[00:00:00]: System Memory: Memory Load: 52% Available Physical Memory: 92576m/196573m Available Page File: 36724m/282687m Available Virtual Memory: 3997m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 10m Working Set Size: 10m Quota Peak Page Pool Usage: 191k Quota Page Pool Usage: 188k Quota Peak Non Paged Pool Usage:14k Quota Non Paged Pool Usage: 13k Page File Usage: 3m Peak Page File Usage: 3m [00:00:00]: PersistRootStorage is now C:/TCAFiles/Users/NicholasC/56024//server_config/DontStarveServer/Caves/ [00:00:00]: Starting Up [00:00:00]: Version: 288455 [00:00:00]: Current time: Fri Oct 05 15:20:34 2018 [00:00:00]: Don't Starve Together: 288455 WIN32 [00:00:00]: Build Date: 3567 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -persistent_storage_root C:/TCAFiles/Users/NicholasC/56024/ -conf_dir server_config -console -cluster DontStarveServer -players 12 -shard Caves [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead. [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (34744) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: ProfileIndex:4.57 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: THREAD - started 'Ping Job Thread' (41716) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: [Warning] Authorized application C:\TCAFiles\Users\NicholasC\56024\bin\dontstarve_dedicated_server_nullrenderer.exe is not setup in the firewall. [00:00:00]: [Warning] Add failed: 0x80070005 [00:00:00]: THREAD - started 'StreamInput' (1080) [00:00:00]: OnLoadPermissionList: C:/TCAFiles/Users/NicholasC/56024//server_config/DontStarveServer/blocklist.txt (Success) [00:00:00]: Error string decoding Steam Net ID [00:00:00]: OnLoadPermissionList: C:/TCAFiles/Users/NicholasC/56024//server_config/DontStarveServer/adminlist.txt (Success) [00:00:00]: OnLoadUserIdList: C:/TCAFiles/Users/NicholasC/56024//server_config/DontStarveServer/whitelist.txt (Failure) [00:00:00]: Token retrieved from: C:/TCAFiles/Users/NicholasC/56024//server_config/DontStarveServer/cluster_token.txt [00:00:00]: Token retrieved from: C:/TCAFiles/Users/NicholasC/56024//server_config/DontStarveServer/cluster_token.txt [00:00:00]: HardwareStats: OS name Microsoft Windows Server 2016 Standard version 10.0.14393 architecture 64-bit platformSpecific SP 0.0 CPU numCores 8 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name Intel(R) Xeon(R) CPU E5-2690 0 @ 2.90GHz manufacturer GenuineIntel clockSpeed 2901 RAM megsOfRam 196608 GPU name Microsoft Basic Display Adapter driverDate 20060621000000.000000-000 megsOfRam 0 refreshRate 1 videoModeDescription 1024 x 768 x 4294967296 colors driverVersion 10.0.14393.0 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: running main.lua [00:00:01]: Could not load modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: ServerPreferences could not load server_preferences [00:00:02]: bloom_enabled false [00:00:02]: Could not load saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Klump load on boot started. [00:00:02]: Klump files loaded: 0 [00:00:03]: Load FE [00:00:04]: Load FE: done [00:00:04]: THREAD - started 'FilesExistAsyncThread' (32496) [00:00:04]: FilesExistAsyncThread started (16759 files)... [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:05]: [200] Account Communication Success (6) [00:00:05]: Received (KU_UpWWkB0e) from TokenPurpose [00:00:05]: Starting Dedicated Server Game [00:00:05]: Network tick rate: U=15(2), D=0 [00:00:05]: About to start a server with the following settings: [00:00:05]: Dedicated: true [00:00:05]: Online: true [00:00:05]: Passworded: false [00:00:05]: ServerPort: 11001 [00:00:05]: SteamAuthPort: 8769 [00:00:05]: SteamMasterServerPort: 27019 [00:00:05]: ClanID: true [00:00:05]: ClanOnly: false [00:00:05]: ClanAdmin: false [00:00:05]: LanOnly: false [00:00:05]: FriendsOnly: false [00:00:05]: EnableAutosaver: true [00:00:05]: EncodeUserPath: false [00:00:05]: PVP: false [00:00:05]: MaxPlayers: 12 [00:00:05]: GameMode: survival [00:00:05]: OverridenDNS: [00:00:05]: PauseWhenEmpty: true [00:00:05]: IdleTimeout: 1800s [00:00:05]: VoteEnabled: true [00:00:05]: InternetBroadcasting: true [00:00:05]: Intent: cooperative [00:00:05]: [Warning] Could not confirm port 11001 is open in the firewall. [00:00:05]: [Shard] No shard id specified, generating a random one... [00:00:05]: Online Server Started on port: 11001 [00:00:05]: Not applying level data overrides. [00:00:05]: Found a worldgen override file with these contents: [00:00:05]: K: override_enabled V: true [00:00:05]: K: preset V: DST_CAVE [00:00:05]: sanity-checking worldgenoverride.lua... [00:00:05]: Loaded and applied world gen overrides from ../worldgenoverride.lua [00:00:05]: contained preset DST_CAVE, loading... [00:00:05]: applying overrides to preset... [00:00:05]: Overwriting savedata with override file. [00:00:05]: Collecting garbage... [00:00:05]: lua_gc took 0.02 seconds [00:00:05]: ~ShardLuaProxy() [00:00:05]: ~cEventLeaderboardProxy() [00:00:05]: ~ItemServerLuaProxy() [00:00:05]: ~InventoryLuaProxy() [00:00:05]: ~NetworkLuaProxy() [00:00:05]: ~SimLuaProxy() [00:00:05]: FilesExistAsyncThread aborted. [00:00:05]: ... FilesExistAsyncThread complete [00:00:05]: lua_close took 0.06 seconds [00:00:05]: ReleaseAll [00:00:05]: ReleaseAll Finished [00:00:05]: cGame::StartPlaying [00:00:05]: LOADING LUA [00:00:05]: DoLuaFile scripts/main.lua [00:00:05]: DoLuaFile loading buffer scripts/main.lua [00:00:05]: taskgrouplist: default Together [00:00:05]: taskgrouplist: classic Classic [00:00:05]: taskgrouplist: cave_default Underground [00:00:05]: taskgrouplist: lavaarena_taskset The Forge [00:00:05]: taskgrouplist: quagmire_taskset The Gorge [00:00:05]: running main.lua [00:00:05]: loaded modindex [00:00:05]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:05]: LOADING LUA SUCCESS [00:00:05]: PlayerDeaths could not load morgue [00:00:05]: PlayerHistory could not load player_history [00:00:05]: ServerPreferences could not load server_preferences [00:00:05]: bloom_enabled false [00:00:05]: OnLoad slot 2 : World options was nil! Populating with default. [00:00:05]: OnLoad slot 3 : World options was nil! Populating with default. [00:00:05]: OnLoad slot 4 : World options was nil! Populating with default. [00:00:05]: OnLoad slot 5 : World options was nil! Populating with default. [00:00:05]: loaded saveindex [00:00:05]: OnFilesLoaded() [00:00:05]: OnUpdatePurchaseStateComplete [00:00:05]: Load Slot: ... generating new world [00:00:05]: WorldSim::SimThread::SimThread() [00:00:05]: ABOUT TO INSTALL STACKTRACE [00:00:05]: DoLuaFile scripts/stacktrace.lua [00:00:05]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:05]: INSTALLED STACKTRACE [00:00:05]: WorldSim::SimThread::SimThread() complete [00:00:05]: THREAD - started 'WorldSim' (3500) [00:00:05]: WorldSim::SimThread::Main() [00:00:05]: DoLuaFile scripts/worldgen_main.lua [00:00:05]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:05]: DLC enabled : false [00:00:05]: taskgrouplist: default Together [00:00:05]: taskgrouplist: classic Classic [00:00:05]: taskgrouplist: cave_default Underground [00:00:05]: taskgrouplist: lavaarena_taskset The Forge [00:00:05]: taskgrouplist: quagmire_taskset The Gorge [00:00:05]: running worldgen_main.lua [00:00:05]: SEED = 1538770839 [00:00:05]: Generating world with these parameters: [00:00:05]: level_type SURVIVAL [00:00:05]: level_data: [00:00:05]: K: 1 V: table: 08633CE8 [00:00:05]: K: background_node_range V: table: 08633AE0 [00:00:05]: K: 1 V: 0 [00:00:05]: K: 2 V: 1 [00:00:05]: K: desc V: Delve into the caves... together! [00:00:05]: K: hideminimap V: false [00:00:05]: K: id V: DST_CAVE [00:00:05]: K: location V: cave [00:00:05]: K: max_playlist_position V: 999 [00:00:05]: K: min_playlist_position V: 0 [00:00:05]: K: name V: The Caves [00:00:05]: K: numrandom_set_pieces V: 0 [00:00:05]: K: override_level_string V: false [00:00:05]: K: overrides V: table: 086234B0 [00:00:05]: K: layout_mode V: RestrictNodesByKey [00:00:05]: K: roads V: never [00:00:05]: K: season_start V: default [00:00:05]: K: start_location V: caves [00:00:05]: K: task_set V: cave_default [00:00:05]: K: world_size V: default [00:00:05]: K: wormhole_prefab V: tentacle_pillar [00:00:05]: K: required_prefabs V: table: 08633AB8 [00:00:05]: K: 1 V: multiplayer_portal [00:00:05]: K: substitutes V: table: 086235F0 [00:00:05]: K: version V: 3 [00:00:05]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:05]: Prefab Swap Selection: regular grass [00:00:05]: Prefab Swap Selection: regular twigs [00:00:05]: Prefab Swap Selection: regular berries [00:00:05]: New size: 425 default [00:00:05]: Creating story... [00:00:05]: RestrictNodesByKey [00:00:05]: ##############################RestrictNodesByKey [00:00:05]: Finding valid start task... [00:00:05]: ...picked CaveExitTask6 [00:00:05]: Has start node GreenMushSinkhole [00:00:05]: Warning! Couldn't find a spot in Sacred for WoodBoon [00:00:05]: Warning! Couldn't find a spot in SacredAltar for TwigsBoon [00:00:05]: Baking map... 425 [00:00:05]: [WorldSimActual::GenerateVoronoiMap] [00:00:05]: GenerateVoronoiMap [1]: [00:00:06]: ...Done. [00:00:06]: [AddEmptyNodes] [00:00:06]: GenerateVoronoiMap [100]: [00:00:10]: ...Done. [00:00:10]: [WorldSimActual::GenerateVoronoiMap] complete [success] [00:00:10]: [WorldSimActual::ConvertToTileMap] [00:00:10]: [ConvertToTileMap] [00:00:10]: [WorldSimActual::ConvertToTileMap] complete [00:00:10]: [WorldSimActual::SeparateIslands] [00:00:10]: [SeparateIslands] [00:00:10]: [WorldSimActual::SeparateIslands] complete [00:00:10]: Map Baked! [00:00:10]: [WorldSimActual::ForceConnectivity] [00:00:10]: [GenerateLandmasses] [00:00:10]: [GenerateLandmasses] islands: 13 [00:00:10]: [MergeConnectedLandmasses] true [00:00:10]: [WorldSimActual::ForceConnectivity] complete [00:00:10]: [GetWormholesExtra] connected 0 unconnected 1 [00:00:10]: [GetWormholesExtra] after: connected 1 unconnected 0 [00:00:10]: [GetWormholesExtra] pushed 0 wormholes [00:00:10]: Encoding... [00:00:10]: Encoding... DONE [00:00:10]: Checking Tags [00:00:11]: Populating voronoi... [00:00:11]: Warning! Could not find a spot for Mudlights in node SwampySinkhole:3:TentacleMud [00:00:11]: Warning! Could not find a spot for Mudlights in node SwampySinkhole:3:TentacleMud [00:00:11]: Warning! Could not find a spot for Mudlights in node SwampySinkhole:3:TentacleMud [00:00:11]: Warning! Could not find a spot for EvergreenSinkhole in node SwampySinkhole:4:TentaclesAndTrees [00:00:11]: Warning! Could not find a spot for EvergreenSinkhole in node SwampySinkhole:4:TentaclesAndTrees [00:00:11]: Warning! Could not find a spot for EvergreenSinkhole in node SwampySinkhole:4:TentaclesAndTrees [00:00:11]: Warning! Could not find a spot for GrassySinkhole in node CaveExitTask8:0:GrasslandSinkhole [00:00:11]: Warning! Could not find a spot for CornerWall2 in node Residential3:2:Vacant [00:00:11]: Warning! Could not find a spot for CornerWall2 in node Residential3:2:Vacant [00:00:11]: Warning! Could not find a spot for CornerWall2 in node Residential3:2:Vacant [00:00:11]: Warning! Could not find a spot for CornerWall2 in node Residential:4:Vacant [00:00:11]: Warning! Could not find a spot for CornerWall in node Residential:2:Vacant [00:00:11]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant [00:00:11]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant [00:00:11]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant [00:00:11]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant [00:00:11]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant [00:00:11]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:11]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:11]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:00:11]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:00:11]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:00:11]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:00:11]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:00:11]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:00:11]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses [00:00:11]: Warning! Could not find a spot for RabbitTown in node RabbitTown:0:RabbitTown [00:00:11]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant [00:00:11]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant [00:00:11]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:00:11]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:00:11]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant [00:00:11]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:11]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:11]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant [00:00:11]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:00:11]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:00:11]: disconnected tiles... 631 [00:00:11]: Checking Required Prefab atrium_gate has at least 1 instances (1 found). [00:00:11]: Checking Required Prefab minotaur_spawner has at least 1 instances (1 found). [00:00:11]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). [00:00:11]: Checking Required Prefab sacred_chest has at least 1 instances (0 found). [00:00:11]: PANIC: missing required prefab [sacred_chest]! Expected 1, got 0 [00:00:11]: An error occured during world gen we will retry! [was 1 of 5 ] [00:00:11]: New size: 425 default [00:00:11]: Creating story... [00:00:11]: RestrictNodesByKey [00:00:11]: ##############################RestrictNodesByKey [00:00:11]: Finding valid start task... [00:00:11]: ...picked CaveExitTask9 [00:00:11]: Has start node RabbitSinkhole [00:00:11]: Warning! Couldn't find a spot in Sacred for WoodBoon [00:00:11]: Warning! Couldn't find a spot in SacredAltar for TwigsBoon [00:00:11]: Baking map... 425 [00:00:11]: [WorldSimActual::GenerateVoronoiMap] [00:00:11]: GenerateVoronoiMap [1]: [00:00:11]: ...Done. [00:00:11]: [AddEmptyNodes] [00:00:11]: GenerateVoronoiMap [100]: [00:00:15]: ...Done. [00:00:15]: [TheLabyrinth:BG_72:Labyrinth] poly.size() == 0 [00:00:15]: [!] edge == NULL [00:00:15]: [WorldSimActual::GenerateVoronoiMap] complete [success] [00:00:15]: [WorldSimActual::ConvertToTileMap] [00:00:15]: [ConvertToTileMap] [00:00:15]: [WorldSimActual::ConvertToTileMap] complete [00:00:15]: [WorldSimActual::SeparateIslands] [00:00:15]: [SeparateIslands] [00:00:15]: [WorldSimActual::SeparateIslands] complete [00:00:15]: Map Baked! [00:00:15]: [WorldSimActual::ForceConnectivity] [00:00:15]: [GenerateLandmasses] [00:00:15]: [GenerateLandmasses] islands: 10 [00:00:15]: [MergeConnectedLandmasses] true [00:00:15]: [WorldSimActual::ForceConnectivity] complete [00:00:15]: [GetWormholesExtra] connected 0 unconnected 1 [00:00:15]: [GetWormholesExtra] after: connected 1 unconnected 0 [00:00:15]: [GetWormholesExtra] pushed 0 wormholes [00:00:15]: Encoding... [00:00:15]: Encoding... DONE [00:00:15]: Checking Tags [00:00:15]: Couldn't generate any points for maze. Aborting. [00:00:15]: Populating voronoi... [00:00:15]: