E78 current_slot = 4 callback = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1203 indexname = saveindex isbackup = nil data = return { slots={ { character="wickerbottom", continue_pending=false, current_mode="shipwrecked", dlc={ CAPY_DLC=true, REIGN_OF_GIANTS=false }, modes={ porkland={ }, shipwrecked={ day=208, file="shipwrecked_1", files={ "shipwrecked_1" }, options={ preset="SHIPWRECKED_DEFAULT", tweak={ animals={ primeape="never" } } }, world=1 }, survival={ }, volcano={ day=177, file="volcano_1", files={ "volcano_1" } } }, mods={ "workshop-188251898", "workshop-574636989", "workshop-571751170", "workshop-784025779", "workshop-356043883", "workshop-456082189" }, origin="shipwrecked", resurrectors={ ["shipwrecked_1:100155"]=0, ["shipwrecked_1:100156"]=0 }, save_id="141305890@steam-1523444767-1" }, { character="wolfgang", continue_pending=false, current_mode="porkland", dlc={ CAPY_DLC=fa [**truncated**] C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1232 in () ? (Lua) <1208-1233> current_mode = shipwrecked data = table: 15706110 found = false =[C]:-1 in (method) SetPersistentString (C) <-1--1> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1235 in (method) OnGenerateNewWorld (Lua) <1198-1236> self = data = table: 15704E78 current_slot = 4 saveslot = 4 savedata = local t = { ents={ armor_lifejacket={ { scenario="random_damage", x=-367.2, z=422.85 } }, ballphin_spawner={ { x=-189.78, z=-1101.16 }, { x=553.21, z=-1077.09 }, { x=1038.76, z=-1017.18 }, { x=-925.22, z=-853.95 }, { x=1041.52, z=-849.64 }, { x=1037.06, z=-213.17 }, { x=1070.99, z=57.83 }, { x=-582.09, z=97.29 }, { x=466.55, z=198.97 }, { x=701.95, z=405.67 }, { x=-598.6, z=538.52 }, { x=745.58, z=721.59 }, { x=-1085.45, z=770.47 }, { x=754.53, z=873.36 }, { x=13.54, z=878.22 }, { x=1022.18, z=941.52 }, { x=-981.66, z=994.35 }, { x=-90.84, z=1106.2 } }, ballphinhouse={ { x=-558.84, z=-1097.83 }, { x=-545.97, z=-1085.53 }, { x=325.04, z=-889.19 }, { x=281.69, z=-886.89 }, { x=306.84, z=-882.25 }, { x=-773.48, z=-858.13 }, { x=305.93, z=-857.49 }, { x=277.3, z=-850.96 }, { x=297.96, z=-850.01 }, { x=546.27, z=-673.06 }, { [**truncated**] cb = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1351 filename = shipwrecked_4 onindexsaved = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1203 onsavedatasaved = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1208 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1364 in (field) cb (Lua) <1347-1366> savedata = local t = { ents={ armor_lifejacket={ { scenario="random_damage", x=-367.2, z=422.85 } }, ballphin_spawner={ { x=-189.78, z=-1101.16 }, { x=553.21, z=-1077.09 }, { x=1038.76, z=-1017.18 }, { x=-925.22, z=-853.95 }, { x=1041.52, z=-849.64 }, { x=1037.06, z=-213.17 }, { x=1070.99, z=57.83 }, { x=-582.09, z=97.29 }, { x=466.55, z=198.97 }, { x=701.95, z=405.67 }, { x=-598.6, z=538.52 }, { x=745.58, z=721.59 }, { x=-1085.45, z=770.47 }, { x=754.53, z=873.36 }, { x=13.54, z=878.22 }, { x=1022.18, z=941.52 }, { x=-981.66, z=994.35 }, { x=-90.84, z=1106.2 } }, ballphinhouse={ { x=-558.84, z=-1097.83 }, { x=-545.97, z=-1085.53 }, { x=325.04, z=-889.19 }, { x=281.69, z=-886.89 }, { x=306.84, z=-882.25 }, { x=-773.48, z=-858.13 }, { x=305.93, z=-857.49 }, { x=277.3, z=-850.96 }, { x=297.96, z=-850.01 }, { x=546.27, z=-673.06 }, { [**truncated**] onsaved = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1351 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/worldgenscreen.lua:246 in (local) cb (Lua) <245-247> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua:413 in (method) DoFadingUpdate (Lua) <377-417> self = tracking_mouse = true fade_title_out = false ignoreups = table: 23523720 overlayroot = overlayroot screenroot = screenroot save_indicator_fade_time = 0 page_repeat_time = 0.25 helptextbg = Image - images/global.xml:square.tex helptext = HelpText subtitle = Text - updating_widgets_alt = table: 15CB29E8 title = Text - scroll_repeat_time = -1 topFadeHidden = false gameinterface = 100012 - (valid:true) updating_widgets = table: 23524F08 fade_time = 1.0000123549253 autosave_enabled = true blackoverlay = Image - images/global.xml:square.tex screenstack = table: 235225C8 displayingerror = false repeat_time = 0 saving_indicator = UIAnim topblackoverlay = Image - images/global.xml:square.tex alpha = 1 focus_locked = false consoletext = Text - CONSOLE TEXT fade_title_in = false fade_title_time = 0 save_indicator_time_left = 0 total_fade_time = 1 num_pending_saves = 0 helptexttext = Text - dt = 0.016676485538483 alpha = 1 cb = function - @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/worldgenscreen.lua:245 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua:465 in (method) Update (Lua) <425-590> self = tracking_mouse = true fade_title_out = false ignoreups = table: 23523720 overlayroot = overlayroot screenroot = screenroot save_indicator_fade_time = 0 page_repeat_time = 0.25 helptextbg = Image - images/global.xml:square.tex helptext = HelpText subtitle = Text - updating_widgets_alt = table: 15CB29E8 title = Text - scroll_repeat_time = -1 topFadeHidden = false gameinterface = 100012 - (valid:true) updating_widgets = table: 23524F08 fade_time = 1.0000123549253 autosave_enabled = true blackoverlay = Image - images/global.xml:square.tex screenstack = table: 235225C8 displayingerror = false repeat_time = 0 saving_indicator = UIAnim topblackoverlay = Image - images/global.xml:square.tex alpha = 1 focus_locked = false consoletext = Text - CONSOLE TEXT fade_title_in = false fade_title_time = 0 save_indicator_time_left = 0 total_fade_time = 1 num_pending_saves = 0 helptexttext = Text - dt = 0.016676485538483 C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/update.lua:46 in () ? (Lua) <3-50> dt = 0.016676485538483 [00:30:57]: Last called Lua: SpawnPrefabFromSim [00:30:57]: scripts/mainfunctions.lua(936,1) LUA ERROR stack traceback: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(936,1) =[C] in function 'SpawnPrefab' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(178,1) in function 'SpawnPrefab' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua(215,1) in function 'SpawnSaveRecord' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/inventory.lua(165,1) in function 'OnLoad' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua(1439,1) in function 'SetPersistData' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(689,1) in function 'PopulateWorld' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1071,1) in function 'DoInitGame' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1355,1) in function 'cb' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(1204,1) =[C] in function 'SetPersistentString' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(106,1) in function 'Save' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(1232,1) =[C] in function 'SetPersistentString' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua(1235,1) in function 'OnGenerateNewWorld' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua(1364,1) in function 'cb' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/worldgenscreen.lua(246,1) in function 'cb' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua(413,1) in function 'DoFadingUpdate' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua(465,1) in function 'Update' C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/update.lua(46,1) [00:30:57]: scripts/mainfunctions.lua(937,1) ...n/dont_starve/data/scripts/prefabs/preparedfoods.lua:109: attempt to index a nil value LUA ERROR stack traceback: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/prefabs/preparedfoods.lua:109 in (field) fn (Lua) <47-142> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua:137 in () ? (Lua) <126-161> =[C]:-1 in (method) SpawnPrefab (C) <-1--1> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua:178 in (global) SpawnPrefab (Lua) <172-210> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mainfunctions.lua:215 in (global) SpawnSaveRecord (Lua) <212-246> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/inventory.lua:165 in (method) OnLoad (Lua) <162-188> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:1439 in (method) SetPersistData (Lua) <1417-1460> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:689 in (global) PopulateWorld (Lua) <409-940> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1071 in (global) DoInitGame (Lua) <980-1288> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1355 in (upvalue) cb (Lua) <1351-1357> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1204 in () ? (Lua) <1203-1206> =[C]:-1 in (method) SetPersistentString (C) <-1--1> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:106 in (method) Save (Lua) <96-108> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1232 in () ? (Lua) <1208-1233> =[C]:-1 in (method) SetPersistentString (C) <-1--1> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/saveindex.lua:1235 in (method) OnGenerateNewWorld (Lua) <1198-1236> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/gamelogic.lua:1364 in (field) cb (Lua) <1347-1366> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/worldgenscreen.lua:246 in (local) cb (Lua) <245-247> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua:413 in (method) DoFadingUpdate (Lua) <377-417> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/frontend.lua:465 in (method) Update (Lua) <425-590> C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/update.lua:46 in () ? (Lua) <3-50> [00:30:57]: scripts/frontend.lua(770,1) SCRIPT ERROR! Showing error screen [00:30:57]: scripts/mainfunctions.lua(242,1) SpawnSaveRecord [nil, dragonpie] FAILED [00:30:57]: scripts/saveindex.lua(598,1) ClearCurrentResurrectors CB [00:30:58]: HttpClientWriteCallback (0x054CF5E1, 1, 78, 0x07BCFCCC) [00:30:58]: HttpClientWriteCallback READ 78 (78 total) [00:30:58]: FMOD Error: Can't find named sound idle [00:30:58]: FMOD Error: Can't find named sound idle [00:30:58]: FMOD Error: Can't find named sound idle [00:30:58]: FMOD Error: Can't find named sound idle [00:30:58]: FMOD Error: Can't find named sound idle [00:30:58]: FMOD Error: Can't find named sound idle [00:30:58]: FMOD Error: Can't find named sound idle [00:30:58]: FMOD Error: Can't find named sound idle [00:31:00]: scripts/savegamepatcher.lua(110,1) No balloon in this world, adding one... [00:31:00]: scripts/savegamepatcher.lua(122,1) Spawned the deflated_balloon_basket. [00:31:00]: scripts/savegamepatcher.lua(141,1) Spawned the deflated_balloon. [00:31:00]: scripts/saveindex.lua(359,1) SeasonManager load tropical [00:31:00]: scripts/saveindex.lua(394,1) LoadSavedSeasonData CB [00:31:00]: scripts/gamelogic.lua(880,1) Catching up world by 105308.84 seconds. [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: scripts/components/rainbowjellymigration.lua(63,1) starting rainbow jellyfish migration.. [00:31:00]: scripts/components/rainbowjellymigration.lua(76,1) Migrating 458 rainbowjellyfish [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: scripts/components/rainbowjellymigration.lua(130,1) ending rainbow jellyfish migration.. [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: scripts/components/seasonmanager_sw.lua(2347,1) WET SEASON [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: scripts/components/rainbowjellymigration.lua(63,1) starting rainbow jellyfish migration.. [00:31:00]: scripts/components/rainbowjellymigration.lua(76,1) Migrating 458 rainbowjellyfish [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: scripts/components/rainbowjellymigration.lua(130,1) ending rainbow jellyfish migration.. [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: scripts/components/seasonmanager_sw.lua(2369,1) GREEN SEASON [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: scripts/components/rainbowjellymigration.lua(63,1) starting rainbow jellyfish migration.. [00:31:00]: scripts/components/rainbowjellymigration.lua(76,1) Migrating 458 rainbowjellyfish [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: scripts/components/rainbowjellymigration.lua(130,1) ending rainbow jellyfish migration.. [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: scripts/components/seasonmanager_sw.lua(2392,1) DRY SEASON [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:00]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: scripts/components/rainbowjellymigration.lua(63,1) starting rainbow jellyfish migration.. [00:31:01]: scripts/components/rainbowjellymigration.lua(76,1) Migrating 458 rainbowjellyfish [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: scripts/components/rainbowjellymigration.lua(130,1) ending rainbow jellyfish migration.. [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: scripts/components/seasonmanager_sw.lua(2322,1) MILD SEASON [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: scripts/components/rainbowjellymigration.lua(63,1) starting rainbow jellyfish migration.. [00:31:01]: scripts/components/rainbowjellymigration.lua(76,1) Migrating 458 rainbowjellyfish [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: scripts/components/rainbowjellymigration.lua(130,1) ending rainbow jellyfish migration.. [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: scripts/components/seasonmanager_sw.lua(2347,1) WET SEASON [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: scripts/components/rainbowjellymigration.lua(63,1) starting rainbow jellyfish migration.. [00:31:01]: scripts/components/rainbowjellymigration.lua(76,1) Migrating 458 rainbowjellyfish [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: scripts/components/rainbowjellymigration.lua(130,1) ending rainbow jellyfish migration.. [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: scripts/components/seasonmanager_sw.lua(2369,1) GREEN SEASON [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: scripts/components/rainbowjellymigration.lua(63,1) starting rainbow jellyfish migration.. [00:31:01]: scripts/components/rainbowjellymigration.lua(76,1) Migrating 458 rainbowjellyfish [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: scripts/components/rainbowjellymigration.lua(130,1) ending rainbow jellyfish migration.. [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:01]: scripts/components/seasonmanager_sw.lua(2392,1) DRY SEASON [00:31:01]: scripts/components/rainbowjellymigration.lua(63,1) starting rainbow jellyfish migration.. [00:31:01]: scripts/components/rainbowjellymigration.lua(76,1) Migrating 458 rainbowjellyfish [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: scripts/components/rainbowjellymigration.lua(130,1) ending rainbow jellyfish migration.. [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: scripts/components/seasonmanager_sw.lua(2322,1) MILD SEASON [00:31:02]: scripts/components/rainbowjellymigration.lua(63,1) starting rainbow jellyfish migration.. [00:31:02]: scripts/components/rainbowjellymigration.lua(76,1) Migrating 458 rainbowjellyfish [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: scripts/components/rainbowjellymigration.lua(130,1) ending rainbow jellyfish migration.. [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: scripts/components/rainbowjellymigration.lua(63,1) starting rainbow jellyfish migration.. [00:31:02]: scripts/components/rainbowjellymigration.lua(76,1) Migrating 458 rainbowjellyfish [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: scripts/components/rainbowjellymigration.lua(130,1) ending rainbow jellyfish migration.. [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: scripts/components/seasonmanager_sw.lua(2347,1) WET SEASON [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: scripts/components/rainbowjellymigration.lua(63,1) starting rainbow jellyfish migration.. [00:31:02]: scripts/components/rainbowjellymigration.lua(76,1) Migrating 458 rainbowjellyfish [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: scripts/components/rainbowjellymigration.lua(130,1) ending rainbow jellyfish migration.. [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: scripts/components/seasonmanager_sw.lua(2369,1) GREEN SEASON [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: scripts/components/rainbowjellymigration.lua(63,1) starting rainbow jellyfish migration.. [00:31:02]: scripts/components/rainbowjellymigration.lua(76,1) Migrating 458 rainbowjellyfish [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: scripts/components/rainbowjellymigration.lua(130,1) ending rainbow jellyfish migration.. [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: scripts/components/seasonmanager_sw.lua(2392,1) DRY SEASON [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: scripts/components/rainbowjellymigration.lua(63,1) starting rainbow jellyfish migration.. [00:31:03]: scripts/components/rainbowjellymigration.lua(76,1) Migrating 458 rainbowjellyfish [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: scripts/components/rainbowjellymigration.lua(130,1) ending rainbow jellyfish migration.. [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: scripts/components/seasonmanager_sw.lua(2322,1) MILD SEASON [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [dawn] [00:31:03]: scripts/saveindex.lua(416,1) LoadSavedVolcanoData CB [00:31:03]: scripts/saveindex.lua(255,1) LoadSavedHoundedData CB [00:31:03]: scripts/maputil.lua(252,1) Reconstructing topology [00:31:03]: scripts/maputil.lua(255,1) ...Sorting points [00:31:03]: scripts/maputil.lua(271,1) ...Sorting edges [00:31:03]: scripts/maputil.lua(303,1) ...Connecting nodes [00:31:03]: scripts/maputil.lua(317,1) ...Validating connections [00:31:03]: scripts/maputil.lua(371,1) ...Housekeeping [00:31:03]: scripts/maputil.lua(398,1) ...Done! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [00:31:03]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:31:03]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:31:05]: QueryServerComplete no callback [00:31:25]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-188251898 [00:31:25]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [00:31:25]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [00:31:25]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [00:31:25]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [00:31:25]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-456082189 [00:31:25]: Collecting garbage... [00:31:25]: lua_gc took 0.22 seconds [00:31:25]: ~SimLuaProxy() [00:31:26]: lua_close took 0.29 seconds [00:31:26]: ReleaseAll [00:31:26]: ReleaseAll Finished [00:31:26]: cGame::StartPlaying [00:31:26]: LOADING LUA [00:31:26]: DoLuaFile scripts/main.lua [00:31:26]: DoLuaFile loading buffer scripts/main.lua [00:31:26]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:31:26]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:31:26]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:31:26]: scripts/main.lua(188,1) running main.lua [00:31:26]: scripts/main.lua(200,1) Sim Seed = 1886000 [00:31:26]: scripts/modindex.lua(321,1) loaded modindex [00:31:26]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:31:26]: LOADING LUA SUCCESS [00:31:26]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [00:31:26]: scripts/playerprofile.lua(637,1) loaded profile [00:31:26]: scripts/playerprofile.lua(701,1) bloom_enabled false [00:31:26]: DEVICE CAP 1548437020 [00:31:26]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:31:26]: scripts/saveindex.lua(122,1) loaded saveindex [00:31:26]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [00:31:26]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [00:31:26]: scripts/gamelogic.lua(137,1) Unload BE [00:31:26]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap) [00:31:26]: Could not unload undefined prefab 0xed95c616 (bundle_blueprint) [00:31:26]: Could not unload undefined prefab 0x97f0225e (bundle_large) [00:31:26]: Could not unload undefined prefab 0x22010b52 (bundle_medium) [00:31:26]: Could not unload undefined prefab 0x995e7e0a (bundle_small) [00:31:26]: Could not unload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [00:31:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:31:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:31:26]: Could not unload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [00:31:26]: Could not unload undefined prefab 0x8cf67e3 (reno_tab_chairs) [00:31:26]: Could not unload undefined prefab 0xe959cf1c (reno_tab_floors) [00:31:26]: Could not unload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [00:31:26]: Could not unload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [00:31:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:31:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:31:26]: Could not unload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [00:31:26]: Could not unload undefined prefab 0xd63f401a (reno_tab_tables) [00:31:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:31:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:31:26]: Could not unload undefined prefab 0xc33f1a26 (reno_tab_lamps) [00:31:26]: Could not unload undefined prefab 0xed5d266e (reno_tab_windows) [00:31:26]: Could not unload undefined prefab 0x74138451 (reno_tab_homekits) [00:31:26]: Could not unload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [00:31:26]: Could not unload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [00:31:26]: Could not unload undefined prefab 0x5bbb16dc (deco_round) [00:31:26]: Could not unload undefined prefab 0x4dfa7cd9 (deco_millinery) [00:31:26]: Could not unload undefined prefab 0x485bddbf (deco_wood) [00:31:26]: Could not unload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [00:31:26]: Could not unload undefined prefab 0xf2a65def (deco_marble) [00:31:26]: Could not unload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [00:31:26]: Could not unload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [00:31:26]: Could not unload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [00:31:26]: Could not unload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [00:31:26]: Could not unload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [00:31:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:31:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:31:26]: Could not unload undefined prefab 0x4522c948 (reno_tab_columns) [00:31:26]: Could not unload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [00:31:26]: Could not unload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [00:31:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:31:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:31:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:31:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:31:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:31:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:31:26]: Could not unload undefined prefab 0x92cca233 (reno_tab_shelves) [00:31:26]: Could not unload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [00:31:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:31:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:31:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:31:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:31:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:31:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:31:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:31:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:31:26]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:31:26]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds) [00:31:26]: Could not unload undefined prefab 0xfdea7789 (floater) [00:31:26]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle) [00:31:26]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:31:26]: Could not unload undefined prefab 0x3046954f (turf_lavarock) [00:31:26]: Could not unload undefined prefab 0x6170f8be (dropped_net) [00:31:26]: Could not unload undefined prefab 0x1901065d (DLC0002) [00:31:26]: Could not unload undefined prefab 0x5ecdd9bd (landspawner) [00:31:26]: Could not unload undefined prefab 0x223749c9 (player_common) [00:31:26]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle) [00:31:26]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls) [00:31:26]: Could not unload undefined prefab 0xb92f32f4 (trunk) [00:31:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:31:26]: Could not unload undefined prefab 0x1901065e (DLC0003) [00:31:26]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:31:26]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader) [00:31:26]: Could not unload undefined prefab 0x394ba2a4 (pigshop) [00:31:26]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush) [00:31:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:31:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:31:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:31:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:31:26]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:31:26]: Could not unload undefined prefab 0xeee29546 (gasarea) [00:31:26]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:31:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:31:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:31:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:31:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:31:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:31:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:31:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:31:26]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:31:26]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:31:26]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:31:26]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:31:26]: Could not unload undefined prefab 0xbaa28801 (cononut_halved) [00:31:26]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop) [00:31:26]: scripts/gamelogic.lua(140,1) Unload BE done [00:31:26]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:31:26]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:31:27]: scripts/gamelogic.lua(152,1) Load FE [00:31:28]: scripts/gamelogic.lua(156,1) Load FE: done [00:31:28]: SimLuaProxy::QueryServer() [00:31:28]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:31:28]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:31:28]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:31:28]: Reset() returning [00:31:28]: HttpClientWriteCallback (0x054CF554, 1, 1448, 0x07BCFCCC) [00:31:28]: HttpClientWriteCallback READ 1448 (1448 total) [00:31:28]: HttpClientWriteCallback (0x054CF554, 1, 600, 0x07BCFCCC) [00:31:28]: HttpClientWriteCallback READ 600 (2048 total) [00:31:28]: QueryServerComplete no callback [00:31:29]: GetCachedUGCCount 0 [00:31:29]: EnumerateUserSubscribedFiles(0) [00:31:29]: OnEnumerateUserSubscribedFilesResult [00:31:29]: EResult 1, results 12/12 [00:31:29]: Enum complete. Found 12 mods. [00:31:29]: DeleteUnsubscribedFiles [../mods] [00:31:29]: GetPublishedFileDetails(0) [00:31:29]: Getting mod details... [00:31:30]: OnPublishedFileDetailsResult [00:31:30]: EResult 1, 456082189 [00:31:30]: 245850, 219740, [Health Info], 362902762342902823, 27366287301149683, 76561198025486794, 1433578344, 1450879401, 0, 0, [character,utility,creature,interface,other,reign of giants compatible,version:2.0.3,server_admin], 0, [mod_publish_data_file.zip], 15481, 68108, [], 0 [00:31:30]: scripts/mods.lua(19,1) mod_name workshop-456082189 [00:31:30]: scripts/mods.lua(21,1) table: 451523B8 [00:31:30]: GetPublishedFileDetails(1) [00:31:30]: Getting mod details... [00:31:30]: OnPublishedFileDetailsResult [00:31:30]: EResult 1, 779832792 [00:31:30]: 245850, 219740, [Finder], 436112980478902499, 436112980484591584, 76561198333772442, 1476313924, 1476367823, 0, 0, [utility,interface,reign of giants compatible,version:1.1,Other,shipwrecked compatible], 0, [mod_publish_data_file.zip], 10269, 96833, [], 0 [00:31:30]: scripts/mods.lua(19,1) mod_name workshop-779832792 [00:31:30]: scripts/mods.lua(21,1) table: 451523B8 [00:31:30]: GetPublishedFileDetails(2) [00:31:30]: Getting mod details... [00:31:30]: OnPublishedFileDetailsResult [00:31:30]: EResult 1, 188251898 [00:31:30]: 245850, 219740, [Minimap HUD], 288602101460365415, 558737771725946190, 76561197960431333, 1382514013, 1459105915, 0, 0, [interface,reign of giants compatible,version:1.0.7], 0, [mod_publish_data_file.zip], 12777, 41782, [], 0 [00:31:30]: scripts/mods.lua(19,1) mod_name workshop-188251898 [00:31:30]: scripts/mods.lua(21,1) table: 451523B8 [00:31:30]: GetPublishedFileDetails(3) [00:31:30]: Getting mod details... [00:31:31]: OnPublishedFileDetailsResult [00:31:31]: EResult 1, 571751170 [00:31:31]: 245850, 219740, [Extra Slots (Shipwrecked)], 305488747313135225, 387671104592789186, 76561198023676128, 1449611101, 1457408741, 0, 0, [character,item,interface,tweak,reign of giants compatible,version:0.06], 0, [mod_publish_data_file.zip], 16016, 21121, [], 0 [00:31:31]: scripts/mods.lua(19,1) mod_name workshop-571751170 [00:31:31]: scripts/mods.lua(21,1) table: 451523B8 [00:31:31]: GetPublishedFileDetails(4) [00:31:31]: Getting mod details... [00:31:31]: OnPublishedFileDetailsResult [00:31:31]: EResult 1, 170030148 [00:31:31]: 245850, 219740, [Display Food Values], 480020637383056737, 919019506098964950, 76561198049829886, 1376666733, 1474186790, 0, 0, [item,interface,tweak,version:Public preview version], 0, [mod_publish_data_file.zip], 271539, 74101, [], 0 [00:31:31]: scripts/mods.lua(19,1) mod_name workshop-170030148 [00:31:31]: scripts/mods.lua(21,1) table: 451523B8 [00:31:31]: GetPublishedFileDetails(5) [00:31:31]: Getting mod details... [00:31:32]: OnPublishedFileDetailsResult [00:31:32]: EResult 1, 784025779 [00:31:32]: 245850, 219740, [Realistic Placement], 365183629913162309, 425980515326069791, 76561198116889360, 1476969608, 1478534691, 0, 0, [utility,tweak,reign of giants compatible,version:1.1,Other,shipwrecked compatible], 0, [mod_publish_data_file.zip], 6087, 408340, [], 0 [00:31:32]: scripts/mods.lua(19,1) mod_name workshop-784025779 [00:31:32]: scripts/mods.lua(21,1) table: 451523B8 [00:31:32]: GetPublishedFileDetails(6) [00:31:32]: Getting mod details... [00:31:32]: OnPublishedFileDetailsResult [00:31:32]: EResult 1, 572491271 [00:31:32]: 245850, 219740, [My Map? +Revealer +Minimap UP !], 577949100145551770, 577948561805500382, 76561198091006872, 1449719814, 1450354381, 0, 0, [pet,utility,creature,environment,interface,tweak,other,reign of giants compatible,version:2.2], 0, [mod_publish_data_file.zip], 117538, 298279, [], 0 [00:31:32]: scripts/mods.lua(19,1) mod_name workshop-572491271 [00:31:32]: scripts/mods.lua(21,1) table: 451523B8 [00:31:32]: GetPublishedFileDetails(7) [00:31:32]: Getting mod details... [00:31:32]: OnPublishedFileDetailsResult [00:31:32]: EResult 1, 622499881 [00:31:32]: 245850, 219740, [Volcano eruption predictor], 960853363630872684, 498015283474203035, 76561198065177018, 1455307889, 1544120650, 0, 0, [utility,environment,interface,version:1.0.9,Other,shipwrecked compatible], 0, [mod_publish_data_file.zip], 87691, 26222, [], 0 [00:31:32]: scripts/mods.lua(19,1) mod_name workshop-622499881 [00:31:32]: scripts/mods.lua(21,1) table: 451523B8 [00:31:32]: GetPublishedFileDetails(8) [00:31:32]: Getting mod details... [00:31:33]: OnPublishedFileDetailsResult [00:31:33]: EResult 1, 574636989 [00:31:33]: 245850, 219740, [Combined Status], 956349764010008134, 403434072387554230, 76561198025931302, 1449993746, 1544269534, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,tweak,version:1.7.0], 0, [mod_publish_data_file.zip], 393528, 118758, [], 0 [00:31:33]: scripts/mods.lua(19,1) mod_name workshop-574636989 [00:31:33]: scripts/mods.lua(21,1) table: 451523B8 [00:31:33]: GetPublishedFileDetails(9) [00:31:33]: Getting mod details... [00:31:33]: OnPublishedFileDetailsResult [00:31:33]: EResult 1, 662872357 [00:31:33]: 245850, 219740, [Craft Pot [DS, ROG, SW, HAM, DST]], 952973667476316095, 285225308520472968, 76561197981642997, 1460294012, 1545598450, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,utility,version:0.9.4], 0, [mod_publish_data_file.zip], 218454, 74258, [], 0 [00:31:33]: scripts/mods.lua(19,1) mod_name workshop-662872357 [00:31:33]: scripts/mods.lua(21,1) table: 451523B8 [00:31:33]: GetPublishedFileDetails(10) [00:31:33]: Getting mod details... [00:31:34]: OnPublishedFileDetailsResult [00:31:34]: EResult 1, 1608490902 [00:31:34]: 245850, 219740, [Simple Health Bar], 942841618202012243, 942841208004281583, 76561198098319132, 1546199141, 1546537765, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,utility,version:2.02], 0, [mod_publish_data_file.zip], 70016, 84849, [], 0 [00:31:34]: scripts/mods.lua(19,1) mod_name workshop-1608490902 [00:31:34]: scripts/mods.lua(21,1) table: 451523B8 [00:31:34]: GetPublishedFileDetails(11) [00:31:34]: Getting mod details... [00:31:34]: OnPublishedFileDetailsResult [00:31:34]: EResult 1, 356043883 [00:31:34]: 245850, 219740, [Geometric Placement], 952976505228369179, 278474310944194293, 76561198025931302, 1418560911, 1548241436, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,tweak,utility,version:2.3.0], 0, [mod_publish_data_file.zip], 101247, 1066286, [], 0 [00:31:34]: scripts/mods.lua(19,1) mod_name workshop-356043883 [00:31:34]: scripts/mods.lua(21,1) table: 451523B8 [00:31:34]: Mod listing complete. [00:31:34]: DownloadPublishedFile(0) [00:31:34]: Downloading mod file 952976505228369179 [mod_publish_data_file.zip] [Geometric Placement]... [00:31:34]: OnDownloadPublishedFileResult [00:31:34]: EResult 1, 952976505228369179 [00:31:34]: 245850, 101247, [mod_publish_data_file.zip], 76561198025931302 [00:31:34]: UnpackMod 952976505228369179 [mod_publish_data_file.zip] [Geometric Placement] [00:31:34]: SteamModWorkshop::UnzipMod ../mods/workshop-356043883 [00:31:34]: WriteModFile [../mods/workshop-356043883/geometricplacement.tex] 21960 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/geometricplacement.xml] 160 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/modinfo.lua] 7824 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/modmain.lua] 50807 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/anim/buildgridplacer.zip] 4342 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/anim/gridplacer.zip] 17496 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/cursor_toggle_icon.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/cursor_toggle_icon.xml] 182 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/cursor_toggle_icon_num.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/cursor_toggle_icon_num.xml] 190 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/diamond_geometry.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/diamond_geometry.xml] 178 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/flat_hexagon_geometry.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/flat_hexagon_geometry.xml] 188 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/gridoverlay_toggle_icon_over.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/gridoverlay_toggle_icon_over.xml] 202 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/gridoverlay_toggle_icon_under.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/gridoverlay_toggle_icon_under.xml] 204 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/grid_toggle_icon.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/grid_toggle_icon.xml] 178 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/hideblocked_toggle_icon_hidden.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/hideblocked_toggle_icon_hidden.xml] 206 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/hideblocked_toggle_icon_shown.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/hideblocked_toggle_icon_shown.xml] 204 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/placer_toggle_icon.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/placer_toggle_icon.xml] 182 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/pointy_hexagon_geometry.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/pointy_hexagon_geometry.xml] 192 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/showtile_toggle_icon.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/showtile_toggle_icon.xml] 186 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/square_geometry.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/square_geometry.xml] 176 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/toggle_x_out.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/toggle_x_out.xml] 170 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/x_hexagon_geometry.