[00:00:00]: PersistRootStorage is now /home/jonas/.klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 293880 [00:00:00]: Current time: Sun Nov 11 20:22:16 2018 [00:00:00]: System Name: Linux [00:00:00]: Host Name: minasmorgul [00:00:00]: Release(Kernel) Version: 4.18.5-minasmorgul [00:00:00]: Kernel Build Timestamp: #3 SMP Thu Sep 13 18:17:28 CEST 2018 [00:00:00]: Machine Arch: x86_64 [00:00:00]: Don't Starve Together: 293880 LINUX_STEAM [00:00:00]: Build Date: 3332 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Steam AppBuildID: 3291109 [00:00:00]: ....Done [00:00:00]: PersistUserStorage is now /home/jonas/.klei//DoNotStarveTogether/ [00:00:00]: THREAD - started 'GAClient' (4085250880) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:01]: ProfileIndex:3.36 [00:00:02]: Failed to communicate with routing cluster 'sgp'. [00:00:02]: [Connect] PendingConnection::Reset(true) [00:00:02]: Platform: 1 [00:00:02]: Network tick rate: U=15(2), D=0 [00:00:02]: THREAD - started 'Ping Job Thread' (4038536000) [00:00:02]: THREAD - started 'StreamInput' (4034919232) [00:00:02]: loaded ping_cache [00:00:02]: Offline user ID: OU_76561198057886423 [00:00:02]: SteamID: 76561198057886423 [00:00:02]: cGame::InitializeOnMainThread [00:00:02]: WindowManager::Initialize [00:00:02]: Creating window with size 1918x1064 at 1280x14 [00:00:02]: THREAD - started 'SDLInputManager' (4025477952) [00:00:02]: GLInfo [00:00:02]: ~~~~~~ [00:00:02]: GL_VENDOR: NVIDIA Corporation [00:00:02]: GL_RENDERER: GeForce GTX 1050/PCIe/SSE2 [00:00:02]: GL_VERSION: 4.6.0 NVIDIA 396.54 [00:00:02]: GL_SHADING_LANGUAGE_VERSION: 4.60 NVIDIA [00:00:02]: OpenGL 3.0 present, detecting extensions the new way [00:00:02]: OpenGL extensions (375, 375): [00:00:02]: GL_AMD_multi_draw_indirect [00:00:02]: GL_AMD_seamless_cubemap_per_texture [00:00:02]: GL_AMD_vertex_shader_layer [00:00:02]: GL_AMD_vertex_shader_viewport_index [00:00:02]: GL_ARB_ES2_compatibility [00:00:02]: GL_ARB_ES3_1_compatibility [00:00:02]: GL_ARB_ES3_2_compatibility [00:00:02]: GL_ARB_ES3_compatibility [00:00:02]: GL_ARB_arrays_of_arrays [00:00:02]: GL_ARB_base_instance [00:00:02]: GL_ARB_bindless_texture [00:00:02]: GL_ARB_blend_func_extended [00:00:02]: GL_ARB_buffer_storage [00:00:02]: GL_ARB_clear_buffer_object [00:00:02]: GL_ARB_clear_texture [00:00:02]: GL_ARB_clip_control [00:00:02]: GL_ARB_color_buffer_float [00:00:02]: GL_ARB_compatibility [00:00:02]: GL_ARB_compressed_texture_pixel_storage [00:00:02]: GL_ARB_compute_shader [00:00:02]: GL_ARB_compute_variable_group_size [00:00:02]: GL_ARB_conditional_render_inverted [00:00:02]: GL_ARB_conservative_depth [00:00:02]: GL_ARB_copy_buffer [00:00:02]: GL_ARB_copy_image [00:00:02]: GL_ARB_cull_distance [00:00:02]: GL_ARB_debug_output [00:00:02]: GL_ARB_depth_buffer_float [00:00:02]: GL_ARB_depth_clamp [00:00:02]: GL_ARB_depth_texture [00:00:02]: GL_ARB_derivative_control [00:00:02]: GL_ARB_direct_state_access [00:00:02]: GL_ARB_draw_buffers [00:00:02]: GL_ARB_draw_buffers_blend [00:00:02]: GL_ARB_draw_elements_base_vertex [00:00:02]: GL_ARB_draw_indirect [00:00:02]: GL_ARB_draw_instanced [00:00:02]: GL_ARB_enhanced_layouts [00:00:02]: GL_ARB_explicit_attrib_location [00:00:02]: GL_ARB_explicit_uniform_location [00:00:02]: GL_ARB_fragment_coord_conventions [00:00:02]: GL_ARB_fragment_layer_viewport [00:00:02]: GL_ARB_fragment_program [00:00:02]: GL_ARB_fragment_program_shadow [00:00:02]: GL_ARB_fragment_shader [00:00:02]: GL_ARB_fragment_shader_interlock [00:00:02]: GL_ARB_framebuffer_no_attachments [00:00:02]: GL_ARB_framebuffer_object [00:00:02]: GL_ARB_framebuffer_sRGB [00:00:02]: GL_ARB_geometry_shader4 [00:00:02]: GL_ARB_get_program_binary [00:00:02]: GL_ARB_get_texture_sub_image [00:00:02]: GL_ARB_gl_spirv [00:00:02]: GL_ARB_gpu_shader5 [00:00:02]: GL_ARB_gpu_shader_fp64 [00:00:02]: GL_ARB_gpu_shader_int64 [00:00:02]: GL_ARB_half_float_pixel [00:00:02]: GL_ARB_half_float_vertex [00:00:02]: GL_ARB_imaging [00:00:02]: GL_ARB_indirect_parameters [00:00:02]: GL_ARB_instanced_arrays [00:00:02]: GL_ARB_internalformat_query [00:00:02]: GL_ARB_internalformat_query2 [00:00:02]: GL_ARB_invalidate_subdata [00:00:02]: GL_ARB_map_buffer_alignment [00:00:02]: GL_ARB_map_buffer_range [00:00:02]: GL_ARB_multi_bind [00:00:02]: GL_ARB_multi_draw_indirect [00:00:02]: GL_ARB_multisample [00:00:02]: GL_ARB_multitexture [00:00:02]: GL_ARB_occlusion_query [00:00:02]: GL_ARB_occlusion_query2 [00:00:02]: GL_ARB_parallel_shader_compile [00:00:02]: GL_ARB_pipeline_statistics_query [00:00:02]: GL_ARB_pixel_buffer_object [00:00:02]: GL_ARB_point_parameters [00:00:02]: GL_ARB_point_sprite [00:00:02]: GL_ARB_polygon_offset_clamp [00:00:02]: GL_ARB_post_depth_coverage [00:00:02]: GL_ARB_program_interface_query [00:00:02]: GL_ARB_provoking_vertex [00:00:02]: GL_ARB_query_buffer_object [00:00:02]: GL_ARB_robust_buffer_access_behavior [00:00:02]: GL_ARB_robustness [00:00:02]: GL_ARB_sample_locations [00:00:02]: GL_ARB_sample_shading [00:00:02]: GL_ARB_sampler_objects [00:00:02]: GL_ARB_seamless_cube_map [00:00:02]: GL_ARB_seamless_cubemap_per_texture [00:00:02]: GL_ARB_separate_shader_objects [00:00:02]: GL_ARB_shader_atomic_counter_ops [00:00:02]: GL_ARB_shader_atomic_counters [00:00:02]: GL_ARB_shader_ballot [00:00:02]: GL_ARB_shader_bit_encoding [00:00:02]: