[00:00:00]: System Memory: Memory Load: 28% Available Physical Memory: 5582m/7856m Available Page File: 6697m/10386m Available Virtual Memory: 3897m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 36m Working Set Size: 36m Quota Peak Page Pool Usage: 318k Quota Page Pool Usage: 297k Quota Peak Non Paged Pool Usage:22k Quota Non Paged Pool Usage: 22k Page File Usage: 11m Peak Page File Usage: 11m [00:00:00]: Starting up [00:00:00]: Don't Starve: 298833 WIN32_STEAM Build Date: 573 [00:00:00]: SteamID: 76561198000511924 [00:00:00]: THREAD - started 'GAClient' (3664) [00:00:00]: HttpClient::ClientThread::Main() [00:00:00]: SteamApps()->BIsSubscribedApp( 282470 ) -- Subscribed! [00:00:00]: SteamApps()->BIsDlcInstalled( 282470 ) -- Installed! [00:00:00]: SteamApps()->BIsSubscribedApp( 393010 ) -- Subscribed! [00:00:00]: SteamApps()->BIsDlcInstalled( 393010 ) -- Installed! [00:00:00]: SteamApps()->BIsSubscribedApp( 712640 ) -- Subscribed! [00:00:00]: SteamApps()->BIsDlcInstalled( 712640 ) -- Installed! [00:00:00]: Cloud enabled: true [00:00:00]: Enabled app: true Enabled account: true [00:00:00]: Num files: 24 [00:00:00]: Quota used: 6.005 Mbytes / 200.000 Mbytes [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Pro version 10.0.17134 architecture 64-bit platformSpecific SP 0.0 CPU numCores 2 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-4600U CPU @ 2.10GHz manufacturer GenuineIntel clockSpeed 2694 RAM megsOfRam 8192 GPU name Intel(R) HD Graphics Family driverDate 20160929000000.000000-000 megsOfRam 1024 refreshRate 60 videoModeDescription 1600 x 900 x 4294967296 colors driverVersion 20.19.15.4531 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: WindowManager::Initialize [00:00:00]: RestoreWindowPosition [00:00:00]: Saved Client Pos (6 x 96) [00:00:00]: Adjusted Window Pos (-2 x 65) [00:00:00]: EnsureWindowOnScreen [00:00:00]: All good. [00:00:00]: GLInfo [00:00:00]: ~~~~~~ [00:00:00]: THREAD - started 'WindowsInputManager' (12928) [00:00:00]: GL_VENDOR: Google Inc. [00:00:00]: GL_RENDERER: ANGLE (Intel(R) HD Graphics Family) [00:00:00]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:00]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:00]: OpenGL extensions (19, 19): [00:00:00]: GL_ANGLE_depth_texture [00:00:00]: GL_ANGLE_framebuffer_blit [00:00:00]: GL_ANGLE_framebuffer_multisample [00:00:00]: GL_ANGLE_instanced_arrays [00:00:00]: GL_ANGLE_pack_reverse_row_order [00:00:00]: GL_ANGLE_texture_compression_dxt3 [00:00:00]: GL_ANGLE_texture_compression_dxt5 [00:00:00]: GL_ANGLE_texture_usage [00:00:00]: GL_ANGLE_translated_shader_source [00:00:00]: GL_EXT_read_format_bgra [00:00:00]: GL_EXT_robustness [00:00:00]: GL_EXT_texture_compression_dxt1 [00:00:00]: GL_EXT_texture_format_BGRA8888 [00:00:00]: GL_EXT_texture_storage [00:00:00]: GL_OES_get_program_binary [00:00:00]: GL_OES_packed_depth_stencil [00:00:00]: GL_OES_rgb8_rgba8 [00:00:00]: GL_OES_standard_derivatives [00:00:00]: GL_OES_texture_npot [00:00:00]: GL_MAX_TEXTURE_SIZE = 8192 [00:00:00]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:00]: GL_MAX_RENDERBUFFER_SIZE = 8192 [00:00:00]: GL_MAX_VIEWPORT_DIMS = 8192, 8192 [00:00:00]: GL_MAX_VARYING_VECTORS = 10 [00:00:00]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:00]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:00]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:00]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:00]: 4 compressed texture formats [00:00:00]: texture format 0x83f0 [00:00:00]: texture format 0x83f1 [00:00:00]: texture format 0x83f2 [00:00:00]: texture format 0x83f3 [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:02]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:00:02]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:00:02]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:00:02]: scripts/main.lua(188,1) running main.lua [00:00:02]: scripts/main.lua(200,1) Sim Seed = 3000 [00:00:02]: scripts/modindex.lua(321,1) loaded modindex [00:00:02]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:00:02]: scripts/modindex.lua(249,1) WARNING loading modinfo.lua: workshop-184160028 does not specify if it is compatible with the base game. It may not work properly. [00:00:02]: scripts/modindex.lua(252,1) WARNING loading modinfo.lua: workshop-184160028 does not specify if it is compatible with Reign of Giants. It may not work properly. [00:00:02]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-1307666766 [00:00:02]: scripts/mods.lua(179,1) Loading mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) [00:00:02]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-1485194313 [00:00:02]: scripts/mods.lua(179,1) Loading mod: workshop-1485194313 (Character Skins) [00:00:02]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-796404257 [00:00:02]: scripts/mods.lua(179,1) Loading mod: workshop-796404257 (MyPets) [00:00:02]: scripts/mods.lua(206,1) Mod: workshop-796404257 (MyPets) Loading modworldgenmain.lua [00:00:02]: scripts/mods.lua(206,1) Mod: workshop-796404257 (MyPets) Loading modmain.lua [00:00:02]: scripts/mods.lua(206,1) Mod: workshop-1485194313 (Character Skins) Loading modworldgenmain.lua [00:00:02]: scripts/mods.lua(214,1) Mod: workshop-1485194313 (Character Skins) Mod had no modworldgenmain.lua. Skipping. [00:00:02]: scripts/mods.lua(206,1) Mod: workshop-1485194313 (Character Skins) Loading modmain.lua [00:00:02]: scripts/mods.lua(132,1) modimport: ../mods/workshop-1485194313/scripts/stategraphs/SGxiaoqiang.lua [00:00:02]: scripts/mods.lua(206,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Loading modworldgenmain.lua [00:00:02]: scripts/mods.lua(214,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Mod had no modworldgenmain.lua. Skipping. [00:00:02]: scripts/mods.lua(206,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Loading modmain.lua [00:00:02]: scripts/mods.lua(132,1) modimport: ../mods/workshop-1307666766/scripts/stategraphs/SGxiaoqiang.lua [00:00:03]: LOADING LUA SUCCESS [00:00:03]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4562 [00:00:03]: scripts/playerprofile.lua(591,1) loaded profile [00:00:03]: scripts/playerprofile.lua(655,1) bloom_enabled false [00:00:03]: DEVICE CAP 1545122414 [00:00:03]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:00:03]: scripts/saveindex.lua(122,1) loaded saveindex [00:00:03]: scripts/gamelogic.lua(1535,1) OnFilesLoaded() [00:00:03]: scripts/gamelogic.lua(1524,1) OnUpdatePurchaseStateComplete [00:00:03]: scripts/gamelogic.lua(137,1) Unload BE [00:00:03]: Could not unload undefined prefab 0x303bfdce (axe) [00:00:03]: Could not unload undefined prefab 0xc78d9876 (siestahut) [00:00:03]: Could not unload undefined prefab 0xb22fa874 (siestahut_placer) [00:00:03]: Could not unload undefined prefab 0xce5a342e (firesuppressor) [00:00:03]: Could not unload undefined prefab 0xbbba0ebc (firesuppressor_placer) [00:00:03]: Could not unload undefined prefab 0xe2bfa46 (tophat) [00:00:03]: Could not unload undefined prefab 0x9a6718eb (resurrectionstatue) [00:00:03]: Could not unload undefined prefab 0x6b0c64bf (resurrectionstatue_placer) [00:00:03]: Could not unload undefined prefab 0xdfb37276 (telestaff) [00:00:03]: Could not unload undefined prefab 0xcd7669e5 (nightsword) [00:00:03]: Could not unload undefined prefab 0x3f6c9ebb (diviningrod) [00:00:03]: Could not unload undefined prefab 0xefa57cea (bandage) [00:00:03]: Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item) [00:00:03]: Could not unload undefined prefab 0xe51acd32 (lightning_rod) [00:00:03]: Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer) [00:00:03]: Could not unload undefined prefab 0x68ba7100 (researchlab2) [00:00:03]: Could not unload undefined prefab 0x3386a16a (researchlab2_placer) [00:00:03]: Could not unload undefined prefab 0x34fb4f82 (pitchfork) [00:00:03]: Could not unload undefined prefab 0x3f5176c5 (firepit) [00:00:03]: Could not unload undefined prefab 0x8a462465 (firepit_placer) [00:00:03]: Could not unload undefined prefab 0xe87e06c0 (icebox) [00:00:03]: Could not unload undefined prefab 0xf2bd1baa (icebox_placer) [00:00:03]: Could not unload undefined prefab 0xadfdb7ae (armor_sanity) [00:00:03]: Could not unload undefined prefab 0x76d26529 (bugnet) [00:00:03]: Could not unload undefined prefab 0x5ce426c4 (blowdart_fire) [00:00:03]: Could not unload undefined prefab 0x15c5371d (armor_snakeskin) [00:00:03]: Could not unload undefined prefab 0x1c48b877 (campfire) [00:00:03]: Could not unload undefined prefab 0xdfe3a33 (campfire_placer) [00:00:03]: Could not unload undefined prefab 0x4740cff7 (tent) [00:00:03]: Could not unload undefined prefab 0xb4d742b3 (tent_placer) [00:00:03]: Could not unload undefined prefab 0x10473739 (spear) [00:00:03]: Could not unload undefined prefab 0x8d44bbad (cookpot) [00:00:03]: Could not unload undefined prefab 0x30d2f57d (cookpot_placer) [00:00:03]: Could not unload undefined prefab 0xa1e54a85 (goldenaxe) [00:00:03]: Could not unload undefined prefab 0xe6af29d2 (compass) [00:00:03]: Could not unload undefined prefab 0x3ccdbe75 (icestaff) [00:00:03]: Could not unload undefined prefab 0x68ba7101 (researchlab3) [00:00:03]: Could not unload undefined prefab 0xd6985329 (researchlab3_placer) [00:00:03]: Could not unload undefined prefab 0xca16846d (boards) [00:00:03]: Could not unload undefined prefab 0xfa14dec6 (birdtrap) [00:00:03]: Could not unload undefined prefab 0x7c11af2 (treasurechest) [00:00:03]: Could not unload undefined prefab 0xd411bef8 (treasurechest_placer) [00:00:03]: Could not unload undefined prefab 0xef21c9f2 (rope) [00:00:03]: Could not unload undefined prefab 0xb981ecda (fast_farmplot) [00:00:03]: Could not unload undefined prefab 0x6c77c310 (fast_farmplot_placer) [00:00:03]: Could not unload undefined prefab 0xf4eb0943 (shovel) [00:00:03]: Could not unload undefined prefab 0xbcfca634 (strawhat) [00:00:03]: Could not unload undefined prefab 0xb921cd3a (krampus_sack) [00:00:03]: Could not unload undefined prefab 0x761a1799 (gunpowder) [00:00:03]: Could not unload undefined prefab 0x1cd9e60e (razor) [00:00:03]: Could not unload undefined prefab 0x845ecd2d (critter_glomling_builder) [00:00:03]: Could not unload undefined prefab 0xd74b6154 (goldenmachete) [00:00:03]: Could not unload undefined prefab 0x8dfcfa3d (critter_dragonling_builder) [00:00:03]: Could not unload undefined prefab 0x43baf83b (critter_kitten_builder) [00:00:03]: Could not unload undefined prefab 0x70688c11 (critter_perdling_builder) [00:00:03]: Could not unload undefined prefab 0x5628ac78 (critter_puppy_builder) [00:00:03]: Could not unload undefined prefab 0xa89366de (critter_lamb_builder) [00:00:03]: Could not unload undefined prefab 0xfb180669 (blowdart_sleep) [00:00:03]: Could not unload undefined prefab 0x59755992 (porkland_entrance) [00:00:03]: Could not unload undefined prefab 0x71791858 (porkland_entrance_placer) [00:00:03]: Could not unload undefined prefab 0x85181f7c (minerhat) [00:00:03]: Could not unload undefined prefab 0x15220700 (backpack) [00:00:03]: Could not unload undefined prefab 0xf4762b9d (machete) [00:00:03]: Could not unload undefined prefab 0x68370bd6 (trap_teeth) [00:00:03]: Could not unload undefined prefab 0x739fbe3c (homesign) [00:00:03]: Could not unload undefined prefab 0x33fdbd2e (homesign_placer) [00:00:03]: Could not unload undefined prefab 0xb918c5fd (fishingrod) [00:00:03]: Could not unload undefined prefab 0xec43b9f4 (sewing_kit) [00:00:03]: Could not unload undefined prefab 0x80cb1e18 (featherhat) [00:00:03]: Could not unload undefined prefab 0x5a59f5cc (goldenshovel) [00:00:03]: Could not unload undefined prefab 0x3d4d1dc6 (bedroll_straw) [00:00:03]: Could not unload undefined prefab 0xc4101586 (hammer) [00:00:03]: Could not unload undefined prefab 0x4685284 (umbrella) [00:00:03]: Could not unload undefined prefab 0x6f21e747 (piggyback) [00:00:03]: Could not unload undefined prefab 0x86860bc2 (boomerang) [00:00:03]: Could not unload undefined prefab 0xacbea762 (fertilizer) [00:00:03]: Could not unload undefined prefab 0x3949a42 (meatrack) [00:00:03]: Could not unload undefined prefab 0x56340ba8 (meatrack_placer) [00:00:03]: Could not unload undefined prefab 0xbc429ef3 (bushhat) [00:00:03]: Could not unload undefined prefab 0x2e264dbc (blowdart_pipe) [00:00:03]: Could not unload undefined prefab 0xfbaefa0e (rainometer) [00:00:03]: Could not unload undefined prefab 0xeea990dc (rainometer_placer) [00:00:03]: Could not unload undefined prefab 0x111db7ae (footballhat) [00:00:03]: Could not unload undefined prefab 0x3cb06493 (healingsalve) [00:00:03]: Could not unload undefined prefab 0x75370b6 (papyrus) [00:00:03]: Could not unload undefined prefab 0xbea16a01 (hambat) [00:00:03]: Could not unload undefined prefab 0xda1f7edf (winterometer) [00:00:03]: Could not unload undefined prefab 0x955229cb (winterometer_placer) [00:00:03]: Could not unload undefined prefab 0x41ba89b5 (nightmarefuel) [00:00:03]: Could not unload undefined prefab 0xd3c23856 (goldnugget) [00:00:03]: Could not unload undefined prefab 0x7f2d088c (armorwood) [00:00:03]: Could not unload undefined prefab 0xcceee6c3 (cutstone) [00:00:03]: Could not unload undefined prefab 0x89c20b1b (telebase) [00:00:03]: Could not unload undefined prefab 0x868a468f (telebase_placer) [00:00:03]: Could not unload undefined prefab 0xb6201ac9 (onemanband) [00:00:03]: Could not unload undefined prefab 0x94cf6c04 (goldenpickaxe) [00:00:03]: Could not unload undefined prefab 0x378bda50 (wall_wood_item) [00:00:03]: Could not unload undefined prefab 0xe5936c6a (firestaff) [00:00:03]: Could not unload undefined prefab 0x9d92cce (purpleamulet) [00:00:03]: Could not unload undefined prefab 0xc3bf310c (blueamulet) [00:00:03]: Could not unload undefined prefab 0x62a5e7fe (nightlight) [00:00:03]: Could not unload undefined prefab 0x185806ec (nightlight_placer) [00:00:03]: Could not unload undefined prefab 0xcba65752 (amulet) [00:00:03]: Could not unload undefined prefab 0x38967bb2 (researchlab) [00:00:03]: Could not unload undefined prefab 0x77e9ae38 (researchlab_placer) [00:00:03]: Could not unload undefined prefab 0xcad92460 (flowerhat) [00:00:03]: Could not unload undefined prefab 0x4d9a964d (trap) [00:00:03]: Could not unload undefined prefab 0xdac7fbf5 (birdcage) [00:00:03]: Could not unload undefined prefab 0xe1f9b335 (birdcage_placer) [00:00:03]: Could not unload undefined prefab 0x8bbc7f55 (beemine) [00:00:03]: Could not unload undefined prefab 0x263bc4d5 (slow_farmplot) [00:00:03]: Could not unload undefined prefab 0x321f7255 (slow_farmplot_placer) [00:00:03]: Could not unload undefined prefab 0xb1fa364d (pickaxe) [00:00:03]: Could not unload undefined prefab 0x2c158f7c (torch) [00:00:03]: Could not unload undefined prefab 0x2ae7e3b3 (purplegem) [00:00:03]: Could not unload undefined prefab 0x265d1455 (turf_woodfloor) [00:00:03]: Could not unload undefined prefab 0x1eee0485 (transistor) [00:00:03]: Could not unload undefined prefab 0xf0330963 (panflute) [00:00:03]: Could not unload undefined prefab 0x22ec3802 (wall_stone_item) [00:00:03]: Could not unload undefined prefab 0x4374c56c (yellowstaff) [00:00:03]: Could not unload undefined prefab 0x36768a92 (orangestaff) [00:00:03]: Could not unload undefined prefab 0x92ccc001 (coldfirepit) [00:00:03]: Could not unload undefined prefab 0x21e04429 (coldfirepit_placer) [00:00:03]: Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern) [00:00:03]: Could not unload undefined prefab 0xfdcabd86 (earmuffshat) [00:00:03]: Could not unload undefined prefab 0x46094f1b (beefalohat) [00:00:03]: Could not unload undefined prefab 0x9a99c7b7 (armorgrass) [00:00:03]: Could not unload undefined prefab 0xd8067599 (beehat) [00:00:03]: Could not unload undefined prefab 0xec9c9d00 (shipwrecked_entrance) [00:00:03]: Could not unload undefined prefab 0xe5b1756a (shipwrecked_entrance_placer) [00:00:03]: Could not unload undefined prefab 0x47611d71 (sweatervest) [00:00:03]: Could not unload undefined prefab 0x875750ea (turf_road) [00:00:03]: Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor) [00:00:03]: Could not unload undefined prefab 0xd5201c09 (beebox) [00:00:03]: Could not unload undefined prefab 0x753b7621 (beebox_placer) [00:00:03]: Could not unload undefined prefab 0x2f0f89cb (reflectivevest) [00:00:03]: Could not unload undefined prefab 0x2ca456a0 (orangeamulet) [00:00:03]: Could not unload undefined prefab 0xcda99af6 (winterhat) [00:00:03]: Could not unload undefined prefab 0x9a66a945 (fabric) [00:00:03]: Could not unload undefined prefab 0xf8e41fa9 (bedroll_furry) [00:00:03]: Could not unload undefined prefab 0x37c31aa6 (lantern) [00:00:03]: Could not unload undefined prefab 0xeb646050 (icehat) [00:00:03]: Could not unload undefined prefab 0x7fcb037d (greenstaff) [00:00:03]: Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe) [00:00:03]: Could not unload undefined prefab 0x6dda899f (watermelonhat) [00:00:03]: Could not unload undefined prefab 0xdf13a0c1 (ruins_bat) [00:00:03]: Could not unload undefined prefab 0x1541c9cc (armorruins) [00:00:03]: Could not unload undefined prefab 0x1a6c6f45 (blubbersuit) [00:00:03]: Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter) [00:00:03]: Could not unload undefined prefab 0x3c935451 (eyeturret_item) [00:00:03]: Could not unload undefined prefab 0x7f46d7c0 (batbat) [00:00:03]: Could not unload undefined prefab 0xcf1626 (rabbithouse) [00:00:03]: Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer) [00:00:03]: Could not unload undefined prefab 0xe474f23c (armormarble) [00:00:03]: Could not unload undefined prefab 0xa8b25abc (wall_ruins_item) [00:00:03]: Could not unload undefined prefab 0xda17c8e8 (armorslurper) [00:00:03]: Could not unload undefined prefab 0xe16c07d0 (ruinshat) [00:00:03]: Could not unload undefined prefab 0x19c004b2 (pighouse) [00:00:03]: Could not unload undefined prefab 0x469fe538 (pighouse_placer) [00:00:03]: Could not unload undefined prefab 0xb1591875 (greenamulet) [00:00:03]: Could not unload undefined prefab 0x1153dbb9 (pottedfern) [00:00:03]: Could not unload undefined prefab 0xf2102a71 (pottedfern_placer) [00:00:03]: Could not unload undefined prefab 0x8d60ee3a (coldfire) [00:00:03]: Could not unload undefined prefab 0xe72d29b0 (coldfire_placer) [00:00:03]: Could not unload undefined prefab 0x68ba7102 (researchlab4) [00:00:03]: Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer) [00:00:03]: Could not unload undefined prefab 0xe5071541 (nightmare_timepiece) [00:00:03]: Could not unload undefined prefab 0x2e54b535 (cane) [00:00:03]: Could not unload undefined prefab 0x21bf03b1 (thulecite) [00:00:03]: Could not unload undefined prefab 0x539e9e8a (trunkvest_summer) [00:00:03]: Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor) [00:00:03]: Could not unload undefined prefab 0xdb20fa95 (heatrock) [00:00:03]: Could not unload undefined prefab 0x9a0ed246 (yellowamulet) [00:00:03]: Could not unload undefined prefab 0xb4e674c6 (hawaiianshirt) [00:00:03]: Could not unload undefined prefab 0x39311b4d (grass_umbrella) [00:00:03]: Could not unload undefined prefab 0x92ccc001 (coldfirepit) [00:00:03]: Could not unload undefined prefab 0x21e04429 (coldfirepit_placer) [00:00:03]: Could not unload undefined prefab 0xeb646050 (icehat) [00:00:03]: Could not unload undefined prefab 0x8a2d55ba (catcoonhat) [00:00:03]: Could not unload undefined prefab 0x4116c653 (raincoat) [00:00:03]: Could not unload undefined prefab 0x7fceff10 (featherfan) [00:00:03]: Could not unload undefined prefab 0xff7a976 (staff_tornado) [00:00:03]: Could not unload undefined prefab 0xd8067599 (beehat) [00:00:03]: Could not unload undefined prefab 0xc22935e4 (icepack) [00:00:03]: Could not unload undefined prefab 0x4058bc0 (molehat) [00:00:03]: Could not unload undefined prefab 0x1c42203 (bell) [00:00:03]: Could not unload undefined prefab 0x4aeb6641 (armordragonfly) [00:00:03]: Could not unload undefined prefab 0x3ede96f8 (nightstick) [00:00:03]: Could not unload undefined prefab 0xd5201c09 (beebox) [00:00:03]: Could not unload undefined prefab 0x753b7621 (beebox_placer) [00:00:03]: Could not unload undefined prefab 0xd2c60301 (dragonflychest) [00:00:03]: Could not unload undefined prefab 0xa72c4129 (dragonflychest_placer) [00:00:03]: Could not unload undefined prefab 0xd3671c87 (rainhat) [00:00:03]: Could not unload undefined prefab 0x8d60ee3a (coldfire) [00:00:03]: Could not unload undefined prefab 0xe72d29b0 (coldfire_placer) [00:00:03]: Could not unload undefined prefab 0x651e3e9e (eyebrellahat) [00:00:03]: Could not unload undefined prefab 0xa6b98890 (beargervest) [00:00:03]: Could not unload undefined prefab 0x2f0f89cb (reflectivevest) [00:00:03]: Could not unload undefined prefab 0x1a6c6f45 (blubbersuit) [00:00:03]: Could not unload undefined prefab 0x6dda899f (watermelonhat) [00:00:03]: Could not unload undefined prefab 0xec9c9d00 (shipwrecked_entrance) [00:00:03]: Could not unload undefined prefab 0xe5b1756a (shipwrecked_entrance_placer) [00:00:03]: Could not unload undefined prefab 0xdb20fa95 (heatrock) [00:00:03]: Could not unload undefined prefab 0x9a66a945 (fabric) [00:00:03]: Could not unload undefined prefab 0x2478ab1d (fish_farm) [00:00:03]: Could not unload undefined prefab 0x1f8f0a0d (fish_farm_placer) [00:00:03]: Could not unload undefined prefab 0xca1efe0f (sandbagsmall_item) [00:00:03]: Could not unload undefined prefab 0xfef6177c (seatrap) [00:00:03]: Could not unload undefined prefab 0xa94020c5 (thatchpack) [00:00:03]: Could not unload undefined prefab 0x92ccc001 (coldfirepit) [00:00:03]: Could not unload undefined prefab 0x21e04429 (coldfirepit_placer) [00:00:03]: Could not unload undefined prefab 0x9a4001b3 (sand_castle) [00:00:03]: Could not unload undefined prefab 0x3f43364e (sandcastle_placer) [00:00:03]: Could not unload undefined prefab 0x2a492c1d (aerodynamichat) [00:00:03]: Could not unload undefined prefab 0x9a81add (buoy) [00:00:03]: Could not unload undefined prefab 0x95f72a4d (buoy_placer) [00:00:03]: Could not unload undefined prefab 0x875750ea (turf_road) [00:00:03]: Could not unload undefined prefab 0x621669c0 (messagebottleempty) [00:00:03]: Could not unload undefined prefab 0x55b903ec (armorcactus) [00:00:03]: Could not unload undefined prefab 0xb04412f0 (limestone) [00:00:03]: Could not unload undefined prefab 0xa3a1ee36 (wildborehouse) [00:00:03]: Could not unload undefined prefab 0xe66562b4 (wildborehouse_placer) [00:00:03]: Could not unload undefined prefab 0xc1fc7553 (obsidianaxe) [00:00:03]: Could not unload undefined prefab 0x72436f38 (doydoynest) [00:00:03]: Could not unload undefined prefab 0x92390532 (doydoynest_placer) [00:00:03]: Could not unload undefined prefab 0x544a99a4 (ballphinhouse) [00:00:03]: Could not unload undefined prefab 0xbf1257c6 (ballphinhouse_placer) [00:00:03]: Could not unload undefined prefab 0x9a66a945 (fabric) [00:00:03]: Could not unload undefined prefab 0x341774ab (ice) [00:00:03]: Could not unload undefined prefab 0x8298457d (tarlamp) [00:00:03]: Could not unload undefined prefab 0xbbc2b637 (wall_limestone_item) [00:00:03]: Could not unload undefined prefab 0xabf27d93 (brainjellyhat) [00:00:03]: Could not unload undefined prefab 0x879e93b8 (palmleaf_hut) [00:00:03]: Could not unload undefined prefab 0x71f5c0b2 (palmleaf_hut_placer) [00:00:03]: Could not unload undefined prefab 0xa125dcf0 (wind_conch) [00:00:03]: Could not unload undefined prefab 0x76466fb2 (oxhat) [00:00:03]: Could not unload undefined prefab 0x5097886f (tropicalfan) [00:00:03]: Could not unload undefined prefab 0x60fc588a (chiminea) [00:00:03]: Could not unload undefined prefab 0x3bf2cb60 (chiminea_placer) [00:00:03]: Could not unload undefined prefab 0x68ba7103 (researchlab5) [00:00:03]: Could not unload undefined prefab 0x1cbbb6a7 (researchlab5_placer) [00:00:03]: Could not unload undefined prefab 0xe832ee7d (raft) [00:00:03]: Could not unload undefined prefab 0x897caead (raft_placer) [00:00:03]: Could not unload undefined prefab 0x33a7f0a1 (lograft) [00:00:03]: Could not unload undefined prefab 0xcca82b89 (lograft_placer) [00:00:03]: Could not unload undefined prefab 0x7ca101d3 (dragoonden) [00:00:03]: Could not unload undefined prefab 0x6db191d7 (dragoonden_placer) [00:00:03]: Could not unload undefined prefab 0xc2a00ca (waterchest) [00:00:03]: Could not unload undefined prefab 0x70979320 (waterchest_placer) [00:00:03]: Could not unload undefined prefab 0x5956e2a2 (piratehat) [00:00:03]: Could not unload undefined prefab 0x1b91a956 (blowdart_poison) [00:00:03]: Could not unload undefined prefab 0x68c8d9d7 (captainhat) [00:00:03]: Could not unload undefined prefab 0x811c1db3 (palmleaf_umbrella) [00:00:03]: Could not unload undefined prefab 0x703741a0 (bottlelantern) [00:00:03]: Could not unload undefined prefab 0x70660d69 (boatrepairkit) [00:00:03]: Could not unload undefined prefab 0xc8123fa5 (seasack) [00:00:03]: Could not unload undefined prefab 0x67e2ab44 (armor_windbreaker) [00:00:03]: Could not unload undefined prefab 0x21319e8c (coconade) [00:00:03]: Could not unload undefined prefab 0x1a6c6f45 (blubbersuit) [00:00:03]: Could not unload undefined prefab 0xadce2aa0 (armorseashell) [00:00:03]: Could not unload undefined prefab 0xe649db6f (armouredboat) [00:00:03]: Could not unload undefined prefab 0xc87cc93b (armouredboat_placer) [00:00:03]: Could not unload undefined prefab 0xe9ed9582 (sail_stick) [00:00:03]: Could not unload undefined prefab 0xe5b46d47 (obsidiancoconade) [00:00:03]: Could not unload undefined prefab 0xd8067599 (beehat) [00:00:03]: Could not unload undefined prefab 0x474b8c6e (spear_poison) [00:00:03]: Could not unload undefined prefab 0xcebbb0da (armorobsidian) [00:00:03]: Could not unload undefined prefab 0x3059686e (volcanostaff) [00:00:03]: Could not unload undefined prefab 0x3b08494a (obsidianfirepit) [00:00:03]: Could not unload undefined prefab 0x69102aa0 (obsidianfirepit_placer) [00:00:03]: Could not unload undefined prefab 0x4ed979d1 (mussel_bed) [00:00:03]: Could not unload undefined prefab 0x29d05021 (spear_obsidian) [00:00:03]: Could not unload undefined prefab 0xd5201c09 (beebox) [00:00:03]: Could not unload undefined prefab 0x753b7621 (beebox_placer) [00:00:03]: Could not unload undefined prefab 0xf02cfe22 (obsidianmachete) [00:00:03]: Could not unload undefined prefab 0x8959b28a (sea_yard) [00:00:03]: Could not unload undefined prefab 0xded2f160 (sea_yard_placer) [00:00:03]: Could not unload undefined prefab 0xbd48db8a (tar_extractor) [00:00:03]: Could not unload undefined prefab 0xb29b8860 (tar_extractor_placer) [00:00:03]: Could not unload undefined prefab 0x8d14c757 (cutlass) [00:00:03]: Could not unload undefined prefab 0x2f0f89cb (reflectivevest) [00:00:03]: Could not unload undefined prefab 0x9260274c (nubbin) [00:00:03]: Could not unload undefined prefab 0x144395a5 (trawlnet) [00:00:03]: Could not unload undefined prefab 0xf9183b8a (armor_lifejacket) [00:00:03]: Could not unload undefined prefab 0xbb660aa6 (spear_launcher) [00:00:03]: Could not unload undefined prefab 0xe86f4f8f (supertelescope) [00:00:03]: Could not unload undefined prefab 0xeeb5180e (snakeskinsail) [00:00:03]: Could not unload undefined prefab 0x6dda899f (watermelonhat) [00:00:03]: Could not unload undefined prefab 0xe55c027f (piratihatitator) [00:00:03]: Could not unload undefined prefab 0x6c19fe2b (piratihatitator_placer) [00:00:03]: Could not unload undefined prefab 0xc4c93c5d (boatcannon) [00:00:03]: Could not unload undefined prefab 0xe2fc99b0 (ironwind) [00:00:03]: Could not unload undefined prefab 0x3e63128a (ox_flute) [00:00:03]: Could not unload undefined prefab 0x4715747a (sea_chiminea) [00:00:03]: Could not unload undefined prefab 0xefef9370 (sea_chiminea_placer) [00:00:03]: Could not unload undefined prefab 0x4d41beb9 (wall_enforcedlimestone_item) [00:00:03]: Could not unload undefined prefab 0xcfd45dd4 (feathersail) [00:00:03]: Could not unload undefined prefab 0xa715d03d (boat_torch) [00:00:03]: Could not unload undefined prefab 0x5e849cb (clothsail) [00:00:03]: Could not unload undefined prefab 0x16bcbff1 (sail) [00:00:03]: Could not unload undefined prefab 0xeee6ebd (encrustedboat) [00:00:03]: Could not unload undefined prefab 0x574d9e6d (encrustedboat_placer) [00:00:03]: Could not unload undefined prefab 0x24bb7bad (quackendrill) [00:00:03]: Could not unload undefined prefab 0x31c5155c (cargoboat) [00:00:03]: Could not unload undefined prefab 0xc36de0e (cargoboat_placer) [00:00:03]: Could not unload undefined prefab 0x95e2439a (rowboat) [00:00:03]: Could not unload undefined prefab 0x77133c50 (rowboat_placer) [00:00:03]: Could not unload undefined prefab 0x15ad0ae7 (boat_lantern) [00:00:03]: Could not unload undefined prefab 0x43f6355e (snakeskinhat) [00:00:03]: Could not unload undefined prefab 0xc2924a42 (gashat) [00:00:03]: Could not unload undefined prefab 0xd21d2fd2 (tarsuit) [00:00:03]: Could not unload undefined prefab 0x14e47079 (turf_snakeskinfloor) [00:00:03]: Could not unload undefined prefab 0x79ad5092 (monkeyball) [00:00:03]: Could not unload undefined prefab 0x30d2b33d (primeapebarrel) [00:00:03]: Could not unload undefined prefab 0x807939ed (primeapebarrel_placer) [00:00:03]: Could not unload undefined prefab 0xae0991e0 (mussel_stick) [00:00:03]: Could not unload undefined prefab 0x362da119 (icemaker) [00:00:03]: Could not unload undefined prefab 0x3d61cd11 (icemaker_placer) [00:00:03]: Could not unload undefined prefab 0xf20956c9 (double_umbrellahat) [00:00:03]: Could not unload undefined prefab 0x8d60ee3a (coldfire) [00:00:03]: Could not unload undefined prefab 0xe72d29b0 (coldfire_placer) [00:00:03]: Could not unload undefined prefab 0xb4e674c6 (hawaiianshirt) [00:00:03]: Could not unload undefined prefab 0xcfae714a (telescope) [00:00:03]: Could not unload undefined prefab 0xe3844d0e (quackeringram) [00:00:03]: Could not unload undefined prefab 0xeb646050 (icehat) [00:00:03]: Could not unload undefined prefab 0xa818ae4d (shark_teethhat) [00:00:03]: Could not unload undefined prefab 0x310f6e91 (armorlimestone) [00:00:03]: Could not unload undefined prefab 0xdb20fa95 (heatrock) [00:00:03]: Could not unload undefined prefab 0x12c13ebb (antivenom) [00:00:03]: Could not unload undefined prefab 0x6e9fd28c (rug_metal) [00:00:03]: Could not unload undefined prefab 0xd06834de (rug_metal_placer) [00:00:03]: Could not unload undefined prefab 0xf1ef037a (deco_wallornament_fulllength_mirror) [00:00:03]: Could not unload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [00:00:03]: Could not unload undefined prefab 0x3bc68d2e (pig_shop_hoofspa) [00:00:03]: Could not unload undefined prefab 0x321975bc (pig_shop_hoofspa_placer) [00:00:03]: Could not unload undefined prefab 0x7b1dec48 (sprinkler) [00:00:03]: Could not unload undefined prefab 0xbbc46422 (sprinkler_placer) [00:00:03]: Could not unload undefined prefab 0x3a84ed7 (shelves_pallet) [00:00:03]: Could not unload undefined prefab 0xe1a7cbd3 (shelves_pallet_placer) [00:00:03]: Could not unload undefined prefab 0xf5e62834 (rug_hoofprint) [00:00:03]: Could not unload undefined prefab 0x7434536 (rug_hoofprint_placer) [00:00:03]: Could not unload undefined prefab 0x1ede0e97 (rug_crime) [00:00:03]: Could not unload undefined prefab 0x54159c13 (rug_crime_placer) [00:00:03]: Could not unload undefined prefab 0xeb510d2f (turf_cobbleroad) [00:00:03]: Could not unload undefined prefab 0x40e27925 (deco_plantholder_terrarium) [00:00:03]: Could not unload undefined prefab 0x407b4a05 (deco_plantholder_terrarium_placer) [00:00:03]: Could not unload undefined prefab 0x87dd9e1a (interior_wall_floral) [00:00:03]: Could not unload undefined prefab 0x875750ea (turf_road) [00:00:03]: Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor) [00:00:03]: Could not unload undefined prefab 0x743a74c2 (basefan) [00:00:03]: Could not unload undefined prefab 0x10849128 (basefan_placer) [00:00:03]: Could not unload undefined prefab 0x31b2a87 (deco_wallornament_black_cat) [00:00:03]: Could not unload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [00:00:03]: Could not unload undefined prefab 0x145a3f68 (clawpalmtree_sapling) [00:00:03]: Could not unload undefined prefab 0xaa5f8902 (clawpalmtree_sapling_placer) [00:00:03]: Could not unload undefined prefab 0x7677c6fe (pig_guard_tower) [00:00:03]: Could not unload undefined prefab 0xcc1c67ec (pig_guard_tower_placer) [00:00:03]: Could not unload undefined prefab 0xe53542f5 (rug_rubbermat) [00:00:03]: Could not unload undefined prefab 0xee98ac35 (rug_rubbermat_placer) [00:00:03]: Could not unload undefined prefab 0x24a03726 (shelves_cinderblocks) [00:00:03]: Could not unload undefined prefab 0x9c7bbdc4 (shelves_cinderblocks_placer) [00:00:03]: Could not unload undefined prefab 0x97abca38 (shelves_wallmount) [00:00:03]: Could not unload undefined prefab 0xacffea32 (shelves_wallmount_placer) [00:00:03]: Could not unload undefined prefab 0x14df947c (window_round_burlap) [00:00:03]: Could not unload undefined prefab 0xa000d6ee (window_round_burlap_placer) [00:00:03]: Could not unload undefined prefab 0xfcf46a5a (deco_wallornament_wreath) [00:00:03]: Could not unload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [00:00:03]: Could not unload undefined prefab 0xa89f04ce (deco_plantholder_plantpet) [00:00:03]: Could not unload undefined prefab 0xe3f0561c (deco_plantholder_plantpet_placer) [00:00:03]: Could not unload undefined prefab 0x40826784 (deco_plantholder_wip) [00:00:03]: Could not unload undefined prefab 0xddecd1e6 (deco_plantholder_wip_placer) [00:00:03]: Could not unload undefined prefab 0xcb2db4cf (rug_porcupuss) [00:00:03]: Could not unload undefined prefab 0xa72757db (rug_porcupuss_placer) [00:00:03]: Could not unload undefined prefab 0x40ba8b03 (turf_fields) [00:00:03]: Could not unload undefined prefab 0x95e2439a (rowboat) [00:00:03]: Could not unload undefined prefab 0x77133c50 (rowboat_placer) [00:00:03]: Could not unload undefined prefab 0xa4aea8db (cork_bat) [00:00:03]: Could not unload undefined prefab 0x3abd354a (rug_octagon) [00:00:03]: Could not unload undefined prefab 0xf4383ea0 (rug_octagon_placer) [00:00:03]: Could not unload undefined prefab 0x655f6246 (rug_catcoon) [00:00:03]: Could not unload undefined prefab 0x550e0aa4 (rug_catcoon_placer) [00:00:03]: Could not unload undefined prefab 0x8438ac46 (deco_chair_lounge) [00:00:03]: Could not unload undefined prefab 0x63822d76 (chair_lounge_placer) [00:00:03]: Could not unload undefined prefab 0x6805555d (deco_table_chess) [00:00:03]: Could not unload undefined prefab 0xd5784fcd (deco_table_chess_placer) [00:00:03]: Could not unload undefined prefab 0xdb79e025 (player_house_brick_craft) [00:00:03]: Could not unload undefined prefab 0x430f0884 (shelves_wood) [00:00:03]: Could not unload undefined prefab 0xb129f0e6 (shelves_wood_placer) [00:00:03]: Could not unload undefined prefab 0x8b2b80a8 (antmaskhat) [00:00:03]: Could not unload undefined prefab 0xa879cca2 (deco_wallornament_cape) [00:00:03]: Could not unload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [00:00:03]: Could not unload undefined prefab 0x191be39c (shelves_fridge) [00:00:03]: Could not unload undefined prefab 0x1cd4ffce (shelves_fridge_placer) [00:00:03]: Could not unload undefined prefab 0x213d0a4f (deco_plantholder_fancy) [00:00:03]: Could not unload undefined prefab 0xa435a25b (deco_plantholder_fancy_placer) [00:00:03]: Could not unload undefined prefab 0x9ff0b48e (deco_chair_horned) [00:00:03]: Could not unload undefined prefab 0xb452232e (chair_horned_placer) [00:00:03]: Could not unload undefined prefab 0x7653bb29 (pig_shop_florist) [00:00:03]: Could not unload undefined prefab 0x5ce44f01 (pig_shop_florist_placer) [00:00:03]: Could not unload undefined prefab 0x8735fa3 (shelves_midcentury) [00:00:03]: Could not unload undefined prefab 0xdd526007 (shelves_midcentury_placer) [00:00:03]: Could not unload undefined prefab 0xee887b2f (deco_plantholder_birdcage) [00:00:03]: Could not unload undefined