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/x_hexagon_geometry.xml] 182 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/z_hexagon_geometry.tex] 5566 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/images/z_hexagon_geometry.xml] 182 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/scripts/prefabs/buildgridplacer.lua] 868 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/scripts/screens/geometricoptionsscreen.lua] 23980 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/scripts/screens/geometricoptionsscreen_singleplayer.lua] 29594 bytes [00:31:34]: WriteModFile [../mods/workshop-356043883/scripts/tools/modsettings.lua] 26765 bytes [00:31:34]: Mod downloads complete. [00:31:34]: GetCachedUGCCount 0 [00:31:34]: SteamModWorkshop::CompleteCallback (success, Mods were updated.) set [00:31:34]: SimLuaProxy::OnUpdateWorkshopModsComplete(ok., Mods were updated.) [00:31:34]: scripts/screens/modsscreen.lua(894,1) Reloading Mod Info Prefabs [00:31:34]: scripts/screens/modsscreen.lua(881,1) Loading Mod Info Prefabs [00:31:34]: scripts/screens/modsscreen.lua(886,1) Unloading Mod Info Prefabs [00:31:53]: scripts/screens/modsscreen.lua(886,1) Unloading Mod Info Prefabs [00:31:53]: Collecting garbage... [00:31:53]: lua_gc took 0.02 seconds [00:31:53]: ~SimLuaProxy() [00:31:53]: lua_close took 0.03 seconds [00:31:53]: ReleaseAll [00:31:53]: ReleaseAll Finished [00:31:53]: cGame::StartPlaying [00:31:53]: LOADING LUA [00:31:53]: DoLuaFile scripts/main.lua [00:31:53]: DoLuaFile loading buffer scripts/main.lua [00:31:53]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:31:53]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:31:53]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:31:53]: scripts/main.lua(188,1) running main.lua [00:31:53]: scripts/main.lua(200,1) Sim Seed = 1913000 [00:31:53]: scripts/modindex.lua(321,1) loaded modindex [00:31:53]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:31:53]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [00:31:53]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [00:31:53]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [00:31:53]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [00:31:53]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [00:31:53]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [00:31:53]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [00:31:53]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [00:31:53]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [00:31:53]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [00:31:53]: LOADING LUA SUCCESS [00:31:53]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [00:31:53]: scripts/playerprofile.lua(637,1) loaded profile [00:31:53]: scripts/playerprofile.lua(701,1) bloom_enabled false [00:31:53]: DEVICE CAP 1548437047 [00:31:53]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:31:53]: scripts/saveindex.lua(122,1) loaded saveindex [00:31:53]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [00:31:53]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [00:31:53]: scripts/gamelogic.lua(131,1) FE assets already loaded [00:31:54]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [00:31:54]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [00:31:54]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [00:31:54]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [00:31:54]: SimLuaProxy::QueryServer() [00:31:54]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:31:54]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:31:54]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:31:54]: Reset() returning [00:31:54]: HttpClientWriteCallback (0x054CF712, 1, 2048, 0x07BCFCCC) [00:31:54]: HttpClientWriteCallback READ 2048 (2048 total) [00:31:54]: QueryServerComplete no callback [00:31:57]: scripts/screens/slotdetailsscreen.lua(65,1) Loading slot 4 details my DLC is RoG = false Capy = false Pork = true [00:32:05]: scripts/screens/slotdetailsscreen.lua(65,1) Loading slot 4 details my DLC is RoG = false Capy = false Pork = true [00:32:06]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:32:08]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:32:23]: GetCachedUGCCount 0 [00:32:23]: EnumerateUserSubscribedFiles(0) [00:32:23]: OnEnumerateUserSubscribedFilesResult [00:32:23]: EResult 1, results 12/12 [00:32:23]: Enum complete. Found 12 mods. [00:32:23]: DeleteUnsubscribedFiles [../mods] [00:32:23]: GetPublishedFileDetails(0) [00:32:23]: Getting mod details... [00:32:23]: OnPublishedFileDetailsResult [00:32:23]: EResult 1, 456082189 [00:32:23]: 245850, 219740, [Health Info], 362902762342902823, 27366287301149683, 76561198025486794, 1433578344, 1450879401, 0, 0, [character,utility,creature,interface,other,reign of giants compatible,version:2.0.3,server_admin], 0, [mod_publish_data_file.zip], 15481, 68108, [], 0 [00:32:23]: scripts/mods.lua(19,1) mod_name workshop-456082189 [00:32:23]: scripts/mods.lua(21,1) table: 8F0BD9C8 [00:32:23]: GetPublishedFileDetails(1) [00:32:23]: Getting mod details... [00:32:24]: OnPublishedFileDetailsResult [00:32:24]: EResult 1, 779832792 [00:32:24]: 245850, 219740, [Finder], 436112980478902499, 436112980484591584, 76561198333772442, 1476313924, 1476367823, 0, 0, [utility,interface,reign of giants compatible,version:1.1,Other,shipwrecked compatible], 0, [mod_publish_data_file.zip], 10269, 96833, [], 0 [00:32:24]: scripts/mods.lua(19,1) mod_name workshop-779832792 [00:32:24]: scripts/mods.lua(21,1) table: 8F0BD9C8 [00:32:24]: GetPublishedFileDetails(2) [00:32:24]: Getting mod details... [00:32:24]: OnPublishedFileDetailsResult [00:32:24]: EResult 1, 188251898 [00:32:24]: 245850, 219740, [Minimap HUD], 288602101460365415, 558737771725946190, 76561197960431333, 1382514013, 1459105915, 0, 0, [interface,reign of giants compatible,version:1.0.7], 0, [mod_publish_data_file.zip], 12777, 41782, [], 0 [00:32:24]: scripts/mods.lua(19,1) mod_name workshop-188251898 [00:32:24]: scripts/mods.lua(21,1) table: 8F0BD9C8 [00:32:24]: GetPublishedFileDetails(3) [00:32:24]: Getting mod details... [00:32:24]: OnPublishedFileDetailsResult [00:32:24]: EResult 1, 571751170 [00:32:24]: 245850, 219740, [Extra Slots (Shipwrecked)], 305488747313135225, 387671104592789186, 76561198023676128, 1449611101, 1457408741, 0, 0, [character,item,interface,tweak,reign of giants compatible,version:0.06], 0, [mod_publish_data_file.zip], 16016, 21121, [], 0 [00:32:24]: scripts/mods.lua(19,1) mod_name workshop-571751170 [00:32:24]: scripts/mods.lua(21,1) table: 8F0BD9C8 [00:32:24]: GetPublishedFileDetails(4) [00:32:24]: Getting mod details... [00:32:25]: OnPublishedFileDetailsResult [00:32:25]: EResult 1, 170030148 [00:32:25]: 245850, 219740, [Display Food Values], 480020637383056737, 919019506098964950, 76561198049829886, 1376666733, 1474186790, 0, 0, [item,interface,tweak,version:Public preview version], 0, [mod_publish_data_file.zip], 271539, 74101, [], 0 [00:32:25]: scripts/mods.lua(19,1) mod_name workshop-170030148 [00:32:25]: scripts/mods.lua(21,1) table: 8F0BD9C8 [00:32:25]: GetPublishedFileDetails(5) [00:32:25]: Getting mod details... [00:32:25]: OnPublishedFileDetailsResult [00:32:25]: EResult 1, 784025779 [00:32:25]: 245850, 219740, [Realistic Placement], 365183629913162309, 425980515326069791, 76561198116889360, 1476969608, 1478534691, 0, 0, [utility,tweak,reign of giants compatible,version:1.1,Other,shipwrecked compatible], 0, [mod_publish_data_file.zip], 6087, 408340, [], 0 [00:32:25]: scripts/mods.lua(19,1) mod_name workshop-784025779 [00:32:25]: scripts/mods.lua(21,1) table: 8F0BD9C8 [00:32:25]: GetPublishedFileDetails(6) [00:32:25]: Getting mod details... [00:32:25]: OnPublishedFileDetailsResult [00:32:25]: EResult 1, 572491271 [00:32:25]: 245850, 219740, [My Map? +Revealer +Minimap UP !], 577949100145551770, 577948561805500382, 76561198091006872, 1449719814, 1450354381, 0, 0, [pet,utility,creature,environment,interface,tweak,other,reign of giants compatible,version:2.2], 0, [mod_publish_data_file.zip], 117538, 298279, [], 0 [00:32:25]: scripts/mods.lua(19,1) mod_name workshop-572491271 [00:32:25]: scripts/mods.lua(21,1) table: 8F0BD9C8 [00:32:25]: GetPublishedFileDetails(7) [00:32:25]: Getting mod details... [00:32:26]: OnPublishedFileDetailsResult [00:32:26]: EResult 1, 622499881 [00:32:26]: 245850, 219740, [Volcano eruption predictor], 960853363630872684, 498015283474203035, 76561198065177018, 1455307889, 1544120650, 0, 0, [utility,environment,interface,version:1.0.9,Other,shipwrecked compatible], 0, [mod_publish_data_file.zip], 87691, 26222, [], 0 [00:32:26]: scripts/mods.lua(19,1) mod_name workshop-622499881 [00:32:26]: scripts/mods.lua(21,1) table: 8F0BD9C8 [00:32:26]: GetPublishedFileDetails(8) [00:32:26]: Getting mod details... [00:32:26]: OnPublishedFileDetailsResult [00:32:26]: EResult 1, 574636989 [00:32:26]: 245850, 219740, [Combined Status], 956349764010008134, 403434072387554230, 76561198025931302, 1449993746, 1544269534, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,tweak,version:1.7.0], 0, [mod_publish_data_file.zip], 393528, 118758, [], 0 [00:32:26]: scripts/mods.lua(19,1) mod_name workshop-574636989 [00:32:26]: scripts/mods.lua(21,1) table: 8F0BD9C8 [00:32:26]: GetPublishedFileDetails(9) [00:32:26]: Getting mod details... [00:32:27]: OnPublishedFileDetailsResult [00:32:27]: EResult 1, 662872357 [00:32:27]: 245850, 219740, [Craft Pot [DS, ROG, SW, HAM, DST]], 952973667476316095, 285225308520472968, 76561197981642997, 1460294012, 1545598450, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,utility,version:0.9.4], 0, [mod_publish_data_file.zip], 218454, 74258, [], 0 [00:32:27]: scripts/mods.lua(19,1) mod_name workshop-662872357 [00:32:27]: scripts/mods.lua(21,1) table: 8F0BD9C8 [00:32:27]: GetPublishedFileDetails(10) [00:32:27]: Getting mod details... [00:32:27]: OnPublishedFileDetailsResult [00:32:27]: EResult 1, 1608490902 [00:32:27]: 245850, 219740, [Simple Health Bar], 942841618202012243, 942841208004281583, 76561198098319132, 1546199141, 1546537765, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,utility,version:2.02], 0, [mod_publish_data_file.zip], 70016, 84849, [], 0 [00:32:27]: scripts/mods.lua(19,1) mod_name workshop-1608490902 [00:32:27]: scripts/mods.lua(21,1) table: 8F0BD9C8 [00:32:27]: GetPublishedFileDetails(11) [00:32:27]: Getting mod details... [00:32:28]: OnPublishedFileDetailsResult [00:32:28]: EResult 1, 356043883 [00:32:28]: 245850, 219740, [Geometric Placement], 952976505228369179, 278474310944194293, 76561198025931302, 1418560911, 1548241436, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,tweak,utility,version:2.3.0], 0, [mod_publish_data_file.zip], 101247, 1066286, [], 0 [00:32:28]: scripts/mods.lua(19,1) mod_name workshop-356043883 [00:32:28]: scripts/mods.lua(21,1) table: 8F0BD9C8 [00:32:28]: Mod listing complete. [00:32:28]: DownloadPublishedFile(0) [00:32:28]: SteamModWorkshop::OnError: DownloadPublishedFile attempted to download non-existent mod. [00:32:28]: SteamModWorkshop::CompleteCallback (failure, DownloadPublishedFile attempted to download non-existent mod.) set [00:32:28]: SimLuaProxy::OnUpdateWorkshopModsComplete(failed, DownloadPublishedFile attempted to download non-existent mod.) [00:32:28]: scripts/screens/modsscreen.lua(894,1) Reloading Mod Info Prefabs [00:32:28]: scripts/screens/modsscreen.lua(881,1) Loading Mod Info Prefabs [00:32:28]: scripts/screens/modsscreen.lua(886,1) Unloading Mod Info Prefabs [00:32:34]: scripts/screens/modsscreen.lua(886,1) Unloading Mod Info Prefabs [00:32:34]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [00:32:34]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [00:32:34]: Collecting garbage... [00:32:34]: lua_gc took 0.01 seconds [00:32:34]: ~SimLuaProxy() [00:32:34]: lua_close took 0.02 seconds [00:32:34]: ReleaseAll [00:32:34]: ReleaseAll Finished [00:32:34]: cGame::StartPlaying [00:32:34]: LOADING LUA [00:32:34]: DoLuaFile scripts/main.lua [00:32:34]: DoLuaFile loading buffer scripts/main.lua [00:32:34]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:32:34]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:32:34]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:32:34]: scripts/main.lua(188,1) running main.lua [00:32:34]: scripts/main.lua(200,1) Sim Seed = 1955000 [00:32:34]: scripts/modindex.lua(321,1) loaded modindex [00:32:34]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:32:34]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-188251898 [00:32:34]: scripts/mods.lua(179,1) Loading mod: workshop-188251898 (Minimap HUD) [00:32:34]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [00:32:34]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [00:32:34]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [00:32:34]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [00:32:34]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [00:32:34]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [00:32:34]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [00:32:34]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [00:32:34]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modworldgenmain.lua [00:32:34]: scripts/mods.lua(214,1) Mod: workshop-188251898 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. [00:32:34]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modmain.lua [00:32:34]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [00:32:34]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [00:32:34]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [00:32:34]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [00:32:34]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [00:32:34]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [00:32:34]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [00:32:34]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [00:32:34]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [00:32:34]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [00:32:34]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [00:32:34]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [00:32:35]: LOADING LUA SUCCESS [00:32:35]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [00:32:35]: scripts/playerprofile.lua(637,1) loaded profile [00:32:35]: scripts/playerprofile.lua(701,1) bloom_enabled false [00:32:35]: DEVICE CAP 1548437089 [00:32:35]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:32:35]: scripts/saveindex.lua(122,1) loaded saveindex [00:32:35]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [00:32:35]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [00:32:35]: scripts/gamelogic.lua(131,1) FE assets already loaded [00:32:36]: scripts/mods.lua(296,1) Mod: workshop-188251898 (Minimap HUD) Registering prefabs [00:32:36]: scripts/mods.lua(319,1) Mod: workshop-188251898 (Minimap HUD) Registering default mod prefab [00:32:36]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [00:32:36]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [00:32:36]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [00:32:36]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [00:32:36]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [00:32:36]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [00:32:36]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [00:32:36]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [00:32:36]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [00:32:36]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [00:32:36]: SimLuaProxy::QueryServer() [00:32:36]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:32:36]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:32:36]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:32:36]: Reset() returning [00:32:36]: HttpClientWriteCallback (0x054CF712, 1, 2048, 0x07BCFCCC) [00:32:36]: HttpClientWriteCallback READ 2048 (2048 total) [00:32:36]: QueryServerComplete no callback [00:32:38]: scripts/screens/slotdetailsscreen.lua(65,1) Loading slot 4 details my DLC is RoG = false Capy = false Pork = true [00:32:39]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:32:40]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:32:41]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:32:42]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:32:43]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-188251898 [00:32:43]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [00:32:43]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [00:32:43]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [00:32:43]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [00:32:43]: Collecting garbage... [00:32:43]: lua_gc took 0.01 seconds [00:32:43]: ~SimLuaProxy() [00:32:43]: lua_close took 0.02 seconds [00:32:43]: ReleaseAll [00:32:43]: ReleaseAll Finished [00:32:43]: cGame::StartPlaying [00:32:43]: LOADING LUA [00:32:43]: DoLuaFile scripts/main.lua [00:32:43]: DoLuaFile loading buffer scripts/main.lua [00:32:43]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:32:43]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:32:43]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:32:43]: scripts/main.lua(188,1) running main.lua [00:32:43]: scripts/main.lua(200,1) Sim Seed = 1963000 [00:32:43]: scripts/modindex.lua(321,1) loaded modindex [00:32:43]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:32:43]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-188251898 [00:32:43]: scripts/mods.lua(179,1) Loading mod: workshop-188251898 (Minimap HUD) [00:32:43]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [00:32:43]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [00:32:43]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [00:32:43]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [00:32:43]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [00:32:43]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [00:32:43]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [00:32:43]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [00:32:43]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modworldgenmain.lua [00:32:43]: scripts/mods.lua(214,1) Mod: workshop-188251898 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. [00:32:43]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modmain.lua [00:32:43]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [00:32:43]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [00:32:43]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [00:32:43]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [00:32:43]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [00:32:43]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [00:32:43]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [00:32:43]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [00:32:43]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [00:32:43]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [00:32:43]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [00:32:43]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [00:32:43]: LOADING LUA SUCCESS [00:32:43]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [00:32:43]: scripts/playerprofile.lua(637,1) loaded profile [00:32:43]: scripts/playerprofile.lua(701,1) bloom_enabled false [00:32:43]: DEVICE CAP 1548437097 [00:32:43]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:32:43]: scripts/saveindex.lua(122,1) loaded saveindex [00:32:43]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [00:32:43]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [00:32:43]: scripts/gamelogic.lua(1431,1) Loading slot 4 [00:32:43]: scripts/gamelogic.lua(1433,1) Load Slot: Has World [00:32:43]: scripts/gamelogic.lua(168,1) Unload FE [00:32:43]: scripts/gamelogic.lua(170,1) Unload FE done [00:32:43]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:32:43]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:32:45]: Could not preload undefined prefab 0x1901065e (DLC0003) [00:32:45]: Could not preload undefined prefab 0x1901065d (DLC0002) [00:32:45]: scripts/mods.lua(296,1) Mod: workshop-188251898 (Minimap HUD) Registering prefabs [00:32:45]: scripts/mods.lua(319,1) Mod: workshop-188251898 (Minimap HUD) Registering default mod prefab [00:32:45]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [00:32:45]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [00:32:45]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [00:32:45]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [00:32:45]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [00:32:45]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [00:32:45]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [00:32:45]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [00:32:45]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [00:32:45]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [00:32:45]: scripts/gamelogic.lua(184,1) LOAD BE [00:32:45]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:32:45]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:32:46]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:32:46]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:32:46]: Could not preload undefined prefab 0xbaa28801 (cononut_halved) [00:32:46]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:32:46]: Could not preload undefined prefab 0xbf4c7aeb (waterseeds) [00:32:47]: Could not preload undefined prefab 0xfdea7789 (floater) [00:32:47]: Could not preload undefined prefab 0xd0ee4d1c (sandcastle) [00:32:47]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:32:47]: Could not preload undefined prefab 0x3046954f (turf_lavarock) [00:32:47]: Could not preload undefined prefab 0x6170f8be (dropped_net) [00:32:47]: Could not preload undefined prefab 0x1901065d (DLC0002) [00:32:47]: Could not preload undefined prefab 0x5ecdd9bd (landspawner) [00:32:47]: Could not preload undefined prefab 0x223749c9 (player_common) [00:32:47]: Could not preload undefined prefab 0x535fab2b (poisonmistparticle) [00:32:47]: Could not preload undefined prefab 0x5f41a1f4 (brokenwalls) [00:32:47]: Could not preload undefined prefab 0xb92f32f4 (trunk) [00:32:47]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:32:47]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:32:47]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:32:47]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:32:47]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:32:47]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:32:47]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:32:47]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:32:47]: Could not preload undefined prefab 0x1901065e (DLC0003) [00:32:47]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:32:47]: Could not preload undefined prefab 0x3759b3bb (pighouse_trader) [00:32:47]: Could not preload undefined prefab 0x394ba2a4 (pigshop) [00:32:47]: Could not preload undefined prefab 0x322d8d8d (peagawk_bush) [00:32:47]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:32:47]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:32:47]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:32:47]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:32:48]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:32:48]: Could not preload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:32:48]: Could not preload undefined prefab 0xeee29546 (gasarea) [00:32:48]: Could not preload undefined prefab 0xc8b38691 (splash_cloud_drop) [00:32:49]: Could not preload undefined prefab 0xaf0f7120 (bundle_unwrap) [00:32:49]: Could not preload undefined prefab 0xed95c616 (bundle_blueprint) [00:32:49]: Could not preload undefined prefab 0x97f0225e (bundle_large) [00:32:49]: Could not preload undefined prefab 0x22010b52 (bundle_medium) [00:32:49]: Could not preload undefined prefab 0x995e7e0a (bundle_small) [00:32:49]: Could not preload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [00:32:49]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:32:49]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:32:49]: Could not preload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [00:32:49]: Could not preload undefined prefab 0x8cf67e3 (reno_tab_chairs) [00:32:49]: Could not preload undefined prefab 0xe959cf1c (reno_tab_floors) [00:32:49]: Could not preload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [00:32:49]: Could not preload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [00:32:49]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:32:49]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:32:49]: Could not preload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [00:32:49]: Could not preload undefined prefab 0xd63f401a (reno_tab_tables) [00:32:49]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:32:49]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:32:49]: Could not preload undefined prefab 0xc33f1a26 (reno_tab_lamps) [00:32:49]: Could not preload undefined prefab 0xed5d266e (reno_tab_windows) [00:32:49]: Could not preload undefined prefab 0x74138451 (reno_tab_homekits) [00:32:49]: Could not preload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [00:32:49]: Could not preload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [00:32:49]: Could not preload undefined prefab 0x5bbb16dc (deco_round) [00:32:49]: Could not preload undefined prefab 0x4dfa7cd9 (deco_millinery) [00:32:49]: Could not preload undefined prefab 0x485bddbf (deco_wood) [00:32:49]: Could not preload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [00:32:49]: Could not preload undefined prefab 0xf2a65def (deco_marble) [00:32:49]: Could not preload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [00:32:49]: Could not preload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [00:32:49]: Could not preload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [00:32:49]: Could not preload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [00:32:49]: Could not preload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [00:32:49]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:32:49]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:32:49]: Could not preload undefined prefab 0x4522c948 (reno_tab_columns) [00:32:49]: Could not preload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [00:32:49]: Could not preload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [00:32:49]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:32:49]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:32:49]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:32:49]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:32:49]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:32:49]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:32:49]: Could not preload undefined prefab 0x92cca233 (reno_tab_shelves) [00:32:49]: Could not preload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [00:32:49]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:32:49]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:32:49]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:32:49]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:32:49]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:32:49]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:32:49]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:32:49]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:32:49]: scripts/gamelogic.lua(192,1) LOAD BE : done [00:32:49]: scripts/prefabs/shipwrecked.lua(542,1) shipwrecked [00:32:49]: MiniMapComponent::AddAtlas(minimap/minimap_data.xml) [00:32:49]: scripts/components/seasonmanager_sw.lua(2296,1) AUTUMN TIME [00:32:49]: scripts/prefabs/shipwrecked.lua(537,1) tropical [00:32:49]: scripts/components/seasonmanager_sw.lua(2322,1) MILD SEASON [00:32:49]: scripts/gamelogic.lua(544,1) World info: [00:32:49]: scripts/gamelogic.lua(546,1) build_version 305080 [00:32:49]: scripts/gamelogic.lua(546,1) level_id SHIPWRECKED_DEFAULT [00:32:49]: scripts/gamelogic.lua(546,1) freshly_generated true [00:32:49]: scripts/gamelogic.lua(546,1) build_date 641 [00:32:49]: scripts/gamelogic.lua(546,1) seed 1548436975 [00:32:49]: scripts/gamelogic.lua(546,1) build_time 15:00:21 [00:32:49]: scripts/gamelogic.lua(551,1) Prefab shipwrecked [00:32:51]: scripts/gamelogic.lua(583,1) Loading Nav Grid [00:32:51]: scripts/mainfunctions.lua(242,1) SpawnSaveRecord [nil, dragonpie] FAILED [00:32:51]: scripts/saveindex.lua(598,1) ClearCurrentResurrectors CB [00:32:51]: FMOD Error: Can't find named sound idle [00:32:51]: FMOD Error: Can't find named sound idle [00:32:51]: FMOD Error: Can't find named sound idle [00:32:51]: FMOD Error: Can't find named sound idle [00:32:51]: FMOD Error: Can't find named sound idle [00:32:51]: FMOD Error: Can't find named sound idle [00:32:51]: FMOD Error: Can't find named sound idle [00:32:51]: FMOD Error: Can't find named sound idle [00:32:53]: scripts/savegamepatcher.lua(110,1) No balloon in this world, adding one... [00:32:53]: scripts/savegamepatcher.lua(122,1) Spawned the deflated_balloon_basket. [00:32:53]: scripts/savegamepatcher.lua(141,1) Spawned the deflated_balloon. [00:32:53]: scripts/saveindex.lua(394,1) LoadSavedSeasonData CB [00:32:53]: scripts/saveindex.lua(416,1) LoadSavedVolcanoData CB [00:32:53]: scripts/saveindex.lua(255,1) LoadSavedHoundedData CB [00:32:53]: scripts/maputil.lua(252,1) Reconstructing topology [00:32:53]: scripts/maputil.lua(255,1) ...Sorting points [00:32:53]: scripts/maputil.lua(271,1) ...Sorting edges [00:32:53]: scripts/maputil.lua(303,1) ...Connecting nodes [00:32:53]: scripts/maputil.lua(317,1) ...Validating connections [00:32:53]: scripts/maputil.lua(371,1) ...Housekeeping [00:32:53]: scripts/maputil.lua(398,1) ...Done! [00:32:53]: scripts/widgets/bloodover.lua(30,1) update state [00:32:53]: scripts/widgets/bloodover.lua(50,1) turn off [00:32:53]: scripts/widgets/boatover.lua(30,1) update state [00:32:53]: scripts/widgets/boatover.lua(45,1) turn off [00:32:53]: Could not find anim build krampus [00:32:53]: Could not find anim [research] in bank [krampus] [00:32:53]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [00:32:53]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [00:32:53]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:32:53]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:32:53]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:32:53]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:32:53]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:32:53]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:32:53]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:32:53]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:32:53]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:32:53]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:32:53]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:32:54]: Reset() returning [00:32:54]: QueryServerComplete no callback [00:32:57]: scripts/entityscript.lua(145,1) THIS ENTITY DID NOT HAVE A TRANSFORM..YET minimap [00:32:57]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglevines set to true [00:32:57]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglecanopy set to true [00:32:58]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:32:58]: scripts/mainfunctions.lua(190,1) Spawned world from ...mon/dont_starve/data/scripts/prefabs/shipwrecked.lua:543 [00:33:00]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:33:00]: scripts/mainfunctions.lua(190,1) Spawned shipwrecked from ...amapps/common/dont_starve/data/scripts/gamelogic.lua:512 [00:33:16]: Stale Component Reference: GUID 119824, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:33:44]: Stale Component Reference: GUID 120483, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:34:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:34:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:29]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:29]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:30]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:30]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:31]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:32]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:32]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:33]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:33]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:35]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:35]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:38]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:39]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:42]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:42]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:43]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:43]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:44]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:44]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:45]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:45]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:47]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:47]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:48]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:48]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:49]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:49]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:50]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:50]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:51]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:51]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:52]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:53]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:55]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:58]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:58]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:59]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:34:59]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:00]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:00]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:01]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:02]: [SYSMEM]48% - PH:8349m/16321m PG:8220m/20673m VRT:1559m/4095m XM:0m [00:35:02]: [PRCMEM]PWS:2307m WS:1933m PPU:1081k PU 1027k PNU:144k NU:138k PF:1950m PPF:2212m [00:35:03]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:04]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:09]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:09]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:10]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:10]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:11]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:11]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:12]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:12]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:13]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:14]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:14]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:15]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:15]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:16]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:17]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:17]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:18]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:18]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:19]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:19]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:20]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:20]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:20]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:21]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:22]: Stale Component Reference: GUID 122970, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:35:22]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:23]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:23]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:24]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:24]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:25]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:25]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:26]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:27]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:27]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:29]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:29]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:30]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:30]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:31]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:32]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:32]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:33]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:33]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:35]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:38]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:39]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:51]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:53]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = cargoboat Test Index = 5 [00:35:55]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:55]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:56]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:35:56]: scripts/components/builder.lua(641,1) rotation before 0 [00:35:56]: scripts/components/builder.lua(646,1) rotation after 0 [00:35:56]: scripts/components/dynamicmusic.lua(110,1) WORK TEST [00:35:56]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:35:56]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:35:56]: scripts/components/dynamicmusic.lua(205,1) self.busy_started [00:35:58]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:01]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:01]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:01]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:02]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:02]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:03]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:04]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:04]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:05]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:05]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:06]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:07]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:07]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:08]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:08]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:09]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:10]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:10]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:11]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:11]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:12]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:13]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:13]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:14]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:14]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:15]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:16]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:16]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:17]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:17]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:18]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:19]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:19]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:20]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:20]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:21]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:22]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:22]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:23]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:23]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:24]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:25]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:25]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:26]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:26]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:27]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:29]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:29]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:30]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:31]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:31]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:32]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:32]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:33]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:35]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:35]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:38]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:38]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:38]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:38]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:39]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:40]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:40]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:41]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:41]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:42]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:43]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:43]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:44]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:44]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:44]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:44]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:45]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:45]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:46]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:47]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:47]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:48]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:48]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:49]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:50]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:52]: Stale Component Reference: GUID 