[00:00:00]: System Memory: Memory Load: 34% Available Physical Memory: 75369m/114384m Available Page File: 86804m/130768m Available Virtual Memory: 3998m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 10m Working Set Size: 10m Quota Peak Page Pool Usage: 189k Quota Page Pool Usage: 186k Quota Peak Non Paged Pool Usage:14k Quota Non Paged Pool Usage: 13k Page File Usage: 3m Peak Page File Usage: 3m [00:00:00]: PersistRootStorage is now C:\TCAFiles\Users\VickyW\27007\/config/Server/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 288704 [00:00:00]: Current time: Sat Oct 06 17:43:02 2018 [00:00:00]: Don't Starve Together: 288704 WIN32 [00:00:00]: Build Date: 3585 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -bind_ip 64.42.177.170 -port 11029 -steam_master_server_port 11030 -steam_authentication_port 11031 -players 12 -tick 15 -conf_dir config -persistent_storage_root C:\TCAFiles\Users\VickyW\27007\ -shard Master -cluster Server -backup_log_count 2 [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (11096) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:2.53 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: THREAD - started 'Ping Job Thread' (13208) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: [Warning] Authorized application C:\TCAFiles\Users\VickyW\27007\bin\dontstarve_dedicated_server_nullrenderer.exe is not setup in the firewall. [00:00:00]: [Warning] Add failed: 0x80070005 [00:00:00]: OnLoadPermissionList: C:\TCAFiles\Users\VickyW\27007\/config/Server/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: C:\TCAFiles\Users\VickyW\27007\/config/Server/adminlist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (11152) [00:00:00]: OnLoadUserIdList: C:\TCAFiles\Users\VickyW\27007\/config/Server/whitelist.txt (Failure) [00:00:00]: Token retrieved from: C:\TCAFiles\Users\VickyW\27007\/config/Server/cluster_token.txt [00:00:00]: Token retrieved from: C:\TCAFiles\Users\VickyW\27007\/config/Server/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows Server 2016 Standard version 10.0.14393 architecture 64-bit platformSpecific SP 0.0 CPU numCores 14 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Core(TM) i9-7940X CPU @ 3.10GHz manufacturer GenuineIntel clockSpeed 3101 RAM megsOfRam 114688 GPU name Microsoft Basic Display Adapter driverDate 20060621000000.000000-000 megsOfRam 0 refreshRate 1 videoModeDescription 1024 x 768 x 4294967296 colors driverVersion 10.0.14393.0 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: taskgrouplist: default Together [00:00:00]: taskgrouplist: classic Classic [00:00:00]: taskgrouplist: cave_default Underground [00:00:00]: taskgrouplist: lavaarena_taskset The Forge [00:00:00]: taskgrouplist: quagmire_taskset The Gorge [00:00:00]: running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history [00:00:01]: ServerPreferences could not load server_preferences [00:00:01]: bloom_enabled false [00:00:01]: loaded saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Klump load on boot started. [00:00:01]: Klump files loaded: 0 [00:00:02]: Load FE [00:00:03]: Load FE: done [00:00:03]: THREAD - started 'FilesExistAsyncThread' (2996) [00:00:03]: FilesExistAsyncThread started (16759 files)... [00:00:03]: ModIndex: Load sequence finished successfully. [00:00:03]: Reset() returning [00:00:04]: [200] Account Communication Success (6) [00:00:04]: Received (KU_qaTCHu16) from TokenPurpose [00:00:04]: Starting Dedicated Server Game [00:00:04]: Network tick rate: U=15(2), D=0 [00:00:04]: About to start a server with the following settings: [00:00:04]: Dedicated: true [00:00:04]: Online: true [00:00:04]: Passworded: false [00:00:04]: ServerPort: 11029 [00:00:04]: SteamAuthPort: 