Warning! Could not find a spot for Mudlights in node SwampySinkhole:3:TentacleMud [00:00:15]: Warning! Could not find a spot for Mudlights in node SwampySinkhole:3:TentacleMud [00:00:15]: Warning! Could not find a spot for Mudlights in node SwampySinkhole:3:TentacleMud [00:00:15]: Warning! Could not find a spot for Mudlights in node SwampySinkhole:3:TentacleMud [00:00:15]: Warning! Could not find a spot for Mudlights in node SwampySinkhole:3:TentacleMud [00:00:15]: Warning! Could not find a spot for CornerWall2 in node Residential3:0:Vacant [00:00:15]: Warning! Could not find a spot for CornerWall2 in node Residential3:0:Vacant [00:00:15]: Warning! Could not find a spot for EvergreenSinkhole in node SwampySinkhole:4:TentaclesAndTrees [00:00:15]: Warning! Could not find a spot for TentaclePillar in node GreenForest:0:GreenMushNoise [00:00:15]: Warning! Could not find a spot for RabbitTown in node CaveExitTask2:0:RabbitTown [00:00:15]: Warning! Could not find a spot for RabbitTown in node CaveExitTask10:1:GreenMushRabbits [00:00:15]: Warning! Could not find a spot for CornerWall2 in node Residential3:1:Vacant [00:00:15]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant [00:00:15]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant [00:00:15]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant [00:00:15]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant [00:00:15]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant [00:00:15]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:15]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:15]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant [00:00:15]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:00:15]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:00:15]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:00:15]: Warning! Could not find a spot for Mudlights in node CaveSwamp:0:TentacleMud [00:00:15]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:00:15]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:00:15]: Warning! Could not find a spot for EvergreenSinkhole in node UndergroundForest:0:SinkholeCopses [00:00:15]: disconnected tiles... 83 [00:00:16]: Checking Required Prefab atrium_gate has at least 1 instances (1 found). [00:00:16]: Checking Required Prefab minotaur_spawner has at least 1 instances (1 found). [00:00:16]: Checking Required Prefab multiplayer_portal has at least 1 instances (1 found). [00:00:16]: Checking Required Prefab sacred_chest has at least 1 instances (1 found). [00:00:16]: Done cave map gen! [00:00:16]: Checking map... [00:00:16]: Generation complete [00:00:16]: WorldSim::SimThread::Main() complete [00:00:16]: Serializing world: session/16EC2844B3328EB0/0000000002 [00:00:16]: Auto-enabling encoded user paths [00:00:16]: Klump load on boot started. [00:00:16]: Klump files loaded: 0 [00:00:16]: Unload FE [00:00:16]: Unload FE done [00:00:17]: LOAD BE [00:00:20]: LOAD BE: done [00:00:20]: Begin Session: 16EC2844B3328EB0 [00:00:20]: saving to server_temp/server_save [00:00:20]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:20]: Loading 12 new character(s) [00:00:20]: Total 12 character(s) loaded [00:00:21]: Loading Nav Grid [00:00:21]: [Shard] Slave is waiting for LUA... [00:00:23]: Reconstructing topology [00:00:23]: ...Sorting points [00:00:23]: ...Sorting edges [00:00:23]: ...Connecting nodes [00:00:23]: ...Validating connections [00:00:24]: ...Housekeeping [00:00:24]: ...Done! [00:00:24]: 1 uploads added to server. From server_temp [00:00:24]: About to start a shard with these settings: [00:00:24]: ShardName: Caves [00:00:24]: ShardID: 3127525267 [00:00:24]: ShardRole: SLAVE [00:00:24]: MasterHost: 192.154.213.3 [00:00:24]: MasterBind: (null) [00:00:24]: MasterPort: 10889 [00:00:24]: [Shard] Connecting to master... [00:00:24]: Telling Client our new session identifier: 16EC2844B3328EB0 [00:00:24]: [Steam] SteamGameServer_Init(8769, 11001, 27019) [00:00:24]: [Steam] SteamGameServer_Init(8769, 11001, 27020) [00:00:24]: [Steam] SteamGameServer_Init(8769, 11001, 27021) [00:00:24]: [Steam] SteamGameServer_Init(8769, 11001, 27022) [00:00:24]: [Steam] SteamGameServer_Init(8769, 11001, 27023) [00:00:24]: [Steam] SteamGameServer_Init(8769, 11001, 27024) [00:00:24]: [Steam] SteamGameServer_Init(8769, 11001, 27025) [00:00:24]: [Steam] SteamGameServer_Init(8769, 11001, 27026) [00:00:24]: [Steam] SteamGameServer_Init(8769, 11001, 27027) [00:00:24]: [Steam] SteamGameServer_Init(8769, 11001, 27028) [00:00:24]: [Warning] SteamGameServer_Init failed [00:00:24]: Your server will still start, but some Steam functionality may be missing. [00:00:24]: Steam ports can be configured through command line by adding: [00:00:24]: -steam_authentication_port 12345 -steam_master_server_port 12346 [00:00:24]: or through settings.ini, under the [network] heading [00:00:24]: steam_authentication_port = 12345 [00:00:24]: steam_master_server_port = 12346 [00:00:24]: Auth port: 8769 Master server port: 27019 [00:00:24]: [Shard] Sending slave information to master... [00:00:24]: Validating portal[1] <-> [1] (inactive) [00:00:24]: Validating portal[2] <-> [2] (inactive) [00:00:24]: Validating portal[3] <-> [3] (inactive) [00:00:24]: Validating portal[4] <-> [4] (inactive) [00:00:24]: Validating portal[5] <-> [5] (inactive) [00:00:24]: Validating portal[6] <-> [6] (inactive) [00:00:24]: Validating portal[7] <-> [7] (inactive) [00:00:25]: Validating portal[8] <-> [8] (inactive) [00:00:25]: Validating portal[9] <-> [9] (inactive) [00:00:25]: Validating portal[10] <-> [10] (inactive) [00:00:25]: [Shard] Registering in lobby (region US) as a slave server... [00:00:25]: Overriding region with US [00:00:25]: [Shard] Slave is now ready! [00:00:25]: World 1 is now connected [00:00:25]: Validating portal[1] <-> 1[1] (active) [00:00:25]: Validating portal[2] <-> 1[2] (active) [00:00:25]: Validating portal[3] <-> 1[3] (active) [00:00:25]: Validating portal[4] <-> 1[4] (active) [00:00:25]: Validating portal[5] <-> 1[5] (active) [00:00:25]: Validating portal[6] <-> 1[6] (active) [00:00:25]: Validating portal[7] <-> 1[7] (active) [00:00:25]: Validating portal[8] <-> 1[8] (active) [00:00:25]: Validating portal[9] <-> 1[9] (active) [00:00:25]: Validating portal[10] <-> 1[10] (active) [00:00:26]: [Shard] Slave LUA is now ready! [00:00:26]: Sim paused [00:05:25]: Overriding region with US [00:10:25]: Overriding region with US [00:15:25]: Overriding region with US [00:20:25]: Overriding region with US [00:25:25]: Overriding region with US [00:30:05]: [200] Account Communication Success (6) [00:30:05]: Received (KU_UpWWkB0e) from TokenPurpose [00:30:25]: Overriding region with US [00:35:25]: Overriding region with US [00:40:25]: Overriding region with US [00:45:25]: Overriding region with US [00:50:25]: Overriding region with US [00:55:25]: Overriding region with US [01:00:05]: [200] Account Communication Success (6) [01:00:05]: Received (KU_UpWWkB0e) from TokenPurpose [01:00:25]: Overriding region with US [01:05:25]: Overriding region with US [01:10:25]: Overriding region with US [01:15:25]: Overriding region with US [01:20:25]: Overriding region with US [01:25:25]: Overriding region with US [01:30:05]: [200] Account Communication Success (6) [01:30:05]: Received (KU_UpWWkB0e) from TokenPurpose [01:30:25]: Overriding region with US [01:35:25]: Overriding region with US [01:40:25]: Overriding region with US [01:45:25]: Overriding region with US [01:50:25]: Overriding region with US