131253, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:36:52]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:52]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:53]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:54]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:54]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:55]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:55]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:56]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:57]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:57]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:58]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:58]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:36:59]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:36:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:00]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:00]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:01]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:01]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:02]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:03]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:03]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:04]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:04]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:05]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:06]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:06]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:07]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:07]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:08]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:09]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:09]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:10]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:10]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:11]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:12]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:12]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:13]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:13]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:14]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:15]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:15]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:16]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:16]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:17]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:18]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:18]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:19]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:19]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:20]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:21]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:21]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:22]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:22]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:23]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:24]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:24]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:25]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:25]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:26]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:27]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:27]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:29]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:30]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:30]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:31]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:31]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:32]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:33]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:33]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:35]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:38]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:38]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:39]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:39]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:40]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:40]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:41]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:42]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:42]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:43]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:43]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:44]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:44]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:45]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:45]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:46]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:47]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:48]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:48]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:50]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:55]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:55]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:37:56]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:56]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:56]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:56]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:57]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:57]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:57]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:57]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:58]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:58]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:59]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:59]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:37:59]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:59]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:37:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:00]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:00]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:00]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:00]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:01]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:01]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:02]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:02]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:02]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:02]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:03]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:03]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:04]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:04]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:04]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:04]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:05]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:05]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:05]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:05]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:06]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:06]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:07]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:07]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:07]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:07]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:08]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:08]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:08]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:08]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:09]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:09]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:10]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:10]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:10]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:10]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:11]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:11]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:11]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:11]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:12]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:12]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:13]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:13]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:13]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:13]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:14]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:14]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:14]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:14]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:15]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:15]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:16]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:16]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:16]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:16]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:17]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:17]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:17]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:17]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:18]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:18]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:19]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:19]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:19]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:19]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:20]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:20]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:20]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:20]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:21]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:21]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:22]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:22]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:22]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:22]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:23]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:23]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:23]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:23]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:24]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:24]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:25]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:25]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:25]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:25]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:26]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:26]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:26]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:26]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:27]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:27]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:28]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:28]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:29]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:29]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:29]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:29]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:30]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:30]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:31]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:31]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:31]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:31]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:32]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:32]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:32]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:32]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:33]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:33]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:34]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:34]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:35]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:35]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:35]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:35]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:36]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:37]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:37]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:38]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:38]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:38]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:38]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:38]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:39]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:39]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:40]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:40]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:40]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:40]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:41]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:41]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:41]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:41]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:42]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:42]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:43]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:43]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:43]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:43]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:44]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:44]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:44]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:44]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:44]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:45]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:45]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:45]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:45]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:46]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:46]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:46]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:46]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:47]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:47]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:47]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:47]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:48]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:48]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:49]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:49]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:49]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:49]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:50]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:50]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:50]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:50]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:51]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:51]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:52]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:52]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:52]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:52]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:53]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:53]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:53]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:53]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:54]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:54]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:55]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:55]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:55]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:55]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:56]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:56]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:56]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:56]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:57]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:57]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:58]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:58]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:58]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:58]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:59]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:59]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:38:59]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:38:59]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:00]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:00]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:01]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:01]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:01]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:01]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:02]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:02]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:02]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:03]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:03]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:04]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:04]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:04]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:04]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:05]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:05]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:05]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:05]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:06]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:06]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:07]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:07]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:07]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:07]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:08]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:08]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:08]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:08]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:09]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:09]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:10]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:10]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:10]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:10]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:11]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:11]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:11]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:11]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:12]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:12]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:13]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:13]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:13]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:13]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:14]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:14]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:14]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:14]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:15]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:15]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:16]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:16]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:16]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:16]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:17]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:17]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:17]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:17]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:18]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:18]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:19]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:19]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:19]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:19]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:20]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:20]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:20]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:20]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:21]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:21]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:22]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:22]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:28]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:39:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:28]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:29]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:29]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:31]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:31]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:34]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:36]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:36]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:36]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:37]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:37]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:38]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:38]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:38]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:38]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:39]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:39]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:39]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:39]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:40]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:40]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:40]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:40]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:41]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:41]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:42]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:42]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:42]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:42]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:43]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:43]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:43]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:43]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:44]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:44]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:44]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:44]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:45]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:45]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:45]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:45]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:46]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:46]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:47]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:47]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:47]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:47]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:48]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:48]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:48]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:48]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:49]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:49]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:49]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:49]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:50]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:50]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:50]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:50]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:51]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:51]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:51]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:51]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:52]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:52]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:52]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:52]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:53]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:53]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:53]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:53]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:54]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:54]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:54]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:54]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:56]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:56]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:56]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:56]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:57]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:57]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:58]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:58]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:58]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:58]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:59]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:59]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:59]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:39:59]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:00]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:00]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:01]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:01]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:01]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:01]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:02]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:02]: [SYSMEM]48% - PH:8327m/16321m PG:8222m/20673m VRT:1529m/4095m XM:0m [00:40:02]: [PRCMEM]PWS:2307m WS:1935m PPU:1081k PU 1056k PNU:144k NU:139k PF:1952m PPF:2212m [00:40:03]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:03]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:03]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:03]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:04]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:04]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:04]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:04]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:05]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:05]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:05]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:05]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:06]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:06]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:07]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:07]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:07]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:07]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:08]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:08]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:08]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:08]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:09]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:09]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:09]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:09]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:10]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:10]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:10]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:10]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:11]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:11]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:11]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:11]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:12]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:12]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:12]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:12]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:13]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:13]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:13]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:13]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:14]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:14]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:15]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:15]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:15]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:15]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:16]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:16]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:16]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:16]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:17]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:17]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:18]: Stale Component Reference: GUID 146189, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:40:18]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:18]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:19]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:19]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:20]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:20]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:21]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:21]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:21]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:21]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:21]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:21]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:22]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:22]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:23]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:23]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:23]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:23]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:24]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:24]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:24]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:24]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:25]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:25]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:25]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:25]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:26]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:26]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:26]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:26]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:27]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:27]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:28]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:28]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:29]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:29]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:29]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:29]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:31]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:31]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:31]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:31]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:32]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:32]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:33]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:33]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:34]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:35]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:35]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:35]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:35]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:36]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:36]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:37]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:38]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:38]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:38]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:38]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:38]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:38]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:39]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:39]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:39]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:39]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:40]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:40]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:41]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:41]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:41]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:41]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:42]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:42]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:42]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:42]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:43]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:43]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:44]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:44]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:44]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:44]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:44]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:44]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:45]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:45]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:45]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:45]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:45]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:45]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:46]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:46]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:47]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:47]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:47]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:47]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:48]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:48]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:48]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:48]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:49]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:49]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:50]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:50]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:50]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:50]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:51]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:51]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:51]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:51]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:52]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:52]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:53]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:53]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:53]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:53]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:54]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:54]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:54]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:54]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:55]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:55]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:56]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:56]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:56]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:56]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:57]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:57]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:57]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:57]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:58]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:58]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:59]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:59]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:40:59]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:59]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:40:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:00]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:00]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:00]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:00]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:01]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:01]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:02]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:02]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:02]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:02]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:03]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:03]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:03]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:03]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:04]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:04]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:05]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:05]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:05]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:05]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:06]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:06]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:06]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:06]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:07]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:07]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:08]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:08]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:08]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:08]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:09]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:09]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:09]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:09]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:10]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:10]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:11]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:11]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:11]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:11]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:12]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:12]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:19]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:19]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:19]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:19]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:20]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:20]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:21]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:21]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:21]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:21]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:22]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:22]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:22]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:22]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:23]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:23]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:24]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:24]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:24]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:24]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:25]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:25]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:25]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:25]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:26]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:26]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:27]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:27]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:27]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:27]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:28]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:28]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:28]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:29]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:29]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:30]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:30]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:30]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:30]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:31]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:31]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:31]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:31]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:32]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:32]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:33]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:33]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:33]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:33]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:34]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:34]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:34]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:35]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:35]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:36]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:36]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:36]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:37]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:37]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:37]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:38]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:38]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:38]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:39]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:39]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:39]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:39]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:40]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:40]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:40]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:40]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:41]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:41]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:42]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:42]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:42]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:42]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:43]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:43]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:43]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:43]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:44]: QueryServerComplete no callback [00:41:44]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:44]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:44]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:45]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:45]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:45]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:45]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:45]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:45]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:41:46]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:46]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:41:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:42:00]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:42:00]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:42:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:42:02]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:42:02]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:42:08]: Stale Component Reference: GUID 100035, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:42:08]: Stale Component Reference: GUID 100036, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/blowinwind.lua:80 [00:43:12]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100197 - resurrectionstone used:nil active:nil [00:43:12]: scripts/saveindex.lua(623,1) DeregisterResurrector [00:43:12]: scripts/saveindex.lua(639,1) DeregisterResurrector [00:43:12]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100198 - resurrectionstone used:nil active:nil [00:43:12]: scripts/saveindex.lua(623,1) DeregisterResurrector [00:43:12]: scripts/saveindex.lua(639,1) DeregisterResurrector [00:43:12]: scripts/mainfunctions.lua(585,1) Entities saved 17014 [00:43:12]: scripts/mainfunctions.lua(637,1) Can't find 100021 100021 - warbucks [00:43:13]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-188251898 [00:43:13]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [00:43:13]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [00:43:13]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [00:43:13]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [00:43:13]: scripts/mainfunctions.lua(672,1) Saved shipwrecked_4 [00:43:13]: Collecting garbage... [00:43:13]: lua_gc took 0.14 seconds [00:43:13]: ~SimLuaProxy() [00:43:13]: Cancelling LuaQueryCallback handle [27] [00:43:13]: lua_close took 0.20 seconds [00:43:13]: ReleaseAll [00:43:13]: ReleaseAll Finished [00:43:13]: cGame::StartPlaying [00:43:13]: LOADING LUA [00:43:13]: DoLuaFile scripts/main.lua [00:43:13]: DoLuaFile loading buffer scripts/main.lua [00:43:13]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:43:13]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:43:13]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:43:13]: scripts/main.lua(188,1) running main.lua [00:43:13]: scripts/main.lua(200,1) Sim Seed = 2594000 [00:43:13]: scripts/modindex.lua(321,1) loaded modindex [00:43:13]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:43:13]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-188251898 [00:43:13]: scripts/mods.lua(179,1) Loading mod: workshop-188251898 (Minimap HUD) [00:43:13]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [00:43:13]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [00:43:13]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [00:43:13]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [00:43:13]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [00:43:13]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [00:43:13]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [00:43:13]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [00:43:13]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modworldgenmain.lua [00:43:13]: scripts/mods.lua(214,1) Mod: workshop-188251898 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. [00:43:13]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modmain.lua [00:43:13]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [00:43:13]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [00:43:13]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [00:43:13]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [00:43:13]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [00:43:13]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [00:43:13]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [00:43:13]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [00:43:13]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [00:43:13]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [00:43:13]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [00:43:13]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [00:43:14]: LOADING LUA SUCCESS [00:43:14]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [00:43:14]: scripts/playerprofile.lua(637,1) loaded profile [00:43:14]: scripts/playerprofile.lua(701,1) bloom_enabled false [00:43:14]: DEVICE CAP 1548437728 [00:43:14]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:43:14]: scripts/saveindex.lua(122,1) loaded saveindex [00:43:14]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [00:43:14]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [00:43:14]: scripts/gamelogic.lua(137,1) Unload BE [00:43:14]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap) [00:43:14]: Could not unload undefined prefab 0xed95c616 (bundle_blueprint) [00:43:14]: Could not unload undefined prefab 0x97f0225e (bundle_large) [00:43:14]: Could not unload undefined prefab 0x22010b52 (bundle_medium) [00:43:14]: Could not unload undefined prefab 0x995e7e0a (bundle_small) [00:43:14]: Could not unload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [00:43:14]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:43:14]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:14]: Could not unload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [00:43:14]: Could not unload undefined prefab 0x8cf67e3 (reno_tab_chairs) [00:43:14]: Could not unload undefined prefab 0xe959cf1c (reno_tab_floors) [00:43:14]: Could not unload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [00:43:14]: Could not unload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [00:43:14]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:43:14]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:14]: Could not unload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [00:43:14]: Could not unload undefined prefab 0xd63f401a (reno_tab_tables) [00:43:14]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:43:14]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:14]: Could not unload undefined prefab 0xc33f1a26 (reno_tab_lamps) [00:43:14]: Could not unload undefined prefab 0xed5d266e (reno_tab_windows) [00:43:14]: Could not unload undefined prefab 0x74138451 (reno_tab_homekits) [00:43:14]: Could not unload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [00:43:14]: Could not unload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [00:43:14]: Could not unload undefined prefab 0x5bbb16dc (deco_round) [00:43:14]: Could not unload undefined prefab 0x4dfa7cd9 (deco_millinery) [00:43:14]: Could not unload undefined prefab 0x485bddbf (deco_wood) [00:43:14]: Could not unload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [00:43:14]: Could not unload undefined prefab 0xf2a65def (deco_marble) [00:43:14]: Could not unload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [00:43:14]: Could not unload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [00:43:14]: Could not unload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [00:43:14]: Could not unload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [00:43:14]: Could not unload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [00:43:14]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:43:14]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:14]: Could not unload undefined prefab 0x4522c948 (reno_tab_columns) [00:43:14]: Could not unload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [00:43:14]: Could not unload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [00:43:14]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:43:14]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:14]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:43:14]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:14]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:43:14]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:14]: Could not unload undefined prefab 0x92cca233 (reno_tab_shelves) [00:43:14]: Could not unload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [00:43:14]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:43:14]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:14]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:43:14]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:14]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:43:14]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:14]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:43:14]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:14]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:43:14]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds) [00:43:14]: Could not unload undefined prefab 0xfdea7789 (floater) [00:43:14]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle) [00:43:14]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:43:14]: Could not unload undefined prefab 0x3046954f (turf_lavarock) [00:43:14]: Could not unload undefined prefab 0x6170f8be (dropped_net) [00:43:14]: Could not unload undefined prefab 0x1901065d (DLC0002) [00:43:14]: Could not unload undefined prefab 0x5ecdd9bd (landspawner) [00:43:14]: Could not unload undefined prefab 0x223749c9 (player_common) [00:43:14]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle) [00:43:14]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls) [00:43:14]: Could not unload undefined prefab 0xb92f32f4 (trunk) [00:43:14]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:43:14]: Could not unload undefined prefab 0x1901065e (DLC0003) [00:43:14]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:43:14]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader) [00:43:14]: Could not unload undefined prefab 0x394ba2a4 (pigshop) [00:43:14]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush) [00:43:14]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:43:14]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:14]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [00:43:14]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:14]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:43:14]: Could not unload undefined prefab 0xeee29546 (gasarea) [00:43:14]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:43:14]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:43:14]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:43:14]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:43:14]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:43:14]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:43:14]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:43:14]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [00:43:14]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:43:14]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:43:14]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:43:14]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:43:14]: Could not unload undefined prefab 0xbaa28801 (cononut_halved) [00:43:14]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop) [00:43:14]: scripts/gamelogic.lua(140,1) Unload BE done [00:43:14]: scripts/dlcsupport.lua(27,1) Load scripts/DLC001_prefab_files [00:43:14]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:43:14]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:43:16]: scripts/mods.lua(296,1) Mod: workshop-188251898 (Minimap HUD) Registering prefabs [00:43:16]: scripts/mods.lua(319,1) Mod: workshop-188251898 (Minimap HUD) Registering default mod prefab [00:43:16]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [00:43:16]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [00:43:16]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [00:43:16]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [00:43:16]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [00:43:16]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [00:43:16]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [00:43:16]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [00:43:16]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [00:43:16]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [00:43:16]: scripts/gamelogic.lua(152,1) Load FE [00:43:17]: scripts/gamelogic.lua(156,1) Load FE: done [00:43:17]: SimLuaProxy::QueryServer() [00:43:17]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:43:17]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:43:17]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:43:17]: Reset() returning [00:43:17]: QueryServerComplete for non-existent handle [27] ok, HTTP 200: [] [00:43:17]: HttpClientWriteCallback (0x054CF712, 1, 2048, 0x07BCFCCC) [00:43:17]: HttpClientWriteCallback READ 2048 (2048 total) [00:43:17]: QueryServerComplete no callback [00:43:20]: scripts/screens/slotdetailsscreen.lua(65,1) Loading slot 4 details my DLC is RoG = false Capy = false Pork = true [00:43:21]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:43:22]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:43:23]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-188251898 [00:43:23]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [00:43:23]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [00:43:23]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [00:43:23]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [00:43:23]: Collecting garbage... [00:43:23]: lua_gc took 0.02 seconds [00:43:23]: ~SimLuaProxy() [00:43:23]: lua_close took 0.03 seconds [00:43:23]: ReleaseAll [00:43:23]: ReleaseAll Finished [00:43:23]: cGame::StartPlaying [00:43:23]: LOADING LUA [00:43:23]: DoLuaFile scripts/main.lua [00:43:23]: DoLuaFile loading buffer scripts/main.lua [00:43:23]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:43:23]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:43:23]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [00:43:23]: scripts/main.lua(188,1) running main.lua [00:43:23]: scripts/main.lua(200,1) Sim Seed = 2604000 [00:43:23]: scripts/modindex.lua(321,1) loaded modindex [00:43:23]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:43:23]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-188251898 [00:43:23]: scripts/mods.lua(179,1) Loading mod: workshop-188251898 (Minimap HUD) [00:43:23]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [00:43:23]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [00:43:23]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [00:43:23]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [00:43:23]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [00:43:23]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [00:43:23]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [00:43:23]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [00:43:23]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modworldgenmain.lua [00:43:23]: scripts/mods.lua(214,1) Mod: workshop-188251898 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. [00:43:23]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modmain.lua [00:43:23]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [00:43:23]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [00:43:23]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [00:43:23]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [00:43:23]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [00:43:23]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [00:43:23]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [00:43:23]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [00:43:23]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [00:43:23]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [00:43:23]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [00:43:23]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [00:43:23]: LOADING LUA SUCCESS [00:43:23]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [00:43:23]: scripts/playerprofile.lua(637,1) loaded profile [00:43:23]: scripts/playerprofile.lua(701,1) bloom_enabled false [00:43:23]: DEVICE CAP 1548437737 [00:43:23]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:43:23]: scripts/saveindex.lua(122,1) loaded saveindex [00:43:23]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [00:43:23]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [00:43:23]: scripts/gamelogic.lua(1431,1) Loading slot 4 [00:43:23]: scripts/gamelogic.lua(1433,1) Load Slot: Has World [00:43:24]: scripts/gamelogic.lua(168,1) Unload FE [00:43:24]: scripts/gamelogic.lua(170,1) Unload FE done [00:43:24]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:43:24]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:43:26]: Could not preload undefined prefab 0x1901065e (DLC0003) [00:43:26]: Could not preload undefined prefab 0x1901065d (DLC0002) [00:43:26]: scripts/mods.lua(296,1) Mod: workshop-188251898 (Minimap HUD) Registering prefabs [00:43:26]: scripts/mods.lua(319,1) Mod: workshop-188251898 (Minimap HUD) Registering default mod prefab [00:43:26]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [00:43:26]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [00:43:26]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [00:43:26]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [00:43:26]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [00:43:26]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [00:43:26]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [00:43:26]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [00:43:26]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [00:43:26]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [00:43:26]: scripts/gamelogic.lua(184,1) LOAD BE [00:43:26]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:43:26]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:43:27]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:43:27]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:43:27]: Could not preload undefined prefab 0xbaa28801 (cononut_halved) [00:43:27]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:43:27]: Could not preload undefined prefab 0xbf4c7aeb (waterseeds) [00:43:28]: Could not preload undefined prefab 0xfdea7789 (floater) [00:43:28]: Could not preload undefined prefab 0xd0ee4d1c (sandcastle) [00:43:28]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:43:28]: Could not preload undefined prefab 0x3046954f (turf_lavarock) [00:43:28]: Could not preload undefined prefab 0x6170f8be (dropped_net) [00:43:28]: Could not preload undefined prefab 0x1901065d (DLC0002) [00:43:28]: Could not preload undefined prefab 0x5ecdd9bd (landspawner) [00:43:28]: Could not preload undefined prefab 0x223749c9 (player_common) [00:43:28]: Could not preload undefined prefab 0x535fab2b (poisonmistparticle) [00:43:28]: Could not preload undefined prefab 0x5f41a1f4 (brokenwalls) [00:43:28]: Could not preload undefined prefab 0xb92f32f4 (trunk) [00:43:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:43:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:43:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:43:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:43:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:43:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:43:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:43:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:43:28]: Could not preload undefined prefab 0x1901065e (DLC0003) [00:43:28]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:43:28]: Could not preload undefined prefab 0x3759b3bb (pighouse_trader) [00:43:28]: Could not preload undefined prefab 0x394ba2a4 (pigshop) [00:43:28]: Could not preload undefined prefab 0x322d8d8d (peagawk_bush) [00:43:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:43:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:28]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:43:28]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:29]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:43:29]: Could not preload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:43:29]: Could not preload undefined prefab 0xeee29546 (gasarea) [00:43:30]: Could not preload undefined prefab 0xc8b38691 (splash_cloud_drop) [00:43:30]: Could not preload undefined prefab 0xaf0f7120 (bundle_unwrap) [00:43:30]: Could not preload undefined prefab 0xed95c616 (bundle_blueprint) [00:43:30]: Could not preload undefined prefab 0x97f0225e (bundle_large) [00:43:30]: Could not preload undefined prefab 0x22010b52 (bundle_medium) [00:43:30]: Could not preload undefined prefab 0x995e7e0a (bundle_small) [00:43:30]: Could not preload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [00:43:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:43:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:30]: Could not preload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [00:43:30]: Could not preload undefined prefab 0x8cf67e3 (reno_tab_chairs) [00:43:30]: Could not preload undefined prefab 0xe959cf1c (reno_tab_floors) [00:43:30]: Could not preload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [00:43:30]: Could not preload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [00:43:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:43:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:30]: Could not preload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [00:43:30]: Could not preload undefined prefab 0xd63f401a (reno_tab_tables) [00:43:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:43:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:30]: Could not preload undefined prefab 0xc33f1a26 (reno_tab_lamps) [00:43:30]: Could not preload undefined prefab 0xed5d266e (reno_tab_windows) [00:43:30]: Could not preload undefined prefab 0x74138451 (reno_tab_homekits) [00:43:30]: Could not preload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [00:43:30]: Could not preload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [00:43:30]: Could not preload undefined prefab 0x5bbb16dc (deco_round) [00:43:30]: Could not preload undefined prefab 0x4dfa7cd9 (deco_millinery) [00:43:30]: Could not preload undefined prefab 0x485bddbf (deco_wood) [00:43:30]: Could not preload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [00:43:30]: Could not preload undefined prefab 0xf2a65def (deco_marble) [00:43:30]: Could not preload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [00:43:30]: Could not preload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [00:43:30]: Could not preload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [00:43:30]: Could not preload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [00:43:30]: Could not preload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [00:43:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:43:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:30]: Could not preload undefined prefab 0x4522c948 (reno_tab_columns) [00:43:30]: Could not preload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [00:43:30]: Could not preload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [00:43:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:43:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:43:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:43:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:30]: Could not preload undefined prefab 0x92cca233 (reno_tab_shelves) [00:43:30]: Could not preload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [00:43:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:43:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:43:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:43:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:43:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:43:30]: scripts/gamelogic.lua(192,1) LOAD BE : done [00:43:31]: scripts/prefabs/shipwrecked.lua(542,1) shipwrecked [00:43:31]: MiniMapComponent::AddAtlas(minimap/minimap_data.xml) [00:43:31]: scripts/components/seasonmanager_sw.lua(2296,1) AUTUMN TIME [00:43:31]: scripts/prefabs/shipwrecked.lua(537,1) tropical [00:43:31]: scripts/components/seasonmanager_sw.lua(2322,1) MILD SEASON [00:43:31]: scripts/gamelogic.lua(544,1) World info: [00:43:31]: scripts/gamelogic.lua(546,1) build_version 305080 [00:43:31]: scripts/gamelogic.lua(546,1) level_id SHIPWRECKED_DEFAULT [00:43:31]: scripts/gamelogic.lua(546,1) build_date 641 [00:43:31]: scripts/gamelogic.lua(546,1) patcher table: 84068950 [00:43:31]: scripts/gamelogic.lua(546,1) seed 1548436975 [00:43:31]: scripts/gamelogic.lua(546,1) build_time 15:00:21 [00:43:31]: scripts/gamelogic.lua(551,1) Prefab shipwrecked [00:43:32]: scripts/gamelogic.lua(583,1) Loading Nav Grid [00:43:32]: scripts/saveindex.lua(598,1) ClearCurrentResurrectors CB [00:43:32]: scripts/saveindex.lua(623,1) DeregisterResurrector [00:43:32]: scripts/saveindex.lua(639,1) DeregisterResurrector [00:43:32]: scripts/saveindex.lua(623,1) DeregisterResurrector [00:43:32]: scripts/saveindex.lua(639,1) DeregisterResurrector [00:43:35]: FMOD Error: Can't find named sound idle [00:43:35]: FMOD Error: Can't find named sound idle [00:43:35]: FMOD Error: Can't find named sound idle [00:43:35]: FMOD Error: Can't find named sound idle [00:43:35]: FMOD Error: Can't find named sound idle [00:43:35]: FMOD Error: Can't find named sound idle [00:43:35]: FMOD Error: Can't find named sound idle [00:43:35]: FMOD Error: Can't find named sound idle [00:43:35]: scripts/components/scenariorunner.lua(28,1) Warning! The scenario runner on Volcano already has a script 'camera_volcano' but we are adding a script 'camera_volcano' [00:43:36]: scripts/saveindex.lua(394,1) LoadSavedSeasonData CB [00:43:36]: scripts/saveindex.lua(416,1) LoadSavedVolcanoData CB [00:43:36]: scripts/saveindex.lua(255,1) LoadSavedHoundedData CB [00:43:36]: scripts/maputil.lua(252,1) Reconstructing topology [00:43:36]: scripts/maputil.lua(255,1) ...Sorting points [00:43:36]: scripts/maputil.lua(271,1) ...Sorting edges [00:43:36]: scripts/maputil.lua(303,1) ...Connecting nodes [00:43:36]: scripts/maputil.lua(317,1) ...Validating connections [00:43:36]: scripts/maputil.lua(371,1) ...Housekeeping [00:43:36]: scripts/maputil.lua(398,1) ...Done! [00:43:36]: scripts/widgets/bloodover.lua(30,1) update state [00:43:36]: scripts/widgets/bloodover.lua(50,1) turn off [00:43:36]: scripts/widgets/boatover.lua(30,1) update state [00:43:36]: scripts/widgets/boatover.lua(45,1) turn off [00:43:36]: Could not find anim build krampus [00:43:36]: Could not find anim [research] in bank [krampus] [00:43:36]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [00:43:36]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [00:43:36]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:43:36]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:43:36]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:43:36]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:43:36]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:43:36]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:43:36]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:43:36]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:43:36]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:43:36]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:43:36]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [00:43:38]: Reset() returning [00:43:38]: QueryServerComplete no callback [00:43:41]: scripts/entityscript.lua(145,1) THIS ENTITY DID NOT HAVE A TRANSFORM..YET minimap [00:43:41]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglevines set to true [00:43:41]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglecanopy set to true [00:43:42]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:43:42]: scripts/mainfunctions.lua(190,1) Spawned shipwrecked from ...amapps/common/dont_starve/data/scripts/gamelogic.lua:512 [00:43:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:43:43]: scripts/mainfunctions.lua(190,1) Spawned world from ...mon/dont_starve/data/scripts/prefabs/shipwrecked.lua:543 [00:43:45]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:43:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:38]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:38]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:44]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:44]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:45]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:44:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:02]: [SYSMEM]52% - PH:7674m/16321m PG:6178m/20673m VRT:1526m/4095m XM:0m [00:45:02]: [PRCMEM]PWS:2307m WS:2008m PPU:1095k PU 1022k PNU:144k NU:139k PF:1983m PPF:2212m [00:45:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:33]: Stale Component Reference: GUID 127749, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:45:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:44]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:45]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:45]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:45:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:02]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:02]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:18]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = campfire Test Index = 2 [00:46:20]: scripts/components/builder.lua(641,1) rotation before 0 [00:46:20]: scripts/components/builder.lua(646,1) rotation after 0 [00:46:20]: scripts/components/dynamicmusic.lua(110,1) WORK TEST [00:46:20]: scripts/components/dynamicmusic.lua(203,1) TONE false [00:46:20]: scripts/components/dynamicmusic.lua(204,1) DAWN false [00:46:20]: scripts/components/dynamicmusic.lua(205,1) self.busy_started [00:46:37]: Stale Component Reference: GUID 132834, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:46:42]: Stale Component Reference: GUID 132219, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:46:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:46:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:38]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:44]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:45]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:47:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:02]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:24]: Stale Component Reference: GUID 134851, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:48:24]: Stale Component Reference: GUID 137088, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:48:26]: Stale Component Reference: GUID 137594, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:48:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:48:39]: scripts/components/leader.lua(62,1) ADDING FOLLOWER packim [00:48:39]: scripts/components/leader.lua(62,1) ADDING FOLLOWER packim [00:48:52]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [00:48:55]: scripts/components/dynamicmusic.lua(33,1) start music [00:48:55]: scripts/components/dynamicmusic.lua(33,1) start music [00:49:00]: scripts/components/dynamicmusic.lua(33,1) start music [00:49:03]: scripts/components/dynamicmusic.lua(33,1) start music [00:49:03]: scripts/components/dynamicmusic.lua(33,1) start music [00:49:08]: scripts/components/dynamicmusic.lua(33,1) start music [00:49:11]: QueryServerComplete no callback [00:49:40]: Stale Component Reference: GUID 141680, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:49:42]: Stale Component Reference: GUID 141716, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:49:56]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [00:50:02]: scripts/components/dynamicmusic.lua(33,1) start music [00:50:02]: [SYSMEM]52% - PH:7833m/16321m PG:6196m/20673m VRT:1527m/4095m XM:0m [00:50:02]: [PRCMEM]PWS:2307m WS:1945m PPU:1095k PU 1047k PNU:144k NU:138k PF:1983m PPF:2212m [00:50:03]: scripts/components/dynamicmusic.lua(33,1) start music [00:50:03]: scripts/components/dynamicmusic.lua(33,1) start music [00:50:03]: scripts/components/dynamicmusic.lua(33,1) start music [00:50:06]: scripts/components/dynamicmusic.lua(33,1) start music [00:50:06]: scripts/components/dynamicmusic.lua(33,1) start music [00:50:06]: scripts/components/dynamicmusic.lua(33,1) start music [00:50:07]: scripts/components/dynamicmusic.lua(33,1) start music [00:50:08]: scripts/components/dynamicmusic.lua(33,1) start music [00:50:09]: scripts/components/dynamicmusic.lua(33,1) start music [00:50:09]: scripts/components/dynamicmusic.lua(33,1) start music [00:50:12]: scripts/components/dynamicmusic.lua(33,1) start music [00:50:13]: QueryServerComplete no callback [00:50:16]: Stale Component Reference: GUID 138206, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:50:18]: scripts/prefabs/player_common.lua(6,1) SANE! [00:50:18]: Stale Component Reference: GUID 142302, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:50:22]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [00:51:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:51:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:02]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:08]: Stale Component Reference: GUID 109773, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:52:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:52:24]: QueryServerComplete no callback [00:55:02]: [SYSMEM]51% - PH:7835m/16321m PG:6195m/20673m VRT:1526m/4095m XM:0m [00:55:02]: [PRCMEM]PWS:2307m WS:1942m PPU:1095k PU 1059k PNU:144k NU:138k PF:1985m PPF:2212m [01:00:02]: [SYSMEM]51% - PH:7843m/16321m PG:6187m/20673m VRT:1527m/4095m XM:0m [01:00:02]: [PRCMEM]PWS:2307m WS:1940m PPU:1095k PU 1059k PNU:144k NU:138k PF:1985m PPF:2212m [01:05:02]: [SYSMEM]50% - PH:8149m/16321m PG:6185m/20673m VRT:1527m/4095m XM:0m [01:05:02]: [PRCMEM]PWS:2307m WS:1900m PPU:1095k PU 1059k PNU:144k NU:138k PF:1985m PPF:2212m [01:10:02]: [SYSMEM]50% - PH:8104m/16321m PG:6187m/20673m VRT:1530m/4095m XM:0m [01:10:02]: [PRCMEM]PWS:2307m WS:1901m PPU:1095k PU 1059k PNU:144k NU:138k PF:1985m PPF:2212m [01:15:02]: [SYSMEM]50% - PH:8067m/16321m PG:6161m/20673m VRT:1530m/4095m XM:0m [01:15:02]: [PRCMEM]PWS:2307m WS:1901m PPU:1095k PU 1059k PNU:144k NU:138k PF:1985m PPF:2212m [01:20:02]: [SYSMEM]51% - PH:7835m/16321m PG:6105m/20673m VRT:1530m/4095m XM:0m [01:20:02]: [PRCMEM]PWS:2307m WS:1900m PPU:1095k PU 1059k PNU:144k NU:138k PF:1985m PPF:2212m [01:25:02]: [SYSMEM]52% - PH:7789m/16321m PG:6060m/20673m VRT:1530m/4095m XM:0m [01:25:02]: [PRCMEM]PWS:2307m WS:1898m PPU:1095k PU 1059k PNU:144k NU:138k PF:1985m PPF:2212m [01:28:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:17]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100198 - resurrectionstone used:false active:false [01:28:17]: scripts/saveindex.lua(623,1) DeregisterResurrector [01:28:17]: scripts/saveindex.lua(639,1) DeregisterResurrector [01:28:17]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100199 - resurrectionstone used:false active:false [01:28:17]: scripts/saveindex.lua(623,1) DeregisterResurrector [01:28:17]: scripts/saveindex.lua(639,1) DeregisterResurrector [01:28:17]: scripts/mainfunctions.lua(585,1) Entities saved 17016 [01:28:18]: scripts/mainfunctions.lua(637,1) Can't find 100021 100021 - warbucks [01:28:18]: scripts/mainfunctions.lua(637,1) Can't find 113507 113507 - ballphin(LIMBO) [01:28:18]: scripts/mainfunctions.lua(542,1) Referenced by 1 entities [01:28:18]: scripts/mainfunctions.lua(544,1) 1 101851 - ballphinpod [01:28:18]: scripts/mainfunctions.lua(672,1) Saved shipwrecked_4 [01:28:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:37]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:38]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:38]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:39]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:40]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:42]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:43]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:44]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:44]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:45]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:46]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:47]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:48]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:28:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:29:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:29:08]: Stale Component Reference: GUID 114606, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:29:09]: Stale Component Reference: GUID 114607, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:29:36]: Stale Component Reference: GUID 141921, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:30:02]: [SYSMEM]46% - PH:8781m/16321m PG:7603m/20673m VRT:1498m/4095m XM:0m [01:30:02]: [PRCMEM]PWS:2307m WS:1950m PPU:1095k PU 1069k PNU:144k NU:138k PF:2036m PPF:2212m [01:32:47]: scripts/prefabs/pinecone.lua(53,1) PLANT 233.6634418775 [01:32:48]: scripts/prefabs/pinecone.lua(53,1) PLANT 170.151371807 [01:32:49]: scripts/prefabs/pinecone.lua(53,1) PLANT 226.26575518052 [01:32:50]: scripts/prefabs/pinecone.lua(53,1) PLANT 297.19382305368 [01:32:51]: scripts/prefabs/pinecone.lua(53,1) PLANT 176.47785882138 [01:32:52]: scripts/prefabs/pinecone.lua(53,1) PLANT 239.81597338786 [01:32:53]: scripts/prefabs/pinecone.lua(53,1) PLANT 197.88811914426 [01:32:55]: scripts/prefabs/pinecone.lua(53,1) PLANT 273.42600787378 [01:32:56]: scripts/prefabs/pinecone.lua(53,1) PLANT 271.90618610187 [01:32:57]: scripts/prefabs/pinecone.lua(53,1) PLANT 297.88506729331 [01:32:59]: scripts/prefabs/pinecone.lua(53,1) PLANT 256.54316843165 [01:33:00]: scripts/prefabs/pinecone.lua(53,1) PLANT 187.8215887936 [01:33:03]: scripts/prefabs/pinecone.lua(53,1) PLANT 262.44850001526 [01:33:04]: scripts/prefabs/pinecone.lua(53,1) PLANT 192.06060975982 [01:33:05]: scripts/prefabs/pinecone.lua(53,1) PLANT 297.57835627308 [01:33:08]: scripts/prefabs/pinecone.lua(53,1) PLANT 239.87548448134 [01:33:12]: scripts/prefabs/pinecone.lua(53,1) PLANT 243.06161687063 [01:33:13]: scripts/prefabs/pinecone.lua(53,1) PLANT 234.56984160894 [01:33:14]: scripts/prefabs/pinecone.lua(53,1) PLANT 256.07623523667 [01:33:16]: scripts/prefabs/pinecone.lua(53,1) PLANT 209.11740470595 [01:33:17]: scripts/prefabs/pinecone.lua(53,1) PLANT 199.44456312754 [01:33:19]: scripts/prefabs/pinecone.lua(53,1) PLANT 190.27069917905 [01:33:20]: scripts/prefabs/pinecone.lua(53,1) PLANT 288.93093661306 [01:34:09]: Stale Component Reference: GUID 142347, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:34:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:49]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:50]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:51]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:34:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:35:02]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = icebox Test Index = 4 [01:35:02]: [SYSMEM]45% - PH:8815m/16321m PG:7614m/20673m VRT:1498m/4095m XM:0m [01:35:02]: [PRCMEM]PWS:2307m WS:1947m PPU:1095k PU 1071k PNU:144k NU:138k PF:2033m PPF:2212m [01:35:05]: scripts/components/builder.lua(641,1) rotation before 0 [01:35:05]: scripts/components/builder.lua(646,1) rotation after 0 [01:35:05]: scripts/components/dynamicmusic.lua(110,1) WORK TEST [01:35:05]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:05]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:05]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:07]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = cookpot Test Index = 4 [01:35:09]: scripts/components/builder.lua(641,1) rotation before 0 [01:35:09]: scripts/components/builder.lua(646,1) rotation after 0 [01:35:09]: scripts/components/dynamicmusic.lua(110,1) WORK TEST [01:35:09]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:09]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:09]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:34]: Stale Component Reference: GUID 