GL_ARB_shader_clock [00:00:02]: GL_ARB_shader_draw_parameters [00:00:02]: GL_ARB_shader_group_vote [00:00:02]: GL_ARB_shader_image_load_store [00:00:02]: GL_ARB_shader_image_size [00:00:02]: GL_ARB_shader_objects [00:00:02]: GL_ARB_shader_precision [00:00:02]: GL_ARB_shader_storage_buffer_object [00:00:02]: GL_ARB_shader_subroutine [00:00:02]: GL_ARB_shader_texture_image_samples [00:00:02]: GL_ARB_shader_texture_lod [00:00:02]: GL_ARB_shader_viewport_layer_array [00:00:02]: GL_ARB_shading_language_100 [00:00:02]: GL_ARB_shading_language_420pack [00:00:02]: GL_ARB_shading_language_include [00:00:02]: GL_ARB_shading_language_packing [00:00:02]: GL_ARB_shadow [00:00:02]: GL_ARB_sparse_buffer [00:00:02]: GL_ARB_sparse_texture [00:00:02]: GL_ARB_sparse_texture2 [00:00:02]: GL_ARB_sparse_texture_clamp [00:00:02]: GL_ARB_spirv_extensions [00:00:02]: GL_ARB_stencil_texturing [00:00:02]: GL_ARB_sync [00:00:02]: GL_ARB_tessellation_shader [00:00:02]: GL_ARB_texture_barrier [00:00:02]: GL_ARB_texture_border_clamp [00:00:02]: GL_ARB_texture_buffer_object [00:00:02]: GL_ARB_texture_buffer_object_rgb32 [00:00:02]: GL_ARB_texture_buffer_range [00:00:02]: GL_ARB_texture_compression [00:00:02]: GL_ARB_texture_compression_bptc [00:00:02]: GL_ARB_texture_compression_rgtc [00:00:02]: GL_ARB_texture_cube_map [00:00:02]: GL_ARB_texture_cube_map_array [00:00:02]: GL_ARB_texture_env_add [00:00:02]: GL_ARB_texture_env_combine [00:00:02]: GL_ARB_texture_env_crossbar [00:00:02]: GL_ARB_texture_env_dot3 [00:00:02]: GL_ARB_texture_filter_anisotropic [00:00:02]: GL_ARB_texture_filter_minmax [00:00:02]: GL_ARB_texture_float [00:00:02]: GL_ARB_texture_gather [00:00:02]: GL_ARB_texture_mirror_clamp_to_edge [00:00:02]: GL_ARB_texture_mirrored_repeat [00:00:02]: GL_ARB_texture_multisample [00:00:02]: GL_ARB_texture_non_power_of_two [00:00:02]: GL_ARB_texture_query_levels [00:00:02]: GL_ARB_texture_query_lod [00:00:02]: GL_ARB_texture_rectangle [00:00:02]: GL_ARB_texture_rg [00:00:02]: GL_ARB_texture_rgb10_a2ui [00:00:02]: GL_ARB_texture_stencil8 [00:00:02]: GL_ARB_texture_storage [00:00:02]: GL_ARB_texture_storage_multisample [00:00:02]: GL_ARB_texture_swizzle [00:00:02]: GL_ARB_texture_view [00:00:02]: GL_ARB_timer_query [00:00:02]: GL_ARB_transform_feedback2 [00:00:02]: GL_ARB_transform_feedback3 [00:00:02]: GL_ARB_transform_feedback_instanced [00:00:02]: GL_ARB_transform_feedback_overflow_query [00:00:02]: GL_ARB_transpose_matrix [00:00:02]: GL_ARB_uniform_buffer_object [00:00:02]: GL_ARB_vertex_array_bgra [00:00:02]: GL_ARB_vertex_array_object [00:00:02]: GL_ARB_vertex_attrib_64bit [00:00:02]: GL_ARB_vertex_attrib_binding [00:00:02]: GL_ARB_vertex_buffer_object [00:00:02]: GL_ARB_vertex_program [00:00:02]: GL_ARB_vertex_shader [00:00:02]: GL_ARB_vertex_type_10f_11f_11f_rev [00:00:02]: GL_ARB_vertex_type_2_10_10_10_rev [00:00:02]: GL_ARB_viewport_array [00:00:02]: GL_ARB_window_pos [00:00:02]: GL_ATI_draw_buffers [00:00:02]: GL_ATI_texture_float [00:00:02]: GL_ATI_texture_mirror_once [00:00:02]: GL_EXTX_framebuffer_mixed_formats [00:00:02]: GL_EXT_Cg_shader [00:00:02]: GL_EXT_abgr [00:00:02]: GL_EXT_bgra [00:00:02]: GL_EXT_bindable_uniform [00:00:02]: GL_EXT_blend_color [00:00:02]: GL_EXT_blend_equation_separate [00:00:02]: GL_EXT_blend_func_separate [00:00:02]: GL_EXT_blend_minmax [00:00:02]: GL_EXT_blend_subtract [00:00:02]: GL_EXT_compiled_vertex_array [00:00:02]: GL_EXT_depth_bounds_test [00:00:02]: GL_EXT_direct_state_access [00:00:02]: GL_EXT_draw_buffers2 [00:00:02]: GL_EXT_draw_instanced [00:00:02]: GL_EXT_draw_range_elements [00:00:02]: GL_EXT_fog_coord [00:00:02]: GL_EXT_framebuffer_blit [00:00:02]: GL_EXT_framebuffer_multisample [00:00:02]: GL_EXT_framebuffer_multisample_blit_scaled [00:00:02]: GL_EXT_framebuffer_object [00:00:02]: GL_EXT_framebuffer_sRGB [00:00:02]: GL_EXT_geometry_shader4 [00:00:02]: GL_EXT_gpu_program_parameters [00:00:02]: GL_EXT_gpu_shader4 [00:00:02]: GL_EXT_import_sync_object [00:00:02]: GL_EXT_memory_object [00:00:02]: GL_EXT_memory_object_fd [00:00:02]: GL_EXT_multi_draw_arrays [00:00:02]: GL_EXT_packed_depth_stencil [00:00:02]: GL_EXT_packed_float [00:00:02]: GL_EXT_packed_pixels [00:00:02]: GL_EXT_pixel_buffer_object [00:00:02]: GL_EXT_point_parameters [00:00:02]: GL_EXT_polygon_offset_clamp [00:00:02]: GL_EXT_post_depth_coverage [00:00:02]: GL_EXT_provoking_vertex [00:00:02]: GL_EXT_raster_multisample [00:00:02]: GL_EXT_rescale_normal [00:00:02]: GL_EXT_secondary_color [00:00:02]: GL_EXT_semaphore [00:00:02]: GL_EXT_semaphore_fd [00:00:02]: GL_EXT_separate_shader_objects [00:00:02]: GL_EXT_separate_specular_color [00:00:02]: GL_EXT_shader_image_load_formatted [00:00:02]: GL_EXT_shader_image_load_store [00:00:02]: GL_EXT_shader_integer_mix [00:00:02]: GL_EXT_shadow_funcs [00:00:02]: GL_EXT_sparse_texture2 [00:00:02]: GL_EXT_stencil_two_side [00:00:02]: GL_EXT_stencil_wrap [00:00:02]: GL_EXT_texture3D [00:00:02]: GL_EXT_texture_array [00:00:02]: GL_EXT_texture_buffer_object [00:00:02]: GL_EXT_texture_compression_dxt1 [00:00:02]: GL_EXT_texture_compression_latc [00:00:02]: GL_EXT_texture_compression_rgtc [00:00:02]: GL_EXT_texture_compression_s3tc [00:00:02]: GL_EXT_texture_cube_map [00:00:02]: GL_EXT_texture_edge_clamp [00:00:02]: GL_EXT_texture_env_add [00:00:02]: GL_EXT_texture_env_combine [00:00:02]: GL_EXT_texture_env_dot3 [00:00:02]: GL_EXT_texture_filter_anisotropic [00:00:02]: GL_EXT_texture_filter_minmax [00:00:02]: GL_EXT_texture_integer [00:00:02]: GL_EXT_texture_lod [00:00:02]: GL_EXT_texture_lod_bias [00:00:02]: GL_EXT_texture_mirror_clamp [00:00:02]: GL_EXT_texture_object [00:00:02]: GL_EXT_texture_sRGB [00:00:02]: GL_EXT_texture_sRGB_decode [00:00:02]: GL_EXT_texture_shared_exponent [00:00:02]: GL_EXT_texture_storage [00:00:02]: GL_EXT_texture_swizzle [00:00:02]: GL_EXT_timer_query [00:00:02]: GL_EXT_transform_feedback2 [00:00:02]: GL_EXT_vertex_array [00:00:02]: GL_EXT_vertex_array_bgra [00:00:02]: GL_EXT_vertex_attrib_64bit [00:00:02]: GL_EXT_window_rectangles [00:00:02]: GL_EXT_x11_sync_object [00:00:02]: GL_IBM_rasterpos_clip [00:00:02]: GL_IBM_texture_mirrored_repeat [00:00:02]: GL_KHR_blend_equation_advanced [00:00:02]: GL_KHR_blend_equation_advanced_coherent [00:00:02]: GL_KHR_context_flush_control [00:00:02]: GL_KHR_debug [00:00:02]: GL_KHR_no_error [00:00:02]: GL_KHR_parallel_shader_compile [00:00:02]: GL_KHR_robust_buffer_access_behavior [00:00:02]: GL_KHR_robustness [00:00:02]: GL_KTX_buffer_region [00:00:02]: GL_NVX_blend_equation_advanced_multi_draw_buffers [00:00:02]: GL_NVX_conditional_render [00:00:02]: GL_NVX_gpu_memory_info [00:00:02]: GL_NVX_nvenc_interop [00:00:02]: GL_NV_ES1_1_compatibility [00:00:02]: GL_NV_ES3_1_compatibility [00:00:02]: GL_NV_alpha_to_coverage_dither_control [00:00:02]: GL_NV_bindless_multi_draw_indirect [00:00:02]: GL_NV_bindless_multi_draw_indirect_count [00:00:02]: GL_NV_bindless_texture [00:00:02]: GL_NV_blend_equation_advanced [00:00:02]: GL_NV_blend_equation_advanced_coherent [00:00:02]: GL_NV_blend_minmax_factor [00:00:02]: GL_NV_blend_square [00:00:02]: GL_NV_clip_space_w_scaling [00:00:02]: GL_NV_command_list [00:00:02]: GL_NV_compute_program5 [00:00:02]: GL_NV_conditional_render [00:00:02]: GL_NV_conservative_raster [00:00:02]: GL_NV_conservative_raster_dilate [00:00:02]: GL_NV_conservative_raster_pre_snap_triangles [00:00:02]: GL_NV_copy_depth_to_color [00:00:02]: GL_NV_copy_image [00:00:02]: GL_NV_depth_buffer_float [00:00:02]: GL_NV_depth_clamp [00:00:02]: GL_NV_draw_texture [00:00:02]: GL_NV_draw_vulkan_image [00:00:02]: GL_NV_explicit_multisample [00:00:02]: GL_NV_feature_query [00:00:02]: GL_NV_fence [00:00:02]: GL_NV_fill_rectangle [00:00:02]: GL_NV_float_buffer [00:00:02]: GL_NV_fog_distance [00:00:02]: GL_NV_fragment_coverage_to_color [00:00:02]: GL_NV_fragment_program [00:00:02]: GL_NV_fragment_program2 [00:00:02]: GL_NV_fragment_program_option [00:00:02]: GL_NV_fragment_shader_interlock [00:00:02]: GL_NV_framebuffer_mixed_samples [00:00:02]: GL_NV_framebuffer_multisample_coverage [00:00:02]: GL_NV_geometry_shader4 [00:00:02]: GL_NV_geometry_shader_passthrough [00:00:02]: GL_NV_gpu_program4 [00:00:02]: GL_NV_gpu_program4_1 [00:00:02]: GL_NV_gpu_program5 [00:00:02]: GL_NV_gpu_program5_mem_extended [00:00:02]: GL_NV_gpu_program_fp64 [00:00:02]: GL_NV_gpu_shader5 [00:00:02]: GL_NV_half_float [00:00:02]: GL_NV_internalformat_sample_query [00:00:02]: GL_NV_light_max_exponent [00:00:02]: GL_NV_multisample_coverage [00:00:02]: GL_NV_multisample_filter_hint [00:00:02]: GL_NV_occlusion_query [00:00:02]: GL_NV_packed_depth_stencil [00:00:02]: GL_NV_parameter_buffer_object [00:00:02]: GL_NV_parameter_buffer_object2 [00:00:02]: GL_NV_path_rendering [00:00:02]: GL_NV_path_rendering_shared_edge [00:00:02]: GL_NV_pixel_data_range [00:00:02]: GL_NV_point_sprite [00:00:02]: GL_NV_primitive_restart [00:00:02]: GL_NV_query_resource [00:00:02]: GL_NV_query_resource_tag [00:00:02]: GL_NV_register_combiners [00:00:02]: GL_NV_register_combiners2 [00:00:02]: GL_NV_robustness_video_memory_purge [00:00:02]: GL_NV_sample_locations [00:00:02]: GL_NV_sample_mask_override_coverage [00:00:02]: GL_NV_shader_atomic_counters [00:00:02]: GL_NV_shader_atomic_float [00:00:02]: GL_NV_shader_atomic_float64 [00:00:02]: GL_NV_shader_atomic_fp16_vector [00:00:02]: GL_NV_shader_atomic_int64 [00:00:02]: GL_NV_shader_buffer_load [00:00:02]: GL_NV_shader_storage_buffer_object [00:00:02]: GL_NV_shader_thread_group [00:00:02]: GL_NV_shader_thread_shuffle [00:00:02]: GL_NV_stereo_view_rendering [00:00:02]: GL_NV_texgen_reflection [00:00:02]: GL_NV_texture_barrier [00:00:02]: GL_NV_texture_compression_vtc [00:00:02]: GL_NV_texture_env_combine4 [00:00:02]: GL_NV_texture_multisample [00:00:02]: GL_NV_texture_rectangle [00:00:02]: GL_NV_texture_rectangle_compressed [00:00:02]: GL_NV_texture_shader [00:00:02]: GL_NV_texture_shader2 [00:00:02]: GL_NV_texture_shader3 [00:00:02]: GL_NV_transform_feedback [00:00:02]: GL_NV_transform_feedback2 [00:00:02]: GL_NV_uniform_buffer_unified_memory [00:00:02]: GL_NV_vdpau_interop [00:00:02]: GL_NV_vertex_array_range [00:00:02]: GL_NV_vertex_array_range2 [00:00:02]: GL_NV_vertex_attrib_integer_64bit [00:00:02]: GL_NV_vertex_buffer_unified_memory [00:00:02]: GL_NV_vertex_program [00:00:02]: GL_NV_vertex_program1_1 [00:00:02]: GL_NV_vertex_program2 [00:00:02]: GL_NV_vertex_program2_option [00:00:02]: GL_NV_vertex_program3 [00:00:02]: GL_NV_viewport_array2 [00:00:02]: GL_NV_viewport_swizzle [00:00:02]: GL_S3_s3tc [00:00:02]: GL_SGIS_generate_mipmap [00:00:02]: GL_SGIS_texture_lod [00:00:02]: GL_SGIX_depth_texture [00:00:02]: GL_SGIX_shadow [00:00:02]: GL_SUN_slice_accum [00:00:02]: GL_MAX_TEXTURE_SIZE = 32768 [00:00:02]: GL_MAX_TEXTURE_IMAGE_UNITS = 32 [00:00:02]: GL_MAX_RENDERBUFFER_SIZE = 32768 [00:00:02]: GL_MAX_VIEWPORT_DIMS = 32768, 32768 [00:00:02]: GL_MAX_VARYING_VECTORS = 31 [00:00:02]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:02]: GL_MAX_VERTEX_UNIFORM_VECTORS = 1024 [00:00:02]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 32 [00:00:02]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 1024 [00:00:02]: 51 compressed texture formats [00:00:02]: texture format 0x83f0 [00:00:02]: texture format 0x83f2 [00:00:02]: texture format 0x83f3 [00:00:02]: texture format 0x8b90 [00:00:02]: texture format 0x8b91 [00:00:02]: texture format 0x8b92 [00:00:02]: texture format 0x8b93 [00:00:02]: texture format 0x8b94 [00:00:02]: texture format 0x8b95 [00:00:02]: texture format 0x8b96 [00:00:02]: texture format 0x8b97 [00:00:02]: texture format 0x8b98 [00:00:02]: texture format 0x8b99 [00:00:02]: texture format 0x9274 [00:00:02]: texture format 0x9275 [00:00:02]: texture format 0x9276 [00:00:02]: texture format 0x9277 [00:00:02]: texture format 0x9278 [00:00:02]: texture format 0x9279 [00:00:02]: texture format 0x9270 [00:00:02]: texture format 0x9271 [00:00:02]: texture format 0x9272 [00:00:02]: texture format 0x9273 [00:00:02]: texture format 0x93b0 [00:00:02]: texture format 0x93b1 [00:00:02]: texture format 0x93b2 [00:00:02]: texture format 0x93b3 [00:00:02]: texture format 0x93b4 [00:00:02]: texture format 0x93b5 [00:00:02]: texture format 0x93b6 [00:00:02]: texture format 0x93b7 [00:00:02]: texture format 0x93b8 [00:00:02]: texture format 0x93b9 [00:00:02]: texture format 0x93ba [00:00:02]: texture format 0x93bb [00:00:02]: texture format 0x93bc [00:00:02]: texture format 0x93bd [00:00:02]: texture format 0x93d0 [00:00:02]: texture format 0x93d1 [00:00:02]: texture format 0x93d2 [00:00:02]: texture format 0x93d3 [00:00:02]: texture format 0x93d4 [00:00:02]: texture format 0x93d5 [00:00:02]: texture format 0x93d6 [00:00:02]: texture format 0x93d7 [00:00:02]: texture format 0x93d8 [00:00:02]: texture format 0x93d9 [00:00:02]: texture format 0x93da [00:00:02]: texture format 0x93db [00:00:02]: texture format 0x93dc [00:00:02]: texture format 0x93dd [00:00:02]: Renderer initialize: Okay [00:00:02]: AnimManager initialize: Okay [00:00:02]: Buffers initialize: Okay [00:00:02]: cDontStarveGame::DoGameSpecificInitialize() [00:00:02]: GameSpecific initialize: Okay [00:00:02]: cGame::StartPlaying [00:00:02]: LOADING LUA [00:00:02]: DoLuaFile scripts/main.lua [00:00:02]: DoLuaFile loading buffer scripts/main.lua [00:00:02]: Communications with routing cluster 'sgp' established. [00:00:02]: taskgrouplist: default Together [00:00:02]: taskgrouplist: classic Classic [00:00:02]: taskgrouplist: cave_default Underground [00:00:02]: taskgrouplist: lavaarena_taskset The Forge [00:00:02]: taskgrouplist: quagmire_taskset The Gorge [00:00:02]: running main.lua [00:00:02]: loaded modindex [00:00:02]: ModIndex: Beginning normal load sequence. [00:00:02]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:03]: [CommunityProgression] Progression and quest data loaded from file. [00:00:03]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths loaded morgue 6348 [00:00:03]: PlayerHistory loaded player_history (v2) len:11009 [00:00:03]: ServerPreferences loaded server_preferences 2 [00:00:03]: bloom_enabled true [00:00:03]: loaded saveindex [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:03]: Klump load on boot started. [00:00:03]: Klump files loaded: 0 [00:00:03]: Ping measurement completed [00:00:03]: Ping location: fra=13+1,lux=15+1,ams=19+1,lhr=22+2,vie=24+2,par=39+3/25+1,waw=30+3/30+1,sto2=30+3,sto=34+3/30+3,iad=99+9/94+2,sgp=177+17/174+29,gru=225+22/237+2 [00:00:04]: Load FE [00:00:04]: THREAD - started 'FilesExistAsyncThread' (3796798272) [00:00:04]: FilesExistAsyncThread started (19294 files)... [00:00:04]: Load FE: done [00:00:04]: OnLoadPermissionList: /home/jonas/.klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:04]: OnLoadPermissionList: /home/jonas/.klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:04]: OnLoadUserIdList: /home/jonas/.klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:04]: [MOTD] Downloading info [00:00:04]: SimLuaProxy::QueryServer() [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:04]: ... FilesExistAsyncThread complete [00:00:04]: focus gained [00:00:07]: [MOTD] Downloading image for box1 [00:00:09]: [MOTD] Done Loading. [00:00:22]: [Steam] Auth Session Ticket requested... [00:00:23]: [Steam] Got Auth Session Ticket [00:00:24]: [200] Account Communication Success (3) [00:00:24]: Logging in as KU_SP6KnP9q [00:00:25]: saved /home/jonas/.klei//DoNotStarveTogether/client_save/pricing_cache [00:00:25]: Adding unlocked event achievement: laq_boarons--001-002 [00:00:25]: Adding unlocked event achievement: laq_dailymatch--001-004 [00:00:25]: Adding unlocked event achievement: laq_dailywin--001-004 [00:00:25]: Adding unlocked event achievement: laq_wintime_30--001-002 [00:00:25]: loaded inventory_cache_prod [00:00:26]: loaded inventory_cache_prod [00:00:29]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:30]: Friends are currently playing in 0 games(s)! [00:00:30]: You belong to 3 clan(s)! [00:00:30]: Downloaded server listings - chunk 0 (EU): 473 filtered completed: 473 [00:00:30]: Downloaded server listings - chunk 1 (US): 1356 filtered completed: 1829 [00:00:30]: Downloaded server listings - chunk 2 (China): 120 filtered completed: 1949 [00:00:30]: Downloaded server listings - chunk 3 (Sing): 84 filtered completed: 2033 [00:00:31]: Downloaded server listings - chunk 4: 210 filtered completed: 2033 [00:00:34]: [QuickJoin]: Done Searching. Searched for 5.03s. 654 of 2033 servers passed the filter [00:00:34]: [QuickJoin]: 1 - Trying to join: TR, 146.66.152.112 [00:00:34]: [Connect] Got new join server request from lua [00:00:34]: [Connect] Init client connection to (S) <9624066428040007993> [00:00:34]: [Connect] PendingConnection::Reset(true) [00:00:35]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:35]: [Connect] InternalInitClient <12210440094547168303> [00:00:35]: [Shard] Starting shard mode as player [00:00:35]: [Connect] Starting online connection to 146.66.152.112|30028 [00:00:35]: [Connect] Server name: TR [00:00:35]: [200] Account Communication Success (13) [00:00:35]: [Connect] Starting Steam Socket Connection [00:00:35]: Received Steam datagram ticket for server [A:1:3663175691:11379] vport -1. [00:00:35]: Attempting connection to service in data center 'lux' [00:00:35]: OnSteamNetworkConnectionStatusChanged: 1 [00:00:36]: Requesting session from fra#112 (162.254.197.72:27050). Ping = 12+3=15 (front+back=total). [00:00:36]: Requesting session from lux#33 (146.66.154.20:27047). Ping = 14+0=14 (front+back=total). [00:00:36]: Selecting fra#112 (162.254.197.72:27050) as primary for connection 4089455052. [Ping = 12+3=15 (front+back=total).] [00:00:36]: Selecting lux#33 (146.66.154.20:27047) as backup #1 for connection 4089455052. Ping = 14+0=14 (front+back=total). [00:00:36]: OnSteamNetworkConnectionStatusChanged: 3 [00:00:36]: Connected Steam Net connection 10000 [00:00:36]: [Connect] Sending ping(s)... [00:00:36]: [Connect] Steam Network Socket Ping 146.66.152.112|30028 [00:00:36]: [Connect] Ping response from 146.66.152.112|30028 [00:00:36]: [Connect] Joining server from ping response (silent)... [00:00:36]: [Connect] DirectConnect to 146.66.152.112|30028 [00:00:36]: [Connect] (SDR) PendingConnectionDoConnect to 146.66.152.112|30028 [00:00:36]: No free incoming connections to 146.66.152.112|30028 <9624066428040007993> [00:00:36]: [Connect] PendingConnection::Reset(true) [00:00:36]: PushNetworkDisconnectEvent With Reason: "ID_NO_FREE_INCOMING_CONNECTIONS", reset: true [00:00:36]: [Connect] Got join server cancel from lua. [00:00:36]: [Connect] PendingConnection::Reset(true) [00:00:36]: [Shard] Stopping shard mode [00:00:36]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:36]: [QuickJoin]: Failed to join: TR, 146.66.152.112 - Server Full: The server is full. [00:00:36]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:36]: OnSteamNetworkConnectionStatusChanged: 0 [00:00:36]: [QuickJoin]: 2 - Trying to join: (RUS) Заходим, 155.133.242.244 [00:00:36]: [Connect] Got new join server request from lua [00:00:36]: [Connect] Init client connection to (S) <7184744186446064444> [00:00:36]: [Connect] PendingConnection::Reset(true) [00:00:36]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:36]: [Connect] InternalInitClient <3957351640020774314> [00:00:36]: [Shard] Starting shard mode as player [00:00:36]: [Connect] Starting online connection to 155.133.242.244|30031 [00:00:36]: [Connect] Server name: (RUS) Заходим [00:00:36]: [200] Account Communication Success (13) [00:00:36]: [Connect] Starting Steam Socket Connection [00:00:36]: Received Steam datagram ticket for server [A:1:3876072450:11378] vport -1. [00:00:36]: Attempting connection to service in data center 'sto' [00:00:36]: OnSteamNetworkConnectionStatusChanged: 1 [00:00:37]: Requesting session from fra#112 (162.254.197.72:27050). Ping = 12+19=31 (front+back=total). [00:00:37]: Selecting fra#112 (162.254.197.72:27050) as primary for connection 1579316067. [Ping = 12+19=31 (front+back=total).] [00:00:37]: OnSteamNetworkConnectionStatusChanged: 3 [00:00:37]: Connected Steam Net connection 20001 [00:00:37]: [Connect] Sending ping(s)... [00:00:37]: [Connect] Steam Network Socket Ping 155.133.242.244|30031 [00:00:37]: Requesting session from sto2#164 (155.133.252.51:27016). Ping = 30+0=30 (front+back=total). [00:00:37]: Selecting sto2#164 (155.133.252.51:27016) as backup #1 for connection 1579316067. Ping = 30+0=30 (front+back=total). [00:00:37]: [Connect] Ping response from 155.133.242.244|30031 [00:00:37]: [Connect] Joining server from ping response (silent)... [00:00:37]: [Connect] DirectConnect to 155.133.242.244|30031 [00:00:37]: [Connect] (SDR) PendingConnectionDoConnect to 155.133.242.244|30031 [00:00:37]: No free incoming connections to 155.133.242.244|30031 <7184744186446064444> [00:00:37]: [Connect] PendingConnection::Reset(true) [00:00:37]: PushNetworkDisconnectEvent With Reason: "ID_NO_FREE_INCOMING_CONNECTIONS", reset: true [00:00:37]: [Connect] Got join server cancel from lua. [00:00:37]: [Connect] PendingConnection::Reset(true) [00:00:37]: [Shard] Stopping shard mode [00:00:37]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:37]: [QuickJoin]: Failed to join: (RUS) Заходим, 155.133.242.244 - Server Full: The server is