prefab 0x1769b97b (deco_plantholder_birdcage_placer) [00:00:03]: Could not unload undefined prefab 0xa4bc1dde (deco_wallornament_embroidery_hoop) [00:00:03]: Could not unload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [00:00:03]: Could not unload undefined prefab 0xea66d887 (deco_lamp_rightangles) [00:00:03]: Could not unload undefined prefab 0xfbb33623 (deco_lamp_rightangles_placer) [00:00:03]: Could not unload undefined prefab 0xa83d1e15 (deco_lamp_bellshade) [00:00:03]: Could not unload undefined prefab 0xcd164915 (deco_lamp_bellshade_placer) [00:00:03]: Could not unload undefined prefab 0xc9fbff24 (deco_chair_bench) [00:00:03]: Could not unload undefined prefab 0xa0c50f4 (chair_bench_placer) [00:00:03]: Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor) [00:00:03]: Could not unload undefined prefab 0xcc95e765 (window_small_peaked) [00:00:03]: Could not unload undefined prefab 0x9cd4cbc5 (window_small_peaked_placer) [00:00:03]: Could not unload undefined prefab 0x12703c90 (swinging_light_floral_bulb) [00:00:03]: Could not unload undefined prefab 0xb87811da (swinging_light_floral_bulb_placer) [00:00:03]: Could not unload undefined prefab 0x8e7c0e4a (deco_lamp_orb) [00:00:03]: Could not unload undefined prefab 0xcca525a0 (deco_lamp_orb_placer) [00:00:03]: Could not unload undefined prefab 0x14df8f50 (pig_shop_general) [00:00:03]: Could not unload undefined prefab 0x407d8f1a (pig_shop_general_placer) [00:00:03]: Could not unload undefined prefab 0x58a82c9c (corkchest) [00:00:03]: Could not unload undefined prefab 0x5df876ce (corkchest_placer) [00:00:03]: Could not unload undefined prefab 0xb566170f (armor_metalplate) [00:00:03]: Could not unload undefined prefab 0xbf4d3ccf (interior_floor_plaid_tile) [00:00:03]: Could not unload undefined prefab 0xc39269bf (interior_floor_marble) [00:00:03]: Could not unload undefined prefab 0x12eae4dc (bonestaff) [00:00:03]: Could not unload undefined prefab 0xdf47fa6c (ballpein_hammer) [00:00:03]: Could not unload undefined prefab 0xeeb5180e (snakeskinsail) [00:00:03]: Could not unload undefined prefab 0xee8c5e98 (rug_square) [00:00:03]: Could not unload undefined prefab 0xbf84fdd2 (rug_square_placer) [00:00:03]: Could not unload undefined prefab 0x1d722e29 (swinging_light_floral_bloomer) [00:00:03]: Could not unload undefined prefab 0xbd1f1c01 (swinging_light_floral_bloomer_placer) [00:00:03]: Could not unload undefined prefab 0xbcbb751d (turf_foundation) [00:00:03]: Could not unload undefined prefab 0xd46d9ffd (goldpan) [00:00:03]: Could not unload undefined prefab 0x8531957d (deco_plantholder_orchid) [00:00:03]: Could not unload undefined prefab 0xd3f247ad (deco_plantholder_orchid_placer) [00:00:03]: Could not unload undefined prefab 0x31816529 (armor_weevole) [00:00:03]: Could not unload undefined prefab 0x1521e52e (deco_chair_ottoman) [00:00:03]: Could not unload undefined prefab 0x70b9656a (chair_ottoman_placer) [00:00:03]: Could not unload undefined prefab 0x6a3f3187 (shelves_crates) [00:00:03]: Could not unload undefined prefab 0xdca69d23 (shelves_crates_placer) [00:00:03]: Could not unload undefined prefab 0xd3667634 (shelves_marble) [00:00:03]: Could not unload undefined prefab 0x2deb7736 (shelves_marble_placer) [00:00:03]: Could not unload undefined prefab 0x6d712297 (shelves_basic) [00:00:03]: Could not unload undefined prefab 0xf8a58813 (shelves_basic_placer) [00:00:03]: Could not unload undefined prefab 0x7fceff10 (featherfan) [00:00:03]: Could not unload undefined prefab 0x54acc701 (blunderbuss) [00:00:03]: Could not unload undefined prefab 0x1d6cb58e (player_house_turret_craft) [00:00:03]: Could not unload undefined prefab 0xd2383281 (deco_lamp_2embroidered) [00:00:03]: Could not unload undefined prefab 0xd7b531a9 (deco_lamp_2embroidered_placer) [00:00:03]: Could not unload undefined prefab 0x940ce7b3 (rug_round) [00:00:03]: Could not unload undefined prefab 0x6501f3f7 (rug_round_placer) [00:00:03]: Could not unload undefined prefab 0xe1c483c0 (deco_plantholder_philodendron) [00:00:03]: Could not unload undefined prefab 0xf7c15eaa (deco_plantholder_philodendron_placer) [00:00:03]: Could not unload undefined prefab 0x5486a5b9 (rug_web) [00:00:03]: Could not unload undefined prefab 0x9c9ee071 (rug_web_placer) [00:00:03]: Could not unload undefined prefab 0xdc8dfd70 (shelves_industrial) [00:00:03]: Could not unload undefined prefab 0x85e5d8fa (shelves_industrial_placer) [00:00:03]: Could not unload undefined prefab 0xcae56360 (shelves_adjustable) [00:00:03]: Could not unload undefined prefab 0x5b85d70a (shelves_adjustable_placer) [00:00:03]: Could not unload undefined prefab 0x3f5eb004 (swinging_light_derby) [00:00:03]: Could not unload undefined prefab 0xa2e76966 (swinging_light_derby_placer) [00:00:03]: Could not unload undefined prefab 0xf821d10a (swinging_light_tophat) [00:00:03]: Could not unload undefined prefab 0x69b832e0 (swinging_light_tophat_placer) [00:00:03]: Could not unload undefined prefab 0x71177e57 (player_house_cottage_craft) [00:00:03]: Could not unload undefined prefab 0x4bc6e82b (swinging_light_floral_scallop) [00:00:03]: Could not unload undefined prefab 0x8313457f (swinging_light_floral_scallop_placer) [00:00:03]: Could not unload undefined prefab 0x8587f3e (swinging_light_pendant_cherries) [00:00:03]: Could not unload undefined prefab 0xfe6a1fac (swinging_light_pendant_cherries_placer) [00:00:03]: Could not unload undefined prefab 0x1407dd34 (deco_plantholder_basic) [00:00:03]: Could not unload undefined prefab 0xd58e5036 (deco_plantholder_basic_placer) [00:00:03]: Could not unload undefined prefab 0xca4cdf49 (swinging_light_rope_2) [00:00:03]: Could not unload undefined prefab 0xbe062e1 (swinging_light_rope_2_placer) [00:00:03]: Could not unload undefined prefab 0x31c5155c (cargoboat) [00:00:03]: Could not unload undefined prefab 0xc36de0e (cargoboat_placer) [00:00:03]: Could not unload undefined prefab 0x77689fa0 (deco_lamp_downbridge) [00:00:03]: Could not unload undefined prefab 0x8e580aca (deco_lamp_downbridge_placer) [00:00:03]: Could not unload undefined prefab 0x9e592914 (deco_plantholder_bonsai) [00:00:03]: Could not unload undefined prefab 0xe78bcc56 (deco_plantholder_bonsai_placer) [00:00:03]: Could not unload undefined prefab 0xb06a926b (deco_table_round) [00:00:03]: Could not unload undefined prefab 0xd0258b3f (deco_table_round_placer) [00:00:03]: Could not unload undefined prefab 0x464b13a4 (rug_swirl) [00:00:03]: Could not unload undefined prefab 0xbbc75dc6 (rug_swirl_placer) [00:00:03]: Could not unload undefined prefab 0xca4cdf48 (swinging_light_rope_1) [00:00:03]: Could not unload undefined prefab 0x68ceb122 (swinging_light_rope_1_placer) [00:00:03]: Could not unload undefined prefab 0xa1524873 (interior_wall_wood) [00:00:03]: Could not unload undefined prefab 0xd3c23856 (goldnugget) [00:00:03]: Could not unload undefined prefab 0x71aa5092 (securitycontract) [00:00:03]: Could not unload undefined prefab 0x36a9e4a5 (corkboat) [00:00:03]: Could not unload undefined prefab 0x2517fe85 (corkboat_placer) [00:00:03]: Could not unload undefined prefab 0x11c3f528 (halberd) [00:00:03]: Could not unload undefined prefab 0xcafd929d (deco_lamp_edison) [00:00:03]: Could not unload undefined prefab 0x2047428d (deco_lamp_edison_placer) [00:00:03]: Could not unload undefined prefab 0xea0bfd91 (deco_chair_rocking) [00:00:03]: Could not unload undefined prefab 0xcdd10a47 (chair_rocking_placer) [00:00:03]: Could not unload undefined prefab 0x57d3b656 (gasmaskhat) [00:00:03]: Could not unload undefined prefab 0x8d1b62d7 (deco_plantholder_marble) [00:00:03]: Could not unload undefined prefab 0x5357b7d3 (deco_plantholder_marble_placer) [00:00:03]: Could not unload undefined prefab 0x32cfc7d9 (shelves_ladder) [00:00:03]: Could not unload undefined prefab 0xa9e77651 (shelves_ladder_placer) [00:00:03]: Could not unload undefined prefab 0xe10be592 (antler) [00:00:03]: Could not unload undefined prefab 0xb4f936b6 (rug_hedgehog) [00:00:03]: Could not unload undefined prefab 0x8024fa34 (rug_hedgehog_placer) [00:00:03]: Could not unload undefined prefab 0x37648fbe (swinging_light_basic_bulb) [00:00:03]: Could not unload undefined prefab 0x852ef2c (swinging_light_basic_bulb_placer) [00:00:03]: Could not unload undefined prefab 0x95072a74 (antsuit) [00:00:03]: Could not unload undefined prefab 0xb0ab3235 (interior_wall_harlequin) [00:00:03]: Could not unload undefined prefab 0xcedf16ae (pig_shop_antiquities) [00:00:03]: Could not unload undefined prefab 0x89f98c3c (pig_shop_antiquities_placer) [00:00:03]: Could not unload undefined prefab 0x4ec429fd (deco_plantholder_xerographica) [00:00:03]: Could not unload undefined prefab 0xed7b932d (deco_plantholder_xerographica_placer) [00:00:03]: Could not unload undefined prefab 0xdce6bc11 (deco_chaise) [00:00:03]: Could not unload undefined prefab 0x4f9a6419 (deco_chaise_placer) [00:00:03]: Could not unload undefined prefab 0x1c72b303 (shelves_aframe) [00:00:03]: Could not unload undefined prefab 0xfad6f4a7 (shelves_aframe_placer) [00:00:03]: Could not unload undefined prefab 0xa7a5c984 (swinging_light_chandalier_candles) [00:00:03]: Could not unload undefined prefab 0xca14efe6 (swinging_light_chandalier_candles_placer) [00:00:03]: Could not unload undefined prefab 0xfdf747ac (deco_plantholder_palm) [00:00:03]: Could not unload undefined prefab 0x61c3b7be (deco_plantholder_palm_placer) [00:00:03]: Could not unload undefined prefab 0x823b34c6 (bathat) [00:00:03]: Could not unload undefined prefab 0x4c37a228 (rug_fur) [00:00:03]: Could not unload undefined prefab 0x3892f642 (rug_fur_placer) [00:00:03]: Could not unload undefined prefab 0x1ddc3722 (shelves_hattree) [00:00:03]: Could not unload undefined prefab 0x7ff8f6c8 (shelves_hattree_placer) [00:00:03]: Could not unload undefined prefab 0x702d3d1e (deco_lamp_adjustable) [00:00:03]: Could not unload undefined prefab 0xc94ba9cc (deco_lamp_adjustable_placer) [00:00:03]: Could not unload undefined prefab 0xac91eba0 (deco_plantholder_pitchers) [00:00:03]: Could not unload undefined prefab 0xd1b3beca (deco_plantholder_pitchers_placer) [00:00:03]: Could not unload undefined prefab 0x95baf92a (hogusporkusator) [00:00:03]: Could not unload undefined prefab 0xeddb42c0 (hogusporkusator_placer) [00:00:03]: Could not unload undefined prefab 0xac737a0e (pithhat) [00:00:03]: Could not unload undefined prefab 0x6e24d18f (interior_floor_wood) [00:00:03]: Could not unload undefined prefab 0xda31de05 (deco_table_raw) [00:00:03]: Could not unload undefined prefab 0xda566d25 (deco_table_raw_placer) [00:00:03]: Could not unload undefined prefab 0x5bbb16dc (deco_round) [00:00:03]: Could not unload undefined prefab 0xf833ec3 (deco_round_cornerbeam_placer) [00:00:03]: Could not unload undefined prefab 0x4dfa7cd9 (deco_millinery) [00:00:03]: Could not unload undefined prefab 0xdcb10240 (deco_millinery_cornerbeam_placer) [00:00:03]: Could not unload undefined prefab 0x485bddbf (deco_wood) [00:00:03]: Could not unload undefined prefab 0xfdc9b826 (deco_wood_cornerbeam_placer) [00:00:03]: Could not unload undefined prefab 0xfdab5b6e (rug_wormhole) [00:00:03]: Could not unload undefined prefab 0x80a9977c (rug_wormhole_placer) [00:00:03]: Could not unload undefined prefab 0xb8e3be7 (deco_chair_stuffed) [00:00:03]: Could not unload undefined prefab 0xc0cd0271 (chair_stuffed_placer) [00:00:03]: Could not unload undefined prefab 0x33a7f0a1 (lograft) [00:00:03]: Could not unload undefined prefab 0xcca82b89 (lograft_placer) [00:00:03]: Could not unload undefined prefab 0x8f0787a3 (window_large_square_curtain) [00:00:03]: Could not unload undefined prefab 0x5d843807 (window_large_square_curtain_placer) [00:00:03]: Could not unload undefined prefab 0x43f6355e (snakeskinhat) [00:00:03]: Could not unload undefined prefab 0xe2b3e4f0 (window_large_square) [00:00:03]: Could not unload undefined prefab 0x30bd117a (window_large_square_placer) [00:00:03]: Could not unload undefined prefab 0xc85be77 (thunderhat) [00:00:03]: Could not unload undefined prefab 0xe3296018 (window_small_peaked_curtain) [00:00:03]: Could not unload undefined prefab 0x68329c52 (window_small_peaked_curtain_placer) [00:00:03]: Could not unload undefined prefab 0x4a5c1770 (rug_nailbed) [00:00:03]: Could not unload undefined prefab 0xaca53efa (rug_nailbed_placer) [00:00:03]: Could not unload undefined prefab 0xdd889b55 (deco_antiquities_beefalo) [00:00:03]: Could not unload undefined prefab 0xd341fbd5 (deco_antiquities_beefalo_placer) [00:00:03]: Could not unload undefined prefab 0xf2a65def (deco_marble) [00:00:03]: Could not unload undefined prefab 0x733e6056 (deco_marble_cornerbeam_placer) [00:00:03]: Could not unload undefined prefab 0xb760043d (deco_wallornament_no_smoking) [00:00:03]: Could not unload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [00:00:03]: Could not unload undefined prefab 0x99a30df8 (pighouse_city) [00:00:03]: Could not unload undefined prefab 0xda133672 (pighouse_city_placer) [00:00:03]: Could not unload undefined prefab 0xd6fd3291 (rug_braid) [00:00:03]: Could not unload undefined prefab 0xcccb4d99 (rug_braid_placer) [00:00:03]: Could not unload undefined prefab 0x14894bd9 (deco_wallornament_periodic_table) [00:00:03]: Could not unload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [00:00:03]: Could not unload undefined prefab 0x52f1204e (candlehat) [00:00:03]: Could not unload undefined prefab 0x2403ccde (magnifying_glass) [00:00:03]: Could not unload undefined prefab 0x9af31602 (deco_wallornament_hunt) [00:00:03]: Could not unload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [00:00:03]: Could not unload undefined prefab 0xa7fbb995 (shelves_hutch) [00:00:03]: Could not unload undefined prefab 0x394fcd95 (shelves_hutch_placer) [00:00:03]: Could not unload undefined prefab 0xfadcd8c3 (deco_wallornament_photo) [00:00:03]: Could not unload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [00:00:03]: Could not unload undefined prefab 0x92b93b1f (deco_wallornament_axe) [00:00:03]: Could not unload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [00:00:03]: Could not unload undefined prefab 0x29e69bcb (disarming_kit) [00:00:03]: Could not unload undefined prefab 0x5da2328d (deco_lamp_upturn) [00:00:03]: Could not unload undefined prefab 0xca9f869d (deco_lamp_upturn_placer) [00:00:03]: Could not unload undefined prefab 0x37523f00 (deco_table_crate) [00:00:03]: Could not unload undefined prefab 0xfa37536a (deco_table_crate_placer) [00:00:03]: Could not unload undefined prefab 0x41a7dded (deco_antiquities_wallfish) [00:00:03]: Could not unload undefined prefab 0x57b7c33d (deco_antiquities_wallfish_placer) [00:00:03]: Could not unload undefined prefab 0xd35506f1 (deco_table_diy) [00:00:03]: Could not unload undefined prefab 0x6892139 (deco_table_diy_placer) [00:00:03]: Could not unload undefined prefab 0x4cd43780 (smelter) [00:00:03]: Could not unload undefined prefab 0x8d9094fa (smetler_placer) [00:00:03]: Could not unload undefined prefab 0xb806e145 (shelves_glass) [00:00:03]: Could not unload undefined prefab 0x9ac319e5 (shelves_glass_placer) [00:00:03]: Could not unload undefined prefab 0x71b5890c (deco_lamp_stainglass) [00:00:03]: Could not unload undefined prefab 0xbf49de5e (deco_lamp_stainglass_placer) [00:00:03]: Could not unload undefined prefab 0x8e648999 (shelves_hooks) [00:00:03]: Could not unload undefined prefab 0xf599c491 (shelves_hooks_placer) [00:00:03]: Could not unload undefined prefab 0x9bc8df4c (deco_table_banker) [00:00:03]: Could not unload undefined prefab 0xfc99781e (deco_table_banker_placer) [00:00:03]: Could not unload undefined prefab 0x5389d606 (interior_floor_check) [00:00:03]: Could not unload undefined prefab 0x29da2f76 (pig_shop_deli) [00:00:03]: Could not unload undefined prefab 0x4bb5174 (pig_shop_deli_placer) [00:00:03]: Could not unload undefined prefab 0x7c7d61e1 (deco_plantholder_fernstand) [00:00:03]: Could not unload undefined prefab 0xfc74ea49 (deco_plantholder_fernstand_placer) [00:00:03]: Could not unload undefined prefab 0xbb50fc53 (deco_chair_massager) [00:00:03]: Could not unload undefined prefab 0x1e0e9b29 (chair_massager_placer) [00:00:03]: Could not unload undefined prefab 0x2eb15fb5 (deco_plantholder_fern) [00:00:03]: Could not unload undefined prefab 0xbad2df75 (deco_plantholder_fern_placer) [00:00:03]: Could not unload undefined prefab 0xe8c452ac (deco_plantholder_traps) [00:00:03]: Could not unload undefined prefab 0x1059ecbe (deco_plantholder_traps_placer) [00:00:03]: Could not unload undefined prefab 0x171194ba (deco_plantholder_zz) [00:00:03]: Could not unload undefined prefab 0x5397e330 (deco_plantholder_zz_placer) [00:00:03]: Could not unload undefined prefab 0x506a0f05 (interior_floor_sheet_metal) [00:00:03]: Could not unload undefined prefab 0x7ad2b6dc (window_tall) [00:00:03]: Could not unload undefined prefab 0x338bdc8e (window_tall_placer) [00:00:03]: Could not unload undefined prefab 0xdcd8b64b (deco_lamp_gothic) [00:00:03]: Could not unload undefined prefab 0x1f002f5f (deco_lamp_gothic_placer) [00:00:03]: Could not unload undefined prefab 0x89ee4ae9 (deco_plantholder_dishgarden) [00:00:03]: Could not unload undefined prefab 0xa6594f41 (deco_plantholder_dishgarden_placer) [00:00:03]: Could not unload undefined prefab 0x7a2d9b15 (rug_beard) [00:00:03]: Could not unload undefined prefab 0x2f08c15 (rug_beard_placer) [00:00:03]: Could not unload undefined prefab 0x5c641039 (deco_plantholder_draceana) [00:00:03]: Could not unload undefined prefab 0x23f3d5f1 (deco_plantholder_draceana_placer) [00:00:03]: Could not unload undefined prefab 0x3a9c75e (deco_lamp_2upturns) [00:00:03]: Could not unload undefined prefab 0xdd0d0f8c (deco_lamp_2upturns_placer) [00:00:03]: Could not unload undefined prefab 0xdec7e899 (deco_wallornament_mosaic) [00:00:03]: Could not unload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [00:00:03]: Could not unload undefined prefab 0x44734d2 (deco_lamp_crystals) [00:00:03]: Could not unload undefined prefab 0x4be2ed18 (deco_lamp_crystals_placer) [00:00:03]: Could not unload undefined prefab 0x1cc95f01 (player_house_manor_craft) [00:00:03]: Could not unload undefined prefab 0x9598d664 (deco_lamp_fringe) [00:00:03]: Could not unload undefined prefab 0xd9326b06 (deco_lamp_fringe_placer) [00:00:03]: Could not unload undefined prefab 0x86cb11ef (bugrepellent) [00:00:03]: Could not unload undefined prefab 0xfa6bf685 (shelves_pipe) [00:00:03]: Could not unload undefined prefab 0x311f34a5 (shelves_pipe_placer) [00:00:03]: Could not unload undefined prefab 0xcad65074 (pig_shop_bank) [00:00:03]: Could not unload undefined prefab 0x5e858cf6 (pig_shop_bank_placer) [00:00:03]: Could not unload undefined prefab 0x6e5c26ec (metalplatehat) [00:00:03]: Could not unload undefined prefab 0x828a79b4 (player_house_gothic_craft) [00:00:03]: Could not unload undefined prefab 0x3827e512 (swinging_light_basic_metal) [00:00:03]: Could not unload undefined prefab 0xcea2acd8 (swinging_light_basic_metal_placer) [00:00:03]: Could not unload undefined prefab 0x57303000 (deco_lamp_candelabra) [00:00:03]: Could not unload undefined prefab 0x356f226a (deco_lamp_candelabra_placer) [00:00:03]: Could not unload undefined prefab 0xb06405b9 (pig_shop_hatshop) [00:00:03]: Could not unload undefined prefab 0x96298071 (pig_shop_hatshop_placer) [00:00:03]: Could not unload undefined prefab 0x6d331947 (deco_lamp_2fringes) [00:00:03]: Could not unload undefined prefab 0x579c4563 (deco_lamp_2fringes_placer) [00:00:03]: Could not unload undefined prefab 0x37c31aa6 (lantern) [00:00:03]: Could not unload undefined prefab 0x86bcbe6a (player_house_tudor_craft) [00:00:03]: Could not unload undefined prefab 0xc3e68c44 (pig_shop_cityhall_player) [00:00:03]: Could not unload undefined prefab 0xb911372e (pig_shop_cityhall_placer) [00:00:03]: Could not unload undefined prefab 0xe32eba07 (deco_lamp_glass) [00:00:03]: Could not unload undefined prefab 0x453df4a3 (deco_lamp_glass_placer) [00:00:03]: Could not unload undefined prefab 0xdae22a1 (deco_lamp_ceramic) [00:00:03]: Could not unload undefined prefab 0x11d97989 (deco_lamp_ceramic_placer) [00:00:03]: Could not unload undefined prefab 0xfd6ec64e (deco_chair_footrest) [00:00:03]: Could not unload undefined prefab 0x4599d86e (chair_footrest_placer) [00:00:03]: Could not unload undefined prefab 0xc6a3122e (interior_wall_checkered) [00:00:03]: Could not unload undefined prefab 0xea45c78 (deco_lamp_elizabethan) [00:00:03]: Could not unload undefined prefab 0xc3d347f2 (deco_lamp_elizabethan_placer) [00:00:03]: Could not unload undefined prefab 0x7034a4d (rug_oval) [00:00:03]: Could not unload undefined prefab 0x1f3bfedd (rug_oval_placer) [00:00:03]: Could not unload undefined prefab 0xc484206 (deco_chair_classic) [00:00:03]: Could not unload undefined prefab 0xee20292 (chair_classic_placer) [00:00:03]: Could not unload undefined prefab 0x695f98d6 (turf_lawn) [00:00:03]: Could not unload undefined prefab 0x195c9f72 (shears) [00:00:03]: Could not unload undefined prefab 0x45338a (rug_tiles) [00:00:03]: Could not unload undefined prefab 0xfdb93060 (rug_tiles_placer) [00:00:03]: Could not unload undefined prefab 0x3a18ed11 (deco_lamp_hoofspa) [00:00:03]: Could not unload undefined prefab 0xccedf319 (deco_lamp_hoofspa_placer) [00:00:03]: Could not unload undefined prefab 0x9987d2bb (turf_beard_hair) [00:00:03]: Could not unload undefined prefab 0x18319439 (deco_wallornament_gears_art) [00:00:03]: Could not unload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [00:00:03]: Could not unload undefined prefab 0x7a9c42b2 (player_house_villa_craft) [00:00:03]: Could not unload undefined prefab 0xd3849f48 (pig_shop_produce) [00:00:03]: Could not unload undefined prefab 0x9526f122 (pig_shop_produce_placer) [00:00:03]: Could not unload undefined prefab 0x6d4b616b (playerhouse_city) [00:00:03]: Could not unload undefined prefab 0xe9fefc3f (playerhouse_city_placer) [00:00:03]: Could not unload undefined prefab 0x2eb713f (pig_shop_weapons) [00:00:03]: Could not unload undefined prefab 0x40705f6b (pig_shop_weapons_placer) [00:00:03]: Could not unload undefined prefab 0xaff818f (window_tall_curtain) [00:00:03]: Could not unload undefined prefab 0x2bffdb1b (window_tall_curtain_placer) [00:00:03]: Could not unload undefined prefab 0x116cb80c (city_lamp) [00:00:03]: Could not unload undefined prefab 0xaf74ef5e (city_lamp_placer) [00:00:03]: Could not unload undefined prefab 0x4cadd294 (rug_rectangle) [00:00:03]: Could not unload undefined prefab 0x4367c2d6 (rug_rectangle_placer) [00:00:03]: Could not unload undefined prefab 0x21d35341 (interior_wall_sunflower) [00:00:03]: Could not unload undefined prefab 0x8b6ef695 (venomgland) [00:00:03]: Could not unload undefined prefab 0xc609cc7e (pig_shop_arcane) [00:00:03]: Could not unload undefined prefab 0xfd5c026c (pig_shop_arcane_placer) [00:00:03]: Could not unload undefined prefab 0x3112ce61 (deco_chair_corner) [00:00:03]: Could not unload undefined prefab 0xa0a14a9b (chair_corner_placer) [00:00:03]: Could not unload undefined prefab 0xd33f491a (deco_lamp_spool) [00:00:03]: Could not unload undefined prefab 0x6dc7d6d0 (deco_lamp_spool_placer) [00:00:03]: Could not unload undefined prefab 0x33ab6997 (hud) [00:00:03]: Could not unload undefined prefab 0x3364203d (forest) [00:00:03]: Could not unload undefined prefab 0x2e5cb72d (cave) [00:00:03]: Could not unload undefined prefab 0x7c61e1f5 (shipwrecked) [00:00:03]: Could not unload undefined prefab 0x48fc3ce3 (porkland) [00:00:03]: Could not unload undefined prefab 0xa552d992 (volcanolevel) [00:00:03]: Could not unload undefined prefab 0x40b82ff2 (maxwell) [00:00:03]: Could not unload undefined prefab 0xbddda476 (fire) [00:00:03]: Could not unload undefined prefab 0x1078732c (character_fire) [00:00:03]: Could not unload undefined prefab 0x427b5b39 (shatter) [00:00:03]: scripts/gamelogic.lua(140,1) Unload BE done [00:00:03]: scripts/dlcsupport.lua(27,1) Load scripts/DLC001_prefab_files [00:00:03]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:00:04]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:00:23]: scripts/mods.lua(296,1) Mod: workshop-796404257 (MyPets) Registering prefabs [00:00:23]: scripts/mods.lua(302,1) Mod: workshop-796404257 (MyPets) Registering prefab file: prefabs/critters [00:00:24]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_lamb [00:00:24]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_lamb_builder [00:00:24]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_puppy [00:00:24]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_puppy_builder [00:00:24]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_kitten [00:00:24]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_kitten_builder [00:00:24]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_dragonling [00:00:24]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_dragonling_builder [00:00:24]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_glomling [00:00:24]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_glomling_builder [00:00:24]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_perdling [00:00:24]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_perdling_builder [00:00:24]: scripts/mods.lua(302,1) Mod: workshop-796404257 (MyPets) Registering prefab file: prefabs/critterlab [00:00:24]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critterlab [00:00:24]: scripts/mods.lua(319,1) Mod: workshop-796404257 (MyPets) Registering default mod prefab [00:00:24]: scripts/mods.lua(296,1) Mod: workshop-1485194313 (Character Skins) Registering prefabs [00:00:24]: scripts/mods.lua(319,1) Mod: workshop-1485194313 (Character Skins) Registering default mod prefab [00:00:25]: scripts/mods.lua(296,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefabs [00:00:25]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/icebox_victorian_frost_fx [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) icebox_victorian_frost_fx [00:00:25]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/firepit_firebird_puff_fx [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) firepit_firebird_puff_fx [00:00:25]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/cane_ancient_fx [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_ancient_fx1 [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_ancient_fx2 [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_ancient_fx3 [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_ancient_fx [00:00:25]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/krampus [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) krampus [00:00:25]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/krampus_sack_card [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) krampus_sack_card [00:00:25]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/tears [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) tears [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) emote_fx [00:00:25]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/icebox_coffin_bat_fx [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) icebox_coffin_bat_fx [00:00:25]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/lantern_tesla_fx [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern_tesla_fx_held [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern_tesla_fx_ground [00:00:25]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/lantern_winter_fx [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern_winter_fx_held [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern_winter_fx_ground [00:00:25]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/mininglantern [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern [00:00:25]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/batbat_bats [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) batbat_bats [00:00:25]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/cane_victorian_fx [00:00:25]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_victorian_fx [00:00:25]: scripts/mods.lua(319,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering default mod prefab [00:00:28]: scripts/gamelogic.lua(152,1) Load FE [00:00:28]: scripts/gamelogic.lua(156,1) Load FE: done [00:00:28]: SimLuaProxy::QueryServer() [00:00:28]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:00:28]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:00:28]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:00:28]: Reset() returning [00:00:28]: QueryServerComplete no callback [00:00:29]: HttpClientWriteCallback (0x0494F584, 1, 2361, 0x0708FB4C) [00:00:29]: HttpClientWriteCallback READ 2361 (2361 total) [00:00:29]: QueryServerComplete no callback [00:00:37]: scripts/screens/slotdetailsscreen.lua(65,1) Loading slot details my DLC is RoG = false Capy = false Pork = true [00:00:39]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:00:41]: scripts/screens/slotdetailsscreen.lua(358,1) Continue Saved Game [00:00:42]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-796404257 [00:00:42]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-1485194313 [00:00:42]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-1307666766 [00:00:42]: Collecting garbage... [00:00:42]: lua_gc took 0.03 seconds [00:00:42]: ~SimLuaProxy() [00:00:42]: lua_close took 0.06 seconds [00:00:42]: ReleaseAll [00:00:42]: ReleaseAll Finished [00:00:42]: cGame::StartPlaying [00:00:42]: LOADING LUA [00:00:42]: DoLuaFile scripts/main.lua [00:00:42]: DoLuaFile loading buffer scripts/main.lua [00:00:42]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:00:42]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:00:42]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:00:42]: scripts/main.lua(188,1) running main.lua [00:00:42]: scripts/main.lua(200,1) Sim Seed = 43000 [00:00:42]: scripts/modindex.lua(321,1) loaded modindex [00:00:42]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:00:42]: scripts/modindex.lua(249,1) WARNING loading modinfo.lua: workshop-184160028 does not specify if it is compatible with the base game. It may not work properly. [00:00:42]: scripts/modindex.lua(252,1) WARNING loading modinfo.lua: workshop-184160028 does not specify if it is compatible with Reign of Giants. It may not work properly. [00:00:42]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-1307666766 [00:00:42]: scripts/mods.lua(179,1) Loading mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) [00:00:42]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-1485194313 [00:00:42]: scripts/mods.lua(179,1) Loading mod: workshop-1485194313 (Character Skins) [00:00:42]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-796404257 [00:00:42]: scripts/mods.lua(179,1) Loading mod: workshop-796404257 (MyPets) [00:00:42]: scripts/mods.lua(206,1) Mod: workshop-796404257 (MyPets) Loading modworldgenmain.lua [00:00:42]: scripts/mods.lua(206,1) Mod: workshop-796404257 (MyPets) Loading modmain.lua [00:00:42]: scripts/mods.lua(206,1) Mod: workshop-1485194313 (Character Skins) Loading modworldgenmain.lua [00:00:42]: scripts/mods.lua(214,1) Mod: workshop-1485194313 (Character Skins) Mod had no modworldgenmain.lua. Skipping. [00:00:42]: scripts/mods.lua(206,1) Mod: workshop-1485194313 (Character Skins) Loading modmain.lua [00:00:42]: scripts/mods.lua(132,1) modimport: ../mods/workshop-1485194313/scripts/stategraphs/SGxiaoqiang.lua [00:00:42]: scripts/mods.lua(206,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Loading modworldgenmain.lua [00:00:42]: scripts/mods.lua(214,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Mod had no modworldgenmain.lua. Skipping. [00:00:42]: scripts/mods.lua(206,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Loading modmain.lua [00:00:42]: scripts/mods.lua(132,1) modimport: ../mods/workshop-1307666766/scripts/stategraphs/SGxiaoqiang.lua [00:00:42]: LOADING LUA SUCCESS [00:00:42]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4562 [00:00:42]: scripts/playerprofile.lua(591,1) loaded profile [00:00:42]: scripts/playerprofile.lua(655,1) bloom_enabled false [00:00:42]: DEVICE CAP 1545122453 [00:00:42]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:00:42]: scripts/saveindex.lua(122,1) loaded saveindex [00:00:42]: scripts/gamelogic.lua(1535,1) OnFilesLoaded() [00:00:42]: scripts/gamelogic.lua(1524,1) OnUpdatePurchaseStateComplete [00:00:42]: scripts/gamelogic.lua(1431,1) Loading slot 4 [00:00:42]: scripts/gamelogic.lua(1433,1) Load Slot: Has World [00:00:42]: scripts/gamelogic.lua(168,1) Unload FE [00:00:42]: scripts/gamelogic.lua(170,1) Unload FE done [00:00:42]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:00:42]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:00:51]: Could not preload undefined prefab 0x1901065e (DLC0003) [00:00:51]: Could not preload undefined prefab 0x1901065d (DLC0002) [00:00:51]: scripts/mods.lua(296,1) Mod: workshop-796404257 (MyPets) Registering prefabs [00:00:51]: scripts/mods.lua(302,1) Mod: workshop-796404257 (MyPets) Registering prefab file: prefabs/critters [00:00:51]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_lamb [00:00:51]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_lamb_builder [00:00:51]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_puppy [00:00:51]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_puppy_builder [00:00:51]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_kitten [00:00:51]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_kitten_builder [00:00:51]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_dragonling [00:00:51]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_dragonling_builder [00:00:51]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_glomling [00:00:51]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_glomling_builder [00:00:51]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_perdling [00:00:51]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_perdling_builder [00:00:51]: scripts/mods.lua(302,1) Mod: workshop-796404257 (MyPets) Registering prefab file: prefabs/critterlab [00:00:51]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critterlab [00:00:51]: scripts/mods.lua(319,1) Mod: workshop-796404257 (MyPets) Registering default mod prefab [00:00:51]: scripts/mods.lua(296,1) Mod: workshop-1485194313 (Character Skins) Registering prefabs [00:00:51]: scripts/mods.lua(319,1) Mod: workshop-1485194313 (Character Skins) Registering default mod prefab [00:00:52]: scripts/mods.lua(296,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefabs [00:00:52]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/icebox_victorian_frost_fx [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) icebox_victorian_frost_fx [00:00:52]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/firepit_firebird_puff_fx [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) firepit_firebird_puff_fx [00:00:52]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/cane_ancient_fx [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_ancient_fx1 [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_ancient_fx2 [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_ancient_fx3 [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_ancient_fx [00:00:52]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/krampus [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) krampus [00:00:52]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/krampus_sack_card [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) krampus_sack_card [00:00:52]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/tears [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) tears [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) emote_fx [00:00:52]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/icebox_coffin_bat_fx [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) icebox_coffin_bat_fx [00:00:52]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/lantern_tesla_fx [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern_tesla_fx_held [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern_tesla_fx_ground [00:00:52]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/lantern_winter_fx [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern_winter_fx_held [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern_winter_fx_ground [00:00:52]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/mininglantern [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern [00:00:52]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/batbat_bats [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) batbat_bats [00:00:52]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/cane_victorian_fx [00:00:52]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_victorian_fx [00:00:52]: scripts/mods.lua(319,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering default mod prefab [00:00:54]: scripts/gamelogic.lua(184,1) LOAD BE [00:00:55]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:00:55]: Could not preload undefined prefab 0x6361dc13 (tropical_fish_cooked) [00:00:56]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:00:56]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:00:56]: Could not preload undefined prefab 0xbaa28801 (cononut_halved) [00:00:56]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:00:56]: Could not preload undefined prefab 0xbf4c7aeb (waterseeds) [00:00:57]: Could not preload undefined prefab 0xfdea7789 (floater) [00:00:57]: Could not preload undefined prefab 0xd0ee4d1c (sandcastle) [00:00:57]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:00:57]: Could not preload undefined prefab 0x3046954f (turf_lavarock) [00:00:57]: Could not preload undefined prefab 0x6170f8be (dropped_net) [00:00:57]: Could not preload undefined prefab 0x1901065d (DLC0002) [00:00:57]: Could not preload undefined prefab 0x5ecdd9bd (landspawner) [00:00:57]: Could not preload undefined prefab 0x223749c9 (player_common) [00:00:57]: Could not preload undefined prefab 0x535fab2b (poisonmistparticle) [00:00:57]: Could not preload undefined prefab 0x5f41a1f4 (brokenwalls) [00:00:57]: Could not preload undefined prefab 0xb92f32f4 (trunk) [00:00:57]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:57]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:57]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:57]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:57]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:57]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:57]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:57]: Could not preload undefined prefab 0xb070dece (flotsam_basegame) [00:00:57]: Could not preload undefined prefab 0x1901065e (DLC0003) [00:00:57]: Could not preload undefined prefab 0xf0533cd6 (area_maxwelllight) [00:00:57]: Could not preload undefined prefab 0x3759b3bb (pighouse_trader) [00:00:57]: Could not preload undefined prefab 0x394ba2a4 (pigshop) [00:00:57]: Could not preload undefined prefab 0x322d8d8d (peagawk_bush) [00:00:58]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:58]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:58]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:00:58]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:00:58]: Could not preload undefined prefab 0x5577c7d1 (dragonfly_fx) [00:00:59]: Could not preload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5) [00:00:59]: Could not preload undefined prefab 0xeee29546 (gasarea) [00:01:00]: Could not preload undefined prefab 0xc8b38691 (splash_cloud_drop) [00:01:01]: Could not preload undefined prefab 0x53204470 (deco_wallornament_fulllength_mirror_placer) [00:01:01]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:01]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:01]: Could not preload undefined prefab 0x88ee6423 (deco_wallornament_black_cat_placer) [00:01:01]: Could not preload undefined prefab 0xbd28e590 (deco_wallornament_wreath_placer) [00:01:01]: Could not preload undefined prefab 0x4d690148 (deco_wallornament_cape_placer) [00:01:01]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:01]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:01]: Could not preload undefined prefab 0xf60a190c (deco_wallornament_embroidery_hoop_placer) [00:01:01]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:01]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:01]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:01]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:01]: Could not preload undefined prefab 0x5bbb16dc (deco_round) [00:01:01]: Could not preload undefined prefab 0x4dfa7cd9 (deco_millinery) [00:01:01]: Could not preload undefined prefab 0x485bddbf (deco_wood) [00:01:01]: Could not preload undefined prefab 0xf2a65def (deco_marble) [00:01:01]: Could not preload undefined prefab 0xf9e9a8ed (deco_wallornament_no_smoking_placer) [00:01:01]: Could not preload undefined prefab 0x1b94f251 (deco_wallornament_periodic_table_placer) [00:01:01]: Could not preload undefined prefab 0x11021fe8 (deco_wallornament_hunt_placer) [00:01:01]: Could not preload undefined prefab 0x11e2dee7 (deco_wallornament_photo_placer) [00:01:01]: Could not preload undefined prefab 0xdb6ddd8b (deco_wallornament_axe_placer) [00:01:01]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:01]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:01]: Could not preload undefined prefab 0xf36ca591 (deco_wallornament_mosaic_placer) [00:01:01]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:01]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:01]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:01]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:01]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:01]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:01]: Could not preload undefined prefab 0x1e8d51f1 (deco_wallornament_gears_art_placer) [00:01:01]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:01]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:01]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:01]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:01]: Could not preload undefined prefab 0xfab13c96 (swinging_light1) [00:01:01]: Could not preload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall) [00:01:01]: scripts/gamelogic.lua(192,1) LOAD BE : done [00:01:01]: scripts/prefabs/porkland.lua(597,1) porkland [00:01:01]: MiniMapComponent::AddAtlas(minimap/minimap_data.xml) [00:01:01]: MiniMapComponent::AddAtlas(../mods/workshop-796404257/minimap/critterlab.xml) [00:01:02]: scripts/components/seasonmanager_pork.lua(2804,1) AUTUMN TIME [00:01:02]: scripts/prefabs/porkland.lua(592,1) Plateau [00:01:02]: scripts/components/seasonmanager_pork.lua(380,1) PLATEAU [00:01:02]: scripts/components/seasonmanager_pork.lua(2928,1) TEMPERATE SEASON [00:01:02]: scripts/entityscript.lua(317,1) component dsskins already exists in prefab! [00:01:02]: scripts/gamelogic.lua(544,1) World info: [00:01:02]: scripts/gamelogic.lua(546,1) build_version 298833 [00:01:02]: scripts/gamelogic.lua(546,1) level_id PORKLAND_DEFAULT [00:01:02]: scripts/gamelogic.lua(546,1) build_date 573 [00:01:02]: scripts/gamelogic.lua(546,1) seed 1545077493 [00:01:02]: scripts/gamelogic.lua(546,1) build_time 17:33:25 [00:01:02]: scripts/gamelogic.lua(551,1) Prefab porkland [00:01:04]: scripts/gamelogic.lua(583,1) Loading Nav Grid [00:01:04]: scripts/entityscript.lua(317,1) component globalloot already exists in prefab! [00:01:04]: scripts/components/aporkalypse.lua(65,1) LOADING APORKALYPSE [00:01:04]: scripts/components/aporkalypse.lua(91,1) NO PATCHING REQUIRED [00:01:04]: scripts/components/economy.lua(114,1) resetting delays [00:01:04]: scripts/saveindex.lua(598,1) ClearCurrentResurrectors CB [00:01:04]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:05]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:05]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:05]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:05]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:05]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:05]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:05]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:05]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:05]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:05]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:05]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:05]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true plug [00:01:05]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:01:06]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:06]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:06]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:06]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:06]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:06]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:06]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:06]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:06]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:06]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:06]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:06]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:07]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:07]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:07]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:07]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:07]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:07]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:09]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:09]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:09]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:09]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:09]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE [00:01:09]: scripts/components/interiorspawner.lua(119,1) Spawn Origin 125576 at 125576 - interior_spawn_origin [00:01:09]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:01:09]: scripts/components/interiorspawner.lua(1833,1) Check for black room bug.... [00:01:09]: scripts/components/interiorspawner.lua(1858,1) Seems we're good. [00:01:09]: scripts/saveindex.lua(394,1) LoadSavedSeasonData CB [00:01:09]: scripts/saveindex.lua(416,1) LoadSavedVolcanoData CB [00:01:09]: scripts/saveindex.lua(255,1) LoadSavedHoundedData CB [00:01:09]: scripts/maputil.lua(252,1) Reconstructing topology [00:01:09]: scripts/maputil.lua(255,1) ...Sorting points [00:01:09]: scripts/maputil.lua(271,1) ...Sorting edges [00:01:09]: scripts/maputil.lua(303,1) ...Connecting nodes [00:01:09]: scripts/maputil.lua(317,1) ...Validating connections [00:01:09]: scripts/maputil.lua(371,1) ...Housekeeping [00:01:09]: scripts/maputil.lua(398,1) ...Done! [00:01:09]: scripts/widgets/bloodover.lua(30,1) update state [00:01:09]: scripts/widgets/bloodover.lua(50,1) turn off [00:01:09]: scripts/widgets/boatover.lua(30,1) update state [00:01:09]: scripts/widgets/boatover.lua(45,1) turn off [00:01:09]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:01:09]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:01:09]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:01:12]: Reset() returning [00:01:12]: QueryServerComplete no callback [00:01:14]: scripts/entityscript.lua(145,1) THIS ENTITY DID NOT HAVE A TRANSFORM..YET minimap [00:01:14]: Could not find anim [hide_pre] in bank [eyebush] [00:01:14]: Could not find anim [hide_pre] in bank [eyebush] [00:01:14]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110141 - frog_poison [00:01:15]: Could not find anim [jumpout] in bank [frog] [00:01:15]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:01:15]: scripts/mainfunctions.lua(190,1) Spawned home_prototyper from ...t_starve/data/scripts/components/interiorspawner.lua:39 [00:01:15]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:01:15]: scripts/mainfunctions.lua(190,1) Spawned world from ...common/dont_starve/data/scripts/prefabs/porkland.lua:598 [00:03:26]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:03:26]: scripts/mainfunctions.lua(190,1) Spawned porkland from ...amapps/common/dont_starve/data/scripts/gamelogic.lua:516 [00:03:29]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:03:29]: scripts/components/interiorspawner.lua(1202,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:03:29]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:03:29]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:03:29]: scripts/components/interiorspawner.lua(1212,1) Loading Interior 211 With Handle 206 [00:03:29]: scripts/components/interiorspawner.lua(1358,1) SPAWNING INTERIOR, FIRST TIME ONLY [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM generic_interior [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM prop_door [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM prop_door_shadow [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_roomglow_large [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM prop_door [00:03:29]: Could not find anim [idle] in bank [wall_decals_palace] [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_corner [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_corner [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_corner_front [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_corner_front [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_lights [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_lights [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_lights [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_lights [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_big_front [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_big_front [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_big_front [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_big_front [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_front [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_front [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_front [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_front [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_corner [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_corner [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_corner [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_corner [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_plant [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_plant [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM wall_mirror [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM wall_mirror [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_picture1 [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_picture2 [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_picture1 [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM pigman_queen [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_throne [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_corners [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_corners [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_corners [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_corners [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM swinglightobject [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM swinglightobject [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM window_round_light_backwall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM window_palace [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM window_round_light_backwall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM window_palace [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM window_round_light_backwall [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM window_palace_stainglass [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_runner [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_runner [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_runner [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_runner [00:03:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_runner [00:03:29]: scripts/components/interiorspawner.lua(1301,1) *** Warning *** InteriorSpawner:LoadInterior - no doors for interior 211 (pig_palace) [00:03:29]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:03:29]: scripts/components/interiorspawner.lua(568,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:03:29]: scripts/components/interiorspawner.lua(569,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:03:29]: scripts/components/interiorspawner.lua(570,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:03:29]: scripts/components/interiorspawner.lua(572,1) Player at (-610.94, 0.00, 463.31) INTERIOR [00:03:29]: scripts/components/interiorspawner.lua(603,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:03:29]: scripts/components/interiorspawner.lua(604,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:03:29]: scripts/components/interiorspawner.lua(605,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:03:29]: scripts/components/interiorspawner.lua(607,1) Player at (-610.94, 0.00, 463.31) INTERIOR [00:03:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:03:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:04:12]: attempt to call a nil value [00:04:26]: cSoundEmitterComponent::PlaySound() already playing sound named [talk] [00:04:27]: cSoundEmitterComponent::PlaySound() already playing sound named [talk] [00:05:03]: [SYSMEM]76% - PH:1863m/7856m PG:2675m/10386m VRT:1520m/4095m XM:0m [00:05:03]: [PRCMEM]PWS:2294m WS:2186m PPU:806k PU 712k PNU:173k NU:169k PF:2226m PPF:2273m [00:09:40]: scripts/components/economy.lua(114,1) resetting delays [00:09:41]: QueryServerComplete no callback [00:10:03]: [SYSMEM]74% - PH:2017m/7856m PG:2628m/10386m VRT:1520m/4095m XM:0m [00:10:03]: [PRCMEM]PWS:2294m WS:2188m PPU:806k PU 723k PNU:173k NU:168k PF:2228m PPF:2273m [00:11:42]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:11:42]: scripts/components/interiorspawner.lua(1181,1) Unload interior 211(pig_palace) [00:11:42]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pigcrownhat [00:11:42]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD sweatervest [00:11:42]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pedestal_key [00:11:42]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pig_scepter [00:11:42]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:11:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:11:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:11:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:11:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:11:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:11:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:11:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:11:47]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110142 - frog_poison [00:11:47]: Could not find anim [jumpout] in bank [frog] [00:11:48]: Could not find anim [jump] in bank [frog_water] [00:11:50]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110142 - frog_poison [00:11:51]: Could not find anim [jumpout] in bank [frog] [00:11:52]: Could not find anim [idle] in bank [peagawk] [00:11:52]: Could not find anim [hide_pre] in bank [eyebush] [00:11:53]: Could not find anim [idle] in bank [peagawk] [00:11:53]: Could not find anim [hide_pre] in bank [eyebush] [00:11:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:11:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:11:55]: Could not find anim [idle] in bank [peagawk] [00:11:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:11:55]: Could not find anim [hide_pre] in bank [eyebush] [00:11:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:11:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:11:56]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 127256 - frog_poison [00:11:56]: Could not find anim [idle] in bank [peagawk] [00:11:56]: Could not find anim [hide_pre] in bank [eyebush] [00:11:57]: Could not find anim [jumpout] in bank [frog] [00:11:58]: Could not find anim [idle] in bank [peagawk] [00:11:58]: Could not find anim [jump] in bank [frog_water] [00:12:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:05]: scripts/components/vineable.lua(106,1) HAS TASK? [00:12:05]: scripts/components/vineable.lua(106,1) HAS TASK? [00:12:06]: scripts/mainfunctions.lua(585,1) Entities saved 25977 [00:12:06]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:12:07]: scripts/mainfunctions.lua(672,1) Saved porkland_4 [00:12:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:23]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 127258 - frog_poison [00:12:24]: Could not find anim [jumpout] in bank [frog] [00:12:26]: Could not find anim [idle] in bank [peagawk] [00:12:26]: Could not find anim [hide_pre] in bank [eyebush] [00:12:27]: Could not find anim [idle] in bank [peagawk] [00:12:28]: Could not find anim [hide_pre] in bank [eyebush] [00:12:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:28]: Could not find anim [jump] in bank [frog_water] [00:12:29]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110142 - frog_poison [00:12:29]: Could not find anim [idle] in bank [peagawk] [00:12:29]: Could not find anim [jumpout] in bank [frog] [00:12:29]: Could not find anim [hide_pre] in bank [eyebush] [00:12:30]: Could not find anim [idle] in bank [peagawk] [00:12:31]: Could not find anim [hide_pre] in bank [eyebush] [00:12:32]: Could not find anim [idle] in bank [peagawk] [00:12:33]: Could not find anim [jump] in bank [frog_water] [00:12:35]: Could not find anim [jump] in bank [frog_water] [00:12:39]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110142 - frog_poison [00:12:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:39]: Could not find anim [jumpout] in bank [frog] [00:12:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:40]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:41]: cSoundEmitterComponent::PlaySound() already playing sound named [talk] [00:12:42]: Could not find anim [jump] in bank [frog_water] [00:12:43]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 128140 - frog_poison [00:12:44]: Could not find anim [jumpout] in bank [frog] [00:12:45]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110142 - frog_poison [00:12:46]: Could not find anim [jumpout] in bank [frog] [00:12:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:12:55]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 128305 - frog_poison [00:12:55]: Could not find anim [jumpout] in bank [frog] [00:12:58]: Could not find anim [jump] in bank [frog_water] [00:12:59]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:13:00]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:13:02]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:13:03]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 128305 - frog_poison [00:13:03]: Could not find anim [jumpout] in bank [frog] [00:13:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:08]: Could not find anim [jump] in bank [frog_water] [00:13:08]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 128306 - frog_poison [00:13:09]: Could not find anim [jumpout] in bank [frog] [00:13:12]: Could not find anim [idle_loop] in bank [hippo_water] [00:13:12]: Could not find anim [idle_loop] in bank [hippo] [00:13:14]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110142 - frog_poison [00:13:14]: Could not find anim [jumpout] in bank [frog] [00:13:15]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:13:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:19]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:19]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:21]: Could not find anim [jump] in bank [frog_water] [00:13:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:13:24]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:24]: scripts/components/interiorspawner.lua(1202,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:13:24]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:24]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:24]: scripts/components/interiorspawner.lua(1212,1) Loading Interior 211 With Handle 206 [00:13:24]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:24]: scripts/components/interiorspawner.lua(568,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:24]: scripts/components/interiorspawner.lua(569,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:13:24]: scripts/components/interiorspawner.lua(570,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:13:24]: scripts/components/interiorspawner.lua(572,1) Player at (-610.94, 0.00, 463.31) INTERIOR [00:13:24]: scripts/components/interiorspawner.lua(603,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:24]: scripts/components/interiorspawner.lua(604,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:13:24]: scripts/components/interiorspawner.lua(605,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:13:24]: scripts/components/interiorspawner.lua(607,1) Player at (-610.94, 0.00, 463.31) INTERIOR [00:13:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:13:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:13:29]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:29]: scripts/components/interiorspawner.lua(1181,1) Unload interior 211(pig_palace) [00:13:29]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pig_scepter [00:13:29]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pigcrownhat [00:13:29]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD sweatervest [00:13:29]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pedestal_key [00:13:29]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:29]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:29]: scripts/components/interiorspawner.lua(1212,1) Loading Interior 212 With Handle 207 [00:13:29]: scripts/components/interiorspawner.lua(1358,1) SPAWNING INTERIOR, FIRST TIME ONLY [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM generic_interior [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_roomglow [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM prop_door [00:13:29]: Could not find anim [idle] in bank [wall_decals_palace] [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM prop_door [00:13:29]: Could not find anim [idle] in bank [wall_decals_palace] [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_corners [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_corners [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_corners [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_corners [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM window_round_light_backwall [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM window_palace [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM window_round_light_backwall [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM window_palace [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_corner [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_corner [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_corner_front [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall_corner_front [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_tall [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shelves_queen_display_1 [00:13:29]: Could not find anim [wood] in bank [pedestal] [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shelves_queen_display_2 [00:13:29]: Could not find anim [wood] in bank [pedestal] [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shelves_queen_display_3 [00:13:29]: Could not find anim [wood] in bank [pedestal] [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_banner_small_sidewall [00:13:29]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shelves_marble [00:13:29]: scripts/components/interiorspawner.lua(1301,1) *** Warning *** InteriorSpawner:LoadInterior - no doors for interior 212 (pig_palace) [00:13:29]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:29]: scripts/components/interiorspawner.lua(568,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:29]: scripts/components/interiorspawner.lua(569,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:13:29]: scripts/components/interiorspawner.lua(570,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:13:29]: scripts/components/interiorspawner.lua(572,1) Player at (-619.94, 0.00, 472.31) INTERIOR [00:13:29]: scripts/components/interiorspawner.lua(603,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:29]: scripts/components/interiorspawner.lua(604,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:13:29]: scripts/components/interiorspawner.lua(605,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:13:29]: scripts/components/interiorspawner.lua(607,1) Player at (-619.94, 0.00, 472.31) INTERIOR [00:13:29]: scripts/prefabs/shelf.lua(310,1) LOCKED 1 [00:13:29]: scripts/prefabs/shelf.lua(310,1) LOCKED 1 [00:13:29]: scripts/prefabs/shelf.lua(310,1) LOCKED 1 [00:13:45]: scripts/actions.lua(368,1) wilba 100022 grabbed item on shelf shelf_slot 128709 city_hammer [00:13:50]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:50]: scripts/components/interiorspawner.lua(1181,1) Unload interior 212(pig_palace) [00:13:50]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD city_hammer [00:13:50]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pig_scepter [00:13:50]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pigcrownhat [00:13:50]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD sweatervest [00:13:50]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pedestal_key [00:13:50]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:50]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:50]: scripts/components/interiorspawner.lua(1212,1) Loading Interior 213 With Handle 208 [00:13:50]: scripts/components/interiorspawner.lua(1358,1) SPAWNING INTERIOR, FIRST TIME ONLY [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM generic_interior [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_roomglow [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM prop_door [00:13:50]: Could not find anim [idle] in bank [pig_shop_doormats] [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM prop_door [00:13:50]: Could not find anim [idle] in bank [wall_decals_palace] [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_corners [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_corners [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_corners [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_palace_corners [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_short_corner_lights [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_short_corner_lights [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_short_corner_front_lights [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_palace_beam_room_short_corner_front_lights [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_picture2 [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_picture1 [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shelves_wood [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shelves_wood [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM swinging_light_floral_bloomer [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shelves_displaycase [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shelves_displaycase [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shelves_displaycase [00:13:50]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shelves_displaycase [00:13:50]: scripts/components/interiorspawner.lua(1301,1) *** Warning *** InteriorSpawner:LoadInterior - no doors for interior 213 (pig_palace) [00:13:50]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:50]: scripts/components/interiorspawner.lua(568,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:50]: scripts/components/interiorspawner.lua(569,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:13:50]: scripts/components/interiorspawner.lua(570,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:13:50]: scripts/components/interiorspawner.lua(572,1) Player at (-619.94, 0.00, 470.81) INTERIOR [00:13:50]: scripts/components/interiorspawner.lua(603,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:13:50]: scripts/components/interiorspawner.lua(604,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:13:50]: scripts/components/interiorspawner.lua(605,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:13:50]: scripts/components/interiorspawner.lua(607,1) Player at (-619.94, 0.00, 470.81) INTERIOR [00:13:52]: scripts/actions.lua(368,1) wilba 100022 grabbed item on shelf shelf_slot 128813 trinket_giftshop_1 [00:13:54]: scripts/actions.lua(368,1) wilba 100022 grabbed item on shelf shelf_slot 128816 trinket_giftshop_1 [00:14:00]: scripts/actions.lua(368,1) wilba 100022 grabbed item on shelf shelf_slot 128818 trinket_giftshop_3 [00:14:01]: scripts/actions.lua(368,1) wilba 100022 grabbed item on shelf shelf_slot 128821 trinket_giftshop_3 [00:14:02]: scripts/actions.lua(368,1) wilba 100022 grabbed item on shelf shelf_slot 128823 trinket_giftshop_3 [00:14:03]: scripts/actions.lua(368,1) wilba 100022 grabbed item on shelf shelf_slot 128827 trinket_giftshop_3 [00:14:03]: scripts/actions.lua(368,1) wilba 100022 grabbed item on shelf shelf_slot 128825 trinket_giftshop_3 [00:14:06]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:06]: scripts/components/interiorspawner.lua(1181,1) Unload interior 213(pig_palace) [00:14:06]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD trinket_giftshop_1 [00:14:06]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD city_hammer [00:14:06]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pedestal_key [00:14:06]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pig_scepter [00:14:06]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pigcrownhat [00:14:06]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD sweatervest [00:14:06]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD trinket_giftshop_3 [00:14:06]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:06]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:06]: scripts/components/interiorspawner.lua(1212,1) Loading Interior 212 With Handle 207 [00:14:06]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:06]: scripts/components/interiorspawner.lua(568,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:06]: scripts/components/interiorspawner.lua(569,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:14:06]: scripts/components/interiorspawner.lua(570,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:14:06]: scripts/components/interiorspawner.lua(572,1) Player at (-619.94, 0.00, 454.31) INTERIOR [00:14:06]: scripts/components/interiorspawner.lua(603,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:06]: scripts/components/interiorspawner.lua(604,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:14:06]: scripts/components/interiorspawner.lua(605,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:14:06]: scripts/components/interiorspawner.lua(607,1) Player at (-619.94, 0.00, 454.31) INTERIOR [00:14:11]: scripts/actions.lua(368,1) wilba 100022 grabbed item on shelf shelf_slot 128723 trinket_14 [00:14:16]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:16]: scripts/components/interiorspawner.lua(1181,1) Unload interior 212(pig_palace) [00:14:16]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD trinket_14 [00:14:16]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pig_scepter [00:14:16]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pigcrownhat [00:14:16]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD sweatervest [00:14:16]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pedestal_key [00:14:16]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD city_hammer [00:14:16]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD trinket_giftshop_1 [00:14:16]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD trinket_giftshop_3 [00:14:16]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:16]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:16]: scripts/components/interiorspawner.lua(1212,1) Loading Interior 211 With Handle 206 [00:14:16]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:16]: scripts/components/interiorspawner.lua(568,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:16]: scripts/components/interiorspawner.lua(569,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:14:16]: scripts/components/interiorspawner.lua(570,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:14:16]: scripts/components/interiorspawner.lua(572,1) Player at (-619.94, 0.00, 450.31) INTERIOR [00:14:16]: scripts/components/interiorspawner.lua(603,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:16]: scripts/components/interiorspawner.lua(604,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:14:16]: scripts/components/interiorspawner.lua(605,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:14:16]: scripts/components/interiorspawner.lua(607,1) Player at (-619.94, 0.00, 450.31) INTERIOR [00:14:29]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:29]: scripts/components/interiorspawner.lua(1181,1) Unload interior 211(pig_palace) [00:14:29]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD city_hammer [00:14:29]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD trinket_giftshop_3 [00:14:29]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD sweatervest [00:14:29]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD trinket_giftshop_1 [00:14:29]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD oinc [00:14:29]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pig_scepter [00:14:29]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pigcrownhat [00:14:29]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD trinket_14 [00:14:29]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pedestal_key [00:14:29]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:14:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:32]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 128306 - frog_poison [00:14:33]: Could not find anim [jumpout] in bank [frog] [00:14:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:14:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:14:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:14:38]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:39]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:40]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:40]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:14:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:14:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:14:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:14:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:14:44]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:44]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:45]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 127258 - frog_poison [00:14:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:46]: Could not find anim [jumpout] in bank [frog] [00:14:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:46]: Could not find anim [jump] in bank [frog_water] [00:14:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:14:47]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:47]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:47]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:48]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:49]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:49]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 128140 - frog_poison [00:14:50]: Could not find anim [jump] in bank [frog_water] [00:14:50]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:14:50]: Could not find anim [jumpout] in bank [frog] [00:14:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:14:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:14:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:14:52]: Could not find anim [jump] in bank [frog_water] [00:14:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:14:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:53]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 128140 - frog_poison [00:14:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:53]: Could not find anim [jumpout] in bank [frog] [00:14:54]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:55]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110141 - frog_poison [00:14:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:56]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:56]: Could not find anim [jumpout] in bank [frog] [00:14:56]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:14:59]: scripts/components/leader.lua(62,1) ADDING FOLLOWER pog [00:14:59]: scripts/components/leader.lua(62,1) ADDING FOLLOWER pog [00:15:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:00]: Could not find anim [jump] in bank [frog_water] [00:15:00]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110142 - frog_poison [00:15:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:01]: Could not find anim [jumpout] in bank [frog] [00:15:01]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:01]: Stale Component Reference: GUID 129306, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:15:01]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:01]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:03]: [SYSMEM]74% - PH:1985m/7856m PG:2642m/10386m VRT:1472m/4095m XM:0m [00:15:03]: [PRCMEM]PWS:2294m WS:2145m PPU:806k PU 751k PNU:173k NU:169k PF:2239m PPF:2313m [00:15:03]: Could not find anim [hide_pre] in bank [eyebush] [00:15:04]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:04]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:04]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:15:05]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:06]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:06]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:10]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:23]: QueryServerComplete no callback [00:15:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:30]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:15:37]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:15:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:39]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:40]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:40]: Could not find anim [idle] in bank [peagawk] [00:15:42]: Could not find anim [hide_pre] in bank [eyebush] [00:15:43]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:43]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:44]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:44]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:47]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:47]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:48]: QueryServerComplete no callback [00:15:49]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:49]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:51]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:15:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:54]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:54]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:15:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:56]: Could not find anim [jump_pre] in bank [frog_water] [00:15:56]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:56]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110140 - frog_poison [00:15:56]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:57]: Could not find anim [jumpout] in bank [frog] [00:15:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:15:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:00]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:03]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:04]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:05]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:16:06]: Could not find anim [idle_loop] in bank [hippo_water] [00:16:06]: Could not find anim [idle_loop] in bank [hippo] [00:16:08]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:08]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:10]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:10]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:11]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:12]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:16:12]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:24]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:25]: Could not find anim [jump] in bank [frog_water] [00:16:26]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110140 - frog_poison [00:16:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:27]: Could not find anim [jumpout] in bank [frog] [00:16:27]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:28]: Could not find anim [jump] in bank [frog_water] [00:16:29]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:16:30]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110140 - frog_poison [00:16:30]: Could not find anim [jumpout] in bank [frog] [00:16:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:32]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:32]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:33]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:45]: scripts/components/rebuilder.lua(9,1) CHECK [00:16:45]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:16:45]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:45]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:45]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:47]: Could not find anim [jump] in bank [frog_water] [00:16:51]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110140 - frog_poison [00:16:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:52]: Could not find anim [jumpout] in bank [frog] [00:16:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:16:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:54]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:16:54]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:16:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:16:57]: Could not find anim [jump] in bank [frog_water] [00:16:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:17:00]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 110140 - frog_poison [00:17:01]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:17:01]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:17:01]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:17:01]: Could not find anim [jumpout] in bank [frog] [00:17:01]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:17:01]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:17:01]: Could not find anim [hide_pre] in bank [eyebush] [00:17:04]: scripts/components/rebuilder.lua(9,1) CHECK [00:17:04]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:17:05]: Could not find anim [jump] in bank [frog_water] [00:17:06]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:17:09]: Stale Component Reference: GUID 105722, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/components/inventoryitem.lua:568 [00:17:10]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:17:11]: Could not find anim [hide_pre] in bank [eyebush] [00:17:16]: Could not find anim [hide_pre] in bank [eyebush] [00:17:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:17:25]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:17:28]: scripts/components/rebuilder.lua(9,1) CHECK [00:17:28]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:17:29]: Could not find anim [hide_pre] in bank [eyebush] [00:17:30]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:17:31]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:17:35]: scripts/components/rebuilder.lua(9,1) CHECK [00:17:35]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:17:37]: scripts/components/rebuilder.lua(9,1) CHECK [00:17:37]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:17:39]: scripts/components/rebuilder.lua(9,1) CHECK [00:17:39]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:17:43]: Could not find anim [hide_pre] in bank [eyebush] [00:17:44]: scripts/components/rebuilder.lua(9,1) CHECK [00:17:44]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:17:45]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:17:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:17:48]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:17:48]: Could not find anim [hide_pre] in bank [eyebush] [00:17:49]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:17:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:17:56]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:17:57]: scripts/components/rebuilder.lua(9,1) CHECK [00:17:57]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:17:58]: scripts/components/rebuilder.lua(9,1) CHECK [00:17:58]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:18:01]: scripts/components/rebuilder.lua(9,1) CHECK [00:18:01]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:18:02]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:18:05]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:18:06]: scripts/components/leader.lua(62,1) ADDING FOLLOWER pog [00:18:06]: scripts/components/leader.lua(62,1) ADDING FOLLOWER pog [00:18:07]: Stale Component Reference: GUID 129332, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:18:09]: scripts/components/economy.lua(114,1) resetting delays [00:18:09]: QueryServerComplete no callback [00:18:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:18:13]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:14]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:14]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:15]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:16]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:16]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:17]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:18]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:18]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:18:19]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:19]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:20]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:21]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:21]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:22]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:24]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:25]: Stale Component Reference: GUID 130211, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:18:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:25]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:27]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:28]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:28]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:29]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:30]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:30]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:31]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:31]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:32]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:32]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:32]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:33]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:33]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:33]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:34]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:34]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:35]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:35]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:18:36]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:36]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:36]: Could not find anim [hide_pre] in bank [eyebush] [00:18:37]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:37]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:38]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:38]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:39]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:18:41]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:41]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:41]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:41]: Could not find anim [hide_pre] in bank [eyebush] [00:18:42]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:42]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:42]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:42]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:43]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:43]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:43]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:43]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:44]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:44]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:44]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:45]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:45]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:45]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:46]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:18:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:46]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:46]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:47]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:47]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:48]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:48]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:48]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:49]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:49]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:50]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:51]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:52]: Could not find anim [idle] in bank [peagawk] [00:18:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:52]: scripts/components/rebuilder.lua(9,1) CHECK [00:18:52]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:18:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:18:53]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:54]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:55]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:18:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:18:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:01]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:19:01]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:19:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:19:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:04]: Could not find anim [hide_pre] in bank [eyebush] [00:19:05]: Could not find anim [idle] in bank [peagawk] [00:19:06]: Could not find anim [hide_pre] in bank [eyebush] [00:19:09]: scripts/components/rebuilder.lua(9,1) CHECK [00:19:09]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:19:13]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:19:14]: scripts/components/rebuilder.lua(9,1) CHECK [00:19:14]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:19:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:18]: Could not find anim [hide_pre] in bank [eyebush] [00:19:18]: Could not find anim [hide_pre] in bank [eyebush] [00:19:18]: Could not find anim [idle] in bank [peagawk] [00:19:20]: cSoundEmitterComponent::PlaySound() already playing sound named [dungroll] [00:19:21]: scripts/components/rebuilder.lua(9,1) CHECK [00:19:21]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:19:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:26]: scripts/components/batted.lua(229,1) ADDING BAT 123 [00:19:29]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:19:30]: scripts/components/rebuilder.lua(9,1) CHECK [00:19:30]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:19:30]: Could not find anim [idle] in bank [peagawk] [00:19:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:19:31]: Could not find anim [hide_pre] in bank [eyebush] [00:19:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:33]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:33]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:38]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:19:43]: scripts/prefabs/peagawk.lua(89,1) CAN BE PICKED false [00:19:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:48]: Could not find anim [hide_pre] in bank [eyebush] [00:19:50]: Could not find anim [idle] in bank [peagawk] [00:19:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:19:56]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:19:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:19:58]: Could not find anim [hide_pre] in bank [eyebush] [00:20:00]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:20:00]: Could not find anim [idle] in bank [peagawk] [00:20:03]: [SYSMEM]66% - PH:2605m/7856m PG:2557m/10386m VRT:1475m/4095m XM:0m [00:20:03]: [PRCMEM]PWS:2294m WS:1410m PPU:806k PU 795k PNU:173k NU:168k PF:2254m PPF:2313m [00:20:04]: scripts/components/rebuilder.lua(9,1) CHECK [00:20:04]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:20:05]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:20:06]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:06]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:07]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:07]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:07]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:09]: Could not find anim [hide_pre] in bank [eyebush] [00:20:11]: Could not find anim [idle] in bank [peagawk] [00:20:14]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:20:15]: Could not find anim [hide_pre] in bank [eyebush] [00:20:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:19]: Could not find anim [hide_pre] in bank [eyebush] [00:20:19]: Could not find anim [hide_pre] in bank [eyebush] [00:20:21]: Could not find anim [idle] in bank [peagawk] [00:20:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:23]: scripts/components/rebuilder.lua(9,1) CHECK [00:20:23]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:20:25]: Could not find anim [idle] in bank [peagawk] [00:20:25]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:20:27]: scripts/components/vineable.lua(106,1) HAS TASK? [00:20:27]: scripts/components/vineable.lua(106,1) HAS TASK? [00:20:27]: scripts/components/vineable.lua(106,1) HAS TASK? [00:20:27]: scripts/components/vineable.lua(106,1) HAS TASK? [00:20:27]: scripts/components/vineable.lua(106,1) HAS TASK? [00:20:27]: scripts/components/vineable.lua(106,1) HAS TASK? [00:20:27]: scripts/mainfunctions.lua(585,1) Entities saved 26160 [00:20:27]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:20:27]: scripts/mainfunctions.lua(637,1) Can't find 128736 128736 - pedestal_key(LIMBO) [00:20:27]: scripts/mainfunctions.lua(542,1) Referenced by 1 entities [00:20:27]: scripts/mainfunctions.lua(544,1) 1 128701 - shelves_queen_display_3(LIMBO) [00:20:28]: scripts/mainfunctions.lua(672,1) Saved porkland_4 [00:20:29]: Could not find anim [hide_pre] in bank [eyebush] [00:20:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:31]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:31]: Could not find anim [hide_pre] in bank [eyebush] [00:20:31]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:31]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:33]: Could not find anim [idle] in bank [peagawk] [00:20:35]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:20:36]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:20:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:42]: Could not find anim [hide_pre] in bank [eyebush] [00:20:45]: Could not find anim [hide_pre] in bank [eyebush] [00:20:47]: Could not find anim [idle] in bank [peagawk] [00:20:49]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:20:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:20:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:01]: Could not find anim [hide_pre] in bank [eyebush] [00:21:05]: Could not find anim [idle] in bank [peagawk] [00:21:06]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:06]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:06]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:06]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:06]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:10]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:21:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:14]: Could not find anim [hide_pre] in bank [eyebush] [00:21:16]: Could not find anim [idle] in bank [peagawk] [00:21:19]: Could not find anim [idle] in bank [peagawk] [00:21:22]: Could not find anim [hide_pre] in bank [eyebush] [00:21:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:24]: FMOD Error: Can't find named sound waves [00:21:24]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:25]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:26]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:27]: FMOD Error: Can't find named sound waves [00:21:28]: FMOD Error: Can't find named sound waves [00:21:28]: FMOD Error: Can't find named sound waves [00:21:28]: FMOD Error: Can't find named sound waves [00:21:28]: FMOD Error: Can't find named sound waves [00:21:28]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:29]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: Could not find anim [hide_pre] in bank [eyebush] [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:30]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:31]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:32]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:33]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:34]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:35]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:36]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:37]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: FMOD Error: Can't find named sound waves [00:21:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:38]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:39]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:40]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:41]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:42]: FMOD Error: Can't find named sound waves [00:21:43]: FMOD Error: Can't find named sound waves [00:21:43]: FMOD Error: Can't find named sound waves [00:21:43]: FMOD Error: Can't find named sound waves [00:21:43]: FMOD Error: Can't find named sound waves [00:21:43]: FMOD Error: Can't find named sound waves [00:21:46]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:21:46]: scripts/components/interiorspawner.lua(1202,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:21:46]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:21:46]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:21:46]: scripts/components/interiorspawner.lua(1212,1) Loading Interior 156 With Handle 27 [00:21:46]: scripts/components/interiorspawner.lua(1358,1) SPAWNING INTERIOR, FIRST TIME ONLY [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM generic_interior [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM prop_door [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_cornerbeam [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_cornerbeam [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_pillar_side [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_pillar_side [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_bat_burrow [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_ceiling_trim [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_ceiling_trim [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_ceiling_trim [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_floor_trim_front [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_floor_trim_front [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_floor_trim_front [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_floor_trim_2 [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_floor_trim_2 [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_ceiling_trim_2 [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_ceiling_trim_2 [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM flint [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM stalagmite [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM stalagmite_tall [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM stalagmite_tall [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_stalactite [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cave_stalactite [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM cave_fern [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM cave_fern [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM cave_fern [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM cave_fern [00:21:46]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM cave_fern [00:21:46]: scripts/components/interiorspawner.lua(1301,1) *** Warning *** InteriorSpawner:LoadInterior - no doors for interior 156 (vampirebatcave) [00:21:46]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:21:46]: scripts/components/interiorspawner.lua(568,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:21:46]: scripts/components/interiorspawner.lua(569,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:21:46]: scripts/components/interiorspawner.lua(570,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:21:46]: scripts/components/interiorspawner.lua(572,1) Player at (-628.94, 0.00, 463.31) INTERIOR [00:21:46]: scripts/components/interiorspawner.lua(603,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:21:46]: scripts/components/interiorspawner.lua(604,1) SpawnStorage: (-784.07, 0.00, 359.31) INTERIOR [00:21:46]: scripts/components/interiorspawner.lua(605,1) SpawnDelta: (-164.13, 0.00, -104.00) [00:21:46]: scripts/components/interiorspawner.lua(607,1) Player at (-628.94, 0.00, 463.31) INTERIOR [00:21:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:54]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:21:54]: scripts/components/interiorspawner.lua(1181,1) Unload interior 156(vampirebatcave) [00:21:54]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pigcrownhat [00:21:54]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD minerhat [00:21:54]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD peagawkfeather [00:21:54]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD trinket_giftshop_1 [00:21:54]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD oinc [00:21:54]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD trinket_giftshop_3 [00:21:54]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD city_hammer [00:21:54]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pedestal_key [00:21:54]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD sweatervest [00:21:54]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pig_scepter [00:21:54]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD trinket_14 [00:21:54]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD turkeydinner [00:21:54]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD aloe [00:21:54]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:21:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:21:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:21:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:01]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:08]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:08]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:08]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:13]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:22:14]: scripts/components/leader.lua(62,1) ADDING FOLLOWER pog [00:22:14]: scripts/components/leader.lua(62,1) ADDING FOLLOWER pog [00:22:15]: Stale Component Reference: GUID 130178, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:22:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:25]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:25]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:25]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:25]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:27]: QueryServerComplete no callback [00:22:31]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:36]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:22:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:22:52]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:22:52]: scripts/prefabs/peagawk.lua(89,1) CAN BE PICKED false [00:22:54]: scripts/prefabs/peagawk.lua(89,1) CAN BE PICKED false [00:22:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:22:56]: Could not find anim [idle] in bank [peagawk] [00:22:57]: scripts/prefabs/peagawk.lua(89,1) CAN BE PICKED false [00:23:00]: Could not find anim [hide_pre] in bank [eyebush] [00:23:00]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:23:08]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:23:09]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:23:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:19]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:23:20]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:23:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:25]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:23:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:23:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:40]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:41]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:41]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:42]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:42]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:43]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:43]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:44]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:44]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:45]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:46]: Could not find anim [idle] in bank [peagawk] [00:23:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:46]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:47]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:48]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:49]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:49]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:23:50]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:23:50]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:23:51]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:23:51]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:52]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:52]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:53]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:53]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:54]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:54]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:23:55]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:55]: Could not find anim [hide_pre] in bank [eyebush] [00:23:56]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:56]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:56]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:23:57]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:58]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:23:59]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:23:59]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:24:00]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:24:01]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:24:03]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:24:04]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:24:05]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:24:07]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:07]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:07]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:31]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:39]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:24:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:45]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:24:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:24:49]: Could not find anim [idle] in bank [peagawk] [00:24:52]: Could not find anim [hide_pre] in bank [eyebush] [00:24:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:24:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:25:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:25:03]: [SYSMEM]60% - PH:3100m/7856m PG:2498m/10386m VRT:1443m/4095m XM:0m [00:25:03]: [PRCMEM]PWS:2294m WS:654m PPU:881k PU 820k PNU:173k NU:168k PF:2292m PPF:2323m [00:25:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:25:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:25:03]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:25:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:25:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:25:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:25:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:25:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:25:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:25:23]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:25:30]: Could not find anim [hide_pre] in bank [eyebush] [00:25:35]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:25:40]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:45]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:25:57]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:25:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:25:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:25:59]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:00]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:01]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:05]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:10]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:10]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:26:11]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:12]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:13]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:14]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:18]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:20]: scripts/components/economy.lua(114,1) resetting delays [00:26:20]: QueryServerComplete no callback [00:26:22]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:22]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:22]: FMOD Error: Can't play event dontstarve_DLC003/creatures/pangolden/step: The requested event, event group, event category or event property could not be found. [00:26:22]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:23]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:23]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:23]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:23]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:24]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:24]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:24]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:25]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:25]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:25]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:26]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:26]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:28]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:28]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:29]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:29]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:29]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:30]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:30]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:30]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:30]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:31]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:31]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:31]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:32]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:32]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:32]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:35]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:36]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:36]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:36]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:36]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:37]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:37]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:38]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:38]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:38]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:38]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:39]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:39]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:39]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:40]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:41]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:41]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:44]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:45]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:45]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:45]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:45]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:46]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:46]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:47]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:47]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:48]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:48]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:48]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:48]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:49]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:49]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:49]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:50]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:50]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:50]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:51]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:51]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:51]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:51]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:52]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:52]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:53]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:53]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:53]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:54]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:56]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:56]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:57]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:57]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:57]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:57]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:58]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:58]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:58]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:58]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:26:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:26:58]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:26:59]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:00]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:01]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:27:01]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:01]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:01]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:27:02]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:02]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:02]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:27:02]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:03]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:03]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:27:03]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:03]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:04]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:27:04]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:04]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:05]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:05]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:05]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:06]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:06]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:07]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:07]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:08]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:08]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:08]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:08]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:08]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:09]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:09]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:27:09]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:09]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:27:10]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:10]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:10]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:27:11]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:12]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:13]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:13]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:13]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:14]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:14]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:14]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:14]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:15]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:27:15]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:16]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:16]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:17]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:17]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:17]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:18]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:18]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:22]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:23]: cSoundEmitterComponent::PlaySound() already playing sound named [move] [00:27:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:42]: attempt to call a nil value [00:27:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:27:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:50]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:50]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:50]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:50]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:50]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:51]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:51]: scripts/components/vineable.lua(106,1) HAS TASK? [00:28:51]: scripts/mainfunctions.lua(585,1) Entities saved 26255 [00:28:51]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (-619.94, 0.00, 463.31) INTERIOR [00:28:51]: scripts/mainfunctions.lua(637,1) Can't find 100022 100022 - wilba [00:28:51]: scripts/mainfunctions.lua(637,1) Can't find 128736 128736 - pedestal_key(LIMBO) [00:28:51]: scripts/mainfunctions.lua(542,1) Referenced by 1 entities [00:28:51]: scripts/mainfunctions.lua(544,1) 1 128701 - shelves_queen_display_3(LIMBO) [00:28:52]: scripts/mainfunctions.lua(672,1) Saved porkland_4 [00:28:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:28:56]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:33]: scripts/components/rebuilder.lua(9,1) CHECK [00:29:33]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:29:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:39]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:29:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:39]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:53]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:29:54]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:29:54]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:29:55]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:29:56]: cSoundEmitterComponent::PlaySound() already playing sound named [steps] [00:29:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:58]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:29:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:29:59]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:03]: [SYSMEM]58% - PH:3234m/7856m PG:2516m/10386m VRT:1413m/4095m XM:0m [00:30:03]: [PRCMEM]PWS:2294m WS:592m PPU:923k PU 843k PNU:173k NU:168k PF:2293m PPF:2383m [00:30:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:13]: scripts/components/rebuilder.lua(9,1) CHECK [00:30:13]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:30:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:28]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:30:33]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:33]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:33]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:33]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:34]: Could not find anim [hide_pre] in bank [eyebush] [00:30:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:30:57]: Could not find anim [hide_pre] in bank [eyebush] [00:30:57]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:31:01]: scripts/components/rebuilder.lua(9,1) CHECK [00:31:01]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:04]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:31:07]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:31:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:31:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:10]: Could not find anim [hide_pre] in bank [eyebush] [00:31:10]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:14]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:31:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:16]: scripts/components/rebuilder.lua(9,1) CHECK [00:31:16]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:31:19]: scripts/components/rebuilder.lua(9,1) CHECK [00:31:19]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:31:21]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:31:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:24]: scripts/components/rebuilder.lua(9,1) CHECK [00:31:24]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:31:26]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:31:52]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:31:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:31:54]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:31:55]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:31:55]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:31:56]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:31:56]: scripts/components/rebuilder.lua(9,1) CHECK [00:31:56]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:31:57]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:31:57]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:31:58]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:31:58]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:31:59]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:01]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:02]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:03]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:03]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:04]: Could not find anim [idle_loop] in bank [hippo_water] [00:32:04]: Could not find anim [idle_loop] in bank [hippo] [00:32:04]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:05]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:06]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:32:06]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:12]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:13]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:13]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:25]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:26]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:29]: scripts/components/rebuilder.lua(9,1) CHECK [00:32:29]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:32:30]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:30]: scripts/components/rebuilder.lua(9,1) CHECK [00:32:30]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:32:31]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:31]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:33]: Could not find anim [idle_loop] in bank [hippo_water] [00:32:33]: Could not find anim [idle_loop] in bank [hippo] [00:32:34]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:34]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:35]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:36]: scripts/components/rebuilder.lua(9,1) CHECK [00:32:36]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:32:46]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:46]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:47]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:48]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:49]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:51]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [00:32:53]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:53]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:54]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:54]: scripts/stategraphs/SGfrog.lua(305,1) now play jumpout 132074 - frog_poison [00:32:54]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:57]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:57]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:58]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:59]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:32:59]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:00]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:00]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:01]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:02]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:02]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:03]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:03]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:04]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:05]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:05]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:06]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:06]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:07]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:08]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:08]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:08]: QueryServerComplete no callback [00:33:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:33:09]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:09]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:10]: QueryServerComplete no callback [00:33:10]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:33:11]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:11]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:12]: Could not find anim [hide_pre] in bank [eyebush] [00:33:12]: scripts/stategraphs/SGwilsonboating.lua(708,1) DLC0003 PLAYING dontstarve_DLC002/common/boat_paddle [00:33:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:33:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:26]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:33:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:31]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:33:35]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:35]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:35]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:35]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:35]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:40]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:40]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:33:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:33:49]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.34318063905759 1.5 [00:33:51]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:51]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:51]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:33:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:33:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:33:59]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.023071993163854 1.5 [00:34:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:34:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:34:05]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:34:09]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.074648274178289 1.5 [00:34:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:34:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:34:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:34:14]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:34:16]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:34:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:34:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:34:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:34:19]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.32697531052583 3 [00:34:27]: scripts/components/rebuilder.lua(9,1) CHECK [00:34:27]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:34:29]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.42790002136296 3 [00:34:39]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.37543870357372 3 [00:34:49]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.56233405560472 3 [00:34:59]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.84740745262001 3 [00:35:01]: scripts/components/rebuilder.lua(9,1) CHECK [00:35:01]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:35:03]: [SYSMEM]58% - PH:3243m/7856m PG:2445m/10386m VRT:1395m/4095m XM:0m [00:35:03]: [PRCMEM]PWS:2294m WS:616m PPU:936k PU 881k PNU:173k NU:168k PF:2299m PPF:2383m [00:35:09]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.16257209997864 3 [00:35:11]: scripts/components/rebuilder.lua(9,1) CHECK [00:35:11]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:35:18]: scripts/components/economy.lua(114,1) resetting delays [00:35:19]: QueryServerComplete no callback [00:35:19]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.99282815027314 1 [00:35:25]: scripts/components/rebuilder.lua(9,1) CHECK [00:35:25]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:35:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:27]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:28]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:29]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.85793633838923 1 [00:35:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:32]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:33]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:35:35]: scripts/components/batted.lua(229,1) ADDING BAT 158 [00:36:09]: attempt to call a nil value [00:36:11]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.46452223273415 1 [00:36:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:15]: Could not find anim bank [disguisehat] [00:36:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:19]: scripts/components/rebuilder.lua(9,1) CHECK [00:36:19]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:36:25]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.45512253181555 1 [00:36:25]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:36:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:35]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.70345164342174 1 [00:36:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:44]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.5201574755089 1 [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:50]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:36:54]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.18054750206 1 [00:37:04]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.088961455122532 1 [00:37:14]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.99819940794092 1 [00:37:16]: scripts/components/dynamicmusic.lua(33,1) start music [00:37:21]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:37:24]: scripts/components/banditmanager.lua(412,1) CHANCE 0.01 0.0093691824091311 1 [00:37:24]: scripts/components/banditmanager.lua(314,1) FINDING COVER [00:37:24]: Could not find anim [idle] in bank [townspig] [00:37:24]: scripts/entityscript.lua(317,1) component combat already exists in prefab! [00:37:24]: scripts/components/banditmanager.lua(261,1) OFFSET FOUND [00:37:26]: scripts/components/rebuilder.lua(9,1) CHECK [00:37:26]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:37:28]: scripts/gamelogic.lua(267,1) OnPlayerDeath [00:37:28]: scripts/components/resurrectable.lua(117,1) Looking at all the ents [00:37:28]: scripts/playerdeaths.lua(54,1) SAVING Morgue 40 [00:37:28]: scripts/gamelogic.lua(210,1) Calculating progression [00:37:28]: scripts/gamelogic.lua(224,1) Progression: 4 1740 80 1820 [00:37:28]: scripts/fileutil.lua(35,1) Erasing porkland_4 [00:37:28]: scripts/components/dynamicmusic.lua(33,1) start music [00:37:28]: QueryServerComplete no callback [00:37:28]: QueryServerComplete no callback [00:37:29]: QueryServerComplete no callback [00:37:29]: cSoundEmitterComponent::PlaySound() already playing sound named [talk] [00:37:33]: scripts/fileutil.lua(35,1) Erasing shipwrecked_4 [00:37:33]: scripts/fileutil.lua(35,1) Erasing porkland_4 [00:37:33]: scripts/fileutil.lua(35,1) Erasing survival_4 [00:37:35]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-796404257 [00:37:35]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-1485194313 [00:37:35]: scripts/mods.lua(331,1) unloading prefabs for mod MOD_workshop-1307666766 [00:37:36]: Collecting garbage... [00:37:36]: lua_gc took 0.16 seconds [00:37:36]: ~SimLuaProxy() [00:37:36]: lua_close took 0.36 seconds [00:37:36]: ReleaseAll [00:37:36]: ReleaseAll Finished [00:37:36]: cGame::StartPlaying [00:37:36]: LOADING LUA [00:37:36]: DoLuaFile scripts/main.lua [00:37:36]: DoLuaFile loading buffer scripts/main.lua [00:37:36]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:37:36]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:37:36]: scripts/playerprofile.lua(327,1) FOUND THE NEW DATA true [00:37:36]: scripts/main.lua(188,1) running main.lua [00:37:36]: scripts/main.lua(200,1) Sim Seed = 2257000 [00:37:36]: scripts/modindex.lua(321,1) loaded modindex [00:37:36]: scripts/modindex.lua(75,1) ModIndex: Beginning normal load sequence. [00:37:36]: scripts/modindex.lua(249,1) WARNING loading modinfo.lua: workshop-184160028 does not specify if it is compatible with the base game. It may not work properly. [00:37:36]: scripts/modindex.lua(252,1) WARNING loading modinfo.lua: workshop-184160028 does not specify if it is compatible with Reign of Giants. It may not work properly. [00:37:36]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-1307666766 [00:37:36]: scripts/mods.lua(179,1) Loading mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) [00:37:36]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-1485194313 [00:37:36]: scripts/mods.lua(179,1) Loading mod: workshop-1485194313 (Character Skins) [00:37:36]: scripts/modindex.lua(398,1) Could not load mod_config_data/modconfiguration_workshop-796404257 [00:37:36]: scripts/mods.lua(179,1) Loading mod: workshop-796404257 (MyPets) [00:37:36]: scripts/mods.lua(206,1) Mod: workshop-796404257 (MyPets) Loading modworldgenmain.lua [00:37:36]: scripts/mods.lua(206,1) Mod: workshop-796404257 (MyPets) Loading modmain.lua [00:37:36]: scripts/mods.lua(206,1) Mod: workshop-1485194313 (Character Skins) Loading modworldgenmain.lua [00:37:36]: scripts/mods.lua(214,1) Mod: workshop-1485194313 (Character Skins) Mod had no modworldgenmain.lua. Skipping. [00:37:36]: scripts/mods.lua(206,1) Mod: workshop-1485194313 (Character Skins) Loading modmain.lua [00:37:36]: scripts/mods.lua(132,1) modimport: ../mods/workshop-1485194313/scripts/stategraphs/SGxiaoqiang.lua [00:37:36]: scripts/mods.lua(206,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Loading modworldgenmain.lua [00:37:36]: scripts/mods.lua(214,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Mod had no modworldgenmain.lua. Skipping. [00:37:36]: scripts/mods.lua(206,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Loading modmain.lua [00:37:36]: scripts/mods.lua(132,1) modimport: ../mods/workshop-1307666766/scripts/stategraphs/SGxiaoqiang.lua [00:37:37]: LOADING LUA SUCCESS [00:37:37]: scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 4683 [00:37:37]: scripts/playerprofile.lua(591,1) loaded profile [00:37:37]: scripts/playerprofile.lua(655,1) bloom_enabled false [00:37:37]: DEVICE CAP 1545124668 [00:37:37]: scripts/saveindex.lua(113,1) Attempting to load save file saveindex [00:37:37]: scripts/saveindex.lua(122,1) loaded saveindex [00:37:37]: scripts/gamelogic.lua(1535,1) OnFilesLoaded() [00:37:37]: scripts/gamelogic.lua(1524,1) OnUpdatePurchaseStateComplete [00:37:37]: scripts/gamelogic.lua(1431,1) Loading slot 4 [00:37:37]: scripts/gamelogic.lua(1437,1) Load Slot: Has no World [00:37:37]: scripts/gamelogic.lua(1453,1) Load Slot: ... generating new world [00:37:37]: WorldSim::SimThread::SimThread() [00:37:37]: ABOUT TO INSTALL STACKTRACE [00:37:37]: DoLuaFile scripts/stacktrace.lua [00:37:37]: DoLuaFile loading buffer scripts/stacktrace.lua [00:37:37]: INSTALLED STACKTRACE [00:37:37]: WorldSim::SimThread::SimThread() complete [00:37:37]: THREAD - started 'WorldSim' (3144) [00:37:37]: WorldSim::SimThread::Main() [00:37:37]: DoLuaFile scripts/worldgen_main.lua [00:37:37]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:37:37]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup [00:37:37]: scripts/saveindex.lua(1922,1) SaveIndex already backed up [00:37:37]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully. [00:37:37]: Reset() returning [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/dlcsupport_worldgen.lua(26,1) DLC(RoG) enabled : false [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/dlcsupport_worldgen.lua(27,1) DLC(Shipwrecked) enabled : false [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(179,1) Loading mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(179,1) Loading mod: workshop-796404257 (MyPets) [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(179,1) Loading mod: workshop-1485194313 (Character Skins) [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(206,1) Mod: workshop-796404257 (MyPets) Loading modworldgenmain.lua [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(206,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Loading modworldgenmain.lua [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(214,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Mod had no modworldgenmain.lua. Skipping. [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(206,1) Mod: workshop-1485194313 (Character Skins) Loading modworldgenmain.lua [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/mods.lua(214,1) Mod: workshop-1485194313 (Character Skins) Mod had no modworldgenmain.lua. Skipping. [00:37:37]: scripts/worldgen_main.lua(80,1) running worldgen_main.lua [00:37:37]: scripts/worldgen_main.lua(82,1) SEED = 1545124668 [00:37:37]: scripts/worldgen_main.lua(555,1) WORLDGEN PRESET: PORKLAND_DEFAULT [00:37:37]: scripts/worldgen_main.lua(563,1) WORLDGEN LEVEL ID: 1 [00:37:37]: scripts/worldgen_main.lua(570,1) ####### # # Generating Porkland Mode Default Level # ####### [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/level.lua(63,1) Applying mod to task 'lost_rainforest' [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(415,1) Creating story... [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(1588,1) Building PORKLAND STORY table: 15535240 [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(888,1) RestrictNodesByKey [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(419,1) ##############################RestrictNodesByKey [00:37:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(422,1) Startparent node: Edge_of_the_unknown [00:37:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(481,1) Baking map... 350 750 20 [00:37:45]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(507,1) Map Baked! [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 347) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (543, 347) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (543, 347) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (543, 348) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 348) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 347) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 348) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 347) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 347) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (543, 348) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 347) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 347) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 348) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 349) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 348) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 348) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 349) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 348) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 348) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 349) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 349) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 348) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 349) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 350) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 350) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 349) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 350) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 349) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 349) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (544, 350) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 349) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 349) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 350) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 351) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 350) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 350) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 351) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 350) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 350) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 351) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 351) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 350) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 351) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 352) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 352) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 351) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 352) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 351) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 351) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (545, 352) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 351) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 351) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 352) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 353) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 352) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 352) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 353) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 352) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 352) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 353) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 354) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 353) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 352) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 353) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 354) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 353) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 353) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 354) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 354) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 353) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 354) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 355) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 355) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 354) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 355) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (548, 354) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 354) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (546, 355) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 354) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (548, 354) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (548, 355) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 355) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 355) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 356) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (548, 356) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (548, 355) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (548, 356) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 355) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (548, 355) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (547, 356) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (548, 355) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 355) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 356) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (548, 356) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (548, 356) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (548, 357) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 357) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 356) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 357) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 356) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 356) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (548, 357) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 356) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 356) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 357) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 358) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 357) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 357) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 358) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 357) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 357) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 358) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 358) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 357) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 358) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 359) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 359) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 358) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 359) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (551, 358) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 358) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (549, 359) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 358) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (551, 358) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (551, 359) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 359) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 359) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 360) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (551, 360) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (551, 359) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (551, 360) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (552, 359) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (551, 359) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (550, 360) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (551, 359) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (552, 359) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (552, 360) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (551, 360) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (551, 360) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (551, 361) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (552, 361) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (552, 360) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (552, 361) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (553, 360) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (552, 360) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (551, 361) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (552, 360) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (553, 360) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (553, 361) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (552, 361) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (552, 361) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (552, 362) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (553, 362) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (553, 361) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (553, 362) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (554, 361) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (553, 361) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (552, 362) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (553, 361) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (554, 361) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (554, 362) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (553, 362) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (553, 362) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (553, 363) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (554, 363) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (554, 362) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (554, 363) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (555, 362) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (554, 362) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (553, 363) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (554, 362) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (555, 362) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (555, 363) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (554, 363) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (554, 363) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (554, 364) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (555, 364) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 364) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (555, 363) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (555, 364) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 364) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 363) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 364) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 363) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (555, 363) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (554, 364) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (555, 363) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 363) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (555, 364) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (555, 363) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 363) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 363) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 364) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 365) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 364) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 364) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 365) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 364) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 364) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 365) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 366) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 365) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 364) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 365) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 366) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 365) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 365) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 366) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 366) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 365) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 366) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 367) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 367) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 366) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 367) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 366) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 366) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (556, 367) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 366) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 366) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 367) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 368) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 367) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 367) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 368) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 367) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 367) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 368) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 369) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 368) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 367) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 368) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 369) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 368) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 368) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 369) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 369) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 368) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 369) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 370) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 370) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 369) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 370) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 369) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 369) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (557, 370) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 369) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 369) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 370) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 371) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 370) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 370) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 371) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 370) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 370) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 371) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 372) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 371) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 370) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 371) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 372) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 371) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 371) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 372) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 372) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 371) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 372) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 373) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 373) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 372) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 373) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (560, 372) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 372) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (558, 373) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 372) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (560, 372) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (560, 373) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 373) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 373) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 374) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (560, 374) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (561, 374) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (560, 373) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (560, 374) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (561, 374) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (561, 373) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (561, 374) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (562, 373) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (560, 373) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (559, 374) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (560, 373) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (561, 373) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (560, 374) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (560, 373) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (561, 373) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (562, 373) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (562, 374) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (561, 374) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (561, 374) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (561, 375) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (562, 375) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (562, 374) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (562, 375) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (563, 374) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (562, 374) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (561, 375) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (562, 374) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (563, 374) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (563, 375) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (562, 375) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (562, 375) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (562, 376) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (563, 376) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (563, 375) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (563, 376) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (564, 375) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (563, 375) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (562, 376) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (563, 375) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (564, 375) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (564, 376) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (563, 376) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (563, 376) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (563, 377) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (564, 377) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (564, 376) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (564, 377) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 376) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (564, 376) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (563, 377) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (564, 376) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 376) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 377) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (564, 377) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (564, 377) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (564, 378) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 378) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 377) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 378) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 377) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 377) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (564, 378) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 377) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 377) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 378) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 379) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 378) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 378) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 379) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 378) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 378) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 379) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 380) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 379) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 378) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 379) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 380) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 379) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 379) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 380) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 381) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 380) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 379) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 380) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 381) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 380) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 380) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 381) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 382) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 381) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 380) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 381) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 382) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 381) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 381) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 382) IN REGION interior_space AND ISLAND D [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 382) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 381) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (565, 382) IN REGION wild_ancient_ruins AND ISLAND F [00:37:46]: JAMES_DEBUG: DELETING TILE (566, 382) IN REGION interior_space AND ISLAND D [00:37:46]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(550,1) Encoding... [00:37:46]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(554,1) Encoding... DONE [00:37:46]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(656,1) Checking Tags [00:37:46]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(786,1) Populating voronoi... [00:37:47]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for RockBoon in node Land_Divide_1:2:ForceDisconnectedRoom [00:37:48]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for fountain_of_youth in node lost_rainforest:5:Critterlab_Room_Hamlet [00:37:50]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(821,1) SwapOutPrefabMarkers wormhole_MARKER -> wormhole [00:37:56]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(821,1) SwapOutPrefabMarkers bermudatriangle_MARKER -> bermudatriangle [00:37:56]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(823,1) 0 bermudatriangle_MARKER [00:37:56]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(890,1) 0 bermudatriangle pairs placed. [00:38:00]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(841,1) ******************************* [00:38:00]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(842,1) [00:38:00]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(843,1) BUILDING PIG CULTURE [00:38:00]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(844,1) [00:38:00]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(845,1) ******************************* [00:38:02]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:02]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:02]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:02]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:02]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:02]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:02]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:02]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:02]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(706,1) -------------------------------- PLACING PALACE [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(324,1) SPAWNING A PALACE THROUGH THE CITY BUILDER [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:06]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:07]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:08]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:09]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(900,1) FOUND 17 RUIN SITES [00:38:09]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(923,1) INSERTING RUIN [00:38:09]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(923,1) INSERTING RUIN [00:38:09]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(923,1) INSERTING RUIN [00:38:09]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(923,1) INSERTING RUIN [00:38:09]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(1028,1) PANIC: missing required prefab! pugalisk_fountain [00:38:09]: scripts/worldgen_main.lua(638,1) An error occured during world gen, we will retry! [try 1 of 5] [00:38:09]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(415,1) Creating story... [00:38:09]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(1588,1) Building PORKLAND STORY table: 15535240 [00:38:09]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(888,1) RestrictNodesByKey [00:38:09]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(419,1) ##############################RestrictNodesByKey [00:38:09]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/storygen.lua(422,1) Startparent node: Edge_of_the_unknown [00:38:09]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(481,1) Baking map... 350 750 20 [00:38:17]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(507,1) Map Baked! [00:38:17]: JAMES_DEBUG: DELETING TILE (399, 532) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (400, 531) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (400, 531) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (400, 532) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (399, 532) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (399, 532) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (399, 533) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (400, 533) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (400, 532) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (400, 533) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (401, 532) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (400, 532) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (399, 533) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (400, 532) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (401, 532) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (401, 533) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (400, 533) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (400, 533) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (400, 534) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (401, 534) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (401, 533) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (401, 534) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (402, 533) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (401, 533) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (400, 534) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (401, 533) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (402, 533) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (402, 534) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (401, 534) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (401, 534) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (401, 535) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (402, 535) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (403, 535) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (402, 534) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (402, 535) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (403, 535) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (403, 534) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (403, 535) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (404, 534) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (402, 534) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (401, 535) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (402, 534) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (403, 534) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (402, 535) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (402, 534) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (403, 534) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (404, 534) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (404, 535) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (403, 535) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (403, 535) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (403, 536) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (404, 536) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (404, 535) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (404, 536) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (405, 535) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (404, 535) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (403, 536) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (404, 535) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (405, 535) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (405, 536) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (404, 536) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (404, 536) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (404, 537) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (405, 537) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (405, 536) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (405, 537) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 536) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (405, 536) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (404, 537) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (405, 536) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 536) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 537) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (405, 537) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (405, 537) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (405, 538) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 538) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 537) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 538) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 537) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 537) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (405, 538) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 537) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 537) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 538) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 539) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 538) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 538) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 539) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 538) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 538) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 539) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 539) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 538) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 539) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 540) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 540) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 539) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 540) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (408, 539) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 539) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (406, 540) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 539) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (408, 539) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (408, 540) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 540) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 540) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 541) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (408, 541) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (408, 540) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (408, 541) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (409, 540) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (408, 540) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (407, 541) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (408, 540) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (409, 540) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (409, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (408, 541) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (408, 541) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (408, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (409, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (410, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (409, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (409, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (410, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (411, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (410, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (410, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (411, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (412, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (411, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (411, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (412, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (413, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (412, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (412, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (413, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (414, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (413, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (413, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (414, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (414, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (414, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (415, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (409, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (408, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (409, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (410, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (409, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (409, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (410, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (411, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (410, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (410, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (411, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (412, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (411, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (411, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (412, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (413, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (412, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (412, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (413, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (414, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (413, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (413, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (414, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (415, 541) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (415, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (414, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (414, 542) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (414, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (415, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (416, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (415, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (415, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (416, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (417, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (416, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (416, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (417, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (418, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (417, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (417, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (418, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (419, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (418, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (418, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (419, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (420, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (419, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (419, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (420, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (421, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (420, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (420, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (421, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (422, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (421, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (421, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (422, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (422, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (422, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (423, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (415, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (414, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (415, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (416, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (415, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (415, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (416, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (417, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (416, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (416, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (417, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (418, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (417, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (417, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (418, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (419, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (418, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (418, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (419, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (420, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (419, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (419, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (420, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (421, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (420, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (420, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (421, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (422, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (421, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (421, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (422, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (423, 542) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (423, 543) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (422, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (422, 543) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (422, 544) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (423, 544) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (423, 543) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (423, 544) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (424, 543) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (423, 543) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (422, 544) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (423, 543) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (424, 543) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (424, 544) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (423, 544) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (423, 544) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (423, 545) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (424, 545) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (425, 545) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (424, 544) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (424, 545) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (425, 545) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (425, 544) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (425, 545) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (426, 544) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (424, 544) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (423, 545) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (424, 544) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (425, 544) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (424, 545) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (424, 544) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (425, 544) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (426, 544) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (426, 545) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (425, 545) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (425, 545) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (425, 546) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (426, 546) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (426, 545) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (426, 546) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (427, 545) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (445, 546) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (444, 545) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (445, 546) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (445, 545) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (426, 545) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (425, 546) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (426, 545) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (427, 545) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (427, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (426, 546) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (426, 546) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (426, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (427, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (427, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (427, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (428, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (443, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (442, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (443, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (444, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (443, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (445, 546) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (443, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (444, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (445, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (444, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (444, 545) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (445, 545) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (444, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (445, 546) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (427, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (426, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (427, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (428, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (428, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (427, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (427, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (427, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (428, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (428, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (428, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (429, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (441, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (440, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (441, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (442, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (441, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (443, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (441, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (442, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (443, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (442, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (442, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (443, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (444, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (442, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (443, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (443, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (444, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (444, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (444, 546) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (445, 547) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (428, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (427, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (428, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (429, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (429, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (428, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (428, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (428, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (429, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (430, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (429, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (429, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (430, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (431, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (430, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (430, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (431, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (432, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (431, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (431, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (432, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (433, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (432, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (432, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (433, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (434, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (433, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (433, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (434, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (435, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (434, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (434, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (435, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (436, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (435, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (435, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (436, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (437, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (436, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (436, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (437, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (438, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (437, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (437, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (438, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (439, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (438, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (438, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (439, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (440, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (439, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (441, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (439, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (440, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (441, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (440, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (440, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (441, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (442, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (440, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (441, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (441, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (442, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (442, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (442, 547) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (443, 548) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (429, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (428, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (429, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (430, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (429, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (429, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (430, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (431, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (430, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (430, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (431, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (432, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (431, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (431, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (432, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (433, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (432, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (432, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (433, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (434, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (433, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (433, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (434, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (435, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (434, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (434, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (435, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (436, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (435, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (435, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (436, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (437, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (436, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (436, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (437, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (438, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (437, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (437, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (438, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (439, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (438, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (438, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (439, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (440, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (439, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (439, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (440, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (440, 549) IN REGION interior_space AND ISLAND D [00:38:17]: JAMES_DEBUG: DELETING TILE (440, 548) IN REGION wild_ancient_ruins AND ISLAND F [00:38:17]: JAMES_DEBUG: DELETING TILE (441, 549) IN REGION interior_space AND ISLAND D [00:38:17]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(550,1) Encoding... [00:38:17]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(554,1) Encoding... DONE [00:38:17]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(656,1) Checking Tags [00:38:17]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(786,1) Populating voronoi... [00:38:18]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/object_layout.lua(418,1) Warning! Could not find a spot for RockBoon in node Land_Divide_1:4:ForceDisconnectedRoom [00:38:19]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(821,1) SwapOutPrefabMarkers wormhole_MARKER -> wormhole [00:38:26]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(821,1) SwapOutPrefabMarkers bermudatriangle_MARKER -> bermudatriangle [00:38:26]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(823,1) 0 bermudatriangle_MARKER [00:38:26]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/network.lua(890,1) 0 bermudatriangle pairs placed. [00:38:31]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(841,1) ******************************* [00:38:31]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(842,1) [00:38:31]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(843,1) BUILDING PIG CULTURE [00:38:31]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(844,1) [00:38:31]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(845,1) ******************************* [00:38:34]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:34]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:34]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:34]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:34]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:34]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:34]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:34]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:34]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:34]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:34]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:34]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? false [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(706,1) -------------------------------- PLACING PALACE [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(324,1) SPAWNING A PALACE THROUGH THE CITY BUILDER [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(702,1) -------------------------------- SHOULD I SPAWN A PALACE? true [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:37]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(449,1) !!!!!! GROUND WAS NOT VALID !!!!!!!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/city_builder.lua(792,1) COULDNT FIND ANY PLACE TO FIT THIS FARM [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:38]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(870,1) MAKE BUNCH!!!!!! [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(871,1) [00:38:39]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(868,1) MAKE BUNCH? 0.2 [00:38:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(900,1) FOUND 17 RUIN SITES [00:38:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(923,1) INSERTING RUIN [00:38:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(923,1) INSERTING RUIN [00:38:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(923,1) INSERTING RUIN [00:38:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(923,1) INSERTING RUIN [00:38:40]: C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/map/forest_map.lua(1135,1) Done porkland map gen! [00:38:40]: scripts/worldgen_main.lua(647,1) Generated a world [try 2 of 5] [00:38:40]: scripts/worldgen_main.lua(248,1) Checking map... [00:38:40]: scripts/worldgen_main.lua(709,1) Generation complete [00:38:41]: WorldSim::SimThread::Main() complete [00:38:44]: scripts/gamelogic.lua(161,1) BE assets already loaded [00:38:44]: scripts/dlcsupport.lua(27,1) Load scripts/DLC003_prefab_files [00:38:44]: scripts/dlcsupport.lua(27,1) Load scripts/DLC002_prefab_files [00:39:01]: scripts/mods.lua(296,1) Mod: workshop-796404257 (MyPets) Registering prefabs [00:39:01]: scripts/mods.lua(302,1) Mod: workshop-796404257 (MyPets) Registering prefab file: prefabs/critters [00:39:01]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_lamb [00:39:01]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_lamb_builder [00:39:01]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_puppy [00:39:01]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_puppy_builder [00:39:01]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_kitten [00:39:01]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_kitten_builder [00:39:01]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_dragonling [00:39:01]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_dragonling_builder [00:39:01]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_glomling [00:39:01]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_glomling_builder [00:39:01]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_perdling [00:39:01]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critter_perdling_builder [00:39:01]: scripts/mods.lua(302,1) Mod: workshop-796404257 (MyPets) Registering prefab file: prefabs/critterlab [00:39:01]: scripts/mods.lua(306,1) Mod: workshop-796404257 (MyPets) critterlab [00:39:01]: scripts/mods.lua(319,1) Mod: workshop-796404257 (MyPets) Registering default mod prefab [00:39:01]: scripts/mods.lua(296,1) Mod: workshop-1485194313 (Character Skins) Registering prefabs [00:39:01]: scripts/mods.lua(319,1) Mod: workshop-1485194313 (Character Skins) Registering default mod prefab [00:39:02]: scripts/mods.lua(296,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefabs [00:39:02]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/icebox_victorian_frost_fx [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) icebox_victorian_frost_fx [00:39:02]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/firepit_firebird_puff_fx [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) firepit_firebird_puff_fx [00:39:02]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/cane_ancient_fx [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_ancient_fx1 [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_ancient_fx2 [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_ancient_fx3 [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_ancient_fx [00:39:02]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/krampus [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) krampus [00:39:02]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/krampus_sack_card [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) krampus_sack_card [00:39:02]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/tears [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) tears [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) emote_fx [00:39:02]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/icebox_coffin_bat_fx [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) icebox_coffin_bat_fx [00:39:02]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/lantern_tesla_fx [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern_tesla_fx_held [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern_tesla_fx_ground [00:39:02]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/lantern_winter_fx [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern_winter_fx_held [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern_winter_fx_ground [00:39:02]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/mininglantern [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) lantern [00:39:02]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/batbat_bats [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) batbat_bats [00:39:02]: scripts/mods.lua(302,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering prefab file: prefabs/cane_victorian_fx [00:39:02]: scripts/mods.lua(306,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) cane_victorian_fx [00:39:02]: scripts/mods.lua(319,1) Mod: workshop-1307666766 ([DST] Skins&emotes(联机皮肤&表情)) Registering default mod prefab [00:39:04]: scripts/prefabs/porkland.lua(597,1) porkland [00:39:04]: MiniMapComponent::AddAtlas(minimap/minimap_data.xml) [00:39:04]: MiniMapComponent::AddAtlas(../mods/workshop-796404257/minimap/critterlab.xml) [00:39:04]: scripts/components/seasonmanager_pork.lua(2744,1) SPRING TIME [00:39:04]: scripts/prefabs/porkland.lua(592,1) Plateau [00:39:04]: scripts/components/seasonmanager_pork.lua(380,1) PLATEAU [00:39:04]: scripts/components/seasonmanager_pork.lua(2928,1) TEMPERATE SEASON [00:39:04]: scripts/entityscript.lua(317,1) component dsskins already exists in prefab! [00:39:04]: scripts/gamelogic.lua(544,1) World info: [00:39:04]: scripts/gamelogic.lua(546,1) build_version 298833 [00:39:04]: scripts/gamelogic.lua(546,1) level_id PORKLAND_DEFAULT [00:39:04]: scripts/gamelogic.lua(546,1) freshly_generated true [00:39:04]: scripts/gamelogic.lua(546,1) build_date 573 [00:39:04]: scripts/gamelogic.lua(546,1) seed 1545124668 [00:39:04]: scripts/gamelogic.lua(546,1) build_time 17:33:25 [00:39:04]: scripts/gamelogic.lua(551,1) Prefab porkland [00:39:08]: scripts/gamelogic.lua(583,1) Loading Nav Grid [00:39:08]: scripts/entityscript.lua(317,1) component globalloot already exists in prefab! [00:39:09]: scripts/mainfunctions.lua(132,1) Can't find prefab smashing_pot [00:39:09]: scripts/mainfunctions.lua(242,1) SpawnSaveRecord [nil, smashing_pot] FAILED [00:39:11]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true plug [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:11]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:39:12]: scripts/mainfunctions.lua(132,1) Can't find prefab teatree_piko_nest_patch [00:39:12]: scripts/mainfunctions.lua(242,1) SpawnSaveRecord [nil, teatree_piko_nest_patch] FAILED [00:39:12]: scripts/mainfunctions.lua(132,1) Can't find prefab teatree_piko_nest_patch [00:39:12]: scripts/mainfunctions.lua(242,1) SpawnSaveRecord [nil, teatree_piko_nest_patch] FAILED [00:39:12]: scripts/mainfunctions.lua(132,1) Can't find prefab teatree_piko_nest_patch [00:39:12]: scripts/mainfunctions.lua(242,1) SpawnSaveRecord [nil, teatree_piko_nest_patch] FAILED [00:39:14]: scripts/saveindex.lua(394,1) LoadSavedSeasonData CB [00:39:14]: scripts/saveindex.lua(416,1) LoadSavedVolcanoData CB [00:39:14]: scripts/saveindex.lua(255,1) LoadSavedHoundedData CB [00:39:14]: scripts/maputil.lua(252,1) Reconstructing topology [00:39:14]: scripts/maputil.lua(255,1) ...Sorting points [00:39:14]: scripts/maputil.lua(271,1) ...Sorting edges [00:39:14]: scripts/maputil.lua(303,1) ...Connecting nodes [00:39:14]: scripts/maputil.lua(317,1) ...Validating connections [00:39:14]: scripts/maputil.lua(371,1) ...Housekeeping [00:39:14]: scripts/maputil.lua(398,1) ...Done! [00:39:14]: scripts/widgets/bloodover.lua(30,1) update state [00:39:14]: scripts/widgets/bloodover.lua(50,1) turn off [00:39:14]: scripts/widgets/boatover.lua(30,1) update state [00:39:14]: scripts/widgets/boatover.lua(45,1) turn off [00:39:19]: QueryServerComplete no callback [00:39:21]: scripts/entityscript.lua(145,1) THIS ENTITY DID NOT HAVE A TRANSFORM..YET minimap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 4 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 4 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 4 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE storeroom [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE storeroom [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE storeroom [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:39:21]: scripts/prefabs/cave_entrance_roc.lua(233,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/cave_entrance_roc.lua(233,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/cave_entrance_roc.lua(244,1) FOUND THIS MANY PLACES FOR THE EXIT 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 4 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE storeroom [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE storeroom [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 4 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 4 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE storeroom [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 4 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE storeroom [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:21]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:21]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE storeroom [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE storeroom [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(424,1) THIS ROOM'S NORTH EXIT IS USED [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(435,1) FOUND THIS MANY PLACES FOR THE EXIT 1 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE storeroom [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 4 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE grownover [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE doortrap [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE smalltreasure [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 3 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE snakes! [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE speartraps! [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE storeroom [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE storeroom [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 1 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE darts! [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(585,1) NUMBER OF EXITS 2 [00:39:22]: scripts/prefabs/pig_ruins_entrance.lua(601,1) ROOMTYPE treasure [00:39:22]: scripts/components/door.lua(83,1) SETTING DOOR BLOCKAGE true vines [00:39:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:22]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:23]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:23]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:39:23]: scripts/mainfunctions.lua(190,1) Spawned home_prototyper from ...t_starve/data/scripts/components/interiorspawner.lua:39 [00:39:24]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:39:24]: scripts/mainfunctions.lua(190,1) Spawned world from ...common/dont_starve/data/scripts/prefabs/porkland.lua:598 [00:39:24]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:39:24]: scripts/mainfunctions.lua(190,1) Spawned porkland from ...amapps/common/dont_starve/data/scripts/gamelogic.lua:516 [00:39:24]: scripts/components/interiorspawner.lua(119,1) Spawn Origin 133334 at 133334 - interior_spawn_origin [00:39:25]: FMOD Error: Can't play event dontstarve_DLC003/creatures/cameleon/talk_long: The requested event, event group, event category or event property could not be found. [00:39:36]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:36]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:36]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:42]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:39:45]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:39:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:46]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:52]: scripts/prefabs/glowfly.lua(215,1) REMOVING GLOWFLY, TOO FAR AWAY [00:39:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:52]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:53]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:39:57]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:40:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:03]: [SYSMEM]73% - PH:2113m/7856m PG:1772m/10386m VRT:1355m/4095m XM:0m [00:40:03]: [PRCMEM]PWS:2294m WS:1233m PPU:936k PU 770k PNU:173k NU:169k PF:2359m PPF:2443m [00:40:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:04]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:04]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:40:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:19]: cSoundEmitterComponent::PlaySound() already playing sound named [talk] [00:40:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:24]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:25]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:25]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:25]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:40:42]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.4415723136082 0 [00:40:48]: FMOD Error: Can't play event dontstarve_DLC003/common/objects/store/door_entrance: The requested event, event group, event category or event property could not be found. [00:40:48]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:40:48]: scripts/components/interiorspawner.lua(1202,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:40:48]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:40:48]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:40:48]: scripts/components/interiorspawner.lua(1212,1) Loading Interior 120 With Handle 115 [00:40:48]: scripts/components/interiorspawner.lua(1358,1) SPAWNING INTERIOR, FIRST TIME ONLY [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM generic_interior [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM prop_door [00:40:48]: Could not find anim [idle] in bank [pig_shop_doormats] [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM musac [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_roomglow [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shop_spawner [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM pigman_professor_shopkeep [00:40:48]: scripts/entityscript.lua(317,1) component citypossession already exists in prefab! [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shelves_midcentury [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_accademy_beam [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_accademy_beam [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_accademy_cornerbeam [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_accademy_cornerbeam [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM swinging_light_floral_bulb [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_picture1 [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_picture2 [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_accademy_pig_king_painting [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_accademy_barrier_vert [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_accademy_vause [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_accademy_barrier_vert [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_accademy_graniteblock [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_accademy_table_books [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_accademy_potterywheel_urn [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_accademy_barrier [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shop_buyer [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shop_buyer [00:40:48]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shop_buyer [00:40:48]: scripts/components/interiorspawner.lua(1301,1) *** Warning *** InteriorSpawner:LoadInterior - no doors for interior 120 (pig_shop_academy120) [00:40:48]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:40:49]: scripts/components/interiorspawner.lua(568,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:40:49]: scripts/components/interiorspawner.lua(569,1) SpawnStorage: (335.93, 0.00, 896.68) INTERIOR [00:40:49]: scripts/components/interiorspawner.lua(570,1) SpawnDelta: (212.00, 0.00, -308.00) [00:40:49]: scripts/components/interiorspawner.lua(572,1) Player at (128.93, 0.00, 1204.68) INTERIOR [00:40:49]: scripts/components/interiorspawner.lua(603,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:40:49]: scripts/components/interiorspawner.lua(604,1) SpawnStorage: (335.93, 0.00, 896.68) INTERIOR [00:40:49]: scripts/components/interiorspawner.lua(605,1) SpawnDelta: (212.00, 0.00, -308.00) [00:40:49]: scripts/components/interiorspawner.lua(607,1) Player at (128.93, 0.00, 1204.68) INTERIOR [00:41:02]: scripts/components/shopper.lua(143,1) TESTING prefab_wanted relic_1 [00:41:09]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:41:09]: scripts/components/interiorspawner.lua(1181,1) Unload interior 120(pig_shop_academy120) [00:41:09]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD machete [00:41:09]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:41:12]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.22742393261513 0 [00:41:14]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:41:15]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:41:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:19]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:19]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:19]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:19]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:41:19]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:19]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:19]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:22]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.68361461226234 0 [00:41:26]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:41:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:29]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:41:30]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:41:32]: scripts/components/banditmanager.lua(412,1) CHANCE 0 0.51054414502396 0 [00:41:40]: FMOD Error: Can't play event dontstarve_DLC003/common/objects/store/door_entrance: The requested event, event group, event category or event property could not be found. [00:41:40]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:41:40]: scripts/components/interiorspawner.lua(1202,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:41:40]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:41:40]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:41:40]: scripts/components/interiorspawner.lua(1212,1) Loading Interior 1 With Handle 0 [00:41:40]: scripts/components/interiorspawner.lua(1358,1) SPAWNING INTERIOR, FIRST TIME ONLY [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM generic_interior [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM prop_door [00:41:40]: Could not find anim [idle] in bank [pig_shop_doormats] [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM pigman_mayor_shopkeep [00:41:40]: scripts/entityscript.lua(317,1) component citypossession already exists in prefab! [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_roomglow [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shop_spawner [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_desk [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_bookshelf [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_bookshelf [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_cornerbeam [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_cornerbeam [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_pillar [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_pillar [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_picture1 [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_cityhall_picture2 [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_hoofprint [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_cityhall_corners [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_cityhall_corners [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_cityhall_corners [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM rug_cityhall_corners [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM window_round_light_backwall [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM window_mayorsoffice [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM wall_mirror [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shop_buyer [00:41:40]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shop_buyer [00:41:40]: scripts/components/interiorspawner.lua(1301,1) *** Warning *** InteriorSpawner:LoadInterior - no doors for interior 1 (pig_shop_cityhall1) [00:41:40]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:41:40]: scripts/components/interiorspawner.lua(568,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:41:40]: scripts/components/interiorspawner.lua(569,1) SpawnStorage: (335.93, 0.00, 896.68) INTERIOR [00:41:40]: scripts/components/interiorspawner.lua(570,1) SpawnDelta: (212.00, 0.00, -308.00) [00:41:40]: scripts/components/interiorspawner.lua(572,1) Player at (128.93, 0.00, 1204.68) INTERIOR [00:41:40]: scripts/components/interiorspawner.lua(603,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:41:40]: scripts/components/interiorspawner.lua(604,1) SpawnStorage: (335.93, 0.00, 896.68) INTERIOR [00:41:40]: scripts/components/interiorspawner.lua(605,1) SpawnDelta: (212.00, 0.00, -308.00) [00:41:40]: scripts/components/interiorspawner.lua(607,1) Player at (128.93, 0.00, 1204.68) INTERIOR [00:41:40]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:41:40]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:44:43]: cSoundEmitterComponent::PlaySound() already playing sound named [talk] [00:45:03]: [SYSMEM]72% - PH:2168m/7856m PG:1744m/10386m VRT:1355m/4095m XM:0m [00:45:03]: [PRCMEM]PWS:2294m WS:1216m PPU:936k PU 801k PNU:173k NU:169k PF:2362m PPF:2443m [00:47:47]: scripts/components/economy.lua(114,1) resetting delays [00:47:47]: QueryServerComplete no callback [00:47:58]: scripts/components/vineable.lua(106,1) HAS TASK? [00:47:58]: scripts/components/vineable.lua(106,1) HAS TASK? [00:47:58]: scripts/mainfunctions.lua(585,1) Entities saved 32722 [00:47:58]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:48:00]: scripts/mainfunctions.lua(672,1) Saved porkland_4 [00:50:03]: [SYSMEM]67% - PH:2527m/7856m PG:1861m/10386m VRT:1245m/4095m XM:0m [00:50:03]: [PRCMEM]PWS:2294m WS:1178m PPU:936k PU 800k PNU:174k NU:170k PF:2385m PPF:2560m [00:52:21]: attempt to call a nil value [00:52:36]: scripts/components/shopper.lua(143,1) TESTING prefab_wanted oinc [00:52:36]: scripts/prefabs/deed.lua(57,1) DEED BOUGHT [00:52:44]: scripts/prefabs/deed.lua(26,1) Read deed [00:52:48]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:52:48]: scripts/components/interiorspawner.lua(1181,1) Unload interior 1(pig_shop_cityhall1) [00:52:48]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD oinc10 [00:52:48]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD oinc100 [00:52:48]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD turkeydinner [00:52:48]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pig_scepter [00:52:48]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pigcrownhat [00:52:48]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD seeds [00:52:48]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD log [00:52:48]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD deed [00:52:48]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD rocks [00:52:48]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD machete [00:52:48]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:52:48]: cSoundEmitterComponent::PlaySound() already playing sound named [talk] [00:52:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:52:57]: scripts/components/banditmanager.lua(412,1) CHANCE 0.2 0.6991790520951 1850 [00:53:00]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:53:00]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:53:00]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:53:00]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:53:00]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:53:07]: scripts/components/banditmanager.lua(412,1) CHANCE 0.2 0.22608111819819 1850 [00:53:11]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:53:11]: scripts/components/interiorspawner.lua(1202,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:53:11]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:53:11]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:53:11]: scripts/components/interiorspawner.lua(1212,1) Loading Interior 87 With Handle 85 [00:53:11]: scripts/components/interiorspawner.lua(1358,1) SPAWNING INTERIOR, FIRST TIME ONLY [00:53:11]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM generic_interior [00:53:11]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM prop_door [00:53:11]: Could not find anim [idle] in bank [pig_shop_doormats] [00:53:11]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_roomglow [00:53:11]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM shelves_cinderblocks [00:53:11]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_antiquities_wallfish [00:53:11]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_antiquities_cornerbeam [00:53:11]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_antiquities_cornerbeam [00:53:11]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_antiquities_cornerbeam2 [00:53:11]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM deco_antiquities_cornerbeam2 [00:53:11]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM swinging_light_rope_1 [00:53:11]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM charcoal [00:53:11]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM charcoal [00:53:11]: scripts/components/interiorspawner.lua(1368,1) SPAWN ITEM window_round_curtains_nails [00:53:11]: scripts/components/interiorspawner.lua(1301,1) *** Warning *** InteriorSpawner:LoadInterior - no doors for interior 87 (playerhouse87) [00:53:11]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:53:11]: scripts/components/interiorspawner.lua(568,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:53:11]: scripts/components/interiorspawner.lua(569,1) SpawnStorage: (335.93, 0.00, 896.68) INTERIOR [00:53:11]: scripts/components/interiorspawner.lua(570,1) SpawnDelta: (212.00, 0.00, -308.00) [00:53:11]: scripts/components/interiorspawner.lua(572,1) Player at (128.93, 0.00, 1204.68) INTERIOR [00:53:11]: scripts/components/interiorspawner.lua(603,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:53:11]: scripts/components/interiorspawner.lua(604,1) SpawnStorage: (335.93, 0.00, 896.68) INTERIOR [00:53:11]: scripts/components/interiorspawner.lua(605,1) SpawnDelta: (212.00, 0.00, -308.00) [00:53:11]: scripts/components/interiorspawner.lua(607,1) Player at (128.93, 0.00, 1204.68) INTERIOR [00:53:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:53:11]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:53:11]: scripts/prefabs/deco_util.lua(579,1) window_round_light 123.93000030518 0 1212.1800537109 [00:53:31]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_chair_classic Test Index = 2 [00:53:34]: scripts/components/builder.lua(640,1) rotation before -90 [00:53:34]: scripts/components/builder.lua(645,1) rotation after -90 [00:53:46]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_plantholder_birdcage Test Index = 3 [00:53:52]: scripts/components/builder.lua(640,1) rotation before -90 [00:53:52]: scripts/components/builder.lua(645,1) rotation after -90 [00:54:17]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:54:17]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [00:54:17]: scripts/mainfunctions.lua(190,1) Spawned thunderbird_fx from ...mon/dont_starve/data/scripts/prefabs/thunderbird.lua:50 [00:55:03]: [SYSMEM]69% - PH:2409m/7856m PG:1757m/10386m VRT:1245m/4095m XM:0m [00:55:03]: [PRCMEM]PWS:2294m WS:1160m PPU:936k PU 808k PNU:174k NU:170k PF:2386m PPF:2560m [00:55:25]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_table_banker Test Index = 3 [00:55:28]: scripts/components/builder.lua(640,1) rotation before -90 [00:55:28]: scripts/components/builder.lua(645,1) rotation after -90 [00:55:38]: scripts/prefabs/deed.lua(26,1) Read deed [00:55:46]: scripts/components/rebuilder.lua(9,1) CHECK [00:55:46]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:55:49]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_lamp_gothic Test Index = 5 [00:55:52]: scripts/components/builder.lua(640,1) rotation before -90 [00:55:52]: scripts/components/builder.lua(645,1) rotation after -90 [00:55:59]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = rug_catcoon Test Index = 6 [00:56:06]: scripts/components/rebuilder.lua(9,1) CHECK [00:56:06]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:56:07]: scripts/components/builder.lua(640,1) rotation before 90 [00:56:07]: scripts/components/builder.lua(645,1) rotation after 90 [00:56:10]: scripts/components/rebuilder.lua(9,1) CHECK [00:56:10]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:56:20]: scripts/components/rebuilder.lua(9,1) CHECK [00:56:20]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:56:21]: scripts/components/rebuilder.lua(9,1) CHECK [00:56:21]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:56:28]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:56:29]: scripts/components/rebuilder.lua(9,1) CHECK [00:56:29]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:56:59]: scripts/components/rebuilder.lua(9,1) CHECK [00:56:59]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:57:00]: scripts/components/rebuilder.lua(9,1) CHECK [00:57:00]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:57:05]: scripts/components/rebuilder.lua(9,1) CHECK [00:57:05]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:57:07]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = window_large_square_curtain Test Index = 5 [00:57:12]: scripts/components/builder.lua(640,1) rotation before -90 [00:57:12]: scripts/components/builder.lua(645,1) rotation after -90 [00:57:12]: scripts/prefabs/deco_util.lua(579,1) window_round_light_backwall 118.93000030518 0 1204.7056884766 [00:57:18]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:57:19]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:57:22]: scripts/components/rebuilder.lua(9,1) CHECK [00:57:22]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:57:28]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = player_house_manor_craft Test Index = 6 [00:57:31]: scripts/components/rebuilder.lua(9,1) CHECK [00:57:31]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:57:32]: scripts/components/rebuilder.lua(9,1) CHECK [00:57:32]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:57:32]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:57:36]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:57:36]: scripts/components/interiorspawner.lua(1181,1) Unload interior 87(playerhouse87) [00:57:36]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD charcoal [00:57:36]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD kingfisher [00:57:36]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD deed [00:57:36]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD oinc10 [00:57:36]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD oinc100 [00:57:36]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD turkeydinner [00:57:36]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD player_house_manor_craft [00:57:36]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD machete [00:57:36]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD log [00:57:36]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD seeds [00:57:36]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD rocks [00:57:36]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pigcrownhat [00:57:36]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pig_scepter [00:57:36]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:57:36]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:57:36]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:57:36]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:57:41]: Stale Component Reference: GUID 139017, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [00:57:43]: scripts/components/banditmanager.lua(412,1) CHANCE 0.2 0.58137760551775 2685 [00:57:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:44]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:48]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:57:53]: scripts/components/banditmanager.lua(412,1) CHANCE 0.2 0.51530503250221 2685 [00:57:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:54]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:57:55]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:58:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:58:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:58:02]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:58:03]: scripts/components/banditmanager.lua(412,1) CHANCE 0.2 0.16269417401654 2685 [00:58:03]: scripts/components/banditmanager.lua(314,1) FINDING COVER [00:58:03]: Could not find anim [idle] in bank [townspig] [00:58:03]: scripts/entityscript.lua(317,1) component combat already exists in prefab! [00:58:03]: scripts/components/banditmanager.lua(261,1) OFFSET FOUND [00:58:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:58:03]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:58:04]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:58:08]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:58:08]: scripts/components/dynamicmusic.lua(33,1) start music [00:58:12]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:58:12]: scripts/components/interiorspawner.lua(1202,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [00:58:12]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:58:12]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:58:12]: scripts/components/interiorspawner.lua(1212,1) Loading Interior 87 With Handle 85 [00:58:12]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:58:12]: scripts/components/interiorspawner.lua(568,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:58:12]: scripts/components/interiorspawner.lua(569,1) SpawnStorage: (335.93, 0.00, 896.68) INTERIOR [00:58:12]: scripts/components/interiorspawner.lua(570,1) SpawnDelta: (212.00, 0.00, -308.00) [00:58:12]: scripts/components/interiorspawner.lua(572,1) Player at (128.93, 0.00, 1204.68) INTERIOR [00:58:12]: scripts/components/interiorspawner.lua(603,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [00:58:12]: scripts/components/interiorspawner.lua(604,1) SpawnStorage: (335.93, 0.00, 896.68) INTERIOR [00:58:12]: scripts/components/interiorspawner.lua(605,1) SpawnDelta: (212.00, 0.00, -308.00) [00:58:12]: scripts/components/interiorspawner.lua(607,1) Player at (128.93, 0.00, 1204.68) INTERIOR [00:58:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:58:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:58:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [00:58:12]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [00:58:25]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:58:26]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:58:35]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = interior_wall_sunflower Test Index = 5 [00:58:36]: scripts/entityscript.lua(145,1) THIS ENTITY DID NOT HAVE A TRANSFORM..YET interior_wall_sunflower [00:58:39]: scripts/components/rebuilder.lua(9,1) CHECK [00:58:39]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:58:40]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:58:48]: scripts/components/batted.lua(229,1) ADDING BAT 98 [00:58:49]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = shelves_midcentury Test Index = 4 [00:58:54]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:59:06]: scripts/components/rebuilder.lua(9,1) CHECK [00:59:06]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:59:07]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [00:59:11]: scripts/components/rebuilder.lua(9,1) CHECK [00:59:11]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:59:13]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [00:59:17]: scripts/components/rebuilder.lua(9,1) CHECK [00:59:17]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:59:21]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [00:59:23]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [00:59:26]: scripts/entityscript.lua(317,1) component knownlocations already exists in prefab! [00:59:28]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [00:59:31]: scripts/components/rebuilder.lua(9,1) CHECK [00:59:31]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:59:34]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [00:59:35]: scripts/components/rebuilder.lua(9,1) CHECK [00:59:35]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:59:35]: scripts/components/rebuilder.lua(9,1) CHECK [00:59:35]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:59:38]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [00:59:47]: scripts/components/rebuilder.lua(9,1) CHECK [00:59:47]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:59:48]: scripts/components/rebuilder.lua(9,1) CHECK [00:59:48]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [00:59:49]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = interior_floor_plaid_tile Test Index = 5 [00:59:55]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [00:59:56]: scripts/components/economy.lua(114,1) resetting delays [00:59:56]: scripts/prefabs/shop_pedestals.lua(140,1) CHANGING ITEM [00:59:56]: QueryServerComplete no callback [01:00:00]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:00:03]: [SYSMEM]69% - PH:2433m/7856m PG:1844m/10386m VRT:1239m/4095m XM:0m [01:00:03]: [PRCMEM]PWS:2294m WS:1173m PPU:936k PU 828k PNU:174k NU:170k PF:2389m PPF:2560m [01:00:05]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:00:07]: scripts/components/vineable.lua(106,1) HAS TASK? [01:00:07]: scripts/components/vineable.lua(106,1) HAS TASK? [01:00:07]: scripts/components/vineable.lua(106,1) HAS TASK? [01:00:07]: scripts/mainfunctions.lua(585,1) Entities saved 32795 [01:00:07]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:00:07]: scripts/mainfunctions.lua(637,1) Can't find 100031 100031 - wilba [01:00:09]: scripts/mainfunctions.lua(672,1) Saved porkland_4 [01:00:15]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = shelves_midcentury Test Index = 3 [01:00:19]: scripts/components/builder.lua(640,1) rotation before -90 [01:00:19]: scripts/components/builder.lua(645,1) rotation after -90 [01:00:19]: scripts/entityscript.lua(317,1) component lootdropper already exists in prefab! [01:00:19]: scripts/entityscript.lua(317,1) component workable already exists in prefab! [01:00:27]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_plantholder_terrarium Test Index = 2 [01:00:30]: scripts/components/builder.lua(640,1) rotation before -90 [01:00:30]: scripts/components/builder.lua(645,1) rotation after -90 [01:00:40]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_marble Test Index = 5 [01:00:43]: scripts/components/builder.lua(640,1) rotation before -90 [01:00:43]: scripts/components/builder.lua(645,1) rotation after -90 [01:00:43]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_marble Test Index = 5 [01:00:50]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_marble Test Index = 5 [01:00:54]: scripts/components/builder.lua(640,1) rotation before 90 [01:00:54]: scripts/components/builder.lua(645,1) rotation after 90 [01:01:00]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_millinery Test Index = 3 [01:01:06]: scripts/components/builder.lua(640,1) rotation before -90 [01:01:06]: scripts/components/builder.lua(645,1) rotation after -90 [01:01:12]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_marble Test Index = 5 [01:01:15]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_millinery Test Index = 3 [01:01:20]: scripts/components/builder.lua(640,1) rotation before 90 [01:01:20]: scripts/components/builder.lua(645,1) rotation after 90 [01:01:32]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = swinging_light_tophat Test Index = 5 [01:01:41]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = swinging_light_floral_bulb Test Index = 4 [01:01:48]: scripts/components/builder.lua(640,1) rotation before -90 [01:01:48]: scripts/components/builder.lua(645,1) rotation after -90 [01:01:54]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_chair_massager Test Index = 5 [01:01:57]: scripts/components/playercontroller.lua(236,1) FLIP FLIP FLIP [01:01:59]: scripts/components/playercontroller.lua(236,1) FLIP FLIP FLIP [01:02:00]: scripts/components/playercontroller.lua(236,1) FLIP FLIP FLIP [01:02:05]: scripts/components/builder.lua(640,1) rotation before 90 [01:02:05]: scripts/components/builder.lua(645,1) rotation after 90 [01:02:14]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = window_large_square_curtain Test Index = 5 [01:02:19]: scripts/components/builder.lua(640,1) rotation before 90 [01:02:19]: scripts/components/builder.lua(645,1) rotation after 90 [01:02:19]: scripts/prefabs/deco_util.lua(579,1) window_round_light 124.32761383057 0 1212.1800537109 [01:02:37]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_lamp_gothic Test Index = 4 [01:02:41]: scripts/components/builder.lua(640,1) rotation before -90 [01:02:41]: scripts/components/builder.lua(645,1) rotation after -90 [01:03:10]: scripts/mainfunctions.lua(202,1) Entity hanging around origin: (0.00, 0.00, 0.00) [01:04:08]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = deco_plantholder_bonsai Test Index = 4 [01:04:12]: scripts/components/builder.lua(640,1) rotation before -90 [01:04:12]: scripts/components/builder.lua(645,1) rotation after -90 [01:05:03]: [SYSMEM]69% - PH:2419m/7856m PG:1784m/10386m VRT:1237m/4095m XM:0m [01:05:03]: [PRCMEM]PWS:2294m WS:1153m PPU:936k PU 830k PNU:174k NU:170k PF:2368m PPF:2560m [01:05:56]: scripts/widgets/craftslot.lua(52,1) JAMES_DEBUG: Craft Slot On Control Recipe = window_large_square_curtain Test Index = 7 [01:06:00]: scripts/components/builder.lua(640,1) rotation before -90 [01:06:00]: scripts/components/builder.lua(645,1) rotation after -90 [01:06:00]: scripts/prefabs/deco_util.lua(579,1) window_round_light 124.60684204102 0 1197.1800537109 [01:06:33]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:06:33]: scripts/components/interiorspawner.lua(1181,1) Unload interior 87(playerhouse87) [01:06:33]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD hammer [01:06:33]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD oinc10 [01:06:33]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD oinc [01:06:33]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD oinc100 [01:06:33]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD charcoal [01:06:33]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD deed [01:06:33]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD machete [01:06:33]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD rocks [01:06:33]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pig_scepter [01:06:33]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD log [01:06:33]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD seeds [01:06:33]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD turkeydinner [01:06:33]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pigcrownhat [01:06:33]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:06:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [01:06:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [01:06:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [01:06:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:34]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:06:47]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [01:06:47]: FMOD Error: Can't play event dontstarve_DLC003/common/objects/store/door_entrance: The requested event, event group, event category or event property could not be found. [01:06:48]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:06:48]: scripts/components/interiorspawner.lua(1202,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [01:06:48]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:06:48]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:06:48]: scripts/components/interiorspawner.lua(1212,1) Loading Interior 1 With Handle 0 [01:06:48]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:06:48]: scripts/components/interiorspawner.lua(568,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:06:48]: scripts/components/interiorspawner.lua(569,1) SpawnStorage: (335.93, 0.00, 896.68) INTERIOR [01:06:48]: scripts/components/interiorspawner.lua(570,1) SpawnDelta: (212.00, 0.00, -308.00) [01:06:48]: scripts/components/interiorspawner.lua(572,1) Player at (128.93, 0.00, 1204.68) INTERIOR [01:06:48]: scripts/components/interiorspawner.lua(603,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:06:48]: scripts/components/interiorspawner.lua(604,1) SpawnStorage: (335.93, 0.00, 896.68) INTERIOR [01:06:48]: scripts/components/interiorspawner.lua(605,1) SpawnDelta: (212.00, 0.00, -308.00) [01:06:48]: scripts/components/interiorspawner.lua(607,1) Player at (128.93, 0.00, 1204.68) INTERIOR [01:06:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [01:06:48]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [01:08:19]: scripts/components/economy.lua(114,1) resetting delays [01:08:19]: QueryServerComplete no callback [01:08:20]: scripts/components/rebuilder.lua(9,1) CHECK [01:08:20]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [01:08:30]: scripts/components/vineable.lua(106,1) HAS TASK? [01:08:30]: scripts/components/vineable.lua(106,1) HAS TASK? [01:08:30]: scripts/components/vineable.lua(106,1) HAS TASK? [01:08:30]: scripts/mainfunctions.lua(585,1) Entities saved 32828 [01:08:30]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:08:30]: scripts/mainfunctions.lua(637,1) Can't find 100031 100031 - wilba [01:08:32]: scripts/mainfunctions.lua(672,1) Saved porkland_4 [01:08:37]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:08:37]: scripts/components/interiorspawner.lua(1181,1) Unload interior 1(pig_shop_cityhall1) [01:08:37]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD hammer [01:08:37]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD oinc10 [01:08:37]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD log [01:08:37]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD seeds [01:08:37]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pig_scepter [01:08:37]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD rocks [01:08:37]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD machete [01:08:37]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD pigcrownhat [01:08:37]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD turkeydinner [01:08:37]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD deed [01:08:37]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD charcoal [01:08:37]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD oinc100 [01:08:37]: scripts/components/interiorspawner.lua(230,1) FOUND A CHILD oinc [01:08:37]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:08:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [01:08:37]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [01:08:40]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:08:40]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:08:40]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:08:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:08:58]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [01:09:03]: QueryServerComplete no callback [01:09:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:09]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:12]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:09:12]: scripts/components/banditmanager.lua(412,1) CHANCE 0.2 0.73442793053987 1918 [01:09:12]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:09:13]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:09:13]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:09:13]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:09:14]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:09:14]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:09:15]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:09:15]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:09:16]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:09:17]: scripts/components/rebuilder.lua(9,1) CHECK [01:09:17]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [01:09:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:17]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:18]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:32]: scripts/components/banditmanager.lua(412,1) CHANCE 0.2 0.99890133365886 1918 [01:09:35]: scripts/components/rebuilder.lua(9,1) CHECK [01:09:35]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [01:09:35]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:09:39]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:09:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:41]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: scripts/components/banditmanager.lua(412,1) CHANCE 0.2 0.473616748558 1918 [01:09:42]: scripts/components/dynamicmusic.lua(111,1) TEST TEST WORKING MUSIC -------------- [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:42]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:43]: cSoundEmitterComponent::PlaySound() already playing sound named [flyin] [01:09:45]: Stale Component Reference: GUID 144235, @C:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/entityscript.lua:801 [01:09:49]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:09:49]: scripts/components/interiorspawner.lua(1202,1) COMING FROM OUTSIDE, NO INTERIOR TO UNLOAD [01:09:49]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:09:49]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:09:49]: scripts/components/interiorspawner.lua(1212,1) Loading Interior 87 With Handle 85 [01:09:49]: scripts/components/interiorspawner.lua(1826,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:09:49]: scripts/components/interiorspawner.lua(568,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:09:49]: scripts/components/interiorspawner.lua(569,1) SpawnStorage: (335.93, 0.00, 896.68) INTERIOR [01:09:49]: scripts/components/interiorspawner.lua(570,1) SpawnDelta: (212.00, 0.00, -308.00) [01:09:49]: scripts/components/interiorspawner.lua(572,1) Player at (128.93, 0.00, 1204.68) INTERIOR [01:09:49]: scripts/components/interiorspawner.lua(603,1) SpawnOrigin: (123.93, 0.00, 1204.68) INTERIOR [01:09:49]: scripts/components/interiorspawner.lua(604,1) SpawnStorage: (335.93, 0.00, 896.68) INTERIOR [01:09:49]: scripts/components/interiorspawner.lua(605,1) SpawnDelta: (212.00, 0.00, -308.00) [01:09:49]: scripts/components/interiorspawner.lua(607,1) Player at (128.93, 0.00, 1204.68) INTERIOR [01:09:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [01:09:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [01:09:49]: cSoundEmitterComponent::PlaySound() already playing sound named [flies] [01:09:55]: scripts/components/rebuilder.lua(9,1) CHECK [01:09:55]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [01:09:58]: scripts/components/rebuilder.lua(9,1) CHECK [01:09:58]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [01:10:03]: [SYSMEM]68% - PH:2470m/7856m PG:1632m/10386m VRT:1236m/4095m XM:0m [01:10:03]: [PRCMEM]PWS:2294m WS:786m PPU:936k PU 834k PNU:174k NU:170k PF:2411m PPF:2560m [01:10:14]: scripts/components/rebuilder.lua(9,1) CHECK [01:10:14]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [01:11:14]: scripts/components/rebuilder.lua(9,1) CHECK [01:11:14]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [01:11:15]: scripts/components/rebuilder.lua(9,1) CHECK [01:11:15]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [01:11:25]: scripts/components/rebuilder.lua(9,1) CHECK [01:11:25]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [01:11:59]: scripts/components/rebuilder.lua(9,1) CHECK [01:11:59]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [01:12:16]: scripts/components/rebuilder.lua(9,1) CHECK [01:12:16]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6 [01:12:19]: scripts/components/rebuilder.lua(9,1) CHECK [01:12:19]: scripts/components/rebuilder.lua(13,1) TEST 6 < 6