175255, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:35:36]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:36]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:36]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:36]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:37]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:37]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:37]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:37]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:37]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:37]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:37]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:37]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:38]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:38]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:38]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:38]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:38]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:38]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:38]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:38]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:39]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:39]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:39]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:39]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:39]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:39]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:39]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:39]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:40]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:40]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:40]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:40]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:40]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:40]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:40]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:40]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:41]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:41]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:41]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:41]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:41]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:41]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:41]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:41]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:42]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:42]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:42]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:42]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:42]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:42]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:42]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:42]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:43]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:43]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:43]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:43]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:43]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:43]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:43]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:43]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:46]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:35:46]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:35:46]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:35:46]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:35:48]: scripts/prefabs/coconut.lua(62,1) PLANT 688.55021820734 [01:35:56]: cSoundEmitterComponent::PlaySound() already playing sound named [loop] [01:36:00]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:36:10]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:36:28]: Stale Component Reference: GUID 173363, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:36:30]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:36:31]: QueryServerComplete no callback [01:36:31]: cSoundEmitterComponent::PlaySound() already playing sound named [loop] [01:36:33]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:36:38]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:36:41]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100198 - resurrectionstone used:false active:false [01:36:41]: scripts/saveindex.lua(623,1) DeregisterResurrector [01:36:41]: scripts/saveindex.lua(639,1) DeregisterResurrector [01:36:41]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100199 - resurrectionstone used:false active:false [01:36:41]: scripts/saveindex.lua(623,1) DeregisterResurrector [01:36:41]: scripts/saveindex.lua(639,1) DeregisterResurrector [01:36:41]: scripts/mainfunctions.lua(585,1) Entities saved 17042 [01:36:42]: scripts/mainfunctions.lua(672,1) Saved shipwrecked_4 [01:36:52]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:36:53]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:36:53]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:36:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:36:54]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:36:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:36:55]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:36:56]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:36:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:36:57]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:36:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:36:58]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:36:58]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:36:59]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:00]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:37:00]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:01]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:02]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:03]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:04]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:37:04]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:05]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:06]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:07]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:09]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:37:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:15]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:37:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:31]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:37:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:32]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:37:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:37:38]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:37:39]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:37:48]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [01:37:49]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:37:51]: QueryServerComplete no callback [01:37:51]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:37:52]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:37:53]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:37:58]: QueryServerComplete no callback [01:38:10]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:38:18]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:38:19]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [01:38:21]: QueryServerComplete no callback [01:38:26]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:38:27]: QueryServerComplete no callback [01:38:33]: scripts/prefabs/pinecone.lua(8,1) GROWTREE [01:38:38]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [01:38:39]: QueryServerComplete no callback [01:38:48]: QueryServerComplete no callback [01:38:57]: QueryServerComplete no callback [01:39:08]: QueryServerComplete no callback [01:39:19]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [01:39:21]: QueryServerComplete no callback [01:39:29]: Stale Component Reference: GUID 185975, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:39:38]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:38]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:38]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:38]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:38]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:38]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:38]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:38]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:38]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:38]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:38]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:38]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:39]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:39]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:39]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:39]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:39]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:39]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:39]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:39]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:40]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:40]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:40]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:40]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:40]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:40]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:40]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:40]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:41]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:41]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:41]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:41]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:41]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:41]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:41]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:41]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:42]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:42]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:42]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:42]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:42]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:42]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:42]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:42]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:43]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:43]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:43]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:43]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:43]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:43]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:43]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:43]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:44]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:44]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:44]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:44]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:44]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:44]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:44]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:44]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:48]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:48]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:48]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:48]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:54]: Stale Component Reference: GUID 187267, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:39:56]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:56]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:56]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:56]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:57]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:57]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:57]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:57]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:57]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:57]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:57]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:57]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:58]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:58]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:58]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:58]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:58]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:58]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:58]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:58]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:59]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:59]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:59]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:59]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:39:59]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:39:59]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:39:59]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:39:59]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:00]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:00]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:00]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:00]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:00]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:00]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:00]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:00]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:00]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:00]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:00]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:00]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:01]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:01]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:01]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:01]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:01]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:01]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:01]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:01]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:02]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:02]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:02]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:02]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:02]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:02]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:02]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:02]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:02]: [SYSMEM]46% - PH:8803m/16321m PG:7611m/20673m VRT:1478m/4095m XM:0m [01:40:02]: [PRCMEM]PWS:2307m WS:1958m PPU:1095k PU 1089k PNU:144k NU:139k PF:2045m PPF:2212m [01:40:03]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:03]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:03]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:03]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:03]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:03]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:03]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:03]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:04]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:04]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:04]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:04]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:04]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:04]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:04]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:04]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:05]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:05]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:05]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:05]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:05]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:05]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:05]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:05]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:07]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:40:07]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:07]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:07]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:40:29]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [01:40:31]: QueryServerComplete no callback [01:40:48]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [01:40:49]: QueryServerComplete no callback [01:40:52]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = snakeskinsail Test Index = 5 [01:40:53]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [01:40:53]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:40:53]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:40:53]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:41:04]: Stale Component Reference: GUID 187702, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:41:38]: cSoundEmitterComponent::PlaySound() already playing sound named [buzz] [01:41:43]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [01:41:44]: QueryServerComplete no callback [01:42:08]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:09]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:10]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:11]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:12]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:13]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:14]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:15]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:16]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:17]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:18]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:19]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:20]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = researchlab2 Test Index = 3 [01:42:20]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:21]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:22]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:23]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:24]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:25]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:26]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:27]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:28]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:29]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:30]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:31]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:32]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:33]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:34]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:35]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:36]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:42:38]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = researchlab2 Test Index = 3 [01:42:40]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [01:42:40]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [01:42:40]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [01:42:41]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [01:42:41]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [01:42:41]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [01:42:42]: scripts/components/builder.lua(641,1) rotation before 0 [01:42:42]: scripts/components/builder.lua(646,1) rotation after 0 [01:42:42]: scripts/components/dynamicmusic.lua(110,1) WORK TEST [01:42:42]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:42:42]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:42:42]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:42:43]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = firepit Test Index = 3 [01:42:46]: scripts/components/builder.lua(641,1) rotation before 0 [01:42:46]: scripts/components/builder.lua(646,1) rotation after 0 [01:42:46]: scripts/components/dynamicmusic.lua(110,1) WORK TEST [01:42:46]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:42:46]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:42:46]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:43:05]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = beeswax Test Index = 6 [01:43:06]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [01:43:06]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:43:06]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:43:06]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:43:06]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = beeswax Test Index = 6 [01:43:07]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [01:43:07]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:43:07]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:43:07]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:43:56]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100198 - resurrectionstone used:false active:false [01:43:56]: scripts/saveindex.lua(623,1) DeregisterResurrector [01:43:56]: scripts/saveindex.lua(639,1) DeregisterResurrector [01:43:56]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100199 - resurrectionstone used:false active:false [01:43:56]: scripts/saveindex.lua(623,1) DeregisterResurrector [01:43:56]: scripts/saveindex.lua(639,1) DeregisterResurrector [01:43:56]: scripts/mainfunctions.lua(585,1) Entities saved 17174 [01:43:57]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-188251898 [01:43:57]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [01:43:57]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [01:43:57]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [01:43:57]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [01:43:57]: scripts/mainfunctions.lua(672,1) Saved shipwrecked_4 [01:43:57]: Collecting garbage... [01:43:57]: lua_gc took 0.15 seconds [01:43:57]: ~SimLuaProxy() [01:43:57]: Cancelling LuaQueryCallback handle [47] [01:43:58]: lua_close took 0.22 seconds [01:43:58]: ReleaseAll [01:43:58]: ReleaseAll Finished [01:43:58]: cGame::StartPlaying [01:43:58]: LOADING LUA [01:43:58]: DoLuaFile scripts/main.lua [01:43:58]: DoLuaFile loading buffer scripts/main.lua [01:43:58]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [01:43:58]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [01:43:58]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [01:43:58]: scripts/main.lua(188,1) running main.lua [01:43:58]: scripts/main.lua(200,1) Sim Seed = 6238000 [01:43:58]: scripts/modindex.lua(321,1) loaded modindex [01:43:58]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [01:43:58]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-188251898 [01:43:58]: scripts/mods.lua(179,1) Loading mod: workshop-188251898 (Minimap HUD) [01:43:58]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [01:43:58]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [01:43:58]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [01:43:58]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [01:43:58]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [01:43:58]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [01:43:58]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [01:43:58]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [01:43:58]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modworldgenmain.lua [01:43:58]: scripts/mods.lua(214,1) Mod: workshop-188251898 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. [01:43:58]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modmain.lua [01:43:58]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [01:43:58]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [01:43:58]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [01:43:58]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [01:43:58]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [01:43:58]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [01:43:58]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [01:43:58]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [01:43:58]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [01:43:58]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [01:43:58]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [01:43:58]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [01:43:58]: LOADING LUA SUCCESS [01:43:58]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [01:43:58]: scripts/playerprofile.lua(637,1) loaded profile [01:43:58]: scripts/playerprofile.lua(701,1) bloom_enabled false [01:43:58]: DEVICE CAP 1548441372 [01:43:58]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [01:43:58]: scripts/saveindex.lua(122,1) loaded saveindex [01:43:58]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [01:43:58]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [01:43:58]: scripts/gamelogic.lua(137,1) Unload BE [01:43:58]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap) [01:43:58]: Could not unload undefined prefab 0xed95c616 (bundle_blueprint) [01:43:58]: Could not unload undefined prefab 0x97f0225e (bundle_large) [01:43:58]: Could not unload undefined prefab 0x22010b52 (bundle_medium) [01:43:58]: Could not unload undefined prefab 0x995e7e0a (bundle_small) [01:43:58]: Could not unload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [01:43:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:43:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:43:58]: Could not unload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [01:43:58]: Could not unload undefined prefab 0x8cf67e3 (reno_tab_chairs) [01:43:58]: Could not unload undefined prefab 0xe959cf1c (reno_tab_floors) [01:43:58]: Could not unload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [01:43:58]: Could not unload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [01:43:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:43:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:43:58]: Could not unload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [01:43:58]: Could not unload undefined prefab 0xd63f401a (reno_tab_tables) [01:43:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:43:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:43:58]: Could not unload undefined prefab 0xc33f1a26 (reno_tab_lamps) [01:43:58]: Could not unload undefined prefab 0xed5d266e (reno_tab_windows) [01:43:58]: Could not unload undefined prefab 0x74138451 (reno_tab_homekits) [01:43:58]: Could not unload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [01:43:58]: Could not unload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [01:43:58]: Could not unload undefined prefab 0x5bbb16dc (deco_round) [01:43:58]: Could not unload undefined prefab 0x4dfa7cd9 (deco_millinery) [01:43:58]: Could not unload undefined prefab 0x485bddbf (deco_wood) [01:43:58]: Could not unload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [01:43:58]: Could not unload undefined prefab 0xf2a65def (deco_marble) [01:43:58]: Could not unload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [01:43:58]: Could not unload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [01:43:58]: Could not unload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [01:43:58]: Could not unload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [01:43:58]: Could not unload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [01:43:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:43:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:43:58]: Could not unload undefined prefab 0x4522c948 (reno_tab_columns) [01:43:58]: Could not unload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [01:43:58]: Could not unload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [01:43:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:43:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:43:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:43:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:43:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:43:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:43:58]: Could not unload undefined prefab 0x92cca233 (reno_tab_shelves) [01:43:58]: Could not unload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [01:43:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:43:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:43:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:43:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:43:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:43:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:43:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:43:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:43:58]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [01:43:58]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds) [01:43:58]: Could not unload undefined prefab 0xfdea7789 (floater) [01:43:58]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle) [01:43:58]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [01:43:58]: Could not unload undefined prefab 0x3046954f (turf_lavarock) [01:43:58]: Could not unload undefined prefab 0x6170f8be (dropped_net) [01:43:58]: Could not unload undefined prefab 0x1901065d (DLC0002) [01:43:58]: Could not unload undefined prefab 0x5ecdd9bd (landspawner) [01:43:58]: Could not unload undefined prefab 0x223749c9 (player_common) [01:43:58]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle) [01:43:58]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls) [01:43:58]: Could not unload undefined prefab 0xb92f32f4 (trunk) [01:43:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:43:58]: Could not unload undefined prefab 0x1901065e (DLC0003) [01:43:58]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [01:43:58]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader) [01:43:58]: Could not unload undefined prefab 0x394ba2a4 (pigshop) [01:43:58]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush) [01:43:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:43:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:43:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:43:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:43:58]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [01:43:58]: Could not unload undefined prefab 0xeee29546 (gasarea) [01:43:58]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [01:43:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:43:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:43:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:43:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:43:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:43:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:43:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:43:58]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [01:43:58]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [01:43:58]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [01:43:58]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [01:43:58]: Could not unload undefined prefab 0xbaa28801 (cononut_halved) [01:43:58]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop) [01:43:58]: scripts/gamelogic.lua(140,1) Unload BE done [01:43:58]: scripts/dlcsupport.lua(27,1) Load scripts/DLC001_prefab_files [01:43:58]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [01:43:58]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [01:44:01]: scripts/mods.lua(296,1) Mod: workshop-188251898 (Minimap HUD) Registering prefabs [01:44:01]: scripts/mods.lua(319,1) Mod: workshop-188251898 (Minimap HUD) Registering default mod prefab [01:44:01]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [01:44:01]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [01:44:01]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [01:44:01]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [01:44:01]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [01:44:01]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [01:44:01]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [01:44:01]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [01:44:01]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [01:44:01]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [01:44:01]: scripts/gamelogic.lua(152,1) Load FE [01:44:01]: scripts/gamelogic.lua(156,1) Load FE: done [01:44:01]: SimLuaProxy::QueryServer() [01:44:01]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [01:44:01]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [01:44:01]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [01:44:01]: Reset() returning [01:44:01]: QueryServerComplete for non-existent handle [47] ok, HTTP 200: [] [01:44:01]: HttpClientWriteCallback (0x054CF554, 1, 2048, 0x07BCFCCC) [01:44:01]: HttpClientWriteCallback READ 2048 (2048 total) [01:44:02]: QueryServerComplete no callback [01:44:06]: scripts/screens/slotdetailsscreen.lua(65,1) Loading slot 4 details my DLC is RoG = false Capy = false Pork = true [01:44:07]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [01:44:08]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [01:44:09]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-188251898 [01:44:09]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [01:44:09]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [01:44:09]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [01:44:09]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [01:44:09]: Collecting garbage... [01:44:09]: lua_gc took 0.02 seconds [01:44:09]: ~SimLuaProxy() [01:44:09]: lua_close took 0.04 seconds [01:44:09]: ReleaseAll [01:44:09]: ReleaseAll Finished [01:44:09]: cGame::StartPlaying [01:44:09]: LOADING LUA [01:44:09]: DoLuaFile scripts/main.lua [01:44:09]: DoLuaFile loading buffer scripts/main.lua [01:44:09]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [01:44:09]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [01:44:09]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [01:44:09]: scripts/main.lua(188,1) running main.lua [01:44:09]: scripts/main.lua(200,1) Sim Seed = 6250000 [01:44:09]: scripts/modindex.lua(321,1) loaded modindex [01:44:09]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [01:44:09]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-188251898 [01:44:09]: scripts/mods.lua(179,1) Loading mod: workshop-188251898 (Minimap HUD) [01:44:09]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [01:44:09]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [01:44:09]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [01:44:09]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [01:44:09]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [01:44:09]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [01:44:09]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [01:44:09]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [01:44:09]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modworldgenmain.lua [01:44:09]: scripts/mods.lua(214,1) Mod: workshop-188251898 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. [01:44:09]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modmain.lua [01:44:09]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [01:44:09]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [01:44:09]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [01:44:09]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [01:44:09]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [01:44:09]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [01:44:09]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [01:44:09]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [01:44:09]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [01:44:09]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [01:44:09]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [01:44:09]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [01:44:09]: LOADING LUA SUCCESS [01:44:09]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [01:44:09]: scripts/playerprofile.lua(637,1) loaded profile [01:44:09]: scripts/playerprofile.lua(701,1) bloom_enabled false [01:44:09]: DEVICE CAP 1548441383 [01:44:09]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [01:44:09]: scripts/saveindex.lua(122,1) loaded saveindex [01:44:09]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [01:44:09]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [01:44:09]: scripts/gamelogic.lua(1431,1) Loading slot 4 [01:44:09]: scripts/gamelogic.lua(1433,1) Load Slot: Has World [01:44:10]: scripts/gamelogic.lua(168,1) Unload FE [01:44:10]: scripts/gamelogic.lua(170,1) Unload FE done [01:44:10]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [01:44:10]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [01:44:11]: Could not preload undefined prefab 0x1901065e (DLC0003) [01:44:11]: Could not preload undefined prefab 0x1901065d (DLC0002) [01:44:11]: scripts/mods.lua(296,1) Mod: workshop-188251898 (Minimap HUD) Registering prefabs [01:44:11]: scripts/mods.lua(319,1) Mod: workshop-188251898 (Minimap HUD) Registering default mod prefab [01:44:11]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [01:44:11]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [01:44:11]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [01:44:11]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [01:44:11]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [01:44:11]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [01:44:11]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [01:44:11]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [01:44:11]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [01:44:11]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [01:44:12]: scripts/gamelogic.lua(184,1) LOAD BE [01:44:12]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [01:44:12]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [01:44:13]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [01:44:13]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [01:44:13]: Could not preload undefined prefab 0xbaa28801 (cononut_halved) [01:44:13]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [01:44:13]: Could not preload undefined prefab 0xbf4c7aeb (waterseeds) [01:44:13]: Could not preload undefined prefab 0xfdea7789 (floater) [01:44:13]: Could not preload undefined prefab 0xd0ee4d1c (sandcastle) [01:44:13]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [01:44:13]: Could not preload undefined prefab 0x3046954f (turf_lavarock) [01:44:13]: Could not preload undefined prefab 0x6170f8be (dropped_net) [01:44:13]: Could not preload undefined prefab 0x1901065d (DLC0002) [01:44:13]: Could not preload undefined prefab 0x5ecdd9bd (landspawner) [01:44:13]: Could not preload undefined prefab 0x223749c9 (player_common) [01:44:13]: Could not preload undefined prefab 0x535fab2b (poisonmistparticle) [01:44:13]: Could not preload undefined prefab 0x5f41a1f4 (brokenwalls) [01:44:13]: Could not preload undefined prefab 0xb92f32f4 (trunk) [01:44:14]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [01:44:14]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [01:44:14]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [01:44:14]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [01:44:14]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [01:44:14]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [01:44:14]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [01:44:14]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [01:44:14]: Could not preload undefined prefab 0x1901065e (DLC0003) [01:44:14]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [01:44:14]: Could not preload undefined prefab 0x3759b3bb (pighouse_trader) [01:44:14]: Could not preload undefined prefab 0x394ba2a4 (pigshop) [01:44:14]: Could not preload undefined prefab 0x322d8d8d (peagawk_bush) [01:44:14]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [01:44:14]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:44:14]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [01:44:14]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:44:14]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [01:44:14]: Could not preload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [01:44:15]: Could not preload undefined prefab 0xeee29546 (gasarea) [01:44:15]: Could not preload undefined prefab 0xc8b38691 (splash_cloud_drop) [01:44:16]: Could not preload undefined prefab 0xaf0f7120 (bundle_unwrap) [01:44:16]: Could not preload undefined prefab 0xed95c616 (bundle_blueprint) [01:44:16]: Could not preload undefined prefab 0x97f0225e (bundle_large) [01:44:16]: Could not preload undefined prefab 0x22010b52 (bundle_medium) [01:44:16]: Could not preload undefined prefab 0x995e7e0a (bundle_small) [01:44:16]: Could not preload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [01:44:16]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [01:44:16]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:44:16]: Could not preload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [01:44:16]: Could not preload undefined prefab 0x8cf67e3 (reno_tab_chairs) [01:44:16]: Could not preload undefined prefab 0xe959cf1c (reno_tab_floors) [01:44:16]: Could not preload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [01:44:16]: Could not preload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [01:44:16]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [01:44:16]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:44:16]: Could not preload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [01:44:16]: Could not preload undefined prefab 0xd63f401a (reno_tab_tables) [01:44:16]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [01:44:16]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:44:16]: Could not preload undefined prefab 0xc33f1a26 (reno_tab_lamps) [01:44:16]: Could not preload undefined prefab 0xed5d266e (reno_tab_windows) [01:44:16]: Could not preload undefined prefab 0x74138451 (reno_tab_homekits) [01:44:16]: Could not preload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [01:44:16]: Could not preload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [01:44:16]: Could not preload undefined prefab 0x5bbb16dc (deco_round) [01:44:16]: Could not preload undefined prefab 0x4dfa7cd9 (deco_millinery) [01:44:16]: Could