11031 [00:00:04]: SteamMasterServerPort: 11030 [00:00:04]: ClanID: false [00:00:04]: ClanOnly: false [00:00:04]: ClanAdmin: false [00:00:04]: LanOnly: false [00:00:04]: FriendsOnly: false [00:00:04]: EnableAutosaver: true [00:00:04]: EncodeUserPath: true [00:00:04]: PVP: false [00:00:04]: MaxPlayers: 12 [00:00:04]: GameMode: survival [00:00:04]: OverridenDNS: [00:00:04]: PauseWhenEmpty: false [00:00:04]: IdleTimeout: 1800s [00:00:04]: VoteEnabled: false [00:00:04]: InternetBroadcasting: true [00:00:04]: Intent: social [00:00:04]: [Warning] Could not confirm port 11029 is open in the firewall. [00:00:04]: [Shard] Shard server mode disabled by configuration file [00:00:04]: Online Server Started on port: 11029 [00:00:04]: Collecting garbage... [00:00:04]: lua_gc took 0.02 seconds [00:00:04]: ~ShardLuaProxy() [00:00:04]: ~cEventLeaderboardProxy() [00:00:04]: ~ItemServerLuaProxy() [00:00:04]: ~InventoryLuaProxy() [00:00:04]: ~NetworkLuaProxy() [00:00:04]: ~SimLuaProxy() [00:00:04]: FilesExistAsyncThread aborted. [00:00:04]: ... FilesExistAsyncThread complete [00:00:04]: lua_close took 0.04 seconds [00:00:04]: ReleaseAll [00:00:04]: ReleaseAll Finished [00:00:04]: cGame::StartPlaying [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:04]: taskgrouplist: default Together [00:00:04]: taskgrouplist: classic Classic [00:00:04]: taskgrouplist: cave_default Underground [00:00:04]: taskgrouplist: lavaarena_taskset The Forge [00:00:04]: taskgrouplist: quagmire_taskset The Gorge [00:00:04]: running main.lua [00:00:04]: loaded modindex [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:04]: LOADING LUA SUCCESS [00:00:04]: PlayerDeaths could not load morgue [00:00:04]: PlayerHistory could not load player_history [00:00:04]: ServerPreferences could not load server_preferences [00:00:04]: bloom_enabled false [00:00:04]: loaded saveindex [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: Loading world: session/496D1A69A5F6D201/0000000063 [00:00:04]: Save file is at version 4.77 [00:00:04]: Klump load on boot started. [00:00:04]: Klump files loaded: 0 [00:00:05]: Unload FE [00:00:05]: Unload FE done [00:00:09]: LOAD BE [00:00:10]: LOAD BE: done [00:00:10]: Begin Session: 496D1A69A5F6D201 [00:00:10]: saving to server_temp/server_save [00:00:11]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:11]: Loading 12 new character(s) [00:00:11]: Total 12 character(s) loaded [00:00:11]: Loading Nav Grid [00:00:11]: setting summerlength 15 [00:00:11]: setting isnightmaredawn false [00:00:11]: setting elapseddaysinseason 4 [00:00:11]: setting isfullmoon false [00:00:11]: setting moisture 794.47698974609 [00:00:11]: setting springlength 20 [00:00:11]: setting isnightmarewild false [00:00:11]: setting moonphase quarter [00:00:11]: setting precipitationrate 0 [00:00:11]: setting iswet false [00:00:11]: setting isnewmoon false [00:00:11]: setting iswinter false [00:00:11]: setting israining false [00:00:11]: setting isnightmarewarn false [00:00:11]: setting precipitation none [00:00:11]: setting cavephase day [00:00:11]: setting moistureceil 8785.5517578125 [00:00:11]: setting isday true [00:00:11]: setting iscaveday true [00:00:11]: setting season summer [00:00:11]: setting timeinphase 0.26031102498372 [00:00:11]: setting temperature 89.224434320239 [00:00:11]: setting isnightmarecalm false [00:00:11]: setting isnight false [00:00:11]: setting isdusk false [00:00:11]: setting iscavedusk false [00:00:11]: setting isautumn false [00:00:11]: setting issnowing false [00:00:11]: setting iswaxingmoon false [00:00:11]: setting pop 0.050766448573821 [00:00:11]: setting snowlevel 0 [00:00:11]: setting issnowcovered false [00:00:11]: setting autumnlength 20 [00:00:11]: setting phase day [00:00:11]: setting nightmaretime 0 [00:00:11]: setting winterlength 15 [00:00:11]: setting isspring false [00:00:11]: setting nightmarephase none [00:00:11]: setting remainingdaysinseason 11 [00:00:11]: setting cycles 59 [00:00:11]: setting iscavenight false [00:00:11]: setting nightmaretimeinphase 0 [00:00:11]: setting wetness 0 [00:00:11]: setting time 0.16269439061483 [00:00:11]: setting issummer true [00:00:13]: Reconstructing topology [00:00:13]: ...Sorting points [00:00:13]: ...Sorting edges [00:00:13]: ...Connecting nodes [00:00:13]: ...Validating connections [00:00:13]: ...Housekeeping [00:00:13]: ...Done! [00:00:13]: 1 uploads added to server. From server_temp [00:00:13]: Telling Client our new session identifier: 496D1A69A5F6D201 [00:00:13]: ModIndex: Load sequence finished successfully. [00:00:13]: Reset() returning [00:00:13]: [Steam] SteamGameServer_Init(11031, 11029, 11030) [00:00:13]: [Steam] SteamGameServer_Init(11031, 11029, 11031) [00:00:13]: [Steam] SteamGameServer_Init(11031, 11029, 11032) [00:00:13]: [Steam] SteamGameServer_Init(11031, 11029, 11033) [00:00:13]: [Steam] SteamGameServer_Init(11031, 11029, 11034) [00:00:13]: [Steam] SteamGameServer_Init(11031, 11029, 11035) [00:00:13]: [Steam] SteamGameServer_Init(11031, 11029, 11036) [00:00:13]: [Steam] SteamGameServer_Init(11031, 11029, 11037) [00:00:13]: [Steam] SteamGameServer_Init(11031, 11029, 11038) [00:00:13]: [Steam] SteamGameServer_Init(11031, 11029, 11039) [00:00:13]: [Warning] SteamGameServer_Init failed [00:00:13]: Your server will still start, but some Steam functionality may be missing. [00:00:13]: Steam ports can be configured through command line by adding: [00:00:13]: -steam_authentication_port 12345 -steam_master_server_port 12346 [00:00:13]: or through settings.ini, under the [network] heading [00:00:13]: steam_authentication_port = 12345 [00:00:13]: steam_master_server_port = 12346 [00:00:13]: Auth port: 11031 Master server port: 11030 [00:00:14]: Validating portal[10] <-> [10] (inactive) [00:00:14]: Validating portal[4] <-> [4] (inactive) [00:00:14]: Validating portal[7] <-> [7] (inactive) [00:00:14]: Validating portal[9] <-> [9] (inactive) [00:00:14]: Validating portal[8] <-> [8] (inactive) [00:00:14]: Validating portal[2] <-> [2] (inactive) [00:00:14]: Validating portal[5] <-> [5] (inactive) [00:00:14]: Validating portal[1] <-> [1] (inactive) [00:00:14]: Validating portal[3] <-> [3] (inactive) [00:00:14]: Validating portal[6] <-> [6] (inactive) [00:00:14]: Best lobby region is aws/US (ping 7) [00:00:14]: Registering master server in US lobby [00:00:24]: Registering master server in US lobby [00:06:55]: Registering master server in US lobby [00:06:56]: Serializing world: session/496D1A69A5F6D201/0000000064 [00:06:56]: Truncating to snapshot #64... [00:06:56]: - session/496D1A69A5F6D201/0000000062 [00:06:56]: 1 file(s) removed [00:14:57]: Serializing world: session/496D1A69A5F6D201/0000000065 [00:14:57]: Truncating to snapshot #65... [00:14:57]: - session/496D1A69A5F6D201/0000000063 [00:14:57]: 1 file(s) removed [00:15:00]: Registering master server in US lobby [00:22:57]: Serializing world: session/496D1A69A5F6D201/0000000066 [00:22:57]: Truncating to snapshot #66... [00:22:57]: - session/496D1A69A5F6D201/0000000064 [00:22:57]: 1 file(s) removed [00:23:05]: Registering master server in US lobby [00:30:04]: [200] Account Communication Success (6) [00:30:04]: Received (KU_qaTCHu16) from TokenPurpose [00:30:56]: Registering master server in US lobby [00:30:57]: Serializing world: session/496D1A69A5F6D201/0000000067 [00:30:57]: Truncating to snapshot #67... [00:30:57]: - session/496D1A69A5F6D201/0000000065 [00:30:57]: 1 file(s) removed