[00:00:00]: System Memory: Memory Load: 14% Available Physical Memory: 21107m/24575m Available Page File: 45253m/49149m Available Virtual Memory: 4007m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 9m Working Set Size: 8m Quota Peak Page Pool Usage: 159k Quota Page Pool Usage: 159k Quota Peak Non Paged Pool Usage:14k Quota Non Paged Pool Usage: 13k Page File Usage: 3m Peak Page File Usage: 3m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/SchnittlauchGang/Caves/ [00:00:00]: Starting Up [00:00:00]: Version: 288704 [00:00:00]: Current time: Sat Oct 06 18:38:40 2018 [00:00:00]: Don't Starve Together: 288704 WIN32 [00:00:00]: Build Date: 3585 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -console -cluster SchnittlauchGang -shard Caves [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (5356) [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:5.73 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (3836) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\SteamServer\dontstarvetogether\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/SchnittlauchGang/blocklist.txt (Failure) [00:00:00]: THREAD - started 'StreamInput' (5948) [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/SchnittlauchGang/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/SchnittlauchGang/whitelist.txt (Failure) [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/SchnittlauchGang/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/SchnittlauchGang/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows Server 2008 R2 Enterprise version 6.1.7601 architecture 64-Bit platformSpecific SP 1.0 CPU numCores 1 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Xeon(R) CPU E5-2670 v3 @ 2.30GHz manufacturer GenuineIntel clockSpeed 2297 RAM megsOfRam 24576 GPU name Standard-VGA-Grafikkarte driverDate 20060621000000.000000-000 megsOfRam 0 refreshRate 0 videoModeDescription driverVersion 6.1.7600.16385 [00:00:00]: cGame::InitializeOnMainThread [00:00:01]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: running main.lua [00:00:01]: Could not load modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: bloom_enabled false [00:00:02]: Could not load saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:04]: Load FE [00:00:05]: Load FE: done [00:00:05]: THREAD - started 'FilesExistAsyncThread' (3780) [00:00:05]: FilesExistAsyncThread started (16759 files)... [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:05]: [200] Account Communication Success (6) [00:00:05]: Received (KU_PjSD5VE0) from TokenPurpose [00:00:05]: Starting Dedicated Server Game [00:00:05]: Network tick rate: U=15(2), D=0 [00:00:06]: About to start a server with the following settings: [00:00:06]: Dedicated: true [00:00:06]: Online: true [00:00:06]: Passworded: true [00:00:06]: ServerPort: 11000 [00:00:06]: SteamAuthPort: 12347 [00:00:06]: SteamMasterServerPort: 12348 [00:00:06]: ClanID: false [00:00:06]: ClanOnly: false [00:00:06]: ClanAdmin: false [00:00:06]: LanOnly: false [00:00:06]: FriendsOnly: false [00:00:06]: EnableAutosaver: true [00:00:06]: EncodeUserPath: true [00:00:06]: PVP: false [00:00:06]: MaxPlayers: 4 [00:00:06]: GameMode: endless [00:00:06]: OverridenDNS: [00:00:06]: PauseWhenEmpty: true [00:00:06]: IdleTimeout: 1800s [00:00:06]: VoteEnabled: true [00:00:06]: InternetBroadcasting: true [00:00:06]: Intent: cooperative [00:00:06]: [Warning] Could not confirm port 11000 is open in the firewall. [00:00:06]: Online Server Started on port: 11000 [00:00:06]: Not applying level data overrides. [00:00:06]: Found a worldgen override file with these contents: [00:00:06]: K: override_enabled V: true [00:00:06]: K: overrides V: table: 06101CD8 [00:00:06]: K: alternatehunt V: default [00:00:06]: K: angrybees V: default [00:00:06]: K: antliontribute V: default [00:00:06]: K: autumn V: default [00:00:06]: K: banana V: default [00:00:06]: K: bats V: default [00:00:06]: K: bearger V: default [00:00:06]: K: beefalo V: default [00:00:06]: K: beefaloheat V: default [00:00:06]: K: bees V: default [00:00:06]: K: berrybush V: default [00:00:06]: K: birds V: default [00:00:06]: K: boons V: default [00:00:06]: K: branching V: default [00:00:06]: K: bunnymen V: default [00:00:06]: K: butterfly V: default [00:00:06]: K: buzzard V: default [00:00:06]: K: cactus V: default [00:00:06]: K: carrot V: default [00:00:06]: K: catcoon V: default [00:00:06]: K: cave_ponds V: default [00:00:06]: K: cave_spiders V: default [00:00:06]: K: cavelight V: default [00:00:06]: K: chess V: default [00:00:06]: K: day V: default [00:00:06]: K: deciduousmonster V: default [00:00:06]: K: deerclops V: default [00:00:06]: K: disease_delay V: default [00:00:06]: K: dragonfly V: default [00:00:06]: K: earthquakes V: default [00:00:06]: K: fern V: default [00:00:06]: K: fissure V: default [00:00:06]: K: flint V: default [00:00:06]: K: flower_cave V: default [00:00:06]: K: flowers V: default [00:00:06]: K: frograin V: default [00:00:06]: K: goosemoose V: default [00:00:06]: K: grass V: default [00:00:06]: K: houndmound V: default [00:00:06]: K: hounds V: default [00:00:06]: K: hunt V: default [00:00:06]: K: krampus V: default [00:00:06]: K: lichen V: default [00:00:06]: K: liefs V: default [00:00:06]: K: lightning V: default [00:00:06]: K: lightninggoat V: default [00:00:06]: K: loop V: default [00:00:06]: K: lureplants V: default [00:00:06]: K: marshbush V: default [00:00:06]: K: merm V: default [00:00:06]: K: meteorshowers V: default [00:00:06]: K: meteorspawner V: default [00:00:06]: K: moles V: default [00:00:06]: K: monkey V: default [00:00:06]: K: mushroom V: default [00:00:06]: K: mushtree V: default [00:00:06]: K: penguins V: default [00:00:06]: K: perd V: default [00:00:06]: K: petrification V: default [00:00:06]: K: pigs V: default [00:00:06]: K: ponds V: default [00:00:06]: K: prefabswaps_start V: default [00:00:06]: K: rabbits V: default [00:00:06]: K: reeds V: default [00:00:06]: K: regrowth V: default [00:00:06]: K: rock V: default [00:00:06]: K: rock_ice V: default [00:00:06]: K: rocky V: default [00:00:06]: K: sapling V: default [00:00:06]: K: season_start V: default [00:00:06]: K: slurper V: default [00:00:06]: K: slurtles V: default [00:00:06]: K: specialevent V: default [00:00:06]: K: spiders V: default [00:00:06]: K: spring V: default [00:00:06]: K: start_location V: default [00:00:06]: K: summer V: default [00:00:06]: K: tallbirds V: default [00:00:06]: K: task_set V: cave_default [00:00:06]: K: tentacles V: default [00:00:06]: K: touchstone V: default [00:00:06]: K: trees V: default [00:00:06]: K: tumbleweed V: default [00:00:06]: K: walrus V: default [00:00:06]: K: weather V: default [00:00:06]: K: wildfires V: default [00:00:06]: K: winter V: default [00:00:06]: K: world_size V: huge [00:00:06]: K: wormattacks V: default [00:00:06]: K: wormlights V: default [00:00:06]: K: worms V: default [00:00:06]: K: preset V: DST_CAVE [00:00:06]: sanity-checking worldgenoverride.lua... [00:00:06]: Loaded and applied world gen overrides from ../worldgenoverride.lua [00:00:06]: contained preset DST_CAVE, loading... [00:00:06]: applying overrides to preset... [00:00:06]: Overwriting savedata with override file. [00:00:06]: Collecting garbage... [00:00:06]: lua_gc took 0.03 seconds [00:00:06]: ~ShardLuaProxy() [00:00:06]: ~cEventLeaderboardProxy() [00:00:06]: ~ItemServerLuaProxy() [00:00:06]: ~InventoryLuaProxy() [00:00:06]: ~NetworkLuaProxy() [00:00:06]: ~SimLuaProxy() [00:00:06]: FilesExistAsyncThread aborted. [00:00:06]: ... FilesExistAsyncThread complete [00:00:06]: lua_close took 0.05 seconds [00:00:06]: ReleaseAll [00:00:06]: ReleaseAll Finished [00:00:06]: cGame::StartPlaying [00:00:06]: LOADING LUA [00:00:06]: DoLuaFile scripts/main.lua [00:00:06]: DoLuaFile loading buffer scripts/main.lua [00:00:06]: taskgrouplist: default Together [00:00:06]: taskgrouplist: classic Classic [00:00:06]: taskgrouplist: cave_default Underground [00:00:06]: taskgrouplist: lavaarena_taskset The Forge [00:00:06]: taskgrouplist: quagmire_taskset The Gorge [00:00:06]: running main.lua [00:00:06]: loaded modindex [00:00:06]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:06]: LOADING LUA SUCCESS [00:00:06]: PlayerDeaths could not load morgue [00:00:06]: PlayerHistory could not load player_history [00:00:06]: ServerPreferences could not load server_preferences [00:00:06]: bloom_enabled false [00:00:06]: OnLoad slot 2 : World options was nil! Populating with default. [00:00:06]: OnLoad slot 3 : World options was nil! Populating with default. [00:00:06]: OnLoad slot 4 : World options was nil! Populating with default. [00:00:06]: OnLoad slot 5 : World options was nil! Populating with default. [00:00:06]: loaded saveindex [00:00:06]: OnFilesLoaded() [00:00:06]: OnUpdatePurchaseStateComplete [00:00:06]: Load Slot: ... generating new world [00:00:06]: WorldSim::SimThread::SimThread() [00:00:06]: ABOUT TO INSTALL STACKTRACE [00:00:06]: DoLuaFile scripts/stacktrace.lua [00:00:06]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:06]: INSTALLED STACKTRACE [00:00:06]: WorldSim::SimThread::SimThread() complete [00:00:06]: THREAD - started 'WorldSim' (2816) [00:00:06]: WorldSim::SimThread::Main() [00:00:06]: DoLuaFile scripts/worldgen_main.lua [00:00:06]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:06]: ModIndex: Load sequence finished successfully. [00:00:06]: Reset() returning [00:00:06]: DLC enabled : false [00:00:06]: taskgrouplist: default Together [00:00:06]: taskgrouplist: classic Classic [00:00:06]: taskgrouplist: cave_default Underground [00:00:06]: taskgrouplist: lavaarena_taskset The Forge [00:00:06]: taskgrouplist: quagmire_taskset The Gorge [00:00:07]: running worldgen_main.lua [00:00:07]: SEED = 1538843926 [00:00:07]: Generating world with these parameters: [00:00:07]: level_type SURVIVAL [00:00:07]: level_data: [00:00:07]: K: 1 V: table: 053EFA48 [00:00:07]: K: background_node_range V: table: 053EDBA8 [00:00:07]: K: 1 V: 0 [00:00:07]: K: 2 V: 1 [00:00:07]: K: desc V: Delve into the caves... together! [00:00:07]: K: hideminimap V: false [00:00:07]: K: id V: DST_CAVE [00:00:07]: K: location V: cave [00:00:07]: K: max_playlist_position V: 999 [00:00:07]: K: min_playlist_position V: 0 [00:00:07]: K: name V: The Caves [00:00:07]: K: numrandom_set_pieces V: 0 [00:00:07]: K: override_level_string V: false [00:00:07]: K: overrides V: table: 053EC5A0 [00:00:07]: K: alternatehunt V: default [00:00:07]: K: angrybees V: default [00:00:07]: K: antliontribute V: default [00:00:07]: K: autumn V: default [00:00:07]: K: banana V: default [00:00:07]: K: bats V: default [00:00:07]: K: bearger V: default [00:00:07]: K: beefalo V: default [00:00:07]: K: beefaloheat V: default [00:00:07]: K: bees V: default [00:00:07]: K: berrybush V: default [00:00:07]: K: birds V: default [00:00:07]: K: boons V: default [00:00:07]: K: branching V: default [00:00:07]: K: bunnymen V: default [00:00:07]: K: butterfly V: default [00:00:07]: K: buzzard