not preload undefined prefab 0x485bddbf (deco_wood) [01:44:16]: Could not preload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [01:44:16]: Could not preload undefined prefab 0xf2a65def (deco_marble) [01:44:16]: Could not preload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [01:44:16]: Could not preload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [01:44:16]: Could not preload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [01:44:16]: Could not preload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [01:44:16]: Could not preload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [01:44:16]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [01:44:16]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:44:16]: Could not preload undefined prefab 0x4522c948 (reno_tab_columns) [01:44:16]: Could not preload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [01:44:16]: Could not preload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [01:44:16]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [01:44:16]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:44:16]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [01:44:16]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:44:16]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [01:44:16]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:44:16]: Could not preload undefined prefab 0x92cca233 (reno_tab_shelves) [01:44:16]: Could not preload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [01:44:16]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [01:44:16]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:44:16]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [01:44:16]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:44:16]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [01:44:16]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:44:16]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [01:44:16]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:44:16]: scripts/gamelogic.lua(192,1) LOAD BE : done [01:44:16]: scripts/prefabs/shipwrecked.lua(542,1) shipwrecked [01:44:16]: MiniMapComponent::AddAtlas(minimap/minimap_data.xml) [01:44:16]: scripts/components/seasonmanager_sw.lua(2296,1) AUTUMN TIME [01:44:16]: scripts/prefabs/shipwrecked.lua(537,1) tropical [01:44:16]: scripts/components/seasonmanager_sw.lua(2322,1) MILD SEASON [01:44:16]: scripts/gamelogic.lua(544,1) World info: [01:44:16]: scripts/gamelogic.lua(546,1) build_version 305080 [01:44:16]: scripts/gamelogic.lua(546,1) level_id SHIPWRECKED_DEFAULT [01:44:16]: scripts/gamelogic.lua(546,1) build_date 641 [01:44:16]: scripts/gamelogic.lua(546,1) patcher table: 83093FC8 [01:44:16]: scripts/gamelogic.lua(546,1) seed 1548436975 [01:44:16]: scripts/gamelogic.lua(546,1) build_time 15:00:21 [01:44:16]: scripts/gamelogic.lua(551,1) Prefab shipwrecked [01:44:18]: scripts/gamelogic.lua(583,1) Loading Nav Grid [01:44:18]: scripts/saveindex.lua(598,1) ClearCurrentResurrectors CB [01:44:18]: scripts/saveindex.lua(623,1) DeregisterResurrector [01:44:18]: scripts/saveindex.lua(639,1) DeregisterResurrector [01:44:18]: scripts/saveindex.lua(623,1) DeregisterResurrector [01:44:18]: scripts/saveindex.lua(639,1) DeregisterResurrector [01:44:20]: FMOD Error: Can't find named sound idle [01:44:20]: FMOD Error: Can't find named sound idle [01:44:20]: FMOD Error: Can't find named sound idle [01:44:20]: FMOD Error: Can't find named sound idle [01:44:20]: FMOD Error: Can't find named sound idle [01:44:20]: FMOD Error: Can't find named sound idle [01:44:20]: FMOD Error: Can't find named sound idle [01:44:20]: FMOD Error: Can't find named sound idle [01:44:20]: scripts/components/scenariorunner.lua(28,1) Warning! The scenario runner on Volcano already has a script 'camera_volcano' but we are adding a script 'camera_volcano' [01:44:20]: scripts/prefabs/coconut.lua(62,1) PLANT 208.1835264876 [01:44:21]: scripts/components/leader.lua(62,1) ADDING FOLLOWER packim [01:44:21]: scripts/components/leader.lua(62,1) ADDING FOLLOWER packim [01:44:21]: scripts/saveindex.lua(394,1) LoadSavedSeasonData CB [01:44:21]: scripts/saveindex.lua(416,1) LoadSavedVolcanoData CB [01:44:21]: scripts/saveindex.lua(255,1) LoadSavedHoundedData CB [01:44:21]: scripts/maputil.lua(252,1) Reconstructing topology [01:44:21]: scripts/maputil.lua(255,1) ...Sorting points [01:44:21]: scripts/maputil.lua(271,1) ...Sorting edges [01:44:21]: scripts/maputil.lua(303,1) ...Connecting nodes [01:44:21]: scripts/maputil.lua(317,1) ...Validating connections [01:44:21]: scripts/maputil.lua(371,1) ...Housekeeping [01:44:21]: scripts/maputil.lua(398,1) ...Done! [01:44:21]: scripts/widgets/bloodover.lua(30,1) update state [01:44:21]: scripts/widgets/bloodover.lua(50,1) turn off [01:44:21]: scripts/widgets/boatover.lua(30,1) update state [01:44:21]: scripts/widgets/boatover.lua(45,1) turn off [01:44:21]: Could not find anim build krampus [01:44:21]: Could not find anim [research] in bank [krampus] [01:44:21]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [01:44:21]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [01:44:21]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [01:44:21]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [01:44:21]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [01:44:21]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [01:44:21]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [01:44:21]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [01:44:21]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [01:44:21]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [01:44:21]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [01:44:21]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [01:44:21]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [01:44:22]: Reset() returning [01:44:22]: QueryServerComplete no callback [01:44:25]: scripts/entityscript.lua(145,1) THIS ENTITY DID NOT HAVE A TRANSFORM..YET minimap [01:44:25]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglevines set to true [01:44:25]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglecanopy set to true [01:44:26]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [01:44:26]: scripts/mainfunctions.lua(190,1) Spawned shipwrecked from ...amapps/common/dont_starve/data/scripts/gamelogic.lua:512 [01:44:27]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [01:44:27]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [01:44:27]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [01:44:28]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [01:44:28]: scripts/mainfunctions.lua(190,1) Spawned world from ...mon/dont_starve/data/scripts/prefabs/shipwrecked.lua:543 [01:44:40]: scripts/components/flotsamspawner.lua(51,1) Tried to start update task in FlotsamSpawner when it already has one! [01:45:02]: [SYSMEM]46% - PH:8803m/16321m PG:7681m/20673m VRT:1509m/4095m XM:0m [01:45:02]: [PRCMEM]PWS:2307m WS:1989m PPU:1100k PU 1026k PNU:144k NU:139k PF:1986m PPF:2212m [01:45:06]: QueryServerComplete no callback [01:46:41]: scripts/stategraphs/SGwilsonboating.lua(718,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [01:47:19]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [01:47:26]: QueryServerComplete no callback [01:47:33]: Stale Component Reference: GUID 128998, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:48:13]: Stale Component Reference: GUID 128979, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:49:05]: scripts/prefabs/coconut.lua(14,1) GROWTREE [01:50:02]: [SYSMEM]49% - PH:8232m/16321m PG:6812m/20673m VRT:1495m/4095m XM:0m [01:50:02]: [PRCMEM]PWS:2307m WS:1933m PPU:1100k PU 1044k PNU:144k NU:139k PF:1993m PPF:2212m [01:51:15]: Stale Component Reference: GUID 115739, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:51:19]: Stale Component Reference: GUID 130549, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:52:22]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:22]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:22]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:22]: scripts/components/dynamicmusic.lua(205,1) self.busy_started [01:52:22]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:22]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:22]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:22]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:23]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:23]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:23]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:23]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:23]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:23]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:23]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:23]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:23]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:23]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:23]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:23]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:24]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:24]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:24]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:24]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:24]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:24]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:24]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:24]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:25]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:25]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:25]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:25]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:29]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:29]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:29]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:29]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:29]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:29]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:29]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:29]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:30]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:30]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:30]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:30]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:30]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:30]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:30]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:30]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:31]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:31]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:31]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:31]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:31]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:31]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:31]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:31]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:32]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:32]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:32]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:32]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:32]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:32]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:32]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:32]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:45]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:45]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:45]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:45]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:46]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:46]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:46]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:46]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:46]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:46]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:46]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:46]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:46]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:46]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:46]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:46]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:47]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:47]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:47]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:47]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:47]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:47]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:47]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:47]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:48]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:48]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:48]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:48]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:48]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:48]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:48]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:48]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:53]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:53]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:53]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:53]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:53]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:53]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:53]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:53]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:54]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:54]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:54]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:54]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:54]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:54]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:54]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:54]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:55]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:55]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:55]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:55]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:55]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:55]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:55]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:55]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:56]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:56]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:56]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:56]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:52:56]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:52:56]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:52:56]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:52:56]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:03]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:03]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:03]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:03]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:04]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:04]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:04]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:04]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:04]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:04]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:04]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:04]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:05]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:05]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:05]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:05]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:05]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:05]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:05]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:05]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:06]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:06]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:06]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:06]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:06]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:06]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:06]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:06]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:07]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:07]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:07]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:07]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:17]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:17]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:17]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:17]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:17]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:17]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:17]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:17]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:18]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:18]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:18]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:18]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:18]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:18]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:18]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:18]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:19]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:19]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:19]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:19]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:19]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:19]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:19]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:19]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:19]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:19]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:19]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:19]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:20]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:20]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:20]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:20]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:25]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:25]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:25]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:25]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:26]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:26]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:26]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:26]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:26]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:26]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:26]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:26]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:27]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:27]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:27]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:27]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:27]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:27]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:27]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:27]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:28]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:28]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:28]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:28]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:28]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:28]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:28]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:28]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:28]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:28]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:28]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:28]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:34]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:34]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:34]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:34]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:35]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:35]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:35]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:35]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:35]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:35]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:35]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:35]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:36]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:36]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:36]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:36]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:36]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:36]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:36]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:36]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:37]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:37]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:37]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:37]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:37]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:37]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:37]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:37]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:37]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:37]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:37]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:37]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:43]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:43]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:43]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:43]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:43]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:43]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:43]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:43]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:44]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:44]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:44]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:44]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:44]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:44]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:44]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:44]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:45]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:45]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:45]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:45]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:45]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:45]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:45]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:45]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:45]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:45]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:45]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:45]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:53:46]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:53:46]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:53:46]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:53:46]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:55:02]: [SYSMEM]48% - PH:8327m/16321m PG:6819m/20673m VRT:1496m/4095m XM:0m [01:55:02]: [PRCMEM]PWS:2307m WS:1935m PPU:1100k PU 1064k PNU:144k NU:138k PF:1997m PPF:2212m [01:55:12]: QueryServerComplete no callback [01:55:24]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [01:55:24]: scripts/mainfunctions.lua(190,1) Spawned tropical_fish from ...mon/dont_starve/data/scripts/components/fishable.lua:56 [01:55:35]: QueryServerComplete no callback [01:55:40]: Stale Component Reference: GUID 159113, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:55:42]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:55:42]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:55:42]: scripts/components/dynamicmusic.lua(204,1) DAWN true [01:55:42]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:55:42]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:55:42]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:55:42]: scripts/components/dynamicmusic.lua(204,1) DAWN true [01:55:42]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:55:43]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:55:43]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:55:43]: scripts/components/dynamicmusic.lua(204,1) DAWN true [01:55:43]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:55:43]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:55:43]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:55:43]: scripts/components/dynamicmusic.lua(204,1) DAWN true [01:55:43]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:55:43]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:55:43]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:55:43]: scripts/components/dynamicmusic.lua(204,1) DAWN true [01:55:43]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:55:44]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:55:44]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:55:44]: scripts/components/dynamicmusic.lua(204,1) DAWN true [01:55:44]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:55:53]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100297 - resurrectionstone used:false active:false [01:55:53]: scripts/saveindex.lua(623,1) DeregisterResurrector [01:55:53]: scripts/saveindex.lua(639,1) DeregisterResurrector [01:55:53]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100298 - resurrectionstone used:false active:false [01:55:53]: scripts/saveindex.lua(623,1) DeregisterResurrector [01:55:53]: scripts/saveindex.lua(639,1) DeregisterResurrector [01:55:53]: scripts/mainfunctions.lua(585,1) Entities saved 17100 [01:55:54]: scripts/mainfunctions.lua(672,1) Saved shipwrecked_4 [01:55:59]: Stale Component Reference: GUID 159847, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:56:17]: QueryServerComplete no callback [01:56:25]: QueryServerComplete no callback [01:56:32]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = papyrus Test Index = 5 [01:56:32]: QueryServerComplete no callback [01:56:33]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [01:56:33]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:56:33]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:56:33]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:56:33]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = papyrus Test Index = 5 [01:56:34]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [01:56:34]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:56:34]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:56:34]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:56:57]: QueryServerComplete no callback [01:57:19]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:57:19]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:57:19]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:57:19]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:57:20]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:57:20]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:57:20]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:57:20]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:57:20]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:57:20]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:57:20]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:57:20]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:57:21]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:57:21]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:57:21]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:57:21]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:57:21]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:57:21]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:57:21]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:57:21]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:57:22]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [01:57:22]: scripts/mainfunctions.lua(190,1) Spawned collapse_small from ...tarve/data/scripts/prefabs/knightboat_cannonshot.lua:23 [01:57:22]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:57:22]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:57:22]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:57:22]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:57:22]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:57:22]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:57:22]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:57:22]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:57:22]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [01:57:22]: scripts/mainfunctions.lua(190,1) Spawned collapse_small from ...tarve/data/scripts/prefabs/knightboat_cannonshot.lua:23 [01:57:22]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [01:57:22]: scripts/mainfunctions.lua(190,1) Spawned collapse_small from ...tarve/data/scripts/prefabs/knightboat_cannonshot.lua:23 [01:57:22]: scripts/components/dynamicmusic.lua(111,1) WORK TEST [01:57:22]: scripts/components/dynamicmusic.lua(203,1) TONE false [01:57:22]: scripts/components/dynamicmusic.lua(204,1) DAWN false [01:57:22]: scripts/components/dynamicmusic.lua(205,1) self.busy_started true [01:57:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [01:57:43]: scripts/mainfunctions.lua(190,1) Spawned collapse_small from ...tarve/data/scripts/prefabs/knightboat_cannonshot.lua:23 [01:57:48]: scripts/components/dynamicmusic.lua(339,1) KILLING TONE [01:57:51]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [01:57:51]: scripts/mainfunctions.lua(190,1) Spawned collapse_small from ...tarve/data/scripts/prefabs/knightboat_cannonshot.lua:23 [01:57:52]: QueryServerComplete no callback [01:58:13]: cSoundEmitterComponent::PlaySound() already playing sound named [idle] [01:58:17]: cSoundEmitterComponent::PlaySound() already playing sound named [idle] [01:58:18]: Stale Component Reference: GUID 100033, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:58:19]: FMOD Error: Can't find named sound idle [01:58:26]: cSoundEmitterComponent::PlaySound() already playing sound named [idle] [01:58:27]: FMOD Error: Can't find named sound idle [01:58:30]: FMOD Error: Can't find named sound idle [01:58:33]: cSoundEmitterComponent::PlaySound() already playing sound named [idle] [01:58:34]: FMOD Error: Can't find named sound idle [01:59:17]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [01:59:17]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [01:59:17]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [01:59:17]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [01:59:17]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [01:59:17]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [01:59:22]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [01:59:22]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [01:59:22]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [01:59:23]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [01:59:23]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [01:59:23]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [01:59:23]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [01:59:23]: scripts/entityscript.lua(317,1) component blowinwindgust already exists in prefab! [01:59:23]: scripts/entityscript.lua(317,1) component waveobstacle already exists in prefab! [01:59:33]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100297 - resurrectionstone used:false active:false [01:59:33]: scripts/saveindex.lua(623,1) DeregisterResurrector [01:59:33]: scripts/saveindex.lua(639,1) DeregisterResurrector [01:59:33]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100298 - resurrectionstone used:false active:false [01:59:33]: scripts/saveindex.lua(623,1) DeregisterResurrector [01:59:33]: scripts/saveindex.lua(639,1) DeregisterResurrector [01:59:33]: scripts/mainfunctions.lua(585,1) Entities saved 17258 [01:59:34]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-188251898 [01:59:34]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [01:59:34]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [01:59:34]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [01:59:34]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [01:59:34]: scripts/mainfunctions.lua(672,1) Saved shipwrecked_4 [01:59:34]: Collecting garbage... [01:59:34]: lua_gc took 0.15 seconds [01:59:34]: ~SimLuaProxy() [01:59:34]: Cancelling LuaQueryCallback handle [60] [01:59:34]: lua_close took 0.22 seconds [01:59:34]: ReleaseAll [01:59:34]: ReleaseAll Finished [01:59:34]: cGame::StartPlaying [01:59:34]: LOADING LUA [01:59:34]: DoLuaFile scripts/main.lua [01:59:34]: DoLuaFile loading buffer scripts/main.lua [01:59:35]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [01:59:35]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [01:59:35]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [01:59:35]: scripts/main.lua(188,1) running main.lua [01:59:35]: scripts/main.lua(200,1) Sim Seed = 7175000 [01:59:35]: scripts/modindex.lua(321,1) loaded modindex [01:59:35]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [01:59:35]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-188251898 [01:59:35]: scripts/mods.lua(179,1) Loading mod: workshop-188251898 (Minimap HUD) [01:59:35]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [01:59:35]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [01:59:35]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [01:59:35]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [01:59:35]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [01:59:35]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [01:59:35]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [01:59:35]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [01:59:35]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modworldgenmain.lua [01:59:35]: scripts/mods.lua(214,1) Mod: workshop-188251898 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping. [01:59:35]: scripts/mods.lua(206,1) Mod: workshop-188251898 (Minimap HUD) Loading modmain.lua [01:59:35]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [01:59:35]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [01:59:35]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [01:59:35]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [01:59:35]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [01:59:35]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [01:59:35]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [01:59:35]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [01:59:35]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [01:59:35]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [01:59:35]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [01:59:35]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [01:59:35]: LOADING LUA SUCCESS [01:59:35]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [01:59:35]: scripts/playerprofile.lua(637,1) loaded profile [01:59:35]: scripts/playerprofile.lua(701,1) bloom_enabled false [01:59:35]: DEVICE CAP 1548442309 [01:59:35]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [01:59:35]: scripts/saveindex.lua(122,1) loaded saveindex [01:59:35]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [01:59:35]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [01:59:35]: scripts/gamelogic.lua(137,1) Unload BE [01:59:35]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap) [01:59:35]: Could not unload undefined prefab 0xed95c616 (bundle_blueprint) [01:59:35]: Could not unload undefined prefab 0x97f0225e (bundle_large) [01:59:35]: Could not unload undefined prefab 0x22010b52 (bundle_medium) [01:59:35]: Could not unload undefined prefab 0x995e7e0a (bundle_small) [01:59:35]: Could not unload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [01:59:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:59:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:59:35]: Could not unload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [01:59:35]: Could not unload undefined prefab 0x8cf67e3 (reno_tab_chairs) [01:59:35]: Could not unload undefined prefab 0xe959cf1c (reno_tab_floors) [01:59:35]: Could not unload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [01:59:35]: Could not unload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [01:59:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:59:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:59:35]: Could not unload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [01:59:35]: Could not unload undefined prefab 0xd63f401a (reno_tab_tables) [01:59:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:59:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:59:35]: Could not unload undefined prefab 0xc33f1a26 (reno_tab_lamps) [01:59:35]: Could not unload undefined prefab 0xed5d266e (reno_tab_windows) [01:59:35]: Could not unload undefined prefab 0x74138451 (reno_tab_homekits) [01:59:35]: Could not unload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [01:59:35]: Could not unload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [01:59:35]: Could not unload undefined prefab 0x5bbb16dc (deco_round) [01:59:35]: Could not unload undefined prefab 0x4dfa7cd9 (deco_millinery) [01:59:35]: Could not unload undefined prefab 0x485bddbf (deco_wood) [01:59:35]: Could not unload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [01:59:35]: Could not unload undefined prefab 0xf2a65def (deco_marble) [01:59:35]: Could not unload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [01:59:35]: Could not unload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [01:59:35]: Could not unload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [01:59:35]: Could not unload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [01:59:35]: Could not unload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [01:59:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:59:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:59:35]: Could not unload undefined prefab 0x4522c948 (reno_tab_columns) [01:59:35]: Could not unload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [01:59:35]: Could not unload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [01:59:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:59:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:59:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:59:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:59:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:59:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:59:35]: Could not unload undefined prefab 0x92cca233 (reno_tab_shelves) [01:59:35]: Could not unload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [01:59:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:59:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:59:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:59:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:59:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:59:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:59:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:59:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:59:35]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [01:59:35]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds) [01:59:35]: Could not unload undefined prefab 0xfdea7789 (floater) [01:59:35]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle) [01:59:35]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [01:59:35]: Could not unload undefined prefab 0x3046954f (turf_lavarock) [01:59:35]: Could not unload undefined prefab 0x6170f8be (dropped_net) [01:59:35]: Could not unload undefined prefab 0x1901065d (DLC0002) [01:59:35]: Could not unload undefined prefab 0x5ecdd9bd (landspawner) [01:59:35]: Could not unload undefined prefab 0x223749c9 (player_common) [01:59:35]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle) [01:59:35]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls) [01:59:35]: Could not unload undefined prefab 0xb92f32f4 (trunk) [01:59:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:59:35]: Could not unload undefined prefab 0x1901065e (DLC0003) [01:59:35]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [01:59:35]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader) [01:59:35]: Could not unload undefined prefab 0x394ba2a4 (pigshop) [01:59:35]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush) [01:59:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:59:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:59:35]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [01:59:35]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [01:59:35]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [01:59:35]: Could not unload undefined prefab 0xeee29546 (gasarea) [01:59:35]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [01:59:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:59:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:59:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:59:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:59:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:59:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:59:35]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [01:59:35]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [01:59:35]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [01:59:35]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [01:59:35]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [01:59:35]: Could not unload undefined prefab 0xbaa28801 (cononut_halved) [01:59:35]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop) [01:59:35]: scripts/gamelogic.lua(140,1) Unload BE done [01:59:35]: scripts/dlcsupport.lua(27,1) Load scripts/DLC001_prefab_files [01:59:35]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [01:59:35]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [01:59:37]: scripts/mods.lua(296,1) Mod: workshop-188251898 (Minimap HUD) Registering prefabs [01:59:37]: scripts/mods.lua(319,1) Mod: workshop-188251898 (Minimap HUD) Registering default mod prefab [01:59:37]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [01:59:37]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [01:59:37]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [01:59:37]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [01:59:37]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [01:59:37]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [01:59:37]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [01:59:37]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [01:59:37]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [01:59:37]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [01:59:38]: scripts/gamelogic.lua(152,1) Load FE [01:59:38]: scripts/gamelogic.lua(156,1) Load FE: done [01:59:38]: SimLuaProxy::QueryServer() [01:59:38]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [01:59:38]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [01:59:38]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [01:59:38]: Reset() returning [01:59:38]: QueryServerComplete for non-existent handle [60] ok, HTTP 200: [] [01:59:38]: HttpClientWriteCallback (0x054CF712, 1, 1448, 0x07BCFCCC) [01:59:38]: HttpClientWriteCallback READ 1448 (1448 total) [01:59:38]: HttpClientWriteCallback (0x054CF554, 1, 600, 0x07BCFCCC) [01:59:38]: HttpClientWriteCallback READ 600 (2048 total) [01:59:38]: QueryServerComplete no callback [01:59:41]: GetCachedUGCCount 0 [01:59:41]: EnumerateUserSubscribedFiles(0) [01:59:41]: OnEnumerateUserSubscribedFilesResult [01:59:41]: EResult 1, results 12/12 [01:59:41]: Enum complete. Found 12 mods. [01:59:41]: DeleteUnsubscribedFiles [../mods] [01:59:41]: GetPublishedFileDetails(0) [01:59:41]: Getting mod details... [01:59:41]: OnPublishedFileDetailsResult [01:59:41]: EResult 1, 456082189 [01:59:41]: 245850, 219740, [Health Info], 362902762342902823, 27366287301149683, 76561198025486794, 1433578344, 1450879401, 0, 0, [character,utility,creature,interface,other,reign of giants compatible,version:2.0.3,server_admin], 0, [mod_publish_data_file.zip], 15481, 68108, [], 0 [01:59:41]: scripts/mods.lua(19,1) mod_name workshop-456082189 [01:59:41]: scripts/mods.lua(21,1) table: 91F1F040 [01:59:41]: GetPublishedFileDetails(1) [01:59:41]: Getting mod details... [01:59:41]: OnPublishedFileDetailsResult [01:59:41]: EResult 1, 779832792 [01:59:41]: 245850, 219740, [Finder], 436112980478902499, 436112980484591584, 76561198333772442, 1476313924, 1476367823, 0, 0, [utility,interface,reign of giants compatible,version:1.1,Other,shipwrecked compatible], 0, [mod_publish_data_file.zip], 10269, 96833, [], 0 [01:59:41]: scripts/mods.lua(19,1) mod_name workshop-779832792 [01:59:41]: scripts/mods.lua(21,1) table: 91F1F040 [01:59:41]: GetPublishedFileDetails(2) [01:59:41]: Getting mod details... [01:59:42]: OnPublishedFileDetailsResult [01:59:42]: EResult 1, 188251898 [01:59:42]: 245850, 219740, [Minimap HUD], 288602101460365415, 558737771725946190, 76561197960431333, 1382514013, 1459105915, 0, 0, [interface,reign of giants compatible,version:1.0.7], 0, [mod_publish_data_file.zip], 12777, 41782, [], 0 [01:59:42]: scripts/mods.lua(19,1) mod_name workshop-188251898 [01:59:42]: scripts/mods.lua(21,1) table: 91F1F040 [01:59:42]: GetPublishedFileDetails(3) [01:59:42]: Getting mod details... [01:59:42]: OnPublishedFileDetailsResult [01:59:42]: EResult 1, 571751170 [01:59:42]: 245850, 219740, [Extra Slots (Shipwrecked)], 305488747313135225, 387671104592789186, 76561198023676128, 1449611101, 1457408741, 0, 0, [character,item,interface,tweak,reign of giants compatible,version:0.06], 0, [mod_publish_data_file.zip], 16016, 21121, [], 0 [01:59:42]: scripts/mods.lua(19,1) mod_name workshop-571751170 [01:59:42]: scripts/mods.lua(21,1) table: 91F1F040 [01:59:42]: GetPublishedFileDetails(4) [01:59:42]: Getting mod details... [01:59:43]: OnPublishedFileDetailsResult [01:59:43]: EResult 1, 170030148 [01:59:43]: 245850, 219740, [Display Food Values], 480020637383056737, 919019506098964950, 76561198049829886, 1376666733, 1474186790, 0, 0, [item,interface,tweak,version:Public preview version], 0, [mod_publish_data_file.zip], 271539, 74101, [], 0 [01:59:43]: scripts/mods.lua(19,1) mod_name workshop-170030148 [01:59:43]: scripts/mods.lua(21,1) table: 91F1F040 [01:59:43]: GetPublishedFileDetails(5) [01:59:43]: Getting mod details... [01:59:43]: OnPublishedFileDetailsResult [01:59:43]: EResult 1, 784025779 [01:59:43]: 245850, 219740, [Realistic Placement], 365183629913162309, 425980515326069791, 76561198116889360, 1476969608, 1478534691, 0, 0, [utility,tweak,reign of giants compatible,version:1.1,Other,shipwrecked compatible], 0, [mod_publish_data_file.zip], 6087, 408340, [], 0 [01:59:43]: scripts/mods.lua(19,1) mod_name workshop-784025779 [01:59:43]: scripts/mods.lua(21,1) table: 91F1F040 [01:59:43]: GetPublishedFileDetails(6) [01:59:43]: Getting mod details... [01:59:44]: OnPublishedFileDetailsResult [01:59:44]: EResult 1, 572491271 [01:59:44]: 245850, 219740, [My Map? +Revealer +Minimap UP !], 577949100145551770, 577948561805500382, 76561198091006872, 1449719814, 1450354381, 0, 0, [pet,utility,creature,environment,interface,tweak,other,reign of giants compatible,version:2.2], 0, [mod_publish_data_file.zip], 117538, 298279, [], 0 [01:59:44]: scripts/mods.lua(19,1) mod_name workshop-572491271 [01:59:44]: scripts/mods.lua(21,1) table: 91F1F040 [01:59:44]: GetPublishedFileDetails(7) [01:59:44]: Getting mod details... [01:59:44]: OnPublishedFileDetailsResult [01:59:44]: EResult 1, 622499881 [01:59:44]: 245850, 219740, [Volcano eruption predictor], 960853363630872684, 498015283474203035, 76561198065177018, 1455307889, 1544120650, 0, 0, [utility,environment,interface,version:1.0.9,Other,shipwrecked compatible], 0, [mod_publish_data_file.zip], 87691, 26222, [], 0 [01:59:44]: scripts/mods.lua(19,1) mod_name workshop-622499881 [01:59:44]: scripts/mods.lua(21,1) table: 91F1F040 [01:59:44]: GetPublishedFileDetails(8) [01:59:44]: Getting mod details... [01:59:44]: OnPublishedFileDetailsResult [01:59:44]: EResult 1, 574636989 [01:59:44]: 245850, 219740, [Combined Status], 956349764010008134, 403434072387554230, 76561198025931302, 1449993746, 1544269534, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,tweak,version:1.7.0], 0, [mod_publish_data_file.zip], 393528, 118758, [], 0 [01:59:44]: scripts/mods.lua(19,1) mod_name workshop-574636989 [01:59:44]: scripts/mods.lua(21,1) table: 91F1F040 [01:59:44]: GetPublishedFileDetails(9) [01:59:44]: Getting mod details... [01:59:45]: OnPublishedFileDetailsResult [01:59:45]: EResult 1, 662872357 [01:59:45]: 245850, 219740, [Craft Pot [DS, ROG, SW, HAM, DST]], 952973667476316095, 285225308520472968, 76561197981642997, 1460294012, 1545598450, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,utility,version:0.9.4], 0, [mod_publish_data_file.zip], 218454, 74258, [], 0 [01:59:45]: scripts/mods.lua(19,1) mod_name workshop-662872357 [01:59:45]: scripts/mods.lua(21,1) table: 91F1F040 [01:59:45]: GetPublishedFileDetails(10) [01:59:45]: Getting mod details... [01:59:45]: OnPublishedFileDetailsResult [01:59:45]: EResult 1, 1608490902 [01:59:45]: 245850, 219740, [Simple Health Bar], 942841618202012243, 942841208004281583, 76561198098319132, 1546199141, 1546537765, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,utility,version:2.02], 0, [mod_publish_data_file.zip], 70016, 84849, [], 0 [01:59:45]: scripts/mods.lua(19,1) mod_name workshop-1608490902 [01:59:45]: scripts/mods.lua(21,1) table: 91F1F040 [01:59:45]: GetPublishedFileDetails(11) [01:59:45]: Getting mod details... [01:59:46]: OnPublishedFileDetailsResult [01:59:46]: EResult 1, 356043883 [01:59:46]: 245850, 219740, [Geometric Placement], 952976505228369179, 278474310944194293, 76561198025931302, 1418560911, 1548241436, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,tweak,utility,version:2.3.0], 0, [mod_publish_data_file.zip], 101247, 1066286, [], 0 [01:59:46]: scripts/mods.lua(19,1) mod_name workshop-356043883 [01:59:46]: scripts/mods.lua(21,1) table: 91F1F040 [01:59:46]: Mod listing complete. [01:59:46]: DownloadPublishedFile(0) [01:59:46]: SteamModWorkshop::OnError: DownloadPublishedFile attempted to download non-existent mod. [01:59:46]: SteamModWorkshop::CompleteCallback (failure, DownloadPublishedFile attempted to download non-existent mod.) set [01:59:46]: SimLuaProxy::OnUpdateWorkshopModsComplete(failed, DownloadPublishedFile attempted to download non-existent mod.) [01:59:46]: scripts/screens/modsscreen.lua(894,1) Reloading Mod Info Prefabs [01:59:46]: scripts/screens/modsscreen.lua(881,1) Loading Mod Info Prefabs [01:59:46]: scripts/screens/modsscreen.lua(886,1) Unloading Mod Info Prefabs [02:00:02]: [SYSMEM]39% - PH:9851m/16321m PG:8505m/20673m VRT:2184m/4095m XM:0m [02:00:02]: [PRCMEM]PWS:2307m WS:398m PPU:1100k PU 388k PNU:144k NU:64k PF:393m PPF:2212m [02:00:17]: scripts/screens/modsscreen.lua(886,1) Unloading Mod Info Prefabs [02:00:17]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-188251898 [02:00:17]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [02:00:17]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [02:00:17]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [02:00:17]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [02:00:17]: Collecting garbage... [02:00:17]: lua_gc took 0.03 seconds [02:00:17]: ~SimLuaProxy() [02:00:17]: lua_close took 0.04 seconds [02:00:17]: ReleaseAll [02:00:17]: ReleaseAll Finished [02:00:17]: cGame::StartPlaying [02:00:17]: LOADING LUA [02:00:17]: DoLuaFile scripts/main.lua [02:00:17]: DoLuaFile loading buffer scripts/main.lua [02:00:17]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:00:17]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:00:17]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:00:17]: scripts/main.lua(188,1) running main.lua [02:00:17]: scripts/main.lua(200,1) Sim Seed = 7218000 [02:00:17]: scripts/modindex.lua(321,1) loaded modindex [02:00:17]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [02:00:17]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [02:00:17]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [02:00:17]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [02:00:17]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [02:00:17]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [02:00:17]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [02:00:17]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [02:00:17]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [02:00:17]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [02:00:17]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [02:00:17]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [02:00:17]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [02:00:17]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [02:00:17]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [02:00:17]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [02:00:17]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [02:00:17]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [02:00:17]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [02:00:17]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [02:00:17]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [02:00:17]: LOADING LUA SUCCESS [02:00:17]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [02:00:17]: scripts/playerprofile.lua(637,1) loaded profile [02:00:17]: scripts/playerprofile.lua(701,1) bloom_enabled false [02:00:17]: DEVICE CAP 1548442351 [02:00:17]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [02:00:17]: scripts/saveindex.lua(122,1) loaded saveindex [02:00:17]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [02:00:17]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [02:00:18]: scripts/gamelogic.lua(131,1) FE assets already loaded [02:00:19]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [02:00:19]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [02:00:19]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [02:00:19]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [02:00:19]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [02:00:19]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [02:00:19]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [02:00:19]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [02:00:19]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [02:00:19]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [02:00:19]: SimLuaProxy::QueryServer() [02:00:19]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [02:00:19]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [02:00:19]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [02:00:19]: Reset() returning [02:00:19]: HttpClientWriteCallback (0x054CF712, 1, 2048, 0x07BCFCCC) [02:00:19]: HttpClientWriteCallback READ 2048 (2048 total) [02:00:19]: QueryServerComplete no callback [02:00:22]: scripts/screens/slotdetailsscreen.lua(65,1) Loading slot 4 details my DLC is RoG = false Capy = false Pork = true [02:00:23]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [02:00:24]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [02:00:25]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [02:00:26]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [02:00:27]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [02:00:27]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [02:00:27]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [02:00:27]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [02:00:27]: Collecting garbage... [02:00:27]: lua_gc took 0.01 seconds [02:00:27]: ~SimLuaProxy() [02:00:27]: lua_close took 0.02 seconds [02:00:27]: ReleaseAll [02:00:27]: ReleaseAll Finished [02:00:27]: cGame::StartPlaying [02:00:27]: LOADING LUA [02:00:27]: DoLuaFile scripts/main.lua [02:00:27]: DoLuaFile loading buffer scripts/main.lua [02:00:27]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:00:27]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:00:27]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:00:27]: scripts/main.lua(188,1) running main.lua [02:00:27]: scripts/main.lua(200,1) Sim Seed = 7227000 [02:00:27]: scripts/modindex.lua(321,1) loaded modindex [02:00:27]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [02:00:27]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [02:00:27]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [02:00:27]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [02:00:27]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [02:00:27]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [02:00:27]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [02:00:27]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [02:00:27]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [02:00:27]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [02:00:27]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [02:00:27]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [02:00:27]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [02:00:27]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [02:00:27]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [02:00:27]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [02:00:27]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [02:00:27]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [02:00:27]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [02:00:27]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [02:00:27]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [02:00:27]: LOADING LUA SUCCESS [02:00:27]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [02:00:27]: scripts/playerprofile.lua(637,1) loaded profile [02:00:27]: scripts/playerprofile.lua(701,1) bloom_enabled false [02:00:27]: DEVICE CAP 1548442361 [02:00:27]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [02:00:27]: scripts/saveindex.lua(122,1) loaded saveindex [02:00:27]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [02:00:27]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [02:00:27]: scripts/gamelogic.lua(1431,1) Loading slot 4 [02:00:27]: scripts/gamelogic.lua(1433,1) Load Slot: Has World [02:00:27]: scripts/gamelogic.lua(168,1) Unload FE [02:00:27]: scripts/gamelogic.lua(170,1) Unload FE done [02:00:27]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [02:00:27]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [02:00:29]: Could not preload undefined prefab 0x1901065e (DLC0003) [02:00:29]: Could not preload undefined prefab 0x1901065d (DLC0002) [02:00:29]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [02:00:29]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [02:00:29]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [02:00:29]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [02:00:29]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [02:00:29]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [02:00:29]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [02:00:29]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [02:00:29]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [02:00:29]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [02:00:29]: scripts/gamelogic.lua(184,1) LOAD BE [02:00:30]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [02:00:30]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [02:00:30]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:00:30]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:00:30]: Could not preload undefined prefab 0xbaa28801 (cononut_halved) [02:00:30]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [02:00:31]: Could not preload undefined prefab 0xbf4c7aeb (waterseeds) [02:00:31]: Could not preload undefined prefab 0xfdea7789 (floater) [02:00:31]: Could not preload undefined prefab 0xd0ee4d1c (sandcastle) [02:00:31]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:00:31]: Could not preload undefined prefab 0x3046954f (turf_lavarock) [02:00:31]: Could not preload undefined prefab 0x6170f8be (dropped_net) [02:00:31]: Could not preload undefined prefab 0x1901065d (DLC0002) [02:00:31]: Could not preload undefined prefab 0x5ecdd9bd (landspawner) [02:00:31]: Could not preload undefined prefab 0x223749c9 (player_common) [02:00:31]: Could not preload undefined prefab 0x535fab2b (poisonmistparticle) [02:00:31]: Could not preload undefined prefab 0x5f41a1f4 (brokenwalls) [02:00:31]: Could not preload undefined prefab 0xb92f32f4 (trunk) [02:00:31]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:00:31]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:00:31]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:00:31]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:00:31]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:00:31]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:00:31]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:00:31]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:00:31]: Could not preload undefined prefab 0x1901065e (DLC0003) [02:00:31]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [02:00:31]: Could not preload undefined prefab 0x3759b3bb (pighouse_trader) [02:00:31]: Could not preload undefined prefab 0x394ba2a4 (pigshop) [02:00:31]: Could not preload undefined prefab 0x322d8d8d (peagawk_bush) [02:00:32]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:00:32]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:00:32]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:00:32]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:00:32]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:00:32]: Could not preload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:00:32]: Could not preload undefined prefab 0xeee29546 (gasarea) [02:00:33]: Could not preload undefined prefab 0xc8b38691 (splash_cloud_drop) [02:00:33]: Could not preload undefined prefab 0xaf0f7120 (bundle_unwrap) [02:00:33]: Could not preload undefined prefab 0xed95c616 (bundle_blueprint) [02:00:33]: Could not preload undefined prefab 0x97f0225e (bundle_large) [02:00:33]: Could not preload undefined prefab 0x22010b52 (bundle_medium) [02:00:33]: Could not preload undefined prefab 0x995e7e0a (bundle_small) [02:00:33]: Could not preload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [02:00:33]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:00:33]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:00:33]: Could not preload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [02:00:33]: Could not preload undefined prefab 0x8cf67e3 (reno_tab_chairs) [02:00:33]: Could not preload undefined prefab 0xe959cf1c (reno_tab_floors) [02:00:33]: Could not preload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [02:00:33]: Could not preload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [02:00:33]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:00:33]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:00:33]: Could not preload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [02:00:33]: Could not preload undefined prefab 0xd63f401a (reno_tab_tables) [02:00:33]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:00:33]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:00:33]: Could not preload undefined prefab 0xc33f1a26 (reno_tab_lamps) [02:00:33]: Could not preload undefined prefab 0xed5d266e (reno_tab_windows) [02:00:33]: Could not preload undefined prefab 0x74138451 (reno_tab_homekits) [02:00:33]: Could not preload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [02:00:33]: Could not preload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [02:00:33]: Could not preload undefined prefab 0x5bbb16dc (deco_round) [02:00:33]: Could not preload undefined prefab 0x4dfa7cd9 (deco_millinery) [02:00:33]: Could not preload undefined prefab 0x485bddbf (deco_wood) [02:00:33]: Could not preload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [02:00:33]: Could not preload undefined prefab 0xf2a65def (deco_marble) [02:00:33]: Could not preload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [02:00:33]: Could not preload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [02:00:33]: Could not preload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [02:00:33]: Could not preload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [02:00:33]: Could not preload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [02:00:33]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:00:33]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:00:33]: Could not preload undefined prefab 0x4522c948 (reno_tab_columns) [02:00:33]: Could not preload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [02:00:33]: Could not preload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [02:00:33]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:00:33]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:00:33]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:00:33]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:00:33]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:00:33]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:00:33]: Could not preload undefined prefab 0x92cca233 (reno_tab_shelves) [02:00:33]: Could not preload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [02:00:33]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:00:33]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:00:33]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:00:33]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:00:33]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:00:33]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:00:33]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:00:33]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:00:33]: scripts/gamelogic.lua(192,1) LOAD BE : done [02:00:34]: scripts/prefabs/shipwrecked.lua(542,1) shipwrecked [02:00:34]: MiniMapComponent::AddAtlas(minimap/minimap_data.xml) [02:00:34]: scripts/components/seasonmanager_sw.lua(2239,1) SPRING TIME [02:00:34]: scripts/prefabs/shipwrecked.lua(537,1) tropical [02:00:34]: scripts/components/seasonmanager_sw.lua(2322,1) MILD SEASON [02:00:34]: scripts/gamelogic.lua(544,1) World info: [02:00:34]: scripts/gamelogic.lua(546,1) build_version 305080 [02:00:34]: scripts/gamelogic.lua(546,1) level_id SHIPWRECKED_DEFAULT [02:00:34]: scripts/gamelogic.lua(546,1) build_date 641 [02:00:34]: scripts/gamelogic.lua(546,1) patcher table: 404E8F98 [02:00:34]: scripts/gamelogic.lua(546,1) seed 1548436975 [02:00:34]: scripts/gamelogic.lua(546,1) build_time 15:00:21 [02:00:34]: scripts/gamelogic.lua(551,1) Prefab shipwrecked [02:00:35]: scripts/gamelogic.lua(583,1) Loading Nav Grid [02:00:35]: scripts/saveindex.lua(598,1) ClearCurrentResurrectors CB [02:00:35]: scripts/saveindex.lua(623,1) DeregisterResurrector [02:00:35]: scripts/saveindex.lua(639,1) DeregisterResurrector [02:00:35]: scripts/saveindex.lua(623,1) DeregisterResurrector [02:00:35]: scripts/saveindex.lua(639,1) DeregisterResurrector [02:00:37]: FMOD Error: Can't find named sound idle [02:00:37]: FMOD Error: Can't find named sound idle [02:00:37]: FMOD Error: Can't find named sound idle [02:00:37]: FMOD Error: Can't find named sound idle [02:00:37]: FMOD Error: Can't find named sound idle [02:00:37]: FMOD Error: Can't find named sound idle [02:00:37]: FMOD Error: Can't find named sound idle [02:00:37]: FMOD Error: Can't find named sound idle [02:00:37]: scripts/components/scenariorunner.lua(28,1) Warning! The scenario runner on Volcano already has a script 'camera_volcano' but we are adding a script 'camera_volcano' [02:00:38]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [02:00:38]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [02:00:38]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [02:00:38]: scripts/components/leader.lua(62,1) ADDING FOLLOWER packim [02:00:38]: scripts/components/leader.lua(62,1) ADDING FOLLOWER packim [02:00:38]: scripts/saveindex.lua(394,1) LoadSavedSeasonData CB [02:00:38]: scripts/saveindex.lua(416,1) LoadSavedVolcanoData CB [02:00:38]: scripts/saveindex.lua(255,1) LoadSavedHoundedData CB [02:00:38]: scripts/maputil.lua(252,1) Reconstructing topology [02:00:38]: scripts/maputil.lua(255,1) ...Sorting points [02:00:38]: scripts/maputil.lua(271,1) ...Sorting edges [02:00:38]: scripts/maputil.lua(303,1) ...Connecting nodes [02:00:38]: scripts/maputil.lua(317,1) ...Validating connections [02:00:38]: scripts/maputil.lua(371,1) ...Housekeeping [02:00:38]: scripts/maputil.lua(398,1) ...Done! [02:00:38]: scripts/widgets/bloodover.lua(30,1) update state [02:00:38]: scripts/widgets/bloodover.lua(50,1) turn off [02:00:38]: scripts/widgets/boatover.lua(30,1) update state [02:00:38]: scripts/widgets/boatover.lua(45,1) turn off [02:00:38]: Could not find anim build krampus [02:00:38]: Could not find anim [research] in bank [krampus] [02:00:38]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [02:00:38]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [02:00:38]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [02:00:38]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [02:00:38]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [02:00:38]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:00:38]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:00:38]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:00:38]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:00:38]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:00:38]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:00:38]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:00:38]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:00:40]: Reset() returning [02:00:40]: QueryServerComplete no callback [02:00:42]: scripts/entityscript.lua(145,1) THIS ENTITY DID NOT HAVE A TRANSFORM..YET minimap [02:00:42]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglevines set to true [02:00:42]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglecanopy set to true [02:00:43]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [02:00:43]: scripts/mainfunctions.lua(190,1) Spawned shipwrecked from ...amapps/common/dont_starve/data/scripts/gamelogic.lua:512 [02:00:44]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [02:00:44]: scripts/mainfunctions.lua(190,1) Spawned world from ...mon/dont_starve/data/scripts/prefabs/shipwrecked.lua:543 [02:00:58]: scripts/widgets/craftslot.lua(68,1) JAMES_DEBUG: Craft Slot On Control Recipe = pitchfork Test Index = 5 [02:00:59]: scripts/components/dynamicmusic.lua(109,1) WORK TEST [02:00:59]: scripts/components/dynamicmusic.lua(203,1) TONE false [02:00:59]: scripts/components/dynamicmusic.lua(204,1) DAWN true [02:00:59]: scripts/components/dynamicmusic.lua(205,1) self.busy_started [02:01:15]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:01:15]: CURRENT: 1920, 1080, 60 [02:01:15]: CURRENT: 1920, 1080, 60 [02:01:22]: CURRENT: 1920, 1080, 60 [02:01:36]: Stale Component Reference: GUID 117699, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [02:01:55]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100201 - resurrectionstone used:false active:false [02:01:55]: scripts/saveindex.lua(623,1) DeregisterResurrector [02:01:55]: scripts/saveindex.lua(639,1) DeregisterResurrector [02:01:55]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100202 - resurrectionstone used:false active:false [02:01:55]: scripts/saveindex.lua(623,1) DeregisterResurrector [02:01:55]: scripts/saveindex.lua(639,1) DeregisterResurrector [02:01:55]: scripts/mainfunctions.lua(585,1) Entities saved 17257 [02:01:56]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [02:01:56]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [02:01:56]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [02:01:56]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [02:01:56]: scripts/mainfunctions.lua(672,1) Saved shipwrecked_4 [02:01:57]: Collecting garbage... [02:01:57]: lua_gc took 0.15 seconds [02:01:57]: ~SimLuaProxy() [02:01:57]: Cancelling LuaQueryCallback handle [66] [02:01:57]: lua_close took 0.21 seconds [02:01:57]: ReleaseAll [02:01:57]: ReleaseAll Finished [02:01:57]: cGame::StartPlaying [02:01:57]: LOADING LUA [02:01:57]: DoLuaFile scripts/main.lua [02:01:57]: DoLuaFile loading buffer scripts/main.lua [02:01:57]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:01:57]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:01:57]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:01:57]: scripts/main.lua(188,1) running main.lua [02:01:57]: scripts/main.lua(200,1) Sim Seed = 7318000 [02:01:57]: scripts/modindex.lua(321,1) loaded modindex [02:01:57]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [02:01:57]: scripts/modindex.lua(393,1) loaded mod_config_data/modconfiguration_workshop-356043883 [02:01:57]: scripts/mods.lua(179,1) Loading mod: workshop-356043883 (Geometric Placement) [02:01:57]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-571751170 [02:01:57]: scripts/mods.lua(179,1) Loading mod: workshop-571751170 (Extra Slots) [02:01:57]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-574636989 [02:01:57]: scripts/mods.lua(179,1) Loading mod: workshop-574636989 (Combined Status) [02:01:57]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-784025779 [02:01:57]: scripts/mods.lua(179,1) Loading mod: workshop-784025779 (Realistic Placement) [02:01:57]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modworldgenmain.lua [02:01:57]: scripts/mods.lua(214,1) Mod: workshop-574636989 (Combined Status) Mod had no modworldgenmain.lua. Skipping. [02:01:57]: scripts/mods.lua(206,1) Mod: workshop-574636989 (Combined Status) Loading modmain.lua [02:01:57]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modworldgenmain.lua [02:01:57]: scripts/mods.lua(214,1) Mod: workshop-571751170 (Extra Slots) Mod had no modworldgenmain.lua. Skipping. [02:01:57]: scripts/mods.lua(206,1) Mod: workshop-571751170 (Extra Slots) Loading modmain.lua [02:01:57]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modworldgenmain.lua [02:01:57]: scripts/mods.lua(214,1) Mod: workshop-784025779 (Realistic Placement) Mod had no modworldgenmain.lua. Skipping. [02:01:57]: scripts/mods.lua(206,1) Mod: workshop-784025779 (Realistic Placement) Loading modmain.lua [02:01:57]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modworldgenmain.lua [02:01:57]: scripts/mods.lua(214,1) Mod: workshop-356043883 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping. [02:01:57]: scripts/mods.lua(206,1) Mod: workshop-356043883 (Geometric Placement) Loading modmain.lua [02:01:57]: LOADING LUA SUCCESS [02:01:57]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [02:01:58]: scripts/playerprofile.lua(637,1) loaded profile [02:01:58]: scripts/playerprofile.lua(701,1) bloom_enabled false [02:01:58]: DEVICE CAP 1548442452 [02:01:58]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [02:01:58]: scripts/saveindex.lua(122,1) loaded saveindex [02:01:58]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [02:01:58]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [02:01:58]: scripts/gamelogic.lua(137,1) Unload BE [02:01:58]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap) [02:01:58]: Could not unload undefined prefab 0xed95c616 (bundle_blueprint) [02:01:58]: Could not unload undefined prefab 0x97f0225e (bundle_large) [02:01:58]: Could not unload undefined prefab 0x22010b52 (bundle_medium) [02:01:58]: Could not unload undefined prefab 0x995e7e0a (bundle_small) [02:01:58]: Could not unload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [02:01:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:01:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:01:58]: Could not unload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [02:01:58]: Could not unload undefined prefab 0x8cf67e3 (reno_tab_chairs) [02:01:58]: Could not unload undefined prefab 0xe959cf1c (reno_tab_floors) [02:01:58]: Could not unload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [02:01:58]: Could not unload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [02:01:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:01:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:01:58]: Could not unload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [02:01:58]: Could not unload undefined prefab 0xd63f401a (reno_tab_tables) [02:01:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:01:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:01:58]: Could not unload undefined prefab 0xc33f1a26 (reno_tab_lamps) [02:01:58]: Could not unload undefined prefab 0xed5d266e (reno_tab_windows) [02:01:58]: Could not unload undefined prefab 0x74138451 (reno_tab_homekits) [02:01:58]: Could not unload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [02:01:58]: Could not unload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [02:01:58]: Could not unload undefined prefab 0x5bbb16dc (deco_round) [02:01:58]: Could not unload undefined prefab 0x4dfa7cd9 (deco_millinery) [02:01:58]: Could not unload undefined prefab 0x485bddbf (deco_wood) [02:01:58]: Could not unload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [02:01:58]: Could not unload undefined prefab 0xf2a65def (deco_marble) [02:01:58]: Could not unload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [02:01:58]: Could not unload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [02:01:58]: Could not unload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [02:01:58]: Could not unload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [02:01:58]: Could not unload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [02:01:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:01:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:01:58]: Could not unload undefined prefab 0x4522c948 (reno_tab_columns) [02:01:58]: Could not unload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [02:01:58]: Could not unload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [02:01:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:01:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:01:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:01:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:01:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:01:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:01:58]: Could not unload undefined prefab 0x92cca233 (reno_tab_shelves) [02:01:58]: Could not unload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [02:01:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:01:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:01:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:01:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:01:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:01:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:01:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:01:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:01:58]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [02:01:58]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds) [02:01:58]: Could not unload undefined prefab 0xfdea7789 (floater) [02:01:58]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle) [02:01:58]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:01:58]: Could not unload undefined prefab 0x3046954f (turf_lavarock) [02:01:58]: Could not unload undefined prefab 0x6170f8be (dropped_net) [02:01:58]: Could not unload undefined prefab 0x1901065d (DLC0002) [02:01:58]: Could not unload undefined prefab 0x5ecdd9bd (landspawner) [02:01:58]: Could not unload undefined prefab 0x223749c9 (player_common) [02:01:58]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle) [02:01:58]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls) [02:01:58]: Could not unload undefined prefab 0xb92f32f4 (trunk) [02:01:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:01:58]: Could not unload undefined prefab 0x1901065e (DLC0003) [02:01:58]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [02:01:58]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader) [02:01:58]: Could not unload undefined prefab 0x394ba2a4 (pigshop) [02:01:58]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush) [02:01:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:01:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:01:58]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:01:58]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:01:58]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:01:58]: Could not unload undefined prefab 0xeee29546 (gasarea) [02:01:58]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:01:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:01:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:01:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:01:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:01:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:01:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:01:58]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:01:58]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [02:01:58]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [02:01:58]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:01:58]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:01:58]: Could not unload undefined prefab 0xbaa28801 (cononut_halved) [02:01:58]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop) [02:01:58]: scripts/gamelogic.lua(140,1) Unload BE done [02:01:58]: scripts/dlcsupport.lua(27,1) Load scripts/DLC001_prefab_files [02:01:58]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [02:01:58]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [02:02:00]: scripts/mods.lua(296,1) Mod: workshop-574636989 (Combined Status) Registering prefabs [02:02:00]: scripts/mods.lua(319,1) Mod: workshop-574636989 (Combined Status) Registering