[00:00:00]: System Memory: Memory Load: 51% Available Physical Memory: 5922m/12270m Available Page File: 11016m/20705m Available Virtual Memory: 3995m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 11m Working Set Size: 10m Quota Peak Page Pool Usage: 189k Quota Page Pool Usage: 186k Quota Peak Non Paged Pool Usage:14k Quota Non Paged Pool Usage: 14k Page File Usage: 3m Peak Page File Usage: 4m [00:00:00]: PersistRootStorage is now K:\DontStarveTogether\Documents\Klei//DoNotStarveTogether/MyDediServer/Caves/ [00:00:00]: Starting Up [00:00:00]: Version: 288704 [00:00:00]: Current time: Tue Oct 09 19:26:02 2018 [00:00:00]: Don't Starve Together: 288704 WIN32 [00:00:00]: Build Date: 3585 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -console -persistent_storage_root K:\DontStarveTogether\Documents\Klei -cluster MyDediServer -shard Caves [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: THREAD - started 'GAClient' (3520) [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:3.82 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (11960) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application K:\DontStarveTogether\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: K:\DontStarveTogether\Documents\Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (10224) [00:00:00]: OnLoadPermissionList: K:\DontStarveTogether\Documents\Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: K:\DontStarveTogether\Documents\Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure) [00:00:00]: Token retrieved from: K:\DontStarveTogether\Documents\Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:00]: Token retrieved from: K:\DontStarveTogether\Documents\Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Pro version 10.0.17134 architecture 64-bit platformSpecific SP 0.0 CPU numCores 4 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz manufacturer GenuineIntel clockSpeed 3401 RAM megsOfRam 12288 GPU name AMD Radeon HD 6450 driverDate 20151104020000.000000+*** megsOfRam 1024 refreshRate 60 videoModeDescription 1600 x 1200 x 4294967296 colors driverVersion 15.201.1151.1008 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: bloom_enabled false [00:00:02]: loaded saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:03]: Load FE [00:00:05]: Load FE: done [00:00:05]: THREAD - started 'FilesExistAsyncThread' (608) [00:00:05]: FilesExistAsyncThread started (16759 files)... [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:05]: [200] Account Communication Success (6) [00:00:05]: Received (KU_L0C_V5iO) from TokenPurpose [00:00:05]: Starting Dedicated Server Game [00:00:05]: Network tick rate: U=15(2), D=0 [00:00:05]: About to start a server with the following settings: [00:00:05]: Dedicated: true [00:00:05]: Online: true [00:00:05]: Passworded: true [00:00:05]: ServerPort: 11000 [00:00:05]: SteamAuthPort: 12347 [00:00:05]: SteamMasterServerPort: 12348 [00:00:05]: ClanID: false [00:00:05]: ClanOnly: false [00:00:05]: ClanAdmin: false [00:00:05]: LanOnly: false [00:00:05]: FriendsOnly: false [00:00:05]: EnableAutosaver: true [00:00:05]: EncodeUserPath: true [00:00:05]: PVP: false [00:00:05]: MaxPlayers: 10 [00:00:05]: GameMode: wilderness [00:00:05]: OverridenDNS: [00:00:05]: PauseWhenEmpty: true [00:00:05]: IdleTimeout: 1800s [00:00:05]: VoteEnabled: true [00:00:05]: InternetBroadcasting: true [00:00:05]: Intent: social [00:00:05]: [Warning] Could not confirm port 11000 is open in the firewall. [00:00:05]: Online Server Started on port: 11000 [00:00:05]: Collecting garbage... [00:00:05]: lua_gc took 0.02 seconds [00:00:05]: ~ShardLuaProxy() [00:00:05]: ~cEventLeaderboardProxy() [00:00:05]: ~ItemServerLuaProxy() [00:00:05]: ~InventoryLuaProxy() [00:00:05]: ~NetworkLuaProxy() [00:00:05]: ~SimLuaProxy() [00:00:05]: FilesExistAsyncThread aborted. [00:00:05]: ... FilesExistAsyncThread complete [00:00:06]: lua_close took 0.07 seconds [00:00:06]: ReleaseAll [00:00:06]: ReleaseAll Finished [00:00:06]: cGame::StartPlaying [00:00:06]: LOADING LUA [00:00:06]: DoLuaFile scripts/main.lua [00:00:06]: DoLuaFile loading buffer scripts/main.lua [00:00:06]: taskgrouplist: default Together [00:00:06]: taskgrouplist: classic Classic [00:00:06]: taskgrouplist: cave_default Underground [00:00:06]: taskgrouplist: lavaarena_taskset The Forge [00:00:06]: taskgrouplist: quagmire_taskset The Gorge [00:00:06]: running main.lua [00:00:06]: loaded modindex [00:00:06]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:10]: LOADING LUA SUCCESS [00:00:10]: PlayerDeaths could not load morgue [00:00:10]: PlayerHistory could not load player_history [00:00:10]: ServerPreferences could not load server_preferences [00:00:10]: bloom_enabled false [00:00:10]: loaded saveindex [00:00:10]: OnFilesLoaded() [00:00:10]: OnUpdatePurchaseStateComplete [00:00:10]: Loading world: session/6C8E28B6F8500064/0000000226 [00:00:10]: Save file is at version 4.77 [00:00:10]: Klump load on boot started. [00:00:10]: Klump files loaded: 0 [00:00:10]: Unload FE [00:00:10]: Unload FE done [00:00:31]: LOAD BE [00:00:36]: LOAD BE: done [00:00:36]: Begin Session: 6C8E28B6F8500064 [00:00:36]: saving to server_temp/server_save [00:00:36]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:36]: Loading 12 new character(s) [00:00:37]: Total 12 character(s) loaded [00:00:37]: Loading Nav Grid [00:00:37]: setting summerlength 15 [00:00:37]: setting isnightmaredawn false [00:00:37]: setting elapseddaysinseason 18 [00:00:37]: setting isfullmoon false [00:00:37]: setting moisture 3464.0161132813 [00:00:37]: setting springlength 20 [00:00:37]: setting isnightmarewild false [00:00:37]: setting moonphase new [00:00:37]: setting precipitationrate 0.28731213062036 [00:00:37]: setting iswet false [00:00:37]: setting isnewmoon false [00:00:37]: setting iswinter false [00:00:37]: setting israining true [00:00:37]: setting isnightmarewarn true [00:00:37]: setting precipitation rain [00:00:37]: setting cavephase day [00:00:37]: setting moistureceil 3664.8359375 [00:00:37]: setting isday false [00:00:37]: setting iscaveday true [00:00:37]: setting season spring [00:00:37]: setting timeinphase 0.011763363792783 [00:00:37]: setting temperature 28.872189254236 [00:00:37]: setting isnightmarecalm false [00:00:37]: setting isnight true [00:00:37]: setting isdusk false [00:00:37]: setting iscavedusk false [00:00:37]: setting isautumn false [00:00:37]: setting issnowing false [00:00:37]: setting iswaxingmoon true [00:00:37]: setting pop 1 [00:00:37]: setting snowlevel 0 [00:00:37]: setting issnowcovered false [00:00:37]: setting autumnlength 20 [00:00:37]: setting phase night [00:00:37]: setting nightmaretime 383.77519533488 [00:00:37]: setting winterlength 15 [00:00:37]: setting isspring true [00:00:37]: setting nightmarephase warn [00:00:37]: setting remainingdaysinseason 2 [00:00:37]: setting cycles 193 [00:00:37]: setting iscavenight false [00:00:37]: setting nightmaretimeinphase 0.26416883705427 [00:00:37]: setting wetness 3.5700304508209 [00:00:37]: setting time 0.0051464716593425 [00:00:37]: setting issummer false [00:00:37]: [Shard] Slave is waiting for LUA... [00:00:39]: Reconstructing topology [00:00:39]: ...Sorting points [00:00:39]: ...Sorting edges [00:00:39]: ...Connecting nodes [00:00:39]: ...Validating connections [00:00:40]: ...Housekeeping [00:00:40]: ...Done! [00:00:40]: 1 uploads added to server. From server_temp [00:00:40]: About to start a shard with these settings: [00:00:40]: ShardName: Caves [00:00:40]: ShardID: 3010993834 [00:00:40]: ShardRole: SLAVE [00:00:40]: MasterHost: 127.0.0.1 [00:00:40]: MasterBind: (null) [00:00:40]: MasterPort: 11000 [00:00:40]: [Shard] Connecting to master... [00:00:40]: Telling Client our new session identifier: 6C8E28B6F8500064 [00:00:40]: ModIndex: Load sequence finished successfully. [00:00:40]: Reset() returning [00:00:40]: [Steam] SteamGameServer_Init(12347, 11000, 12348) [00:00:40]: [Steam] SteamGameServer_Init(12347, 11000, 12349) [00:00:40]: [Steam] SteamGameServer_Init(12347, 11000, 12350) [00:00:40]: [Steam] SteamGameServer_Init(12347, 11000, 12351) [00:00:40]: [Steam] SteamGameServer_Init(12347, 11000, 12352) [00:00:40]: [Steam] SteamGameServer_Init(12347, 11000, 12353) [00:00:40]: [Steam] SteamGameServer_Init(12347, 11000, 12354) [00:00:40]: [Steam] SteamGameServer_Init(12347, 11000, 12355) [00:00:40]: [Steam] SteamGameServer_Init(12347, 11000, 12356) [00:00:40]: [Steam] SteamGameServer_Init(12347, 11000, 12357) [00:00:40]: [Warning] SteamGameServer_Init failed [00:00:40]: Your server will still start, but some Steam functionality may be missing. [00:00:40]: Steam ports can be configured through command line by adding: [00:00:40]: -steam_authentication_port 12345 -steam_master_server_port 12346 [00:00:40]: or through settings.ini, under the [network] heading [00:00:40]: steam_authentication_port = 12345 [00:00:40]: steam_master_server_port = 12346 [00:00:40]: Auth port: 12347 Master server port: 12348 [00:00:40]: [Shard] Connection to master failed. Waiting to reconnect... [00:00:40]: Validating portal[9] <-> 1[9] (inactive) [00:00:41]: Validating portal[1] <-> 1[1] (inactive) [00:00:41]: Validating portal[8] <-> 1[8] (inactive) [00:00:41]: Validating portal[4] <-> 1[4] (inactive) [00:00:41]: Validating portal[2] <-> 1[2] (inactive) [00:00:41]: Validating portal[5] <-> 1[5] (inactive) [00:00:41]: Validating portal[6] <-> 1[6] (inactive) [00:00:41]: Validating portal[7] <-> 1[7] (inactive) [00:00:41]: Validating portal[10] <-> 1[10] (inactive) [00:00:41]: Validating portal[3] <-> 1[3] (inactive) [00:00:45]: About to start a shard with these settings: [00:00:45]: ShardName: Caves [00:00:45]: ShardID: 3010993834 [00:00:45]: ShardRole: SLAVE [00:00:45]: MasterHost: 127.0.0.1 [00:00:45]: MasterBind: (null) [00:00:45]: MasterPort: 11000 [00:00:45]: [Shard] Connecting to master... [00:00:45]: [Shard] Sending slave information to master... [00:00:46]: [Shard] Registering in lobby as a slave server... [00:00:46]: Overriding region to EU [00:00:46]: Registering slave in EU lobby [00:00:47]: [Shard] Slave is now ready! [00:00:47]: World 1 is now connected [00:00:47]: Validating portal[9] <-> 1[9] (active) [00:00:47]: Validating portal[1] <-> 1[1] (active) [00:00:47]: Validating portal[8] <-> 1[8] (active) [00:00:47]: Validating portal[4] <-> 1[4] (active) [00:00:47]: Validating portal[2] <-> 1[2] (active) [00:00:47]: Validating portal[5] <-> 1[5] (active) [00:00:47]: Validating portal[6] <-> 1[6] (active) [00:00:47]: Validating portal[7] <-> 1[7] (active) [00:00:47]: Validating portal[10] <-> 1[10] (active) [00:00:47]: Validating portal[3] <-> 1[3] (active) [00:00:48]: [Shard] Slave LUA is now ready! [00:00:48]: Sim paused [00:05:46]: Registering slave in EU lobby [00:10:46]: Registering slave in EU lobby [00:15:46]: Registering slave in EU lobby [00:20:46]: Registering slave in EU lobby [00:25:46]: Registering slave in EU lobby [00:30:05]: [200] Account Communication Success (6) [00:30:05]: Received (KU_L0C_V5iO) from TokenPurpose [00:30:46]: Registering slave in EU lobby [00:35:46]: Registering slave in EU lobby [00:36:00]: [Shard] Error while registering slave server: NOT_IN_DB [00:40:46]: Registering slave in EU lobby [00:40:47]: [Shard] Error while registering slave server: NOT_IN_DB [00:45:46]: Registering slave in EU lobby [00:46:38]: Sim unpaused [00:49:23]: Sim paused [00:50:46]: Registering slave in EU lobby [00:51:51]: Serializing world: session/6C8E28B6F8500064/0000000227 [00:51:51]: Truncating to snapshot #227... [00:51:51]: - session/6C8E28B6F8500064/0000000221 [00:51:51]: 1 file(s) removed [00:51:51]: [Shard] Stopping shard mode [00:51:52]: Collecting garbage... [00:51:53]: lua_gc took 0.11 seconds [00:51:53]: ~ShardLuaProxy() [00:51:53]: ~cEventLeaderboardProxy() [00:51:53]: ~ItemServerLuaProxy() [00:51:53]: ~InventoryLuaProxy() [00:51:53]: ~NetworkLuaProxy() [00:51:53]: ~SimLuaProxy() [00:51:53]: lua_close took 0.16 seconds [00:51:53]: CurlRequestManager::ClientThread::Main() complete [00:51:53]: HttpClient2 discarded 0 callbacks. [00:51:53]: Shutting down