V: default [00:00:07]: K: cactus V: default [00:00:07]: K: carrot V: default [00:00:07]: K: catcoon V: default [00:00:07]: K: cave_ponds V: default [00:00:07]: K: cave_spiders V: default [00:00:07]: K: cavelight V: default [00:00:07]: K: chess V: default [00:00:07]: K: day V: default [00:00:07]: K: deciduousmonster V: default [00:00:07]: K: deerclops V: default [00:00:07]: K: disease_delay V: default [00:00:07]: K: dragonfly V: default [00:00:07]: K: earthquakes V: default [00:00:07]: K: fern V: default [00:00:07]: K: fissure V: default [00:00:07]: K: flint V: default [00:00:07]: K: flower_cave V: default [00:00:07]: K: flowers V: default [00:00:07]: K: frograin V: default [00:00:07]: K: goosemoose V: default [00:00:07]: K: grass V: default [00:00:07]: K: houndmound V: default [00:00:07]: K: hounds V: default [00:00:07]: K: hunt V: default [00:00:07]: K: krampus V: default [00:00:07]: K: layout_mode V: RestrictNodesByKey [00:00:07]: K: lichen V: default [00:00:07]: K: liefs V: default [00:00:07]: K: lightning V: default [00:00:07]: K: lightninggoat V: default [00:00:07]: K: loop V: default [00:00:07]: K: lureplants V: default [00:00:07]: K: marshbush V: default [00:00:07]: K: merm V: default [00:00:07]: K: meteorshowers V: default [00:00:07]: K: meteorspawner V: default [00:00:07]: K: moles V: default [00:00:07]: K: monkey V: default [00:00:07]: K: mushroom V: default [00:00:07]: K: mushtree V: default [00:00:07]: K: penguins V: default [00:00:07]: K: perd V: default [00:00:07]: K: petrification V: default [00:00:07]: K: pigs V: default [00:00:07]: K: ponds V: default [00:00:07]: K: prefabswaps_start V: default [00:00:07]: K: rabbits V: default [00:00:07]: K: reeds V: default [00:00:07]: K: regrowth V: default [00:00:07]: K: roads V: never [00:00:07]: K: rock V: default [00:00:07]: K: rock_ice V: default [00:00:07]: K: rocky V: default [00:00:07]: K: sapling V: default [00:00:07]: K: season_start V: default [00:00:07]: K: slurper V: default [00:00:07]: K: slurtles V: default [00:00:07]: K: specialevent V: default [00:00:07]: K: spiders V: default [00:00:07]: K: spring V: default [00:00:07]: K: start_location V: default [00:00:07]: K: summer V: default [00:00:07]: K: tallbirds V: default [00:00:07]: K: task_set V: cave_default [00:00:07]: K: tentacles V: default [00:00:07]: K: touchstone V: default [00:00:07]: K: trees V: default [00:00:07]: K: tumbleweed V: default [00:00:07]: K: walrus V: default [00:00:07]: K: weather V: default [00:00:07]: K: wildfires V: default [00:00:07]: K: winter V: default [00:00:07]: K: world_size V: huge [00:00:07]: K: wormattacks V: default [00:00:07]: K: wormhole_prefab V: tentacle_pillar [00:00:07]: K: wormlights V: default [00:00:07]: K: worms V: default [00:00:07]: K: required_prefabs V: table: 053EF958 [00:00:07]: K: 1 V: multiplayer_portal [00:00:07]: K: substitutes V: table: 053EDD38 [00:00:07]: K: version V: 3 [00:00:07]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:07]: Prefab Swap Selection: regular grass [00:00:07]: Prefab Swap Selection: regular twigs [00:00:07]: Prefab Swap Selection: regular berries [00:00:07]: New size: 450 huge [00:00:07]: Creating story... [00:00:07]: RestrictNodesByKey [00:00:07]: ##############################RestrictNodesByKey [00:00:07]: Finding valid start task... [00:00:07]: ...picked CaveExitTask10 [00:00:07]: Has start node Clearing [00:00:07]: Baking map... 450 [00:00:07]: [WorldSimActual::GenerateVoronoiMap] [00:00:07]: GenerateVoronoiMap [1]: [00:00:07]: ...Done. [00:00:07]: [AddEmptyNodes] [00:00:07]: GenerateVoronoiMap [100]: [00:00:11]: ...Done. [00:00:11]: [WorldSimActual::GenerateVoronoiMap] complete [success] [00:00:11]: [WorldSimActual::ConvertToTileMap] [00:00:11]: [ConvertToTileMap] [00:00:11]: [WorldSimActual::ConvertToTileMap] complete [00:00:11]: [WorldSimActual::SeparateIslands] [00:00:11]: [SeparateIslands] [00:00:11]: [WorldSimActual::SeparateIslands] complete [00:00:11]: Map Baked! [00:00:11]: [WorldSimActual::ForceConnectivity] [00:00:11]: [GenerateLandmasses] [00:00:11]: [GenerateLandmasses] islands: 15 [00:00:11]: [MergeConnectedLandmasses] true [00:00:11]: [WorldSimActual::ForceConnectivity] complete [00:00:11]: [GetWormholesExtra] connected 0 unconnected 1 [00:00:11]: [GetWormholesExtra] after: connected 1 unconnected 0 [00:00:11]: [GetWormholesExtra] pushed 0 wormholes [00:00:11]: Encoding... [00:00:11]: Encoding... DONE [00:00:12]: Checking Tags [00:00:12]: Couldn't generate any points for maze. Aborting. [00:00:12]: Populating voronoi... [00:00:12]: Warning! Could not find a spot for RabbitTown in node RabbitCity:1:RabbitTown [00:00:12]: Warning! Could not find a spot for StraightWall in node Residential2:3:Vacant [00:00:12]: Warning! Could not find a spot for StraightWall in node Residential2:3:Vacant [00:00:12]: Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant [00:00:12]: Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant [00:00:12]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant [00:00:12]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant [00:00:12]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant [00:00:12]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant [00:00:12]: Warning! Could not find a spot for StraightWall2 in node Residential:4:Vacant [00:00:12]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:00:12]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:00:12]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:00:12]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant [00:00:12]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:12]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:12]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:00:12]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:00:12]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant [00:00:12]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant [00:00:12]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:00:12]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:00:12]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:00:12]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:12]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:12]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:12]: disconnected tiles... 68 [00:00:12]: Checking Required Prefab atrium_gate has at least 1 instances (1 found). [00:00:12]: Checking Required Prefab minotaur_spawner has at least 1 instances (1 found). [00:00:12]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). [00:00:12]: Checking Required Prefab sacred_chest has at least 1 instances (1 found). [00:00:12]: Done cave map gen! [00:00:12]: Checking map... [00:00:12]: Generation complete [00:00:12]: WorldSim::SimThread::Main() complete [00:00:12]: Serializing world: session/5741200E29212C6C/0000000002 [00:00:13]: Klump load on boot started. [00:00:13]: Klump files loaded: 0 [00:00:13]: Unload FE [00:00:13]: Unload FE done [00:00:14]: LOAD BE [00:00:17]: LOAD BE: done [00:00:17]: Begin Session: 5741200E29212C6C [00:00:17]: saving to server_temp/server_save [00:00:17]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:17]: Loading 12 new character(s) [00:00:18]: Total 12 character(s) loaded [00:00:18]: Loading Nav Grid [00:00:18]: [Shard] Slave is waiting for LUA... [00:00:21]: Reconstructing topology [00:00:21]: ...Sorting points [00:00:21]: ...Sorting edges [00:00:21]: ...Connecting nodes [00:00:21]: ...Validating connections [00:00:21]: ...Housekeeping [00:00:21]: ...Done! [00:00:21]: 1 uploads added to server. From server_temp [00:00:21]: About to start a shard with these settings: [00:00:21]: ShardName: Caves [00:00:21]: ShardID: 3321022975 [00:00:21]: ShardRole: SLAVE [00:00:21]: MasterHost: 127.0.0.1 [00:00:21]: MasterBind: (null) [00:00:21]: MasterPort: 11001 [00:00:21]: [Shard] Connecting to master... [00:00:21]: Telling Client our new session identifier: 5741200E29212C6C [00:00:22]: [Steam] SteamGameServer_Init(12347, 11000, 12348) [00:00:22]: [Steam] SteamGameServer_Init(12347, 11000, 12349) [00:00:22]: [Steam] SteamGameServer_Init(12347, 11000, 12350) [00:00:22]: [Steam] SteamGameServer_Init(12347, 11000, 12351) [00:00:22]: [Steam] SteamGameServer_Init(12347, 11000, 12352) [00:00:22]: [Steam] SteamGameServer_Init(12347, 11000, 12353) [00:00:22]: [Steam] SteamGameServer_Init(12347, 11000, 12354) [00:00:22]: [Steam] SteamGameServer_Init(12347, 11000, 12355) [00:00:22]: [Steam] SteamGameServer_Init(12347, 11000, 12356) [00:00:22]: [Steam] SteamGameServer_Init(12347, 11000, 12357) [00:00:22]: [Warning] SteamGameServer_Init failed [00:00:22]: Your server will still start, but some Steam functionality may be missing. [00:00:22]: Steam ports can be configured through command line by adding: [00:00:22]: -steam_authentication_port 12345 -steam_master_server_port 12346 [00:00:22]: or through settings.ini, under the [network] heading [00:00:22]: steam_authentication_port = 12345 [00:00:22]: steam_master_server_port = 12346 [00:00:22]: Auth port: 12347 Master server port: 12348 [00:00:22]: [Shard] Sending slave information to master... [00:00:22]: Validating portal[1] <-> [1] (inactive) [00:00:22]: Validating portal[2] <-> [2] (inactive) [00:00:22]: Validating portal[3] <-> [3] (inactive) [00:00:22]: Validating portal[4] <-> [4] (inactive) [00:00:22]: Validating portal[5] <-> [5] (inactive) [00:00:22]: Validating portal[6] <-> [6] (inactive) [00:00:22]: Validating portal[7] <-> [7] (inactive) [00:00:22]: Validating portal[8] <-> [8] (inactive) [00:00:23]: Validating portal[9] <-> [9] (inactive) [00:00:23]: Validating portal[10] <-> [10] (inactive) [00:00:23]: [Shard] Registering in lobby as a slave server... [00:00:23]: Overriding region to EU [00:00:23]: Registering slave in EU lobby [00:00:23]: [Shard] Slave is now ready! [00:00:23]: World 1 is now connected [00:00:23]: Validating portal[1] <-> 1[1] (active) [00:00:23]: Validating portal[2] <-> 1[2] (active) [00:00:23]: Validating portal[3] <-> 1[3] (active) [00:00:23]: Validating portal[4] <-> 1[4] (active) [00:00:23]: Validating portal[5] <-> 1[5] (active) [00:00:23]: Validating portal[6] <-> 1[6] (active) [00:00:23]: Validating portal[7] <-> 1[7] (active) [00:00:23]: Validating portal[8] <-> 1[8] (active) [00:00:23]: Validating portal[9] <-> 1[9] (active) [00:00:23]: Validating portal[10] <-> 1[10] (active) [00:00:24]: [Shard] Slave LUA is now ready! [00:00:24]: Sim paused [00:04:36]: Serializing world: session/5741200E29212C6C/0000000003 [00:04:36]: [Shard] Stopping shard mode [00:04:36]: Collecting garbage... [00:04:36]: lua_gc took 0.25 seconds [00:04:36]: ~ShardLuaProxy() [00:04:36]: ~cEventLeaderboardProxy() [00:04:36]: ~ItemServerLuaProxy() [00:04:36]: ~InventoryLuaProxy() [00:04:36]: ~NetworkLuaProxy() [00:04:36]: ~SimLuaProxy() [00:04:37]: lua_close took 0.41 seconds [00:04:37]: CurlRequestManager::ClientThread::Main() complete [00:04:37]: HttpClient2 discarded 0 callbacks. [00:04:37]: Shutting down