default mod prefab [02:02:00]: scripts/mods.lua(296,1) Mod: workshop-571751170 (Extra Slots) Registering prefabs [02:02:00]: scripts/mods.lua(319,1) Mod: workshop-571751170 (Extra Slots) Registering default mod prefab [02:02:00]: scripts/mods.lua(296,1) Mod: workshop-784025779 (Realistic Placement) Registering prefabs [02:02:00]: scripts/mods.lua(319,1) Mod: workshop-784025779 (Realistic Placement) Registering default mod prefab [02:02:00]: scripts/mods.lua(296,1) Mod: workshop-356043883 (Geometric Placement) Registering prefabs [02:02:00]: scripts/mods.lua(302,1) Mod: workshop-356043883 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer [02:02:00]: scripts/mods.lua(306,1) Mod: workshop-356043883 (Geometric Placement) buildgridplacer [02:02:00]: scripts/mods.lua(319,1) Mod: workshop-356043883 (Geometric Placement) Registering default mod prefab [02:02:00]: scripts/gamelogic.lua(152,1) Load FE [02:02:00]: scripts/gamelogic.lua(156,1) Load FE: done [02:02:00]: SimLuaProxy::QueryServer() [02:02:00]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [02:02:00]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [02:02:00]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [02:02:00]: Reset() returning [02:02:00]: QueryServerComplete for non-existent handle [66] ok, HTTP 200: [] [02:02:00]: HttpClientWriteCallback (0x054CF712, 1, 2048, 0x07BCFCCC) [02:02:00]: HttpClientWriteCallback READ 2048 (2048 total) [02:02:00]: QueryServerComplete no callback [02:02:04]: GetCachedUGCCount 0 [02:02:04]: EnumerateUserSubscribedFiles(0) [02:02:04]: OnEnumerateUserSubscribedFilesResult [02:02:04]: EResult 1, results 12/12 [02:02:04]: Enum complete. Found 12 mods. [02:02:04]: DeleteUnsubscribedFiles [../mods] [02:02:04]: GetPublishedFileDetails(0) [02:02:04]: Getting mod details... [02:02:04]: OnPublishedFileDetailsResult [02:02:04]: EResult 1, 456082189 [02:02:04]: 245850, 219740, [Health Info], 362902762342902823, 27366287301149683, 76561198025486794, 1433578344, 1450879401, 0, 0, [character,utility,creature,interface,other,reign of giants compatible,version:2.0.3,server_admin], 0, [mod_publish_data_file.zip], 15481, 68108, [], 0 [02:02:04]: scripts/mods.lua(19,1) mod_name workshop-456082189 [02:02:04]: scripts/mods.lua(21,1) table: 151E89F8 [02:02:04]: GetPublishedFileDetails(1) [02:02:04]: Getting mod details... [02:02:05]: OnPublishedFileDetailsResult [02:02:05]: EResult 1, 779832792 [02:02:05]: 245850, 219740, [Finder], 436112980478902499, 436112980484591584, 76561198333772442, 1476313924, 1476367823, 0, 0, [utility,interface,reign of giants compatible,version:1.1,Other,shipwrecked compatible], 0, [mod_publish_data_file.zip], 10269, 96833, [], 0 [02:02:05]: scripts/mods.lua(19,1) mod_name workshop-779832792 [02:02:05]: scripts/mods.lua(21,1) table: 151E89F8 [02:02:05]: GetPublishedFileDetails(2) [02:02:05]: Getting mod details... [02:02:05]: OnPublishedFileDetailsResult [02:02:05]: EResult 1, 188251898 [02:02:05]: 245850, 219740, [Minimap HUD], 288602101460365415, 558737771725946190, 76561197960431333, 1382514013, 1459105915, 0, 0, [interface,reign of giants compatible,version:1.0.7], 0, [mod_publish_data_file.zip], 12777, 41782, [], 0 [02:02:05]: scripts/mods.lua(19,1) mod_name workshop-188251898 [02:02:05]: scripts/mods.lua(21,1) table: 151E89F8 [02:02:05]: GetPublishedFileDetails(3) [02:02:05]: Getting mod details... [02:02:05]: OnPublishedFileDetailsResult [02:02:05]: EResult 1, 571751170 [02:02:05]: 245850, 219740, [Extra Slots (Shipwrecked)], 305488747313135225, 387671104592789186, 76561198023676128, 1449611101, 1457408741, 0, 0, [character,item,interface,tweak,reign of giants compatible,version:0.06], 0, [mod_publish_data_file.zip], 16016, 21121, [], 0 [02:02:05]: scripts/mods.lua(19,1) mod_name workshop-571751170 [02:02:05]: scripts/mods.lua(21,1) table: 151E89F8 [02:02:05]: GetPublishedFileDetails(4) [02:02:05]: Getting mod details... [02:02:06]: OnPublishedFileDetailsResult [02:02:06]: EResult 1, 170030148 [02:02:06]: 245850, 219740, [Display Food Values], 480020637383056737, 919019506098964950, 76561198049829886, 1376666733, 1474186790, 0, 0, [item,interface,tweak,version:Public preview version], 0, [mod_publish_data_file.zip], 271539, 74101, [], 0 [02:02:06]: scripts/mods.lua(19,1) mod_name workshop-170030148 [02:02:06]: scripts/mods.lua(21,1) table: 151E89F8 [02:02:06]: GetPublishedFileDetails(5) [02:02:06]: Getting mod details... [02:02:06]: OnPublishedFileDetailsResult [02:02:06]: EResult 1, 784025779 [02:02:06]: 245850, 219740, [Realistic Placement], 365183629913162309, 425980515326069791, 76561198116889360, 1476969608, 1478534691, 0, 0, [utility,tweak,reign of giants compatible,version:1.1,Other,shipwrecked compatible], 0, [mod_publish_data_file.zip], 6087, 408340, [], 0 [02:02:06]: scripts/mods.lua(19,1) mod_name workshop-784025779 [02:02:06]: scripts/mods.lua(21,1) table: 151E89F8 [02:02:06]: GetPublishedFileDetails(6) [02:02:06]: Getting mod details... [02:02:07]: OnPublishedFileDetailsResult [02:02:07]: EResult 1, 572491271 [02:02:07]: 245850, 219740, [My Map? +Revealer +Minimap UP !], 577949100145551770, 577948561805500382, 76561198091006872, 1449719814, 1450354381, 0, 0, [pet,utility,creature,environment,interface,tweak,other,reign of giants compatible,version:2.2], 0, [mod_publish_data_file.zip], 117538, 298279, [], 0 [02:02:07]: scripts/mods.lua(19,1) mod_name workshop-572491271 [02:02:07]: scripts/mods.lua(21,1) table: 151E89F8 [02:02:07]: GetPublishedFileDetails(7) [02:02:07]: Getting mod details... [02:02:07]: OnPublishedFileDetailsResult [02:02:07]: EResult 1, 622499881 [02:02:07]: 245850, 219740, [Volcano eruption predictor], 960853363630872684, 498015283474203035, 76561198065177018, 1455307889, 1544120650, 0, 0, [utility,environment,interface,version:1.0.9,Other,shipwrecked compatible], 0, [mod_publish_data_file.zip], 87691, 26222, [], 0 [02:02:07]: scripts/mods.lua(19,1) mod_name workshop-622499881 [02:02:07]: scripts/mods.lua(21,1) table: 151E89F8 [02:02:07]: GetPublishedFileDetails(8) [02:02:07]: Getting mod details... [02:02:07]: OnPublishedFileDetailsResult [02:02:07]: EResult 1, 574636989 [02:02:07]: 245850, 219740, [Combined Status], 956349764010008134, 403434072387554230, 76561198025931302, 1449993746, 1544269534, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,tweak,version:1.7.0], 0, [mod_publish_data_file.zip], 393528, 118758, [], 0 [02:02:07]: scripts/mods.lua(19,1) mod_name workshop-574636989 [02:02:07]: scripts/mods.lua(21,1) table: 151E89F8 [02:02:07]: GetPublishedFileDetails(9) [02:02:07]: Getting mod details... [02:02:08]: OnPublishedFileDetailsResult [02:02:08]: EResult 1, 662872357 [02:02:08]: 245850, 219740, [Craft Pot [DS, ROG, SW, HAM, DST]], 952973667476316095, 285225308520472968, 76561197981642997, 1460294012, 1545598450, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,utility,version:0.9.4], 0, [mod_publish_data_file.zip], 218454, 74258, [], 0 [02:02:08]: scripts/mods.lua(19,1) mod_name workshop-662872357 [02:02:08]: scripts/mods.lua(21,1) table: 151E89F8 [02:02:08]: GetPublishedFileDetails(10) [02:02:08]: Getting mod details... [02:02:08]: OnPublishedFileDetailsResult [02:02:08]: EResult 1, 1608490902 [02:02:08]: 245850, 219740, [Simple Health Bar], 942841618202012243, 942841208004281583, 76561198098319132, 1546199141, 1546537765, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,utility,version:2.02], 0, [mod_publish_data_file.zip], 70016, 84849, [], 0 [02:02:08]: scripts/mods.lua(19,1) mod_name workshop-1608490902 [02:02:08]: scripts/mods.lua(21,1) table: 151E89F8 [02:02:08]: GetPublishedFileDetails(11) [02:02:08]: Getting mod details... [02:02:09]: OnPublishedFileDetailsResult [02:02:09]: EResult 1, 356043883 [02:02:09]: 245850, 219740, [Geometric Placement], 952976505228369179, 278474310944194293, 76561198025931302, 1418560911, 1548241436, 0, 0, [interface,reign of giants compatible,shipwrecked compatible,tweak,utility,version:2.3.0], 0, [mod_publish_data_file.zip], 101247, 1066286, [], 0 [02:02:09]: scripts/mods.lua(19,1) mod_name workshop-356043883 [02:02:09]: scripts/mods.lua(21,1) table: 151E89F8 [02:02:09]: Mod listing complete. [02:02:09]: DownloadPublishedFile(0) [02:02:09]: SteamModWorkshop::OnError: DownloadPublishedFile attempted to download non-existent mod. [02:02:09]: SteamModWorkshop::CompleteCallback (failure, DownloadPublishedFile attempted to download non-existent mod.) set [02:02:09]: SimLuaProxy::OnUpdateWorkshopModsComplete(failed, DownloadPublishedFile attempted to download non-existent mod.) [02:02:09]: scripts/screens/modsscreen.lua(894,1) Reloading Mod Info Prefabs [02:02:09]: scripts/screens/modsscreen.lua(881,1) Loading Mod Info Prefabs [02:02:09]: scripts/screens/modsscreen.lua(886,1) Unloading Mod Info Prefabs [02:02:16]: scripts/screens/modsscreen.lua(886,1) Unloading Mod Info Prefabs [02:02:16]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-574636989 [02:02:16]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-571751170 [02:02:16]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-784025779 [02:02:16]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-356043883 [02:02:16]: Collecting garbage... [02:02:17]: lua_gc took 0.03 seconds [02:02:17]: ~SimLuaProxy() [02:02:17]: lua_close took 0.04 seconds [02:02:17]: ReleaseAll [02:02:17]: ReleaseAll Finished [02:02:17]: cGame::StartPlaying [02:02:17]: LOADING LUA [02:02:17]: DoLuaFile scripts/main.lua [02:02:17]: DoLuaFile loading buffer scripts/main.lua [02:02:17]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:02:17]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:02:17]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:02:17]: scripts/main.lua(188,1) running main.lua [02:02:17]: scripts/main.lua(200,1) Sim Seed = 7337000 [02:02:17]: scripts/modindex.lua(321,1) loaded modindex [02:02:17]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [02:02:17]: LOADING LUA SUCCESS [02:02:17]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [02:02:17]: scripts/playerprofile.lua(637,1) loaded profile [02:02:17]: scripts/playerprofile.lua(701,1) bloom_enabled false [02:02:17]: DEVICE CAP 1548442471 [02:02:17]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [02:02:17]: scripts/saveindex.lua(122,1) loaded saveindex [02:02:17]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [02:02:17]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [02:02:17]: scripts/gamelogic.lua(131,1) FE assets already loaded [02:02:17]: SimLuaProxy::QueryServer() [02:02:17]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [02:02:17]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [02:02:17]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [02:02:17]: Reset() returning [02:02:17]: HttpClientWriteCallback (0x054CF712, 1, 2048, 0x07BCFCCC) [02:02:17]: HttpClientWriteCallback READ 2048 (2048 total) [02:02:18]: QueryServerComplete no callback [02:02:21]: scripts/screens/slotdetailsscreen.lua(65,1) Loading slot 4 details my DLC is RoG = false Capy = false Pork = true [02:02:21]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [02:02:22]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [02:02:23]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [02:02:23]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [02:02:25]: Collecting garbage... [02:02:25]: lua_gc took 0.01 seconds [02:02:25]: ~SimLuaProxy() [02:02:25]: lua_close took 0.02 seconds [02:02:25]: ReleaseAll [02:02:25]: ReleaseAll Finished [02:02:25]: cGame::StartPlaying [02:02:25]: LOADING LUA [02:02:25]: DoLuaFile scripts/main.lua [02:02:25]: DoLuaFile loading buffer scripts/main.lua [02:02:25]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:02:25]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:02:25]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:02:25]: scripts/main.lua(188,1) running main.lua [02:02:25]: scripts/main.lua(200,1) Sim Seed = 7345000 [02:02:25]: scripts/modindex.lua(321,1) loaded modindex [02:02:25]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [02:02:25]: LOADING LUA SUCCESS [02:02:25]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [02:02:25]: scripts/playerprofile.lua(637,1) loaded profile [02:02:25]: scripts/playerprofile.lua(701,1) bloom_enabled false [02:02:25]: DEVICE CAP 1548442479 [02:02:25]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [02:02:25]: scripts/saveindex.lua(122,1) loaded saveindex [02:02:25]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [02:02:25]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [02:02:25]: scripts/gamelogic.lua(1431,1) Loading slot 4 [02:02:25]: scripts/gamelogic.lua(1433,1) Load Slot: Has World [02:02:25]: scripts/gamelogic.lua(168,1) Unload FE [02:02:25]: scripts/gamelogic.lua(170,1) Unload FE done [02:02:25]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [02:02:25]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [02:02:26]: Could not preload undefined prefab 0x1901065e (DLC0003) [02:02:26]: Could not preload undefined prefab 0x1901065d (DLC0002) [02:02:26]: scripts/gamelogic.lua(184,1) LOAD BE [02:02:26]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [02:02:26]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [02:02:27]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:02:27]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:02:27]: Could not preload undefined prefab 0xbaa28801 (cononut_halved) [02:02:27]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [02:02:28]: Could not preload undefined prefab 0xbf4c7aeb (waterseeds) [02:02:28]: Could not preload undefined prefab 0xfdea7789 (floater) [02:02:28]: Could not preload undefined prefab 0xd0ee4d1c (sandcastle) [02:02:28]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:02:28]: Could not preload undefined prefab 0x3046954f (turf_lavarock) [02:02:28]: Could not preload undefined prefab 0x6170f8be (dropped_net) [02:02:28]: Could not preload undefined prefab 0x1901065d (DLC0002) [02:02:28]: Could not preload undefined prefab 0x5ecdd9bd (landspawner) [02:02:28]: Could not preload undefined prefab 0x223749c9 (player_common) [02:02:28]: Could not preload undefined prefab 0x535fab2b (poisonmistparticle) [02:02:28]: Could not preload undefined prefab 0x5f41a1f4 (brokenwalls) [02:02:28]: Could not preload undefined prefab 0xb92f32f4 (trunk) [02:02:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:02:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:02:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:02:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:02:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:02:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:02:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:02:28]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [02:02:28]: Could not preload undefined prefab 0x1901065e (DLC0003) [02:02:28]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [02:02:28]: Could not preload undefined prefab 0x3759b3bb (pighouse_trader) [02:02:28]: Could not preload undefined prefab 0x394ba2a4 (pigshop) [02:02:28]: Could not preload undefined prefab 0x322d8d8d (peagawk_bush) [02:02:29]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:02:29]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:02:29]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:02:29]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:02:29]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:02:29]: Could not preload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:02:29]: Could not preload undefined prefab 0xeee29546 (gasarea) [02:02:30]: Could not preload undefined prefab 0xc8b38691 (splash_cloud_drop) [02:02:30]: Could not preload undefined prefab 0xaf0f7120 (bundle_unwrap) [02:02:30]: Could not preload undefined prefab 0xed95c616 (bundle_blueprint) [02:02:30]: Could not preload undefined prefab 0x97f0225e (bundle_large) [02:02:30]: Could not preload undefined prefab 0x22010b52 (bundle_medium) [02:02:30]: Could not preload undefined prefab 0x995e7e0a (bundle_small) [02:02:30]: Could not preload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [02:02:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:02:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:02:30]: Could not preload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [02:02:30]: Could not preload undefined prefab 0x8cf67e3 (reno_tab_chairs) [02:02:30]: Could not preload undefined prefab 0xe959cf1c (reno_tab_floors) [02:02:30]: Could not preload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [02:02:30]: Could not preload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [02:02:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:02:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:02:30]: Could not preload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [02:02:30]: Could not preload undefined prefab 0xd63f401a (reno_tab_tables) [02:02:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:02:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:02:30]: Could not preload undefined prefab 0xc33f1a26 (reno_tab_lamps) [02:02:30]: Could not preload undefined prefab 0xed5d266e (reno_tab_windows) [02:02:30]: Could not preload undefined prefab 0x74138451 (reno_tab_homekits) [02:02:30]: Could not preload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [02:02:30]: Could not preload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [02:02:30]: Could not preload undefined prefab 0x5bbb16dc (deco_round) [02:02:30]: Could not preload undefined prefab 0x4dfa7cd9 (deco_millinery) [02:02:30]: Could not preload undefined prefab 0x485bddbf (deco_wood) [02:02:30]: Could not preload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [02:02:30]: Could not preload undefined prefab 0xf2a65def (deco_marble) [02:02:30]: Could not preload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [02:02:30]: Could not preload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [02:02:30]: Could not preload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [02:02:30]: Could not preload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [02:02:30]: Could not preload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [02:02:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:02:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:02:30]: Could not preload undefined prefab 0x4522c948 (reno_tab_columns) [02:02:30]: Could not preload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [02:02:30]: Could not preload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [02:02:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:02:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:02:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:02:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:02:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:02:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:02:30]: Could not preload undefined prefab 0x92cca233 (reno_tab_shelves) [02:02:30]: Could not preload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [02:02:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:02:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:02:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:02:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:02:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:02:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:02:30]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [02:02:30]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:02:30]: scripts/gamelogic.lua(192,1) LOAD BE : done [02:02:31]: scripts/prefabs/shipwrecked.lua(542,1) shipwrecked [02:02:31]: MiniMapComponent::AddAtlas(minimap/minimap_data.xml) [02:02:31]: scripts/components/seasonmanager_sw.lua(2296,1) AUTUMN TIME [02:02:31]: scripts/prefabs/shipwrecked.lua(537,1) tropical [02:02:31]: scripts/components/seasonmanager_sw.lua(2322,1) MILD SEASON [02:02:31]: scripts/gamelogic.lua(544,1) World info: [02:02:31]: scripts/gamelogic.lua(546,1) build_version 305080 [02:02:31]: scripts/gamelogic.lua(546,1) level_id SHIPWRECKED_DEFAULT [02:02:31]: scripts/gamelogic.lua(546,1) build_date 641 [02:02:31]: scripts/gamelogic.lua(546,1) patcher table: 4524A610 [02:02:31]: scripts/gamelogic.lua(546,1) seed 1548436975 [02:02:31]: scripts/gamelogic.lua(546,1) build_time 15:00:21 [02:02:31]: scripts/gamelogic.lua(551,1) Prefab shipwrecked [02:02:32]: scripts/gamelogic.lua(583,1) Loading Nav Grid [02:02:32]: scripts/saveindex.lua(598,1) ClearCurrentResurrectors CB [02:02:32]: scripts/saveindex.lua(623,1) DeregisterResurrector [02:02:32]: scripts/saveindex.lua(639,1) DeregisterResurrector [02:02:32]: scripts/saveindex.lua(623,1) DeregisterResurrector [02:02:32]: scripts/saveindex.lua(639,1) DeregisterResurrector [02:02:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [02:02:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [02:02:32]: FMOD Error: Can't play event dontstarve/birds/flyin: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. [02:02:32]: scripts/components/scenariorunner.lua(28,1) Warning! The scenario runner on Volcano already has a script 'camera_volcano' but we are adding a script 'camera_volcano' [02:02:34]: FMOD Error: Can't find named sound idle [02:02:34]: FMOD Error: Can't find named sound idle [02:02:34]: FMOD Error: Can't find named sound idle [02:02:34]: FMOD Error: Can't find named sound idle [02:02:34]: FMOD Error: Can't find named sound idle [02:02:34]: FMOD Error: Can't find named sound idle [02:02:34]: FMOD Error: Can't find named sound idle [02:02:34]: FMOD Error: Can't find named sound idle [02:02:34]: scripts/components/leader.lua(62,1) ADDING FOLLOWER packim [02:02:34]: scripts/components/leader.lua(62,1) ADDING FOLLOWER packim [02:02:34]: scripts/saveindex.lua(394,1) LoadSavedSeasonData CB [02:02:34]: scripts/saveindex.lua(416,1) LoadSavedVolcanoData CB [02:02:35]: scripts/saveindex.lua(255,1) LoadSavedHoundedData CB [02:02:35]: scripts/maputil.lua(252,1) Reconstructing topology [02:02:35]: scripts/maputil.lua(255,1) ...Sorting points [02:02:35]: scripts/maputil.lua(271,1) ...Sorting edges [02:02:35]: scripts/maputil.lua(303,1) ...Connecting nodes [02:02:35]: scripts/maputil.lua(317,1) ...Validating connections [02:02:35]: scripts/maputil.lua(371,1) ...Housekeeping [02:02:35]: scripts/maputil.lua(398,1) ...Done! [02:02:35]: scripts/widgets/bloodover.lua(30,1) update state [02:02:35]: scripts/widgets/bloodover.lua(50,1) turn off [02:02:35]: scripts/widgets/boatover.lua(30,1) update state [02:02:35]: scripts/widgets/boatover.lua(45,1) turn off [02:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [02:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [open] [02:02:35]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [02:02:35]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [02:02:35]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [02:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:02:35]: cSoundEmitterComponent::PlaySound() already playing sound named [OUTOFSPACE] [02:02:36]: Reset() returning [02:02:36]: QueryServerComplete no callback [02:02:39]: scripts/entityscript.lua(145,1) THIS ENTITY DID NOT HAVE A TRANSFORM..YET minimap [02:02:39]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglevines set to true [02:02:39]: scripts/components/optionswatcher.lua(12,1) Setting hamlet:renderjunglecanopy set to true [02:02:40]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:02:40]: CURRENT: 1920, 1080, 60 [02:02:40]: CURRENT: 1920, 1080, 60 [02:02:43]: SetDisplayMode [02:02:43]: WindowManager::SetWindowed(1858, 1057) [02:02:43]: RestoreWindowPosition [02:02:43]: Saved Client Pos (0 x 23) [02:02:43]: Adjusted Window Pos (-8 x -8) [02:02:43]: EnsureWindowOnScreen [02:02:43]: All good. [02:02:57]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [02:02:57]: scripts/mainfunctions.lua(190,1) Spawned world from ...mon/dont_starve/data/scripts/prefabs/shipwrecked.lua:543 [02:02:59]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [02:02:59]: scripts/mainfunctions.lua(190,1) Spawned shipwrecked from ...amapps/common/dont_starve/data/scripts/gamelogic.lua:512 [02:03:09]: Stale Component Reference: GUID 100399, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [02:03:19]: Stale Component Reference: GUID 100397, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [02:04:24]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100198 - resurrectionstone used:false active:false [02:04:24]: scripts/saveindex.lua(623,1) DeregisterResurrector [02:04:24]: scripts/saveindex.lua(639,1) DeregisterResurrector [02:04:24]: scripts/components/resurrector.lua(42,1) Resurrector:OnSave 100199 - resurrectionstone used:false active:false [02:04:24]: scripts/saveindex.lua(623,1) DeregisterResurrector [02:04:24]: scripts/saveindex.lua(639,1) DeregisterResurrector [02:04:24]: scripts/mainfunctions.lua(585,1) Entities saved 17257 [02:04:25]: scripts/mainfunctions.lua(672,1) Saved shipwrecked_4 [02:04:25]: Collecting garbage... [02:04:26]: lua_gc took 0.15 seconds [02:04:26]: ~SimLuaProxy() [02:04:26]: Cancelling LuaQueryCallback handle [72] [02:04:26]: lua_close took 0.22 seconds [02:04:26]: ReleaseAll [02:04:26]: ReleaseAll Finished [02:04:26]: cGame::StartPlaying [02:04:26]: LOADING LUA [02:04:26]: DoLuaFile scripts/main.lua [02:04:26]: DoLuaFile loading buffer scripts/main.lua [02:04:26]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:04:26]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:04:26]: scripts/playerprofile.lua(373,1) FOUND THE NEW DATA true [02:04:26]: scripts/main.lua(188,1) running main.lua [02:04:26]: scripts/main.lua(200,1) Sim Seed = 7466000 [02:04:26]: scripts/modindex.lua(321,1) loaded modindex [02:04:26]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [02:04:26]: LOADING LUA SUCCESS [02:04:26]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4799 [02:04:26]: scripts/playerprofile.lua(637,1) loaded profile [02:04:26]: scripts/playerprofile.lua(701,1) bloom_enabled false [02:04:26]: DEVICE CAP 1548442600 [02:04:26]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [02:04:26]: scripts/saveindex.lua(122,1) loaded saveindex [02:04:26]: scripts/gamelogic.lua(1536,1) OnFilesLoaded() [02:04:26]: scripts/gamelogic.lua(1525,1) OnUpdatePurchaseStateComplete [02:04:26]: scripts/gamelogic.lua(137,1) Unload BE [02:04:26]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap) [02:04:26]: Could not unload undefined prefab 0xed95c616 (bundle_blueprint) [02:04:26]: Could not unload undefined prefab 0x97f0225e (bundle_large) [02:04:26]: Could not unload undefined prefab 0x22010b52 (bundle_medium) [02:04:26]: Could not unload undefined prefab 0x995e7e0a (bundle_small) [02:04:26]: Could not unload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [02:04:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:26]: Could not unload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [02:04:26]: Could not unload undefined prefab 0x8cf67e3 (reno_tab_chairs) [02:04:26]: Could not unload undefined prefab 0xe959cf1c (reno_tab_floors) [02:04:26]: Could not unload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [02:04:26]: Could not unload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [02:04:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:26]: Could not unload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [02:04:26]: Could not unload undefined prefab 0xd63f401a (reno_tab_tables) [02:04:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:26]: Could not unload undefined prefab 0xc33f1a26 (reno_tab_lamps) [02:04:26]: Could not unload undefined prefab 0xed5d266e (reno_tab_windows) [02:04:26]: Could not unload undefined prefab 0x74138451 (reno_tab_homekits) [02:04:26]: Could not unload undefined prefab 0x5f361ea0 (reno_tab_hanginglamps) [02:04:26]: Could not unload undefined prefab 0x2ab9ead1 (reno_tab_plantholders) [02:04:26]: Could not unload undefined prefab 0x5bbb16dc (deco_round) [02:04:26]: Could not unload undefined prefab 0x4dfa7cd9 (deco_millinery) [02:04:26]: Could not unload undefined prefab 0x485bddbf (deco_wood) [02:04:26]: Could not unload undefined prefab 0x3f5c62a4 (reno_tab_rugs) [02:04:26]: Could not unload undefined prefab 0xf2a65def (deco_marble) [02:04:26]: Could not unload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [02:04:26]: Could not unload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [02:04:26]: Could not unload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [02:04:26]: Could not unload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [02:04:26]: Could not unload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [02:04:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:26]: Could not unload undefined prefab 0x4522c948 (reno_tab_columns) [02:04:26]: Could not unload undefined prefab 0x2b15c7cd (reno_tab_wallpaper) [02:04:26]: Could not unload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [02:04:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:26]: Could not unload undefined prefab 0x92cca233 (reno_tab_shelves) [02:04:26]: Could not unload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [02:04:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:26]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [02:04:26]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds) [02:04:26]: Could not unload undefined prefab 0xfdea7789 (floater) [02:04:26]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle) [02:04:26]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:26]: Could not unload undefined prefab 0x3046954f (turf_lavarock) [02:04:26]: Could not unload undefined prefab 0x6170f8be (dropped_net) [02:04:26]: Could not unload undefined prefab 0x1901065d (DLC0002) [02:04:26]: Could not unload undefined prefab 0x5ecdd9bd (landspawner) [02:04:26]: Could not unload undefined prefab 0x223749c9 (player_common) [02:04:26]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle) [02:04:26]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls) [02:04:26]: Could not unload undefined prefab 0xb92f32f4 (trunk) [02:04:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:26]: Could not unload undefined prefab 0x1901065e (DLC0003) [02:04:26]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [02:04:26]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader) [02:04:26]: Could not unload undefined prefab 0x394ba2a4 (pigshop) [02:04:26]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush) [02:04:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:26]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:26]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:26]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:26]: Could not unload undefined prefab 0xeee29546 (gasarea) [02:04:26]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:26]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:26]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [02:04:26]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [02:04:26]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:26]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:26]: Could not unload undefined prefab 0xbaa28801 (cononut_halved) [02:04:26]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop) [02:04:26]: scripts/gamelogic.lua(140,1) Unload BE done [02:04:26]: scripts/dlcsupport.lua(27,1) Load scripts/DLC001_prefab_files [02:04:26]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [02:04:26]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [02:04:27]: scripts/gamelogic.lua(152,1) Load FE [02:04:28]: scripts/gamelogic.lua(156,1) Load FE: done [02:04:28]: SimLuaProxy::QueryServer() [02:04:28]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [02:04:28]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [02:04:28]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [02:04:28]: Reset() returning [02:04:28]: QueryServerComplete for non-existent handle [72] ok, HTTP 200: [] [02:04:28]: HttpClientWriteCallback (0x054CF554, 1, 2048, 0x07BCFCCC) [02:04:28]: HttpClientWriteCallback READ 2048 (2048 total) [02:04:28]: QueryServerComplete no callback [02:04:31]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:31]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:31]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:31]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:31]: Could not unload undefined prefab 0x6170f8be (dropped_net) [02:04:31]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:31]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:31]: Could not unload undefined prefab 0xbaa28801 (cononut_halved) [02:04:31]: Could not unload undefined prefab 0xed95c616 (bundle_blueprint) [02:04:31]: Could not unload undefined prefab 0x97f0225e (bundle_large) [02:04:31]: Could not unload undefined prefab 0x22010b52 (bundle_medium) [02:04:31]: Could not unload undefined prefab 0x995e7e0a (bundle_small) [02:04:31]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:31]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:31]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:31]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:31]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [02:04:31]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:31]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:31]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:31]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:31]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:31]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:31]: Could not unload undefined prefab 0x1901065e (DLC0003) [02:04:31]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [02:04:31]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader) [02:04:31]: Could not unload undefined prefab 0x394ba2a4 (pigshop) [02:04:31]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush) [02:04:31]: Could not unload undefined prefab 0xeee29546 (gasarea) [02:04:31]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:31]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:31]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:31]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:31]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:31]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds) [02:04:31]: Could not unload undefined prefab 0xfdea7789 (floater) [02:04:31]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle) [02:04:31]: Could not unload undefined prefab 0x3046954f (turf_lavarock) [02:04:31]: Could not unload undefined prefab 0x1901065d (DLC0002) [02:04:31]: Could not unload undefined prefab 0x5ecdd9bd (landspawner) [02:04:31]: Could not unload undefined prefab 0x223749c9 (player_common) [02:04:31]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle) [02:04:31]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls) [02:04:31]: Could not unload undefined prefab 0xb92f32f4 (trunk) [02:04:31]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:31]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:31]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:31]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:31]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:31]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop) [02:04:31]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:31]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:31]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [02:04:31]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:31]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:31]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:31]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap) [02:04:31]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [02:04:31]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:31]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:31]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:31]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:31]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:31]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:31]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:31]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:31]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:31]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:31]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:31]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:31]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:31]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:31]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:31]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:31]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:31]: Collecting garbage... [02:04:31]: lua_gc took 0.03 seconds [02:04:31]: ~SimLuaProxy() [02:04:32]: lua_close took 0.04 seconds [02:04:32]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:32]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:32]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:32]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:32]: Could not unload undefined prefab 0x6170f8be (dropped_net) [02:04:32]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:32]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:32]: Could not unload undefined prefab 0xbaa28801 (cononut_halved) [02:04:32]: Could not unload undefined prefab 0xed95c616 (bundle_blueprint) [02:04:32]: Could not unload undefined prefab 0x97f0225e (bundle_large) [02:04:32]: Could not unload undefined prefab 0x22010b52 (bundle_medium) [02:04:32]: Could not unload undefined prefab 0x995e7e0a (bundle_small) [02:04:32]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:32]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:32]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:32]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:32]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [02:04:32]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:32]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:32]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:32]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:32]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:32]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:32]: Could not unload undefined prefab 0x1901065e (DLC0003) [02:04:32]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight) [02:04:32]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader) [02:04:32]: Could not unload undefined prefab 0x394ba2a4 (pigshop) [02:04:32]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush) [02:04:32]: Could not unload undefined prefab 0xeee29546 (gasarea) [02:04:32]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:32]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:32]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:32]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:32]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:32]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds) [02:04:32]: Could not unload undefined prefab 0xfdea7789 (floater) [02:04:32]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle) [02:04:32]: Could not unload undefined prefab 0x3046954f (turf_lavarock) [02:04:32]: Could not unload undefined prefab 0x1901065d (DLC0002) [02:04:32]: Could not unload undefined prefab 0x5ecdd9bd (landspawner) [02:04:32]: Could not unload undefined prefab 0x223749c9 (player_common) [02:04:32]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle) [02:04:32]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls) [02:04:32]: Could not unload undefined prefab 0xb92f32f4 (trunk) [02:04:32]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:32]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:32]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:32]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:32]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:32]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop) [02:04:32]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:32]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:32]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [02:04:32]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:32]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:32]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx) [02:04:32]: Could not unload undefined prefab 0xaf0f7120 (bundle_unwrap) [02:04:32]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked) [02:04:32]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:32]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:32]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:32]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:32]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:32]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:32]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:32]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [02:04:32]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:32]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:32]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:32]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:32]: Could not unload undefined prefab 0xfab13c96 (swinging_light1) [02:04:32]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [02:04:32]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:32]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:32]: Could not unload undefined prefab 0xb070dece (flotsam_basegame) [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [02:04:32]: HttpClient::ClientThread::Main() complete [02:04:32]: Shutting down