full. [00:00:37]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:37]: OnSteamNetworkConnectionStatusChanged: 0 [00:00:37]: [QuickJoin]: 3 - Trying to join: (rus), 185.25.181.148 [00:00:37]: [Connect] Got new join server request from lua [00:00:37]: [Connect] Init client connection to (S) <5797316512919549503> [00:00:37]: [Connect] PendingConnection::Reset(true) [00:00:37]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:37]: [Connect] InternalInitClient <3929041788292004112> [00:00:37]: [Shard] Starting shard mode as player [00:00:37]: [Connect] Starting online connection to 185.25.181.148|30024 [00:00:37]: [Connect] Server name: (rus) [00:00:37]: [200] Account Communication Success (13) [00:00:38]: [Connect] Starting Steam Socket Connection [00:00:38]: Received Steam datagram ticket for server [A:1:42229762:11378] vport -1. [00:00:38]: Attempting connection to service in data center 'sto' [00:00:38]: OnSteamNetworkConnectionStatusChanged: 1 [00:00:38]: Requesting session from fra#112 (162.254.197.72:27050). Ping = 12+19=31 (front+back=total). [00:00:38]: Requesting session from sto2#164 (155.133.252.51:27016). Ping = 30+0=30 (front+back=total). [00:00:38]: Selecting fra#112 (162.254.197.72:27050) as primary for connection 3468166324. [Ping = 12+19=31 (front+back=total).] [00:00:38]: Selecting sto2#164 (155.133.252.51:27016) as backup #1 for connection 3468166324. Ping = 30+0=30 (front+back=total). [00:00:38]: OnSteamNetworkConnectionStatusChanged: 3 [00:00:38]: Connected Steam Net connection 30002 [00:00:38]: [Connect] Sending ping(s)... [00:00:38]: [Connect] Steam Network Socket Ping 185.25.181.148|30024 [00:00:38]: [Connect] Ping response from 185.25.181.148|30024 [00:00:38]: [Connect] Joining server from ping response (silent)... [00:00:38]: [Connect] DirectConnect to 185.25.181.148|30024 [00:00:38]: [Connect] (SDR) PendingConnectionDoConnect to 185.25.181.148|30024 [00:00:38]: No free incoming connections to 185.25.181.148|30024 <5797316512919549503> [00:00:38]: [Connect] PendingConnection::Reset(true) [00:00:38]: PushNetworkDisconnectEvent With Reason: "ID_NO_FREE_INCOMING_CONNECTIONS", reset: true [00:00:38]: [Connect] Got join server cancel from lua. [00:00:38]: [Connect] PendingConnection::Reset(true) [00:00:38]: [Shard] Stopping shard mode [00:00:38]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:38]: [QuickJoin]: Failed to join: (rus), 185.25.181.148 - Server Full: The server is full. [00:00:38]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:38]: OnSteamNetworkConnectionStatusChanged: 0 [00:00:38]: [QuickJoin]: 4 - Trying to join: 0+, 155.133.242.245 [00:00:38]: [Connect] Got new join server request from lua [00:00:38]: [Connect] Init client connection to (S) <15242428923685966538> [00:00:38]: [Connect] PendingConnection::Reset(true) [00:00:38]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:38]: [Connect] InternalInitClient <10033473819640763256> [00:00:38]: [Shard] Starting shard mode as player [00:00:38]: [Connect] Starting online connection to 155.133.242.245|30054 [00:00:38]: [Connect] Server name: 0+ [00:00:38]: [200] Account Communication Success (13) [00:00:38]: [Connect] Starting Steam Socket Connection [00:00:38]: Received Steam datagram ticket for server [A:1:3771352075:11379] vport -1. [00:00:38]: Attempting connection to service in data center 'sto' [00:00:38]: OnSteamNetworkConnectionStatusChanged: 1 [00:00:38]: Requesting session from fra#112 (162.254.197.72:27050). Ping = 12+19=31 (front+back=total). [00:00:38]: Requesting session from sto2#164 (155.133.252.51:27016). Ping = 30+0=30 (front+back=total). [00:00:38]: Selecting fra#112 (162.254.197.72:27050) as primary for connection 760001650. [Ping = 12+19=31 (front+back=total).] [00:00:39]: Selecting sto2#164 (155.133.252.51:27016) as backup #1 for connection 760001650. Ping = 30+0=30 (front+back=total). [00:00:39]: OnSteamNetworkConnectionStatusChanged: 3 [00:00:39]: Connected Steam Net connection 40003 [00:00:39]: [Connect] Sending ping(s)... [00:00:39]: [Connect] Steam Network Socket Ping 155.133.242.245|30054 [00:00:39]: [Connect] Ping response from 155.133.242.245|30054 [00:00:39]: [Connect] Joining server from ping response (silent)... [00:00:39]: [Connect] DirectConnect to 155.133.242.245|30054 [00:00:39]: [Connect] (SDR) PendingConnectionDoConnect to 155.133.242.245|30054 [00:00:39]: No free incoming connections to 155.133.242.245|30054 <15242428923685966538> [00:00:39]: [Connect] PendingConnection::Reset(true) [00:00:39]: PushNetworkDisconnectEvent With Reason: "ID_NO_FREE_INCOMING_CONNECTIONS", reset: true [00:00:39]: [Connect] Got join server cancel from lua. [00:00:39]: [Connect] PendingConnection::Reset(true) [00:00:39]: [Shard] Stopping shard mode [00:00:39]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:39]: [QuickJoin]: Failed to join: 0+, 155.133.242.245 - Server Full: The server is full. [00:00:39]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:39]: OnSteamNetworkConnectionStatusChanged: 0 [00:00:39]: [QuickJoin]: 5 - Trying to join: Т - тактика, 146.66.156.84 [00:00:39]: [Connect] Got new join server request from lua [00:00:39]: [Connect] Init client connection to (S) <4380508386386821019> [00:00:39]: [Connect] PendingConnection::Reset(true) [00:00:39]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:39]: [Connect] InternalInitClient <10424657074434387499> [00:00:39]: [Shard] Starting shard mode as player [00:00:39]: [Connect] Starting online connection to 146.66.156.84|30017 [00:00:39]: [Connect] Server name: Т - тактика [00:00:39]: [200] Account Communication Success (13) [00:00:39]: [Connect] Starting Steam Socket Connection [00:00:39]: Received Steam datagram ticket for server [A:1:3756134410:11379] vport -1. [00:00:39]: Attempting connection to service in data center 'sto' [00:00:39]: OnSteamNetworkConnectionStatusChanged: 1 [00:00:39]: Requesting session from fra#112 (162.254.197.72:27050). Ping = 12+19=31 (front+back=total). [00:00:39]: Requesting session from sto2#164 (155.133.252.51:27016). Ping = 30+0=30 (front+back=total). [00:00:40]: Selecting fra#112 (162.254.197.72:27050) as primary for connection 108511609. [Ping = 12+19=31 (front+back=total).] [00:00:40]: Selecting sto2#164 (155.133.252.51:27016) as backup #1 for connection 108511609. Ping = 30+0=30 (front+back=total). [00:00:40]: OnSteamNetworkConnectionStatusChanged: 3 [00:00:40]: Connected Steam Net connection 50004 [00:00:40]: [Connect] Sending ping(s)... [00:00:40]: [Connect] Steam Network Socket Ping 146.66.156.84|30017 [00:00:40]: [Connect] Ping response from 146.66.156.84|30017 [00:00:40]: [Connect] Joining server from ping response (silent)... [00:00:40]: [Connect] DirectConnect to 146.66.156.84|30017 [00:00:40]: [Connect] (SDR) PendingConnectionDoConnect to 146.66.156.84|30017 [00:00:40]: No free incoming connections to 146.66.156.84|30017 <4380508386386821019> [00:00:40]: [Connect] PendingConnection::Reset(true) [00:00:40]: PushNetworkDisconnectEvent With Reason: "ID_NO_FREE_INCOMING_CONNECTIONS", reset: true [00:00:40]: [Connect] Got join server cancel from lua. [00:00:40]: [Connect] PendingConnection::Reset(true) [00:00:40]: [Shard] Stopping shard mode [00:00:40]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:40]: [QuickJoin]: Failed to join: Т - тактика, 146.66.156.84 - Server Full: The server is full. [00:00:40]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:40]: OnSteamNetworkConnectionStatusChanged: 0 [00:00:40]: [QuickJoin]: 6 - Trying to join: borilla tortilla, 155.133.241.23 [00:00:40]: [Connect] Got new join server request from lua [00:00:40]: [Connect] Init client connection to (S) <5748118911222325369> [00:00:40]: [Connect] PendingConnection::Reset(true) [00:00:40]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:40]: [Connect] InternalInitClient <12422447351094607690> [00:00:40]: [Shard] Starting shard mode as player [00:00:40]: [Connect] Starting online connection to 155.133.241.23|30047 [00:00:40]: [Connect] Server name: borilla tortilla [00:00:40]: [200] Account Communication Success (13) [00:00:40]: [Connect] Starting Steam Socket Connection [00:00:40]: Received Steam datagram ticket for server [A:1:3608315914:11379] vport -1. [00:00:41]: Attempting connection to service in data center 'lux' [00:00:41]: OnSteamNetworkConnectionStatusChanged: 1 [00:00:41]: Requesting session from lux#33 (146.66.154.20:27047). Ping = 14+0=14 (front+back=total). [00:00:41]: Requesting session from fra#112 (162.254.197.72:27050). Ping = 12+3=15 (front+back=total). [00:00:41]: Selecting fra#112 (162.254.197.72:27050) as primary for connection 3420416030. [Ping = 12+3=15 (front+back=total).] [00:00:41]: Selecting lux#33 (146.66.154.20:27047) as backup #1 for connection 3420416030. Ping = 14+0=14 (front+back=total). [00:00:41]: OnSteamNetworkConnectionStatusChanged: 3 [00:00:41]: Connected Steam Net connection 60005 [00:00:41]: [Connect] Sending ping(s)... [00:00:41]: [Connect] Steam Network Socket Ping 155.133.241.23|30047 [00:00:41]: [Connect] Ping response from 155.133.241.23|30047 [00:00:41]: [Connect] Joining server from ping response (silent)... [00:00:41]: [Connect] DirectConnect to 155.133.241.23|30047 [00:00:41]: [Connect] (SDR) PendingConnectionDoConnect to 155.133.241.23|30047 [00:00:41]: No free incoming connections to 155.133.241.23|30047 <5748118911222325369> [00:00:41]: [Connect] PendingConnection::Reset(true) [00:00:41]: PushNetworkDisconnectEvent With Reason: "ID_NO_FREE_INCOMING_CONNECTIONS", reset: true [00:00:41]: [Connect] Got join server cancel from lua. [00:00:41]: [Connect] PendingConnection::Reset(true) [00:00:41]: [Shard] Stopping shard mode [00:00:41]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:41]: [QuickJoin]: Failed to join: borilla tortilla, 155.133.241.23 - Server Full: The server is full. [00:00:41]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:41]: OnSteamNetworkConnectionStatusChanged: 0 [00:00:41]: [QuickJoin]: 7 - Trying to join: 15+ english, 3.120.248.173 [00:00:41]: [Connect] Got new join server request from lua [00:00:41]: [Connect] Init client connection to (S) <13605620348700897831> [00:00:41]: [Connect] PendingConnection::Reset(true) [00:00:41]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:41]: [Connect] InternalInitClient <16535151177244548101> [00:00:41]: [Shard] Starting shard mode as player [00:00:41]: [Connect] Starting online connection to 3.120.248.173|58245 [00:00:41]: [Connect] Server name: 15+ english [00:00:41]: Discarding inactive session lux#33 (146.66.154.20:27047) for connection 4089455052. ConnectionShutdown [00:00:41]: Discarding inactive session fra#112 (162.254.197.72:27050) for connection 4089455052. ConnectionShutdown [00:00:41]: [200] Account Communication Success (13) [00:00:41]: [Connect] Sending ping(s)... [00:00:41]: [Connect] DirectConnect Ping 3.120.248.173|58245 [00:00:41]: [Connect] Ping response from 3.120.248.173|58245 [00:00:41]: [Connect] Joining server from ping response (silent)... [00:00:41]: [Connect] PendingConnectionDoConnect to 3.120.248.173|58245 [00:00:41]: [Connect] DirectConnect to 3.120.248.173|58245 [00:00:41]: Connection accepted to 3.120.248.173|58245 <13605620348700897831> [00:00:41]: Network external address discovered: 89.245.243.209|53925 [00:00:41]: SendClientHandShakePacket to <13605620348700897831> [00:00:42]: DeserializeHandShakeServerListing [00:00:42]: Cloud Id: 1c472233-9dca-47cf-b44a-9d5a10c78f8b [00:00:42]: Network tick rate: U=10(3), D=15 [00:00:42]: Platform: 1 [00:00:42]: Version: 293880 [00:00:42]: [Steam] Game Connection initiated [00:00:42]: Discarding inactive session sto2#164 (155.133.252.51:27016) for connection 1579316067. ConnectionShutdown [00:00:42]: Discarding inactive session fra#112 (162.254.197.72:27050) for connection 1579316067. ConnectionShutdown [00:00:42]: SendClientInventoryHandShakePacket to <13605620348700897831> [00:00:43]: Discarding inactive session sto2#164 (155.133.252.51:27016) for connection 3468166324. ConnectionShutdown [00:00:43]: Discarding inactive session fra#112 (162.254.197.72:27050) for connection 3468166324. ConnectionShutdown [00:00:43]: Begin Session: 1E44304D80C6FCE3 [00:00:43]: Done Downloading Client Object Data [00:00:43]: DownloadMods and temp disable [00:00:43]: Downloading [0] From: server_temp [00:00:43]: 0 (86%) 1/1 server_temp/server_save 114000b / 132039b [00:00:43]: 0 (100%) 1/1 server_temp/server_save 132039b / 132039b [00:00:43]: Download complete[0] Files: 1 Size: 132039 [00:00:43]: Collecting garbage... [00:00:43]: lua_gc took 0.03 seconds [00:00:43]: ~ShardLuaProxy() [00:00:43]: ~cEventLeaderboardProxy() [00:00:43]: ~ItemServerLuaProxy() [00:00:43]: ~InventoryLuaProxy() [00:00:43]: ~NetworkLuaProxy() [00:00:43]: ~SimLuaProxy() [00:00:43]: Cancelling LuaQueryCallback handle [10] [00:00:43]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:43]: lua_close took 0.03 seconds [00:00:43]: ReleaseAll [00:00:43]: ReleaseAll Finished [00:00:43]: cGame::StartPlaying [00:00:43]: LOADING LUA [00:00:43]: DoLuaFile scripts/main.lua [00:00:43]: DoLuaFile loading buffer scripts/main.lua [00:00:44]: taskgrouplist: default Together [00:00:44]: taskgrouplist: classic Classic [00:00:44]: taskgrouplist: cave_default Underground [00:00:44]: taskgrouplist: lavaarena_taskset The Forge [00:00:44]: taskgrouplist: quagmire_taskset The Gorge [00:00:44]: running main.lua [00:00:44]: loaded modindex [00:00:44]: ModIndex: Beginning normal load sequence. [00:00:44]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:44]: [CommunityProgression] Progression and quest data loaded from file. [00:00:44]: LOADING LUA SUCCESS [00:00:44]: PlayerDeaths loaded morgue 6348 [00:00:44]: PlayerHistory loaded player_history (v2) len:11009 [00:00:44]: ServerPreferences loaded server_preferences 2 [00:00:44]: bloom_enabled true [00:00:44]: loaded saveindex [00:00:44]: OnFilesLoaded() [00:00:44]: OnUpdatePurchaseStateComplete [00:00:44]: Loading world: client_temp/server_save [00:00:44]: Save file is at version 4.77 [00:00:44]: Klump load on boot started. [00:00:44]: Klump files loaded: 0 [00:00:44]: Unload FE [00:00:44]: Unload FE done [00:00:44]: Discarding inactive session sto2#164 (155.133.252.51:27016) for connection 760001650. ConnectionShutdown [00:00:44]: Discarding inactive session fra#112 (162.254.197.72:27050) for connection 760001650. ConnectionShutdown [00:00:44]: LOAD BE [00:00:45]: Discarding inactive session sto2#164 (155.133.252.51:27016) for connection 108511609. ConnectionShutdown [00:00:45]: Discarding inactive session fra#112 (162.254.197.72:27050) for connection 108511609. ConnectionShutdown [00:00:45]: LOAD BE: done [00:00:45]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:45]: Loading 12 new character(s) [00:00:46]: Total 12 character(s) loaded [00:00:46]: Loading Nav Grid [00:00:46]: Reconstructing topology [00:00:46]: ...Sorting points [00:00:46]: ...Sorting edges [00:00:46]: ...Connecting nodes [00:00:46]: ...Validating connections [00:00:46]: ...Housekeeping [00:00:46]: ...Done! [00:00:46]: ModIndex: Load sequence finished successfully. [00:00:46]: Reset() returning [00:00:46]: Discarding inactive session lux#33 (146.66.154.20:27047) for connection 3420416030. ConnectionShutdown [00:00:46]: Discarding inactive session fra#112 (162.254.197.72:27050) for connection 3420416030. ConnectionShutdown [00:00:46]: [CommunityProgression] Recieved quest data from server. [00:00:46]: [CommunityProgression] Recieved progression data from server (5, 0.42783, boarrior) [00:00:46]: Attempting to send resume request [00:00:46]: ReceiveResumeNotification [00:00:46]: Deleting user: session/1E44304D80C6FCE3/A7JHI6ACB4JK/0000000001 [00:02:29]: KU_SP6KnP9q running command: playerreadytostart nil [00:02:29]: K: ready V: true [00:02:36]: Deserializing tile data (350 x 350) [00:02:36]: Serializing user: session/1E44304D80C6FCE3/A7JHI6ACB4JK/0000000001